Dubhaine Family/Moira/Battles/2008/June

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June 1st -- Battle -- An Najaf

No. Role Unit Commander Realm Unit Formation Org CS 1 A <OoT> Minutemen XIII Abigail Fontan 28 Inf line 13 % 415 2 A <OoT> This Is Fontan! Sandra Fontan 31 Inf line 11 % 369 3 A =~FSR=~Tornado Riders Aaron Fontan 13 Cav line 17 % 350 4 A Augustus' Legion Tiberius Caesar Fontan 8 Inf line 15 % 137 5 A Imperial Cagilan Guard Moira Fontan 35 Inf line 16 % 579 6 A Personal Guard Holly Fontan 20 Arch line 8 % 225 7 A Personal Guard Absynthe Fontan 48 Arch skirmish 12 % 495 8 A Red jaws Vvallfick Fontan 48 Arch line 11 % 498 9 A ~=FSR=~ Band of the Hawk Requiem Fontan 7 SF line 18 % 278 10 A ~=FSR=~ Karbala Defenders Arica Fontan 33 MI line 13 % 495 11 A ~=FSR=~ Siempre Viva Leilla Fontan 30 Arch line 17 % 465 12 A ~=FSR=~ Stormguard Malfurion Fontan 10 Inf line 14 % 256 13 A ~=FSR=~ The Avengers Elric Fontan 18 Inf line 15 % 342 14 D Dreadnaughts Tyr Perdan 13 Inf line 10 % 196 15 D Feetless Footmen Bestrodio Caligus 15 Inf box 10 % 231 16 D Fencini Elite Ettore Perdan 17 Inf line 14 % 318 17 D Hamadan Pikemen Dimarus Caligus 35 Inf box 14 % 531 18 D Men Iof Honor Viper Caligus 10 Inf box 11 % 200 19 N ~=FSR=~ 46th Spearmen Jonas Fontan 0 Inf line 10 % 0

Total: 13 attackers (130 Inf, 33 MI, 146 Arch, 13 Cav, 7 SF) 5 defenders (90 Inf) Total combat strengths: 4904 vs. 1476 1 neutral observers (0 combat strength). ~=FSR=~ 46th Spearmen have no combat-ready men and thus stay out of the battle. The region owner Confederacy of Fontan and their allies defend. The Fontan troops attack because they are at war with Caligus.

The battle takes place in the middle of a storm, archers will be almost worthless. Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Vvallfick Hereford (Knight of Avamar) is spotted wearing the Fool's Ring of Enchanting. Dimarus Granlin (Knight of Supra) is spotted wearing the Ancient Coat of Life.

Turn No. 1

Personal Guard (7) fire on Hamadan Pikemen (17), scoring 69 hits. Red jaws (8) fire on Hamadan Pikemen (17), scoring 105 hits. ~=FSR=~ Siempre Viva (11) fire on Fencini Elite (16), scoring 86 hits. Personal Guard (6) fire on Feetless Footmen (15), scoring 30 hits. ~=FSR=~ Karbala Defenders (10) have no enemy in range and advance to better firing positions. =~FSR=~Tornado Riders (3) ride on, closing in on the defenders. Dreadnaughts (14) stay behind their camp fortifications. ~=FSR=~ Band of the Hawk (9), ~=FSR=~ The Avengers (13), Augustus' Legion (4), <OoT> Minutemen XIII (1), ~=FSR=~ Stormguard (12), <OoT> This Is Fontan! (2) and Imperial Cagilan Guard (5) advance towards the enemy. Men Iof Honor (18), Hamadan Pikemen (17), Feetless Footmen (15) and Fencini Elite (16) advance towards the enemy.

Hamadan Pikemen (17) take 174 hits from archer fire, which cause 4 casualties. Feetless Footmen (15) take 30 hits from archer fire, which cause 1 casualties. Fencini Elite (16) take 86 hits from archer fire, which cause 2 casualties. Total casualties: 0 attackers, 7 defenders

Turn No. 2

Personal Guard (7) fire on Hamadan Pikemen (17), scoring 96 hits. ~=FSR=~ Siempre Viva (11) fire on Hamadan Pikemen (17), scoring 237 hits. Red jaws (8) fire on Fencini Elite (16), scoring 149 hits. Personal Guard (6) fire on Feetless Footmen (15), scoring 50 hits. ~=FSR=~ Karbala Defenders (10) move in, hoping to reach close combat. ~=FSR=~ Karbala Defenders (10) fire on Men Iof Honor (18), scoring 138 hits. =~FSR=~Tornado Riders (3) charge ahead, into the defenders' ranks. Dreadnaughts (14) stay behind their camp fortifications. Imperial Cagilan Guard (5), ~=FSR=~ Stormguard (12), Augustus' Legion (4), <OoT> Minutemen XIII (1), ~=FSR=~ The Avengers (13), <OoT> This Is Fontan! (2) and ~=FSR=~ Band of the Hawk (9) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. 2 Caligus banners are visible in the melee. Imperial Cagilan Guard (5) score 458 hits. <OoT> Minutemen XIII (1) score 382 hits. Fencini Elite (16) score 183 hits. Men Iof Honor (18) score 117 hits. =~FSR=~Tornado Riders (3) score 349 hits. Hamadan Pikemen (17) score 301 hits. Feetless Footmen (15) score 68 hits. Total hits suffered: Attackers: 669, Defenders: 1189

Imperial Cagilan Guard (5) take 357 hits in close combat, which cause 7 casualties. <OoT> Minutemen XIII (1) take 185 hits in close combat, which cause 6 casualties. Fencini Elite (16) take 460 hits (311 in close combat, 149 from archer fire), which cause 12 casualties. Sir Ettore Fencini (Noble of Perdan) has been wounded. Men Iof Honor (18) take 430 hits (292 in close combat, 138 from archer fire), which cause 10 casualties, wiping the unit out. Viper Snake (Knight of Aureus, Caligus) has been wounded. =~FSR=~Tornado Riders (3) take 127 hits in close combat, which cause 4 casualties. Hamadan Pikemen (17) take 679 hits (346 in close combat, 333 from archer fire), which cause 15 casualties. Dimarus Granlin (Knight of Supra, Caligus) has been wounded. Feetless Footmen (15) take 290 hits (240 in close combat, 50 from archer fire), which cause 8 casualties. Bestrodio Nastradia (Knight of Aestus, Caligus) has been wounded. Total casualties: 17 attackers, 45 defenders

Turn No. 3

~=FSR=~ Karbala Defenders (10) retreat from the close combat near them. Personal Guard (6) fire on Dreadnaughts (14), scoring 26 hits. ~=FSR=~ Siempre Viva (11) fire on Dreadnaughts (14), scoring 126 hits. Personal Guard (7) fire on Dreadnaughts (14), scoring 54 hits. Red jaws (8) fire on Dreadnaughts (14), scoring 63 hits. Dreadnaughts (14) stay behind their camp fortifications. ~=FSR=~ Band of the Hawk (9) can not advance, because the front lines are too crowded. ~=FSR=~ Stormguard (12), ~=FSR=~ The Avengers (13), <OoT> This Is Fontan! (2) and Augustus' Legion (4) advance towards the enemy.

Close Combat: 6 Fontan banners are visible in the melee. 1 Caligus banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Feetless Footmen (15) score 58 hits. ~=FSR=~ Stormguard (12) score 196 hits. =~FSR=~Tornado Riders (3) score 184 hits. ~=FSR=~ The Avengers (13) score 251 hits. <OoT> This Is Fontan! (2) score 303 hits. Augustus' Legion (4) score 83 hits. Hamadan Pikemen (17) score 147 hits. Imperial Cagilan Guard (5) score 344 hits. Fencini Elite (16) score 67 hits. <OoT> Minutemen XIII (1) score 365 hits. Total hits suffered: Attackers: 272, Defenders: 1485 (1726 before overkill)

Feetless Footmen (15) take 367 hits in close combat, which cause 6 casualties, wiping the unit out. ~=FSR=~ Stormguard (12) take 79 hits in close combat, which cause 3 casualties. =~FSR=~Tornado Riders (3) take 51 hits in close combat, which cause 2 casualties. ~=FSR=~ The Avengers (13) take 63 hits in close combat, which cause 2 casualties. Dreadnaughts (14) take 135 hits from archer fire (reduced due to fortifications), which cause 5 casualties. <OoT> This Is Fontan! (2) take 46 hits in close combat, which cause 1 casualties. Augustus' Legion (4) take 33 hits in close combat, which cause 1 casualties. Hamadan Pikemen (17) take 732 hits in close combat, which cause 16 casualties, wiping the unit out. Fencini Elite (16) take 386 hits in close combat, which cause 3 casualties, wiping the unit out. Total casualties: 9 attackers, 30 defenders

Turn No. 4

Personal Guard (6) fire on Dreadnaughts (14), scoring 35 hits. ~=FSR=~ Karbala Defenders (10) move in, hoping to reach close combat. ~=FSR=~ Karbala Defenders (10) fire on Dreadnaughts (14), scoring 102 hits. Personal Guard (7) move closer to get better shots. ~=FSR=~ Siempre Viva (11) fire on Dreadnaughts (14), scoring 95 hits. Red jaws (8) fire on Dreadnaughts (14), scoring 74 hits. =~FSR=~Tornado Riders (3) charge forward. <OoT> This Is Fontan! (2) can not advance, because the front lines are too crowded. Augustus' Legion (4) can not advance, because the front lines are too crowded. Imperial Cagilan Guard (5) can not advance, because the front lines are too crowded. <OoT> Minutemen XIII (1), ~=FSR=~ Stormguard (12), ~=FSR=~ The Avengers (13) and ~=FSR=~ Band of the Hawk (9) advance towards the enemy.

Close Combat: 4 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! <OoT> Minutemen XIII (1) score 367 hits. ~=FSR=~ Stormguard (12) score 185 hits. ~=FSR=~ The Avengers (13) score 212 hits. Dreadnaughts (14) score 83 hits. =~FSR=~Tornado Riders (3) score 268 hits. Total hits suffered: Attackers: 83, Defenders: 643 (1032 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

<OoT> Minutemen XIII (1) take 53 hits in close combat, which cause 2 casualties. ~=FSR=~ Stormguard (12) take 30 hits in close combat, which cause 1 casualties. Dreadnaughts (14) take 738 hits (585 in close combat, 153 from archer fire) (reduced due to fortifications), which cause 8 casualties, wiping the unit out. Total casualties: 3 attackers, 8 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.

Your unit participated in a battle in An Najaf. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 2 Honour. You have improved your leadership skill. 7 of your men were killed in this battle. Morale of your troops falls by 13 points. Your men's equipment suffers 4 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

June 3rd -- Monster Hunt -- Oporto

No. Role Unit Commander Realm Unit Formation Org CS 1 A Monsters (Monsters) (rogue) 9 other line 4 % 455 2 D Imperial Cagilan Guard Moira Fontan 28 Inf line 16 % 480 3 D ~=FSR=~ Mounted Knights Quanto Fontan 12 Cav wedge 11 % 198

Total: 1 attackers (9 other) 2 defenders (28 Inf, 12 Cav) Total combat strengths: 455 vs. 678 The region owner Fontan and their allies defend. The (rogue) troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.

Turn No. 1

~=FSR=~ Mounted Knights (3) ride on, closing in on the enemy. Monsters (1) advance towards the enemy. Imperial Cagilan Guard (2) advance towards the enemy.

Turn No. 2

~=FSR=~ Mounted Knights (3) charge ahead, into the attackers' ranks. Imperial Cagilan Guard (2) advance towards the enemy.

Close Combat: ~=FSR=~ Mounted Knights (3) score 409 hits. Monsters (1) score 286 hits. Total hits suffered: Attackers: 409, Defenders: 286

~=FSR=~ Mounted Knights (3) take 286 hits in close combat, which cause 8 casualties. Monsters (1) take 409 hits in close combat, which cause 3 casualties. Total casualties: 3 attackers, 8 defenders

Turn No. 3

Imperial Cagilan Guard (2) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Monsters (1) score 223 hits. ~=FSR=~ Mounted Knights (3) score 70 hits. Imperial Cagilan Guard (2) score 449 hits. Total hits suffered: Attackers: 394 (519 before overkill), Defenders: 223

Monsters (1) take 394 hits in close combat, which cause 3 casualties. ~=FSR=~ Mounted Knights (3) take 89 hits in close combat, which cause 3 casualties. Imperial Cagilan Guard (2) take 134 hits in close combat, which cause 3 casualties. Total casualties: 3 attackers, 6 defenders

Turn No. 4

Close Combat: 2 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! ~=FSR=~ Mounted Knights (3) score 21 hits. Imperial Cagilan Guard (2) score 350 hits. Monsters (1) score 126 hits. Total hits suffered: Attackers: 175 (371 before overkill), Defenders: 126

~=FSR=~ Mounted Knights (3) take 58 hits in close combat, which cause 1 casualties, wiping the unit out. Imperial Cagilan Guard (2) take 68 hits in close combat, which cause 2 casualties. Monsters (1) take 175 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors. Total casualties: 1 attackers, 3 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %. The local roads network has also been damaged.

