Falasan Inquirer/Archive/aprilbattle6

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The Great Patriotic War


First Siege of Barad Falas (17th of April, 2007)


No.RoleUnitCommanderRealmUnitFormationCS
1A4th Liao GuardsJuanDarka24 Infline  373
2AAll-a-quiverLyonesseEston20 Archskirmish  302
3AAnacondasAchtonEston20 Infline  325
4AApollon GuardApollonDarka35 Infline  389
5AArm of ZjanGiroDarka19 Infline  249
6AArrow Fiends of NazamrothBenjaminEston20 Archskirmish  266
7AAxims ElitesAximEston27 Archskirmish  410
8ABand of the Azure BowEliasEston20 Archskirmish  253
9ABlades of the NorthVilhelmEston17 Infbox  254
10ABrice's BrutesBriceEston25 Archskirmish  345
11ABridgeburnersAxisEston24 Infline  287
12ACarak's BladeAldranonEston19 Infline  272
13AChampions of MassillionBaenorEston15 Infline  226
14ACondottaGiottoDarka22 Infline  355
15ADe Bardt's HuscarlsJohannEston32 Archskirmish  372
16Adeath from aboveAvoozlEston67 Archskirmish  623
17ADefenderPalothDarka26 Infline  399
18ADervishesDaerikEston24 Infline  362
19ADiablakZoeEston25 Archskirmish  386
20ADondor Dragoons IITelmarEston11 Cavline  366
21AElite PeltistsMarcus MagnusEston19 MIline  323
22AEmarama Heavy InfantryLukaEston21 Infline  388
23AEmarama VanguardKealanEston28 Cavline  504
24AEmerald ConquerorsIsmailEston64 Infline  243
25AFlatfootesCeriEston31 Infline  365
26AGaston's RangersGastonEston30 Archline  399
27AHart GuardRhisiartEston27 Infline  331
28AHashashim GuardsSalah ud'DinEston15 Infline  198
29AHeavy cavalryDaftDarka13 Cavline  259
30AHell RaisersBasilEston31 Infbox  428
31AHsieh Family GaurdChiverEston24 SFline  582
32AHusariaPatricDarka29 Cavwedge  522
33AKarskinsFingoDarka30 Infline  365
34AKnights of FireforgeTherosEston25 Archline  342
35AKnights of the FrostUsanthEston15 Cavline  369
36AKnuth's KnifersLystEston15 Infline  227
37AKyler's KillersKylerEston25 Archskirmish  397
38ALast LineEmmalineEston23 Infline  365
39ALegionniresFabtinusDarka27 Archskirmish  317
40ALemm's Snipe PeckersLemmEston12 Archskirmish  230
41ALeo's BrigadeLeonardoEston44 Infbox  649
42ALight CavalryThrawnDarka18 Cavline  264
43ALight ChargersDalarinEston16 Cavline  234
44ALong Live C.ICraciersDarka30 Infline  361
45ALoratil KnightsMellowEston30 Cavline  380
46AMasamunePepoEston30 Infline  279
47AMies Yli LaidanWlasbhemyDarka38 Infline  483
48ANiccolo's PrideNiccoloEston16 Infbox  215
49AO'Dea ClansmenSeamusEston25 Infline  262
50AOffa's LongbowsByrhtnothEston25 Archskirmish  441
51AOmega TeamCavalcantiDarka14 Cavline  226
52APale RidersArturiusEston17 Cavline  276
53APersonal GuardJordyDarka20 Infline  294
54APersonal GuardMohannadEston19 Infline  113
55ARangers of HawthorneAlexandraEston15 Archline  235
56AReckeles Andrade RidersFernan PerezEston25 Cavline  373
57ARedcloaksLexingtonEston17 Infline  352
58ARemember ArtemisDennisEston20 Infline  190
59ARemour's ScoutsRemourEston42 Infline  611
60Asebastion's destroyerssebastionEston15 Infline  274
61ASerpent GaurdKajEston17 Infline  217
62ASham GuardsJarodDarka26 Infline  503
63ASigrids WarriorsRachelDarka28 Infline  421
64ASilver CompanyShadrielDarka32 Infline  364
65ASting of the ViperViperaEston30 Archline  331
66ASuper Monkey Ninjas of DeathTorikEston26 Infline  364
67ASwanguardSearcDarka30 Infline  322
68ASwanguard IIPerkeleDarka34 Infline  356
69ASword of ArtemisZaknafienEston23 Infline  224
70ASword SupportIssacEston20 Infline  234
71ASwords and ArrowsTwinBladeDarka16 MIline  241
72ATanners menTannerEston28 Archline  326
73AThe ArrowheartsMaladekEston25 Archskirmish  419
74AThe Brave CompanionsPlungeEston10 Infbox  86
75AThe Dark SideShephardEston24 Cavwedge  540
76AThe Evil onesElsabethEston21 Infline  238
77AThe GuardiansAlbertEston22 Infline  270
78ATip of the SpearSigrothEston17 Infline  235
79ATotentanzCarlomanEston35 Infline  514
80ATru's TroupeTrulanDarka24 Infline  348
81AUnknown warriorsdoomsdayEston23 Infline  403
82AValiantsVardisEston27 Infline  294
83AVengeance of ValmyreMontagueEston23 Infline  213
84AWarriors of the Flame MaidenHernandoDarka35 Infline  539
85A[VG]PathFindersFangDarka27 Cavline  483
86D-~BF~- Fury of FalasanAshtonFalasan30 Archline  453
87DArchery defence #1(militia/guard unit)Falasan49 Archline  547
88DArchery defence #2(militia/guard unit)Falasan37 Archline  430
89DArchery defence #3(militia/guard unit)Falasan17 Archline  233
90DArchery defence #5(militia/guard unit)Falasan42 Archline  460
91DArchery defence #6(militia/guard unit)Falasan22 Archline  270
92DArchery defence #7(militia/guard unit)Falasan23 Archline  282
93DBarad Falas Defender(militia/guard unit)Falasan26 Infline  277
94DBarad Falas Defender #2(militia/guard unit)Falasan50 Infline  436
95DBarad Falas Defender #3(militia/guard unit)Falasan35 MIline  358
96DBarad Falas Defender #4(militia/guard unit)Falasan39 Infline  369
97DBarad Falas Defender #5(militia/guard unit)Falasan53 Infline  460
98DBarad Falas Defender #6(militia/guard unit)Falasan25 Infline  224
99DBarad Falas Defender #7(militia/guard unit)Falasan25 Infline  185
100DBigBadWolvesHanselFalasan22 Infbox  458
101DBlack Rose KnightsKidoFalasan39 Cavwedge  805
102DChaaaaaaaaaaaaaaaaaarge!!!!!!!HeedFalasan15 Cavwedge  318
103DConscript LongbowmenTelvanyFalasan6 Archline  146
104DCustodians of LightDrusillaFalasan1 Infbox  24
105DDakhir RevengeFridaFalasan20 Infbox  276
106DDbackRavensFalasan19 Infbox  355
107DDefender #3(militia/guard unit)Falasan61 Infline  536
108DElroth MarinesJustinFalasan13 Infline  145
109DFalasan BowsMurdoFalasan6 Archline  118
110DFalasan RaiderCrashemFalasan14 Cavwedge  409
111DFor HonorTrumpet IIFalasan10 Infline  183
112DG ForceGiseleFalasan9 Infbox  236
113DGardorians(militia/guard unit)Falasan37 Infline  389
114DGreen LegsTrevorFalasan21 Infbox  427
115DGuardiansManiacFalasan9 Infline  210
116DGuardsmenDoblaFalasan25 Infbox  319
117DHSG | RedemptionDoc's RevengeAsh Sea Islands50 Infbox  606
118DII Legio PraetoriiFurius SilvaFalasan20 Infline  306
119DKnivesRonFalasan18 Infline  331
120DMarksmen of the ENDENDFalasan23 Archline  346
121DMovidos a Vi@gr@DanielFalasan31 Infline  280
122Dmy little slashersjellenaFalasan18 Infline  336
123DNot a HltonHauntFalasan26 Cavwedge  373
124DPersonal GuardJerrinFalasan30 Infbox  543
125DPins and NeedlesJingFalasan16 Archline  270
126DPride of DaxXadiusFalasan26 Infline  378
127DResistance is FutileThe New ParadigmCarelia5 Infbox  77
128DRonan's RaidersRonanFalasan39 Cavwedge  644
129DRoughshodGregorFalasan20 Cavline  257
130DSerpentineSwordsLoronzoFalasan18 Infline  270
131DSlicing BladeBradrickFalasan18 Infbox  362
132DSniper AcesVirtusFalasan17 Archline  246
133DSt. Ives ArchersKaiFalasan23 Archline  325
134DThe ImmortalsRiverboaFalasan4 Infbox  87
135DThe Red Bees IIIJerichoFalasan9 Archline  241
136DTucha InfantryDezNutzFalasan14 Infbox  367
137DVader's LegionVaderFalasan13 Archline  176
138DWineDrinkersKillerFalasan20 Infbox  399
139DZopyros' MightZopyrosFalasan20 Infbox  231
140D~=B.A=~ Black Brook ArchersFreidrochFalasan26 Archline  440
141D~=B.A=~ Edwardo's BashibazouksEdwardoFalasan13 Infline  204
142D~=B.A=~ Lasten's LammergeiersLastenFalasan26 Infline  407
143D~=B.A=~ Menedor Loyal InfantryWillemFalasan14 Infbox  264
144D~=B.A=~ The Black SwordsLetoFalasan25 Infline  330
145D€ Tichi VelitesHenriAsh Sea Islands30 Archskirmish  234
146NScarlet GuardIcarusFalasan0 Archline  0


Total:
85 attackers (1291 Inf, 35 MI, 478 Arch, 267 Cav, 24 SF)
60 defenders (835 Inf, 35 MI, 389 Arch, 153 Cav)
Total combat strengths: 28965 vs. 19668
1 neutral observers (0 combat strength).

Scarlet Guard have no combat-ready men and thus stay out of the battle.
The region owner Falasan and their allies defend.
The Eston troops attack because they are at war with Falasan.
The Darka troops attack because they are at war with Falasan.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Stronghold (4).
Carloman, Marshal of the Lacirith Army takes command of the attacker forces.
The attackers are set up in Infantry Charge formation.
Maniac, Arch Priest of Falasan, Duke of Barad Falas, Marshal of the army of Barad Falas takes command of the defender forces.
The defenders are set up in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

  20 (11-C)
23 (28-C)
29 (13-C)
32 (29-C)
35 (15-C)
42 (18-C)
43 (16-C)
45 (30-C)
51 (14-C)
52 (17-C)
56 (25-C)
75 (24-C)
85 (27-C)
2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
10 (25-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
72 (28-A)
73 (25-A)
1 (24-I)
3 (20-I)
4 (35-I)
5 (19-I)
9 (17-I)
11 (24-I)
12 (19-I)
13 (15-I)
14 (22-I)
17 (26-I)
18 (24-I)
21 (19-M)
22 (21-I)
24 (64-I)
25 (31-I)
27 (27-I)
28 (15-I)
30 (31-I)
31 (24-S)
33 (30-I)
36 (15-I)
38 (23-I)
41 (44-I)
44 (30-I)
46 (30-I)
47 (38-I)
48 (16-I)
49 (25-I)
53 (20-I)
54 (19-I)
57 (17-I)
58 (20-I)
59 (42-I)
60 (15-I)
61 (17-I)
62 (26-I)
63 (28-I)
64 (32-I)
66 (26-I)
67 (30-I)
68 (34-I)
69 (23-I)
70 (20-I)
71 (16-M)
74 (10-I)
76 (21-I)
77 (22-I)
78 (17-I)
79 (35-I)
80 (24-I)
81 (23-I)
82 (27-I)
83 (23-I)
84 (35-I)
 86 (30-A)
87 (49-A)
88 (37-A)
89 (17-A)
90 (42-A)
91 (22-A)
92 (23-A)
93 (26-I)
94 (50-I)
95 (35-M)
96 (39-I)
97 (53-I)
98 (25-I)
99 (25-I)
100 (22-I)
103 (6-A)
104 (1-I)
105 (20-I)
106 (19-I)
107 (61-I)
108 (13-I)
109 (6-A)
111 (10-I)
112 (9-I)
113 (37-I)
114 (21-I)
115 (9-I)
116 (25-I)
117 (50-I)
118 (20-I)
119 (18-I)
120 (23-A)
121 (31-I)
122 (18-I)
124 (30-I)
125 (16-A)
126 (26-I)
127 (5-I)
130 (18-I)
131 (18-I)
132 (17-A)
133 (23-A)
134 (4-I)
135 (9-A)
136 (14-I)
137 (13-A)
138 (20-I)
139 (20-I)
140 (26-A)
141 (13-I)
142 (26-I)
143 (14-I)
144 (25-I)
145 (30-A)
 101 (39-C)
102 (15-C)
110 (14-C)
123 (26-C)
128 (39-C)
129 (20-C)
  


Arrow Fiends of Nazamroth (6) fire on HSG | Redemption (117), scoring 94 hits.
Knights of Fireforge (34) fire on Personal Guard (124), scoring 91 hits.
-~BF~- Fury of Falasan (86) fire on Leo's Brigade (41), scoring 149 hits.
Pins and Needles (125) fire on Remour's Scouts (59), scoring 139 hits.
Sting of the Viper (65) fire on Archery defence #1 (87), scoring 65 hits.
Band of the Azure Bow (8) fire on Defender #3 (107), scoring 64 hits.
Barad Falas Defender #3 (95) fire on Hsieh Family Gaurd (31), scoring 95 hits.
Archery defence #3 (89) fire on Totentanz (79), scoring 152 hits.
Marksmen of the END (120) fire on Warriors of the Flame Maiden (84), scoring 200 hits.
Vader's Legion (137) fire on Sham Guards (62), scoring 127 hits.
death from above (16) fire on BigBadWolves (100), scoring 249 hits.
Archery defence #2 (88) fire on Mies Yli Laidan (47), scoring 200 hits.
All-a-quiver (2) fire on Archery defence #5 (90), scoring 119 hits.
Hsieh Family Gaurd (31) fire on Barad Falas Defender #5 (97), scoring 243 hits.
Diablak (19) fire on Green Legs (114), scoring 59 hits.
Archery defence #1 (87) fire on Hell Raisers (30), scoring 284 hits.
Offa's Longbows (50) fire on ~=B.A=~ Black Brook Archers (140), scoring 132 hits.
Archery defence #7 (92) fire on Sigrids Warriors (63), scoring 130 hits.
Elite Peltists (21) move in, hoping to reach close combat.
Elite Peltists (21) fire on Barad Falas Defender #2 (94), scoring 70 hits.
Sniper Aces (132) fire on Elite Peltists (21), scoring 109 hits.
Kyler's Killers (37) move closer to get better shots.
Rangers of Hawthorne (55) fire on ~=B.A=~ Lasten's Lammergeiers (142), scoring 97 hits.
Legionnires (39) fire on Defender #3 (107), scoring 60 hits.
Tanners men (72) move closer to get better shots.
Falasan Bows (109) fire on Elite Peltists (21), scoring 32 hits.
Brice's Brutes (10) fire on WineDrinkers (138), scoring 94 hits.
Axims Elites (7) fire on HSG | Redemption (117), scoring 93 hits.
The Arrowhearts (73) fire on Personal Guard (124), scoring 150 hits.
St. Ives Archers (133) fire on Elite Peltists (21), scoring 129 hits.
Lemm's Snipe Peckers (40) fire on Tucha Infantry (136), scoring 132 hits.
~=B.A=~ Black Brook Archers (140) fire on Elite Peltists (21), scoring 204 hits.
The Red Bees III (135) fire on Elite Peltists (21), scoring 103 hits.
Archery defence #5 (90) fire on Elite Peltists (21), scoring 213 hits.
Conscript Longbowmen (103) fire on Elite Peltists (21), scoring 44 hits.
Gaston's Rangers (26) fire on Gardorians (113), scoring 104 hits.
Swords and Arrows (71) move closer to get better shots.
€ Tichi Velites (145) fire on Swords and Arrows (71), scoring 31 hits.
Archery defence #6 (91) fire on Swords and Arrows (71), scoring 83 hits.
De Bardt's Huscarls (15) fire on Pride of Dax (126), scoring 64 hits.
Black Rose Knights (101) stay in their defensive position, awaiting an opportunity to charge.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) stay in their defensive position, awaiting an opportunity to charge.
Roughshod (129) stay in their defensive position, awaiting an opportunity to charge.
Falasan Raider (110) stay in their defensive position, awaiting an opportunity to charge.
Ronan's Raiders (128) stay in their defensive position, awaiting an opportunity to charge.
Not a Hlton (123) stay in their defensive position, awaiting an opportunity to charge.
Husaria (32), Loratil Knights (45), Light Chargers (43), Dondor Dragoons II (20), Emarama Vanguard (23), The Dark Side (75), Pale Riders (52), [VG]PathFinders (85), Light Cavalry (42), Knights of the Frost (35), Reckeles Andrade Riders (56), Omega Team (51) and Heavy cavalry (29) ride on, closing in on the defenders.
Zopyros' Might (139) leave the fortification, attacking the enemy.
Unknown warriors (81) can not advance, because the front lines are too crowded.
Warriors of the Flame Maiden (84) can not advance, because the front lines are too crowded.
Sigrids Warriors (63) can not advance, because the front lines are too crowded.
O'Dea Clansmen (49) can not advance, because the front lines are too crowded.
Last Line (38) can not advance, because the front lines are too crowded.
Arm of Zjan (5) can not advance, because the front lines are too crowded.
Serpent Gaurd (61) can not advance, because the front lines are too crowded.
Hell Raisers (30) can not advance, because the front lines are too crowded.
Valiants (82) can not advance, because the front lines are too crowded.
Sword of Artemis (69) can not advance, because the front lines are too crowded.
Sword Support (70) can not advance, because the front lines are too crowded.
Tip of the Spear (78) can not advance, because the front lines are too crowded.
Tru's Troupe (80) can not advance, because the front lines are too crowded.
Silver Company (64) can not advance, because the front lines are too crowded.
Emarama Heavy Infantry (22) can not advance, because the front lines are too crowded.
Vengeance of Valmyre (83) can not advance, because the front lines are too crowded.
Hashashim Guards (28) can not advance, because the front lines are too crowded.
Champions of Massillion (13) can not advance, because the front lines are too crowded.
Long Live C.I (44) can not advance, because the front lines are too crowded.
Defender (17) can not advance, because the front lines are too crowded.
The Brave Companions (74) can not advance, because the front lines are too crowded.
The Evil ones (76) can not advance, because the front lines are too crowded.
Remember Artemis (58) can not advance, because the front lines are too crowded.
Personal Guard (53) can not advance, because the front lines are too crowded.
Hart Guard (27), Swanguard (67), Sham Guards (62), Carak's Blade (12), Knuth's Knifers (36), Super Monkey Ninjas of Death (66), Redcloaks (57), Totentanz (79), Leo's Brigade (41), Anacondas (3), sebastion's destroyers (60), Remour's Scouts (59), Niccolo's Pride (48), The Guardians (77), Apollon Guard (4), Karskins (33), Blades of the North (9), Flatfootes (25), Dervishes (18), Personal Guard (54), Masamune (46), 4th Liao Guards (1), Emerald Conquerors (24), Bridgeburners (11), Mies Yli Laidan (47), Condotta (14) and Swanguard II (68) advance towards the enemy.
SerpentineSwords (130), Dakhir Revenge (105), Barad Falas Defender #7 (99), Pride of Dax (126), Tucha Infantry (136), Gardorians (113), HSG | Redemption (117), Personal Guard (124), ~=B.A=~ Edwardo's Bashibazouks (141), Barad Falas Defender #6 (98), Green Legs (114), Movidos a Vi@gr@ (121), ~=B.A=~ Lasten's Lammergeiers (142), Barad Falas Defender (93), Elroth Marines (108), Barad Falas Defender #4 (96), WineDrinkers (138), Barad Falas Defender #2 (94), Slicing Blade (131), Guardians (115), G Force (112), Barad Falas Defender #5 (97), my little slashers (122), Custodians of Light (104), BigBadWolves (100), Dback (106), Resistance is Futile (127), ~=B.A=~ The Black Swords (144), ~=B.A=~ Menedor Loyal Infantry (143), Defender #3 (107), Guardsmen (116), Knives (119), For Honor (111), The Immortals (134) and II Legio Praetorii (118) hold their positions at the outer wall, waiting for the attack.

