Falasan Inquirer/Archive/aprilbattle9

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The Great Patriotic War


Seventh Battle of Belegmon (26th of April, 2007)


No.RoleUnitCommanderRealmUnitFormationCS
1A1st olfsgood longbowsAlanEston20 Archline  261
2A4th Liao GuardsJuanDarka35 Infline  252
3AAll-a-quiverLyonesseEston20 Archline  227
4AAnacondasAchtonEston17 Infline  297
5AApollon GuardApollonDarka21 Infline  293
6AAriston GuardBasilEston100 Infline  865
7AArrow Fiends of NazamrothBenjaminEston28 Archline  379
8AAshigaruNobukageEston27 Infline  296
9AAzzal's WrathAlexeiDarka28 Infbox  328
10ABand of the Azure BowEliasEston24 Archline  318
11ABlades of the NorthVilhelmEston29 Infline  332
12ABrice's BrutesBriceEston28 Archline  361
13ACarak's Emerald BladesAldranonEston20 Infline  229
14AChampions of MassillionVeronicaEston23 Infline  344
15AChampions of MassillionBaenorEston15 Infline  203
16ACondottaGiottoDarka23 Infline  305
17ACrescent ChargersCrescentDarka28 Cavline  654
18ADe Bardt's Loyal ThanesJean AlainEston40 Infline  458
19Ade Foix GuardGuiscardEston6 Infline  117
20Adeath from aboveAvoozlEston58 Archline  622
21ADefenderPalothDarka25 Infwedge  331
22ADiablakZoeEston20 Infline  252
23ADondor SwordsmenTelmarEston25 Infline  342
24AEmarama Heavy InfantryLukaEston32 Infline  428
25AEmarama VanguardKealanEston9 Cavline  278
26AEmerald FlatfootesCeriEston29 Infline  274
27AFlow's knightsFlowinDarka20 Infline  207
28AForest CrawlersAdeliaDarka35 Infline  321
29AGaston's RangersGastonEston19 Archline  399
30AGround PoundersTrulanDarka20 Infline  187
31AHart GuardRhisiartEston25 Infline  349
32AhjghfddjohniieEston20 Infline  178
33AHsieh Family GaurdChiverEston23 SFline  589
34AHusariaPatricDarka30 Cavwedge  411
35AInferno BladesBillyDarka40 Infline  528
36AKnights of the FrostUsanthEston15 Cavline  307
37AKnights of VengeanceJohnEston23 Cavline  446
38AKnuth's KnifersLystEston20 Infline  278
39AKokechinuaMuuneganDarka25 Infline  347
40AKyler's KillersKylerEston25 Archline  299
41ALacirith KnightsLoganEston14 Cavline  264
42ALast LineEmmalineEston30 Infline  377
43ALight CavalryThrawnDarka30 Cavline  383
44ALight ChargersDalarinEston19 Cavline  226
45ALion's Heart BrigadeLeonardoEston10 Infline  155
46ALoratil KnightsMellowEston27 Cavline  286
47AMasamunePepoEston25 Infline  145
48AMelee ChargersIssacEston20 Infline  222
49AMercenariesYashaDarka30 Infline  433
50AMies Yli LaidanWlasbhemyDarka30 Infline  406
51AMighty WorriorsFreyherDarka30 Infline  383
52ANiccolo's PrideNiccoloEston29 Infline  318
53AO'Dea ClansmenSeamusEston16 Infline  228
54APale RidersArturiusEston15 Cavline  249
55APersonal GuardMohannadEston29 Infline  121
56APersonal GuardJordyDarka26 Infline  297
57APersonal Guard/ArchersAllenDarka30 Archline  454
58ARangers of HawthorneAlexandraEston11 Archline  173
59AReckeles Andrade RidersFernan PerezEston26 Cavline  369
60ARedcloaksLexingtonEston15 Infline  220
61ARemour's ScoutsRemourEston30 Infline  356
62ASentinels of EstonDaighEston12 Infline  200
63ASerpent GaurdKajEston30 Infline  319
64ASham GuardsJarodDarka29 Infline  464
65AShield of the BalanceKagaminnEston35 Infline  262
66ASilver CompanyShadrielDarka20 Infline  290
67ASinclair's Archers IISeanEston30 Archline  254
68ASinclair's TroopsTonjaEston30 Infline  136
69ASting of the ViperViperaEston30 Archline  382
70ASwanguardSearcDarka31 Infline  297
71ASwanguard IIPerkeleDarka30 Infline  303
72ASword of ArtemisZaknafienEston27 Infline  302
73ATanners menTannerEston20 Archline  203
74AThe ArrowheartsMaladekEston27 Archline  440
75AThe Dark SideShephardEston20 Cavwedge  449
76AThe GuardiansAlbertEston18 Infline  242
77AThunderwarriors of EstonMorrisEston24 Infline  254
78ATip of the SpearSigrothEston20 Infline  283
79ATotentanzCarlomanEston20 Infline  396
80ATru WarTorenDarka30 Infline  356
81AUnknown warriorsdoomsdayEston20 Infline  301
82AVigoroceVitoEston10 SFline  332
83AWall DefendersJadenEston11 MIline  162
84AWho caresJazzEston18 Infline  258
85A[VG] Glacies PreliatorSikuliaqDarka30 Infline  340
86A[VG] MaelstromNirandorDarka32 Infline  422
87A[VG] Wind StalkersNeoDarka19 Cavline  360
88A~~v~~WilsonDarka30 Infline  263
89D-=BA=-The SanctuaryBarryFalasan25 Infbox  366
90D-~BF~- Fury of FalasanAshtonFalasan15 Archline  277
91D=R= 2nd Mapan Light HorseAtreidesAsh Sea Islands30 Cavwedge  334
92D=R= Mapan GuardStevinelAsh Sea Islands21 Infbox  283
93DAoS| Ducas' Quiver of FearDemitriousAsh Sea Islands49 Archskirmish  675
94DAoS| Hand of the Death MaidenCordeliaAsh Sea Islands45 Infbox  614
95DBand of the HawkBragnixFalasan29 Infbox  298
96DBUR | Asurian CavalryShravilAsh Sea Islands23 Cavwedge  457
97DBUR | Galdio SerpensAlbertusAsh Sea Islands35 Infbox  347
98DChaaaaaaaaaaaaaaaaaarge!!!!!!!HeedFalasan26 Cavwedge  353
99DChato Longbowmen(R4)GrimmFalasan12 Archline  190
100DCrimson SnipersChiFalasan44 Archline  430
101DDell HousecarlsArkantosAsh Sea Islands50 Infbox  509
102DElroth MarinesJustinFalasan13 Infbox  161
103DElvesJimAsh Sea Islands20 Infline  266
104DFalasan BowsMurdoFalasan24 Archline  210
105DFalasan GuardsHamFalasan20 Infbox  301
106DFalasan RaiderCrashemFalasan24 Cavwedge  413
107DFar-WalkersRhysFalasan10 Infbox  193
108DFor HonorTrumpet IIFalasan29 Infbox  227
109DG ForceGiseleFalasan26 Infbox  367
110DGreen LegsTrevorFalasan43 Infbox  523
111DGuardains of Magnus~4Sir EdwardAsh Sea Islands30 Archline  375
112DGuardsmenDoblaFalasan17 Infbox  275
113Dhawks of RodrigoRodrigoAsh Sea Islands19 Archline  367
114DHighlandersAngusFalasan21 Infbox  319
115DHoplitai SpartiatesKleitarxosAsh Sea Islands34 Infbox  490
116DHSG | Ash'rily DestriersLandesredAsh Sea Islands29 Cavwedge  647
117DHSG | Black WingRaslerAsh Sea Islands29 Archskirmish  422
118DHSG | RedemptionDoc's RevengeAsh Sea Islands66 Infbox  731
119DHSG | Skillet Wielding LepersSelesredAsh Sea Islands26 Infbox  397
120DHSG| Silver ChevaliersRichard the CourageousAsh Sea Islands25 Cavwedge  340
121DIron ShaftsOlrynFalasan92 Archline  712
122DIX Legio EquitesFurius SilvaFalasan17 Cavline  261
123DLegion of LongshanksCharlestonFalasan18 Infbox  199
124DLeopardsLouisFalasan19 Infbox  364
125DMarksmen of the ENDENDFalasan19 Archline  337
126DMetal RainDelgathAsh Sea Islands36 Archline  492
127DNot a HltonHauntFalasan13 Cavwedge  266
128DOur arrows will blot out the sunNaliaFalasan15 Archline  200
129DPersonal GuardAlexiusFalasan12 Infbox  212
130DPicnu PersuadersAugustusFalasan40 Infbox  357
131DPride of DaxXadiusFalasan50 Infbox  344
132DReloadersVenomAsh Sea Islands42 Infbox  445
133DRonan's RaidersRonanFalasan39 Cavwedge  483
134DRoyal GuardGuckyFalasan20 Infbox  312
135DScarlet GuardIcarusFalasan15 Archline  233
136DSerpentineSwordsLoronzoFalasan17 Infbox  165
137DShadow RidersShadowFalasan29 Cavwedge  342
138DSniper AcesVirtusFalasan16 Archline  183
139DSwordfighters of TruthTelvanyFalasan18 Infbox  154
140DThe Hand of MaliceMaliceAsh Sea Islands34 Archline  523
141DThe ImmortalsRiverboaFalasan20 Infbox  279
142DThe Iron FistMickeyFalasan19 Infbox  276
143Dthe PeltashJamboFalasan20 MIbox  254
144DThe Red Bees IVJerichoFalasan25 Archline  278
145DTime's ArrowEritreaFalasan20 Archline  213
146DTucha InfantryDezNutzFalasan21 Infbox  303
147DVet-Honour GuardPercivalAsh Sea Islands34 Infbox  360
148DWhite rainBLAHAsh Sea Islands30 Archskirmish  346
149DWhitestone guardsBrandorFalasan4 Infbox  112
150DZenithHectorFalasan21 Infbox  334
151DZopyros' MightZopyrosFalasan20 Infbox  216
152D~=B.A=~ BigBadWolvesHanselFalasan21 Infbox  345
153D~=B.A=~ DbackRavensFalasan25 Infbox  377
154D~=B.A=~ Jerrins MenJerrinFalasan10 Infbox  291
155D~=B.A=~ Lasten's LammergeiersLastenFalasan8 Infbox  211
156D~=B.A=~ Menedor Loyal InfantryWillemFalasan16 Infbox  259
157D~=B.A=~ Reilwin's RoguesReilwinFalasan24 Infbox  323
158D~=B.A=~ The Black SwordsLetoFalasan12 Infbox  223
159D~=B.A=~ WineDrinkersKillerFalasan13 Infbox  273
160D~=B.F.=~ AcemioglanYavuzFalasan35 Infbox  534
161D~=B.F=~ Cloth-yard RangersTatharFalasan27 Archline  309
162D~A~ FlankersMandragorasAsh Sea Islands26 Infbox  341
163D~A~Mapan BerserkersRattleAsh Sea Islands41 Infbox  460
164D~W~ Desert KnightsKeiichiAsh Sea Islands35 Infbox  483
165D~W~ DiamondbacksMarcoAsh Sea Islands22 Infbox  411
166D~W~ Handsome HackersSh'kiAsh Sea Islands25 Infbox  367
167D~W~ KatariTor'varyndAsh Sea Islands35 Infbox  532
168D~W~ OMG Ponies!HarlequinAsh Sea Islands29 Cavwedge  641
169D~W~ PythonMelindaAsh Sea Islands17 Infbox  357
170D~W~ RedcoatsGourryAsh Sea Islands27 Infbox  494
171D~W~ Silent Death IIStephenAsh Sea Islands24 Infbox  288
172D~W~ Takeda RangersShingenAsh Sea Islands40 Archline  576
173D~W~ Undead Bunny BrigadeSamanthaAsh Sea Islands32 Infbox  515


Total:
88 attackers (1526 Inf, 11 MI, 370 Arch, 275 Cav, 33 SF)
85 defenders (1353 Inf, 20 MI, 591 Arch, 284 Cav)
Total combat strengths: 28227 vs. 30322

The forces from Falasan brace as they prepare to defend their ongoing takeover.
The region owner Eston and their allies attack the takeover forces.
The Eston troops attack because they are at war with Falasan.
The Darka troops attack because they are at war with Falasan.
The troops from Ash Sea Islands join the defense because of their alliance with Falasan.

A calm wind blows, to the joy of the archers.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Carloman, Marshal of the Lacirith Army takes command of the attacker forces.
The attackers are set up in Infantry Charge formation.
Harlequin, Royal Treasurer of Ash Sea Islands, Marshal of the Guardians of Magna Serpaensism takes command of the defender forces.
The defenders are set up in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

  17 (28-C)
25 (9-C)
34 (30-C)
36 (15-C)
37 (23-C)
41 (14-C)
43 (30-C)
44 (19-C)
46 (27-C)
54 (15-C)
59 (26-C)
75 (20-C)
87 (19-C)
1 (20-A)
3 (20-A)
7 (28-A)
10 (24-A)
12 (28-A)
20 (58-A)
29 (19-A)
40 (25-A)
57 (30-A)
58 (11-A)
67 (30-A)
69 (30-A)
73 (20-A)
74 (27-A)
2 (35-I)
4 (17-I)
5 (21-I)
6 (100-I)
8 (27-I)
9 (28-I)
11 (29-I)
13 (20-I)
14 (23-I)
15 (15-I)
16 (23-I)
18 (40-I)
19 (6-I)
21 (25-I)
22 (20-I)
23 (25-I)
24 (32-I)
26 (29-I)
27 (20-I)
28 (35-I)
30 (20-I)
31 (25-I)
32 (20-I)
33 (23-S)
35 (40-I)
38 (20-I)
39 (25-I)
42 (30-I)
45 (10-I)
47 (25-I)
48 (20-I)
49 (30-I)
50 (30-I)
51 (30-I)
52 (29-I)
53 (16-I)
55 (29-I)
56 (26-I)
60 (15-I)
61 (30-I)
62 (12-I)
63 (30-I)
64 (29-I)
65 (35-I)
66 (20-I)
68 (30-I)
70 (31-I)
71 (30-I)
72 (27-I)
76 (18-I)
77 (24-I)
78 (20-I)
79 (20-I)
80 (30-I)
81 (20-I)
82 (10-S)
83 (11-M)
84 (18-I)
85 (30-I)
86 (32-I)
88 (30-I)
 89 (25-I)
92 (21-I)
94 (45-I)
95 (29-I)
97 (35-I)
101 (50-I)
102 (13-I)
103 (20-I)
105 (20-I)
107 (10-I)
108 (29-I)
109 (26-I)
110 (43-I)
112 (17-I)
114 (21-I)
115 (34-I)
118 (66-I)
119 (26-I)
123 (18-I)
124 (19-I)
129 (12-I)
130 (40-I)
131 (50-I)
132 (42-I)
134 (20-I)
136 (17-I)
139 (18-I)
141 (20-I)
142 (19-I)
143 (20-M)
146 (21-I)
147 (34-I)
149 (4-I)
150 (21-I)
151 (20-I)
152 (21-I)
153 (25-I)
154 (10-I)
155 (8-I)
156 (16-I)
157 (24-I)
158 (12-I)
159 (13-I)
160 (35-I)
162 (26-I)
163 (41-I)
164 (35-I)
165 (22-I)
166 (25-I)
167 (35-I)
169 (17-I)
170 (27-I)
171 (24-I)
173 (32-I)
90 (15-A)
93 (49-A)
99 (12-A)
100 (44-A)
104 (24-A)
111 (30-A)
113 (19-A)
117 (29-A)
121 (92-A)
125 (19-A)
126 (36-A)
128 (15-A)
135 (15-A)
138 (16-A)
140 (34-A)
144 (25-A)
145 (20-A)
148 (30-A)
161 (27-A)
172 (40-A)
 91 (30-C)
96 (23-C)
98 (26-C)
106 (24-C)
116 (29-C)
120 (25-C)
122 (17-C)
127 (13-C)
133 (39-C)
137 (29-C)
168 (29-C)
 

~=B.F=~ Cloth-yard Rangers (161) fire on Ariston Guard (6), scoring 66 hits.
HSG | Black Wing (117) fire on Ariston Guard (6), scoring 122 hits.
Guardains of Magnus~4 (111) fire on Hsieh Family Gaurd (33), scoring 147 hits.
~W~ Takeda Rangers (172) fire on Ariston Guard (6), scoring 190 hits.
hawks of Rodrigo (113) fire on Inferno Blades (35), scoring 185 hits.
Marksmen of the END (125) fire on Emarama Heavy Infantry (24), scoring 85 hits.
Hsieh Family Gaurd (33) fire on HSG | Redemption (118), scoring 260 hits.
Sinclair's Archers II (67) fire on AoS| Hand of the Death Maiden (94), scoring 38 hits.
1st olfsgood longbows (1) fire on ~=B.F.=~ Acemioglan (160), scoring 79 hits.
Tanners men (73) fire on AoS| Hand of the Death Maiden (94), scoring 79 hits.
Wall Defenders (83) fire on Green Legs (110), scoring 28 hits.
Chato Longbowmen(R4) (99) fire on Totentanz (79), scoring 82 hits.
Band of the Azure Bow (10) move closer to get better shots.
Falasan Bows (104) fire on Sham Guards (64), scoring 32 hits.
-~BF~- Fury of Falasan (90) move closer to get better shots.
Our arrows will blot out the sun (128) move closer to get better shots.
Sting of the Viper (69) fire on ~W~ Katari (167), scoring 93 hits.
The Red Bees IV (144) fire on De Bardt's Loyal Thanes (18), scoring 126 hits.
All-a-quiver (3) fire on ~W~ Undead Bunny Brigade (173), scoring 90 hits.
death from above (20) fire on Dell Housecarls (101), scoring 230 hits.
Scarlet Guard (135) fire on Mercenaries (49), scoring 77 hits.
AoS| Ducas' Quiver of Fear (93) move closer to get better shots.
The Hand of Malice (140) have no enemy in range and hold their fire.
Sniper Aces (138) fire on Mies Yli Laidan (50), scoring 57 hits.
Iron Shafts (121) fire on [VG] Maelstrom (86), scoring 210 hits.
Crimson Snipers (100) fire on Last Line (42), scoring 175 hits.
The Arrowhearts (74) fire on AoS| Ducas' Quiver of Fear (93), scoring 89 hits.
Rangers of Hawthorne (58) fire on ~W~ Redcoats (170), scoring 48 hits.
Personal Guard/Archers (57) fire on ~W~ Desert Knights (164), scoring 185 hits.
Arrow Fiends of Nazamroth (7) fire on Hoplitai Spartiates (115), scoring 125 hits.
Kyler's Killers (40) move closer to get better shots.
Vigoroce (82) fire on Green Legs (110), scoring 187 hits.
the Peltash (143) have no enemy in range and hold their fire.
Time's Arrow (145) fire on Champions of Massillion (14), scoring 64 hits.
White rain (148) fire on Sham Guards (64), scoring 94 hits.
Gaston's Rangers (29) fire on ~A~Mapan Berserkers (163), scoring 211 hits.
Metal Rain (126) fire on Mighty Worriors (51), scoring 152 hits.
Brice's Brutes (12) move closer to get better shots.
HSG| Silver Chevaliers (120) stay in their defensive position, awaiting an opportunity to charge.
BUR | Asurian Cavalry (96) stay in their defensive position, awaiting an opportunity to charge.
HSG | Ash'rily Destriers (116) stay in their defensive position, awaiting an opportunity to charge.
Falasan Raider (106) stay in their defensive position, awaiting an opportunity to charge.
~W~ OMG Ponies! (168) stay in their defensive position, awaiting an opportunity to charge.
Shadow Riders (137) stay in their defensive position, awaiting an opportunity to charge.
Not a Hlton (127) stay in their defensive position, awaiting an opportunity to charge.
=R= 2nd Mapan Light Horse (91) stay in their defensive position, awaiting an opportunity to charge.
Emarama Vanguard (25), Reckeles Andrade Riders (59), Loratil Knights (46), Knights of the Frost (36), Knights of Vengeance (37), Light Chargers (44), The Dark Side (75), Husaria (34), [VG] Wind Stalkers (87), Lacirith Knights (41), Crescent Chargers (17), Pale Riders (54) and Light Cavalry (43) ride on, closing in on the defenders.
Ronan's Raiders (133), IX Legio Equites (122) and Chaaaaaaaaaaaaaaaaaarge!!!!!!! (98) ride on, closing in on the enemy.
~=B.F.=~ Acemioglan (160) stay behind their camp fortifications.
Swordfighters of Truth (139) stay behind their camp fortifications.
The Immortals (141) stay behind their camp fortifications.
Band of the Hawk (95) stay behind their camp fortifications.
Picnu Persuaders (130) stay behind their camp fortifications.
~=B.A=~ Reilwin's Rogues (157) stay behind their camp fortifications.
Zopyros' Might (151) stay behind their camp fortifications.
~W~ Python (169) stay behind their camp fortifications.
~=B.A=~ BigBadWolves (152) stay behind their camp fortifications.
Zenith (150) stay behind their camp fortifications.
Pride of Dax (131) stay behind their camp fortifications.
Personal Guard (129) stay behind their camp fortifications.
-=BA=-The Sanctuary (89) stay behind their camp fortifications.
Tru War (80) can not advance, because the front lines are too crowded.
Mies Yli Laidan (50) can not advance, because the front lines are too crowded.
~=B.A=~ Dback (153) stay behind their camp fortifications.
Thunderwarriors of Eston (77) can not advance, because the front lines are too crowded.
HSG | Skillet Wielding Lepers (119) stay behind their camp fortifications.
De Bardt's Loyal Thanes (18) can not advance, because the front lines are too crowded.
Azzal's Wrath (9) can not advance, because the front lines are too crowded.
For Honor (108) stay behind their camp fortifications.
=R= Mapan Guard (92) stay behind their camp fortifications.
O'Dea Clansmen (53) can not advance, because the front lines are too crowded.
~W~ Desert Knights (164) stay behind their camp fortifications.
Vet-Honour Guard (147) stay behind their camp fortifications.
~A~Mapan Berserkers (163) stay behind their camp fortifications.
Tucha Infantry (146) stay behind their camp fortifications.
G Force (109) stay behind their camp fortifications.
~W~ Redcoats (170) stay behind their camp fortifications.
~=B.A=~ Menedor Loyal Infantry (156) stay behind their camp fortifications.
HSG | Redemption (118) stay behind their camp fortifications.
Royal Guard (134) stay behind their camp fortifications.
~=B.A=~ Lasten's Lammergeiers (155) stay behind their camp fortifications.
Dell Housecarls (101) stay behind their camp fortifications.
~W~ Silent Death II (171) stay behind their camp fortifications.
Whitestone guards (149) stay behind their camp fortifications.
Reloaders (132) stay behind their camp fortifications.
~W~ Undead Bunny Brigade (173) stay behind their camp fortifications.
~=B.A=~ Jerrins Men (154) stay behind their camp fortifications.
Highlanders (114) stay behind their camp fortifications.
~W~ Diamondbacks (165) stay behind their camp fortifications.
~=B.A=~ The Black Swords (158) stay behind their camp fortifications.
~=B.A=~ WineDrinkers (159) stay behind their camp fortifications.
Leopards (124) stay behind their camp fortifications.
Elroth Marines (102) stay behind their camp fortifications.
~W~ Handsome Hackers (166) stay behind their camp fortifications.
Green Legs (110) stay behind their camp fortifications.
Guardsmen (112) stay behind their camp fortifications.
Redcloaks (60), Sinclair's Troops (68), Swanguard (70), Dondor Swordsmen (23), Lion's Heart Brigade (45), Defender (21), Knuth's Knifers (38), Mercenaries (49), Condotta (16), Last Line (42), Champions of Massillion (15), Ashigaru (8), The Guardians (76), Personal Guard (55), 4th Liao Guards (2), Champions of Massillion (14), Sham Guards (64), Silver Company (66), Inferno Blades (35), ~~v~~ (88), Totentanz (79), Flow's knights (27), Tip of the Spear (78), Apollon Guard (5), Carak's Emerald Blades (13), [VG] Glacies Preliator (85), Personal Guard (56), Blades of the North (11), Who cares (84), Mighty Worriors (51), Ariston Guard (6), Unknown warriors (81), Ground Pounders (30), Anacondas (4), Shield of the Balance (65), Melee Chargers (48), Emarama Heavy Infantry (24), Diablak (22), de Foix Guard (19), Sentinels of Eston (62), hjghfdd (32), Niccolo's Pride (52), Serpent Gaurd (63), Hart Guard (31), Emerald Flatfootes (26), Swanguard II (71), Forest Crawlers (28), [VG] Maelstrom (86), Sword of Artemis (72), Masamune (47), Remour's Scouts (61) and Kokechinua (39) advance towards the enemy.
Elves (103), The Iron Fist (142), AoS| Hand of the Death Maiden (94), Far-Walkers (107), SerpentineSwords (136), Legion of Longshanks (123), ~W~ Katari (167), ~A~ Flankers (162), Falasan Guards (105), BUR | Galdio Serpens (97) and Hoplitai Spartiates (115) advance towards the enemy.