Your unit participated in a battle in Oporto. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 3 Honour. 2 of your men were killed and 3 were wounded in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 7 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.

June 6th -- Battle -- Tabost

No. Role Unit Commander Realm Unit Formation Org CS 1 A <OoT> Horseshoe Guard Antony Fontan 35 Cav wedge 91 % 601 2 A <OoT> is coming to get You Karlean Fontan 20 Cav wedge 62 % 340 3 A <OoT> Shields of Krimml Leane Fontan 30 Inf line 87 % 339 4 A <OoT>Red Knights VII Alise Fontan 26 Cav wedge 87 % 386 5 A 1st Fontanese Artillery Basilius Fontan 50 Arch line 84 % 389 6 A =D†A=Dark Angels of A Simon Fontan 31 Inf line 64 % 430 7 A Brothership Bond Trunks Fontan 19 Inf line 89 % 253 8 A Coastal Guard Rillan Fontan 2 Inf line 11 % 48 9 A Dallas' Defenders Dallas Fontan 47 Arch line 96 % 693 10 A Devils own Clint Fontan 39 Inf line 85 % 356 11 A Executioners Esoj Fontan 18 SF line 92 % 475 12 A For Fontan Tal Fontan 15 Inf line 87 % 202 13 A Imperial Cagilan Guard Moira Fontan 35 Inf line 16 % 605 14 A Light Infantry Adorjan Fontan 20 Inf line 10 % 261 15 A Lion's Spearment Zarath Fontan 40 Inf line 91 % 519 16 A Personal Guard Holly Fontan 29 Arch line 10 % 316 17 A Personal Guard Absynthe Fontan 48 Arch line 12 % 549 18 A Personal Guard Isabel Fontan 24 Arch line 84 % 211 19 A Red Rippers Eric Fontan 35 Inf line 63 % 443 20 A Throatslashers Raven Fontan 22 SF line 15 % 511 21 A |DG| Steel Wind Tereon Fontan 47 Inf line 91 % 591 22 A |DG| Stormguard Cenarious Fontan 57 Inf line 91 % 766 23 A |FR| Dame Liselle Shadows Liselle Fontan 7 SF line 15 % 212 24 A ~=FSR=~ 46th Spearmen Jonas Fontan 22 Inf line 10 % 260 25 D (-_-) Roughians (-_-) Dementor Sirion 33 Inf box 90 % 403 26 D 0==}==S=I=R=I=O=N==> Trinity Sirion 11 Cav wedge 91 % 240 27 D Adrianna's Rememberance Andrei Sirion 15 Inf box 88 % 190 28 D Ard's Arrivals Ardamin Sirion 25 Inf box 91 % 304 29 D Armoured Militia Serinity Sirion 40 Inf box 86 % 305 30 D Black Dragons Elmeador Sirion 19 Inf line 89 % 242 31 D Bodyguards Duhr Sirion 21 SF line 94 % 589 32 D Elven Archers Handow Sirion 30 Arch line 94 % 429 33 D Expatriate's Rangers Robert Sirion 16 Arch line 94 % 306 34 D Hillmar Houseguards Vader Sirion 24 Inf line 86 % 230 35 D Huz Naked Fanatics Sotomayor Sirion 60 Inf box 88 % 483 36 D Immortals - Group Theta Christoph Sirion 27 Inf box 89 % 285 37 D Knights of the Lance Martin Sirion 11 Cav wedge 87 % 160 38 D Knights of W.Sirion Kurai Sirion 1 Inf box 91 % 23 39 D Loose Ballistae Alain Sirion 24 Arch line 87 % 224 40 D Melkor's Blades Daniel Sirion 15 Inf box 90 % 223 41 D Mice and Men Coran Sirion 31 Inf box 89 % 335 42 D Paladins of the 13th Urimesai Sirion 15 Inf box 88 % 212 43 D Personal Guard West Sirion 40 Arch line 89 % 400 44 D Phoenix Blades Thomsen Sirion 20 Inf box 90 % 248 45 D Phoenix Brigade Tung Sirion 16 Arch line 86 % 189 46 D Risembool Rangers Hei Sirion 7 Arch line 90 % 150 47 D Sardaukar Melkor Sirion 8 Cav line 86 % 124 48 D Sermbar's Templars Romul Sirion 25 Inf box 92 % 314 49 D Tallbar Footmen SFC Dick Sirion 19 Inf box 88 % 223 50 D The Gift Eingif Sirion 41 Arch line 88 % 381 51 D White Tigers Darius Sirion 30 Inf box 92 % 353

Total: 24 attackers (392 Inf, 198 Arch, 81 Cav, 47 SF) 27 defenders (399 Inf, 174 Arch, 30 Cav, 21 SF) Total combat strengths: 9756 vs. 7565 The region owner Sirion and their allies defend. The Fontan troops attack because they are at war with Sirion.

Strong winds and gusts are making ranged combat a game of luck.

Cenarious Stormrage (Knight of Avamar) is spotted wielding the Legendary Shield of Deception. Sir Handow Meadowcrest, Prime Minister of Sirion is spotted wearing the White Crown of Sirion. Lady Alise Athins, Marshal of the Order of The Thunder is spotted wearing the Splendid Girdle of Glory. Alain Revan, Banker of Sirion, Count of Glinmar is spotted wearing the White Girdle of Glinmar. Sir Handow Meadowcrest, Prime Minister of Sirion is spotted wearing the White Gauntlets of the Kings. Lady Alise Athins, Marshal of the Order of The Thunder takes command of his army. They deploy in Archer Opening formation. Tal ConDoin, Marshal of the Democratic Guard takes command of his army. They deploy in Archer Opening formation. Simon Doria (Knight of Avamar, Fontan) takes command of his army. They deploy in no particular formation. Romul Galmel, Baron of Sermbar, Marshal of the Army of Sirion takes command of his army. They deploy in Fortification Defense formation. Alain Revan, Banker of Sirion, Count of Glinmar takes command of his army. They deploy in Infantry Wall formation.

Turn No. 1

Personal Guard (18) fire on Bodyguards (31), scoring 57 hits. Elven Archers (32) fire on Dallas' Defenders (9), scoring 167 hits. Bodyguards (31) move closer to get better shots. Expatriate's Rangers (33) fire on Personal Guard (17), scoring 125 hits. Personal Guard (16) fire on Bodyguards (31), scoring 70 hits. Loose Ballistae (39) fire on 1st Fontanese Artillery (5), scoring 61 hits. Personal Guard (17) fire on Bodyguards (31), scoring 193 hits. Personal Guard (43) fire on Dallas' Defenders (9), scoring 101 hits. 1st Fontanese Artillery (5) fire on Bodyguards (31), scoring 151 hits. Phoenix Brigade (45) move closer to get better shots. Dallas' Defenders (9) fire on Bodyguards (31), scoring 194 hits. Risembool Rangers (46) fire on Personal Guard (16), scoring 99 hits. The Gift (50) fire on Personal Guard (18), scoring 83 hits. 0==}==S=I=R=I=O=N==> (26) stay in their defensive position, awaiting an opportunity to charge. Knights of the Lance (37) stay in their defensive position, awaiting an opportunity to charge. <OoT> is coming to get You (2), <OoT>Red Knights VII (4) and <OoT> Horseshoe Guard (1) ride on, closing in on the defenders. Sardaukar (47) ride on, closing in on the enemy. White Tigers (51) can not advance, because the front lines are too crowded. Hillmar Houseguards (34) can not advance, because the front lines are too crowded. Knights of W.Sirion (38) can not advance, because the front lines are too crowded. Armoured Militia (29) can not advance, because the front lines are too crowded. Black Dragons (30) can not advance, because the front lines are too crowded. Adrianna's Rememberance (27) can not advance, because the front lines are too crowded. Tallbar Footmen (49) can not advance, because the front lines are too crowded. Huz Naked Fanatics (35) can not advance, because the front lines are too crowded. Paladins of the 13th (42) can not advance, because the front lines are too crowded. For Fontan (12), Lion's Spearment (15), Throatslashers (20), |DG| Steel Wind (21), Devils own (10), Imperial Cagilan Guard (13), Light Infantry (14), =D†A=Dark Angels of A (6), Executioners (11), Red Rippers (19), Coastal Guard (8), ~=FSR=~ 46th Spearmen (24), Brothership Bond (7), <OoT> Shields of Krimml (3), |DG| Stormguard (22) and |FR| Dame Liselle Shadows (23) advance towards the enemy. Ard's Arrivals (28), Mice and Men (41), Sermbar's Templars (48), Immortals - Group Theta (36), (-_-) Roughians (-_-) (25), Melkor's Blades (40) and Phoenix Blades (44) advance towards the enemy.

Close Combat: 8 Sirion banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Ard's Arrivals (28) score 200 hits. Bodyguards (31) score 533 hits. Mice and Men (41) score 160 hits. Sermbar's Templars (48) score 229 hits. Immortals - Group Theta (36) score 174 hits. (-_-) Roughians (-_-) (25) score 321 hits. Melkor's Blades (40) score 161 hits. Phoenix Blades (44) score 173 hits. Coastal Guard (8) score 35 hits. Total hits suffered: Attackers: 162 (1951 before overkill), Defenders: 35

Personal Guard (18) take 83 hits from archer fire, which cause 3 casualties. Ard's Arrivals (28) take 35 hits in close combat, which cause 1 casualties. Bodyguards (31) take 665 hits from archer fire, which cause 14 casualties. 2 Sirion banners fall. Personal Guard (16) take 99 hits from archer fire, which cause 4 casualties. Personal Guard (17) take 125 hits from archer fire, which cause 3 casualties. 1st Fontanese Artillery (5) take 61 hits from archer fire, which cause 2 casualties. Coastal Guard (8) take 162 hits in close combat, which cause 2 casualties, wiping the unit out. Dallas' Defenders (9) take 268 hits from archer fire, which cause 7 casualties. Total casualties: 21 attackers, 15 defenders

Turn No. 2

Personal Guard (43) fire on |DG| Stormguard (22), scoring 132 hits. Expatriate's Rangers (33) fire on Dallas' Defenders (9), scoring 145 hits. Personal Guard (16) fire on (-_-) Roughians (-_-) (25), scoring 100 hits. Risembool Rangers (46) fire on Imperial Cagilan Guard (13), scoring 81 hits. Bodyguards (31) fire on |DG| Steel Wind (21), scoring 102 hits. Dallas' Defenders (9) fire on Sermbar's Templars (48), scoring 255 hits. 1st Fontanese Artillery (5) fire on Ard's Arrivals (28), scoring 104 hits. Phoenix Brigade (45) fire on Throatslashers (20), scoring 86 hits. Loose Ballistae (39) fire on Personal Guard (17), scoring 63 hits. Personal Guard (17) fire on Mice and Men (41), scoring 148 hits. The Gift (50) fire on Lion's Spearment (15), scoring 98 hits. Elven Archers (32) fire on |DG| Stormguard (22), scoring 295 hits. Personal Guard (18) fire on Immortals - Group Theta (36), scoring 55 hits. 0==}==S=I=R=I=O=N==> (26) and Knights of the Lance (37) ride on, closing in on the enemy. Sardaukar (47) charge forward. <OoT> is coming to get You (2), <OoT> Horseshoe Guard (1) and <OoT>Red Knights VII (4) charge ahead, into the defenders' ranks. Brothership Bond (7), |DG| Steel Wind (21), =D†A=Dark Angels of A (6), Executioners (11), Light Infantry (14), Throatslashers (20), Devils own (10), For Fontan (12), <OoT> Shields of Krimml (3), ~=FSR=~ 46th Spearmen (24), Lion's Spearment (15), Imperial Cagilan Guard (13), Red Rippers (19), |FR| Dame Liselle Shadows (23) and |DG| Stormguard (22) advance towards the enemy. White Tigers (51), Tallbar Footmen (49), Knights of W.Sirion (38), Armoured Militia (29), Black Dragons (30), Paladins of the 13th (42), Huz Naked Fanatics (35), Adrianna's Rememberance (27) and Hillmar Houseguards (34) advance towards the enemy.