Close Combat:
16 Eston banners are visible in the melee.
9 Darka banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Hart Guard (27) score 246 hits.
Swanguard (67) score 199 hits.
Sham Guards (62) score 416 hits.
Carak's Blade (12) score 140 hits.
Knuth's Knifers (36) score 170 hits.
Super Monkey Ninjas of Death (66) score 183 hits.
Redcloaks (57) score 216 hits.
Totentanz (79) score 344 hits.
Leo's Brigade (41) score 440 hits.
Anacondas (3) score 230 hits.
sebastion's destroyers (60) score 138 hits.
Remour's Scouts (59) score 274 hits.
Niccolo's Pride (48) score 93 hits.
The Guardians (77) score 130 hits.
Apollon Guard (4) score 230 hits.
Karskins (33) score 211 hits.
Blades of the North (9) score 118 hits.
Flatfootes (25) score 151 hits.
Dervishes (18) score 225 hits.
Personal Guard (54) score 19 hits.
Masamune (46) score 146 hits.
4th Liao Guards (1) score 341 hits.
Emerald Conquerors (24) score 36 hits.
Bridgeburners (11) score 153 hits.
Elite Peltists (21) score 74 hits.
Mies Yli Laidan (47) score 438 hits.
Condotta (14) score 348 hits.
Swanguard II (68) score 205 hits.
Zopyros' Might (139) score 141 hits.
Swords and Arrows (71) score 204 hits.
Total hits suffered: Attackers: 141, Defenders: 896 (6118 before overkill)

Hart Guard (27) take 51 hits in close combat, which cause 1 casualties.
Swanguard (67) take 39 hits in close combat, which cause 1 casualties.
Sham Guards (62) take 151 hits (24 in close combat, 127 from archer fire), which cause 3 casualties.
Jarod (Knight of Rantire, Darka) has been wounded.
Carak's Blade (12) take 27 hits in close combat, which cause 1 casualties.
Totentanz (79) take 152 hits from archer fire, which cause 3 casualties.
Pride of Dax (126) take 11 hits from archer fire (reduced due to fortifications). No casualties.
Leo's Brigade (41) take 149 hits from archer fire, which cause 3 casualties.
Remour's Scouts (59) take 139 hits from archer fire, which cause 4 casualties.
Tucha Infantry (136) take 22 hits from archer fire (reduced due to fortifications). No casualties.
Gardorians (113) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
HSG | Redemption (117) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Personal Guard (124) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hsieh Family Gaurd (31) take 95 hits from archer fire, which cause 2 casualties.
Green Legs (114) take 10 hits from archer fire (reduced due to fortifications). No casualties.
Archery defence #1 (87) take 11 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ Lasten's Lammergeiers (142) take 16 hits from archer fire (reduced due to fortifications). No casualties.
Elite Peltists (21) take 834 hits from archer fire, which cause 19 casualties, wiping the unit out.
Mies Yli Laidan (47) take 200 hits from archer fire, which cause 5 casualties.
WineDrinkers (138) take 16 hits from archer fire (reduced due to fortifications). No casualties.
Zopyros' Might (139) take 896 hits in close combat, which cause 20 casualties, wiping the unit out.
Barad Falas Defender #2 (94) take 12 hits from archer fire (reduced due to fortifications). No casualties.
Warriors of the Flame Maiden (84) take 200 hits from archer fire, which cause 5 casualties.
Sigrids Warriors (63) take 130 hits from archer fire, which cause 3 casualties.
Barad Falas Defender #5 (97) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BigBadWolves (100) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hell Raisers (30) take 284 hits from archer fire, which cause 7 casualties.
Defender #3 (107) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Black Brook Archers (140) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Archery defence #5 (90) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Swords and Arrows (71) take 114 hits from archer fire, which cause 3 casualties.
Total casualties: 60 attackers, 28 defenders

Turn No. 2

   2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
10 (25-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
34 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
73 (25-A)
5 (19-I)
13 (15-I)
17 (26-I)
20 (11-C)
22 (21-I)
23 (28-C)
28 (15-I)
29 (13-C)
30 (24-I)
31 (22-S)
32 (29-C)
35 (15-C)
37 (25-A)
38 (23-I)
42 (18-C)
43 (16-C)
44 (30-I)
45 (30-C)
49 (25-I)
51 (14-C)
52 (17-C)
53 (20-I)
56 (25-C)
58 (20-I)
61 (17-I)
63 (25-I)
64 (32-I)
69 (23-I)
70 (20-I)
72 (28-A)
74 (10-I)
75 (24-C)
76 (21-I)
78 (17-I)
80 (24-I)
81 (23-I)
82 (27-I)
83 (23-I)
84 (30-I)
85 (27-C)
1 (24-I)
3 (20-I)
4 (35-I)
9 (17-I)
11 (24-I)
12 (18-I)
14 (22-I)
18 (24-I)
24 (64-I)
25 (31-I)
27 (26-I)
33 (30-I)
36 (15-I)
41 (41-I)
46 (30-I)
47 (33-I)
48 (16-I)
54 (19-I)
57 (17-I)
59 (38-I)
60 (15-I)
62 (23-I)
66 (26-I)
67 (29-I)
68 (34-I)
71 (13-M)
77 (22-I)
79 (32-I)
86 (30-A)
87 (49-A)
88 (37-A)
89 (17-A)
90 (41-A)
91 (22-A)
92 (23-A)
93 (26-I)
94 (50-I)
95 (35-M)
96 (39-I)
97 (52-I)
98 (25-I)
99 (25-I)
100 (21-I)
103 (6-A)
104 (1-I)
105 (20-I)
106 (19-I)
107 (60-I)
108 (13-I)
109 (6-A)
111 (10-I)
112 (9-I)
113 (36-I)
114 (21-I)
115 (9-I)
116 (25-I)
117 (49-I)
118 (20-I)
119 (18-I)
120 (23-A)
121 (31-I)
122 (18-I)
124 (29-I)
125 (16-A)
126 (26-I)
127 (5-I)
130 (18-I)
131 (18-I)
132 (17-A)
133 (23-A)
134 (4-I)
135 (9-A)
136 (14-I)
137 (13-A)
138 (20-I)
140 (25-A)
141 (13-I)
142 (26-I)
143 (14-I)
144 (25-I)
145 (30-A)
 101 (39-C)
102 (15-C)
110 (14-C)
123 (26-C)
128 (39-C)
129 (20-C)
  


Knights of Fireforge (34) fire on HSG | Redemption (117), scoring 72 hits.
The Arrowhearts (73) fire on Archery defence #1 (87), scoring 117 hits.
Barad Falas Defender #3 (95) fire on Leo's Brigade (41), scoring 77 hits.
Archery defence #5 (90) fire on Remour's Scouts (59), scoring 185 hits.
Diablak (19) fire on Personal Guard (124), scoring 91 hits.
-~BF~- Fury of Falasan (86) fire on Totentanz (79), scoring 262 hits.
Swords and Arrows (71) fire on Defender #3 (107), scoring 56 hits.
Arrow Fiends of Nazamroth (6) fire on BigBadWolves (100), scoring 97 hits.
Sniper Aces (132) fire on Leo's Brigade (41), scoring 79 hits.
Lemm's Snipe Peckers (40) fire on Green Legs (114), scoring 80 hits.
All-a-quiver (2) fire on Barad Falas Defender #5 (97), scoring 171 hits.
Rangers of Hawthorne (55) fire on ~=B.A=~ Black Brook Archers (140), scoring 78 hits.
Falasan Bows (109) fire on Sham Guards (62), scoring 35 hits.
Vader's Legion (137) fire on Mies Yli Laidan (47), scoring 81 hits.
Band of the Azure Bow (8) fire on Barad Falas Defender #2 (94), scoring 63 hits.
Archery defence #7 (92) fire on Apollon Guard (4), scoring 144 hits.
Archery defence #3 (89) fire on Super Monkey Ninjas of Death (66), scoring 152 hits.
St. Ives Archers (133) fire on Sham Guards (62), scoring 106 hits.
Archery defence #2 (88) fire on 4th Liao Guards (1), scoring 177 hits.
Axims Elites (7) fire on ~=B.A=~ Lasten's Lammergeiers (142), scoring 110 hits.
~=B.A=~ Black Brook Archers (140) fire on Karskins (33), scoring 202 hits.
death from above (16) fire on HSG | Redemption (117), scoring 248 hits.
Archery defence #1 (87) fire on Condotta (14), scoring 167 hits.
Brice's Brutes (10) move closer to get better shots.
Legionnires (39) fire on Defender #3 (107), scoring 81 hits.
Archery defence #6 (91) fire on Dervishes (18), scoring 105 hits.
Offa's Longbows (50) fire on WineDrinkers (138), scoring 183 hits.
Gaston's Rangers (26) fire on Tucha Infantry (136), scoring 165 hits.
Sting of the Viper (65) fire on Pride of Dax (126), scoring 68 hits.
De Bardt's Huscarls (15) fire on Personal Guard (124), scoring 54 hits.
Pins and Needles (125) fire on Swanguard II (68), scoring 93 hits.
Marksmen of the END (120) fire on Flatfootes (25), scoring 149 hits.
Tanners men (72) fire on Gardorians (113), scoring 85 hits.
The Red Bees III (135) fire on Redcloaks (57), scoring 151 hits.
Kyler's Killers (37) fire on Slicing Blade (131), scoring 281 hits.
Hsieh Family Gaurd (31) fire on Barad Falas Defender #4 (96), scoring 236 hits.
€ Tichi Velites (145) fire on Anacondas (3), scoring 40 hits.
Conscript Longbowmen (103) fire on Leo's Brigade (41), scoring 58 hits.
Ronan's Raiders (128) stay in their defensive position, awaiting an opportunity to charge.
Black Rose Knights (101) stay in their defensive position, awaiting an opportunity to charge.
Not a Hlton (123) stay in their defensive position, awaiting an opportunity to charge.
Falasan Raider (110) stay in their defensive position, awaiting an opportunity to charge.
Roughshod (129) stay in their defensive position, awaiting an opportunity to charge.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) stay in their defensive position, awaiting an opportunity to charge.
Light Cavalry (42), Omega Team (51), Knights of the Frost (35), Emarama Vanguard (23), The Dark Side (75), Pale Riders (52), Heavy cavalry (29), Husaria (32), Loratil Knights (45), Light Chargers (43), [VG]PathFinders (85), Dondor Dragoons II (20) and Reckeles Andrade Riders (56) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 13 siege engines at the walls.
Carak's Blade (12) squeeze through the heavily overcrowded siege engines.
Remour's Scouts (59) squeeze through the heavily overcrowded siege engines.
4th Liao Guards (1) squeeze through the heavily overcrowded siege engines.
Flatfootes (25) squeeze through the heavily overcrowded siege engines.
Condotta (14) squeeze through the heavily overcrowded siege engines.
Personal Guard (54) squeeze through the heavily overcrowded siege engines.
Dervishes (18) squeeze through the heavily overcrowded siege engines.
Super Monkey Ninjas of Death (66) squeeze through the heavily overcrowded siege engines.
Emerald Conquerors (24) squeeze through the heavily overcrowded siege engines.
Totentanz (79) squeeze through the heavily overcrowded siege engines.
Leo's Brigade (41) squeeze through the heavily overcrowded siege engines.
Swanguard II (68) squeeze through the heavily overcrowded siege engines.
Karskins (33) squeeze through the heavily overcrowded siege engines.
Sham Guards (62) climb up through the overcrowded siege engines.
Redcloaks (57) squeeze through the heavily overcrowded siege engines.
Bridgeburners (11) squeeze through the heavily overcrowded siege engines.
Knuth's Knifers (36) squeeze through the heavily overcrowded siege engines.
Niccolo's Pride (48) squeeze through the heavily overcrowded siege engines.
Blades of the North (9) squeeze through the heavily overcrowded siege engines.
Swanguard (67) squeeze through the heavily overcrowded siege engines.
The Guardians (77) climb up through the overcrowded siege engines.
Hart Guard (27) climb up through the overcrowded siege engines.
Masamune (46) climb up through the overcrowded siege engines.
Mies Yli Laidan (47) climb up through the overcrowded siege engines.
Anacondas (3) climb up through the overcrowded siege engines.
Apollon Guard (4) climb up through the overcrowded siege engines.
sebastion's destroyers (60) climb up through the overcrowded siege engines.
Champions of Massillion (13), O'Dea Clansmen (49), Tip of the Spear (78), The Evil ones (76), Arm of Zjan (5), Tru's Troupe (80), The Brave Companions (74), Emarama Heavy Infantry (22), Remember Artemis (58), Sigrids Warriors (63), Last Line (38), Defender (17), Valiants (82), Vengeance of Valmyre (83), Unknown warriors (81), Silver Company (64), Hell Raisers (30), Sword Support (70), Personal Guard (53), Sword of Artemis (69), Serpent Gaurd (61), Hashashim Guards (28), Warriors of the Flame Maiden (84) and Long Live C.I (44) advance towards the enemy.

Close Combat:
30 Falasan banners are visible in the melee.
14 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
9 Darka banners are visible in the melee.
1 Carelia banners are visible in the melee.
Carak's Blade (12) score 65 hits.
Remour's Scouts (59) score 127 hits.
Tucha Infantry (136) score 237 hits.
Guardians (115) score 158 hits.
HSG | Redemption (117) score 317 hits.
Personal Guard (124) score 329 hits.
~=B.A=~ Edwardo's Bashibazouks (141) score 123 hits.
my little slashers (122) score 179 hits.
4th Liao Guards (1) score 165 hits.
Guardsmen (116) score 122 hits.
Barad Falas Defender #3 (95) score 105 hits.
Archery defence #5 (90) score 70 hits.
-~BF~- Fury of Falasan (86) score 74 hits.
Sniper Aces (132) score 38 hits.
SerpentineSwords (130) score 164 hits.
Green Legs (114) score 293 hits.
Barad Falas Defender #7 (99) score 85 hits.
Barad Falas Defender #6 (98) score 107 hits.
Flatfootes (25) score 70 hits.
BigBadWolves (100) score 338 hits.
WineDrinkers (138) score 275 hits.
Falasan Bows (109) score 13 hits.
Condotta (14) score 138 hits.
Pride of Dax (126) score 179 hits.
Vader's Legion (137) score 38 hits.
Gardorians (113) score 257 hits.
For Honor (111) score 125 hits.
Archery defence #7 (92) score 51 hits.
Personal Guard (54) score 8 hits.
II Legio Praetorii (118) score 235 hits.
Dervishes (18) score 92 hits.
Archery defence #3 (89) score 57 hits.
Super Monkey Ninjas of Death (66) score 105 hits.
Emerald Conquerors (24) score 16 hits.
St. Ives Archers (133) score 47 hits.
Totentanz (79) score 140 hits.
Archery defence #2 (88) score 69 hits.
Leo's Brigade (41) score 148 hits.
Swanguard II (68) score 109 hits.
~=B.A=~ Black Brook Archers (140) score 80 hits.
Karskins (33) score 138 hits.
Sham Guards (62) score 178 hits.
Archery defence #1 (87) score 83 hits.
~=B.A=~ Menedor Loyal Infantry (143) score 141 hits.
Redcloaks (57) score 111 hits.
Bridgeburners (11) score 69 hits.
Movidos a Vi@gr@ (121) score 124 hits.
Resistance is Futile (127) score 55 hits.
Knives (119) score 220 hits.
~=B.A=~ Lasten's Lammergeiers (142) score 187 hits.
Barad Falas Defender #4 (96) score 214 hits.
Archery defence #6 (91) score 44 hits.
Custodians of Light (104) score 17 hits.
G Force (112) score 140 hits.
Knuth's Knifers (36) score 80 hits.
Defender #3 (107) score 358 hits.
Elroth Marines (108) score 86 hits.
Niccolo's Pride (48) score 59 hits.
Blades of the North (9) score 55 hits.
Barad Falas Defender (93) score 200 hits.
Swanguard (67) score 97 hits.
Dakhir Revenge (105) score 243 hits.
Pins and Needles (125) score 54 hits.
Marksmen of the END (120) score 59 hits.
Dback (106) score 214 hits.
The Guardians (77) score 67 hits.
Hart Guard (27) score 119 hits.
Slicing Blade (131) score 178 hits.
Masamune (46) score 72 hits.
~=B.A=~ The Black Swords (144) score 220 hits.
The Red Bees III (135) score 43 hits.
The Immortals (134) score 39 hits.
Barad Falas Defender #2 (94) score 272 hits.
Mies Yli Laidan (47) score 190 hits.
Anacondas (3) score 122 hits.
€ Tichi Velites (145) score 7 hits.
Conscript Longbowmen (103) score 19 hits.
Apollon Guard (4) score 146 hits.
Barad Falas Defender #5 (97) score 254 hits.
sebastion's destroyers (60) score 71 hits.
Total hits suffered: Attackers: 7636, Defenders: 2757