Close Combat:
4 Falasan banners are visible in the melee.
24 Eston banners are visible in the melee.
7 Ash Sea Islands banners are visible in the melee.
16 Darka banners are visible in the melee.
Redcloaks (60) score 115 hits.
Elves (103) score 214 hits.
Sinclair's Troops (68) score 17 hits.
Swanguard (70) score 112 hits.
The Iron Fist (142) score 116 hits.
Dondor Swordsmen (23) score 242 hits.
AoS| Hand of the Death Maiden (94) score 224 hits.
Lion's Heart Brigade (45) score 148 hits.
Defender (21) score 180 hits.
Knuth's Knifers (38) score 161 hits.
Far-Walkers (107) score 114 hits.
Mercenaries (49) score 335 hits.
Condotta (16) score 188 hits.
Last Line (42) score 256 hits.
Champions of Massillion (15) score 148 hits.
Ashigaru (8) score 206 hits.
The Guardians (76) score 149 hits.
Personal Guard (55) score 13 hits.
4th Liao Guards (2) score 81 hits.
Champions of Massillion (14) score 296 hits.
Sham Guards (64) score 325 hits.
Silver Company (66) score 153 hits.
Inferno Blades (35) score 330 hits.
SerpentineSwords (136) score 70 hits.
~~v~~ (88) score 105 hits.
Totentanz (79) score 274 hits.
Flow's knights (27) score 89 hits.
Tip of the Spear (78) score 244 hits.
Legion of Longshanks (123) score 109 hits.
Apollon Guard (5) score 199 hits.
Carak's Emerald Blades (13) score 107 hits.
~W~ Katari (167) score 315 hits.
~A~ Flankers (162) score 192 hits.
[VG] Glacies Preliator (85) score 225 hits.
Personal Guard (56) score 181 hits.
Blades of the North (11) score 204 hits.
Falasan Guards (105) score 166 hits.
Who cares (84) score 178 hits.
Mighty Worriors (51) score 210 hits.
Ariston Guard (6) score 598 hits.
Unknown warriors (81) score 236 hits.
Ground Pounders (30) score 88 hits.
Anacondas (4) score 241 hits.
Shield of the Balance (65) score 118 hits.
BUR | Galdio Serpens (97) score 135 hits.
Melee Chargers (48) score 132 hits.
Emarama Heavy Infantry (24) score 254 hits.
Hoplitai Spartiates (115) score 279 hits.
Diablak (22) score 194 hits.
de Foix Guard (19) score 70 hits.
Sentinels of Eston (62) score 165 hits.
hjghfdd (32) score 125 hits.
Niccolo's Pride (52) score 190 hits.
Serpent Gaurd (63) score 189 hits.
Hart Guard (31) score 230 hits.
Emerald Flatfootes (26) score 135 hits.
Swanguard II (71) score 160 hits.
Forest Crawlers (28) score 150 hits.
[VG] Maelstrom (86) score 286 hits.
Sword of Artemis (72) score 152 hits.
Masamune (47) score 30 hits.
Remour's Scouts (61) score 176 hits.
Kokechinua (39) score 144 hits.
Total hits suffered: Attackers: 1934, Defenders: 9534

Redcloaks (60) take 561 hits in close combat, which cause 14 casualties.
Elves (103) take 2300 hits in close combat, which cause 20 casualties, wiping the unit out.
Sinclair's Troops (68) take 399 hits in close combat, which cause 22 casualties.
~=B.F.=~ Acemioglan (160) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Swanguard (70) take 244 hits in close combat, which cause 6 casualties.
The Iron Fist (142) take 1854 hits in close combat, which cause 19 casualties, wiping the unit out.
Hsieh Family Gaurd (33) take 147 hits from archer fire, which cause 3 casualties.
Dondor Swordsmen (23) take 117 hits in close combat, which cause 3 casualties.
AoS| Hand of the Death Maiden (94) take 1112 hits (995 in close combat, 117 from archer fire), which cause 25 casualties.
Lion's Heart Brigade (45) take 86 hits in close combat, which cause 2 casualties.
Defender (21) take 80 hits in close combat, which cause 2 casualties.
Knuth's Knifers (38) take 94 hits in close combat, which cause 3 casualties.
Far-Walkers (107) take 1288 hits in close combat, which cause 10 casualties, wiping the unit out.
Rhys (Noble of Falasan) has been wounded.
Mercenaries (49) take 155 hits (78 in close combat, 77 from archer fire), which cause 3 casualties.
Condotta (16) take 72 hits in close combat, which cause 2 casualties.
Last Line (42) take 232 hits (57 in close combat, 175 from archer fire), which cause 6 casualties.
Champions of Massillion (15) take 38 hits in close combat, which cause 1 casualties.
Ashigaru (8) take 44 hits in close combat, which cause 1 casualties.
The Guardians (76) take 16 hits in close combat. No casualties.
Personal Guard (55) take 48 hits in close combat, which cause 2 casualties.
Champions of Massillion (14) take 64 hits from archer fire, which cause 1 casualties.
Sham Guards (64) take 126 hits from archer fire, which cause 3 casualties.
Inferno Blades (35) take 185 hits from archer fire, which cause 4 casualties.
Mies Yli Laidan (50) take 57 hits from archer fire, which cause 1 casualties.
SerpentineSwords (136) take 748 hits in close combat, which cause 17 casualties, wiping the unit out.
Loronzo (Noble of Falasan) has been wounded.
Totentanz (79) take 82 hits from archer fire, which cause 2 casualties.
De Bardt's Loyal Thanes (18) take 126 hits from archer fire, which cause 4 casualties.
AoS| Ducas' Quiver of Fear (93) take 89 hits from archer fire, which cause 3 casualties.
~W~ Desert Knights (164) take 93 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Legion of Longshanks (123) take 753 hits in close combat, which cause 18 casualties, wiping the unit out.
~A~Mapan Berserkers (163) take 106 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~W~ Katari (167) take 438 hits (345 in close combat, 93 from archer fire), which cause 12 casualties.
~A~ Flankers (162) take 485 hits in close combat, which cause 12 casualties.
~W~ Redcoats (170) take 24 hits from archer fire (reduced due to fortifications). No casualties.
Gourry (Knight of Worav, Ash Sea Islands) has been wounded.
Falasan Guards (105) take 317 hits in close combat, which cause 7 casualties.
Ham (Knight of Anfalas, Falasan) has been wounded.
HSG | Redemption (118) take 130 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Mighty Worriors (51) take 152 hits from archer fire, which cause 4 casualties.
Ariston Guard (6) take 378 hits from archer fire, which cause 9 casualties.
BUR | Galdio Serpens (97) take 311 hits in close combat, which cause 11 casualties.
Dell Housecarls (101) take 115 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Emarama Heavy Infantry (24) take 85 hits from archer fire, which cause 2 casualties.
~W~ Undead Bunny Brigade (173) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hoplitai Spartiates (115) take 263 hits (138 in close combat, 125 from archer fire), which cause 6 casualties.
Green Legs (110) take 108 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
[VG] Maelstrom (86) take 210 hits from archer fire, which cause 5 casualties.
Total casualties: 105 attackers, 175 defenders
Turn No. 2

   1 (20-A)
3 (20-A)
7 (28-A)
20 (58-A)
29 (19-A)
57 (30-A)
58 (11-A)
67 (30-A)
69 (30-A)
73 (20-A)
74 (27-A)
9 (28-I)
10 (24-A)
12 (28-A)
17 (28-C)
18 (36-I)
25 (9-C)
33 (20-S)
34 (30-C)
36 (15-C)
37 (23-C)
40 (25-A)
41 (14-C)
43 (30-C)
44 (19-C)
46 (27-C)
50 (29-I)
53 (16-I)
54 (15-C)
59 (26-C)
75 (20-C)
77 (24-I)
80 (30-I)
82 (10-S)
83 (11-M)
87 (19-C)
2 (35-I)
4 (17-I)
5 (21-I)
6 (91-I)
8 (26-I)
11 (29-I)
13 (20-I)
14 (22-I)
15 (14-I)
16 (21-I)
19 (6-I)
21 (23-I)
22 (20-I)
23 (22-I)
24 (30-I)
26 (29-I)
27 (20-I)
28 (35-I)
30 (20-I)
31 (25-I)
32 (20-I)
35 (36-I)
38 (17-I)
39 (25-I)
42 (24-I)
45 (8-I)
47 (25-I)
48 (20-I)
49 (27-I)
51 (26-I)
52 (29-I)
55 (27-I)
56 (26-I)
60 (1-I)
61 (30-I)
62 (12-I)
63 (30-I)
64 (26-I)
65 (35-I)
66 (20-I)
68 (8-I)
70 (25-I)
71 (30-I)
72 (27-I)
76 (18-I)
78 (20-I)
79 (18-I)
81 (20-I)
84 (18-I)
85 (30-I)
86 (27-I)
88 (30-I)
94 (20-I)
97 (24-I)
105 (13-I)
115 (28-I)
162 (14-I)
167 (23-I)
89 (25-I)
90 (15-A)
92 (21-I)
93 (46-A)
95 (29-I)
101 (47-I)
102 (13-I)
108 (29-I)
109 (26-I)
110 (40-I)
112 (17-I)
114 (21-I)
118 (63-I)
119 (26-I)
124 (19-I)
128 (15-A)
129 (12-I)
130 (40-I)
131 (50-I)
132 (42-I)
134 (20-I)
139 (18-I)
141 (20-I)
143 (20-M)
146 (21-I)
147 (34-I)
149 (4-I)
150 (21-I)
151 (20-I)
152 (21-I)
153 (25-I)
154 (10-I)
155 (8-I)
156 (16-I)
157 (24-I)
158 (12-I)
159 (13-I)
160 (34-I)
163 (39-I)
164 (33-I)
165 (22-I)
166 (25-I)
169 (17-I)
170 (27-I)
171 (24-I)
173 (31-I)
98 (26-C)
99 (12-A)
100 (44-A)
104 (24-A)
111 (30-A)
113 (19-A)
117 (29-A)
121 (92-A)
122 (17-C)
125 (19-A)
126 (36-A)
133 (39-C)
135 (15-A)
138 (16-A)
140 (34-A)
144 (25-A)
145 (20-A)
148 (30-A)
161 (27-A)
172 (40-A)
 91 (30-C)
96 (23-C)
106 (24-C)
116 (29-C)
120 (25-C)
127 (13-C)
137 (29-C)
168 (29-C)
 

Marksmen of the END (125) fire on Crescent Chargers (17), scoring 75 hits.
Chato Longbowmen(R4) (99) move closer to get better shots.
Sinclair's Archers II (67) fire on HSG | Redemption (118), scoring 48 hits.
Scarlet Guard (135) fire on Hsieh Family Gaurd (33), scoring 67 hits.
Falasan Bows (104) fire on The Dark Side (75), scoring 36 hits.
HSG | Black Wing (117) fire on Knights of Vengeance (37), scoring 71 hits.
Kyler's Killers (40) fire on AoS| Ducas' Quiver of Fear (93), scoring 106 hits.
~W~ Takeda Rangers (172) fire on Crescent Chargers (17), scoring 121 hits.
Band of the Azure Bow (10) fire on HSG | Redemption (118), scoring 142 hits.
1st olfsgood longbows (1) fire on ~=B.F.=~ Acemioglan (160), scoring 124 hits.
the Peltash (143) have no enemy in range and hold their fire.
death from above (20) fire on ~W~ Undead Bunny Brigade (173), scoring 156 hits.
hawks of Rodrigo (113) fire on Hsieh Family Gaurd (33), scoring 150 hits.
White rain (148) fire on The Dark Side (75), scoring 64 hits.
Crimson Snipers (100) fire on Reckeles Andrade Riders (59), scoring 76 hits.
-~BF~- Fury of Falasan (90) fire on De Bardt's Loyal Thanes (18), scoring 94 hits.
All-a-quiver (3) move closer to get better shots.
Rangers of Hawthorne (58) fire on Green Legs (110), scoring 77 hits.
The Hand of Malice (140) have no enemy in range and hold their fire.
~=B.F=~ Cloth-yard Rangers (161) fire on Husaria (34), scoring 60 hits.
The Red Bees IV (144) fire on Mies Yli Laidan (50), scoring 105 hits.
Gaston's Rangers (29) fire on ~W~ Redcoats (170), scoring 185 hits.
Sting of the Viper (69) fire on Dell Housecarls (101), scoring 125 hits.
Wall Defenders (83) retreat from the close combat near them.
Vigoroce (82) fire on ~W~ Desert Knights (164), scoring 205 hits.
Brice's Brutes (12) fire on Reloaders (132), scoring 238 hits.
Tanners men (73) fire on ~A~Mapan Berserkers (163), scoring 72 hits.
Guardains of Magnus~4 (111) fire on Light Cavalry (43), scoring 79 hits.
Metal Rain (126) fire on Knights of Vengeance (37), scoring 60 hits.
Personal Guard/Archers (57) fire on AoS| Ducas' Quiver of Fear (93), scoring 85 hits.
Arrow Fiends of Nazamroth (7) fire on ~W~ Diamondbacks (165), scoring 146 hits.
AoS| Ducas' Quiver of Fear (93) fire on [VG] Wind Stalkers (87), scoring 179 hits.
The Arrowhearts (74) fire on HSG | Skillet Wielding Lepers (119), scoring 222 hits.
Time's Arrow (145) fire on Tru War (80), scoring 68 hits.
Hsieh Family Gaurd (33) fire on G Force (109), scoring 212 hits.
Our arrows will blot out the sun (128) fire on Azzal's Wrath (9), scoring 81 hits.
Iron Shafts (121) fire on Knights of the Frost (36), scoring 140 hits.
Sniper Aces (138) fire on Emarama Vanguard (25), scoring 49 hits.
Emarama Vanguard (25) are eager to charge, but the melee is too crowded already.
Knights of Vengeance (37) are eager to charge, but the melee is too crowded already.
[VG] Wind Stalkers (87) are eager to charge, but the melee is too crowded already.
Knights of the Frost (36) are eager to charge, but the melee is too crowded already.
Light Chargers (44) are eager to charge, but the melee is too crowded already.
Lacirith Knights (41) are eager to charge, but the melee is too crowded already.
Loratil Knights (46) are eager to charge, but the melee is too crowded already.
Light Cavalry (43) are eager to charge, but the melee is too crowded already.
Reckeles Andrade Riders (59) are eager to charge, but the melee is too crowded already.
Crescent Chargers (17) are eager to charge, but the melee is too crowded already.
Husaria (34) are eager to charge, but the melee is too crowded already.
The Dark Side (75) are eager to charge, but the melee is too crowded already.
Pale Riders (54) are eager to charge, but the melee is too crowded already.
Not a Hlton (127), HSG| Silver Chevaliers (120), HSG | Ash'rily Destriers (116), Shadow Riders (137), BUR | Asurian Cavalry (96), ~W~ OMG Ponies! (168), Falasan Raider (106) and =R= 2nd Mapan Light Horse (91) ride on, closing in on the enemy.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (98), IX Legio Equites (122) and Ronan's Raiders (133) charge ahead, into the attackers' ranks.
For Honor (108) stay behind their camp fortifications.
Dell Housecarls (101) stay behind their camp fortifications.
Leopards (124) stay behind their camp fortifications.
Thunderwarriors of Eston (77) can not advance, because the front lines are too crowded.
Highlanders (114) stay behind their camp fortifications.
Pride of Dax (131) stay behind their camp fortifications.
~=B.A=~ Dback (153) stay behind their camp fortifications.
Band of the Hawk (95) stay behind their camp fortifications.
Tru War (80) can not advance, because the front lines are too crowded.
HSG | Redemption (118) stay behind their camp fortifications.
Elroth Marines (102) stay behind their camp fortifications.
Guardsmen (112) stay behind their camp fortifications.
~=B.A=~ Lasten's Lammergeiers (155) stay behind their camp fortifications.
O'Dea Clansmen (53) can not advance, because the front lines are too crowded.
Tucha Infantry (146) stay behind their camp fortifications.
De Bardt's Loyal Thanes (18) can not advance, because the front lines are too crowded.
Royal Guard (134) stay behind their camp fortifications.
Reloaders (132) stay behind their camp fortifications.
~W~ Desert Knights (164) stay behind their camp fortifications.
~=B.A=~ The Black Swords (158) stay behind their camp fortifications.
~=B.A=~ BigBadWolves (152) stay behind their camp fortifications.
~W~ Silent Death II (171) stay behind their camp fortifications.
~A~Mapan Berserkers (163) stay behind their camp fortifications.
~=B.F.=~ Acemioglan (160) stay behind their camp fortifications.
-=BA=-The Sanctuary (89) stay behind their camp fortifications.
Picnu Persuaders (130) stay behind their camp fortifications.
G Force (109) stay behind their camp fortifications.
Zopyros' Might (151) stay behind their camp fortifications.
~W~ Redcoats (170) stay behind their camp fortifications.
Whitestone guards (149) stay behind their camp fortifications.
Vet-Honour Guard (147) stay behind their camp fortifications.
~W~ Handsome Hackers (166) stay behind their camp fortifications.
Green Legs (110) stay behind their camp fortifications.
Mies Yli Laidan (50) can not advance, because the front lines are too crowded.
HSG | Skillet Wielding Lepers (119) stay behind their camp fortifications.
~W~ Diamondbacks (165) stay behind their camp fortifications.
Azzal's Wrath (9) can not advance, because the front lines are too crowded.
Swordfighters of Truth (139) stay behind their camp fortifications.
~=B.A=~ Jerrins Men (154) stay behind their camp fortifications.
=R= Mapan Guard (92) stay behind their camp fortifications.
Personal Guard (129) stay behind their camp fortifications.
~W~ Python (169) stay behind their camp fortifications.
Zenith (150) stay behind their camp fortifications.
~=B.A=~ Menedor Loyal Infantry (156) stay behind their camp fortifications.
~W~ Undead Bunny Brigade (173) stay behind their camp fortifications.
~=B.A=~ WineDrinkers (159) stay behind their camp fortifications.
~=B.A=~ Reilwin's Rogues (157) stay behind their camp fortifications.
The Immortals (141) stay behind their camp fortifications.