Close Combat: 12 Sirion banners are visible in the melee. 15 Fontan banners are visible in the melee. Brothership Bond (7) score 137 hits. Mice and Men (41) score 163 hits. |DG| Steel Wind (21) score 325 hits. =D†A=Dark Angels of A (6) score 221 hits. (-_-) Roughians (-_-) (25) score 296 hits. Sermbar's Templars (48) score 284 hits. White Tigers (51) score 238 hits. Executioners (11) score 284 hits. Light Infantry (14) score 153 hits. Phoenix Blades (44) score 173 hits. <OoT> is coming to get You (2) score 652 hits. Throatslashers (20) score 267 hits. Tallbar Footmen (49) score 110 hits. Immortals - Group Theta (36) score 172 hits. Knights of W.Sirion (38) score 3 hits. Bodyguards (31) score 72 hits. Armoured Militia (29) score 75 hits. Devils own (10) score 190 hits. For Fontan (12) score 142 hits. <OoT> Shields of Krimml (3) score 173 hits. Black Dragons (30) score 205 hits. Paladins of the 13th (42) score 132 hits. Melkor's Blades (40) score 183 hits. <OoT> Horseshoe Guard (1) score 981 hits. Sardaukar (47) score 59 hits. ~=FSR=~ 46th Spearmen (24) score 186 hits. Ard's Arrivals (28) score 166 hits. Lion's Spearment (15) score 355 hits. Imperial Cagilan Guard (13) score 504 hits. Red Rippers (19) score 334 hits. Huz Naked Fanatics (35) score 163 hits. |FR| Dame Liselle Shadows (23) score 111 hits. Adrianna's Rememberance (27) score 91 hits. |DG| Stormguard (22) score 515 hits. Hillmar Houseguards (34) score 138 hits. <OoT>Red Knights VII (4) score 819 hits. Total hits suffered: Attackers: 2723, Defenders: 6349

Brothership Bond (7) take 491 hits in close combat, which cause 15 casualties. Mice and Men (41) take 1335 hits (1187 in close combat, 148 from archer fire), which cause 31 casualties, wiping the unit out. |DG| Steel Wind (21) take 616 hits (514 in close combat, 102 from archer fire), which cause 18 casualties. Tereon Windsong (Knight of Oligarch, Fontan) has been wounded. =D†A=Dark Angels of A (6) take 241 hits in close combat, which cause 5 casualties. (-_-) Roughians (-_-) (25) take 1442 hits (1342 in close combat, 100 from archer fire), which cause 33 casualties, wiping the unit out. Sermbar's Templars (48) take 1269 hits (1014 in close combat, 255 from archer fire), which cause 25 casualties, wiping the unit out. White Tigers (51) take 615 hits in close combat, which cause 23 casualties. 2 Sirion banners fall. Executioners (11) take 414 hits in close combat, which cause 9 casualties. Light Infantry (14) take 224 hits in close combat, which cause 5 casualties. Phoenix Blades (44) take 301 hits in close combat, which cause 10 casualties. <OoT> is coming to get You (2) take 118 hits in close combat, which cause 3 casualties. Throatslashers (20) take 180 hits (94 in close combat, 86 from archer fire), which cause 4 casualties. Tallbar Footmen (49) take 463 hits in close combat, which cause 13 casualties. Immortals - Group Theta (36) take 257 hits (202 in close combat, 55 from archer fire), which cause 11 casualties. Knights of W.Sirion (38) take 189 hits in close combat, which cause 1 casualties, wiping the unit out. Bodyguards (31) take 290 hits in close combat, which cause 6 casualties. Dallas' Defenders (9) take 145 hits from archer fire, which cause 4 casualties. Armoured Militia (29) take 157 hits in close combat, which cause 5 casualties. Devils own (10) take 157 hits in close combat, which cause 4 casualties. For Fontan (12) take 62 hits in close combat, which cause 2 casualties. <OoT> Shields of Krimml (3) take 66 hits in close combat, which cause 2 casualties. Black Dragons (30) take 143 hits in close combat, which cause 5 casualties. Paladins of the 13th (42) take 91 hits in close combat, which cause 3 casualties. Melkor's Blades (40) take 67 hits in close combat, which cause 3 casualties. <OoT> Horseshoe Guard (1) take 86 hits in close combat, which cause 2 casualties. Sardaukar (47) take 62 hits in close combat, which cause 1 casualties. ~=FSR=~ 46th Spearmen (24) take 51 hits in close combat, which cause 1 casualties. Personal Guard (17) take 63 hits from archer fire, which cause 2 casualties. Ard's Arrivals (28) take 157 hits (53 in close combat, 104 from archer fire), which cause 5 casualties. Lion's Spearment (15) take 142 hits (44 in close combat, 98 from archer fire), which cause 4 casualties. Imperial Cagilan Guard (13) take 147 hits (66 in close combat, 81 from archer fire), which cause 3 casualties. Red Rippers (19) take 40 hits in close combat, which cause 1 casualties. Huz Naked Fanatics (35) take 72 hits in close combat, which cause 3 casualties. |FR| Dame Liselle Shadows (23) take 34 hits in close combat, which cause 1 casualties. Adrianna's Rememberance (27) take 54 hits in close combat, which cause 2 casualties. |DG| Stormguard (22) take 448 hits (21 in close combat, 427 from archer fire), which cause 11 casualties. Hillmar Houseguards (34) take 47 hits in close combat, which cause 2 casualties. Total casualties: 96 attackers, 182 defenders

Turn No. 3

Personal Guard (43) fire on Dallas' Defenders (9), scoring 91 hits. Risembool Rangers (46) fire on Personal Guard (17), scoring 73 hits. 1st Fontanese Artillery (5) fire on Elven Archers (32), scoring 141 hits. Elven Archers (32) fire on Dallas' Defenders (9), scoring 281 hits. Personal Guard (16) fire on The Gift (50), scoring 89 hits. Expatriate's Rangers (33) fire on Personal Guard (17), scoring 84 hits. Loose Ballistae (39) fire on 1st Fontanese Artillery (5), scoring 52 hits. Phoenix Brigade (45) fire on Personal Guard (18), scoring 102 hits. Personal Guard (18) fire on 0==}==S=I=R=I=O=N==> (26), scoring 40 hits. The Gift (50) fire on Personal Guard (17), scoring 124 hits. Personal Guard (17) fire on Personal Guard (43), scoring 149 hits. Dallas' Defenders (9) fire on Knights of the Lance (37), scoring 135 hits. Knights of the Lance (37) and 0==}==S=I=R=I=O=N==> (26) charge forward.

Close Combat: 5 Sirion banners are visible in the melee. 15 Fontan banners are visible in the melee. <OoT>Red Knights VII (4) score 354 hits. Light Infantry (14) score 135 hits. <OoT> Horseshoe Guard (1) score 431 hits. Devils own (10) score 145 hits. Knights of the Lance (37) score 227 hits. |DG| Stormguard (22) score 432 hits. Hillmar Houseguards (34) score 121 hits. Phoenix Blades (44) score 88 hits. <OoT> is coming to get You (2) score 221 hits. Executioners (11) score 271 hits. Tallbar Footmen (49) score 58 hits. <OoT> Shields of Krimml (3) score 184 hits. Sardaukar (47) score 34 hits. |FR| Dame Liselle Shadows (23) score 174 hits. Immortals - Group Theta (36) score 108 hits. ~=FSR=~ 46th Spearmen (24) score 165 hits. Red Rippers (19) score 358 hits. 0==}==S=I=R=I=O=N==> (26) score 617 hits. Bodyguards (31) score 36 hits. Throatslashers (20) score 193 hits. Ard's Arrivals (28) score 147 hits. =D†A=Dark Angels of A (6) score 234 hits. Armoured Militia (29) score 60 hits. Melkor's Blades (40) score 146 hits. Imperial Cagilan Guard (13) score 413 hits. Paladins of the 13th (42) score 107 hits. Huz Naked Fanatics (35) score 179 hits. Adrianna's Rememberance (27) score 77 hits. |DG| Steel Wind (21) score 234 hits. White Tigers (51) score 130 hits. Brothership Bond (7) score 55 hits. For Fontan (12) score 129 hits. Lion's Spearment (15) score 389 hits. Black Dragons (30) score 170 hits. Total hits suffered: Attackers: 2305, Defenders: 4517

<OoT>Red Knights VII (4) take 369 hits in close combat, which cause 13 casualties. Personal Guard (43) take 149 hits from archer fire, which cause 5 casualties. Light Infantry (14) take 581 hits in close combat, which cause 13 casualties. <OoT> Horseshoe Guard (1) take 177 hits in close combat, which cause 5 casualties. Devils own (10) take 248 hits in close combat, which cause 7 casualties. Knights of the Lance (37) take 941 hits (806 in close combat, 135 from archer fire), which cause 11 casualties, wiping the unit out. |DG| Stormguard (22) take 140 hits in close combat, which cause 3 casualties. Hillmar Houseguards (34) take 922 hits in close combat, which cause 22 casualties, wiping the unit out. Phoenix Blades (44) take 388 hits in close combat, which cause 10 casualties, wiping the unit out. <OoT> is coming to get You (2) take 198 hits in close combat, which cause 5 casualties. Executioners (11) take 101 hits in close combat, which cause 2 casualties. 1st Fontanese Artillery (5) take 52 hits from archer fire, which cause 2 casualties. Tallbar Footmen (49) take 552 hits in close combat, which cause 6 casualties, wiping the unit out. <OoT> Shields of Krimml (3) take 113 hits in close combat, which cause 3 casualties. Elven Archers (32) take 141 hits from archer fire, which cause 4 casualties. Sardaukar (47) take 333 hits in close combat, which cause 7 casualties, wiping the unit out. |FR| Dame Liselle Shadows (23) take 76 hits in close combat, which cause 1 casualties. Immortals - Group Theta (36) take 292 hits in close combat, which cause 12 casualties. ~=FSR=~ 46th Spearmen (24) take 88 hits in close combat, which cause 2 casualties. Red Rippers (19) take 59 hits in close combat, which cause 2 casualties. 0==}==S=I=R=I=O=N==> (26) take 360 hits (320 in close combat, 40 from archer fire), which cause 10 casualties. Lady Trinity Fleisher, General of Sirion has been wounded. Bodyguards (31) take 213 hits in close combat, which cause 1 casualties, wiping the unit out. Duhr Blackmore, Marquis of Trinbar has been wounded. Throatslashers (20) take 66 hits in close combat, which cause 1 casualties. Ard's Arrivals (28) take 136 hits in close combat, which cause 4 casualties. =D†A=Dark Angels of A (6) take 24 hits in close combat, which cause 1 casualties. Armoured Militia (29) take 159 hits in close combat, which cause 5 casualties. Melkor's Blades (40) take 111 hits in close combat, which cause 4 casualties. Imperial Cagilan Guard (13) take 20 hits in close combat. No casualties. Paladins of the 13th (42) take 55 hits in close combat, which cause 2 casualties. Huz Naked Fanatics (35) take 71 hits in close combat, which cause 2 casualties. Personal Guard (18) take 102 hits from archer fire, which cause 4 casualties. Adrianna's Rememberance (27) take 67 hits in close combat, which cause 2 casualties. The Gift (50) take 89 hits from archer fire, which cause 3 casualties. |DG| Steel Wind (21) take 45 hits in close combat, which cause 1 casualties. White Tigers (51) take 39 hits in close combat, which cause 1 casualties. Personal Guard (17) take 281 hits from archer fire, which cause 7 casualties. Dallas' Defenders (9) take 372 hits from archer fire, which cause 10 casualties. Black Dragons (30) take 53 hits in close combat, which cause 2 casualties. Total casualties: 82 attackers, 113 defenders

Turn No. 4

Personal Guard (16) fire on Elven Archers (32), scoring 97 hits. Dallas' Defenders (9) fire on Personal Guard (43), scoring 130 hits. Personal Guard (18) fire on The Gift (50), scoring 38 hits. Risembool Rangers (46) fire on Personal Guard (17), scoring 96 hits. Expatriate's Rangers (33) fire on 1st Fontanese Artillery (5), scoring 81 hits. Loose Ballistae (39) fire on Personal Guard (17), scoring 55 hits. Personal Guard (43) fire on 1st Fontanese Artillery (5), scoring 138 hits. The Gift (50) fire on Dallas' Defenders (9), scoring 98 hits. Elven Archers (32) fire on Personal Guard (17), scoring 141 hits. Phoenix Brigade (45) fire on Personal Guard (16), scoring 97 hits. Personal Guard (17) fire on Expatriate's Rangers (33), scoring 83 hits. 1st Fontanese Artillery (5) fire on The Gift (50), scoring 162 hits.