Carak's Blade (12) take 1910 hits in close combat, which cause 18 casualties, wiping the unit out.
Aldranon (Knight of Melias) has been captured by Falasan forces.
Remour's Scouts (59) take 1560 hits (1375 in close combat, 185 from archer fire), which cause 38 casualties, wiping the unit out.
Remour (Noble) has been captured by Falasan forces.
Tucha Infantry (136) take 232 hits (204 in close combat, 28 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Guardians (115) take 330 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
HSG | Redemption (117) take 292 hits (238 in close combat, 54 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Personal Guard (124) take 187 hits (162 in close combat, 25 from archer fire) (reduced due to fortifications), which cause 4 casualties.
~=B.A=~ Edwardo's Bashibazouks (141) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties.
my little slashers (122) take 94 hits in close combat (reduced due to fortifications), which cause 2 casualties.
4th Liao Guards (1) take 1309 hits (1132 in close combat, 177 from archer fire), which cause 24 casualties, wiping the unit out.
Guardsmen (116) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Barad Falas Defender #3 (95) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Archery defence #5 (90) take 80 hits in close combat (reduced due to fortifications), which cause 3 casualties.
-~BF~- Fury of Falasan (86) take 95 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Sniper Aces (132) take 85 hits in close combat (reduced due to fortifications), which cause 3 casualties.
SerpentineSwords (130) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Green Legs (114) take 58 hits (44 in close combat, 14 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #7 (99) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #6 (98) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Flatfootes (25) take 1051 hits (902 in close combat, 149 from archer fire), which cause 31 casualties, wiping the unit out.
Ceri (Dame of Meneriel) has been captured by Falasan forces.
BigBadWolves (100) take 40 hits (24 in close combat, 16 from archer fire) (reduced due to fortifications), which cause 1 casualties.
WineDrinkers (138) take 58 hits (27 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Falasan Bows (109) take 13 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Condotta (14) take 515 hits (348 in close combat, 167 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
Pride of Dax (126) take 38 hits (26 in close combat, 12 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Gardorians (113) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Personal Guard (54) take 453 hits in close combat, which cause 19 casualties, wiping the unit out.
Dervishes (18) take 469 hits (364 in close combat, 105 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
Super Monkey Ninjas of Death (66) take 452 hits (300 in close combat, 152 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
Emerald Conquerors (24) take 171 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Totentanz (79) take 392 hits (130 in close combat, 262 from archer fire), which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties.
Leo's Brigade (41) take 352 hits (138 in close combat, 214 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Swanguard II (68) take 143 hits (50 in close combat, 93 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
~=B.A=~ Black Brook Archers (140) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Karskins (33) take 268 hits (66 in close combat, 202 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Sham Guards (62) take 213 hits (72 in close combat, 141 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Archery defence #1 (87) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Redcloaks (57) take 203 hits (52 in close combat, 151 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Bridgeburners (11) take 42 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
~=B.A=~ Lasten's Lammergeiers (142) take 19 hits from archer fire (reduced due to fortifications). No casualties.
Barad Falas Defender #4 (96) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Knuth's Knifers (36) take 40 hits in close combat, which cause 1 casualties.
Defender #3 (107) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Niccolo's Pride (48) take 40 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Blades of the North (9) take 16 hits in close combat. No casualties.
Swanguard (67) take 35 hits in close combat, which cause 1 casualties.
Slicing Blade (131) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #2 (94) take 11 hits from archer fire (reduced due to fortifications). No casualties.
Mies Yli Laidan (47) take 81 hits from archer fire, which cause 2 casualties.
Anacondas (3) take 40 hits from archer fire, which cause 1 casualties.
Apollon Guard (4) take 144 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Barad Falas Defender #5 (97) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 219 attackers, 54 defenders

Turn No. 3

   2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
34 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
73 (25-A)
10 (25-A)
20 (11-C)
23 (28-C)
29 (13-C)
31 (22-S)
32 (29-C)
35 (15-C)
37 (25-A)
42 (18-C)
43 (16-C)
45 (30-C)
51 (14-C)
52 (17-C)
56 (25-C)
72 (28-A)
75 (24-C)
85 (27-C)
4 (30-I)
5 (19-I)
11 (22-I)
13 (15-I)
14 (11-I)
17 (26-I)
18 (13-I)
22 (21-I)
24 (56-I)
28 (15-I)
30 (24-I)
33 (23-I)
38 (23-I)
41 (34-I)
44 (30-I)
48 (15-I)
49 (25-I)
53 (20-I)
57 (12-I)
58 (20-I)
61 (17-I)
62 (18-I)
63 (25-I)
64 (32-I)
66 (15-I)
68 (29-I)
69 (23-I)
70 (20-I)
71 (13-M)
74 (10-I)
76 (21-I)
78 (17-I)
79 (23-I)
80 (24-I)
81 (23-I)
82 (27-I)
83 (23-I)
84 (30-I)
3 (19-I)
9 (17-I)
27 (26-I)
36 (14-I)
46 (30-I)
47 (31-I)
60 (15-I)
67 (28-I)
77 (22-I)
86 (27-A)
87 (48-A)
88 (37-A)
89 (17-A)
90 (38-A)
91 (22-A)
92 (23-A)
93 (26-I)
94 (50-I)
95 (33-M)
96 (38-I)
97 (51-I)
98 (24-I)
99 (24-I)
100 (20-I)
103 (6-A)
104 (1-I)
105 (20-I)
106 (19-I)
107 (59-I)
108 (13-I)
109 (5-A)
111 (10-I)
112 (9-I)
113 (36-I)
114 (20-I)
116 (23-I)
117 (43-I)
118 (20-I)
119 (18-I)
120 (23-A)
121 (31-I)
122 (16-I)
124 (25-I)
125 (16-A)
126 (25-I)
127 (5-I)
130 (17-I)
131 (17-I)
132 (14-A)
133 (23-A)
134 (4-I)
135 (9-A)
136 (10-I)
137 (13-A)
138 (19-I)
140 (25-A)
141 (10-I)
142 (26-I)
143 (14-I)
144 (25-I)
145 (30-A)
 101 (39-C)
102 (15-C)
110 (14-C)
123 (26-C)
128 (39-C)
129 (20-C)
  


Arrow Fiends of Nazamroth (6) have no enemy in range and advance to better firing positions.
Knights of Fireforge (34) have no enemy in range and advance to better firing positions.
Brice's Brutes (10) fire on Black Rose Knights (101), scoring 54 hits.
death from above (16) have no enemy in range and advance to better firing positions.
Swords and Arrows (71) retreat from the close combat near them.
Hsieh Family Gaurd (31) fire on Black Rose Knights (101), scoring 76 hits.
Diablak (19) have no enemy in range and advance to better firing positions.
Offa's Longbows (50) move closer to get better shots.
Tanners men (72) fire on Ronan's Raiders (128), scoring 30 hits.
Rangers of Hawthorne (55) have no enemy in range and advance to better firing positions.
Gaston's Rangers (26) have no enemy in range and advance to better firing positions.
Axims Elites (7) have no enemy in range and advance to better firing positions.
All-a-quiver (2) have no enemy in range and advance to better firing positions.
Band of the Azure Bow (8) have no enemy in range and advance to better firing positions.
Legionnires (39) have no enemy in range and advance to better firing positions.
Kyler's Killers (37) hold their fire.
The Arrowhearts (73) have no enemy in range and advance to better firing positions.
Sting of the Viper (65) have no enemy in range and advance to better firing positions.
Lemm's Snipe Peckers (40) have no enemy in range and advance to better firing positions.
De Bardt's Huscarls (15) move closer to get better shots.
Falasan Raider (110) leave their fortified positions and attack the enemy
Not a Hlton (123) leave their fortified positions and attack the enemy
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) leave their fortified positions and attack the enemy
Ronan's Raiders (128) leave their fortified positions and attack the enemy
Black Rose Knights (101) leave their fortified positions and attack the enemy
Roughshod (129) leave their fortified positions and attack the enemy
Dondor Dragoons II (20), Husaria (32), Omega Team (51), The Dark Side (75), Light Cavalry (42), Emarama Vanguard (23), Reckeles Andrade Riders (56), Knights of the Frost (35), Pale Riders (52), Heavy cavalry (29), Light Chargers (43), Loratil Knights (45) and [VG]PathFinders (85) ride carefully through the breached fortifications.
There are 18 siege engines at the walls.
Tru's Troupe (80) climb up through the overcrowded siege engines.
Vengeance of Valmyre (83) climb up through the overcrowded siege engines.
Swanguard II (68) climb up through the overcrowded siege engines.
The Evil ones (76) climb up through the overcrowded siege engines.
Super Monkey Ninjas of Death (66) climb up through the overcrowded siege engines.
Arm of Zjan (5) climb up through the overcrowded siege engines.
Karskins (33) climb up through the overcrowded siege engines.
Bridgeburners (11) climb up through the overcrowded siege engines.
O'Dea Clansmen (49) climb up through the overcrowded siege engines.
Leo's Brigade (41) climb up through the overcrowded siege engines.
Sham Guards (62) climb up through the overcrowded siege engines.
Dervishes (18) climb up through the overcrowded siege engines.
Emerald Conquerors (24) climb up through the overcrowded siege engines.
Last Line (38) climb up through the overcrowded siege engines.
Remember Artemis (58) climb up through the overcrowded siege engines.
Condotta (14) climb up through the overcrowded siege engines.
Tip of the Spear (78) climb up through the overcrowded siege engines.
Personal Guard (53) attack the fortifications with siege engines!
Unknown warriors (81) attack the fortifications with siege engines!
Hell Raisers (30) attack the fortifications with siege engines!
Valiants (82) attack the fortifications with siege engines!
Warriors of the Flame Maiden (84) attack the fortifications with siege engines!
Silver Company (64) attack the fortifications with siege engines!
Sword of Artemis (69) attack the fortifications with siege engines!
Totentanz (79) attack the fortifications with siege engines!
Niccolo's Pride (48) attack the fortifications with siege engines!
Emarama Heavy Infantry (22) attack the fortifications with siege engines!
Hashashim Guards (28) attack the fortifications with siege engines!
Sword Support (70) attack the fortifications with siege engines!
Long Live C.I (44) attack the fortifications with siege engines!
The Brave Companions (74) attack the fortifications with siege engines!
Champions of Massillion (13) attack the fortifications with siege engines!
Defender (17) attack the fortifications with siege engines!
Redcloaks (57) attack the fortifications with siege engines!
Sigrids Warriors (63) attack the fortifications with siege engines!
Apollon Guard (4) attack the fortifications with siege engines!
Serpent Gaurd (61) attack the fortifications with siege engines!

Close Combat:
37 Falasan banners are visible in the melee.
30 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
16 Darka banners are visible in the melee.
1 Carelia banners are visible in the melee.
Tru's Troupe (80) score 138 hits.
~=B.A=~ Lasten's Lammergeiers (142) score 248 hits.
Dback (106) score 194 hits.
Vengeance of Valmyre (83) score 49 hits.
Masamune (46) score 136 hits.
Swanguard II (68) score 99 hits.
Dondor Dragoons II (20) score 190 hits.
II Legio Praetorii (118) score 222 hits.
Falasan Raider (110) score 918 hits.
The Immortals (134) score 34 hits.
~=B.A=~ The Black Swords (144) score 228 hits.
Barad Falas Defender #7 (99) score 74 hits.
The Red Bees III (135) score 87 hits.
€ Tichi Velites (145) score 17 hits.
The Evil ones (76) score 91 hits.
Archery defence #6 (91) score 92 hits.
Husaria (32) score 222 hits.
Super Monkey Ninjas of Death (66) score 84 hits.
Custodians of Light (104) score 19 hits.
Arm of Zjan (5) score 76 hits.
Falasan Bows (109) score 28 hits.
Archery defence #2 (88) score 127 hits.
Archery defence #3 (89) score 98 hits.
~=B.A=~ Menedor Loyal Infantry (143) score 163 hits.
Barad Falas Defender #4 (96) score 229 hits.
Karskins (33) score 98 hits.
WineDrinkers (138) score 260 hits.
Archery defence #5 (90) score 135 hits.
St. Ives Archers (133) score 88 hits.
Bridgeburners (11) score 72 hits.
Guardsmen (116) score 90 hits.
Omega Team (51) score 155 hits.
Elroth Marines (108) score 78 hits.
O'Dea Clansmen (49) score 83 hits.
Leo's Brigade (41) score 215 hits.
Sham Guards (62) score 198 hits.
Dervishes (18) score 111 hits.
The Dark Side (75) score 422 hits.
Emerald Conquerors (24) score 17 hits.
Marksmen of the END (120) score 125 hits.
Not a Hlton (123) score 611 hits.
Last Line (38) score 122 hits.
Remember Artemis (58) score 62 hits.
HSG | Redemption (117) score 281 hits.
Condotta (14) score 127 hits.
Light Cavalry (42) score 154 hits.
my little slashers (122) score 197 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) score 627 hits.
G Force (112) score 120 hits.
Sniper Aces (132) score 69 hits.
Conscript Longbowmen (103) score 38 hits.
Tip of the Spear (78) score 123 hits.
Blades of the North (9) score 101 hits.
Personal Guard (53) score 185 hits.
BigBadWolves (100) score 261 hits.
Movidos a Vi@gr@ (121) score 159 hits.
Pins and Needles (125) score 89 hits.
Green Legs (114) score 219 hits.
Ronan's Raiders (128) score 888 hits.
Anacondas (3) score 209 hits.
Unknown warriors (81) score 190 hits.
Hell Raisers (30) score 162 hits.
Valiants (82) score 121 hits.
Black Rose Knights (101) score 1677 hits.
Warriors of the Flame Maiden (84) score 277 hits.
Vader's Legion (137) score 74 hits.
Gardorians (113) score 209 hits.
Silver Company (64) score 108 hits.
Dakhir Revenge (105) score 207 hits.
Barad Falas Defender #5 (97) score 244 hits.
~=B.A=~ Edwardo's Bashibazouks (141) score 121 hits.
Emarama Vanguard (23) score 318 hits.
The Guardians (77) score 123 hits.
Barad Falas Defender #6 (98) score 103 hits.
Roughshod (129) score 342 hits.
~=B.A=~ Black Brook Archers (140) score 146 hits.
Pride of Dax (126) score 199 hits.
Knuth's Knifers (36) score 157 hits.
Reckeles Andrade Riders (56) score 254 hits.
Tucha Infantry (136) score 222 hits.
Sword of Artemis (69) score 67 hits.
Resistance is Futile (127) score 67 hits.
Knights of the Frost (35) score 224 hits.
Totentanz (79) score 189 hits.
Niccolo's Pride (48) score 80 hits.
Emarama Heavy Infantry (22) score 169 hits.
-~BF~- Fury of Falasan (86) score 149 hits.
Pale Riders (52) score 172 hits.
Hashashim Guards (28) score 68 hits.
Mies Yli Laidan (47) score 406 hits.
For Honor (111) score 98 hits.
Archery defence #7 (92) score 96 hits.
Sword Support (70) score 85 hits.
Long Live C.I (44) score 172 hits.
Heavy cavalry (29) score 152 hits.
Defender #3 (107) score 337 hits.
Knives (119) score 209 hits.
Light Chargers (43) score 135 hits.
SerpentineSwords (130) score 188 hits.
The Brave Companions (74) score 8 hits.
Champions of Massillion (13) score 124 hits.
Defender (17) score 201 hits.
Personal Guard (124) score 274 hits.
Barad Falas Defender #2 (94) score 219 hits.
Barad Falas Defender (93) score 196 hits.
Redcloaks (57) score 129 hits.
Sigrids Warriors (63) score 250 hits.
Loratil Knights (45) score 166 hits.
[VG]PathFinders (85) score 329 hits.
Apollon Guard (4) score 169 hits.
Swanguard (67) score 188 hits.
sebastion's destroyers (60) score 130 hits.
Hart Guard (27) score 215 hits.
Barad Falas Defender #3 (95) score 180 hits.
Slicing Blade (131) score 212 hits.
Serpent Gaurd (61) score 69 hits.
Archery defence #1 (87) score 169 hits.
Total hits suffered: Attackers: 13051, Defenders: 9146

Tru's Troupe (80) take 1958 hits in close combat, which cause 24 casualties, wiping the unit out.
~=B.A=~ Lasten's Lammergeiers (142) take 737 hits in close combat (reduced due to fortifications), which cause 16 casualties.
Vengeance of Valmyre (83) take 3328 hits in close combat, which cause 23 casualties, wiping the unit out.
Sir Montague (Knight of Amdor, Eston) has been wounded.
Dback (106) take 919 hits in close combat (reduced due to fortifications), which cause 19 casualties, wiping the unit out.
Masamune (46) take 1786 hits in close combat, which cause 30 casualties, wiping the unit out.
Pepo (Knight of Slantrax) has been captured by Ash Sea Islands forces.
Swanguard II (68) take 718 hits in close combat, which cause 23 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Dondor Dragoons II (20) take 684 hits in close combat, which cause 11 casualties, wiping the unit out.
II Legio Praetorii (118) take 852 hits in close combat (reduced due to fortifications), which cause 16 casualties.
Falasan Raider (110) take 436 hits in close combat (reduced due to fortifications), which cause 11 casualties.
The Immortals (134) take 544 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Riverboa (Knight of Nazgorn, Falasan) has been wounded.
~=B.A=~ The Black Swords (144) take 504 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Barad Falas Defender #7 (99) take 258 hits in close combat (reduced due to fortifications), which cause 8 casualties.
The Red Bees III (135) take 340 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
€ Tichi Velites (145) take 341 hits in close combat (reduced due to fortifications), which cause 13 casualties.
The Evil ones (76) take 733 hits in close combat, which cause 19 casualties, throwing them back from the fortifications.
Archery defence #6 (91) take 242 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Husaria (32) take 769 hits in close combat, which cause 24 casualties, throwing them back from the fortifications, causing another 1 casualties. 2 Darka banners fall.
Super Monkey Ninjas of Death (66) take 370 hits in close combat, which cause 9 casualties, throwing them back from the fortifications, causing another 1 casualties.
Custodians of Light (104) take 193 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Lady Drusilla (Noble of Falasan) has been wounded.
Arm of Zjan (5) take 569 hits in close combat, which cause 15 casualties, throwing them back from the fortifications. One Darka banner is lost.
Falasan Bows (109) take 140 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Archery defence #2 (88) take 77 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Archery defence #3 (89) take 72 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Menedor Loyal Infantry (143) take 63 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #4 (96) take 72 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Karskins (33) take 278 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
WineDrinkers (138) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Archery defence #5 (90) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
St. Ives Archers (133) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Bridgeburners (11) take 354 hits in close combat, which cause 10 casualties, throwing them back from the fortifications.
Guardsmen (116) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Omega Team (51) take 181 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Elroth Marines (108) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
O'Dea Clansmen (49) take 358 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
Leo's Brigade (41) take 155 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Sham Guards (62) take 235 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Dervishes (18) take 127 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
The Dark Side (75) take 104 hits in close combat, which cause 3 casualties.
Emerald Conquerors (24) take 63 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Marksmen of the END (120) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Not a Hlton (123) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Last Line (38) take 54 hits in close combat, which cause 1 casualties.
Remember Artemis (58) take 64 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
HSG | Redemption (117) take 17 hits in close combat (reduced due to fortifications). No casualties.
Condotta (14) take 57 hits in close combat, which cause 1 casualties.
Light Cavalry (42) take 30 hits in close combat, which cause 1 casualties.
my little slashers (122) take 19 hits in close combat (reduced due to fortifications). No casualties.
Tip of the Spear (78) take 46 hits in close combat, which cause 1 casualties.
Blades of the North (9) take 30 hits in close combat, which cause 1 casualties.
Ronan's Raiders (128) take 5 hits from archer fire (reduced due to fortifications). No casualties.
Black Rose Knights (101) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 232 attackers, 144 defenders