Close Combat:
1 Falasan banners are visible in the melee.
24 Eston banners are visible in the melee.
6 Ash Sea Islands banners are visible in the melee.
16 Darka banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
BUR | Galdio Serpens (97) score 122 hits.
Who cares (84) score 193 hits.
Ashigaru (8) score 171 hits.
Personal Guard (55) score 15 hits.
Champions of Massillion (14) score 243 hits.
~W~ Katari (167) score 265 hits.
4th Liao Guards (2) score 89 hits.
Lion's Heart Brigade (45) score 122 hits.
~A~ Flankers (162) score 155 hits.
Hoplitai Spartiates (115) score 273 hits.
hjghfdd (32) score 117 hits.
Defender (21) score 160 hits.
Blades of the North (11) score 242 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (98) score 657 hits.
Silver Company (66) score 150 hits.
Inferno Blades (35) score 349 hits.
Diablak (22) score 175 hits.
Dondor Swordsmen (23) score 227 hits.
Anacondas (4) score 246 hits.
Emarama Heavy Infantry (24) score 221 hits.
Totentanz (79) score 301 hits.
Redcloaks (60) score 15 hits.
Kokechinua (39) score 152 hits.
Masamune (47) score 33 hits.
Apollon Guard (5) score 207 hits.
The Guardians (76) score 162 hits.
Niccolo's Pride (52) score 177 hits.
Personal Guard (56) score 199 hits.
Swanguard II (71) score 209 hits.
Unknown warriors (81) score 219 hits.
Knuth's Knifers (38) score 178 hits.
Falasan Guards (105) score 126 hits.
de Foix Guard (19) score 79 hits.
Remour's Scouts (61) score 218 hits.
Condotta (16) score 196 hits.
Mercenaries (49) score 307 hits.
Last Line (42) score 187 hits.
Ariston Guard (6) score 493 hits.
Tip of the Spear (78) score 197 hits.
Sword of Artemis (72) score 155 hits.
Swanguard (70) score 116 hits.
[VG] Glacies Preliator (85) score 238 hits.
Forest Crawlers (28) score 159 hits.
Serpent Gaurd (63) score 192 hits.
Hart Guard (31) score 244 hits.
Carak's Emerald Blades (13) score 118 hits.
IX Legio Equites (122) score 296 hits.
Mighty Worriors (51) score 190 hits.
Emerald Flatfootes (26) score 167 hits.
~~v~~ (88) score 100 hits.
Ronan's Raiders (133) score 652 hits.
AoS| Hand of the Death Maiden (94) score 166 hits.
Melee Chargers (48) score 129 hits.
Ground Pounders (30) score 103 hits.
Sham Guards (64) score 343 hits.
[VG] Maelstrom (86) score 251 hits.
Flow's knights (27) score 91 hits.
Shield of the Balance (65) score 128 hits.
Sinclair's Troops (68) score 10 hits.
Champions of Massillion (15) score 125 hits.
Sentinels of Eston (62) score 151 hits.
Total hits suffered: Attackers: 2712, Defenders: 6324 (9259 before overkill)

BUR | Galdio Serpens (97) take 1438 hits in close combat, which cause 24 casualties, wiping the unit out.
Emarama Vanguard (25) take 49 hits from archer fire, which cause 1 casualties.
Dell Housecarls (101) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Who cares (84) take 651 hits in close combat, which cause 17 casualties.
Sir Jazz (Knight of Saradic, Eston) has been wounded.
Knights of Vengeance (37) take 131 hits from archer fire, which cause 3 casualties.
Ashigaru (8) take 619 hits in close combat, which cause 15 casualties.
Personal Guard (55) take 217 hits in close combat, which cause 11 casualties.
Champions of Massillion (14) take 282 hits in close combat, which cause 6 casualties.
~W~ Katari (167) take 1374 hits in close combat, which cause 23 casualties, wiping the unit out.
4th Liao Guards (2) take 189 hits in close combat, which cause 7 casualties.
[VG] Wind Stalkers (87) take 179 hits from archer fire, which cause 4 casualties.
Lion's Heart Brigade (45) take 159 hits in close combat, which cause 3 casualties.
~A~ Flankers (162) take 936 hits in close combat, which cause 14 casualties, wiping the unit out.
Mandragoras, Count of Veshin, Marshal of the High Serpant Guard has been wounded.
Tru War (80) take 68 hits from archer fire, which cause 2 casualties.
Hoplitai Spartiates (115) take 571 hits in close combat, which cause 13 casualties.
Kleitarxos (Noble of Ash Sea Islands) has been wounded.
hjghfdd (32) take 167 hits in close combat, which cause 6 casualties.
Defender (21) take 86 hits in close combat, which cause 2 casualties.
Blades of the North (11) take 83 hits in close combat, which cause 2 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (98) take 627 hits in close combat, which cause 20 casualties.
Silver Company (66) take 48 hits in close combat, which cause 1 casualties.
Knights of the Frost (36) take 140 hits from archer fire, which cause 4 casualties.
Inferno Blades (35) take 62 hits in close combat, which cause 1 casualties.
Diablak (22) take 50 hits in close combat, which cause 1 casualties.
HSG | Redemption (118) take 95 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Dondor Swordsmen (23) take 36 hits in close combat, which cause 1 casualties.
Anacondas (4) take 22 hits in close combat. No casualties.
Emarama Heavy Infantry (24) take 41 hits in close combat, which cause 1 casualties.
De Bardt's Loyal Thanes (18) take 94 hits from archer fire, which cause 3 casualties.
Reloaders (132) take 119 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
~W~ Desert Knights (164) take 103 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Falasan Guards (105) take 271 hits in close combat, which cause 6 casualties.
~A~Mapan Berserkers (163) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.F.=~ Acemioglan (160) take 62 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Light Cavalry (43) take 79 hits from archer fire, which cause 2 casualties.
Reckeles Andrade Riders (59) take 76 hits from archer fire, which cause 3 casualties.
Crescent Chargers (17) take 196 hits from archer fire, which cause 4 casualties.
G Force (109) take 106 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
~W~ Redcoats (170) take 93 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Husaria (34) take 60 hits from archer fire, which cause 1 casualties.
IX Legio Equites (122) take 521 hits in close combat, which cause 13 casualties.
Green Legs (110) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mies Yli Laidan (50) take 105 hits from archer fire, which cause 3 casualties.
HSG | Skillet Wielding Lepers (119) take 111 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~W~ Diamondbacks (165) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Azzal's Wrath (9) take 81 hits from archer fire, which cause 2 casualties.
Ronan's Raiders (133) take 281 hits in close combat, which cause 8 casualties.
AoS| Hand of the Death Maiden (94) take 305 hits in close combat, which cause 7 casualties.
AoS| Ducas' Quiver of Fear (93) take 191 hits from archer fire, which cause 6 casualties.
The Dark Side (75) take 100 hits from archer fire, which cause 2 casualties.
~W~ Undead Bunny Brigade (173) take 78 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hsieh Family Gaurd (33) take 217 hits from archer fire, which cause 4 casualties.
Total casualties: 112 attackers, 158 defenders
Turn No. 3

   1 (20-A)
7 (28-A)
20 (58-A)
29 (19-A)
57 (30-A)
58 (11-A)
67 (30-A)
69 (30-A)
73 (20-A)
74 (27-A)
83 (11-M)
3 (20-A)
9 (26-I)
10 (24-A)
12 (28-A)
17 (24-C)
18 (33-I)
25 (8-C)
33 (16-S)
34 (29-C)
36 (11-C)
37 (20-C)
40 (25-A)
41 (14-C)
43 (28-C)
44 (19-C)
46 (27-C)
50 (26-I)
53 (16-I)
54 (15-C)
59 (23-C)
75 (18-C)
77 (24-I)
80 (28-I)
82 (10-S)
87 (15-C)
2 (28-I)
4 (17-I)
5 (21-I)
6 (91-I)
8 (11-I)
11 (27-I)
13 (20-I)
14 (16-I)
15 (14-I)
16 (21-I)
19 (6-I)
21 (21-I)
22 (19-I)
23 (21-I)
24 (29-I)
26 (29-I)
27 (20-I)
28 (35-I)
30 (20-I)
31 (25-I)
32 (14-I)
35 (35-I)
38 (17-I)
39 (25-I)
42 (24-I)
45 (5-I)
47 (25-I)
48 (20-I)
49 (27-I)
51 (26-I)
52 (29-I)
55 (16-I)
56 (26-I)
60 (1-I)
61 (30-I)
62 (12-I)
63 (30-I)
64 (26-I)
65 (35-I)
66 (19-I)
68 (8-I)
70 (25-I)
71 (30-I)
72 (27-I)
76 (18-I)
78 (20-I)
79 (18-I)
81 (20-I)
84 (1-I)
85 (30-I)
86 (27-I)
88 (30-I)
94 (13-I)
98 (6-C)
105 (7-I)
115 (15-I)
122 (4-C)
133 (31-C)
89 (25-I)
90 (15-A)
92 (21-I)
93 (40-A)
95 (29-I)
99 (12-A)
101 (45-I)
102 (13-I)
108 (29-I)
109 (23-I)
110 (39-I)
112 (17-I)
114 (21-I)
118 (61-I)
119 (24-I)
124 (19-I)
128 (15-A)
129 (12-I)
130 (40-I)
131 (50-I)
132 (39-I)
134 (20-I)
139 (18-I)
141 (20-I)
143 (20-M)
146 (21-I)
147 (34-I)
149 (4-I)
150 (21-I)
151 (20-I)
152 (21-I)
153 (25-I)
154 (10-I)
155 (8-I)
156 (16-I)
157 (24-I)
158 (12-I)
159 (13-I)
160 (33-I)
163 (38-I)
164 (30-I)
165 (20-I)
166 (25-I)
169 (17-I)
170 (25-I)
171 (24-I)
173 (29-I)
91 (30-C)
96 (23-C)
100 (44-A)
104 (24-A)
106 (24-C)
111 (30-A)
113 (19-A)
116 (29-C)
117 (29-A)
120 (25-C)
121 (92-A)
125 (19-A)
126 (36-A)
127 (13-C)
135 (15-A)
137 (29-C)
138 (16-A)
140 (34-A)
144 (25-A)
145 (20-A)
148 (30-A)
161 (27-A)
168 (29-C)
172 (40-A)
   

The Hand of Malice (140) have no enemy in range and hold their fire.
death from above (20) fire on HSG | Redemption (118), scoring 271 hits.
Tanners men (73) fire on AoS| Ducas' Quiver of Fear (93), scoring 61 hits.
Kyler's Killers (40) fire on ~=B.F.=~ Acemioglan (160), scoring 133 hits.
Brice's Brutes (12) fire on Green Legs (110), scoring 148 hits.
White rain (148) fire on Crescent Chargers (17), scoring 101 hits.
Guardains of Magnus~4 (111) fire on Hsieh Family Gaurd (33), scoring 147 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on The Dark Side (75), scoring 71 hits.
1st olfsgood longbows (1) fire on ~W~ Undead Bunny Brigade (173), scoring 116 hits.
Arrow Fiends of Nazamroth (7) fire on AoS| Ducas' Quiver of Fear (93), scoring 177 hits.
Sinclair's Archers II (67) fire on Dell Housecarls (101), scoring 37 hits.
Personal Guard/Archers (57) fire on ~W~ Redcoats (170), scoring 163 hits.
Gaston's Rangers (29) move closer to get better shots.
Scarlet Guard (135) fire on Knights of Vengeance (37), scoring 70 hits.
Our arrows will blot out the sun (128) fire on Reckeles Andrade Riders (59), scoring 58 hits.
the Peltash (143) retreat from the close combat near them.
Wall Defenders (83) move in, hoping to reach close combat.
Wall Defenders (83) fire on ~A~Mapan Berserkers (163), scoring 40 hits.
Rangers of Hawthorne (58) fire on ~W~ Desert Knights (164), scoring 76 hits.
Time's Arrow (145) fire on Crescent Chargers (17), scoring 41 hits.
AoS| Ducas' Quiver of Fear (93) fire on Husaria (34), scoring 163 hits.
Falasan Bows (104) fire on Vigoroce (82), scoring 30 hits.
Iron Shafts (121) fire on De Bardt's Loyal Thanes (18), scoring 139 hits.
Band of the Azure Bow (10) fire on Reloaders (132), scoring 206 hits.
hawks of Rodrigo (113) fire on Mies Yli Laidan (50), scoring 200 hits.
Chato Longbowmen(R4) (99) fire on Light Cavalry (43), scoring 102 hits.
The Arrowhearts (74) fire on Dell Housecarls (101), scoring 219 hits.
Sniper Aces (138) fire on The Dark Side (75), scoring 44 hits.
Vigoroce (82) retreat from the close combat near them.
~W~ Takeda Rangers (172) move closer to get better shots.
Metal Rain (126) move closer to get better shots.
Crimson Snipers (100) move closer to get better shots.
All-a-quiver (3) fire on ~W~ Takeda Rangers (172), scoring 169 hits.
Marksmen of the END (125) fire on Gaston's Rangers (29), scoring 76 hits.
Sting of the Viper (69) fire on Metal Rain (126), scoring 96 hits.
-~BF~- Fury of Falasan (90) fire on Knights of Vengeance (37), scoring 99 hits.
Hsieh Family Gaurd (33) fire on ~W~ Diamondbacks (165), scoring 186 hits.
The Red Bees IV (144) fire on Tru War (80), scoring 132 hits.
HSG | Black Wing (117) fire on Azzal's Wrath (9), scoring 173 hits.
Light Chargers (44) are eager to charge, but the melee is too crowded already.
Husaria (34) are eager to charge, but the melee is too crowded already.
Reckeles Andrade Riders (59) are eager to charge, but the melee is too crowded already.
Loratil Knights (46) are eager to charge, but the melee is too crowded already.
[VG] Wind Stalkers (87) are eager to charge, but the melee is too crowded already.
Emarama Vanguard (25) are eager to charge, but the melee is too crowded already.
Crescent Chargers (17) are eager to charge, but the melee is too crowded already.
Lacirith Knights (41) are eager to charge, but the melee is too crowded already.
Light Cavalry (43) are eager to charge, but the melee is too crowded already.
Pale Riders (54) are eager to charge, but the melee is too crowded already.
Knights of Vengeance (37) are eager to charge, but the melee is too crowded already.
Knights of the Frost (36) are eager to charge, but the melee is too crowded already.
The Dark Side (75) are eager to charge, but the melee is too crowded already.
Shadow Riders (137), Falasan Raider (106), HSG| Silver Chevaliers (120), BUR | Asurian Cavalry (96), Not a Hlton (127), HSG | Ash'rily Destriers (116), ~W~ OMG Ponies! (168) and =R= 2nd Mapan Light Horse (91) charge ahead, into the attackers' ranks.
~W~ Handsome Hackers (166) stay behind their camp fortifications.
For Honor (108) stay behind their camp fortifications.
~W~ Python (169) stay behind their camp fortifications.
~W~ Undead Bunny Brigade (173) stay behind their camp fortifications.
Leopards (124) stay behind their camp fortifications.
Pride of Dax (131) stay behind their camp fortifications.
~=B.F.=~ Acemioglan (160) stay behind their camp fortifications.
~=B.A=~ The Black Swords (158) stay behind their camp fortifications.
~A~Mapan Berserkers (163) stay behind their camp fortifications.
Guardsmen (112) stay behind their camp fortifications.
~W~ Desert Knights (164) stay behind their camp fortifications.
Swordfighters of Truth (139) stay behind their camp fortifications.
Whitestone guards (149) stay behind their camp fortifications.
Royal Guard (134) stay behind their camp fortifications.
Band of the Hawk (95) stay behind their camp fortifications.
~=B.A=~ WineDrinkers (159) stay behind their camp fortifications.
Reloaders (132) stay behind their camp fortifications.
Highlanders (114) stay behind their camp fortifications.
~W~ Silent Death II (171) stay behind their camp fortifications.
Picnu Persuaders (130) stay behind their camp fortifications.
~=B.A=~ Menedor Loyal Infantry (156) stay behind their camp fortifications.
Zenith (150) stay behind their camp fortifications.
Zopyros' Might (151) stay behind their camp fortifications.
~=B.A=~ BigBadWolves (152) stay behind their camp fortifications.
HSG | Skillet Wielding Lepers (119) stay behind their camp fortifications.
Elroth Marines (102) stay behind their camp fortifications.
Green Legs (110) stay behind their camp fortifications.
Tucha Infantry (146) stay behind their camp fortifications.
The Immortals (141) stay behind their camp fortifications.
G Force (109) stay behind their camp fortifications.
Personal Guard (129) stay behind their camp fortifications.
~=B.A=~ Dback (153) stay behind their camp fortifications.
Vet-Honour Guard (147) stay behind their camp fortifications.
~W~ Diamondbacks (165) stay behind their camp fortifications.
-=BA=-The Sanctuary (89) stay behind their camp fortifications.
~=B.A=~ Jerrins Men (154) stay behind their camp fortifications.
~=B.A=~ Reilwin's Rogues (157) stay behind their camp fortifications.
=R= Mapan Guard (92) stay behind their camp fortifications.
~W~ Redcoats (170) stay behind their camp fortifications.
Dell Housecarls (101) stay behind their camp fortifications.
HSG | Redemption (118) stay behind their camp fortifications.
~=B.A=~ Lasten's Lammergeiers (155) stay behind their camp fortifications.
Azzal's Wrath (9), Thunderwarriors of Eston (77), Mies Yli Laidan (50), Tru War (80), O'Dea Clansmen (53) and De Bardt's Loyal Thanes (18) advance towards the enemy.