Close Combat: 4 Sirion banners are visible in the melee. 15 Fontan banners are visible in the melee. Paladins of the 13th (42) score 91 hits. Light Infantry (14) score 32 hits. Brothership Bond (7) score 64 hits. White Tigers (51) score 95 hits. Immortals - Group Theta (36) score 48 hits. 0==}==S=I=R=I=O=N==> (26) score 32 hits. Lion's Spearment (15) score 319 hits. ~=FSR=~ 46th Spearmen (24) score 154 hits. Devils own (10) score 127 hits. <OoT>Red Knights VII (4) score 204 hits. Melkor's Blades (40) score 112 hits. Imperial Cagilan Guard (13) score 386 hits. <OoT> Shields of Krimml (3) score 148 hits. Executioners (11) score 211 hits. Throatslashers (20) score 203 hits. Red Rippers (19) score 290 hits. Black Dragons (30) score 161 hits. Ard's Arrivals (28) score 132 hits. Armoured Militia (29) score 53 hits. |DG| Steel Wind (21) score 255 hits. Adrianna's Rememberance (27) score 69 hits. <OoT> is coming to get You (2) score 147 hits. |DG| Stormguard (22) score 444 hits. Huz Naked Fanatics (35) score 151 hits. For Fontan (12) score 144 hits. <OoT> Horseshoe Guard (1) score 374 hits. |FR| Dame Liselle Shadows (23) score 80 hits. =D†A=Dark Angels of A (6) score 208 hits. Total hits suffered: Attackers: 944, Defenders: 3790

Paladins of the 13th (42) take 503 hits in close combat, which cause 10 casualties, wiping the unit out. Personal Guard (16) take 97 hits from archer fire, which cause 4 casualties. Dallas' Defenders (9) take 98 hits from archer fire, which cause 3 casualties. Light Infantry (14) take 189 hits in close combat, which cause 2 casualties, wiping the unit out. Brothership Bond (7) take 167 hits in close combat, which cause 4 casualties, wiping the unit out. White Tigers (51) take 663 hits in close combat, which cause 6 casualties, wiping the unit out. Darius O'Davidson (Knight of Sirion, Sirion) has been wounded. Immortals - Group Theta (36) take 423 hits in close combat, which cause 4 casualties, wiping the unit out. Christoph Von Allen (Knight of Sirion, Sirion) has been wounded. 0==}==S=I=R=I=O=N==> (26) take 564 hits in close combat, which cause 1 casualties, wiping the unit out. Lady Trinity Fleisher, General of Sirion has been seriously wounded. Lion's Spearment (15) take 130 hits in close combat, which cause 4 casualties. ~=FSR=~ 46th Spearmen (24) take 124 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. Devils own (10) take 62 hits in close combat, which cause 2 casualties. <OoT>Red Knights VII (4) take 54 hits in close combat, which cause 2 casualties. Expatriate's Rangers (33) take 83 hits from archer fire, which cause 3 casualties. Melkor's Blades (40) take 280 hits in close combat, which cause 8 casualties, wiping the unit out. Imperial Cagilan Guard (13) take 41 hits in close combat, which cause 1 casualties. <OoT> Shields of Krimml (3) take 57 hits in close combat, which cause 1 casualties. Executioners (11) take 34 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. Personal Guard (43) take 130 hits from archer fire, which cause 4 casualties. Throatslashers (20) take 24 hits in close combat. No casualties. Red Rippers (19) take 32 hits in close combat, which cause 1 casualties. The Gift (50) take 200 hits from archer fire, which cause 7 casualties. Black Dragons (30) take 253 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. Ard's Arrivals (28) take 416 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield. One Sirion banner is lost. Armoured Militia (29) take 276 hits in close combat, which cause 8 casualties. |DG| Steel Wind (21) take 30 hits in close combat, which cause 1 casualties. Adrianna's Rememberance (27) take 159 hits in close combat, which cause 4 casualties. Huz Naked Fanatics (35) take 253 hits in close combat, which cause 9 casualties. Elven Archers (32) take 97 hits from archer fire, which cause 2 casualties. Personal Guard (17) take 292 hits from archer fire, which cause 8 casualties. 1st Fontanese Artillery (5) take 219 hits from archer fire, which cause 9 casualties. Total casualties: 46 attackers, 87 defenders

Turn No. 5

1st Fontanese Artillery (5) fire on Elven Archers (32), scoring 166 hits. Risembool Rangers (46) fire on Dallas' Defenders (9), scoring 86 hits. The Gift (50) fire on Personal Guard (17), scoring 102 hits. Personal Guard (43) fire on Dallas' Defenders (9), scoring 121 hits. Phoenix Brigade (45) fire on Personal Guard (16), scoring 91 hits. Loose Ballistae (39) fire on Personal Guard (17), scoring 78 hits. Elven Archers (32) fire on Personal Guard (18), scoring 185 hits. Personal Guard (16) fire on Expatriate's Rangers (33), scoring 59 hits. Personal Guard (17) fire on Expatriate's Rangers (33), scoring 105 hits. Expatriate's Rangers (33) fire on 1st Fontanese Artillery (5), scoring 87 hits. Personal Guard (18) fire on Personal Guard (43), scoring 42 hits. Dallas' Defenders (9) fire on The Gift (50), scoring 117 hits. Lion's Spearment (15) break through the frontlines! |DG| Stormguard (22) break through the frontlines! |DG| Steel Wind (21) break through the frontlines! Devils own (10) break through the frontlines! <OoT> Shields of Krimml (3) break through the frontlines!

Close Combat: 3 Sirion banners are visible in the melee. 6 Fontan banners are visible in the melee. Red Rippers (19) score 277 hits. Huz Naked Fanatics (35) score 174 hits. <OoT> is coming to get You (2) score 157 hits. Imperial Cagilan Guard (13) score 464 hits. Throatslashers (20) score 411 hits. <OoT>Red Knights VII (4) score 174 hits. =D†A=Dark Angels of A (6) score 200 hits. <OoT> Horseshoe Guard (1) score 368 hits. For Fontan (12) score 167 hits. Armoured Militia (29) score 42 hits. |FR| Dame Liselle Shadows (23) score 153 hits. Adrianna's Rememberance (27) score 71 hits. Total hits suffered: Attackers: 287, Defenders: 2371

Close Combat: 4 Sirion banners are visible in the melee. 8 Fontan banners are visible in the melee. Risembool Rangers (46) score 35 hits. The Gift (50) score 37 hits. Lion's Spearment (15) score 300 hits. Personal Guard (43) score 42 hits. Phoenix Brigade (45) score 44 hits. |DG| Stormguard (22) score 487 hits. |DG| Steel Wind (21) score 222 hits. Devils own (10) score 138 hits. <OoT> Shields of Krimml (3) score 154 hits. Elven Archers (32) score 68 hits. Expatriate's Rangers (33) score 43 hits. Total hits suffered: Attackers: 269, Defenders: 1301

1st Fontanese Artillery (5) take 87 hits from archer fire, which cause 3 casualties. Risembool Rangers (46) take 370 hits in close combat, which cause 7 casualties, wiping the unit out. The Gift (50) take 415 hits (298 in close combat, 117 from archer fire), which cause 15 casualties. Lion's Spearment (15) take 62 hits in close combat, which cause 2 casualties. Personal Guard (43) take 288 hits (246 in close combat, 42 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield. Phoenix Brigade (45) take 172 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield. |DG| Stormguard (22) take 54 hits in close combat, which cause 1 casualties. |DG| Steel Wind (21) take 63 hits in close combat, which cause 2 casualties. Devils own (10) take 42 hits in close combat, which cause 1 casualties. <OoT> Shields of Krimml (3) take 48 hits in close combat, which cause 1 casualties. Red Rippers (19) take 58 hits in close combat, which cause 2 casualties. Huz Naked Fanatics (35) take 1747 hits in close combat, which cause 46 casualties, wiping the unit out. Sotomayor Al-Khali, Count of Rollbar has been wounded. <OoT> is coming to get You (2) take 45 hits in close combat, which cause 1 casualties. Imperial Cagilan Guard (13) take 45 hits in close combat, which cause 1 casualties. Throatslashers (20) take 47 hits in close combat, which cause 1 casualties. <OoT>Red Knights VII (4) take 34 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. =D†A=Dark Angels of A (6) take 18 hits in close combat. No casualties. Elven Archers (32) take 277 hits (111 in close combat, 166 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield. <OoT> Horseshoe Guard (1) take 40 hits in close combat, which cause 1 casualties. Personal Guard (16) take 91 hits from archer fire, which cause 4 casualties. Personal Guard (17) take 180 hits from archer fire, which cause 5 casualties. Expatriate's Rangers (33) take 268 hits (104 in close combat, 164 from archer fire), which cause 11 casualties. One Sirion banner is lost. Armoured Militia (29) take 419 hits in close combat, which cause 12 casualties. Personal Guard (18) take 185 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield. Dallas' Defenders (9) take 207 hits from archer fire, which cause 5 casualties. Adrianna's Rememberance (27) take 205 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors. Total casualties: 38 attackers, 118 defenders

Turn No. 6

1st Fontanese Artillery (5) retreat towards safer positions. Personal Guard (17) fire on Loose Ballistae (39), scoring 71 hits. Loose Ballistae (39) fire on Dallas' Defenders (9), scoring 70 hits. Dallas' Defenders (9) fire on Loose Ballistae (39), scoring 50 hits. Personal Guard (16) fire on Loose Ballistae (39), scoring 47 hits. For Fontan (12) break through the frontlines! Red Rippers (19) break through the frontlines! =D†A=Dark Angels of A (6) break through the frontlines! <OoT> Shields of Krimml (3) break through the frontlines! Imperial Cagilan Guard (13) break through the frontlines! |FR| Dame Liselle Shadows (23) break through the frontlines!

Close Combat: 1 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Throatslashers (20) score 225 hits. <OoT> Horseshoe Guard (1) score 300 hits. Armoured Militia (29) score 27 hits. <OoT> is coming to get You (2) score 150 hits. Total hits suffered: Attackers: 27, Defenders: 513 (675 before overkill)

Close Combat: 1 Sirion banners are visible in the melee. 12 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Devils own (10) score 121 hits. |DG| Stormguard (22) score 456 hits. For Fontan (12) score 139 hits. Expatriate's Rangers (33) score 19 hits. Red Rippers (19) score 263 hits. |DG| Steel Wind (21) score 254 hits. =D†A=Dark Angels of A (6) score 213 hits. Lion's Spearment (15) score 335 hits. Imperial Cagilan Guard (13) score 473 hits. The Gift (50) score 46 hits. |FR| Dame Liselle Shadows (23) score 128 hits. Total hits suffered: Attackers: 65, Defenders: 794 (2382 before overkill)

Close Combat: 1 Fontan banners are visible in the melee. Loose Ballistae (39) score 38 hits. <OoT> Shields of Krimml (3) score 127 hits. Total hits suffered: Attackers: 38, Defenders: 127

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Throatslashers (20) take 27 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. Devils own (10) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. |DG| Stormguard (22) take 27 hits in close combat, which cause 1 casualties. Expatriate's Rangers (33) take 288 hits in close combat, which cause 2 casualties, wiping the unit out. Robert Expatriate (Knight of Sirion, Sirion) has been wounded. Armoured Militia (29) take 513 hits in close combat, which cause 10 casualties, wiping the unit out. Serinity Deathstrike (Dame of Tallbar, Sirion) has been wounded. Loose Ballistae (39) take 295 hits (127 in close combat, 168 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat. Alain Revan, Banker of Sirion, Count of Glinmar has been wounded. <OoT> Shields of Krimml (3) take 38 hits in close combat, which cause 1 casualties. Dallas' Defenders (9) take 70 hits from archer fire, which cause 2 casualties. The Gift (50) take 506 hits in close combat, which cause 16 casualties, wiping the unit out. Total casualties: 6 attackers, 41 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 23 %.

Your unit participated in a battle in Tabost. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 3 Honour. You have improved your swordfighting skill. 1 of your men were killed and 4 were wounded in this battle. Your men's equipment suffers 10 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.