Turn No. 4

    2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
10 (25-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
72 (28-A)
73 (25-A)
5 (4-I)
11 (12-I)
18 (10-I)
24 (53-I)
32 (4-C)
33 (16-I)
41 (30-I)
49 (16-I)
51 (10-C)
58 (17-I)
62 (13-I)
66 (5-I)
68 (6-I)
76 (2-I)
3 (19-I)
4 (30-I)
9 (16-I)
13 (15-I)
14 (10-I)
17 (26-I)
22 (21-I)
23 (28-C)
27 (26-I)
28 (15-I)
29 (13-C)
30 (24-I)
35 (15-C)
36 (14-I)
38 (22-I)
42 (17-C)
43 (16-C)
44 (30-I)
45 (30-C)
47 (31-I)
48 (15-I)
52 (17-C)
53 (20-I)
56 (25-C)
57 (12-I)
60 (15-I)
61 (17-I)
63 (25-I)
64 (32-I)
67 (28-I)
69 (23-I)
70 (20-I)
74 (10-I)
75 (21-C)
77 (22-I)
78 (16-I)
79 (23-I)
81 (23-I)
82 (27-I)
84 (30-I)
85 (27-C)
86 (27-A)
87 (48-A)
88 (34-A)
89 (15-A)
90 (36-A)
91 (14-A)
92 (23-A)
93 (26-I)
94 (50-I)
95 (33-M)
96 (36-I)
97 (51-I)
98 (24-I)
99 (16-I)
100 (20-I)
101 (38-C)
102 (15-C)
103 (6-A)
105 (20-I)
107 (59-I)
108 (12-I)
110 (3-C)
111 (10-I)
112 (9-I)
113 (36-I)
114 (20-I)
116 (22-I)
117 (43-I)
118 (4-I)
119 (18-I)
120 (22-A)
121 (31-I)
122 (16-I)
123 (25-C)
124 (25-I)
125 (16-A)
126 (25-I)
127 (5-I)
128 (39-C)
129 (20-C)
130 (17-I)
131 (17-I)
132 (14-A)
133 (21-A)
136 (10-I)
137 (13-A)
138 (17-I)
140 (25-A)
141 (10-I)
142 (10-I)
143 (13-I)
144 (10-I)
145 (17-A)
    


Arrow Fiends of Nazamroth (6) hold their fire.
The Arrowhearts (73) hold their fire.
Sting of the Viper (65) hold their fire.
Offa's Longbows (50) hold their fire.
Rangers of Hawthorne (55) hold their fire.
De Bardt's Huscarls (15) move closer to get better shots.
Lemm's Snipe Peckers (40) hold their fire.
Kyler's Killers (37) hold their fire.
Band of the Azure Bow (8) hold their fire.
Knights of Fireforge (34) hold their fire.
Tanners men (72) hold their fire.
Swords and Arrows (71) hold their fire.
Legionnires (39) hold their fire.
All-a-quiver (2) hold their fire.
Brice's Brutes (10) hold their fire.
death from above (16) hold their fire.
Hsieh Family Gaurd (31) hold their fire.
Diablak (19) hold their fire.
Axims Elites (7) hold their fire.
Gaston's Rangers (26) hold their fire.
Husaria (32) and Omega Team (51) ride carefully through the breached fortifications.
There are 6 siege engines at the walls.
Arm of Zjan (5) climb up through the overcrowded siege engines.
Remember Artemis (58) climb up through the overcrowded siege engines.
Dervishes (18) climb up through the overcrowded siege engines.
Bridgeburners (11) climb up through the overcrowded siege engines.
Swanguard II (68) climb up through the overcrowded siege engines.
Karskins (33) climb up through the overcrowded siege engines.
The Evil ones (76) climb up through the overcrowded siege engines.
Super Monkey Ninjas of Death (66) attack the fortifications with siege engines!
Sham Guards (62) attack the fortifications with siege engines!
O'Dea Clansmen (49) attack the fortifications with siege engines!
Leo's Brigade (41) attack the fortifications with siege engines!
Emerald Conquerors (24) attack the fortifications with siege engines!

Close Combat:
35 Falasan banners are visible in the melee.
28 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
12 Darka banners are visible in the melee.
1 Carelia banners are visible in the melee.
Serpent Gaurd (61) score 102 hits.
Heavy cavalry (29) score 172 hits.
Arm of Zjan (5) score 35 hits.
~=B.A=~ Menedor Loyal Infantry (143) score 174 hits.
Redcloaks (57) score 173 hits.
Remember Artemis (58) score 61 hits.
WineDrinkers (138) score 182 hits.
Sigrids Warriors (63) score 304 hits.
Knights of the Frost (35) score 200 hits.
Archery defence #6 (91) score 56 hits.
Sniper Aces (132) score 80 hits.
Barad Falas Defender #5 (97) score 261 hits.
Light Chargers (43) score 136 hits.
Conscript Longbowmen (103) score 35 hits.
Silver Company (64) score 173 hits.
BigBadWolves (100) score 280 hits.
~=B.A=~ Lasten's Lammergeiers (142) score 128 hits.
Hashashim Guards (28) score 108 hits.
Emarama Vanguard (23) score 302 hits.
Green Legs (114) score 213 hits.
Pins and Needles (125) score 95 hits.
Guardsmen (116) score 86 hits.
sebastion's destroyers (60) score 164 hits.
Loratil Knights (45) score 177 hits.
~=B.A=~ Edwardo's Bashibazouks (141) score 101 hits.
Archery defence #5 (90) score 131 hits.
Totentanz (79) score 272 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) score 287 hits.
Elroth Marines (108) score 93 hits.
St. Ives Archers (133) score 95 hits.
Unknown warriors (81) score 252 hits.
Ronan's Raiders (128) score 362 hits.
Archery defence #7 (92) score 94 hits.
[VG]PathFinders (85) score 412 hits.
For Honor (111) score 98 hits.
Apollon Guard (4) score 229 hits.
Pale Riders (52) score 174 hits.
Niccolo's Pride (48) score 91 hits.
Barad Falas Defender #2 (94) score 265 hits.
Dervishes (18) score 97 hits.
Mies Yli Laidan (47) score 344 hits.
Tip of the Spear (78) score 169 hits.
Archery defence #3 (89) score 98 hits.
Barad Falas Defender #7 (99) score 58 hits.
Bridgeburners (11) score 67 hits.
Dakhir Revenge (105) score 190 hits.
my little slashers (122) score 163 hits.
Husaria (32) score 67 hits.
Barad Falas Defender #4 (96) score 232 hits.
-~BF~- Fury of Falasan (86) score 155 hits.
Tucha Infantry (136) score 214 hits.
Barad Falas Defender #6 (98) score 130 hits.
G Force (112) score 150 hits.
The Guardians (77) score 145 hits.
Knives (119) score 242 hits.
Reckeles Andrade Riders (56) score 330 hits.
Movidos a Vi@gr@ (121) score 128 hits.
Sword of Artemis (69) score 104 hits.
HSG | Redemption (117) score 325 hits.
Barad Falas Defender #3 (95) score 167 hits.
Personal Guard (53) score 214 hits.
€ Tichi Velites (145) score 14 hits.
Swanguard II (68) score 43 hits.
Defender (17) score 281 hits.
Karskins (33) score 101 hits.
Pride of Dax (126) score 180 hits.
Marksmen of the END (120) score 108 hits.
Valiants (82) score 154 hits.
Roughshod (129) score 180 hits.
~=B.A=~ Black Brook Archers (140) score 162 hits.
The Evil ones (76) score 25 hits.
SerpentineSwords (130) score 187 hits.
Super Monkey Ninjas of Death (66) score 54 hits.
Falasan Raider (110) score 111 hits.
Hell Raisers (30) score 219 hits.
~=B.A=~ The Black Swords (144) score 115 hits.
Vader's Legion (137) score 69 hits.
Archery defence #1 (87) score 184 hits.
Sham Guards (62) score 168 hits.
Emarama Heavy Infantry (22) score 304 hits.
Sword Support (70) score 113 hits.
Anacondas (3) score 244 hits.
Hart Guard (27) score 235 hits.
Black Rose Knights (101) score 742 hits.
O'Dea Clansmen (49) score 77 hits.
Long Live C.I (44) score 225 hits.
Archery defence #2 (88) score 144 hits.
Leo's Brigade (41) score 242 hits.
Gardorians (113) score 200 hits.
Warriors of the Flame Maiden (84) score 429 hits.
Slicing Blade (131) score 219 hits.
II Legio Praetorii (118) score 65 hits.
Defender #3 (107) score 323 hits.
Not a Hlton (123) score 247 hits.
Resistance is Futile (127) score 71 hits.
The Dark Side (75) score 290 hits.
Last Line (38) score 175 hits.
Light Cavalry (42) score 128 hits.
Blades of the North (9) score 102 hits.
Personal Guard (124) score 336 hits.
Knuth's Knifers (36) score 129 hits.
Omega Team (51) score 138 hits.
The Brave Companions (74) score 12 hits.
Barad Falas Defender (93) score 184 hits.
Condotta (14) score 207 hits.
Champions of Massillion (13) score 140 hits.
Swanguard (67) score 161 hits.
Emerald Conquerors (24) score 23 hits.
Total hits suffered: Attackers: 9209, Defenders: 9493

Serpent Gaurd (61) take 2395 hits in close combat, which cause 17 casualties, wiping the unit out.
Kaj (Noble of Eston) has been wounded.
Heavy cavalry (29) take 1023 hits in close combat, which cause 13 casualties, wiping the unit out.
Arm of Zjan (5) take 1448 hits in close combat, which cause 4 casualties, wiping the unit out.
Giro (Imperial Knight of Darka) has been wounded.
~=B.A=~ Menedor Loyal Infantry (143) take 1466 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
Redcloaks (57) take 1303 hits in close combat, which cause 12 casualties, wiping the unit out.
Sir Lexington (Knight of Meneriel, Eston) has been wounded.
Remember Artemis (58) take 365 hits in close combat, which cause 9 casualties, throwing them back from the fortifications. One Eston banner is lost.
Dennis (Knight of Slantrax, Eston) has been wounded.
WineDrinkers (138) take 1129 hits in close combat (reduced due to fortifications), which cause 17 casualties, wiping the unit out.
Sigrids Warriors (63) take 536 hits in close combat, which cause 12 casualties, throwing them back from the fortifications, causing another 1 casualties.
Knights of the Frost (35) take 599 hits in close combat, which cause 15 casualties, wiping the unit out.
Usanth (Knight of Nazamroth, Eston) has been wounded.
Archery defence #6 (91) take 605 hits in close combat (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Sniper Aces (132) take 698 hits in close combat (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Barad Falas Defender #5 (97) take 322 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Light Chargers (43) take 339 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Conscript Longbowmen (103) take 452 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Telvany (Dame of Barad Falas, Falasan) has been wounded.
Silver Company (64) take 157 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
BigBadWolves (100) take 340 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~=B.A=~ Lasten's Lammergeiers (142) take 218 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Hashashim Guards (28) take 262 hits in close combat, which cause 8 casualties, throwing them back from the fortifications. 4 Eston banners fall.
Emarama Vanguard (23) take 126 hits in close combat, which cause 3 casualties.
Green Legs (114) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Pins and Needles (125) take 131 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Guardsmen (116) take 166 hits in close combat (reduced due to fortifications), which cause 4 casualties.
sebastion's destroyers (60) take 92 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Loratil Knights (45) take 91 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
~=B.A=~ Edwardo's Bashibazouks (141) take 142 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Archery defence #5 (90) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Totentanz (79) take 142 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) take 99 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Elroth Marines (108) take 83 hits in close combat (reduced due to fortifications), which cause 3 casualties.
St. Ives Archers (133) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Unknown warriors (81) take 67 hits in close combat, which cause 2 casualties.
Ronan's Raiders (128) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Archery defence #7 (92) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties.
[VG]PathFinders (85) take 64 hits in close combat, which cause 1 casualties.
For Honor (111) take 48 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Apollon Guard (4) take 41 hits in close combat, which cause 1 casualties.
Pale Riders (52) take 47 hits in close combat, which cause 1 casualties.
Niccolo's Pride (48) take 45 hits in close combat, which cause 1 casualties.
Barad Falas Defender #2 (94) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dervishes (18) take 32 hits in close combat, which cause 1 casualties.
Mies Yli Laidan (47) take 35 hits in close combat, which cause 1 casualties.
Archery defence #3 (89) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #7 (99) take 19 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dakhir Revenge (105) take 11 hits in close combat (reduced due to fortifications). No casualties.
my little slashers (122) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 125 attackers, 116 defenders

Turn No. 5

    2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
10 (25-A)
16 (67-A)
19 (25-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
72 (28-A)
73 (25-A)
15 (32-A)
28 (7-I)
45 (26-C)
58 (8-I)
60 (12-I)
63 (12-I)
64 (27-I)
79 (20-I)
3 (19-I)
4 (29-I)
9 (16-I)
11 (12-I)
13 (15-I)
14 (10-I)
17 (26-I)
18 (9-I)
22 (21-I)
23 (25-C)
24 (53-I)
27 (26-I)
30 (24-I)
32 (4-C)
33 (16-I)
36 (14-I)
38 (22-I)
41 (30-I)
42 (17-C)
44 (30-I)
47 (30-I)
48 (14-I)
49 (16-I)
51 (10-C)
52 (16-C)
53 (20-I)
56 (25-C)
62 (13-I)
66 (5-I)
67 (28-I)
68 (6-I)
69 (23-I)
70 (20-I)
74 (10-I)
75 (21-C)
76 (2-I)
77 (22-I)
78 (16-I)
81 (21-I)
82 (27-I)
84 (30-I)
85 (26-C)
86 (27-A)
87 (48-A)
88 (34-A)
89 (14-A)
90 (34-A)
92 (21-A)
93 (26-I)
94 (49-I)
95 (33-M)
96 (36-I)
97 (43-I)
98 (24-I)
99 (15-I)
100 (14-I)
101 (38-C)
102 (12-C)
105 (20-I)
107 (59-I)
108 (9-I)
110 (3-C)
111 (8-I)
112 (9-I)
113 (36-I)
114 (17-I)
116 (18-I)
117 (43-I)
118 (4-I)
119 (18-I)
120 (22-A)
121 (31-I)
122 (15-I)
123 (25-C)
124 (25-I)
125 (12-A)
126 (25-I)
127 (5-I)
128 (38-C)
129 (20-C)
130 (17-I)
131 (17-I)
133 (19-A)
136 (10-I)
137 (13-A)
140 (25-A)
141 (7-I)
144 (10-I)
145 (17-A)
    


Brice's Brutes (10) hold their fire.
Offa's Longbows (50) hold their fire.
death from above (16) hold their fire.
Rangers of Hawthorne (55) hold their fire.
Axims Elites (7) hold their fire.
Lemm's Snipe Peckers (40) hold their fire.
Swords and Arrows (71) hold their fire.
Band of the Azure Bow (8) hold their fire.
Tanners men (72) hold their fire.
Arrow Fiends of Nazamroth (6) hold their fire.
All-a-quiver (2) hold their fire.
Hsieh Family Gaurd (31) hold their fire.
De Bardt's Huscarls (15) retreat towards safer positions.
Diablak (19) hold their fire.
Kyler's Killers (37) hold their fire.
Sting of the Viper (65) hold their fire.
Gaston's Rangers (26) hold their fire.
Knights of Fireforge (34) hold their fire.
The Arrowhearts (73) hold their fire.
Legionnires (39) hold their fire.
Loratil Knights (45) ride carefully through the breached fortifications.
There are 2 siege engines at the walls.
Hashashim Guards (28) climb up through the overcrowded siege engines.
Silver Company (64) climb up through the overcrowded siege engines.
sebastion's destroyers (60) climb up through the overcrowded siege engines.
Remember Artemis (58) attack the fortifications with siege engines!
Totentanz (79) attack the fortifications with siege engines!
Sigrids Warriors (63) attack the fortifications with siege engines!