Close Combat:
2 Falasan banners are visible in the melee.
25 Eston banners are visible in the melee.
9 Ash Sea Islands banners are visible in the melee.
17 Darka banners are visible in the melee.
Emarama Heavy Infantry (24) score 246 hits.
Who cares (84) score 17 hits.
Flow's knights (27) score 98 hits.
Hart Guard (31) score 232 hits.
Silver Company (66) score 152 hits.
Dondor Swordsmen (23) score 211 hits.
Ariston Guard (6) score 638 hits.
Knuth's Knifers (38) score 154 hits.
4th Liao Guards (2) score 75 hits.
Last Line (42) score 227 hits.
Shadow Riders (137) score 501 hits.
Hoplitai Spartiates (115) score 142 hits.
hjghfdd (32) score 93 hits.
Sentinels of Eston (62) score 186 hits.
Falasan Guards (105) score 77 hits.
Niccolo's Pride (52) score 202 hits.
Azzal's Wrath (9) score 194 hits.
Mighty Worriors (51) score 203 hits.
Emerald Flatfootes (26) score 143 hits.
[VG] Glacies Preliator (85) score 192 hits.
Sword of Artemis (72) score 194 hits.
Anacondas (4) score 243 hits.
Champions of Massillion (15) score 116 hits.
Apollon Guard (5) score 204 hits.
Kokechinua (39) score 171 hits.
IX Legio Equites (122) score 68 hits.
Melee Chargers (48) score 127 hits.
Sham Guards (64) score 294 hits.
Ashigaru (8) score 98 hits.
Falasan Raider (106) score 717 hits.
[VG] Maelstrom (86) score 240 hits.
~~v~~ (88) score 117 hits.
Lion's Heart Brigade (45) score 86 hits.
Tip of the Spear (78) score 241 hits.
Personal Guard (55) score 9 hits.
The Guardians (76) score 140 hits.
Remour's Scouts (61) score 182 hits.
de Foix Guard (19) score 67 hits.
Masamune (47) score 29 hits.
Carak's Emerald Blades (13) score 134 hits.
Swanguard II (71) score 176 hits.
Serpent Gaurd (63) score 189 hits.
Mercenaries (49) score 365 hits.
Blades of the North (11) score 187 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (98) score 118 hits.
HSG| Silver Chevaliers (120) score 704 hits.
Totentanz (79) score 249 hits.
Unknown warriors (81) score 229 hits.
BUR | Asurian Cavalry (96) score 926 hits.
Not a Hlton (127) score 446 hits.
Sinclair's Troops (68) score 9 hits.
Shield of the Balance (65) score 119 hits.
Inferno Blades (35) score 286 hits.
Condotta (16) score 214 hits.
Champions of Massillion (14) score 190 hits.
Thunderwarriors of Eston (77) score 130 hits.
Mies Yli Laidan (50) score 330 hits.
Ronan's Raiders (133) score 276 hits.
HSG | Ash'rily Destriers (116) score 1141 hits.
Tru War (80) score 188 hits.
Defender (21) score 153 hits.
Ground Pounders (30) score 84 hits.
Swanguard (70) score 115 hits.
Personal Guard (56) score 166 hits.
Redcloaks (60) score 14 hits.
~W~ OMG Ponies! (168) score 1475 hits.
Diablak (22) score 156 hits.
=R= 2nd Mapan Light Horse (91) score 288 hits.
O'Dea Clansmen (53) score 146 hits.
Forest Crawlers (28) score 175 hits.
De Bardt's Loyal Thanes (18) score 164 hits.
AoS| Hand of the Death Maiden (94) score 117 hits.
Total hits suffered: Attackers: 6996, Defenders: 9989

Emarama Heavy Infantry (24) take 1330 hits in close combat, which cause 29 casualties, wiping the unit out.
Luka (Dame of Hawthorne) has been captured by Ash Sea Islands forces.
Who cares (84) take 1700 hits in close combat, which cause 1 casualties, wiping the unit out.
Sir Jazz (Knight of Saradic, Eston) has been killed.
Flow's knights (27) take 754 hits in close combat, which cause 20 casualties, wiping the unit out.
Hart Guard (31) take 418 hits in close combat, which cause 10 casualties.
Silver Company (66) take 420 hits in close combat, which cause 12 casualties.
Shadriel (Noble of Darka) has been wounded.
Dondor Swordsmen (23) take 475 hits in close combat, which cause 11 casualties.
Ariston Guard (6) take 399 hits in close combat, which cause 9 casualties.
Knuth's Knifers (38) take 436 hits in close combat, which cause 12 casualties. One Eston banner is lost.
4th Liao Guards (2) take 298 hits in close combat, which cause 11 casualties.
~W~ Undead Bunny Brigade (173) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Husaria (34) take 163 hits from archer fire, which cause 4 casualties.
Last Line (42) take 100 hits in close combat, which cause 3 casualties.
Shadow Riders (137) take 1410 hits in close combat, which cause 29 casualties, wiping the unit out.
Hoplitai Spartiates (115) take 966 hits in close combat, which cause 15 casualties, wiping the unit out.
hjghfdd (32) take 154 hits in close combat, which cause 5 casualties.
Sentinels of Eston (62) take 154 hits in close combat, which cause 4 casualties.
Falasan Guards (105) take 1865 hits in close combat, which cause 7 casualties, wiping the unit out.
Ham (Knight of Anfalas) has been captured by Darka forces.
~=B.F.=~ Acemioglan (160) take 67 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Niccolo's Pride (52) take 101 hits in close combat, which cause 2 casualties.
Reckeles Andrade Riders (59) take 58 hits from archer fire, which cause 3 casualties.
Azzal's Wrath (9) take 245 hits (72 in close combat, 173 from archer fire), which cause 7 casualties.
Mighty Worriors (51) take 46 hits in close combat, which cause 1 casualties.
~A~Mapan Berserkers (163) take 20 hits from archer fire (reduced due to fortifications). No casualties.
~W~ Desert Knights (164) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Emerald Flatfootes (26) take 45 hits in close combat, which cause 1 casualties.
Ceri (Dame of Meneriel, Eston) has been wounded.
[VG] Glacies Preliator (85) take 42 hits in close combat, which cause 1 casualties.
Sword of Artemis (72) take 16 hits in close combat. No casualties.
Anacondas (4) take 36 hits in close combat, which cause 1 casualties.
IX Legio Equites (122) take 1040 hits in close combat, which cause 4 casualties, wiping the unit out.
Falasan Raider (106) take 626 hits in close combat, which cause 19 casualties. One Falasan banner is lost.
Gaston's Rangers (29) take 76 hits from archer fire, which cause 2 casualties.
Reloaders (132) take 103 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Crescent Chargers (17) take 142 hits from archer fire, which cause 3 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (98) take 820 hits in close combat, which cause 6 casualties, wiping the unit out.
Heed (Knight of Barad Falas) has been captured by Eston forces.
HSG| Silver Chevaliers (120) take 975 hits in close combat, which cause 25 casualties, wiping the unit out.
BUR | Asurian Cavalry (96) take 431 hits in close combat, which cause 12 casualties.
Not a Hlton (127) take 380 hits in close combat, which cause 13 casualties, wiping the unit out.
Green Legs (110) take 74 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Light Cavalry (43) take 102 hits from archer fire, which cause 2 casualties.
AoS| Ducas' Quiver of Fear (93) take 238 hits from archer fire, which cause 8 casualties.
Mies Yli Laidan (50) take 200 hits from archer fire, which cause 5 casualties.
Ronan's Raiders (133) take 557 hits in close combat, which cause 16 casualties.
HSG | Ash'rily Destriers (116) take 384 hits in close combat, which cause 9 casualties.
Tru War (80) take 132 hits from archer fire, which cause 3 casualties.
~W~ Diamondbacks (165) take 93 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~W~ Redcoats (170) take 82 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Dell Housecarls (101) take 128 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
~W~ OMG Ponies! (168) take 138 hits in close combat, which cause 4 casualties.
Vigoroce (82) take 30 hits from archer fire, which cause 1 casualties.
Knights of Vengeance (37) take 169 hits from archer fire, which cause 4 casualties.
~W~ Takeda Rangers (172) take 169 hits from archer fire, which cause 5 casualties.
Metal Rain (126) take 96 hits from archer fire, which cause 3 casualties.
=R= 2nd Mapan Light Horse (91) take 223 hits in close combat, which cause 7 casualties.
The Dark Side (75) take 115 hits from archer fire, which cause 3 casualties.
HSG | Redemption (118) take 136 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
De Bardt's Loyal Thanes (18) take 139 hits from archer fire, which cause 4 casualties.
Hsieh Family Gaurd (33) take 147 hits from archer fire, which cause 3 casualties.
AoS| Hand of the Death Maiden (94) take 174 hits in close combat, which cause 4 casualties.
Total casualties: 177 attackers, 205 defenders
Turn No. 4

   1 (20-A)
7 (28-A)
20 (58-A)
57 (30-A)
58 (11-A)
67 (30-A)
69 (30-A)
73 (20-A)
74 (27-A)
82 (9-S)
3 (20-A)
10 (24-A)
12 (28-A)
17 (21-C)
25 (8-C)
29 (17-A)
33 (13-S)
34 (25-C)
36 (11-C)
37 (16-C)
40 (25-A)
41 (14-C)
43 (26-C)
44 (19-C)
46 (27-C)
54 (15-C)
59 (20-C)
75 (15-C)
83 (11-M)
87 (15-C)
2 (17-I)
4 (16-I)
5 (21-I)
6 (82-I)
8 (11-I)
9 (19-I)
11 (27-I)
13 (20-I)
14 (16-I)
15 (14-I)
16 (21-I)
18 (29-I)
19 (6-I)
21 (21-I)
22 (19-I)
23 (10-I)
26 (28-I)
28 (35-I)
30 (20-I)
31 (15-I)
32 (9-I)
35 (35-I)
38 (5-I)
39 (25-I)
42 (21-I)
45 (5-I)
47 (25-I)
48 (20-I)
49 (27-I)
50 (21-I)
51 (25-I)
52 (27-I)
53 (16-I)
55 (16-I)
56 (26-I)
60 (1-I)
61 (30-I)
62 (8-I)
63 (30-I)
64 (26-I)
65 (35-I)
66 (7-I)
68 (8-I)
70 (25-I)
71 (30-I)
72 (27-I)
76 (18-I)
77 (24-I)
78 (20-I)
79 (18-I)
80 (25-I)
81 (20-I)
85 (29-I)
86 (27-I)
88 (30-I)
91 (23-C)
94 (9-I)
96 (11-C)
106 (5-C)
116 (20-C)
133 (15-C)
168 (25-C)
89 (25-I)
90 (15-A)
92 (21-I)
93 (32-A)
95 (29-I)
99 (12-A)
100 (44-A)
101 (41-I)
102 (13-I)
108 (29-I)
109 (23-I)
110 (37-I)
112 (17-I)
114 (21-I)
118 (58-I)
119 (24-I)
124 (19-I)
126 (33-A)
128 (15-A)
129 (12-I)
130 (40-I)
131 (50-I)
132 (36-I)
134 (20-I)
139 (18-I)
141 (20-I)
146 (21-I)
147 (34-I)
149 (4-I)
150 (21-I)
151 (20-I)
152 (21-I)
153 (25-I)
154 (10-I)
155 (8-I)
156 (16-I)
157 (24-I)
158 (12-I)
159 (13-I)
160 (32-I)
163 (38-I)
164 (29-I)
165 (18-I)
166 (25-I)
169 (17-I)
170 (23-I)
171 (24-I)
172 (35-A)
173 (28-I)
104 (24-A)
111 (30-A)
113 (19-A)
117 (29-A)
121 (92-A)
125 (19-A)
135 (15-A)
138 (16-A)
140 (34-A)
143 (20-M)
144 (25-A)
145 (20-A)
148 (30-A)
161 (27-A)
   

HSG | Black Wing (117) fire on Crescent Chargers (17), scoring 98 hits.
Personal Guard/Archers (57) fire on HSG | Redemption (118), scoring 207 hits.
Tanners men (73) move closer to get better shots.
Iron Shafts (121) fire on The Dark Side (75), scoring 183 hits.
Marksmen of the END (125) fire on Hsieh Family Gaurd (33), scoring 68 hits.
-~BF~- Fury of Falasan (90) fire on Gaston's Rangers (29), scoring 163 hits.
Gaston's Rangers (29) fire on ~W~ Takeda Rangers (172), scoring 204 hits.
Band of the Azure Bow (10) fire on AoS| Ducas' Quiver of Fear (93), scoring 144 hits.
Sting of the Viper (69) move closer to get better shots.
Our arrows will blot out the sun (128) fire on Knights of Vengeance (37), scoring 78 hits.
Sinclair's Archers II (67) fire on ~=B.F.=~ Acemioglan (160), scoring 36 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on Brice's Brutes (12), scoring 71 hits.
Sniper Aces (138) fire on Reckeles Andrade Riders (59), scoring 41 hits.
Arrow Fiends of Nazamroth (7) fire on Green Legs (110), scoring 146 hits.
Falasan Bows (104) fire on Crescent Chargers (17), scoring 32 hits.
Chato Longbowmen(R4) (99) fire on Husaria (34), scoring 56 hits.
Wall Defenders (83) move in, hoping to reach close combat.
Wall Defenders (83) fire on Metal Rain (126), scoring 53 hits.
Scarlet Guard (135) fire on Kyler's Killers (40), scoring 70 hits.
The Red Bees IV (144) move closer to get better shots.
Time's Arrow (145) fire on Light Cavalry (43), scoring 57 hits.
Rangers of Hawthorne (58) move closer to get better shots.
The Hand of Malice (140) hold their fire.
Vigoroce (82) fire on ~W~ Undead Bunny Brigade (173), scoring 89 hits.
AoS| Ducas' Quiver of Fear (93) fire on Sting of the Viper (69), scoring 239 hits.
All-a-quiver (3) fire on Crimson Snipers (100), scoring 163 hits.
the Peltash (143) hold their fire.
~W~ Takeda Rangers (172) fire on Loratil Knights (46), scoring 191 hits.
Metal Rain (126) fire on [VG] Wind Stalkers (87), scoring 139 hits.
hawks of Rodrigo (113) fire on Lacirith Knights (41), scoring 99 hits.
Crimson Snipers (100) fire on Emarama Vanguard (25), scoring 152 hits.
Brice's Brutes (12) fire on ~A~Mapan Berserkers (163), scoring 222 hits.
1st olfsgood longbows (1) fire on ~W~ Redcoats (170), scoring 120 hits.
Hsieh Family Gaurd (33) fire on ~=B.F.=~ Acemioglan (160), scoring 205 hits.
death from above (20) fire on Dell Housecarls (101), scoring 302 hits.
The Arrowhearts (74) move closer to get better shots.
White rain (148) fire on The Arrowhearts (74), scoring 89 hits.
Guardains of Magnus~4 (111) fire on Crescent Chargers (17), scoring 133 hits.
Kyler's Killers (40) fire on ~W~ Desert Knights (164), scoring 191 hits.
Light Chargers (44) are eager to charge, but the melee is too crowded already.
Emarama Vanguard (25) are eager to charge, but the melee is too crowded already.
Loratil Knights (46) are eager to charge, but the melee is too crowded already.
The Dark Side (75) are eager to charge, but the melee is too crowded already.
Knights of the Frost (36) are eager to charge, but the melee is too crowded already.
[VG] Wind Stalkers (87) are eager to charge, but the melee is too crowded already.
Husaria (34) are eager to charge, but the melee is too crowded already.
Crescent Chargers (17) are eager to charge, but the melee is too crowded already.
Knights of Vengeance (37) are eager to charge, but the melee is too crowded already.
Reckeles Andrade Riders (59) are eager to charge, but the melee is too crowded already.
Lacirith Knights (41) are eager to charge, but the melee is too crowded already.
Light Cavalry (43) are eager to charge, but the melee is too crowded already.
Pale Riders (54) are eager to charge, but the melee is too crowded already.
Hart Guard (31) break through the frontlines!
Condotta (16) break through the frontlines!
Silver Company (66) break through the frontlines!
=R= Mapan Guard (92) break through the frontlines!
~=B.A=~ Lasten's Lammergeiers (155) break through the frontlines!
Reloaders (132) break through the frontlines!
The Immortals (141) break through the frontlines!
Elroth Marines (102) break through the frontlines!
~=B.A=~ Reilwin's Rogues (157) break through the frontlines!
~=B.A=~ The Black Swords (158) break through the frontlines!
Picnu Persuaders (130) break through the frontlines!
Zopyros' Might (151) break through the frontlines!
Leopards (124) break through the frontlines!
Vet-Honour Guard (147) break through the frontlines!
~=B.A=~ BigBadWolves (152) break through the frontlines!
~=B.A=~ Jerrins Men (154) break through the frontlines!
~A~Mapan Berserkers (163) break through the frontlines!
~W~ Undead Bunny Brigade (173) break through the frontlines!
~=B.A=~ WineDrinkers (159) break through the frontlines!
Tucha Infantry (146) break through the frontlines!
G Force (109) break through the frontlines!
Zenith (150) break through the frontlines!
~W~ Redcoats (170) break through the frontlines!
~W~ Diamondbacks (165) break through the frontlines!
Swordfighters of Truth (139) break through the frontlines!
Guardsmen (112) break through the frontlines!
-=BA=-The Sanctuary (89) break through the frontlines!
~W~ Desert Knights (164) break through the frontlines!
~=B.F.=~ Acemioglan (160) break through the frontlines!
~W~ Handsome Hackers (166) break through the frontlines!
Whitestone guards (149) break through the frontlines!
~=B.A=~ Dback (153) break through the frontlines!
Band of the Hawk (95) break through the frontlines!
Personal Guard (129) break through the frontlines!
For Honor (108) break through the frontlines!
~W~ Python (169) break through the frontlines!
Royal Guard (134) break through the frontlines!
HSG | Redemption (118) break through the frontlines!
Dell Housecarls (101) break through the frontlines!
~=B.A=~ Menedor Loyal Infantry (156) break through the frontlines!
HSG | Skillet Wielding Lepers (119) break through the frontlines!
Highlanders (114) break through the frontlines!

Close Combat:
26 Falasan banners are visible in the melee.
23 Eston banners are visible in the melee.
40 Ash Sea Islands banners are visible in the melee.
16 Darka banners are visible in the melee.
~W~ OMG Ponies! (168) score 489 hits.
=R= 2nd Mapan Light Horse (91) score 118 hits.
=R= Mapan Guard (92) score 138 hits.
~=B.A=~ Lasten's Lammergeiers (155) score 120 hits.
Reloaders (132) score 179 hits.
The Immortals (141) score 124 hits.
Elroth Marines (102) score 99 hits.
Personal Guard (56) score 166 hits.
Swanguard (70) score 97 hits.
Shield of the Balance (65) score 119 hits.
~=B.A=~ Reilwin's Rogues (157) score 205 hits.
~=B.A=~ The Black Swords (158) score 157 hits.
Picnu Persuaders (130) score 161 hits.
De Bardt's Loyal Thanes (18) score 180 hits.
~~v~~ (88) score 96 hits.
Unknown warriors (81) score 236 hits.
Remour's Scouts (61) score 177 hits.
Zopyros' Might (151) score 63 hits.
Leopards (124) score 135 hits.
Inferno Blades (35) score 350 hits.
Kokechinua (39) score 174 hits.
Vet-Honour Guard (147) score 164 hits.
~=B.A=~ BigBadWolves (152) score 186 hits.
~=B.A=~ Jerrins Men (154) score 168 hits.
Ashigaru (8) score 110 hits.
~A~Mapan Berserkers (163) score 238 hits.
Defender (21) score 153 hits.
Diablak (22) score 163 hits.
Carak's Emerald Blades (13) score 117 hits.
Champions of Massillion (14) score 237 hits.
Serpent Gaurd (63) score 161 hits.
Blades of the North (11) score 209 hits.
~W~ Undead Bunny Brigade (173) score 363 hits.
Niccolo's Pride (52) score 198 hits.
~=B.A=~ WineDrinkers (159) score 121 hits.
Tucha Infantry (146) score 160 hits.
G Force (109) score 207 hits.
Zenith (150) score 196 hits.
~W~ Redcoats (170) score 354 hits.
de Foix Guard (19) score 79 hits.
Mies Yli Laidan (50) score 297 hits.
Anacondas (4) score 231 hits.
~W~ Diamondbacks (165) score 303 hits.
Knuth's Knifers (38) score 95 hits.
Swordfighters of Truth (139) score 70 hits.
Guardsmen (112) score 75 hits.
-=BA=-The Sanctuary (89) score 224 hits.
Ariston Guard (6) score 531 hits.
Dondor Swordsmen (23) score 126 hits.
Wall Defenders (83) score 47 hits.
Sword of Artemis (72) score 160 hits.
O'Dea Clansmen (53) score 126 hits.
Lion's Heart Brigade (45) score 80 hits.
~W~ Desert Knights (164) score 284 hits.
Tru War (80) score 211 hits.
Falasan Raider (106) score 127 hits.
Champions of Massillion (15) score 144 hits.
~=B.F.=~ Acemioglan (160) score 351 hits.
Azzal's Wrath (9) score 164 hits.
~W~ Handsome Hackers (166) score 214 hits.
Apollon Guard (5) score 228 hits.
Whitestone guards (149) score 84 hits.
Thunderwarriors of Eston (77) score 156 hits.
~=B.A=~ Dback (153) score 168 hits.
Melee Chargers (48) score 144 hits.
Band of the Hawk (95) score 128 hits.
Ronan's Raiders (133) score 156 hits.
Personal Guard (129) score 137 hits.
hjghfdd (32) score 58 hits.
HSG | Ash'rily Destriers (116) score 382 hits.
For Honor (108) score 116 hits.
~W~ Python (169) score 207 hits.
Mercenaries (49) score 370 hits.
Royal Guard (134) score 204 hits.
AoS| Hand of the Death Maiden (94) score 89 hits.
[VG] Glacies Preliator (85) score 192 hits.
HSG | Redemption (118) score 429 hits.
The Guardians (76) score 156 hits.
Sentinels of Eston (62) score 136 hits.
Last Line (42) score 207 hits.
Totentanz (79) score 263 hits.
Dell Housecarls (101) score 237 hits.
~=B.A=~ Menedor Loyal Infantry (156) score 152 hits.
BUR | Asurian Cavalry (96) score 271 hits.
HSG | Skillet Wielding Lepers (119) score 256 hits.
Mighty Worriors (51) score 172 hits.
Swanguard II (71) score 173 hits.
Masamune (47) score 28 hits.
Sinclair's Troops (68) score 10 hits.
Redcloaks (60) score 14 hits.
Highlanders (114) score 162 hits.
[VG] Maelstrom (86) score 303 hits.
Tip of the Spear (78) score 251 hits.
Emerald Flatfootes (26) score 127 hits.
Personal Guard (55) score 9 hits.
Ground Pounders (30) score 104 hits.
4th Liao Guards (2) score 49 hits.
Sham Guards (64) score 354 hits.
Forest Crawlers (28) score 166 hits.
Total hits suffered: Attackers: 8971, Defenders: 8904