June 12th

Morning -- Battle -- Tokat

No. Role Unit Commander Realm Unit Formation Org CS 1 A Imperial Cagilan Guard Moira Fontan 32 Inf line 94 % 537 2 A Kal's Raiders Kaled Fontan 2 Cav wedge 8 % 50 3 A Personal Guard Holly Fontan 28 Arch line 89 % 355 4 A those men benhard Fontan 38 Inf line 89 % 456 5 A Yaleen's Amazones Ayleen Fontan 24 Inf line 89 % 291 6 A |FR| Stormguard Malfurion Fontan 34 Inf line 91 % 491 7 A ~=K.D.F.=~Iongai Leoini Rory Fontan 50 Inf line 90 % 715 8 A ~=K.D.F=~ Black Angel Kira Fontan 39 Inf line 88 % 420 9 A ~=K.D.F=~ Imperial Fist Rogal Dorn Fontan 66 Inf line 94 % 806 10 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 27 Inf line 90 % 393 11 A ~=K.D.F=~ Sic Semper Tyrannis Maldrik Fontan 47 Inf line 91 % 612 12 A ~=K.D.F=~ The Lion's Police Niles Fontan 40 Arch line 15 % 614 13 A ~=K.D.F=~ The Lions Spirit Sulliven Fontan 173 Inf line 86 % 1009 14 A ~=K.D.F=~ The Yellow Roosters Laurentides Fontan 48 Inf line 87 % 532 15 A ~=KDF=~ Regulars Luke Fontan 35 Inf line 87 % 371 16 D A Random Object Ookee Ookee Caligus 39 Arch box 69 % 517 17 D Agelmar's Zweihänders Agelmar Caligus 20 Inf box 64 % 259 18 D Broken Bows Erazem Caligus 41 Arch line 85 % 323 19 D Caligan Footsoldiers Lemmy Caligus 32 Inf box 88 % 332 20 D Checkmate Imbako Caligus 20 Arch line 91 % 289 21 D Domus Hoplites Aiden Caligus 19 Inf box 64 % 241 22 D Eyes of Sanctus Acies Reona Caligus 20 Inf box 63 % 249 23 D Freedom Fighters Bestrodio Caligus 18 Cav line 62 % 272 24 D Hamadan Pikemen Dimarus Caligus 21 Inf box 67 % 310 25 D In Your Left Eye Gwynyth Caligus 70 Arch line 67 % 645 26 D King's Doom Guard doombringer Caligus 28 Inf box 87 % 322 27 D Men Iof Honor Viper Caligus 19 Inf box 62 % 183 28 D Mungo's Mentlars Mungo Caligus 48 Inf box 66 % 604 29 D Nascot Stalwarts Earid Caligus 8 Inf box 62 % 109 30 D Saeba Guardian Riery Caligus 27 Arch box 61 % 206 31 D Sven's Svords Sven Caligus 70 Inf box 90 % 695 32 D The Golden Horde Bjorn Caligus 30 Inf box 90 % 398 33 D Viridian Skirmishers Sylkvor Caligus 55 Inf box 64 % 518 34 D Yuri's Revenge Yuri Caligus 27 Cav wedge 63 % 444 35 N 22nd Valerias Garine Fontan 7 Inf line 15 % 124

Total: 15 attackers (613 Inf, 68 Arch, 2 Cav) 19 defenders (370 Inf, 197 Arch, 45 Cav) Total combat strengths: 7652 vs. 6916 1 neutral observers (124 combat strength). 22nd Valerias successfully evade the foreign troops. The region owner Caligus and their allies defend. The Fontan troops attack because they are at war with Caligus.

It is quite windy and the archers will have to aim very carefully. The defenders take up positions inside the Motte and Bailey (2).

Gwynyth Kazan, Duchess of Domus is spotted wearing the Sturdy Plate Mail of Strength. Dimarus Granlin (Knight of Supra) is spotted wearing the Ancient Coat of Life. Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation. Malfurion Stormrage, Marshal of the Fontan Rangers takes command of his army. They deploy in Archer Opening formation. Reona Stryfe, General of Caligus takes command of his army. They deploy in no particular formation. Sven Lious, Marquis of Tokat, Marshal of the Caligus Red Gryphons takes command of his army. They deploy in Fortification Defense formation.

Turn No. 1

In Your Left Eye (25) fire on ~=K.D.F=~ The Lions Spirit (13), scoring 226 hits. ~=K.D.F=~ The Lion's Police (12) fire on Sven's Svords (31), scoring 124 hits. Broken Bows (18) fire on ~=K.D.F=~ Imperial Fist (9), scoring 88 hits. Personal Guard (3) fire on A Random Object (16), scoring 125 hits. Checkmate (20) fire on ~=K.D.F.=~Iongai Leoini (7), scoring 109 hits. Saeba Guardian (30) fire on ~=K.D.F=~ Imperial Fist (9), scoring 38 hits. A Random Object (16) fire on ~=K.D.F=~ Sic Semper Tyrannis (11), scoring 169 hits. Yuri's Revenge (34) stay in their defensive position, awaiting an opportunity to charge. Freedom Fighters (23) stay in their defensive position, awaiting an opportunity to charge. Kal's Raiders (2) ride on, closing in on the defenders. King's Doom Guard (26) leave the fortification, attacking the enemy. ~=K.D.F.=~Iongai Leoini (7) can not advance, because the front lines are too crowded. those men (4) can not advance, because the front lines are too crowded. ~=K.D.F=~ Sic Semper Tyrannis (11) can not advance, because the front lines are too crowded. Viridian Skirmishers (33) leave the fortification, attacking the enemy. ~=K.D.F=~ Imperial Fist (9), |FR| Stormguard (6), ~=K.D.F=~ The Lions Spirit (13), Imperial Cagilan Guard (1), Yaleen's Amazones (5), ~=K.D.F=~ The Yellow Roosters (14), ~=KDF=~ Regulars (15), ~=K.D.F=~ Lion's Shield (10) and ~=K.D.F=~ Black Angel (8) advance towards the enemy. Domus Hoplites (21), Agelmar's Zweihänders (17), Men Iof Honor (27), Nascot Stalwarts (29), Hamadan Pikemen (24), Eyes of Sanctus Acies (22) and Mungo's Mentlars (28) move forward to take up positions at the outer wall. The Golden Horde (32), Sven's Svords (31) and Caligan Footsoldiers (19) hold their positions at the outer wall, waiting for the attack.

Close Combat: 18 Fontan banners are visible in the melee. 4 Caligus banners are visible in the melee. ~=K.D.F=~ Imperial Fist (9) score 588 hits. ~=K.D.F=~ The Lions Spirit (13) score 400 hits. King's Doom Guard (26) score 258 hits. Viridian Skirmishers (33) score 394 hits. ~=K.D.F=~ The Yellow Roosters (14) score 358 hits. ~=KDF=~ Regulars (15) score 202 hits. ~=K.D.F=~ Lion's Shield (10) score 342 hits. ~=K.D.F=~ Black Angel (8) score 262 hits. Total hits suffered: Attackers: 652, Defenders: 2152

~=K.D.F=~ Imperial Fist (9) take 268 hits (142 in close combat, 126 from archer fire), which cause 9 casualties. ~=K.D.F=~ The Lions Spirit (13) take 500 hits (274 in close combat, 226 from archer fire), which cause 18 casualties. King's Doom Guard (26) take 1036 hits in close combat, which cause 25 casualties. One Caligus banner is lost. doombringer deathkiller, King of Caligus has been wounded. ~=K.D.F.=~Iongai Leoini (7) take 109 hits from archer fire, which cause 2 casualties. Sven's Svords (31) take 54 hits from archer fire (reduced due to fortifications), which cause 2 casualties. ~=K.D.F=~ Sic Semper Tyrannis (11) take 169 hits from archer fire, which cause 5 casualties. Viridian Skirmishers (33) take 1116 hits in close combat, which cause 31 casualties. 3 Caligus banners fall. ~=K.D.F=~ The Yellow Roosters (14) take 68 hits in close combat, which cause 2 casualties. ~=KDF=~ Regulars (15) take 72 hits in close combat, which cause 2 casualties. A Random Object (16) take 54 hits from archer fire (reduced due to fortifications), which cause 2 casualties. ~=K.D.F=~ Lion's Shield (10) take 52 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Black Angel (8) take 44 hits in close combat, which cause 1 casualties. Total casualties: 41 attackers, 60 defenders

Turn No. 2

Broken Bows (18) fire on ~=K.D.F.=~Iongai Leoini (7), scoring 89 hits. In Your Left Eye (25) fire on ~=K.D.F=~ Sic Semper Tyrannis (11), scoring 205 hits. ~=K.D.F=~ The Lion's Police (12) fire on Sven's Svords (31), scoring 95 hits. A Random Object (16) fire on Imperial Cagilan Guard (1), scoring 245 hits. Checkmate (20) fire on ~=K.D.F.=~Iongai Leoini (7), scoring 68 hits. Saeba Guardian (30) fire on |FR| Stormguard (6), scoring 59 hits. Personal Guard (3) fire on Mungo's Mentlars (28), scoring 107 hits. Freedom Fighters (23) stay in their defensive position, awaiting an opportunity to charge. Yuri's Revenge (34) ride on, closing in on the enemy. Kal's Raiders (2) keep their distance to the fortifications, waiting for other troops to breach them first. There are 4 siege engines at the walls. Mungo's Mentlars (28) leave the fortification, attacking the enemy. Men Iof Honor (27) leave the fortification, attacking the enemy. Nascot Stalwarts (29) leave the fortification, attacking the enemy. Domus Hoplites (21) leave the fortification, attacking the enemy. Agelmar's Zweihänders (17) leave the fortification, attacking the enemy. those men (4), Yaleen's Amazones (5), ~=K.D.F=~ Sic Semper Tyrannis (11), ~=K.D.F.=~Iongai Leoini (7), |FR| Stormguard (6) and Imperial Cagilan Guard (1) advance towards the enemy. Caligan Footsoldiers (19), Eyes of Sanctus Acies (22), The Golden Horde (32), Sven's Svords (31) and Hamadan Pikemen (24) hold their positions at the outer wall, waiting for the attack.

Close Combat: 25 Fontan banners are visible in the melee. 2 Caligus banners are visible in the melee. ~=K.D.F=~ The Lions Spirit (13) score 363 hits. King's Doom Guard (26) score 39 hits. Mungo's Mentlars (28) score 416 hits. those men (4) score 413 hits. ~=KDF=~ Regulars (15) score 184 hits. Men Iof Honor (27) score 120 hits. Viridian Skirmishers (33) score 233 hits. Nascot Stalwarts (29) score 106 hits. ~=K.D.F=~ Imperial Fist (9) score 483 hits. ~=K.D.F=~ Black Angel (8) score 288 hits. Yaleen's Amazones (5) score 218 hits. ~=K.D.F=~ Lion's Shield (10) score 322 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 395 hits. ~=K.D.F=~ The Yellow Roosters (14) score 384 hits. ~=K.D.F.=~Iongai Leoini (7) score 566 hits. |FR| Stormguard (6) score 409 hits. Domus Hoplites (21) score 181 hits. Imperial Cagilan Guard (1) score 424 hits. Agelmar's Zweihänders (17) score 174 hits. Total hits suffered: Attackers: 1269, Defenders: 4449

~=K.D.F=~ The Lions Spirit (13) take 318 hits in close combat, which cause 11 casualties. King's Doom Guard (26) take 965 hits in close combat, which cause 3 casualties, wiping the unit out. doombringer deathkiller, King of Caligus has been seriously wounded. Luke collects the bounty. Mungo's Mentlars (28) take 1346 hits (1239 in close combat, 107 from archer fire), which cause 31 casualties. those men (4) take 210 hits in close combat, which cause 7 casualties. ~=KDF=~ Regulars (15) take 215 hits in close combat, which cause 6 casualties. Men Iof Honor (27) take 788 hits in close combat, which cause 19 casualties, wiping the unit out. Viridian Skirmishers (33) take 411 hits in close combat, which cause 11 casualties. Nascot Stalwarts (29) take 446 hits in close combat, which cause 8 casualties, wiping the unit out. ~=K.D.F=~ Imperial Fist (9) take 74 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Black Angel (8) take 118 hits in close combat, which cause 4 casualties. Yaleen's Amazones (5) take 101 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Lion's Shield (10) take 52 hits in close combat, which cause 2 casualties. Sven's Svords (31) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ Sic Semper Tyrannis (11) take 268 hits (63 in close combat, 205 from archer fire), which cause 9 casualties. ~=K.D.F=~ The Yellow Roosters (14) take 53 hits in close combat, which cause 1 casualties. ~=K.D.F.=~Iongai Leoini (7) take 175 hits (18 in close combat, 157 from archer fire), which cause 4 casualties. |FR| Stormguard (6) take 106 hits (47 in close combat, 59 from archer fire), which cause 3 casualties. Domus Hoplites (21) take 391 hits in close combat, which cause 11 casualties. Imperial Cagilan Guard (1) take 245 hits from archer fire, which cause 6 casualties. Agelmar's Zweihänders (17) take 209 hits in close combat, which cause 5 casualties. Total casualties: 58 attackers, 89 defenders

Turn No. 3

In Your Left Eye (25) fire on Personal Guard (3), scoring 221 hits. Broken Bows (18) fire on Kal's Raiders (2), scoring 72 hits. A Random Object (16) fire on Personal Guard (3), scoring 157 hits. Checkmate (20) fire on Kal's Raiders (2), scoring 88 hits. Saeba Guardian (30) fire on Kal's Raiders (2), scoring 37 hits. ~=K.D.F=~ The Lion's Police (12) move closer to get better shots. Personal Guard (3) fire on Sven's Svords (31), scoring 100 hits. Freedom Fighters (23) stay in their defensive position, awaiting an opportunity to charge. Yuri's Revenge (34) charge forward. Kal's Raiders (2) keep their distance to the fortifications, waiting for other troops to breach them first. There are 7 siege engines at the walls. Hamadan Pikemen (24), The Golden Horde (32), Caligan Footsoldiers (19), Eyes of Sanctus Acies (22) and Sven's Svords (31) hold their positions at the outer wall, waiting for the attack.