Close Combat:
28 Falasan banners are visible in the melee.
21 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
12 Darka banners are visible in the melee.
1 Carelia banners are visible in the melee.
Hashashim Guards (28) score 36 hits.
Swanguard (67) score 190 hits.
Gardorians (113) score 255 hits.
Resistance is Futile (127) score 52 hits.
Husaria (32) score 53 hits.
SerpentineSwords (130) score 169 hits.
Personal Guard (124) score 323 hits.
[VG]PathFinders (85) score 398 hits.
Sword of Artemis (69) score 95 hits.
Champions of Massillion (13) score 153 hits.
Emarama Vanguard (23) score 325 hits.
Tucha Infantry (136) score 185 hits.
II Legio Praetorii (118) score 61 hits.
The Evil ones (76) score 39 hits.
Knuth's Knifers (36) score 163 hits.
BigBadWolves (100) score 259 hits.
Omega Team (51) score 126 hits.
The Guardians (77) score 145 hits.
Not a Hlton (123) score 328 hits.
~=B.A=~ Edwardo's Bashibazouks (141) score 75 hits.
Bridgeburners (11) score 98 hits.
Blades of the North (9) score 110 hits.
For Honor (111) score 103 hits.
Movidos a Vi@gr@ (121) score 155 hits.
~=B.A=~ Black Brook Archers (140) score 166 hits.
my little slashers (122) score 191 hits.
Emarama Heavy Infantry (22) score 279 hits.
Falasan Raider (110) score 101 hits.
HSG | Redemption (117) score 299 hits.
Green Legs (114) score 205 hits.
Dakhir Revenge (105) score 232 hits.
Pale Riders (52) score 168 hits.
Slicing Blade (131) score 219 hits.
Warriors of the Flame Maiden (84) score 443 hits.
Elroth Marines (108) score 75 hits.
Silver Company (64) score 93 hits.
Reckeles Andrade Riders (56) score 326 hits.
~=B.A=~ The Black Swords (144) score 122 hits.
sebastion's destroyers (60) score 85 hits.
Swanguard II (68) score 63 hits.
Anacondas (3) score 196 hits.
Vader's Legion (137) score 74 hits.
Emerald Conquerors (24) score 28 hits.
Barad Falas Defender #7 (99) score 46 hits.
Mies Yli Laidan (47) score 413 hits.
Remember Artemis (58) score 38 hits.
Unknown warriors (81) score 229 hits.
Hell Raisers (30) score 215 hits.
Tip of the Spear (78) score 186 hits.
Barad Falas Defender #6 (98) score 131 hits.
Sham Guards (62) score 262 hits.
Black Rose Knights (101) score 662 hits.
Leo's Brigade (41) score 343 hits.
St. Ives Archers (133) score 91 hits.
Guardsmen (116) score 81 hits.
Last Line (38) score 184 hits.
Light Cavalry (42) score 161 hits.
Defender #3 (107) score 364 hits.
Valiants (82) score 153 hits.
Condotta (14) score 182 hits.
Super Monkey Ninjas of Death (66) score 66 hits.
€ Tichi Velites (145) score 8 hits.
Barad Falas Defender #3 (95) score 165 hits.
Archery defence #2 (88) score 145 hits.
Archery defence #5 (90) score 132 hits.
Totentanz (79) score 196 hits.
Pins and Needles (125) score 88 hits.
The Dark Side (75) score 361 hits.
Barad Falas Defender #5 (97) score 229 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) score 208 hits.
Archery defence #3 (89) score 96 hits.
Sword Support (70) score 133 hits.
Archery defence #7 (92) score 90 hits.
Archery defence #1 (87) score 162 hits.
O'Dea Clansmen (49) score 91 hits.
The Brave Companions (74) score 11 hits.
Barad Falas Defender #2 (94) score 239 hits.
Barad Falas Defender (93) score 159 hits.
Long Live C.I (44) score 250 hits.
Apollon Guard (4) score 213 hits.
Roughshod (129) score 161 hits.
Karskins (33) score 148 hits.
Hart Guard (27) score 244 hits.
Knives (119) score 239 hits.
Ronan's Raiders (128) score 362 hits.
Loratil Knights (45) score 134 hits.
Marksmen of the END (120) score 116 hits.
Barad Falas Defender #4 (96) score 200 hits.
Sigrids Warriors (63) score 130 hits.
G Force (112) score 162 hits.
-~BF~- Fury of Falasan (86) score 154 hits.
Personal Guard (53) score 219 hits.
Dervishes (18) score 115 hits.
Pride of Dax (126) score 191 hits.
Defender (17) score 243 hits.
Niccolo's Pride (48) score 110 hits.
Total hits suffered: Attackers: 8330, Defenders: 8642

Hashashim Guards (28) take 1833 hits in close combat, which cause 7 casualties, wiping the unit out.
Salah ud'Din (Knight of Dondor, Eston) has been wounded.
Swanguard (67) take 1755 hits in close combat, which cause 28 casualties, wiping the unit out.
Gardorians (113) take 1102 hits in close combat (reduced due to fortifications), which cause 33 casualties, making the unit retreat from the battlefield.
Resistance is Futile (127) take 846 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
The New Paradigm (Noble of Carelia) has been wounded.
Husaria (32) take 949 hits in close combat, which cause 4 casualties, wiping the unit out.
SerpentineSwords (130) take 501 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Personal Guard (124) take 436 hits in close combat (reduced due to fortifications), which cause 9 casualties.
[VG]PathFinders (85) take 607 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. One Darka banner is lost.
Fang, Baron of Xutltec has been captured by Falasan forces.
Sword of Artemis (69) take 415 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Champions of Massillion (13) take 416 hits in close combat, which cause 8 casualties, throwing them back from the fortifications. One Eston banner is lost.
Emarama Vanguard (23) take 707 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Tucha Infantry (136) take 642 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
II Legio Praetorii (118) take 432 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Furius Silva (Knight of Tucha, Falasan) has been wounded.
The Evil ones (76) take 413 hits in close combat, which cause 2 casualties, wiping the unit out.
Elsabeth (Dame of Hawthorne, Eston) has been wounded.
Knuth's Knifers (36) take 210 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
BigBadWolves (100) take 387 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Hansel (Knight of Barad Gardor, Falasan) has been wounded.
Omega Team (51) take 124 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
The Guardians (77) take 154 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Not a Hlton (123) take 248 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Haunt (Dame of Anfalas, Falasan) has been wounded.
~=B.A=~ Edwardo's Bashibazouks (141) take 157 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Bridgeburners (11) take 180 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Axis (Noble) has been captured by Falasan forces.
Blades of the North (9) take 80 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
For Honor (111) take 158 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Movidos a Vi@gr@ (121) take 205 hits in close combat (reduced due to fortifications), which cause 8 casualties.
~=B.A=~ Black Brook Archers (140) take 165 hits in close combat (reduced due to fortifications), which cause 4 casualties.
my little slashers (122) take 115 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Emarama Heavy Infantry (22) take 83 hits in close combat, which cause 2 casualties.
Falasan Raider (110) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties. One Falasan banner is lost.
HSG | Redemption (117) take 55 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Green Legs (114) take 54 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dakhir Revenge (105) take 49 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Pale Riders (52) take 74 hits in close combat, which cause 2 casualties.
Slicing Blade (131) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Warriors of the Flame Maiden (84) take 53 hits in close combat, which cause 1 casualties.
Elroth Marines (108) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Silver Company (64) take 67 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Reckeles Andrade Riders (56) take 64 hits in close combat, which cause 3 casualties.
~=B.A=~ The Black Swords (144) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
sebastion's destroyers (60) take 38 hits in close combat, which cause 1 casualties.
Swanguard II (68) take 50 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Anacondas (3) take 20 hits in close combat. No casualties.
Vader's Legion (137) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Emerald Conquerors (24) take 38 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 2 casualties.
Barad Falas Defender #7 (99) take 8 hits in close combat (reduced due to fortifications). No casualties.
Barad Falas Defender #6 (98) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 129 attackers, 126 defenders

Turn No. 6

    2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
10 (25-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
72 (28-A)
73 (25-A)
9 (14-I)
13 (7-I)
24 (49-I)
36 (9-I)
51 (6-C)
64 (25-I)
77 (16-I)
3 (19-I)
4 (29-I)
14 (10-I)
17 (26-I)
18 (9-I)
22 (19-I)
27 (26-I)
30 (24-I)
33 (16-I)
38 (22-I)
41 (30-I)
42 (17-C)
44 (30-I)
45 (26-C)
47 (30-I)
48 (14-I)
49 (16-I)
52 (14-C)
53 (20-I)
56 (22-C)
58 (8-I)
60 (11-I)
62 (13-I)
63 (12-I)
66 (5-I)
70 (20-I)
74 (10-I)
75 (21-C)
78 (16-I)
79 (20-I)
81 (21-I)
82 (27-I)
84 (29-I)
86 (27-A)
87 (48-A)
88 (34-A)
89 (14-A)
90 (34-A)
92 (21-A)
93 (26-I)
94 (49-I)
95 (33-M)
96 (36-I)
97 (43-I)
98 (23-I)
99 (15-I)
101 (38-C)
102 (12-C)
105 (18-I)
107 (59-I)
108 (7-I)
110 (1-C)
112 (9-I)
114 (16-I)
116 (18-I)
117 (42-I)
119 (18-I)
120 (22-A)
121 (23-I)
122 (12-I)
123 (18-C)
124 (16-I)
125 (12-A)
126 (25-I)
128 (38-C)
129 (20-C)
131 (16-I)
133 (19-A)
137 (12-A)
140 (21-A)
141 (4-I)
144 (9-I)
145 (17-A)
    


Lemm's Snipe Peckers (40) hold their fire.
Kyler's Killers (37) hold their fire.
Swords and Arrows (71) move closer to get better shots.
Axims Elites (7) hold their fire.
Band of the Azure Bow (8) hold their fire.
The Arrowhearts (73) move closer to get better shots.
Diablak (19) hold their fire.
All-a-quiver (2) hold their fire.
Offa's Longbows (50) hold their fire.
De Bardt's Huscarls (15) hold their fire.
Brice's Brutes (10) move closer to get better shots.
death from above (16) hold their fire.
Arrow Fiends of Nazamroth (6) hold their fire.
Sting of the Viper (65) hold their fire.
Gaston's Rangers (26) hold their fire.
Rangers of Hawthorne (55) hold their fire.
Tanners men (72) move closer to get better shots.
Knights of Fireforge (34) hold their fire.
Legionnires (39) hold their fire.
Hsieh Family Gaurd (31) hold their fire.
Omega Team (51) ride carefully through the breached fortifications.
There are 2 siege engines at the walls.
Emerald Conquerors (24) squeeze through the heavily overcrowded siege engines.
Silver Company (64) squeeze through the heavily overcrowded siege engines.
Knuth's Knifers (36) squeeze through the heavily overcrowded siege engines.
The Guardians (77) squeeze through the heavily overcrowded siege engines.
Blades of the North (9) squeeze through the heavily overcrowded siege engines.
Champions of Massillion (13) climb up through the overcrowded siege engines.

Close Combat:
21 Falasan banners are visible in the melee.
17 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
10 Darka banners are visible in the melee.
Archery defence #3 (89) score 98 hits.
Sigrids Warriors (63) score 208 hits.
Warriors of the Flame Maiden (84) score 454 hits.
Roughshod (129) score 190 hits.
Dervishes (18) score 137 hits.
Emerald Conquerors (24) score 9 hits.
Archery defence #5 (90) score 120 hits.
Barad Falas Defender #3 (95) score 198 hits.
Barad Falas Defender #5 (97) score 233 hits.
Black Rose Knights (101) score 536 hits.
Green Legs (114) score 195 hits.
Silver Company (64) score 52 hits.
Totentanz (79) score 214 hits.
Movidos a Vi@gr@ (121) score 103 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) score 248 hits.
Apollon Guard (4) score 198 hits.
O'Dea Clansmen (49) score 122 hits.
Barad Falas Defender #2 (94) score 226 hits.
Unknown warriors (81) score 260 hits.
HSG | Redemption (117) score 332 hits.
Dakhir Revenge (105) score 181 hits.
The Brave Companions (74) score 9 hits.
Pins and Needles (125) score 77 hits.
Defender #3 (107) score 286 hits.
Loratil Knights (45) score 152 hits.
Emarama Heavy Infantry (22) score 276 hits.
Tip of the Spear (78) score 144 hits.
Long Live C.I (44) score 194 hits.
Knuth's Knifers (36) score 44 hits.
Mies Yli Laidan (47) score 378 hits.
Marksmen of the END (120) score 115 hits.
Anacondas (3) score 194 hits.
sebastion's destroyers (60) score 141 hits.
G Force (112) score 127 hits.
Hart Guard (27) score 238 hits.
Sham Guards (62) score 283 hits.
Archery defence #2 (88) score 145 hits.
St. Ives Archers (133) score 75 hits.
Not a Hlton (123) score 201 hits.
Last Line (38) score 180 hits.
~=B.A=~ The Black Swords (144) score 95 hits.
Archery defence #1 (87) score 175 hits.
Hell Raisers (30) score 255 hits.
~=B.A=~ Edwardo's Bashibazouks (141) score 61 hits.
Omega Team (51) score 96 hits.
Barad Falas Defender #7 (99) score 52 hits.
Super Monkey Ninjas of Death (66) score 70 hits.
~=B.A=~ Black Brook Archers (140) score 135 hits.
€ Tichi Velites (145) score 13 hits.
Guardsmen (116) score 93 hits.
-~BF~- Fury of Falasan (86) score 149 hits.
Ronan's Raiders (128) score 330 hits.
Karskins (33) score 172 hits.
my little slashers (122) score 149 hits.
Archery defence #7 (92) score 80 hits.
The Guardians (77) score 50 hits.
Remember Artemis (58) score 52 hits.
Reckeles Andrade Riders (56) score 249 hits.
Leo's Brigade (41) score 339 hits.
Light Cavalry (42) score 146 hits.
Personal Guard (124) score 238 hits.
Pride of Dax (126) score 164 hits.
Slicing Blade (131) score 201 hits.
Niccolo's Pride (48) score 109 hits.
Vader's Legion (137) score 69 hits.
Condotta (14) score 191 hits.
Valiants (82) score 151 hits.
Pale Riders (52) score 133 hits.
Barad Falas Defender #6 (98) score 110 hits.
Barad Falas Defender #4 (96) score 219 hits.
Barad Falas Defender (93) score 195 hits.
Falasan Raider (110) score 34 hits.
The Dark Side (75) score 405 hits.
Defender (17) score 296 hits.
Knives (119) score 242 hits.
Blades of the North (9) score 46 hits.
Personal Guard (53) score 231 hits.
Sword Support (70) score 112 hits.
Champions of Massillion (13) score 43 hits.
Elroth Marines (108) score 53 hits.
Total hits suffered: Attackers: 6543, Defenders: 7033

Archery defence #3 (89) take 944 hits in close combat (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Sigrids Warriors (63) take 1963 hits in close combat, which cause 12 casualties, wiping the unit out.
Warriors of the Flame Maiden (84) take 1054 hits in close combat, which cause 24 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Darka banners fall.
Roughshod (129) take 944 hits in close combat (reduced due to fortifications), which cause 20 casualties, wiping the unit out.
Dervishes (18) take 635 hits in close combat, which cause 9 casualties, wiping the unit out.
Daerik (Knight of Anost, Eston) has been wounded.
Emerald Conquerors (24) take 810 hits in close combat, which cause 39 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Archery defence #5 (90) take 340 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Barad Falas Defender #3 (95) take 598 hits in close combat (reduced due to fortifications), which cause 17 casualties.
Barad Falas Defender #5 (97) take 322 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Black Rose Knights (101) take 252 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Green Legs (114) take 225 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Silver Company (64) take 313 hits in close combat, which cause 10 casualties, throwing them back from the fortifications.
Totentanz (79) take 372 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Movidos a Vi@gr@ (121) take 175 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) take 93 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Apollon Guard (4) take 294 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
O'Dea Clansmen (49) take 210 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Barad Falas Defender #2 (94) take 124 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Unknown warriors (81) take 232 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties.
HSG | Redemption (117) take 65 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dakhir Revenge (105) take 162 hits in close combat (reduced due to fortifications), which cause 5 casualties.
The Brave Companions (74) take 93 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Pins and Needles (125) take 119 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Defender #3 (107) take 89 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Loratil Knights (45) take 159 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Emarama Heavy Infantry (22) take 86 hits in close combat, which cause 2 casualties.
Tip of the Spear (78) take 52 hits in close combat, which cause 1 casualties.
Long Live C.I (44) take 57 hits in close combat, which cause 2 casualties.
Knuth's Knifers (36) take 53 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Mies Yli Laidan (47) take 56 hits in close combat, which cause 1 casualties.
Marksmen of the END (120) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Anacondas (3) take 47 hits in close combat, which cause 1 casualties.
sebastion's destroyers (60) take 28 hits in close combat, which cause 1 casualties.
G Force (112) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Hart Guard (27) take 29 hits in close combat, which cause 1 casualties.
Archery defence #2 (88) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
St. Ives Archers (133) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Not a Hlton (123) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Black Swords (144) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Archery defence #1 (87) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Edwardo's Bashibazouks (141) take 13 hits in close combat (reduced due to fortifications). No casualties.
Barad Falas Defender #7 (99) take 13 hits in close combat (reduced due to fortifications). No casualties.
~=B.A=~ Black Brook Archers (140) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 140 attackers, 114 defenders

Turn No. 7

    2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
4 (21-I)
10 (25-A)
45 (20-C)
64 (15-I)
71 (13-M)
72 (28-A)
73 (25-A)
74 (6-I)
81 (14-I)
3 (18-I)
9 (14-I)
13 (7-I)
14 (10-I)
17 (26-I)
22 (17-I)
27 (25-I)
30 (24-I)
33 (16-I)
38 (22-I)
41 (30-I)
42 (17-C)
44 (28-I)
47 (29-I)
48 (14-I)
51 (6-C)
52 (14-C)
53 (20-I)
56 (22-C)
58 (8-I)
60 (10-I)
62 (13-I)
66 (5-I)
70 (20-I)
75 (21-C)
77 (16-I)
78 (15-I)
82 (27-I)
86 (27-A)
87 (47-A)
88 (33-A)
90 (23-A)
92 (21-A)
93 (26-I)
94 (46-I)
95 (16-M)
96 (36-I)
97 (35-I)
98 (23-I)
99 (15-I)
101 (32-C)
102 (9-C)
105 (13-I)
107 (56-I)
108 (7-I)
110 (1-C)
112 (8-I)
114 (11-I)
116 (18-I)
117 (41-I)
119 (18-I)
120 (21-A)
121 (17-I)
122 (12-I)
123 (17-C)
124 (16-I)
125 (8-A)
126 (25-I)
128 (38-C)
131 (16-I)
133 (18-A)
137 (12-A)
140 (20-A)
141 (4-I)
144 (8-I)
145 (17-A)
    


Hsieh Family Gaurd (31) hold their fire.
All-a-quiver (2) hold their fire.
Axims Elites (7) hold their fire.
Band of the Azure Bow (8) move closer to get better shots.
Legionnires (39) move closer to get better shots.
Kyler's Killers (37) hold their fire.
Sting of the Viper (65) hold their fire.
Diablak (19) hold their fire.
The Arrowhearts (73) retreat from the close combat near them.
death from above (16) hold their fire.
Tanners men (72) retreat towards safer positions.
Rangers of Hawthorne (55) hold their fire.
Gaston's Rangers (26) hold their fire.
Arrow Fiends of Nazamroth (6) hold their fire.
Offa's Longbows (50) hold their fire.
Swords and Arrows (71) retreat from the close combat near them.
Brice's Brutes (10) retreat towards safer positions.
Knights of Fireforge (34) hold their fire.
Lemm's Snipe Peckers (40) hold their fire.
De Bardt's Huscarls (15) hold their fire.
Loratil Knights (45) ride carefully through the breached fortifications.
There are 3 siege engines at the walls.
Apollon Guard (4) climb up through the overcrowded siege engines.
The Brave Companions (74) climb up through the overcrowded siege engines.
Silver Company (64) climb up through the overcrowded siege engines.
Unknown warriors (81) attack the fortifications with siege engines!