Close Combat:
1 Falasan banners are visible in the melee.
6 Ash Sea Islands banners are visible in the melee.
1 Darka banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Hart Guard (31) score 165 hits.
Condotta (16) score 176 hits.
Silver Company (66) score 103 hits.
-~BF~- Fury of Falasan (90) score 49 hits.
Our arrows will blot out the sun (128) score 32 hits.
Chato Longbowmen(R4) (99) score 37 hits.
The Red Bees IV (144) score 84 hits.
AoS| Ducas' Quiver of Fear (93) score 42 hits.
~W~ Takeda Rangers (172) score 108 hits.
Metal Rain (126) score 55 hits.
Crimson Snipers (100) score 73 hits.
~W~ Silent Death II (171) score 141 hits.
Green Legs (110) score 183 hits.
Pride of Dax (131) score 116 hits.
Total hits suffered: Attackers: 491 (920 before overkill), Defenders: 444

~W~ OMG Ponies! (168) take 1870 hits in close combat, which cause 25 casualties, wiping the unit out.
Hart Guard (31) take 241 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors.
Condotta (16) take 161 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
=R= 2nd Mapan Light Horse (91) take 915 hits in close combat, which cause 23 casualties, wiping the unit out.
Silver Company (66) take 89 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
=R= Mapan Guard (92) take 980 hits in close combat, which cause 21 casualties, wiping the unit out.
~=B.A=~ Lasten's Lammergeiers (155) take 720 hits in close combat, which cause 8 casualties, wiping the unit out.
Reloaders (132) take 575 hits in close combat, which cause 14 casualties.
The Immortals (141) take 462 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Elroth Marines (102) take 778 hits in close combat, which cause 13 casualties, wiping the unit out.
Personal Guard (56) take 1346 hits in close combat, which cause 26 casualties, wiping the unit out.
Swanguard (70) take 2136 hits in close combat, which cause 25 casualties, wiping the unit out.
Shield of the Balance (65) take 1647 hits in close combat, which cause 35 casualties, wiping the unit out.
Emarama Vanguard (25) take 152 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield. One Eston banner is lost.
~=B.A=~ Reilwin's Rogues (157) take 599 hits in close combat, which cause 12 casualties. One Falasan banner is lost.
Loratil Knights (46) take 191 hits from archer fire, which cause 6 casualties.
~=B.A=~ The Black Swords (158) take 301 hits in close combat, which cause 8 casualties.
Picnu Persuaders (130) take 341 hits in close combat, which cause 9 casualties.
~~v~~ (88) take 615 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
De Bardt's Loyal Thanes (18) take 840 hits in close combat, which cause 25 casualties, making the unit retreat from the battlefield. One Eston banner is lost.
Unknown warriors (81) take 478 hits in close combat, which cause 11 casualties.
Remour's Scouts (61) take 306 hits in close combat, which cause 7 casualties.
Zopyros' Might (151) take 191 hits in close combat, which cause 5 casualties.
Leopards (124) take 211 hits in close combat, which cause 5 casualties.
Inferno Blades (35) take 481 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Kokechinua (39) take 326 hits in close combat, which cause 10 casualties.
Vet-Honour Guard (147) take 193 hits in close combat, which cause 6 casualties.
~=B.A=~ BigBadWolves (152) take 139 hits in close combat, which cause 3 casualties.
-~BF~- Fury of Falasan (90) take 74 hits in close combat, which cause 2 casualties.
~=B.A=~ Jerrins Men (154) take 76 hits in close combat, which cause 2 casualties.
Gaston's Rangers (29) take 163 hits from archer fire, which cause 4 casualties.
Ashigaru (8) take 200 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors.
The Dark Side (75) take 183 hits from archer fire, which cause 5 casualties.
~A~Mapan Berserkers (163) take 361 hits (139 in close combat, 222 from archer fire), which cause 8 casualties.
Defender (21) take 138 hits in close combat, which cause 4 casualties.
Sting of the Viper (69) take 239 hits from archer fire, which cause 6 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Our arrows will blot out the sun (128) take 52 hits in close combat, which cause 2 casualties.
Diablak (22) take 124 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Carak's Emerald Blades (13) take 94 hits in close combat, which cause 2 casualties.
Champions of Massillion (14) take 74 hits in close combat, which cause 1 casualties.
Serpent Gaurd (63) take 44 hits in close combat, which cause 1 casualties.
[VG] Wind Stalkers (87) take 139 hits from archer fire, which cause 3 casualties.
Blades of the North (11) take 47 hits in close combat, which cause 1 casualties.
~W~ Undead Bunny Brigade (173) take 172 hits (83 in close combat, 89 from archer fire), which cause 4 casualties.
Niccolo's Pride (52) take 42 hits in close combat, which cause 1 casualties.
~=B.A=~ WineDrinkers (159) take 67 hits in close combat, which cause 2 casualties.
Tucha Infantry (146) take 67 hits in close combat, which cause 2 casualties.
G Force (109) take 51 hits in close combat, which cause 1 casualties.
Zenith (150) take 56 hits in close combat, which cause 1 casualties.
~W~ Redcoats (170) take 162 hits (42 in close combat, 120 from archer fire), which cause 3 casualties.
de Foix Guard (19) take 33 hits in close combat, which cause 1 casualties.
~W~ Diamondbacks (165) take 48 hits in close combat, which cause 1 casualties.
Husaria (34) take 56 hits from archer fire, which cause 1 casualties.
Crescent Chargers (17) take 263 hits from archer fire, which cause 5 casualties.
Chato Longbowmen(R4) (99) take 64 hits in close combat, which cause 4 casualties.
~W~ Desert Knights (164) take 191 hits from archer fire, which cause 5 casualties.
The Red Bees IV (144) take 51 hits in close combat, which cause 2 casualties.
~=B.F.=~ Acemioglan (160) take 241 hits from archer fire, which cause 5 casualties.
Knights of Vengeance (37) take 78 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Reckeles Andrade Riders (59) take 41 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
AoS| Ducas' Quiver of Fear (93) take 206 hits (62 in close combat, 144 from archer fire), which cause 7 casualties.
Ronan's Raiders (133) are shocked.
AoS| Hand of the Death Maiden (94) are shocked, making the unit retreat from the battlefield.
HSG | Redemption (118) take 207 hits from archer fire, which cause 4 casualties.
~W~ Takeda Rangers (172) take 258 hits (54 in close combat, 204 from archer fire), which cause 8 casualties.
Dell Housecarls (101) take 302 hits from archer fire, which cause 9 casualties.
Metal Rain (126) take 83 hits (30 in close combat, 53 from archer fire), which cause 3 casualties.
Crimson Snipers (100) take 185 hits (22 in close combat, 163 from archer fire), which cause 8 casualties.
Lacirith Knights (41) take 99 hits from archer fire, which cause 2 casualties.
Brice's Brutes (12) take 71 hits from archer fire, which cause 2 casualties.
Hsieh Family Gaurd (33) take 68 hits from archer fire, which cause 1 casualties.
Light Cavalry (43) take 57 hits from archer fire, which cause 1 casualties.
~W~ Silent Death II (171) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Green Legs (110) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Arrowhearts (74) take 89 hits from archer fire, which cause 2 casualties.
Kyler's Killers (40) take 70 hits from archer fire, which cause 2 casualties.
Total casualties: 248 attackers, 249 defenders
Turn No. 5

   1 (20-A)
7 (28-A)
20 (58-A)
57 (30-A)
67 (30-A)
82 (9-S)
3 (20-A)
10 (24-A)
12 (26-A)
17 (16-C)
29 (13-A)
33 (12-S)
34 (24-C)
36 (11-C)
40 (23-A)
41 (12-C)
43 (25-C)
44 (19-C)
46 (21-C)
54 (15-C)
58 (11-A)
73 (20-A)
74 (25-A)
75 (10-C)
87 (12-C)
2 (17-I)
4 (16-I)
5 (21-I)
6 (82-I)
9 (19-I)
11 (26-I)
13 (18-I)
14 (15-I)
15 (14-I)
19 (5-I)
21 (17-I)
23 (10-I)
26 (28-I)
28 (35-I)
30 (20-I)
32 (9-I)
38 (5-I)
39 (15-I)
42 (21-I)
45 (5-I)
47 (25-I)
48 (20-I)
49 (27-I)
50 (21-I)
51 (25-I)
52 (26-I)
53 (16-I)
55 (16-I)
60 (1-I)
61 (23-I)
62 (8-I)
63 (29-I)
64 (26-I)
68 (8-I)
71 (30-I)
72 (27-I)
76 (18-I)
77 (24-I)
78 (20-I)
79 (18-I)
80 (25-I)
81 (9-I)
83 (11-M)
85 (29-I)
86 (27-I)
89 (25-I)
95 (29-I)
96 (11-C)
101 (32-I)
106 (5-C)
108 (29-I)
109 (22-I)
112 (17-I)
114 (21-I)
116 (20-C)
118 (54-I)
119 (24-I)
124 (14-I)
129 (12-I)
130 (31-I)
132 (22-I)
133 (15-C)
134 (20-I)
139 (18-I)
146 (19-I)
147 (28-I)
149 (4-I)
150 (20-I)
151 (15-I)
152 (18-I)
153 (25-I)
154 (8-I)
156 (16-I)
157 (12-I)
158 (4-I)
159 (11-I)
160 (27-I)
163 (30-I)
164 (24-I)
165 (17-I)
166 (25-I)
169 (17-I)
170 (20-I)
173 (24-I)
90 (13-A)
93 (25-A)
99 (8-A)
100 (36-A)
110 (35-I)
126 (30-A)
128 (13-A)
131 (50-I)
144 (23-A)
171 (23-I)
172 (27-A)
104 (24-A)
111 (30-A)
113 (19-A)
117 (29-A)
121 (92-A)
125 (19-A)
135 (15-A)
138 (16-A)
140 (34-A)
143 (20-M)
145 (20-A)
148 (30-A)
161 (27-A)
   

Vigoroce (82) fire on ~W~ Takeda Rangers (172), scoring 91 hits.
Iron Shafts (121) fire on The Arrowhearts (74), scoring 156 hits.
Gaston's Rangers (29) fire on Green Legs (110), scoring 268 hits.
Metal Rain (126) fire on Crescent Chargers (17), scoring 149 hits.
All-a-quiver (3) fire on AoS| Ducas' Quiver of Fear (93), scoring 104 hits.
Brice's Brutes (12) fire on Crimson Snipers (100), scoring 136 hits.
~W~ Takeda Rangers (172) fire on Hsieh Family Gaurd (33), scoring 177 hits.
Our arrows will blot out the sun (128) fire on Band of the Azure Bow (10), scoring 86 hits.
-~BF~- Fury of Falasan (90) fire on The Dark Side (75), scoring 95 hits.
Time's Arrow (145) fire on Husaria (34), scoring 36 hits.
death from above (20) fire on Pride of Dax (131), scoring 200 hits.
White rain (148) fire on Light Cavalry (43), scoring 93 hits.
Kyler's Killers (40) fire on ~W~ Silent Death II (171), scoring 167 hits.
1st olfsgood longbows (1) fire on The Red Bees IV (144), scoring 103 hits.
Personal Guard/Archers (57) fire on AoS| Ducas' Quiver of Fear (93), scoring 86 hits.
Band of the Azure Bow (10) fire on Metal Rain (126), scoring 252 hits.
the Peltash (143) hold their fire.
Crimson Snipers (100) fire on [VG] Wind Stalkers (87), scoring 133 hits.
Scarlet Guard (135) fire on Knights of the Frost (36), scoring 42 hits.
Sniper Aces (138) move closer to get better shots.
Sinclair's Archers II (67) fire on Sniper Aces (138), scoring 45 hits.
The Arrowhearts (74) fire on Chato Longbowmen(R4) (99), scoring 186 hits.
Hsieh Family Gaurd (33) fire on -~BF~- Fury of Falasan (90), scoring 184 hits.
The Hand of Malice (140) hold their fire.
The Red Bees IV (144) fire on Pale Riders (54), scoring 102 hits.
Marksmen of the END (125) fire on Lacirith Knights (41), scoring 83 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on Husaria (34), scoring 59 hits.
Arrow Fiends of Nazamroth (7) fire on Our arrows will blot out the sun (128), scoring 137 hits.
Tanners men (73) fire on AoS| Ducas' Quiver of Fear (93), scoring 54 hits.
hawks of Rodrigo (113) move closer to get better shots.
Chato Longbowmen(R4) (99) fire on Loratil Knights (46), scoring 71 hits.
AoS| Ducas' Quiver of Fear (93) fire on Light Chargers (44), scoring 123 hits.
Rangers of Hawthorne (58) fire on hawks of Rodrigo (113), scoring 127 hits.
Guardains of Magnus~4 (111) fire on Knights of the Frost (36), scoring 101 hits.
Falasan Bows (104) fire on Brice's Brutes (12), scoring 38 hits.
HSG | Black Wing (117) fire on Crescent Chargers (17), scoring 69 hits.
Loratil Knights (46), [VG] Wind Stalkers (87), Crescent Chargers (17), Knights of the Frost (36), Lacirith Knights (41), Light Chargers (44), Light Cavalry (43), Pale Riders (54), Husaria (34) and The Dark Side (75) charge forward.
~W~ Silent Death II (171), Pride of Dax (131) and Green Legs (110) advance towards the enemy.

Close Combat:
24 Falasan banners are visible in the melee.
22 Eston banners are visible in the melee.
35 Ash Sea Islands banners are visible in the melee.
15 Darka banners are visible in the melee.
Sham Guards (64) score 366 hits.
Anacondas (4) score 222 hits.
Sentinels of Eston (62) score 148 hits.
Loratil Knights (46) score 194 hits.
~W~ Undead Bunny Brigade (173) score 293 hits.
Emerald Flatfootes (26) score 164 hits.
Melee Chargers (48) score 135 hits.
~W~ Handsome Hackers (166) score 244 hits.
Ronan's Raiders (133) score 150 hits.
[VG] Wind Stalkers (87) score 292 hits.
Lion's Heart Brigade (45) score 85 hits.
Totentanz (79) score 252 hits.
~W~ Desert Knights (164) score 211 hits.
Dondor Swordsmen (23) score 147 hits.
Forest Crawlers (28) score 185 hits.
Whitestone guards (149) score 65 hits.
Highlanders (114) score 171 hits.
Wall Defenders (83) score 99 hits.
Carak's Emerald Blades (13) score 113 hits.
~W~ Diamondbacks (165) score 239 hits.
Reloaders (132) score 134 hits.
Last Line (42) score 191 hits.
Dell Housecarls (101) score 179 hits.
Zopyros' Might (151) score 59 hits.
Knuth's Knifers (38) score 79 hits.
Personal Guard (129) score 148 hits.
Unknown warriors (81) score 129 hits.
~=B.A=~ BigBadWolves (152) score 189 hits.
Vet-Honour Guard (147) score 124 hits.
HSG | Ash'rily Destriers (116) score 381 hits.
hjghfdd (32) score 73 hits.
Band of the Hawk (95) score 93 hits.
Tip of the Spear (78) score 237 hits.
de Foix Guard (19) score 73 hits.
~W~ Python (169) score 234 hits.
Azzal's Wrath (9) score 176 hits.
Defender (21) score 173 hits.
Champions of Massillion (14) score 173 hits.
G Force (109) score 188 hits.
Personal Guard (55) score 8 hits.
Leopards (124) score 105 hits.
~=B.F.=~ Acemioglan (160) score 244 hits.
4th Liao Guards (2) score 50 hits.
Kokechinua (39) score 101 hits.
~W~ Silent Death II (171) score 111 hits.
~=B.A=~ Dback (153) score 194 hits.
Tru War (80) score 189 hits.
Sinclair's Troops (68) score 9 hits.
[VG] Maelstrom (86) score 277 hits.
Mercenaries (49) score 356 hits.
Redcloaks (60) score 19 hits.
Crescent Chargers (17) score 721 hits.
Knights of the Frost (36) score 268 hits.
Lacirith Knights (41) score 274 hits.
Serpent Gaurd (63) score 181 hits.
Pride of Dax (131) score 127 hits.
Thunderwarriors of Eston (77) score 141 hits.
~A~Mapan Berserkers (163) score 233 hits.
~=B.A=~ WineDrinkers (159) score 107 hits.
BUR | Asurian Cavalry (96) score 262 hits.
O'Dea Clansmen (53) score 115 hits.
Niccolo's Pride (52) score 159 hits.
Royal Guard (134) score 227 hits.
Light Chargers (44) score 215 hits.
Mies Yli Laidan (50) score 252 hits.
Light Cavalry (43) score 237 hits.
HSG | Redemption (118) score 436 hits.
~=B.A=~ Reilwin's Rogues (157) score 95 hits.
Swordfighters of Truth (139) score 65 hits.
~=B.A=~ The Black Swords (158) score 61 hits.
For Honor (108) score 99 hits.
Tucha Infantry (146) score 115 hits.
Ariston Guard (6) score 522 hits.
~W~ Redcoats (170) score 251 hits.
Green Legs (110) score 205 hits.
Mighty Worriors (51) score 201 hits.
Ground Pounders (30) score 83 hits.
~=B.A=~ Jerrins Men (154) score 146 hits.
Pale Riders (54) score 199 hits.
Masamune (47) score 30 hits.
Guardsmen (112) score 82 hits.
Champions of Massillion (15) score 116 hits.
-=BA=-The Sanctuary (89) score 215 hits.
Swanguard II (71) score 193 hits.
Zenith (150) score 220 hits.
The Guardians (76) score 179 hits.
Husaria (34) score 517 hits.
Picnu Persuaders (130) score 174 hits.
HSG | Skillet Wielding Lepers (119) score 289 hits.
~=B.A=~ Menedor Loyal Infantry (156) score 164 hits.
Falasan Raider (106) score 135 hits.
[VG] Glacies Preliator (85) score 230 hits.
Blades of the North (11) score 216 hits.
Apollon Guard (5) score 198 hits.
Sword of Artemis (72) score 176 hits.
The Dark Side (75) score 628 hits.
Remour's Scouts (61) score 156 hits.
Total hits suffered: Attackers: 7464, Defenders: 10922

Sham Guards (64) take 1195 hits in close combat, which cause 26 casualties, wiping the unit out.
Anacondas (4) take 1819 hits in close combat, which cause 16 casualties, wiping the unit out.
Sentinels of Eston (62) take 980 hits in close combat, which cause 8 casualties, wiping the unit out.
Daigh (Knight of Massillion, Eston) has been wounded.
Loratil Knights (46) take 731 hits (660 in close combat, 71 from archer fire), which cause 21 casualties, wiping the unit out.
~W~ Undead Bunny Brigade (173) take 1420 hits in close combat, which cause 24 casualties, wiping the unit out.
Emerald Flatfootes (26) take 844 hits in close combat, which cause 21 casualties, making the unit retreat from the battlefield.
Metal Rain (126) take 252 hits from archer fire, which cause 8 casualties.
Melee Chargers (48) take 472 hits in close combat, which cause 12 casualties, causing panicked flight among the survivors.
~W~ Handsome Hackers (166) take 1426 hits in close combat, which cause 25 casualties, wiping the unit out.
Ronan's Raiders (133) take 1131 hits in close combat, which cause 15 casualties, wiping the unit out.
[VG] Wind Stalkers (87) take 522 hits (389 in close combat, 133 from archer fire), which cause 12 casualties, wiping the unit out.
Brice's Brutes (12) take 38 hits from archer fire, which cause 1 casualties.
~W~ Takeda Rangers (172) take 91 hits from archer fire, which cause 3 casualties.
Lion's Heart Brigade (45) take 155 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Totentanz (79) take 276 hits in close combat, which cause 6 casualties.
~W~ Desert Knights (164) take 903 hits in close combat, which cause 24 casualties, wiping the unit out.
Dondor Swordsmen (23) take 108 hits in close combat, which cause 2 casualties.
Our arrows will blot out the sun (128) take 137 hits from archer fire, which cause 5 casualties.
-~BF~- Fury of Falasan (90) take 184 hits from archer fire, which cause 5 casualties.
Forest Crawlers (28) take 85 hits in close combat, which cause 3 casualties.
Whitestone guards (149) take 846 hits in close combat, which cause 4 casualties, wiping the unit out.
Brandor (Knight of Menedor, Falasan) has been wounded.
Highlanders (114) take 1144 hits in close combat, which cause 21 casualties, wiping the unit out.
Wall Defenders (83) take 102 hits in close combat, which cause 2 casualties.
Carak's Emerald Blades (13) take 73 hits in close combat, which cause 2 casualties.
~W~ Diamondbacks (165) take 811 hits in close combat, which cause 17 casualties, wiping the unit out.
Reloaders (132) take 519 hits in close combat, which cause 13 casualties. 3 Ash Sea Islands banners fall.
Last Line (42) take 74 hits in close combat, which cause 2 casualties.
Dell Housecarls (101) take 382 hits in close combat, which cause 11 casualties.
Zopyros' Might (151) take 445 hits in close combat, which cause 12 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Knuth's Knifers (38) take 61 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Personal Guard (129) take 474 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall.
Unknown warriors (81) take 54 hits in close combat, which cause 1 casualties.
~=B.A=~ BigBadWolves (152) take 299 hits in close combat, which cause 6 casualties.
Vet-Honour Guard (147) take 158 hits in close combat, which cause 5 casualties.
HSG | Ash'rily Destriers (116) take 126 hits in close combat, which cause 3 casualties.
hjghfdd (32) take 54 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Band of the Hawk (95) take 118 hits in close combat, which cause 4 casualties.
Band of the Azure Bow (10) take 86 hits from archer fire, which cause 2 casualties.
Tip of the Spear (78) take 24 hits in close combat, which cause 1 casualties.
de Foix Guard (19) take 39 hits in close combat, which cause 1 casualties.
~W~ Python (169) take 159 hits in close combat, which cause 4 casualties.
G Force (109) take 118 hits in close combat, which cause 3 casualties.
Leopards (124) take 74 hits in close combat, which cause 2 casualties.
~=B.F.=~ Acemioglan (160) take 85 hits in close combat, which cause 2 casualties.
Crimson Snipers (100) take 136 hits from archer fire, which cause 6 casualties.
~W~ Silent Death II (171) take 221 hits (54 in close combat, 167 from archer fire), which cause 5 casualties.
~=B.A=~ Dback (153) take 63 hits in close combat, which cause 1 casualties.
Crescent Chargers (17) take 218 hits from archer fire, which cause 5 casualties.
Knights of the Frost (36) take 143 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Lacirith Knights (41) take 83 hits from archer fire, which cause 2 casualties.
Pride of Dax (131) take 254 hits (54 in close combat, 200 from archer fire), which cause 10 casualties.
Sniper Aces (138) take 45 hits from archer fire, which cause 2 casualties.
The Arrowhearts (74) take 156 hits from archer fire, which cause 4 casualties.
Hsieh Family Gaurd (33) take 177 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
~A~Mapan Berserkers (163) take 44 hits in close combat, which cause 1 casualties.
~=B.A=~ WineDrinkers (159) take 34 hits in close combat, which cause 1 casualties.
BUR | Asurian Cavalry (96) take 35 hits in close combat, which cause 1 casualties.
The Red Bees IV (144) take 103 hits from archer fire, which cause 3 casualties.
Light Chargers (44) take 123 hits from archer fire, which cause 4 casualties.
Light Cavalry (43) take 93 hits from archer fire, which cause 2 casualties.
Green Legs (110) take 268 hits from archer fire, which cause 6 casualties.
Pale Riders (54) take 102 hits from archer fire, which cause 3 casualties.
hawks of Rodrigo (113) take 127 hits from archer fire, which cause 4 casualties.
Husaria (34) take 95 hits from archer fire, which cause 2 casualties.
Chato Longbowmen(R4) (99) take 186 hits from archer fire, which cause 8 casualties, wiping the unit out.
AoS| Ducas' Quiver of Fear (93) take 244 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
The Dark Side (75) take 95 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Total casualties: 177 attackers, 282 defenders
Turn No. 6