Close Combat: 25 Fontan banners are visible in the melee. 2 Caligus banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Agelmar's Zweihänders (17) score 137 hits. ~=K.D.F=~ The Yellow Roosters (14) score 397 hits. Imperial Cagilan Guard (1) score 357 hits. Domus Hoplites (21) score 127 hits. Mungo's Mentlars (28) score 216 hits. Yaleen's Amazones (5) score 222 hits. ~=K.D.F.=~Iongai Leoini (7) score 541 hits. ~=K.D.F=~ Imperial Fist (9) score 500 hits. ~=KDF=~ Regulars (15) score 154 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 398 hits. ~=K.D.F=~ The Lions Spirit (13) score 367 hits. those men (4) score 349 hits. Viridian Skirmishers (33) score 130 hits. Yuri's Revenge (34) score 740 hits. |FR| Stormguard (6) score 329 hits. ~=K.D.F=~ Black Angel (8) score 211 hits. ~=K.D.F=~ Lion's Shield (10) score 267 hits. Total hits suffered: Attackers: 1350, Defenders: 2549 (4092 before overkill)

Agelmar's Zweihänders (17) take 821 hits in close combat, which cause 15 casualties, wiping the unit out. ~=K.D.F=~ The Yellow Roosters (14) take 406 hits in close combat, which cause 10 casualties. Imperial Cagilan Guard (1) take 246 hits in close combat, which cause 6 casualties. Domus Hoplites (21) take 575 hits in close combat, which cause 8 casualties, wiping the unit out. Mungo's Mentlars (28) take 444 hits in close combat, which cause 10 casualties. Yaleen's Amazones (5) take 182 hits in close combat, which cause 6 casualties. Kal's Raiders (2) take 197 hits from archer fire, which cause 2 casualties, wiping the unit out. Kaled D'Orvis (Knight of Tokat, Fontan) has been wounded. ~=K.D.F.=~Iongai Leoini (7) take 62 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Imperial Fist (9) take 64 hits in close combat, which cause 2 casualties. ~=KDF=~ Regulars (15) take 94 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Sic Semper Tyrannis (11) take 77 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lions Spirit (13) take 60 hits in close combat, which cause 2 casualties. those men (4) take 40 hits in close combat, which cause 1 casualties. Viridian Skirmishers (33) take 345 hits in close combat, which cause 10 casualties. Yuri's Revenge (34) take 364 hits in close combat, which cause 11 casualties. |FR| Stormguard (6) take 53 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Black Angel (8) take 32 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Lion's Shield (10) take 34 hits in close combat, which cause 1 casualties. Personal Guard (3) take 378 hits from archer fire, which cause 13 casualties. Sven's Svords (31) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Total casualties: 51 attackers, 55 defenders

Turn No. 4

In Your Left Eye (25) fire on ~=K.D.F=~ The Lion's Police (12), scoring 225 hits. Saeba Guardian (30) fire on Personal Guard (3), scoring 37 hits. Checkmate (20) fire on Personal Guard (3), scoring 120 hits. Broken Bows (18) fire on ~=K.D.F=~ The Lion's Police (12), scoring 69 hits. A Random Object (16) fire on ~=K.D.F=~ The Lion's Police (12), scoring 212 hits. ~=K.D.F=~ The Lion's Police (12) fire on Sven's Svords (31), scoring 298 hits. Personal Guard (3) fire on The Golden Horde (32), scoring 51 hits. Freedom Fighters (23) ride on, closing in on the enemy. There are 7 siege engines at the walls. Hamadan Pikemen (24), The Golden Horde (32), Caligan Footsoldiers (19), Sven's Svords (31) and Eyes of Sanctus Acies (22) hold their positions at the outer wall, waiting for the attack.

Close Combat: 25 Fontan banners are visible in the melee. 2 Caligus banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ Lion's Shield (10) score 236 hits. ~=K.D.F.=~Iongai Leoini (7) score 427 hits. ~=KDF=~ Regulars (15) score 154 hits. ~=K.D.F=~ The Yellow Roosters (14) score 340 hits. ~=K.D.F=~ Black Angel (8) score 200 hits. |FR| Stormguard (6) score 385 hits. Mungo's Mentlars (28) score 134 hits. ~=K.D.F=~ Imperial Fist (9) score 493 hits. Viridian Skirmishers (33) score 49 hits. Imperial Cagilan Guard (1) score 335 hits. Yaleen's Amazones (5) score 143 hits. ~=K.D.F=~ The Lions Spirit (13) score 374 hits. Yuri's Revenge (34) score 238 hits. those men (4) score 326 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 317 hits. Total hits suffered: Attackers: 421, Defenders: 914 (3730 before overkill)

~=K.D.F=~ Lion's Shield (10) take 51 hits in close combat, which cause 2 casualties. ~=K.D.F.=~Iongai Leoini (7) take 71 hits in close combat, which cause 2 casualties. ~=KDF=~ Regulars (15) take 54 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Yellow Roosters (14) take 67 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Black Angel (8) take 57 hits in close combat, which cause 2 casualties. |FR| Stormguard (6) take 45 hits in close combat, which cause 1 casualties. Mungo's Mentlars (28) take 379 hits in close combat, which cause 7 casualties, wiping the unit out. The Golden Horde (32) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ Imperial Fist (9) take 34 hits in close combat, which cause 1 casualties. Viridian Skirmishers (33) take 261 hits in close combat, which cause 3 casualties, wiping the unit out. Imperial Cagilan Guard (1) take 42 hits in close combat, which cause 1 casualties. Yuri's Revenge (34) take 274 hits in close combat, which cause 8 casualties. Sir Yuri Malitia, Banker of Caligus, Count of Winkamus has been wounded. Sven's Svords (31) take 130 hits from archer fire (reduced due to fortifications), which cause 4 casualties. ~=K.D.F=~ The Lion's Police (12) take 506 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield. Personal Guard (3) take 157 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield. Holly De Montfort (Dame of Negev, Fontan) has been wounded. Total casualties: 28 attackers, 23 defenders

Turn No. 5

In Your Left Eye (25) have no enemy in range and hold their fire. Checkmate (20) have no enemy in range and hold their fire. A Random Object (16) have no enemy in range and hold their fire. Broken Bows (18) retreat towards safer positions. Saeba Guardian (30) have no enemy in range and hold their fire. Freedom Fighters (23) charge ahead, into the attackers' ranks. There are 7 siege engines at the walls. Eyes of Sanctus Acies (22), The Golden Horde (32), Caligan Footsoldiers (19), Sven's Svords (31) and Hamadan Pikemen (24) hold their positions at the outer wall, waiting for the attack.

Close Combat: 22 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ Imperial Fist (9) score 532 hits. Imperial Cagilan Guard (1) score 300 hits. ~=K.D.F=~ Lion's Shield (10) score 282 hits. Yuri's Revenge (34) score 187 hits. ~=K.D.F=~ Black Angel (8) score 234 hits. those men (4) score 300 hits. ~=K.D.F=~ The Yellow Roosters (14) score 318 hits. ~=K.D.F.=~Iongai Leoini (7) score 495 hits. Yaleen's Amazones (5) score 154 hits. ~=K.D.F=~ The Lions Spirit (13) score 382 hits. |FR| Stormguard (6) score 325 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 379 hits. Freedom Fighters (23) score 462 hits. Total hits suffered: Attackers: 649, Defenders: 966 (3701 before overkill)

~=K.D.F=~ Imperial Fist (9) take 176 hits in close combat, which cause 6 casualties. Imperial Cagilan Guard (1) take 100 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Lion's Shield (10) take 83 hits in close combat, which cause 3 casualties. Yuri's Revenge (34) take 452 hits in close combat, which cause 8 casualties, wiping the unit out. ~=K.D.F=~ Black Angel (8) take 59 hits in close combat, which cause 2 casualties. those men (4) take 42 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Yellow Roosters (14) take 52 hits in close combat, which cause 1 casualties. ~=K.D.F.=~Iongai Leoini (7) take 47 hits in close combat, which cause 1 casualties. Yaleen's Amazones (5) take 44 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lions Spirit (13) take 46 hits in close combat, which cause 2 casualties. Freedom Fighters (23) take 514 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield. Total casualties: 19 attackers, 24 defenders

Turn No. 6

Saeba Guardian (30) fire on ~=K.D.F=~ The Lions Spirit (13), scoring 67 hits. Broken Bows (18) fire on ~=K.D.F=~ The Lions Spirit (13), scoring 72 hits. A Random Object (16) fire on ~=K.D.F=~ Imperial Fist (9), scoring 221 hits. In Your Left Eye (25) fire on ~=K.D.F.=~Iongai Leoini (7), scoring 227 hits. Checkmate (20) fire on ~=K.D.F=~ The Lions Spirit (13), scoring 143 hits. There are 7 siege engines at the walls. ~=K.D.F=~ Imperial Fist (9) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Black Angel (8) squeeze through the heavily overcrowded siege engines. Yaleen's Amazones (5) climb up through the overcrowded siege engines. those men (4) climb up through the overcrowded siege engines. ~=K.D.F=~ Sic Semper Tyrannis (11) climb up through the overcrowded siege engines. ~=K.D.F=~ Lion's Shield (10) climb up through the overcrowded siege engines. ~=K.D.F=~ The Yellow Roosters (14) climb up through the overcrowded siege engines. ~=K.D.F.=~Iongai Leoini (7) attack the walls with slightly overcrowded siege engines. |FR| Stormguard (6) attack the walls with slightly overcrowded siege engines. ~=K.D.F=~ The Lions Spirit (13) attack the fortifications with siege engines! Imperial Cagilan Guard (1) attack the fortifications with siege engines! Sven's Svords (31) and Caligan Footsoldiers (19) hold their positions at the outer wall, waiting for the attack.