Close Combat:
21 Falasan banners are visible in the melee.
14 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
8 Darka banners are visible in the melee.
Apollon Guard (4) score 113 hits.
Leo's Brigade (41) score 369 hits.
Defender #3 (107) score 285 hits.
Light Cavalry (42) score 164 hits.
HSG | Redemption (117) score 286 hits.
Barad Falas Defender (93) score 193 hits.
St. Ives Archers (133) score 85 hits.
Loratil Knights (45) score 107 hits.
Vader's Legion (137) score 75 hits.
Ronan's Raiders (128) score 372 hits.
Karskins (33) score 156 hits.
Condotta (14) score 207 hits.
Falasan Raider (110) score 31 hits.
Barad Falas Defender #5 (97) score 184 hits.
The Brave Companions (74) score 6 hits.
Archery defence #1 (87) score 163 hits.
~=B.A=~ Edwardo's Bashibazouks (141) score 68 hits.
Omega Team (51) score 99 hits.
-~BF~- Fury of Falasan (86) score 163 hits.
Silver Company (64) score 64 hits.
Elroth Marines (108) score 51 hits.
my little slashers (122) score 150 hits.
The Dark Side (75) score 347 hits.
The Guardians (77) score 123 hits.
€ Tichi Velites (145) score 12 hits.
Knives (119) score 252 hits.
Mies Yli Laidan (47) score 344 hits.
Hart Guard (27) score 236 hits.
Black Rose Knights (101) score 669 hits.
Barad Falas Defender #2 (94) score 244 hits.
Guardsmen (116) score 78 hits.
Emarama Heavy Infantry (22) score 260 hits.
Remember Artemis (58) score 58 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) score 193 hits.
Last Line (38) score 181 hits.
Barad Falas Defender #6 (98) score 125 hits.
Anacondas (3) score 190 hits.
Champions of Massillion (13) score 90 hits.
Slicing Blade (131) score 227 hits.
Barad Falas Defender #3 (95) score 118 hits.
Long Live C.I (44) score 224 hits.
Valiants (82) score 160 hits.
Marksmen of the END (120) score 113 hits.
Pale Riders (52) score 128 hits.
Movidos a Vi@gr@ (121) score 80 hits.
Sham Guards (62) score 274 hits.
Barad Falas Defender #7 (99) score 46 hits.
Dakhir Revenge (105) score 168 hits.
Green Legs (114) score 160 hits.
Super Monkey Ninjas of Death (66) score 86 hits.
Archery defence #7 (92) score 93 hits.
sebastion's destroyers (60) score 109 hits.
Archery defence #2 (88) score 133 hits.
Personal Guard (53) score 226 hits.
Hell Raisers (30) score 196 hits.
Barad Falas Defender #4 (96) score 197 hits.
G Force (112) score 117 hits.
Unknown warriors (81) score 147 hits.
Sword Support (70) score 107 hits.
Not a Hlton (123) score 191 hits.
~=B.A=~ The Black Swords (144) score 86 hits.
Archery defence #5 (90) score 88 hits.
~=B.A=~ Black Brook Archers (140) score 138 hits.
Blades of the North (9) score 98 hits.
Niccolo's Pride (48) score 109 hits.
Reckeles Andrade Riders (56) score 260 hits.
Personal Guard (124) score 221 hits.
Pins and Needles (125) score 74 hits.
Pride of Dax (126) score 199 hits.
Tip of the Spear (78) score 155 hits.
Defender (17) score 293 hits.
Total hits suffered: Attackers: 6128, Defenders: 5686

Apollon Guard (4) take 1165 hits in close combat, which cause 21 casualties, wiping the unit out.
Leo's Brigade (41) take 1489 hits in close combat, which cause 30 casualties, wiping the unit out.
Leonardo, Count of Saradic has been captured by Falasan forces.
Defender #3 (107) take 497 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Light Cavalry (42) take 522 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
HSG | Redemption (117) take 731 hits in close combat (reduced due to fortifications), which cause 16 casualties.
Barad Falas Defender (93) take 311 hits in close combat (reduced due to fortifications), which cause 9 casualties.
St. Ives Archers (133) take 524 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
Kai (Noble) has been captured by Darka forces.
Loratil Knights (45) take 620 hits in close combat, which cause 20 casualties, wiping the unit out.
Vader's Legion (137) take 334 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
Ronan's Raiders (128) take 299 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Karskins (33) take 700 hits in close combat, which cause 16 casualties, wiping the unit out.
Condotta (14) take 392 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Falasan Raider (110) take 236 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Sir Crashem of Falasan has been wounded.
Barad Falas Defender #5 (97) take 134 hits in close combat (reduced due to fortifications), which cause 3 casualties.
The Brave Companions (74) take 323 hits in close combat, which cause 6 casualties, wiping the unit out.
Archery defence #1 (87) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Edwardo's Bashibazouks (141) take 149 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Omega Team (51) take 202 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
-~BF~- Fury of Falasan (86) take 101 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Silver Company (64) take 201 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties.
Elroth Marines (108) take 81 hits in close combat (reduced due to fortifications), which cause 3 casualties.
my little slashers (122) take 87 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Dark Side (75) take 134 hits in close combat, which cause 4 casualties.
The Guardians (77) take 65 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
€ Tichi Velites (145) take 65 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Knives (119) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mies Yli Laidan (47) take 62 hits in close combat, which cause 2 casualties.
Hart Guard (27) take 62 hits in close combat, which cause 1 casualties.
Black Rose Knights (101) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #2 (94) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardsmen (116) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Emarama Heavy Infantry (22) take 65 hits in close combat, which cause 1 casualties.
Remember Artemis (58) take 38 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) take 15 hits in close combat (reduced due to fortifications). No casualties.
Last Line (38) take 34 hits in close combat, which cause 1 casualties.
Barad Falas Defender #6 (98) take 9 hits in close combat (reduced due to fortifications). No casualties.
Anacondas (3) take 30 hits in close combat, which cause 1 casualties.
Champions of Massillion (13) take 24 hits in close combat. No casualties.
Slicing Blade (131) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 142 attackers, 102 defenders

Turn No. 8

    2 (20-A)
6 (20-A)
7 (27-A)
10 (25-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
72 (28-A)
73 (25-A)
8 (20-A)
39 (27-A)
58 (7-I)
64 (7-I)
77 (14-I)
3 (17-I)
9 (14-I)
13 (7-I)
17 (26-I)
22 (16-I)
27 (24-I)
30 (24-I)
38 (21-I)
44 (28-I)
47 (27-I)
48 (14-I)
52 (14-C)
53 (20-I)
56 (22-C)
60 (10-I)
62 (13-I)
66 (5-I)
70 (20-I)
75 (17-C)
78 (15-I)
81 (14-I)
82 (27-I)
86 (24-A)
87 (45-A)
88 (33-A)
90 (23-A)
92 (21-A)
93 (17-I)
94 (45-I)
95 (16-M)
96 (36-I)
97 (32-I)
98 (23-I)
99 (15-I)
101 (31-C)
102 (9-C)
105 (13-I)
107 (41-I)
108 (4-I)
112 (8-I)
114 (11-I)
116 (17-I)
117 (25-I)
119 (17-I)
120 (21-A)
121 (17-I)
122 (10-I)
123 (17-C)
124 (16-I)
125 (8-A)
126 (25-I)
128 (30-C)
131 (15-I)
140 (20-A)
144 (8-I)
145 (15-A)
    


Swords and Arrows (71) hold their fire.
Diablak (19) hold their fire.
Gaston's Rangers (26) hold their fire.
The Arrowhearts (73) hold their fire.
death from above (16) hold their fire.
Arrow Fiends of Nazamroth (6) move closer to get better shots.
Brice's Brutes (10) hold their fire.
Legionnires (39) retreat towards safer positions.
Sting of the Viper (65) hold their fire.
Band of the Azure Bow (8) retreat towards safer positions.
Axims Elites (7) move closer to get better shots.
Kyler's Killers (37) hold their fire.
Knights of Fireforge (34) hold their fire.
Lemm's Snipe Peckers (40) hold their fire.
Offa's Longbows (50) hold their fire.
De Bardt's Huscarls (15) hold their fire.
All-a-quiver (2) hold their fire.
Tanners men (72) hold their fire.
Rangers of Hawthorne (55) hold their fire.
Hsieh Family Gaurd (31) hold their fire.
There is one siege engine at the wall.
Remember Artemis (58) squeeze through the heavily overcrowded siege engines.
The Guardians (77) squeeze through the heavily overcrowded siege engines.
Silver Company (64) squeeze through the heavily overcrowded siege engines.

Close Combat:
19 Falasan banners are visible in the melee.
10 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
5 Darka banners are visible in the melee.
HSG | Redemption (117) score 196 hits.
~=B.A=~ Black Brook Archers (140) score 125 hits.
Mies Yli Laidan (47) score 310 hits.
Green Legs (114) score 154 hits.
Archery defence #1 (87) score 181 hits.
Personal Guard (53) score 233 hits.
Pride of Dax (126) score 212 hits.
my little slashers (122) score 116 hits.
Remember Artemis (58) score 24 hits.
Pale Riders (52) score 140 hits.
Anacondas (3) score 211 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) score 230 hits.
Barad Falas Defender #2 (94) score 222 hits.
Barad Falas Defender #6 (98) score 112 hits.
Movidos a Vi@gr@ (121) score 104 hits.
G Force (112) score 113 hits.
Archery defence #5 (90) score 95 hits.
Super Monkey Ninjas of Death (66) score 79 hits.
Blades of the North (9) score 111 hits.
sebastion's destroyers (60) score 117 hits.
Champions of Massillion (13) score 88 hits.
Pins and Needles (125) score 62 hits.
Emarama Heavy Infantry (22) score 270 hits.
Niccolo's Pride (48) score 100 hits.
Black Rose Knights (101) score 525 hits.
Long Live C.I (44) score 196 hits.
Barad Falas Defender #5 (97) score 165 hits.
Slicing Blade (131) score 209 hits.
The Guardians (77) score 47 hits.
Dakhir Revenge (105) score 173 hits.
-~BF~- Fury of Falasan (86) score 141 hits.
Sham Guards (62) score 254 hits.
Tip of the Spear (78) score 176 hits.
Sword Support (70) score 125 hits.
Valiants (82) score 145 hits.
Archery defence #7 (92) score 94 hits.
Knives (119) score 239 hits.
~=B.A=~ The Black Swords (144) score 90 hits.
Reckeles Andrade Riders (56) score 286 hits.
Personal Guard (124) score 254 hits.
Ronan's Raiders (128) score 340 hits.
€ Tichi Velites (145) score 9 hits.
Barad Falas Defender #4 (96) score 239 hits.
Barad Falas Defender #3 (95) score 124 hits.
Archery defence #2 (88) score 146 hits.
Guardsmen (116) score 87 hits.
Hart Guard (27) score 179 hits.
Hell Raisers (30) score 228 hits.
Barad Falas Defender (93) score 120 hits.
Elroth Marines (108) score 40 hits.
Marksmen of the END (120) score 100 hits.
Not a Hlton (123) score 233 hits.
Defender #3 (107) score 220 hits.
Silver Company (64) score 41 hits.
Barad Falas Defender #7 (99) score 45 hits.
The Dark Side (75) score 294 hits.
Unknown warriors (81) score 192 hits.
Defender (17) score 282 hits.
Last Line (38) score 156 hits.
Total hits suffered: Attackers: 5515, Defenders: 4284

HSG | Redemption (117) take 460 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
~=B.A=~ Black Brook Archers (140) take 435 hits in close combat (reduced due to fortifications), which cause 12 casualties. One Falasan banner is lost.
Mies Yli Laidan (47) take 662 hits in close combat, which cause 17 casualties, throwing them back from the fortifications, causing another 2 casualties. One siege engine is destroyed during the attack.
Green Legs (114) take 456 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Archery defence #1 (87) take 274 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Personal Guard (53) take 777 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Pride of Dax (126) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties.
my little slashers (122) take 111 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Remember Artemis (58) take 979 hits in close combat, which cause 7 casualties, wiping the unit out.
Dennis (Knight of Slantrax) has been captured by Falasan forces.
Pale Riders (52) take 465 hits in close combat, which cause 14 casualties, wiping the unit out.
Anacondas (3) take 395 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) take 191 hits in close combat (reduced due to fortifications), which cause 6 casualties. 2 Falasan banners fall.
Barad Falas Defender #2 (94) take 113 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Barad Falas Defender #6 (98) take 146 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Movidos a Vi@gr@ (121) take 121 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Daniel (Knight of Chuca, Falasan) has been wounded.
G Force (112) take 73 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Archery defence #5 (90) take 86 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Super Monkey Ninjas of Death (66) take 336 hits in close combat, which cause 5 casualties, wiping the unit out.
Torik, Marquis of Anost has been wounded.
Blades of the North (9) take 362 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
sebastion's destroyers (60) take 431 hits in close combat, which cause 10 casualties, wiping the unit out.
Champions of Massillion (13) take 145 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Pins and Needles (125) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Emarama Heavy Infantry (22) take 212 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Niccolo's Pride (48) take 173 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Sir Niccolo (Knight of Amdor, Eston) has been wounded.
Black Rose Knights (101) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Long Live C.I (44) take 174 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Barad Falas Defender #5 (97) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Slicing Blade (131) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Guardians (77) take 57 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Dakhir Revenge (105) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
-~BF~- Fury of Falasan (86) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sham Guards (62) take 105 hits in close combat, which cause 2 casualties.
Tip of the Spear (78) take 61 hits in close combat, which cause 1 casualties.
Sword Support (70) take 48 hits in close combat, which cause 1 casualties.
Valiants (82) take 59 hits in close combat, which cause 2 casualties.
Archery defence #7 (92) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Reckeles Andrade Riders (56) take 30 hits in close combat, which cause 1 casualties.
Hart Guard (27) take 44 hits in close combat, which cause 1 casualties.
Total casualties: 116 attackers, 76 defenders

Turn No. 9

    2 (20-A)
8 (20-A)
10 (25-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
72 (28-A)
73 (25-A)
3 (9-I)
6 (20-A)
7 (27-A)
22 (11-I)
44 (23-I)
47 (8-I)
48 (9-I)
77 (13-I)
17 (26-I)
27 (23-I)
30 (24-I)
38 (21-I)
56 (21-C)
62 (11-I)
64 (7-I)
70 (19-I)
75 (17-C)
78 (14-I)
81 (14-I)
82 (25-I)
86 (23-A)
87 (36-A)
88 (33-A)
90 (20-A)
92 (20-A)
93 (17-I)
94 (43-I)
95 (16-M)
96 (36-I)
97 (31-I)
98 (19-I)
99 (15-I)
101 (30-C)
102 (3-C)
105 (12-I)
107 (41-I)
108 (4-I)
116 (17-I)
119 (17-I)
120 (21-A)
121 (13-I)
123 (17-C)
124 (16-I)
126 (22-I)
128 (30-C)
131 (14-I)
140 (8-A)
144 (8-I)
145 (15-A)
    


Band of the Azure Bow (8) hold their fire.
De Bardt's Huscarls (15) hold their fire.
Knights of Fireforge (34) move closer to get better shots.
death from above (16) hold their fire.
Legionnires (39) move closer to get better shots.
Diablak (19) hold their fire.
Rangers of Hawthorne (55) hold their fire.
Brice's Brutes (10) hold their fire.
Gaston's Rangers (26) hold their fire.
The Arrowhearts (73) hold their fire.
Offa's Longbows (50) hold their fire.
Swords and Arrows (71) hold their fire.
Hsieh Family Gaurd (31) hold their fire.
All-a-quiver (2) hold their fire.
Tanners men (72) hold their fire.
Sting of the Viper (65) hold their fire.
Lemm's Snipe Peckers (40) hold their fire.
Arrow Fiends of Nazamroth (6) retreat towards safer positions.
Axims Elites (7) have no viable target and wait for one to appear.
Kyler's Killers (37) hold their fire.
There are 3 siege engines at the walls.
Long Live C.I (44) squeeze through the heavily overcrowded siege engines.
Mies Yli Laidan (47) climb up through the overcrowded siege engines.
The Guardians (77) climb up through the overcrowded siege engines.
Anacondas (3) climb up through the overcrowded siege engines.
Niccolo's Pride (48) climb up through the overcrowded siege engines.
Emarama Heavy Infantry (22) climb up through the overcrowded siege engines.