   1 (20-A)
7 (28-A)
20 (58-A)
57 (30-A)
67 (30-A)
82 (9-S)
3 (20-A)
10 (22-A)
12 (25-A)
29 (13-A)
40 (23-A)
58 (11-A)
73 (20-A)
74 (21-A)
2 (17-I)
5 (21-I)
6 (82-I)
9 (19-I)
11 (26-I)
13 (16-I)
14 (15-I)
15 (14-I)
17 (11-C)
19 (4-I)
21 (17-I)
23 (8-I)
28 (32-I)
30 (20-I)
34 (22-C)
39 (15-I)
41 (10-C)
42 (19-I)
43 (23-C)
44 (15-C)
47 (25-I)
49 (27-I)
50 (21-I)
51 (25-I)
52 (26-I)
53 (16-I)
54 (12-C)
55 (16-I)
60 (1-I)
61 (23-I)
63 (29-I)
68 (8-I)
71 (30-I)
72 (27-I)
76 (18-I)
77 (24-I)
78 (19-I)
79 (12-I)
80 (25-I)
81 (8-I)
83 (9-M)
85 (29-I)
86 (27-I)
89 (25-I)
95 (25-I)
96 (10-C)
101 (21-I)
106 (5-C)
108 (29-I)
109 (19-I)
110 (29-I)
112 (17-I)
116 (17-C)
118 (54-I)
119 (24-I)
124 (12-I)
130 (31-I)
131 (40-I)
132 (9-I)
134 (20-I)
139 (18-I)
146 (19-I)
147 (23-I)
150 (20-I)
152 (12-I)
153 (24-I)
154 (8-I)
156 (16-I)
157 (12-I)
158 (4-I)
159 (10-I)
160 (25-I)
163 (29-I)
169 (13-I)
170 (20-I)
171 (18-I)
90 (8-A)
100 (30-A)
113 (15-A)
126 (22-A)
128 (8-A)
138 (14-A)
144 (20-A)
172 (24-A)
104 (24-A)
111 (30-A)
117 (29-A)
121 (92-A)
125 (19-A)
135 (15-A)
140 (34-A)
143 (20-M)
145 (20-A)
148 (30-A)
161 (27-A)
   

Personal Guard/Archers (57) fire on ~W~ Takeda Rangers (172), scoring 142 hits.
All-a-quiver (3) fire on Metal Rain (126), scoring 153 hits.
Band of the Azure Bow (10) fire on hawks of Rodrigo (113), scoring 205 hits.
The Hand of Malice (140) hold their fire.
Marksmen of the END (125) fire on The Arrowhearts (74), scoring 131 hits.
Time's Arrow (145) fire on Brice's Brutes (12), scoring 74 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on Gaston's Rangers (29), scoring 97 hits.
Guardains of Magnus~4 (111) fire on Kyler's Killers (40), scoring 174 hits.
~W~ Takeda Rangers (172) fire on Tanners men (73), scoring 252 hits.
Our arrows will blot out the sun (128) fire on Brice's Brutes (12), scoring 81 hits.
Vigoroce (82) fire on Crimson Snipers (100), scoring 107 hits.
The Arrowhearts (74) fire on The Red Bees IV (144), scoring 254 hits.
Sniper Aces (138) fire on Rangers of Hawthorne (58), scoring 84 hits.
Crimson Snipers (100) fire on Gaston's Rangers (29), scoring 125 hits.
Scarlet Guard (135) move closer to get better shots.
-~BF~- Fury of Falasan (90) fire on Band of the Azure Bow (10), scoring 103 hits.
1st olfsgood longbows (1) fire on Scarlet Guard (135), scoring 88 hits.
White rain (148) fire on All-a-quiver (3), scoring 141 hits.
Sinclair's Archers II (67) fire on -~BF~- Fury of Falasan (90), scoring 37 hits.
Falasan Bows (104) fire on Brice's Brutes (12), scoring 52 hits.
Arrow Fiends of Nazamroth (7) fire on Sniper Aces (138), scoring 145 hits.
hawks of Rodrigo (113) fire on Rangers of Hawthorne (58), scoring 235 hits.
Brice's Brutes (12) fire on Metal Rain (126), scoring 210 hits.
Tanners men (73) fire on Our arrows will blot out the sun (128), scoring 115 hits.
Iron Shafts (121) fire on Kyler's Killers (40), scoring 183 hits.
Gaston's Rangers (29) fire on -~BF~- Fury of Falasan (90), scoring 212 hits.
Metal Rain (126) fire on Band of the Azure Bow (10), scoring 176 hits.
the Peltash (143) move closer to get better shots.
Kyler's Killers (40) fire on the Peltash (143), scoring 196 hits.
HSG | Black Wing (117) fire on The Arrowhearts (74), scoring 151 hits.
Rangers of Hawthorne (58) fire on Scarlet Guard (135), scoring 112 hits.
death from above (20) move closer to get better shots.
The Red Bees IV (144) fire on death from above (20), scoring 139 hits.

Close Combat:
22 Falasan banners are visible in the melee.
17 Eston banners are visible in the melee.
27 Ash Sea Islands banners are visible in the melee.
14 Darka banners are visible in the melee.
Zenith (150) score 202 hits.
Pride of Dax (131) score 90 hits.
Defender (21) score 173 hits.
~=B.A=~ BigBadWolves (152) score 117 hits.
Serpent Gaurd (63) score 163 hits.
Masamune (47) score 26 hits.
Wall Defenders (83) score 82 hits.
4th Liao Guards (2) score 66 hits.
Husaria (34) score 208 hits.
Champions of Massillion (15) score 117 hits.
~=B.A=~ Menedor Loyal Infantry (156) score 154 hits.
Guardsmen (112) score 76 hits.
Champions of Massillion (14) score 176 hits.
Crescent Chargers (17) score 246 hits.
Personal Guard (55) score 10 hits.
~=B.A=~ Reilwin's Rogues (157) score 128 hits.
~=B.F.=~ Acemioglan (160) score 261 hits.
Leopards (124) score 124 hits.
Totentanz (79) score 260 hits.
HSG | Ash'rily Destriers (116) score 311 hits.
Light Chargers (44) score 108 hits.
Forest Crawlers (28) score 151 hits.
[VG] Maelstrom (86) score 257 hits.
G Force (109) score 159 hits.
Tru War (80) score 182 hits.
O'Dea Clansmen (53) score 145 hits.
HSG | Redemption (118) score 473 hits.
~=B.A=~ Dback (153) score 188 hits.
Picnu Persuaders (130) score 175 hits.
Falasan Raider (106) score 133 hits.
For Honor (108) score 123 hits.
Vet-Honour Guard (147) score 104 hits.
~=B.A=~ Jerrins Men (154) score 151 hits.
Light Cavalry (43) score 144 hits.
Dell Housecarls (101) score 125 hits.
[VG] Glacies Preliator (85) score 244 hits.
Azzal's Wrath (9) score 154 hits.
Unknown warriors (81) score 142 hits.
Lacirith Knights (41) score 155 hits.
Ground Pounders (30) score 101 hits.
Mighty Worriors (51) score 224 hits.
Swordfighters of Truth (139) score 67 hits.
Apollon Guard (5) score 224 hits.
Pale Riders (54) score 125 hits.
de Foix Guard (19) score 51 hits.
~W~ Silent Death II (171) score 101 hits.
Blades of the North (11) score 218 hits.
~W~ Python (169) score 229 hits.
Reloaders (132) score 71 hits.
HSG | Skillet Wielding Lepers (119) score 270 hits.
~=B.A=~ WineDrinkers (159) score 119 hits.
Carak's Emerald Blades (13) score 117 hits.
~A~Mapan Berserkers (163) score 232 hits.
Swanguard II (71) score 211 hits.
Sinclair's Troops (68) score 8 hits.
Band of the Hawk (95) score 84 hits.
Redcloaks (60) score 18 hits.
Royal Guard (134) score 176 hits.
Ariston Guard (6) score 610 hits.
Tip of the Spear (78) score 223 hits.
~W~ Redcoats (170) score 294 hits.
Green Legs (110) score 202 hits.
Sword of Artemis (72) score 197 hits.
The Guardians (76) score 148 hits.
Mies Yli Laidan (50) score 242 hits.
Niccolo's Pride (52) score 156 hits.
~=B.A=~ The Black Swords (158) score 62 hits.
Thunderwarriors of Eston (77) score 156 hits.
-=BA=-The Sanctuary (89) score 266 hits.
Mercenaries (49) score 305 hits.
Remour's Scouts (61) score 150 hits.
Kokechinua (39) score 122 hits.
Tucha Infantry (146) score 125 hits.
Last Line (42) score 151 hits.
BUR | Asurian Cavalry (96) score 250 hits.
Dondor Swordsmen (23) score 115 hits.
Total hits suffered: Attackers: 5642, Defenders: 7081

Zenith (150) take 1417 hits in close combat, which cause 20 casualties, wiping the unit out.
Hector, Baron of Picnu has been wounded.
Pride of Dax (131) take 624 hits in close combat, which cause 24 casualties.
Xadius (Knight of Elroth, Falasan) has been wounded.
Defender (21) take 1016 hits in close combat, which cause 17 casualties, wiping the unit out.
Paloth (Noble of Darka) has been wounded.
All-a-quiver (3) take 141 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Band of the Azure Bow (10) take 279 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Elias (Knight of Barad Lacirith, Eston) has been wounded.
~=B.A=~ BigBadWolves (152) take 1109 hits in close combat, which cause 12 casualties, wiping the unit out.
Serpent Gaurd (63) take 879 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield.
Masamune (47) take 563 hits in close combat, which cause 25 casualties, wiping the unit out.
Wall Defenders (83) take 574 hits in close combat, which cause 9 casualties, wiping the unit out.
4th Liao Guards (2) take 731 hits in close combat, which cause 17 casualties, wiping the unit out.
Husaria (34) take 545 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Champions of Massillion (15) take 201 hits in close combat, which cause 5 casualties.
~=B.A=~ Menedor Loyal Infantry (156) take 708 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Willem (Knight of Menedor, Falasan) has been wounded.
Guardsmen (112) take 516 hits in close combat, which cause 15 casualties.
Champions of Massillion (14) take 295 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Crescent Chargers (17) take 218 hits in close combat, which cause 5 casualties.
Personal Guard (55) take 100 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Mohannad (Knight of Slantrax) has been captured by Falasan forces.
~=B.A=~ Reilwin's Rogues (157) take 596 hits in close combat, which cause 12 casualties, wiping the unit out.
~=B.F.=~ Acemioglan (160) take 423 hits in close combat, which cause 8 casualties.
Leopards (124) take 372 hits in close combat, which cause 9 casualties.
Totentanz (79) take 141 hits in close combat, which cause 3 casualties.
HSG | Ash'rily Destriers (116) take 132 hits in close combat, which cause 3 casualties.
Light Chargers (44) take 80 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Forest Crawlers (28) take 51 hits in close combat, which cause 2 casualties.
[VG] Maelstrom (86) take 63 hits in close combat, which cause 1 casualties.
G Force (109) take 297 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Tru War (80) take 39 hits in close combat, which cause 1 casualties.
O'Dea Clansmen (53) take 62 hits in close combat, which cause 1 casualties.
HSG | Redemption (118) take 187 hits in close combat, which cause 4 casualties.
~=B.A=~ Dback (153) take 85 hits in close combat, which cause 2 casualties.
Picnu Persuaders (130) take 105 hits in close combat, which cause 3 casualties.
Falasan Raider (106) take 123 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors.
For Honor (108) take 59 hits in close combat, which cause 2 casualties.
Vet-Honour Guard (147) take 65 hits in close combat, which cause 2 casualties.
~=B.A=~ Jerrins Men (154) take 48 hits in close combat, which cause 1 casualties.
Light Cavalry (43) take 30 hits in close combat, which cause 1 casualties.
Dell Housecarls (101) take 62 hits in close combat, which cause 2 casualties.
[VG] Glacies Preliator (85) take 14 hits in close combat. No casualties.
Azzal's Wrath (9) take 40 hits in close combat, which cause 1 casualties.
Swordfighters of Truth (139) take 42 hits in close combat, which cause 1 casualties.
~W~ Takeda Rangers (172) take 142 hits from archer fire, which cause 5 casualties.
~W~ Silent Death II (171) take 38 hits in close combat, which cause 1 casualties.
Our arrows will blot out the sun (128) take 115 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Nalia (Noble of Falasan) has been wounded.
~W~ Python (169) take 28 hits in close combat, which cause 1 casualties.
Reloaders (132) take 45 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
The Arrowhearts (74) take 282 hits from archer fire, which cause 8 casualties.
Sniper Aces (138) take 145 hits from archer fire, which cause 6 casualties.
Crimson Snipers (100) take 107 hits from archer fire, which cause 5 casualties.
Scarlet Guard (135) take 200 hits from archer fire, which cause 6 casualties.
-~BF~- Fury of Falasan (90) take 249 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
hawks of Rodrigo (113) take 205 hits from archer fire, which cause 7 casualties.
Brice's Brutes (12) take 207 hits from archer fire, which cause 6 casualties.
Tanners men (73) take 252 hits from archer fire, which cause 7 casualties.
Gaston's Rangers (29) take 222 hits from archer fire, which cause 6 casualties.
Metal Rain (126) take 363 hits from archer fire, which cause 12 casualties, making the unit retreat from the battlefield.
the Peltash (143) take 196 hits from archer fire, which cause 5 casualties.
Kyler's Killers (40) take 357 hits from archer fire, which cause 10 casualties.
Rangers of Hawthorne (58) take 319 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Alexandra (Dame of Hawthorne, Eston) has been wounded.
death from above (20) take 139 hits from archer fire, which cause 4 casualties.
The Red Bees IV (144) take 254 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Total casualties: 197 attackers, 213 defenders
Turn No. 7

   1 (20-A)
7 (28-A)
57 (30-A)
67 (30-A)
82 (9-S)
12 (19-A)
20 (54-A)
29 (7-A)
40 (13-A)
73 (13-A)
74 (13-A)
5 (21-I)
6 (82-I)
9 (18-I)
11 (26-I)
13 (16-I)
15 (9-I)
17 (6-C)
19 (4-I)
23 (8-I)
28 (30-I)
30 (20-I)
39 (15-I)
41 (10-C)
42 (19-I)
43 (22-C)
49 (27-I)
50 (21-I)
51 (25-I)
52 (26-I)
53 (15-I)
54 (12-C)
60 (1-I)
61 (23-I)
68 (8-I)
71 (30-I)
72 (27-I)
76 (18-I)
77 (24-I)
78 (19-I)
79 (9-I)
80 (24-I)
81 (8-I)
85 (29-I)
86 (26-I)
89 (25-I)
95 (25-I)
96 (10-C)
101 (19-I)
108 (27-I)
110 (29-I)
112 (2-I)
116 (14-C)
118 (50-I)
119 (24-I)
124 (3-I)
130 (28-I)
131 (16-I)
134 (20-I)
139 (17-I)
146 (19-I)
147 (21-I)
153 (22-I)
154 (7-I)
158 (4-I)
159 (10-I)
160 (17-I)
163 (29-I)
169 (12-I)
170 (20-I)
171 (17-I)
100 (25-A)
113 (8-A)
135 (9-A)
138 (8-A)
143 (15-M)
172 (19-A)
104 (24-A)
111 (30-A)
117 (29-A)
121 (92-A)
125 (19-A)
140 (34-A)
145 (20-A)
148 (30-A)
161 (27-A)
   

The Arrowhearts (74) fire on ~W~ Takeda Rangers (172), scoring 174 hits.
Sniper Aces (138) fire on death from above (20), scoring 62 hits.
Marksmen of the END (125) fire on death from above (20), scoring 120 hits.
the Peltash (143) have no viable target and wait for one to appear.
HSG | Black Wing (117) fire on death from above (20), scoring 103 hits.
Vigoroce (82) fire on Crimson Snipers (100), scoring 140 hits.
Kyler's Killers (40) fire on hawks of Rodrigo (113), scoring 108 hits.
Iron Shafts (121) fire on Brice's Brutes (12), scoring 193 hits.
Falasan Bows (104) fire on Gaston's Rangers (29), scoring 30 hits.
White rain (148) fire on The Arrowhearts (74), scoring 80 hits.
Gaston's Rangers (29) fire on the Peltash (143), scoring 108 hits.
Sinclair's Archers II (67) fire on Scarlet Guard (135), scoring 46 hits.
The Hand of Malice (140) hold their fire.
death from above (20) fire on Scarlet Guard (135), scoring 260 hits.
Guardains of Magnus~4 (111) fire on Tanners men (73), scoring 195 hits.
Scarlet Guard (135) fire on Kyler's Killers (40), scoring 69 hits.
Time's Arrow (145) fire on Gaston's Rangers (29), scoring 62 hits.
hawks of Rodrigo (113) fire on The Arrowhearts (74), scoring 126 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on Kyler's Killers (40), scoring 71 hits.
Arrow Fiends of Nazamroth (7) fire on Sniper Aces (138), scoring 231 hits.
1st olfsgood longbows (1) fire on Crimson Snipers (100), scoring 145 hits.
Brice's Brutes (12) fire on ~W~ Takeda Rangers (172), scoring 192 hits.
Tanners men (73) fire on the Peltash (143), scoring 54 hits.
Personal Guard/Archers (57) fire on hawks of Rodrigo (113), scoring 113 hits.
~W~ Takeda Rangers (172) fire on Gaston's Rangers (29), scoring 136 hits.
Crimson Snipers (100) fire on Kyler's Killers (40), scoring 123 hits.