Close Combat: 22 Fontan banners are visible in the melee. 6 Caligus banners are visible in the melee. Sven's Svords (31) score 299 hits. Caligan Footsoldiers (19) score 184 hits. ~=K.D.F=~ Imperial Fist (9) score 299 hits. ~=K.D.F=~ Black Angel (8) score 114 hits. Yaleen's Amazones (5) score 102 hits. those men (4) score 204 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 219 hits. Saeba Guardian (30) score 19 hits. ~=K.D.F=~ Lion's Shield (10) score 145 hits. ~=K.D.F=~ The Yellow Roosters (14) score 227 hits. ~=K.D.F.=~Iongai Leoini (7) score 305 hits. Eyes of Sanctus Acies (22) score 192 hits. A Random Object (16) score 63 hits. |FR| Stormguard (6) score 299 hits. In Your Left Eye (25) score 76 hits. Hamadan Pikemen (24) score 136 hits. ~=K.D.F=~ The Lions Spirit (13) score 313 hits. Imperial Cagilan Guard (1) score 212 hits. The Golden Horde (32) score 237 hits. Checkmate (20) score 38 hits. Total hits suffered: Attackers: 1244, Defenders: 2439

Sven's Svords (31) take 332 hits in close combat (reduced due to fortifications), which cause 10 casualties. Caligan Footsoldiers (19) take 416 hits in close combat (reduced due to fortifications), which cause 13 casualties. ~=K.D.F=~ Imperial Fist (9) take 508 hits (287 in close combat, 221 from archer fire), which cause 17 casualties, throwing them back from the fortifications. ~=K.D.F=~ Black Angel (8) take 288 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. Yaleen's Amazones (5) take 168 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. Ayleen Black Feather (Dame of Oporto, Fontan) has been captured by Caligus forces. those men (4) take 126 hits in close combat, which cause 4 casualties. ~=K.D.F=~ Sic Semper Tyrannis (11) take 72 hits in close combat, which cause 2 casualties. Saeba Guardian (30) take 434 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Lion's Shield (10) take 61 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Yellow Roosters (14) take 68 hits in close combat, which cause 2 casualties. ~=K.D.F.=~Iongai Leoini (7) take 268 hits (41 in close combat, 227 from archer fire), which cause 6 casualties. Eyes of Sanctus Acies (22) take 194 hits in close combat (reduced due to fortifications), which cause 5 casualties. A Random Object (16) take 209 hits in close combat (reduced due to fortifications), which cause 7 casualties. |FR| Stormguard (6) take 60 hits in close combat, which cause 2 casualties. In Your Left Eye (25) take 199 hits in close combat (reduced due to fortifications), which cause 7 casualties. Hamadan Pikemen (24) take 140 hits in close combat (reduced due to fortifications), which cause 3 casualties. ~=K.D.F=~ The Lions Spirit (13) take 355 hits (73 in close combat, 282 from archer fire), which cause 12 casualties, throwing them back from the fortifications. The Golden Horde (32) take 112 hits in close combat (reduced due to fortifications), which cause 3 casualties. Checkmate (20) take 124 hits in close combat (reduced due to fortifications), which cause 5 casualties. Total casualties: 61 attackers, 70 defenders

Turn No. 7

Broken Bows (18) fire on ~=K.D.F=~ The Lions Spirit (13), scoring 112 hits. There are 2 siege engines at the walls. ~=K.D.F=~ The Lions Spirit (13) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Imperial Fist (9) attack the fortifications with siege engines!

Close Combat: 20 Fontan banners are visible in the melee. 6 Caligus banners are visible in the melee. ~=K.D.F.=~Iongai Leoini (7) score 432 hits. Sven's Svords (31) score 259 hits. ~=K.D.F=~ The Lions Spirit (13) score 157 hits. Checkmate (20) score 71 hits. those men (4) score 240 hits. Caligan Footsoldiers (19) score 138 hits. ~=K.D.F=~ Lion's Shield (10) score 186 hits. The Golden Horde (32) score 265 hits. A Random Object (16) score 98 hits. |FR| Stormguard (6) score 320 hits. Imperial Cagilan Guard (1) score 276 hits. Eyes of Sanctus Acies (22) score 165 hits. Hamadan Pikemen (24) score 111 hits. In Your Left Eye (25) score 131 hits. ~=K.D.F=~ The Yellow Roosters (14) score 221 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 319 hits. ~=K.D.F=~ Imperial Fist (9) score 307 hits. Total hits suffered: Attackers: 1238, Defenders: 2458

~=K.D.F.=~Iongai Leoini (7) take 237 hits in close combat, which cause 5 casualties. Sven's Svords (31) take 471 hits in close combat (reduced due to fortifications), which cause 14 casualties. ~=K.D.F=~ The Lions Spirit (13) take 465 hits (353 in close combat, 112 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield, 11 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 2 casualties. Checkmate (20) take 475 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. those men (4) take 84 hits in close combat, which cause 3 casualties. Caligan Footsoldiers (19) take 386 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield. 3 Caligus banners fall. ~=K.D.F=~ Lion's Shield (10) take 179 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. The Golden Horde (32) take 152 hits in close combat (reduced due to fortifications), which cause 4 casualties. A Random Object (16) take 274 hits in close combat (reduced due to fortifications), which cause 9 casualties. Ookee Ookee Baceolus, Baron of Bursa has been wounded. |FR| Stormguard (6) take 114 hits in close combat, which cause 3 casualties. Imperial Cagilan Guard (1) take 97 hits in close combat, which cause 2 casualties. Eyes of Sanctus Acies (22) take 154 hits in close combat (reduced due to fortifications), which cause 4 casualties. Hamadan Pikemen (24) take 128 hits in close combat (reduced due to fortifications), which cause 3 casualties. In Your Left Eye (25) take 135 hits in close combat (reduced due to fortifications), which cause 5 casualties. ~=K.D.F=~ The Yellow Roosters (14) take 62 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Sic Semper Tyrannis (11) take 74 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Imperial Fist (9) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. Total casualties: 40 attackers, 66 defenders

Turn No. 8

Broken Bows (18) have no viable target and wait for one to appear.

Close Combat: 10 Fontan banners are visible in the melee. 3 Caligus banners are visible in the melee. ~=K.D.F.=~Iongai Leoini (7) score 295 hits. ~=K.D.F=~ The Yellow Roosters (14) score 239 hits. Eyes of Sanctus Acies (22) score 151 hits. Hamadan Pikemen (24) score 114 hits. |FR| Stormguard (6) score 244 hits. Sven's Svords (31) score 234 hits. Imperial Cagilan Guard (1) score 260 hits. those men (4) score 256 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 309 hits. The Golden Horde (32) score 212 hits. A Random Object (16) score 87 hits. In Your Left Eye (25) score 118 hits. Total hits suffered: Attackers: 916, Defenders: 1603

~=K.D.F.=~Iongai Leoini (7) take 245 hits in close combat, which cause 5 casualties. ~=K.D.F=~ The Yellow Roosters (14) take 229 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. Eyes of Sanctus Acies (22) take 308 hits in close combat (reduced due to fortifications), which cause 7 casualties. One Caligus banner is lost. Hamadan Pikemen (24) take 317 hits in close combat (reduced due to fortifications), which cause 7 casualties. |FR| Stormguard (6) take 144 hits in close combat, which cause 4 casualties. Sven's Svords (31) take 288 hits in close combat (reduced due to fortifications), which cause 9 casualties. Sven Lious, Marquis of Tokat, Marshal of the Caligus Red Gryphons has been wounded. Imperial Cagilan Guard (1) take 161 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield. those men (4) take 69 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Sic Semper Tyrannis (11) take 68 hits in close combat, which cause 2 casualties. The Golden Horde (32) take 178 hits in close combat (reduced due to fortifications), which cause 5 casualties. A Random Object (16) take 128 hits in close combat (reduced due to fortifications), which cause 4 casualties. In Your Left Eye (25) take 200 hits in close combat (reduced due to fortifications), which cause 7 casualties. Total casualties: 23 attackers, 39 defenders

Turn No. 9

Broken Bows (18) retreat from the close combat near them.

Close Combat: 5 Fontan banners are visible in the melee. 2 Caligus banners are visible in the melee. In Your Left Eye (25) score 108 hits. Eyes of Sanctus Acies (22) score 69 hits. Sven's Svords (31) score 192 hits. A Random Object (16) score 72 hits. ~=K.D.F=~ Sic Semper Tyrannis (11) score 275 hits. The Golden Horde (32) score 210 hits. those men (4) score 233 hits. ~=K.D.F.=~Iongai Leoini (7) score 304 hits. Hamadan Pikemen (24) score 72 hits. |FR| Stormguard (6) score 251 hits. Total hits suffered: Attackers: 723, Defenders: 1063

In Your Left Eye (25) take 352 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield. Eyes of Sanctus Acies (22) take 162 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. Sven's Svords (31) take 153 hits in close combat (reduced due to fortifications), which cause 5 casualties. A Random Object (16) take 137 hits in close combat (reduced due to fortifications), which cause 4 casualties. ~=K.D.F=~ Sic Semper Tyrannis (11) take 303 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. The Golden Horde (32) take 63 hits in close combat (reduced due to fortifications), which cause 2 casualties. those men (4) take 175 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F.=~Iongai Leoini (7) take 156 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. Hamadan Pikemen (24) take 73 hits in close combat (reduced due to fortifications), which cause 2 casualties. |FR| Stormguard (6) take 89 hits in close combat, which cause 3 casualties. Total casualties: 22 attackers, 29 defenders

Turn No. 10

Broken Bows (18) hold their fire.

Close Combat: 1 Fontan banners are visible in the melee. 1 Caligus banners are visible in the melee. Sven's Svords (31) score 185 hits. |FR| Stormguard (6) score 213 hits. A Random Object (16) score 60 hits. Hamadan Pikemen (24) score 63 hits. The Golden Horde (32) score 195 hits. Total hits suffered: Attackers: 503, Defenders: 213

Sven's Svords (31) take 92 hits in close combat (reduced due to fortifications), which cause 3 casualties. |FR| Stormguard (6) take 503 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. A Random Object (16) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties. Hamadan Pikemen (24) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield. The Golden Horde (32) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 15 attackers, 6 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 10 %. The local roads network has also been damaged. The battle has heavily damaged the fortifications, and reduced them to Palisade (1)

Your unit participated in a battle in Tokat. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 3 hours. You have gained 3 Honour. You have improved your leadership skill. 8 of your men were killed and 13 were wounded in this battle. Your unit gains 1 points of Morale. Your men's equipment suffers 21 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.

Evening -- Battle -- Tokat

No. Role Unit Commander Realm Unit Formation Org CS 1 A Devils own Clint Fontan 14 Inf line 7 % 158 2 A Imperial Cagilan Guard Moira Fontan 20 Inf line 17 % 365 3 A those men benhard Fontan 22 Inf line 94 % 298 4 A Zweihander Erwin Fontan 12 Inf line 15 % 218 5 A ~=K.D.F.=~Iongai Leoini Rory Fontan 30 Inf line 95 % 458 6 A ~=K.D.F=~ Black Angel Kira Fontan 27 Inf line 93 % 295 7 A ~=K.D.F=~ Imperial Fist Rogal Dorn Fontan 35 Inf line 99 % 473 8 A ~=K.D.F=~ Lion's Shield Ertugrul Fontan 17 Inf line 95 % 273 9 A ~=K.D.F=~ Sic Semper Tyrannis Maldrik Fontan 19 Inf line 96 % 316 10 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 50 Inf line 91 % 553 11 A ~=K.D.F=~ The Lion's Police Niles Fontan 34 Arch line 15 % 529 12 A ~=K.D.F=~ The Lions Spirit Sulliven Fontan 113 Inf line 92 % 700 13 A ~=K.D.F=~The True Swords Duncan Fontan 34 Inf line 94 % 364 14 A ~=KDF=~ Regulars Luke Fontan 28 Inf line 93 % 289 15 D 22nd Valerias Garine Caligus 9 Inf line 15 % 154 16 D A Random Object (not present) Caligus 16 Arch box 93 % 294 17 D Agelmar's Zweihänders Agelmar Caligus 5 Inf box 87 % 102 18 D Ashoka´s Charge Cuthbert Caligus 18 Cav wedge 84 % 260 19 D Berserkers Arak Caligus 12 Inf box 85 % 142 20 D Broken Bows Erazem Caligus 41 Arch line 85 % 369 21 D Caligan Footsoldiers Lemmy Caligus 10 Inf box 88 % 162 22 D Eyes of Sanctus Acies Reona Caligus 3 Inf box 87 % 75 23 D Freedom Fighters Bestrodio Caligus 6 Cav line 86 % 130 24 D Hamadan Pikemen Dimarus Caligus 9 Inf box 91 % 179 25 D Men Iof Honor Viper Caligus 2 Inf box 85 % 45 26 D Mungo's Mentlars Mungo Caligus 10 Inf box 89 % 218 27 D Saeba Guardian Riery Caligus 13 Arch line 85 % 130 28 D Sven's Svords (not present) Caligus 30 Inf box 90 % 372 29 D The Golden Horde Bjorn Caligus 16 Inf box 90 % 252 30 D The Praetorian Guard Cartor Caligus 50 Cav wedge 87 % 754 31 D Viridian Skirmishers Sylkvor Caligus 7 Inf box 87 % 126 32 N Domus Hoplites Aiden Caligus 0 Inf line 10 % 0

Total: 14 attackers (421 Inf, 34 Arch) 17 defenders (113 Inf, 70 Arch, 74 Cav) Total combat strengths: 5289 vs. 3764 1 neutral observers (0 combat strength). Domus Hoplites have no combat-ready men and thus stay out of the battle. The region owner Caligus and their allies defend. The Fontan troops attack because they are at war with Caligus.