Close Combat:
14 Falasan banners are visible in the melee.
10 Eston banners are visible in the melee.
5 Darka banners are visible in the melee.
-~BF~- Fury of Falasan (86) score 149 hits.
Hart Guard (27) score 213 hits.
Long Live C.I (44) score 100 hits.
€ Tichi Velites (145) score 10 hits.
Black Rose Knights (101) score 467 hits.
Mies Yli Laidan (47) score 75 hits.
Archery defence #5 (90) score 76 hits.
Pride of Dax (126) score 156 hits.
Marksmen of the END (120) score 100 hits.
The Guardians (77) score 61 hits.
Hell Raisers (30) score 215 hits.
Anacondas (3) score 70 hits.
Niccolo's Pride (48) score 41 hits.
Barad Falas Defender (93) score 122 hits.
Movidos a Vi@gr@ (121) score 86 hits.
Barad Falas Defender #5 (97) score 156 hits.
The Dark Side (75) score 287 hits.
Barad Falas Defender #6 (98) score 84 hits.
Valiants (82) score 172 hits.
Unknown warriors (81) score 241 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) score 78 hits.
Defender #3 (107) score 226 hits.
Elroth Marines (108) score 40 hits.
Sham Guards (62) score 223 hits.
Barad Falas Defender #7 (99) score 50 hits.
~=B.A=~ The Black Swords (144) score 106 hits.
Dakhir Revenge (105) score 181 hits.
Guardsmen (116) score 77 hits.
Archery defence #2 (88) score 143 hits.
Knives (119) score 195 hits.
Barad Falas Defender #2 (94) score 195 hits.
Ronan's Raiders (128) score 358 hits.
Emarama Heavy Infantry (22) score 144 hits.
Archery defence #1 (87) score 155 hits.
Personal Guard (124) score 212 hits.
Barad Falas Defender #4 (96) score 190 hits.
Last Line (38) score 156 hits.
Reckeles Andrade Riders (56) score 267 hits.
Archery defence #7 (92) score 80 hits.
Silver Company (64) score 69 hits.
Tip of the Spear (78) score 151 hits.
Slicing Blade (131) score 182 hits.
Barad Falas Defender #3 (95) score 95 hits.
~=B.A=~ Black Brook Archers (140) score 79 hits.
Not a Hlton (123) score 251 hits.
Sword Support (70) score 105 hits.
Defender (17) score 310 hits.
Total hits suffered: Attackers: 4299, Defenders: 2900

-~BF~- Fury of Falasan (86) take 468 hits in close combat (reduced due to fortifications), which cause 13 casualties.
Hart Guard (27) take 645 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Sir Rhisiart (Knight of Melias, Eston) has been wounded.
Long Live C.I (44) take 549 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
€ Tichi Velites (145) take 326 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Black Rose Knights (101) take 115 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Kido, Marquis of Elroth has been wounded.
Mies Yli Laidan (47) take 839 hits in close combat, which cause 8 casualties, wiping the unit out.
Archery defence #5 (90) take 166 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Pride of Dax (126) take 218 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Marksmen of the END (120) take 79 hits in close combat (reduced due to fortifications), which cause 3 casualties.
The Guardians (77) take 295 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Hell Raisers (30) take 434 hits in close combat, which cause 11 casualties, throwing them back from the fortifications, causing another 1 casualties.
Anacondas (3) take 200 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Niccolo's Pride (48) take 201 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Barad Falas Defender (93) take 138 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Movidos a Vi@gr@ (121) take 74 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Barad Falas Defender #5 (97) take 54 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Dark Side (75) take 262 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties.
Barad Falas Defender #6 (98) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Valiants (82) take 193 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties.
Unknown warriors (81) take 198 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (102) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Defender #3 (107) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Elroth Marines (108) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Sham Guards (62) take 112 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Barad Falas Defender #7 (99) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Black Swords (144) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dakhir Revenge (105) take 17 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardsmen (116) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Archery defence #2 (88) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Emarama Heavy Infantry (22) take 104 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Last Line (38) take 73 hits in close combat, which cause 2 casualties.
Reckeles Andrade Riders (56) take 53 hits in close combat, which cause 2 casualties.
Silver Company (64) take 65 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Tip of the Spear (78) take 34 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Sword Support (70) take 42 hits in close combat, which cause 1 casualties.
Total casualties: 94 attackers, 60 defenders

Turn No. 10

    2 (20-A)
6 (20-A)
8 (20-A)
10 (25-A)
15 (32-A)
16 (67-A)
19 (25-A)
26 (30-A)
31 (22-S)
37 (25-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
72 (28-A)
73 (25-A)
3 (4-I)
7 (27-A)
22 (9-I)
30 (12-I)
34 (25-A)
39 (27-A)
62 (9-I)
75 (9-C)
82 (18-I)
17 (26-I)
38 (19-I)
56 (19-C)
70 (18-I)
86 (10-A)
87 (36-A)
88 (32-A)
92 (20-A)
93 (13-I)
94 (43-I)
95 (16-M)
96 (36-I)
97 (30-I)
98 (17-I)
99 (14-I)
101 (27-C)
105 (11-I)
107 (39-I)
116 (16-I)
119 (17-I)
120 (18-A)
123 (17-C)
124 (16-I)
126 (17-I)
128 (30-C)
131 (14-I)
140 (8-A)
144 (7-I)
    


Sting of the Viper (65) hold their fire.
The Arrowhearts (73) hold their fire.
Axims Elites (7) retreat towards safer positions.
De Bardt's Huscarls (15) hold their fire.
Legionnires (39) retreat towards safer positions.
Rangers of Hawthorne (55) hold their fire.
Lemm's Snipe Peckers (40) hold their fire.
Tanners men (72) move closer to get better shots.
All-a-quiver (2) hold their fire.
Hsieh Family Gaurd (31) hold their fire.
Brice's Brutes (10) move closer to get better shots.
Offa's Longbows (50) hold their fire.
Band of the Azure Bow (8) hold their fire.
death from above (16) hold their fire.
Kyler's Killers (37) hold their fire.
Knights of Fireforge (34) retreat towards safer positions.
Swords and Arrows (71) hold their fire.
Diablak (19) move closer to get better shots.
Gaston's Rangers (26) hold their fire.
Arrow Fiends of Nazamroth (6) hold their fire.
The Dark Side (75) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 6 siege engines at the walls.
Valiants (82) attack the fortifications with siege engines!
Sham Guards (62) attack the fortifications with siege engines!
Anacondas (3) attack the fortifications with siege engines!
Hell Raisers (30) attack the fortifications with siege engines!
Emarama Heavy Infantry (22) attack the fortifications with siege engines!

Close Combat:
13 Falasan banners are visible in the melee.
7 Eston banners are visible in the melee.
3 Darka banners are visible in the melee.
Pride of Dax (126) score 127 hits.
Sword Support (70) score 102 hits.
Valiants (82) score 94 hits.
Barad Falas Defender #3 (95) score 111 hits.
~=B.A=~ Black Brook Archers (140) score 78 hits.
Sham Guards (62) score 142 hits.
Black Rose Knights (101) score 595 hits.
Archery defence #7 (92) score 95 hits.
Guardsmen (116) score 76 hits.
Barad Falas Defender #7 (99) score 50 hits.
Not a Hlton (123) score 238 hits.
Ronan's Raiders (128) score 296 hits.
Dakhir Revenge (105) score 138 hits.
Barad Falas Defender #6 (98) score 86 hits.
-~BF~- Fury of Falasan (86) score 73 hits.
Barad Falas Defender #5 (97) score 174 hits.
Barad Falas Defender #2 (94) score 227 hits.
Slicing Blade (131) score 211 hits.
Personal Guard (124) score 211 hits.
Barad Falas Defender (93) score 105 hits.
Anacondas (3) score 54 hits.
~=B.A=~ The Black Swords (144) score 88 hits.
Hell Raisers (30) score 122 hits.
Defender #3 (107) score 249 hits.
Marksmen of the END (120) score 95 hits.
Emarama Heavy Infantry (22) score 137 hits.
Defender (17) score 255 hits.
Knives (119) score 201 hits.
Archery defence #2 (88) score 125 hits.
Reckeles Andrade Riders (56) score 241 hits.
Archery defence #1 (87) score 128 hits.
Barad Falas Defender #4 (96) score 221 hits.
Last Line (38) score 159 hits.
Total hits suffered: Attackers: 3998, Defenders: 1306

Pride of Dax (126) take 219 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Sword Support (70) take 1147 hits in close combat, which cause 18 casualties, wiping the unit out.
Valiants (82) take 487 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Barad Falas Defender #3 (95) take 105 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
~=B.A=~ Black Brook Archers (140) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Sham Guards (62) take 741 hits in close combat, which cause 9 casualties, wiping the unit out.
Black Rose Knights (101) take 97 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Archery defence #7 (92) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Guardsmen (116) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Dobla (Knight of Elroth, Falasan) has been wounded.
Barad Falas Defender #7 (99) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Not a Hlton (123) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Ronan's Raiders (128) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dakhir Revenge (105) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #6 (98) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
-~BF~- Fury of Falasan (86) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #5 (97) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Anacondas (3) take 559 hits in close combat, which cause 4 casualties, wiping the unit out.
Hell Raisers (30) take 430 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties and wiping the unit out. 2 siege engines are destroyed in the assault. One Eston banner is lost.
Sir Basil, High Marshal of Eston, Duke of Massillion has been wounded.
Emarama Heavy Infantry (22) take 274 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. One Eston banner is lost.
Defender (17) take 137 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Reckeles Andrade Riders (56) take 128 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Last Line (38) take 95 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Total casualties: 75 attackers, 24 defenders

Turn No. 11

    2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
15 (32-A)
16 (67-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
73 (25-A)
10 (25-A)
17 (20-I)
19 (25-A)
38 (17-I)
72 (28-A)
75 (9-C)
86 (9-A)
87 (36-A)
88 (32-A)
92 (18-A)
93 (13-I)
94 (43-I)
96 (36-I)
97 (29-I)
98 (16-I)
99 (12-I)
101 (25-C)
105 (10-I)
107 (39-I)
116 (14-I)
119 (17-I)
120 (18-A)
123 (16-C)
124 (16-I)
126 (12-I)
128 (29-C)
131 (14-I)
144 (7-I)
    


Archery defence #2 (88) fire on Diablak (19), scoring 121 hits.
-~BF~- Fury of Falasan (86) fire on Brice's Brutes (10), scoring 81 hits.
Archery defence #7 (92) fire on Defender (17), scoring 98 hits.
Kyler's Killers (37) fire on Black Rose Knights (101), scoring 191 hits.
Gaston's Rangers (26) fire on Ronan's Raiders (128), scoring 143 hits.
De Bardt's Huscarls (15) fire on Archery defence #1 (87), scoring 86 hits.
Brice's Brutes (10) fire on Personal Guard (124), scoring 125 hits.
Legionnires (39) fire on Barad Falas Defender #2 (94), scoring 85 hits.
Hsieh Family Gaurd (31) fire on Defender #3 (107), scoring 241 hits.
Lemm's Snipe Peckers (40) fire on Barad Falas Defender #4 (96), scoring 201 hits.
All-a-quiver (2) fire on Knives (119), scoring 215 hits.
death from above (16) fire on Slicing Blade (131), scoring 334 hits.
Band of the Azure Bow (8) fire on Marksmen of the END (120), scoring 164 hits.
Tanners men (72) fire on Black Rose Knights (101), scoring 92 hits.
Marksmen of the END (120) fire on The Dark Side (75), scoring 130 hits.
Swords and Arrows (71) fire on Ronan's Raiders (128), scoring 77 hits.
Diablak (19) fire on Archery defence #1 (87), scoring 124 hits.
Arrow Fiends of Nazamroth (6) fire on Not a Hlton (123), scoring 132 hits.
Knights of Fireforge (34) fire on Barad Falas Defender #5 (97), scoring 127 hits.
Offa's Longbows (50) fire on Guardsmen (116), scoring 236 hits.
The Arrowhearts (73) fire on Barad Falas Defender #2 (94), scoring 196 hits.
Axims Elites (7) fire on Pride of Dax (126), scoring 193 hits.
Sting of the Viper (65) fire on Archery defence #2 (88), scoring 159 hits.
Archery defence #1 (87) fire on Last Line (38), scoring 142 hits.
Rangers of Hawthorne (55) fire on Dakhir Revenge (105), scoring 177 hits.
Not a Hlton (123), Black Rose Knights (101) and Ronan's Raiders (128) charge forward.
The Dark Side (75) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 3 siege engines at the walls.
Barad Falas Defender #6 (98), Dakhir Revenge (105), Knives (119), Guardsmen (116), Barad Falas Defender #4 (96), Barad Falas Defender (93), Defender #3 (107), Personal Guard (124), Barad Falas Defender #7 (99), Pride of Dax (126), Slicing Blade (131), ~=B.A=~ The Black Swords (144), Barad Falas Defender #5 (97) and Barad Falas Defender #2 (94) hold their positions at the outer wall, waiting for the attack.

Close Combat:
4 Falasan banners are visible in the melee.
4 Eston banners are visible in the melee.
1 Darka banners are visible in the melee.
Last Line (38) score 153 hits.
Brice's Brutes (10) score 23 hits.
The Dark Side (75) score 177 hits.
Defender (17) score 244 hits.
Not a Hlton (123) score 550 hits.
Tanners men (72) score 38 hits.
Diablak (19) score 30 hits.
Black Rose Knights (101) score 1454 hits.
Ronan's Raiders (128) score 904 hits.
Total hits suffered: Attackers: 2908, Defenders: 665

Archery defence #2 (88) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Last Line (38) take 854 hits (712 in close combat, 142 from archer fire), which cause 17 casualties, wiping the unit out.
Dakhir Revenge (105) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Knives (119) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Guardsmen (116) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Brice's Brutes (10) take 684 hits (603 in close combat, 81 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield.
Barad Falas Defender #4 (96) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Dark Side (75) take 795 hits (665 in close combat, 130 from archer fire), which cause 9 casualties, wiping the unit out.
Defender (17) take 561 hits (463 in close combat, 98 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
Defender #3 (107) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Personal Guard (124) take 21 hits from archer fire (reduced due to fortifications). No casualties.
Not a Hlton (123) take 341 hits (209 in close combat, 132 from archer fire), which cause 10 casualties, making the unit retreat from the battlefield.
Tanners men (72) take 272 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Marksmen of the END (120) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Diablak (19) take 314 hits (193 in close combat, 121 from archer fire), which cause 10 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Pride of Dax (126) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Slicing Blade (131) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Barad Falas Defender #5 (97) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Archery defence #1 (87) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Rose Knights (101) take 491 hits (208 in close combat, 283 from archer fire), which cause 13 casualties. 2 Falasan banners fall.
Barad Falas Defender #2 (94) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ronan's Raiders (128) take 468 hits (248 in close combat, 220 from archer fire), which cause 12 casualties.
Total casualties: 81 attackers, 47 defenders

Turn No. 12

    2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
15 (32-A)
16 (67-A)
26 (30-A)
31 (22-S)
34 (25-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (30-A)
71 (13-M)
73 (25-A)
101 (12-C)
128 (17-C)
86 (9-A)
87 (35-A)
88 (31-A)
92 (18-A)
93 (13-I)
94 (42-I)
96 (35-I)
97 (28-I)
98 (16-I)
99 (12-I)
105 (9-I)
107 (38-I)
116 (13-I)
119 (16-I)
120 (17-A)
124 (16-I)
126 (11-I)
131 (13-I)
144 (7-I)
    


De Bardt's Huscarls (15) fire on Black Rose Knights (101), scoring 107 hits.
The Arrowhearts (73) fire on Ronan's Raiders (128), scoring 195 hits.
Axims Elites (7) fire on Black Rose Knights (101), scoring 85 hits.
Marksmen of the END (120) fire on death from above (16), scoring 140 hits.
Kyler's Killers (37) fire on Black Rose Knights (101), scoring 124 hits.
All-a-quiver (2) fire on Ronan's Raiders (128), scoring 190 hits.
Arrow Fiends of Nazamroth (6) fire on Black Rose Knights (101), scoring 149 hits.
death from above (16) fire on Ronan's Raiders (128), scoring 160 hits.
Gaston's Rangers (26) fire on Black Rose Knights (101), scoring 238 hits.
Legionnires (39) fire on Ronan's Raiders (128), scoring 63 hits.
Lemm's Snipe Peckers (40) fire on Ronan's Raiders (128), scoring 96 hits.
Band of the Azure Bow (8) fire on Black Rose Knights (101), scoring 79 hits.
Offa's Longbows (50) fire on Ronan's Raiders (128), scoring 238 hits.
Archery defence #7 (92) fire on Hsieh Family Gaurd (31), scoring 77 hits.
Archery defence #2 (88) fire on Hsieh Family Gaurd (31), scoring 152 hits.
-~BF~- Fury of Falasan (86) fire on Knights of Fireforge (34), scoring 99 hits.
Rangers of Hawthorne (55) fire on Black Rose Knights (101), scoring 103 hits.
Knights of Fireforge (34) fire on Black Rose Knights (101), scoring 119 hits.
Archery defence #1 (87) fire on Sting of the Viper (65), scoring 144 hits.
Swords and Arrows (71) move into close combat.
Sting of the Viper (65) fire on Personal Guard (124), scoring 104 hits.
Hsieh Family Gaurd (31) fire on Barad Falas Defender #2 (94), scoring 236 hits.
Barad Falas Defender #2 (94) leave the fortification, attacking the enemy.
Guardsmen (116) are eager to attack, but the melee is too crowded already.
Knives (119) are eager to attack, but the melee is too crowded already.
Defender #3 (107) are eager to attack, but the melee is too crowded already.
Dakhir Revenge (105) are eager to attack, but the melee is too crowded already.
Barad Falas Defender #4 (96) are eager to attack, but the melee is too crowded already.
Slicing Blade (131) are eager to attack, but the melee is too crowded already.
Barad Falas Defender #5 (97) are eager to attack, but the melee is too crowded already.
Barad Falas Defender (93) are eager to attack, but the melee is too crowded already.
Barad Falas Defender #6 (98) are eager to attack, but the melee is too crowded already.
~=B.A=~ The Black Swords (144) are eager to attack, but the melee is too crowded already.
Pride of Dax (126) are eager to attack, but the melee is too crowded already.
Barad Falas Defender #7 (99) are eager to attack, but the melee is too crowded already.
Personal Guard (124) are eager to attack, but the melee is too crowded already.