Close Combat:
20 Falasan banners are visible in the melee.
13 Eston banners are visible in the melee.
27 Ash Sea Islands banners are visible in the melee.
9 Darka banners are visible in the melee.
Dondor Swordsmen (23) score 127 hits.
Guardsmen (112) score 15 hits.
~=B.A=~ Dback (153) score 144 hits.
O'Dea Clansmen (53) score 138 hits.
Band of the Hawk (95) score 99 hits.
de Foix Guard (19) score 53 hits.
Picnu Persuaders (130) score 140 hits.
Mercenaries (49) score 377 hits.
Ariston Guard (6) score 473 hits.
Dell Housecarls (101) score 140 hits.
Lacirith Knights (41) score 127 hits.
Niccolo's Pride (52) score 175 hits.
Forest Crawlers (28) score 166 hits.
Apollon Guard (5) score 220 hits.
Last Line (42) score 185 hits.
~W~ Python (169) score 236 hits.
Swordfighters of Truth (139) score 81 hits.
For Honor (108) score 108 hits.
Unknown warriors (81) score 150 hits.
Crescent Chargers (17) score 191 hits.
Mighty Worriors (51) score 193 hits.
Redcloaks (60) score 16 hits.
Royal Guard (134) score 190 hits.
~W~ Redcoats (170) score 307 hits.
~=B.A=~ WineDrinkers (159) score 129 hits.
Blades of the North (11) score 196 hits.
Remour's Scouts (61) score 153 hits.
Light Cavalry (43) score 121 hits.
Kokechinua (39) score 119 hits.
Green Legs (110) score 206 hits.
Pale Riders (54) score 107 hits.
Ground Pounders (30) score 97 hits.
-=BA=-The Sanctuary (89) score 263 hits.
~A~Mapan Berserkers (163) score 211 hits.
Leopards (124) score 32 hits.
Totentanz (79) score 186 hits.
~=B.F.=~ Acemioglan (160) score 226 hits.
HSG | Redemption (118) score 428 hits.
Azzal's Wrath (9) score 133 hits.
[VG] Maelstrom (86) score 306 hits.
~W~ Silent Death II (171) score 108 hits.
Sword of Artemis (72) score 176 hits.
~=B.A=~ Jerrins Men (154) score 126 hits.
Tip of the Spear (78) score 221 hits.
HSG | Skillet Wielding Lepers (119) score 244 hits.
Thunderwarriors of Eston (77) score 139 hits.
Tucha Infantry (146) score 134 hits.
The Guardians (76) score 139 hits.
Mies Yli Laidan (50) score 286 hits.
Vet-Honour Guard (147) score 102 hits.
HSG | Ash'rily Destriers (116) score 282 hits.
Carak's Emerald Blades (13) score 93 hits.
Sinclair's Troops (68) score 9 hits.
Champions of Massillion (15) score 91 hits.
Swanguard II (71) score 200 hits.
Tru War (80) score 198 hits.
Pride of Dax (131) score 58 hits.
BUR | Asurian Cavalry (96) score 194 hits.
~=B.A=~ The Black Swords (158) score 73 hits.
[VG] Glacies Preliator (85) score 199 hits.
Total hits suffered: Attackers: 4276, Defenders: 5760

The Arrowhearts (74) take 206 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Sniper Aces (138) take 231 hits from archer fire, which cause 8 casualties, wiping the unit out.
Dondor Swordsmen (23) take 1027 hits in close combat, which cause 8 casualties, wiping the unit out.
Guardsmen (112) take 1095 hits in close combat, which cause 2 casualties, wiping the unit out.
Dobla (Knight of Elroth, Falasan) has been wounded.
~=B.A=~ Dback (153) take 840 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield.
O'Dea Clansmen (53) take 975 hits in close combat, which cause 15 casualties, wiping the unit out.
Band of the Hawk (95) take 957 hits in close combat, which cause 25 casualties, wiping the unit out.
Bragnix (Knight of Chuca) has been captured by Darka forces.
de Foix Guard (19) take 637 hits in close combat, which cause 4 casualties, wiping the unit out.
Guiscard (Noble of Eston) has been wounded.
Picnu Persuaders (130) take 488 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall.
the Peltash (143) take 162 hits from archer fire, which cause 4 casualties.
Mercenaries (49) take 344 hits in close combat, which cause 8 casualties.
Ariston Guard (6) take 285 hits in close combat, which cause 7 casualties.
Dell Housecarls (101) take 239 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Lacirith Knights (41) take 152 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Niccolo's Pride (52) take 240 hits in close combat, which cause 6 casualties.
Forest Crawlers (28) take 124 hits in close combat, which cause 4 casualties.
Apollon Guard (5) take 148 hits in close combat, which cause 4 casualties.
Last Line (42) take 74 hits in close combat, which cause 2 casualties.
~W~ Python (169) take 536 hits in close combat, which cause 12 casualties, wiping the unit out.
Kyler's Killers (40) take 263 hits from archer fire, which cause 8 casualties.
Kyler (Imperial Knight of Eston) has been wounded.
Swordfighters of Truth (139) take 305 hits in close combat, which cause 11 casualties. One Falasan banner is lost.
For Honor (108) take 209 hits in close combat, which cause 7 casualties.
Unknown warriors (81) take 52 hits in close combat, which cause 1 casualties.
Crescent Chargers (17) take 51 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Mighty Worriors (51) take 59 hits in close combat, which cause 2 casualties.
Redcloaks (60) take 47 hits in close combat, which cause 1 casualties, wiping the unit out.
Sir Lexington (Knight of Meneriel, Eston) has been wounded.
Royal Guard (134) take 208 hits in close combat, which cause 4 casualties.
~W~ Redcoats (170) take 115 hits in close combat, which cause 2 casualties.
~=B.A=~ WineDrinkers (159) take 108 hits in close combat, which cause 2 casualties.
Blades of the North (11) take 20 hits in close combat. No casualties.
Gaston's Rangers (29) take 228 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Remour's Scouts (61) take 41 hits in close combat, which cause 1 casualties.
Green Legs (110) take 146 hits in close combat, which cause 3 casualties.
death from above (20) take 285 hits from archer fire, which cause 8 casualties.
Scarlet Guard (135) take 306 hits from archer fire, which cause 9 casualties, wiping the unit out.
-=BA=-The Sanctuary (89) take 52 hits in close combat, which cause 1 casualties.
~A~Mapan Berserkers (163) take 70 hits in close combat, which cause 2 casualties.
Leopards (124) take 63 hits in close combat, which cause 2 casualties. One Falasan banner is lost.
hawks of Rodrigo (113) take 221 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
~=B.F.=~ Acemioglan (160) take 76 hits in close combat, which cause 1 casualties.
HSG | Redemption (118) take 42 hits in close combat, which cause 1 casualties.
~W~ Silent Death II (171) take 54 hits in close combat, which cause 1 casualties.
~=B.A=~ Jerrins Men (154) take 48 hits in close combat, which cause 1 casualties.
HSG | Skillet Wielding Lepers (119) take 48 hits in close combat, which cause 1 casualties.
Tucha Infantry (146) take 16 hits in close combat. No casualties.
Brice's Brutes (12) take 193 hits from archer fire, which cause 5 casualties.
Tanners men (73) take 195 hits from archer fire, which cause 5 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Vet-Honour Guard (147) take 45 hits in close combat, which cause 1 casualties.
~W~ Takeda Rangers (172) take 366 hits from archer fire, which cause 12 casualties, making the unit retreat from the battlefield. One Ash Sea Islands banner is lost.
Crimson Snipers (100) take 285 hits from archer fire, which cause 13 casualties.
Total casualties: 106 attackers, 172 defenders
Turn No. 8

   1 (20-A)
7 (28-A)
57 (30-A)
67 (30-A)
82 (9-S)
12 (14-A)
20 (46-A)
40 (5-A)
5 (17-I)
6 (75-I)
9 (18-I)
11 (26-I)
13 (16-I)
15 (9-I)
28 (26-I)
30 (20-I)
39 (15-I)
42 (17-I)
43 (22-C)
49 (19-I)
50 (21-I)
51 (23-I)
52 (20-I)
54 (12-C)
61 (22-I)
68 (8-I)
71 (30-I)
72 (27-I)
76 (18-I)
77 (24-I)
78 (19-I)
79 (9-I)
80 (24-I)
81 (7-I)
85 (29-I)
86 (26-I)
89 (24-I)
96 (10-C)
108 (20-I)
110 (26-I)
116 (14-C)
118 (49-I)
119 (23-I)
124 (1-I)
131 (16-I)
134 (16-I)
139 (6-I)
146 (19-I)
147 (20-I)
154 (6-I)
158 (4-I)
159 (8-I)
160 (16-I)
163 (27-I)
170 (18-I)
171 (16-I)
100 (12-A)
143 (11-M)
104 (24-A)
111 (30-A)
117 (29-A)
121 (92-A)
125 (19-A)
140 (34-A)
145 (20-A)
148 (30-A)
161 (27-A)
   

Kyler's Killers (40) fire on Crimson Snipers (100), scoring 60 hits.
Vigoroce (82) fire on the Peltash (143), scoring 139 hits.
Crimson Snipers (100) fire on death from above (20), scoring 65 hits.
Guardains of Magnus~4 (111) fire on death from above (20), scoring 199 hits.
Marksmen of the END (125) move closer to get better shots.
Arrow Fiends of Nazamroth (7) fire on Marksmen of the END (125), scoring 148 hits.
Sinclair's Archers II (67) move closer to get better shots.
Falasan Bows (104) fire on Brice's Brutes (12), scoring 43 hits.
Personal Guard/Archers (57) fire on Marksmen of the END (125), scoring 187 hits.
1st olfsgood longbows (1) fire on Crimson Snipers (100), scoring 127 hits.
Time's Arrow (145) fire on Sinclair's Archers II (67), scoring 58 hits.
White rain (148) fire on Brice's Brutes (12), scoring 146 hits.
the Peltash (143) retreat towards safer positions.
Iron Shafts (121) fire on Sinclair's Archers II (67), scoring 165 hits.
Brice's Brutes (12) fire on Crimson Snipers (100), scoring 159 hits.
The Hand of Malice (140) hold their fire.
~=B.F=~ Cloth-yard Rangers (161) fire on death from above (20), scoring 81 hits.
HSG | Black Wing (117) fire on Kyler's Killers (40), scoring 88 hits.
death from above (20) fire on Marksmen of the END (125), scoring 215 hits.

Close Combat:
11 Falasan banners are visible in the melee.
11 Eston banners are visible in the melee.
20 Ash Sea Islands banners are visible in the melee.
9 Darka banners are visible in the melee.
For Honor (108) score 90 hits.
Royal Guard (134) score 185 hits.
Vet-Honour Guard (147) score 105 hits.
HSG | Redemption (118) score 410 hits.
Ariston Guard (6) score 510 hits.
Niccolo's Pride (52) score 130 hits.
~=B.A=~ WineDrinkers (159) score 89 hits.
Swanguard II (71) score 183 hits.
~=B.F.=~ Acemioglan (160) score 168 hits.
Tucha Infantry (146) score 118 hits.
[VG] Maelstrom (86) score 296 hits.
Light Cavalry (43) score 126 hits.
Last Line (42) score 163 hits.
Tip of the Spear (78) score 227 hits.
Green Legs (110) score 175 hits.
Forest Crawlers (28) score 117 hits.
Mercenaries (49) score 236 hits.
Apollon Guard (5) score 183 hits.
Mighty Worriors (51) score 188 hits.
Remour's Scouts (61) score 169 hits.
Champions of Massillion (15) score 100 hits.
Swordfighters of Truth (139) score 43 hits.
-=BA=-The Sanctuary (89) score 208 hits.
Pale Riders (54) score 101 hits.
Thunderwarriors of Eston (77) score 136 hits.
The Guardians (76) score 173 hits.
Tru War (80) score 207 hits.
[VG] Glacies Preliator (85) score 195 hits.
Carak's Emerald Blades (13) score 109 hits.
Ground Pounders (30) score 104 hits.
Unknown warriors (81) score 117 hits.
~=B.A=~ Jerrins Men (154) score 94 hits.
Sinclair's Troops (68) score 9 hits.
Azzal's Wrath (9) score 165 hits.
BUR | Asurian Cavalry (96) score 260 hits.
~W~ Redcoats (170) score 303 hits.
Mies Yli Laidan (50) score 241 hits.
Blades of the North (11) score 234 hits.
Kokechinua (39) score 103 hits.
~=B.A=~ The Black Swords (158) score 61 hits.
Pride of Dax (131) score 48 hits.
~A~Mapan Berserkers (163) score 226 hits.
Leopards (124) score 11 hits.
Totentanz (79) score 198 hits.
Sword of Artemis (72) score 180 hits.
HSG | Skillet Wielding Lepers (119) score 280 hits.
~W~ Silent Death II (171) score 104 hits.
HSG | Ash'rily Destriers (116) score 379 hits.
Total hits suffered: Attackers: 3357, Defenders: 4900

For Honor (108) take 868 hits in close combat, which cause 20 casualties, wiping the unit out.
Trumpet II (Noble of Falasan) has been wounded.
Royal Guard (134) take 555 hits in close combat, which cause 10 casualties.
Kyler's Killers (40) take 88 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Vet-Honour Guard (147) take 383 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
HSG | Redemption (118) take 669 hits in close combat, which cause 14 casualties.
Ariston Guard (6) take 538 hits in close combat, which cause 12 casualties.
Niccolo's Pride (52) take 339 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Sir Niccolo (Knight of Amdor) has been captured by Ash Sea Islands forces.
~=B.A=~ WineDrinkers (159) take 352 hits in close combat, which cause 8 casualties, wiping the unit out.
Swanguard II (71) take 571 hits in close combat, which cause 20 casualties.
~=B.F.=~ Acemioglan (160) take 433 hits in close combat, which cause 8 casualties.
Tucha Infantry (146) take 294 hits in close combat, which cause 8 casualties.
[VG] Maelstrom (86) take 497 hits in close combat, which cause 11 casualties.
Crimson Snipers (100) take 346 hits from archer fire, which cause 12 casualties, wiping the unit out.
Light Cavalry (43) take 396 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Marksmen of the END (125) take 550 hits from archer fire, which cause 18 casualties, making the unit retreat from the battlefield.
END (Knight of Nazgorn, Falasan) has been wounded.
Last Line (42) take 285 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Sinclair's Archers II (67) take 223 hits from archer fire, which cause 9 casualties.
Tip of the Spear (78) take 205 hits in close combat, which cause 5 casualties.
Green Legs (110) take 158 hits in close combat, which cause 4 casualties.
Forest Crawlers (28) take 158 hits in close combat, which cause 5 casualties.
Mercenaries (49) take 85 hits in close combat, which cause 2 casualties.
Apollon Guard (5) take 66 hits in close combat, which cause 2 casualties.
Mighty Worriors (51) take 47 hits in close combat, which cause 1 casualties.
Remour's Scouts (61) take 48 hits in close combat, which cause 1 casualties.
the Peltash (143) take 139 hits from archer fire, which cause 3 casualties.
Champions of Massillion (15) take 48 hits in close combat, which cause 1 casualties.
Swordfighters of Truth (139) take 230 hits in close combat, which cause 6 casualties, wiping the unit out.
-=BA=-The Sanctuary (89) take 158 hits in close combat, which cause 3 casualties.
Pale Riders (54) take 30 hits in close combat, which cause 1 casualties.
Thunderwarriors of Eston (77) take 44 hits in close combat, which cause 1 casualties.
Brice's Brutes (12) take 189 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
~=B.A=~ Jerrins Men (154) take 98 hits in close combat, which cause 2 casualties.
BUR | Asurian Cavalry (96) take 95 hits in close combat, which cause 3 casualties.
~W~ Redcoats (170) take 175 hits in close combat, which cause 4 casualties.
~=B.A=~ The Black Swords (158) take 68 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield. One Falasan banner is lost.
Pride of Dax (131) take 64 hits in close combat, which cause 3 casualties.
~A~Mapan Berserkers (163) take 59 hits in close combat, which cause 1 casualties.
Leopards (124) take 67 hits in close combat, which cause 1 casualties, wiping the unit out.
Louis, Count of Beleriel has been wounded.
HSG | Skillet Wielding Lepers (119) take 72 hits in close combat, which cause 2 casualties.
~W~ Silent Death II (171) take 46 hits in close combat, which cause 1 casualties.
death from above (20) take 345 hits from archer fire, which cause 9 casualties.
HSG | Ash'rily Destriers (116) take 56 hits in close combat, which cause 1 casualties.
Total casualties: 112 attackers, 146 defenders
Turn No. 9

   1 (20-A)
7 (28-A)
57 (30-A)
82 (9-S)
20 (37-A)
67 (21-A)
5 (15-I)
6 (63-I)
9 (18-I)
11 (26-I)
13 (16-I)
15 (8-I)
28 (21-I)
30 (20-I)
39 (15-I)
49 (17-I)
50 (21-I)
51 (22-I)
54 (11-C)
61 (21-I)
68 (8-I)
71 (10-I)
72 (27-I)
76 (18-I)
77 (23-I)
78 (14-I)
79 (9-I)
80 (24-I)
81 (7-I)
85 (29-I)
86 (15-I)
89 (21-I)
96 (7-C)
110 (22-I)
116 (13-C)
118 (35-I)
119 (21-I)
131 (13-I)
134 (6-I)
146 (11-I)
154 (4-I)
160 (8-I)
163 (26-I)
170 (14-I)
171 (15-I)
 104 (24-A)
111 (30-A)
117 (29-A)
121 (92-A)
140 (34-A)
143 (8-M)
145 (20-A)
148 (30-A)
161 (27-A)
   

Guardains of Magnus~4 (111) fire on death from above (20), scoring 147 hits.
Vigoroce (82) fire on Iron Shafts (121), scoring 59 hits.
Iron Shafts (121) move closer to get better shots.
Time's Arrow (145) fire on Sinclair's Archers II (67), scoring 85 hits.
the Peltash (143) hold their fire.
1st olfsgood longbows (1) fire on Iron Shafts (121), scoring 120 hits.
Sinclair's Archers II (67) fire on Iron Shafts (121), scoring 41 hits.
Personal Guard/Archers (57) fire on Iron Shafts (121), scoring 162 hits.
The Hand of Malice (140) hold their fire.
Falasan Bows (104) fire on death from above (20), scoring 42 hits.
death from above (20) fire on Iron Shafts (121), scoring 324 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on Sinclair's Archers II (67), scoring 103 hits.
HSG | Black Wing (117) fire on death from above (20), scoring 162 hits.
Arrow Fiends of Nazamroth (7) fire on Iron Shafts (121), scoring 194 hits.
White rain (148) move closer to get better shots.

Close Combat:
7 Falasan banners are visible in the melee.
11 Eston banners are visible in the melee.
17 Ash Sea Islands banners are visible in the melee.
9 Darka banners are visible in the melee.
Blades of the North (11) score 194 hits.
Carak's Emerald Blades (13) score 99 hits.
Royal Guard (134) score 74 hits.
Champions of Massillion (15) score 84 hits.
Tip of the Spear (78) score 159 hits.
Swanguard II (71) score 97 hits.
HSG | Skillet Wielding Lepers (119) score 282 hits.
Green Legs (110) score 166 hits.
Forest Crawlers (28) score 112 hits.
~=B.A=~ Jerrins Men (154) score 76 hits.
The Guardians (76) score 168 hits.
Tru War (80) score 223 hits.
Kokechinua (39) score 127 hits.
HSG | Ash'rily Destriers (116) score 283 hits.
Pride of Dax (131) score 42 hits.
Sword of Artemis (72) score 157 hits.
Thunderwarriors of Eston (77) score 165 hits.
Azzal's Wrath (9) score 155 hits.
Remour's Scouts (61) score 164 hits.
Sinclair's Troops (68) score 10 hits.
Mercenaries (49) score 225 hits.
Ariston Guard (6) score 433 hits.
Pale Riders (54) score 105 hits.
~A~Mapan Berserkers (163) score 196 hits.
~=B.F.=~ Acemioglan (160) score 140 hits.
~W~ Redcoats (170) score 215 hits.
~W~ Silent Death II (171) score 111 hits.
Apollon Guard (5) score 181 hits.
Ground Pounders (30) score 110 hits.
HSG | Redemption (118) score 262 hits.
-=BA=-The Sanctuary (89) score 221 hits.
Tucha Infantry (146) score 86 hits.
[VG] Glacies Preliator (85) score 207 hits.
Mighty Worriors (51) score 210 hits.
Mies Yli Laidan (50) score 271 hits.
Totentanz (79) score 194 hits.
Unknown warriors (81) score 127 hits.
BUR | Asurian Cavalry (96) score 159 hits.
[VG] Maelstrom (86) score 209 hits.
Total hits suffered: Attackers: 2313, Defenders: 4186

Blades of the North (11) take 694 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield. 2 Eston banners fall.
Carak's Emerald Blades (13) take 438 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Royal Guard (134) take 1124 hits in close combat, which cause 6 casualties, wiping the unit out.
Champions of Massillion (15) take 260 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Tip of the Spear (78) take 258 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Iron Shafts (121) take 900 hits from archer fire, which cause 33 casualties.
Swanguard II (71) take 160 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. One Darka banner is lost.
HSG | Skillet Wielding Lepers (119) take 494 hits in close combat, which cause 11 casualties. One Ash Sea Islands banner is lost.
Green Legs (110) take 366 hits in close combat, which cause 9 casualties.
Forest Crawlers (28) take 126 hits in close combat, which cause 4 casualties.
~=B.A=~ Jerrins Men (154) take 442 hits in close combat, which cause 4 casualties, wiping the unit out.
The Guardians (76) take 110 hits in close combat, which cause 3 casualties.
Tru War (80) take 67 hits in close combat, which cause 2 casualties.
Kokechinua (39) take 68 hits in close combat, which cause 2 casualties.
HSG | Ash'rily Destriers (116) take 378 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Pride of Dax (131) take 212 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. One Falasan banner is lost.
Sword of Artemis (72) take 42 hits in close combat, which cause 1 casualties.
Thunderwarriors of Eston (77) take 38 hits in close combat, which cause 1 casualties.
Azzal's Wrath (9) take 18 hits in close combat, which cause 1 casualties.
Remour's Scouts (61) take 34 hits in close combat, which cause 1 casualties.
Sinclair's Archers II (67) take 188 hits from archer fire, which cause 7 casualties.
~A~Mapan Berserkers (163) take 282 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
~=B.F.=~ Acemioglan (160) take 157 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
death from above (20) take 351 hits from archer fire, which cause 9 casualties.
~W~ Redcoats (170) take 211 hits in close combat, which cause 4 casualties.
~W~ Silent Death II (171) take 126 hits in close combat, which cause 3 casualties.
HSG | Redemption (118) take 172 hits in close combat, which cause 4 casualties.
-=BA=-The Sanctuary (89) take 82 hits in close combat, which cause 2 casualties.
Tucha Infantry (146) take 65 hits in close combat, which cause 2 casualties.
BUR | Asurian Cavalry (96) take 75 hits in close combat, which cause 2 casualties.
Total casualties: 78 attackers, 105 defenders
Turn No. 10

   1 (20-A)
7 (28-A)
57 (30-A)
82 (9-S)
20 (28-A)
67 (14-A)
5 (15-I)
6 (63-I)
9 (17-I)
28 (17-I)
30 (20-I)
39 (13-I)
49 (17-I)
50 (21-I)
51 (22-I)
54 (11-C)
61 (20-I)
68 (8-I)
72 (26-I)
76 (15-I)
77 (22-I)
79 (9-I)
80 (22-I)
81 (7-I)
85 (29-I)
86 (15-I)
89 (19-I)
96 (5-C)
110 (13-I)
118 (31-I)
119 (10-I)
146 (9-I)
170 (10-I)
171 (12-I)
121 (59-A)
148 (30-A)
104 (24-A)
111 (30-A)
117 (29-A)
140 (34-A)
143 (8-M)
145 (20-A)
161 (27-A)
   

The Hand of Malice (140) hold their fire.
death from above (20) fire on Iron Shafts (121), scoring 204 hits.
Vigoroce (82) fire on White rain (148), scoring 52 hits.
the Peltash (143) hold their fire.
HSG | Black Wing (117) fire on death from above (20), scoring 162 hits.
Personal Guard/Archers (57) fire on White rain (148), scoring 118 hits.
Sinclair's Archers II (67) fire on Iron Shafts (121), scoring 61 hits.
Guardains of Magnus~4 (111) fire on Sinclair's Archers II (67), scoring 155 hits.
1st olfsgood longbows (1) fire on Iron Shafts (121), scoring 128 hits.
Iron Shafts (121) fire on death from above (20), scoring 151 hits.
Arrow Fiends of Nazamroth (7) fire on White rain (148), scoring 104 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on Sinclair's Archers II (67), scoring 81 hits.
White rain (148) fire on Sinclair's Archers II (67), scoring 118 hits.
Falasan Bows (104) fire on death from above (20), scoring 35 hits.
Time's Arrow (145) move closer to get better shots.