Close Combat:
2 Falasan banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Barad Falas Defender #2 (94) score 227 hits.
Ronan's Raiders (128) score 221 hits.
Black Rose Knights (101) score 386 hits.
Swords and Arrows (71) score 180 hits.
Total hits suffered: Attackers: 633 (834 before overkill), Defenders: 180

Barad Falas Defender #2 (94) take 360 hits (124 in close combat, 236 from archer fire), which cause 7 casualties.
death from above (16) take 140 hits from archer fire, which cause 5 casualties.
Ronan's Raiders (128) take 984 hits (42 in close combat, 942 from archer fire), which cause 17 casualties, wiping the unit out.
Ronan, Marquis of Menedor has been wounded.
Black Rose Knights (101) take 1018 hits (14 in close combat, 1004 from archer fire), which cause 12 casualties, wiping the unit out.
Kido, Marquis of Elroth has been seriously wounded.
Knights of Fireforge (34) take 99 hits from archer fire, which cause 4 casualties.
Swords and Arrows (71) take 633 hits in close combat, which cause 13 casualties, wiping the unit out.
TwinBlade (Lord) has been captured by Falasan forces.
Sting of the Viper (65) take 144 hits from archer fire, which cause 5 casualties.
Personal Guard (124) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Hsieh Family Gaurd (31) take 229 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total casualties: 31 attackers, 36 defenders

Turn No. 13

    2 (20-A)
6 (20-A)
7 (27-A)
8 (20-A)
15 (32-A)
16 (62-A)
26 (30-A)
34 (21-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (25-A)
55 (15-A)
65 (25-A)
73 (25-A)
94 (35-I)
86 (9-A)
87 (35-A)
88 (31-A)
92 (18-A)
93 (13-I)
96 (35-I)
97 (28-I)
98 (16-I)
99 (12-I)
105 (9-I)
107 (38-I)
116 (13-I)
119 (16-I)
120 (17-A)
124 (16-I)
126 (11-I)
131 (13-I)
144 (7-I)
    


The Arrowhearts (73) fire on Barad Falas Defender #2 (94), scoring 200 hits.
De Bardt's Huscarls (15) fire on Barad Falas Defender #2 (94), scoring 117 hits.
Knights of Fireforge (34) fire on Barad Falas Defender #2 (94), scoring 117 hits.
All-a-quiver (2) fire on Barad Falas Defender #2 (94), scoring 203 hits.
-~BF~- Fury of Falasan (86) fire on death from above (16), scoring 72 hits.
Kyler's Killers (37) fire on Barad Falas Defender #2 (94), scoring 284 hits.
Rangers of Hawthorne (55) fire on Barad Falas Defender #2 (94), scoring 123 hits.
death from above (16) fire on Barad Falas Defender #2 (94), scoring 199 hits.
Lemm's Snipe Peckers (40) fire on Barad Falas Defender #2 (94), scoring 190 hits.
Archery defence #7 (92) fire on Axims Elites (7), scoring 82 hits.
Band of the Azure Bow (8) fire on Barad Falas Defender #2 (94), scoring 142 hits.
Marksmen of the END (120) fire on Gaston's Rangers (26), scoring 148 hits.
Legionnires (39) fire on Barad Falas Defender #2 (94), scoring 131 hits.
Offa's Longbows (50) fire on Barad Falas Defender #2 (94), scoring 314 hits.
Sting of the Viper (65) fire on Barad Falas Defender #2 (94), scoring 146 hits.
Axims Elites (7) fire on Barad Falas Defender #2 (94), scoring 207 hits.
Arrow Fiends of Nazamroth (6) fire on Barad Falas Defender #2 (94), scoring 199 hits.
Archery defence #2 (88) fire on Offa's Longbows (50), scoring 145 hits.
Gaston's Rangers (26) fire on Barad Falas Defender #2 (94), scoring 230 hits.
Archery defence #1 (87) fire on The Arrowhearts (73), scoring 120 hits.
Knives (119) leave the fortification, attacking the enemy.
Personal Guard (124) leave the fortification, attacking the enemy.
Barad Falas Defender #4 (96) leave the fortification, attacking the enemy.
Guardsmen (116) leave the fortification, attacking the enemy.
Barad Falas Defender #6 (98) leave the fortification, attacking the enemy.
Pride of Dax (126) leave the fortification, attacking the enemy.
Barad Falas Defender #7 (99) leave the fortification, attacking the enemy.
Barad Falas Defender (93) leave the fortification, attacking the enemy.
Defender #3 (107) leave the fortification, attacking the enemy.
Slicing Blade (131) leave the fortification, attacking the enemy.
Barad Falas Defender #5 (97) leave the fortification, attacking the enemy.
~=B.A=~ The Black Swords (144) leave the fortification, attacking the enemy.
Dakhir Revenge (105) leave the fortification, attacking the enemy.

Close Combat:
3 Eston banners are visible in the melee.
1 Darka banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
The Arrowhearts (73) score 47 hits.
Barad Falas Defender #2 (94) score 151 hits.
De Bardt's Huscarls (15) score 33 hits.
Knights of Fireforge (34) score 37 hits.
All-a-quiver (2) score 58 hits.
Kyler's Killers (37) score 55 hits.
Rangers of Hawthorne (55) score 43 hits.
death from above (16) score 73 hits.
Lemm's Snipe Peckers (40) score 41 hits.
Band of the Azure Bow (8) score 32 hits.
Legionnires (39) score 25 hits.
Offa's Longbows (50) score 53 hits.
Sting of the Viper (65) score 39 hits.
Axims Elites (7) score 31 hits.
Arrow Fiends of Nazamroth (6) score 47 hits.
Gaston's Rangers (26) score 83 hits.
Total hits suffered: Attackers: 151, Defenders: 259 (697 before overkill)
With no infantry cover left, Sting of the Viper (65) panic and retreat.

The Arrowhearts (73) take 173 hits (53 in close combat, 120 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
Barad Falas Defender #2 (94) take 3061 hits (259 in close combat, 2802 from archer fire), which cause 35 casualties, wiping the unit out.
De Bardt's Huscarls (15) take 38 hits in close combat, which cause 1 casualties.
Knights of Fireforge (34) take 22 hits in close combat, which cause 1 casualties.
All-a-quiver (2) take 38 hits in close combat, which cause 1 casualties.
death from above (16) take 72 hits from archer fire, which cause 2 casualties.
Offa's Longbows (50) take 145 hits from archer fire, which cause 4 casualties.
Sting of the Viper (65) are shocked, making the unit retreat from the battlefield.
Axims Elites (7) take 82 hits from archer fire, which cause 3 casualties.
Gaston's Rangers (26) take 148 hits from archer fire, which cause 4 casualties.
Total casualties: 21 attackers, 35 defenders

Turn No. 14

    2 (19-A)
6 (20-A)
7 (24-A)
8 (20-A)
15 (31-A)
16 (60-A)
26 (26-A)
34 (20-A)
37 (25-A)
39 (27-A)
40 (12-A)
50 (21-A)
55 (15-A)
93 (13-I)
96 (35-I)
97 (28-I)
98 (16-I)
99 (12-I)
105 (9-I)
107 (38-I)
116 (13-I)
119 (16-I)
124 (16-I)
126 (11-I)
131 (13-I)
144 (7-I)
86 (9-A)
87 (35-A)
88 (31-A)
92 (18-A)
120 (17-A)
    


Axims Elites (7) fire on Personal Guard (124), scoring 110 hits.
Gaston's Rangers (26) fire on Defender #3 (107), scoring 288 hits.
Archery defence #1 (87) fire on death from above (16), scoring 127 hits.
Offa's Longbows (50) fire on Barad Falas Defender #4 (96), scoring 208 hits.
-~BF~- Fury of Falasan (86) fire on Kyler's Killers (37), scoring 91 hits.
De Bardt's Huscarls (15) fire on Knives (119), scoring 155 hits.
Archery defence #2 (88) fire on Knights of Fireforge (34), scoring 167 hits.
Rangers of Hawthorne (55) fire on Slicing Blade (131), scoring 126 hits.
All-a-quiver (2) fire on Barad Falas Defender #5 (97), scoring 197 hits.
Archery defence #7 (92) fire on death from above (16), scoring 67 hits.
Band of the Azure Bow (8) fire on Guardsmen (116), scoring 135 hits.
Kyler's Killers (37) fire on Pride of Dax (126), scoring 162 hits.
death from above (16) fire on Personal Guard (124), scoring 245 hits.
Arrow Fiends of Nazamroth (6) fire on Dakhir Revenge (105), scoring 167 hits.
Lemm's Snipe Peckers (40) fire on Barad Falas Defender (93), scoring 196 hits.
Knights of Fireforge (34) fire on Barad Falas Defender #6 (98), scoring 133 hits.
Legionnires (39) fire on ~=B.A=~ The Black Swords (144), scoring 141 hits.
Marksmen of the END (120) fire on Axims Elites (7), scoring 94 hits.

Close Combat:
9 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
1 Darka banners are visible in the melee.
Axims Elites (7) score 42 hits.
Barad Falas Defender (93) score 112 hits.
Gaston's Rangers (26) score 82 hits.
~=B.A=~ The Black Swords (144) score 104 hits.
Defender #3 (107) score 227 hits.
Knives (119) score 242 hits.
Personal Guard (124) score 212 hits.
Offa's Longbows (50) score 51 hits.
Barad Falas Defender #4 (96) score 198 hits.
Pride of Dax (126) score 120 hits.
De Bardt's Huscarls (15) score 34 hits.
Rangers of Hawthorne (55) score 47 hits.
All-a-quiver (2) score 47 hits.
Dakhir Revenge (105) score 137 hits.
Band of the Azure Bow (8) score 37 hits.
Kyler's Killers (37) score 42 hits.
death from above (16) score 61 hits.
Arrow Fiends of Nazamroth (6) score 40 hits.
Lemm's Snipe Peckers (40) score 34 hits.
Barad Falas Defender #7 (99) score 41 hits.
Slicing Blade (131) score 158 hits.
Knights of Fireforge (34) score 39 hits.
Guardsmen (116) score 68 hits.
Barad Falas Defender #5 (97) score 152 hits.
Barad Falas Defender #6 (98) score 76 hits.
Legionnires (39) score 26 hits.
Total hits suffered: Attackers: 1847, Defenders: 582

Axims Elites (7) take 449 hits (355 in close combat, 94 from archer fire), which cause 14 casualties.
Barad Falas Defender (93) take 255 hits (59 in close combat, 196 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Gaston's Rangers (26) take 307 hits in close combat, which cause 9 casualties.
~=B.A=~ The Black Swords (144) take 257 hits (116 in close combat, 141 from archer fire), which cause 7 casualties, wiping the unit out.
Defender #3 (107) take 341 hits (53 in close combat, 288 from archer fire), which cause 10 casualties.
Knives (119) take 220 hits (65 in close combat, 155 from archer fire), which cause 6 casualties.
Personal Guard (124) take 421 hits (66 in close combat, 355 from archer fire), which cause 8 casualties.
Offa's Longbows (50) take 319 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Byrhtnoth (Knight of Barad Lacirith) has been captured by Falasan forces.
Barad Falas Defender #4 (96) take 270 hits (62 in close combat, 208 from archer fire), which cause 8 casualties.
Pride of Dax (126) take 212 hits (50 in close combat, 162 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
De Bardt's Huscarls (15) take 209 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Rangers of Hawthorne (55) take 112 hits in close combat, which cause 3 casualties.
All-a-quiver (2) take 129 hits in close combat, which cause 4 casualties.
Dakhir Revenge (105) take 193 hits (26 in close combat, 167 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Band of the Azure Bow (8) take 74 hits in close combat, which cause 2 casualties.
Kyler's Killers (37) take 199 hits (108 in close combat, 91 from archer fire), which cause 6 casualties.
death from above (16) take 244 hits (50 in close combat, 194 from archer fire), which cause 8 casualties.
Arrow Fiends of Nazamroth (6) take 50 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Lemm's Snipe Peckers (40) take 72 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Barad Falas Defender #7 (99) take 22 hits in close combat, which cause 1 casualties.
Slicing Blade (131) take 158 hits (32 in close combat, 126 from archer fire), which cause 3 casualties.
Bradrick (Noble of Falasan) has been wounded.
Knights of Fireforge (34) take 211 hits (44 in close combat, 167 from archer fire), which cause 9 casualties.
Guardsmen (116) take 166 hits (31 in close combat, 135 from archer fire), which cause 4 casualties.
Barad Falas Defender #5 (97) take 197 hits from archer fire, which cause 5 casualties.
Barad Falas Defender #6 (98) take 133 hits from archer fire, which cause 4 casualties.
Legionnires (39) take 18 hits in close combat, which cause 1 casualties.
Total casualties: 76 attackers, 75 defenders

Turn No. 15

    2 (15-A)
7 (10-A)
8 (18-A)
16 (52-A)
26 (17-A)
34 (11-A)
37 (19-A)
39 (26-A)
55 (12-A)
96 (27-I)
97 (23-I)
98 (12-I)
99 (11-I)
107 (28-I)
116 (9-I)
119 (10-I)
124 (8-I)
131 (10-I)
 86 (9-A)
87 (35-A)
88 (31-A)
92 (18-A)
120 (17-A)
    


Archery defence #7 (92) hold their fire.
Marksmen of the END (120) hold their fire.
Archery defence #2 (88) hold their fire.
-~BF~- Fury of Falasan (86) hold their fire.
Archery defence #1 (87) hold their fire.

Close Combat:
6 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
1 Darka banners are visible in the melee.
Barad Falas Defender #4 (96) score 178 hits.
Barad Falas Defender #6 (98) score 71 hits.
All-a-quiver (2) score 60 hits.
Rangers of Hawthorne (55) score 91 hits.
Gaston's Rangers (26) score 117 hits.
Legionnires (39) score 38 hits.
Defender #3 (107) score 188 hits.
Band of the Azure Bow (8) score 44 hits.
Knives (119) score 143 hits.
Slicing Blade (131) score 188 hits.
Barad Falas Defender #5 (97) score 128 hits.
Axims Elites (7) score 58 hits.
Knights of Fireforge (34) score 65 hits.
death from above (16) score 129 hits.
Guardsmen (116) score 68 hits.
Personal Guard (124) score 140 hits.
Barad Falas Defender #7 (99) score 44 hits.
Kyler's Killers (37) score 94 hits.
Total hits suffered: Attackers: 1148, Defenders: 696

Barad Falas Defender #4 (96) take 159 hits in close combat, which cause 5 casualties.
Barad Falas Defender #6 (98) take 136 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
All-a-quiver (2) take 316 hits in close combat, which cause 9 casualties.
Rangers of Hawthorne (55) take 152 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Gaston's Rangers (26) take 212 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Legionnires (39) take 140 hits in close combat, which cause 5 casualties.
Defender #3 (107) take 66 hits in close combat, which cause 2 casualties.
Band of the Azure Bow (8) take 103 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Knives (119) take 81 hits in close combat, which cause 2 casualties.
Slicing Blade (131) take 55 hits in close combat, which cause 1 casualties.
Barad Falas Defender #5 (97) take 56 hits in close combat, which cause 1 casualties.
Axims Elites (7) take 68 hits in close combat, which cause 2 casualties.
Knights of Fireforge (34) take 54 hits in close combat, which cause 2 casualties.
death from above (16) take 59 hits in close combat, which cause 2 casualties.
Guardsmen (116) take 63 hits in close combat, which cause 2 casualties.
Personal Guard (124) take 42 hits in close combat, which cause 1 casualties.
Barad Falas Defender #7 (99) take 38 hits in close combat, which cause 1 casualties.
Kyler's Killers (37) take 44 hits in close combat, which cause 1 casualties.
Total casualties: 35 attackers, 19 defenders

Turn No. 16

    2 (6-A)
7 (8-A)
16 (50-A)
34 (9-A)
37 (18-A)
39 (21-A)
96 (22-I)
97 (22-I)
99 (10-I)
107 (26-I)
116 (7-I)
119 (8-I)
124 (7-I)
131 (9-I)
 86 (9-A)
87 (35-A)
88 (31-A)
92 (18-A)
120 (17-A)
    


-~BF~- Fury of Falasan (86) hold their fire.
Archery defence #2 (88) hold their fire.
Marksmen of the END (120) hold their fire.
Archery defence #1 (87) move closer to get better shots.
Archery defence #7 (92) hold their fire.

Close Combat:
6 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
1 Darka banners are visible in the melee.
Slicing Blade (131) score 168 hits.
Barad Falas Defender #5 (97) score 109 hits.
Legionnires (39) score 32 hits.
Barad Falas Defender #7 (99) score 42 hits.
Knights of Fireforge (34) score 49 hits.
Guardsmen (116) score 53 hits.
Barad Falas Defender #4 (96) score 136 hits.
Knives (119) score 154 hits.
Defender #3 (107) score 177 hits.
death from above (16) score 136 hits.
Personal Guard (124) score 142 hits.
All-a-quiver (2) score 43 hits.
Kyler's Killers (37) score 79 hits.
Axims Elites (7) score 44 hits.
Total hits suffered: Attackers: 981, Defenders: 383

Slicing Blade (131) take 62 hits in close combat, which cause 1 casualties.
Barad Falas Defender #5 (97) take 54 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Legionnires (39) take 231 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Barad Falas Defender #7 (99) take 59 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Knights of Fireforge (34) take 203 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. One Eston banner is lost.
Guardsmen (116) take 57 hits in close combat, which cause 1 casualties.
Barad Falas Defender #4 (96) take 51 hits in close combat, which cause 2 casualties.
Knives (119) take 44 hits in close combat, which cause 1 casualties.
Defender #3 (107) take 22 hits in close combat, which cause 1 casualties.
death from above (16) take 259 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors, 7 additional men get slaughtered during the retreat.
Personal Guard (124) take 34 hits in close combat, which cause 1 casualties.
All-a-quiver (2) take 111 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors.
Kyler's Killers (37) take 103 hits in close combat, which cause 3 casualties.
Axims Elites (7) take 74 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Axim (Knight of Nazamroth, Eston) has been wounded.
Total casualties: 33 attackers, 10 defenders

Turn No. 17

    37 (15-A)
96 (20-I)
107 (25-I)
116 (6-I)
119 (7-I)
124 (6-I)
131 (8-I)
87 (35-A)
86 (9-A)
88 (31-A)
92 (18-A)
120 (17-A)
    


Marksmen of the END (120) hold their fire.
Archery defence #7 (92) hold their fire.
Archery defence #1 (87) have no viable target and wait for one to appear.
-~BF~- Fury of Falasan (86) hold their fire.
Archery defence #2 (88) hold their fire.

Close Combat:
6 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
Barad Falas Defender #4 (96) score 149 hits.
Defender #3 (107) score 148 hits.
Knives (119) score 131 hits.
Kyler's Killers (37) score 61 hits.
Slicing Blade (131) score 145 hits.
Guardsmen (116) score 43 hits.
Personal Guard (124) score 114 hits.
Total hits suffered: Attackers: 730, Defenders: 61

Barad Falas Defender #4 (96) take 28 hits in close combat, which cause 1 casualties.
Defender #3 (107) take 33 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Kyler's Killers (37) take 730 hits in close combat, which cause 15 casualties, wiping the unit out.
Kyler (Knight of Dondor) has been captured by Falasan forces.
Total casualties: 15 attackers, 2 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 19 %.
The battle has heavily damaged the fortifications, and reduced them to Keep (3)