Close Combat:
2 Falasan banners are visible in the melee.
7 Eston banners are visible in the melee.
13 Ash Sea Islands banners are visible in the melee.
8 Darka banners are visible in the melee.
Tucha Infantry (146) score 75 hits.
The Guardians (76) score 137 hits.
HSG | Skillet Wielding Lepers (119) score 186 hits.
Green Legs (110) score 118 hits.
BUR | Asurian Cavalry (96) score 106 hits.
Forest Crawlers (28) score 98 hits.
Apollon Guard (5) score 176 hits.
Mies Yli Laidan (50) score 279 hits.
Mercenaries (49) score 239 hits.
Tru War (80) score 210 hits.
Sword of Artemis (72) score 176 hits.
Kokechinua (39) score 92 hits.
-=BA=-The Sanctuary (89) score 198 hits.
~W~ Silent Death II (171) score 79 hits.
Pale Riders (54) score 119 hits.
Sinclair's Troops (68) score 8 hits.
[VG] Maelstrom (86) score 182 hits.
Unknown warriors (81) score 134 hits.
Thunderwarriors of Eston (77) score 138 hits.
Mighty Worriors (51) score 165 hits.
Totentanz (79) score 207 hits.
Remour's Scouts (61) score 140 hits.
[VG] Glacies Preliator (85) score 242 hits.
HSG | Redemption (118) score 313 hits.
Ariston Guard (6) score 508 hits.
Azzal's Wrath (9) score 163 hits.
Ground Pounders (30) score 87 hits.
~W~ Redcoats (170) score 211 hits.
Total hits suffered: Attackers: 1286, Defenders: 3500

Tucha Infantry (146) take 557 hits in close combat, which cause 9 casualties, wiping the unit out.
The Guardians (76) take 181 hits in close combat, which cause 5 casualties.
HSG | Skillet Wielding Lepers (119) take 552 hits in close combat, which cause 10 casualties, wiping the unit out.
Green Legs (110) take 690 hits in close combat, which cause 13 casualties, wiping the unit out.
death from above (20) take 348 hits from archer fire, which cause 9 casualties.
Avoozl (Knight of Amdor, Eston) has been wounded.
BUR | Asurian Cavalry (96) take 521 hits in close combat, which cause 5 casualties, wiping the unit out.
Forest Crawlers (28) take 299 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Apollon Guard (5) take 202 hits in close combat, which cause 5 casualties.
Mies Yli Laidan (50) take 85 hits in close combat, which cause 2 casualties.
Mercenaries (49) take 73 hits in close combat, which cause 2 casualties.
Tru War (80) take 108 hits in close combat, which cause 3 casualties.
Sword of Artemis (72) take 85 hits in close combat, which cause 3 casualties.
Kokechinua (39) take 57 hits in close combat, which cause 2 casualties.
-=BA=-The Sanctuary (89) take 357 hits in close combat, which cause 7 casualties.
Sinclair's Archers II (67) take 354 hits from archer fire, which cause 14 casualties, wiping the unit out.
~W~ Silent Death II (171) take 311 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. 3 Ash Sea Islands banners fall.
Pale Riders (54) take 42 hits in close combat, which cause 1 casualties.
Iron Shafts (121) take 393 hits from archer fire, which cause 15 casualties.
Sinclair's Troops (68) take 41 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
White rain (148) take 274 hits from archer fire, which cause 11 casualties.
[VG] Maelstrom (86) take 38 hits in close combat, which cause 1 casualties.
Unknown warriors (81) take 36 hits in close combat, which cause 1 casualties.
Thunderwarriors of Eston (77) take 39 hits in close combat, which cause 1 casualties.
HSG | Redemption (118) take 339 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
~W~ Redcoats (170) take 173 hits in close combat, which cause 3 casualties.
Total casualties: 60 attackers, 88 defenders
Turn No. 11

   1 (20-A)
7 (28-A)
57 (30-A)
82 (9-S)
20 (19-A)
5 (10-I)
6 (63-I)
9 (17-I)
30 (20-I)
39 (11-I)
49 (15-I)
50 (19-I)
51 (22-I)
54 (10-C)
61 (20-I)
72 (23-I)
76 (10-I)
77 (21-I)
79 (9-I)
80 (19-I)
81 (6-I)
85 (29-I)
86 (14-I)
89 (12-I)
170 (7-I)
121 (44-A)
145 (20-A)
148 (19-A)
104 (24-A)
111 (30-A)
117 (29-A)
140 (34-A)
143 (8-M)
161 (27-A)
   

Iron Shafts (121) fire on death from above (20), scoring 203 hits.
Time's Arrow (145) fire on death from above (20), scoring 100 hits.
Personal Guard/Archers (57) fire on White rain (148), scoring 148 hits.
Arrow Fiends of Nazamroth (7) fire on Iron Shafts (121), scoring 117 hits.
White rain (148) fire on death from above (20), scoring 81 hits.
death from above (20) fire on Time's Arrow (145), scoring 173 hits.
The Hand of Malice (140) hold their fire.
Guardains of Magnus~4 (111) move closer to get better shots.
~=B.F=~ Cloth-yard Rangers (161) fire on death from above (20), scoring 96 hits.
1st olfsgood longbows (1) fire on Guardains of Magnus~4 (111), scoring 140 hits.
Vigoroce (82) fire on Guardains of Magnus~4 (111), scoring 110 hits.
HSG | Black Wing (117) fire on death from above (20), scoring 90 hits.
the Peltash (143) hold their fire.
Falasan Bows (104) fire on death from above (20), scoring 50 hits.
Mercenaries (49) break through the frontlines!
Ground Pounders (30) break through the frontlines!
Sword of Artemis (72) break through the frontlines!
Azzal's Wrath (9) break through the frontlines!
Mighty Worriors (51) break through the frontlines!
Tru War (80) break through the frontlines!
Unknown warriors (81) break through the frontlines!
[VG] Glacies Preliator (85) break through the frontlines!
Mies Yli Laidan (50) break through the frontlines!
[VG] Maelstrom (86) break through the frontlines!
Ariston Guard (6) break through the frontlines!

Close Combat:
4 Eston banners are visible in the melee.
3 Ash Sea Islands banners are visible in the melee.
2 Darka banners are visible in the melee.
Pale Riders (54) score 102 hits.
-=BA=-The Sanctuary (89) score 131 hits.
Kokechinua (39) score 93 hits.
Apollon Guard (5) score 151 hits.
Thunderwarriors of Eston (77) score 136 hits.
The Guardians (76) score 103 hits.
Remour's Scouts (61) score 163 hits.
~W~ Redcoats (170) score 136 hits.
Totentanz (79) score 208 hits.
Total hits suffered: Attackers: 267, Defenders: 956

Close Combat:
3 Eston banners are visible in the melee.
6 Darka banners are visible in the melee.
Mercenaries (49) score 234 hits.
Ground Pounders (30) score 112 hits.
Iron Shafts (121) score 53 hits.
Sword of Artemis (72) score 157 hits.
Azzal's Wrath (9) score 145 hits.
Time's Arrow (145) score 35 hits.
Mighty Worriors (51) score 209 hits.
Tru War (80) score 184 hits.
Unknown warriors (81) score 115 hits.
[VG] Glacies Preliator (85) score 198 hits.
Mies Yli Laidan (50) score 295 hits.
White rain (148) score 33 hits.
[VG] Maelstrom (86) score 171 hits.
Ariston Guard (6) score 484 hits.
Guardains of Magnus~4 (111) score 118 hits.
Total hits suffered: Attackers: 239, Defenders: 2304

Mercenaries (49) take 44 hits in close combat, which cause 1 casualties.
Ground Pounders (30) take 60 hits in close combat, which cause 2 casualties.
Iron Shafts (121) take 1202 hits (1085 in close combat, 117 from archer fire), which cause 44 casualties, wiping the unit out.
Sword of Artemis (72) take 38 hits in close combat, which cause 1 casualties.
Azzal's Wrath (9) take 28 hits in close combat, which cause 1 casualties.
Time's Arrow (145) take 708 hits (535 in close combat, 173 from archer fire), which cause 20 casualties, wiping the unit out.
Eritrea (Dame of Barad Falas) has been captured by Eston forces.
Mighty Worriors (51) take 34 hits in close combat, which cause 1 casualties.
Tru War (80) take 35 hits in close combat, which cause 1 casualties.
Pale Riders (54) take 67 hits in close combat, which cause 2 casualties.
White rain (148) take 533 hits (385 in close combat, 148 from archer fire), which cause 19 casualties, wiping the unit out.
death from above (20) take 620 hits from archer fire, which cause 17 casualties, making the unit retreat from the battlefield.
Guardains of Magnus~4 (111) take 549 hits (299 in close combat, 250 from archer fire), which cause 17 casualties.
-=BA=-The Sanctuary (89) take 687 hits in close combat, which cause 12 casualties, wiping the unit out.
Barry (Knight of Anfalas) has been captured by Darka forces.
Kokechinua (39) take 57 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Apollon Guard (5) take 38 hits in close combat, which cause 1 casualties.
Thunderwarriors of Eston (77) take 34 hits in close combat, which cause 1 casualties.
The Guardians (76) take 36 hits in close combat, which cause 1 casualties.
Remour's Scouts (61) take 35 hits in close combat, which cause 1 casualties.
~W~ Redcoats (170) take 269 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield. 3 Ash Sea Islands banners fall.
Gourry (Knight of Worav, Ash Sea Islands) has been seriously wounded.
Total casualties: 32 attackers, 117 defenders
Turn No. 12

   1 (20-A)
7 (28-A)
57 (30-A)
82 (9-S)
 5 (9-I)
54 (8-C)
61 (19-I)
76 (9-I)
77 (20-I)
79 (9-I)
6 (63-I)
9 (16-I)
30 (18-I)
49 (14-I)
50 (19-I)
51 (21-I)
72 (22-I)
80 (18-I)
81 (6-I)
85 (29-I)
86 (14-I)
111 (13-A)
104 (24-A)
117 (29-A)
140 (34-A)
143 (8-M)
161 (27-A)
   

Arrow Fiends of Nazamroth (7) fire on The Hand of Malice (140), scoring 156 hits.
The Hand of Malice (140) fire on Totentanz (79), scoring 182 hits.
Vigoroce (82) fire on HSG | Black Wing (117), scoring 61 hits.
1st olfsgood longbows (1) fire on ~=B.F=~ Cloth-yard Rangers (161), scoring 88 hits.
Personal Guard/Archers (57) have no enemy in range and advance to better firing positions.
HSG | Black Wing (117) fire on Remour's Scouts (61), scoring 150 hits.
~=B.F=~ Cloth-yard Rangers (161) fire on Thunderwarriors of Eston (77), scoring 191 hits.
the Peltash (143) retreat towards safer positions.
Falasan Bows (104) fire on Pale Riders (54), scoring 63 hits.
Pale Riders (54) are eager to charge, but the melee is too crowded already.
[VG] Glacies Preliator (85) break through the frontlines!
Totentanz (79) can not advance, because the front lines are too crowded.
The Guardians (76) can not advance, because the front lines are too crowded.
Remour's Scouts (61) can not advance, because the front lines are too crowded.
Unknown warriors (81) break through the frontlines!
Apollon Guard (5) can not advance, because the front lines are too crowded.
Mies Yli Laidan (50) break through the frontlines!
Tru War (80) break through the frontlines!
Ground Pounders (30) break through the frontlines!
Thunderwarriors of Eston (77) can not advance, because the front lines are too crowded.
Mighty Worriors (51) break through the frontlines!
Azzal's Wrath (9) break through the frontlines!
Ariston Guard (6) break through the frontlines!

Close Combat:
2 Eston banners are visible in the melee.
1 Darka banners are visible in the melee.
Mercenaries (49) score 202 hits.
Guardains of Magnus~4 (111) score 82 hits.
Sword of Artemis (72) score 168 hits.
[VG] Maelstrom (86) score 153 hits.
Total hits suffered: Attackers: 82, Defenders: 523

Close Combat:
1 Eston banners are visible in the melee.
4 Ash Sea Islands banners are visible in the melee.
5 Darka banners are visible in the melee.
[VG] Glacies Preliator (85) score 200 hits.
The Hand of Malice (140) score 85 hits.
Unknown warriors (81) score 93 hits.
Mies Yli Laidan (50) score 265 hits.
Tru War (80) score 159 hits.
Ground Pounders (30) score 95 hits.
HSG | Black Wing (117) score 51 hits.
Mighty Worriors (51) score 173 hits.
~=B.F=~ Cloth-yard Rangers (161) score 51 hits.
Falasan Bows (104) score 22 hits.
Azzal's Wrath (9) score 125 hits.
Ariston Guard (6) score 408 hits.
Total hits suffered: Attackers: 209, Defenders: 1518

[VG] Glacies Preliator (85) take 63 hits in close combat, which cause 2 casualties.
The Hand of Malice (140) take 663 hits (585 in close combat, 78 from archer fire) (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield. 2 Ash Sea Islands banners fall.
Totentanz (79) take 182 hits from archer fire, which cause 4 casualties.
Remour's Scouts (61) take 150 hits from archer fire, which cause 4 casualties.
Unknown warriors (81) take 50 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Mies Yli Laidan (50) take 30 hits in close combat, which cause 1 casualties.
Tru War (80) take 22 hits in close combat, which cause 1 casualties.
Ground Pounders (30) take 44 hits in close combat, which cause 1 casualties.
Pale Riders (54) take 63 hits from archer fire, which cause 2 casualties.
Thunderwarriors of Eston (77) take 191 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
HSG | Black Wing (117) take 366 hits (335 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
~=B.F=~ Cloth-yard Rangers (161) take 323 hits (279 in close combat, 44 from archer fire) (reduced due to fortifications), which cause 12 casualties.
Falasan Bows (104) take 199 hits in close combat, which cause 9 casualties.
Mercenaries (49) take 44 hits in close combat, which cause 1 casualties.
Guardains of Magnus~4 (111) take 523 hits in close combat, which cause 13 casualties, wiping the unit out.
Sword of Artemis (72) take 38 hits in close combat, which cause 1 casualties.
Total casualties: 23 attackers, 66 defenders
Turn No. 13

   1 (20-A)
7 (28-A)
82 (9-S)
57 (30-A)
5 (9-I)
54 (6-C)
61 (15-I)
76 (9-I)
79 (5-I)
49 (13-I)
72 (21-I)
86 (14-I)
6 (63-I)
9 (16-I)
30 (17-I)
50 (18-I)
51 (21-I)
80 (17-I)
85 (27-I)
104 (15-A)
161 (15-A)
143 (8-M)
  

Arrow Fiends of Nazamroth (7) have no enemy in range and advance to better firing positions.
the Peltash (143) retreat towards safer positions.
Personal Guard/Archers (57) have no enemy in range and advance to better firing positions.
1st olfsgood longbows (1) move closer to get better shots.
Vigoroce (82) move closer to get better shots.
Pale Riders (54) charge ahead, into the defenders' ranks.
[VG] Maelstrom (86) can not advance, because the front lines are too crowded.
Mercenaries (49) can not advance, because the front lines are too crowded.
Sword of Artemis (72) can not advance, because the front lines are too crowded.
Totentanz (79), Remour's Scouts (61), Apollon Guard (5) and The Guardians (76) advance towards the enemy.

Close Combat:
1 Eston banners are visible in the melee.
5 Darka banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Tru War (80) score 148 hits.
Pale Riders (54) score 142 hits.
~=B.F=~ Cloth-yard Rangers (161) score 57 hits.
Mies Yli Laidan (50) score 235 hits.
[VG] Glacies Preliator (85) score 185 hits.
Ariston Guard (6) score 483 hits.
Ground Pounders (30) score 81 hits.
Mighty Worriors (51) score 174 hits.
Azzal's Wrath (9) score 123 hits.
Falasan Bows (104) score 32 hits.
Total hits suffered: Attackers: 89, Defenders: 1073 (1571 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Tru War (80) take 41 hits in close combat, which cause 1 casualties.
the Peltash (143) are shocked.
Pale Riders (54) take 48 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
~=B.F=~ Cloth-yard Rangers (161) take 655 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Falasan Bows (104) take 352 hits in close combat, which cause 15 casualties, wiping the unit out.
Total casualties: 3 attackers, 30 defenders
Turn No. 14

    1 (20-A)
7 (28-A)
82 (9-S)
57 (30-A)
5 (9-I)
49 (13-I)
61 (15-I)
72 (21-I)
76 (9-I)
79 (5-I)
86 (14-I)
6 (63-I)
9 (16-I)
30 (17-I)
50 (18-I)
51 (21-I)
80 (16-I)
85 (27-I)
 143 (8-M)
 

1st olfsgood longbows (1) have no enemy in range and advance to better firing positions.
the Peltash (143) move closer to get better shots.
Vigoroce (82) fire on the Peltash (143), scoring 67 hits.
Arrow Fiends of Nazamroth (7) fire on the Peltash (143), scoring 128 hits.
Personal Guard/Archers (57) fire on the Peltash (143), scoring 171 hits.
[VG] Glacies Preliator (85) can not advance, because the front lines are too crowded.
Ground Pounders (30) can not advance, because the front lines are too crowded.
Mies Yli Laidan (50) can not advance, because the front lines are too crowded.
Azzal's Wrath (9) can not advance, because the front lines are too crowded.
Sword of Artemis (72), The Guardians (76), Mighty Worriors (51), [VG] Maelstrom (86), Apollon Guard (5), Tru War (80), Ariston Guard (6), Mercenaries (49), Remour's Scouts (61) and Totentanz (79) advance towards the enemy.

Close Combat:
2 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
2 Darka banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Mighty Worriors (51) score 165 hits.
Tru War (80) score 128 hits.
Ariston Guard (6) score 410 hits.
the Peltash (143) score 58 hits.
Total hits suffered: Attackers: 58, Defenders: 234 (703 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Mighty Worriors (51) take 14 hits in close combat. No casualties.
Tru War (80) take 44 hits in close combat, which cause 1 casualties.
the Peltash (143) take 600 hits (234 in close combat, 366 from archer fire), which cause 8 casualties, wiping the unit out.
Total casualties: 1 attackers, 8 defenders
Attacker Victory!
The battle does extensive damage to the local infrastructure. Production falls 79 %.