Strong winds and gusts are making ranged combat a game of luck. The defenders take up positions inside the Palisade (1). Sir Ertugrul Kalkandelen, Marshal of the Lions takes command of his army. They deploy in Infantry Charge formation. Reona Stryfe, General of Caligus, Marshal of the Caligus Blue Dragons takes command of his army. They deploy in Fortification Defense formation. Sven Lious, Marquis of Tokat, Marshal of the Caligus Red Gryphons takes command of his army. They deploy in Fortification Defense formation.

Turn No. 1

Broken Bows (20) fire on ~=K.D.F=~ The Lions Spirit (12), scoring 138 hits. A Random Object (16) fire on ~=K.D.F=~ The Lion's Beauty (10), scoring 135 hits. ~=K.D.F=~ The Lion's Police (11) fire on Sven's Svords (28), scoring 126 hits. Saeba Guardian (27) fire on ~=K.D.F=~ Imperial Fist (7), scoring 39 hits. Freedom Fighters (23) stay in their defensive position, awaiting an opportunity to charge. Ashoka´s Charge (18) stay in their defensive position, awaiting an opportunity to charge. The Praetorian Guard (30) stay in their defensive position, awaiting an opportunity to charge. Agelmar's Zweihänders (17) leave the fortification, attacking the enemy. those men (3) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (13) can not advance, because the front lines are too crowded. ~=K.D.F=~ Imperial Fist (7) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lions Spirit (12) can not advance, because the front lines are too crowded. ~=K.D.F=~ Sic Semper Tyrannis (9) can not advance, because the front lines are too crowded. ~=KDF=~ Regulars (14) can not advance, because the front lines are too crowded. ~=K.D.F=~ Lion's Shield (8) can not advance, because the front lines are too crowded. Zweihander (4) can not advance, because the front lines are too crowded. ~=K.D.F.=~Iongai Leoini (5) can not advance, because the front lines are too crowded. Men Iof Honor (25) leave the fortification, attacking the enemy. ~=K.D.F=~ Black Angel (6) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lion's Beauty (10), Imperial Cagilan Guard (2) and Devils own (1) advance towards the enemy. Sven's Svords (28), The Golden Horde (29), 22nd Valerias (15), Eyes of Sanctus Acies (22), Berserkers (19), Hamadan Pikemen (24), Viridian Skirmishers (31), Caligan Footsoldiers (21) and Mungo's Mentlars (26) hold their positions at the outer wall, waiting for the attack.

Close Combat: 2 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Agelmar's Zweihänders (17) score 76 hits. ~=K.D.F=~ The Lion's Beauty (10) score 397 hits. Men Iof Honor (25) score 18 hits. Total hits suffered: Attackers: 94, Defenders: 228 (397 before overkill)

Agelmar's Zweihänders (17) take 138 hits in close combat, which cause 4 casualties. ~=K.D.F=~ The Lion's Beauty (10) take 229 hits (94 in close combat, 135 from archer fire), which cause 5 casualties. ~=K.D.F=~ Imperial Fist (7) take 39 hits from archer fire, which cause 2 casualties. ~=K.D.F=~ The Lions Spirit (12) take 138 hits from archer fire, which cause 5 casualties. Sven's Svords (28) take 42 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Men Iof Honor (25) take 90 hits in close combat, which cause 2 casualties, wiping the unit out. Total casualties: 12 attackers, 8 defenders

Turn No. 2

Saeba Guardian (27) fire on ~=K.D.F=~ The Lions Spirit (12), scoring 34 hits. ~=K.D.F=~ The Lion's Police (11) fire on Sven's Svords (28), scoring 147 hits. A Random Object (16) fire on ~=K.D.F=~ The Lions Spirit (12), scoring 108 hits. Broken Bows (20) fire on ~=K.D.F.=~Iongai Leoini (5), scoring 134 hits. The Praetorian Guard (30) stay in their defensive position, awaiting an opportunity to charge. Freedom Fighters (23) stay in their defensive position, awaiting an opportunity to charge. Ashoka´s Charge (18) stay in their defensive position, awaiting an opportunity to charge. There is one siege engine at the wall. ~=K.D.F=~ Black Angel (6) can not advance, because the front lines are too crowded. Zweihander (4) can not advance, because the front lines are too crowded. Imperial Cagilan Guard (2) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (13) can not advance, because the front lines are too crowded. ~=K.D.F.=~Iongai Leoini (5) can not advance, because the front lines are too crowded. ~=KDF=~ Regulars (14) can not advance, because the front lines are too crowded. those men (3) can not advance, because the front lines are too crowded. ~=K.D.F=~ Imperial Fist (7) can not advance, because the front lines are too crowded. Devils own (1) can not advance, because the front lines are too crowded. ~=K.D.F=~ Lion's Shield (8) can not advance, because the front lines are too crowded. ~=K.D.F=~ Sic Semper Tyrannis (9) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lions Spirit (12) can not advance, because the front lines are too crowded. Eyes of Sanctus Acies (22), Viridian Skirmishers (31), Caligan Footsoldiers (21), Sven's Svords (28), Berserkers (19), 22nd Valerias (15), Mungo's Mentlars (26), The Golden Horde (29) and Hamadan Pikemen (24) hold their positions at the outer wall, waiting for the attack.

Close Combat: 2 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F=~ The Lion's Beauty (10) score 320 hits. Agelmar's Zweihänders (17) score 15 hits. Total hits suffered: Attackers: 15, Defenders: 43 (320 before overkill)

~=K.D.F=~ The Lion's Beauty (10) take 15 hits in close combat. No casualties. Sven's Svords (28) take 49 hits from archer fire (reduced due to fortifications), which cause 2 casualties. ~=K.D.F.=~Iongai Leoini (5) take 134 hits from archer fire, which cause 4 casualties. Agelmar's Zweihänders (17) take 43 hits in close combat, which cause 1 casualties, wiping the unit out. ~=K.D.F=~ The Lions Spirit (12) take 142 hits from archer fire, which cause 6 casualties. Total casualties: 10 attackers, 3 defenders

Turn No. 3

~=K.D.F=~ The Lion's Police (11) fire on Broken Bows (20), scoring 108 hits. Saeba Guardian (27) fire on ~=K.D.F=~ The Lion's Beauty (10), scoring 37 hits. A Random Object (16) fire on ~=K.D.F=~ The Lion's Beauty (10), scoring 143 hits. Broken Bows (20) fire on ~=K.D.F=~ The Lion's Beauty (10), scoring 93 hits. Ashoka´s Charge (18) stay in their defensive position, awaiting an opportunity to charge. The Praetorian Guard (30) stay in their defensive position, awaiting an opportunity to charge. Freedom Fighters (23) stay in their defensive position, awaiting an opportunity to charge. There is one siege engine at the wall. ~=K.D.F=~ The Lion's Beauty (10) squeeze through the heavily overcrowded siege engines. ~=K.D.F=~ Sic Semper Tyrannis (9), Imperial Cagilan Guard (2), ~=K.D.F=~The True Swords (13), those men (3), ~=K.D.F.=~Iongai Leoini (5), ~=K.D.F=~ Imperial Fist (7), Devils own (1), ~=KDF=~ Regulars (14), Zweihander (4), ~=K.D.F=~ Lion's Shield (8), ~=K.D.F=~ Black Angel (6) and ~=K.D.F=~ The Lions Spirit (12) advance towards the enemy. Hamadan Pikemen (24), 22nd Valerias (15), Viridian Skirmishers (31), The Golden Horde (29), Berserkers (19), Caligan Footsoldiers (21), Sven's Svords (28) and Eyes of Sanctus Acies (22) hold their positions at the outer wall, waiting for the attack.

Close Combat: 2 Fontan banners are visible in the melee. 3 Caligus banners are visible in the melee. Hamadan Pikemen (24) score 71 hits. 22nd Valerias (15) score 109 hits. Viridian Skirmishers (31) score 92 hits. The Golden Horde (29) score 181 hits. Berserkers (19) score 84 hits. Caligan Footsoldiers (21) score 103 hits. Sven's Svords (28) score 193 hits. Eyes of Sanctus Acies (22) score 48 hits. ~=K.D.F=~ The Lion's Beauty (10) score 173 hits. Saeba Guardian (27) score 13 hits. Mungo's Mentlars (26) score 145 hits. A Random Object (16) score 38 hits. Broken Bows (20) score 40 hits. Total hits suffered: Attackers: 1117, Defenders: 173

Hamadan Pikemen (24) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties. 22nd Valerias (15) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties. Viridian Skirmishers (31) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties. The Golden Horde (29) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~ The Lion's Beauty (10) take 1390 hits (1117 in close combat, 273 from archer fire), which cause 32 casualties. Broken Bows (20) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties. Total casualties: 32 attackers, 5 defenders

Turn No. 4

~=K.D.F=~ The Lion's Police (11) have no enemy in range and advance to better firing positions. Freedom Fighters (23) leave their fortified positions and attack the enemy The Praetorian Guard (30) leave their fortified positions and attack the enemy Ashoka´s Charge (18) leave their fortified positions and attack the enemy There are 8 siege engines at the walls. those men (3) climb up through the overcrowded siege engines. Zweihander (4) climb up through the overcrowded siege engines. ~=K.D.F=~ Black Angel (6) climb up through the overcrowded siege engines. ~=K.D.F=~ The Lions Spirit (12) climb up through the overcrowded siege engines. ~=K.D.F.=~Iongai Leoini (5) attack the fortifications with siege engines! ~=K.D.F=~ Sic Semper Tyrannis (9) attack the fortifications with siege engines! ~=K.D.F=~ Imperial Fist (7) attack the fortifications with siege engines! ~=K.D.F=~ Lion's Shield (8) attack the fortifications with siege engines! Devils own (1) attack the fortifications with siege engines! ~=K.D.F=~The True Swords (13) attack the fortifications with siege engines! Imperial Cagilan Guard (2) attack the fortifications with siege engines! ~=KDF=~ Regulars (14) attack the fortifications with siege engines!

Close Combat: 26 Fontan banners are visible in the melee. 3 Caligus banners are visible in the melee. Caligan Footsoldiers (21) score 84 hits. those men (3) score 239 hits. Viridian Skirmishers (31) score 85 hits. Freedom Fighters (23) score 203 hits. Zweihander (4) score 102 hits. Mungo's Mentlars (26) score 139 hits. The Praetorian Guard (30) score 1493 hits. ~=K.D.F=~ Black Angel (6) score 156 hits. A Random Object (16) score 86 hits. ~=K.D.F=~ The Lion's Beauty (10) score 135 hits. The Golden Horde (29) score 160 hits. ~=K.D.F=~ The Lions Spirit (12) score 250 hits. Ashoka´s Charge (18) score 762 hits. ~=K.D.F.=~Iongai Leoini (5) score 257 hits. ~=K.D.F=~ Sic Semper Tyrannis (9) score 237 hits. Sven's Svords (28) score 206 hits. ~=K.D.F=~ Imperial Fist (7) score 332 hits. ~=K.D.F=~ Lion's Shield (8) score 218 hits. Devils own (1) score 83 hits. Hamadan Pikemen (24) score 59 hits. Berserkers (19) score 69 hits. Broken Bows (20) score 84 hits. ~=K.D.F=~The True Swords (13) score 254 hits. Imperial Cagilan Guard (2) score 257 hits. 22nd Valerias (15) score 111 hits. Saeba Guardian (27) score 24 hits. ~=KDF=~ Regulars (14) score 148 hits. Eyes of Sanctus Acies (22) score 66 hits. Total hits suffered: Attackers: 3631, Defenders: 2668

Caligan Footsoldiers (21) take 557 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out. those men (3) take 711 hits in close combat, which cause 22 casualties, wiping the unit out. benhard jansens (Knight of Morshes, Fontan) has been captured by Caligus forces. Viridian Skirmishers (31) take 314 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Freedom Fighters (23) take 253 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Zweihander (4) take 399 hits in close combat, which cause 12 casualties, wiping the unit out. Mungo's Mentlars (26) take 159 hits in close combat (reduced due to fortifications), which cause 4 casualties. The Praetorian Guard (30) take 171 hits in close combat (reduced due to fortifications), which cause 5 casualties. ~=K.D.F=~ Black Angel (6) take 782 hits in close combat, which cause 27 casualties, wiping the unit out. A Random Object (16) take 179 hits in close combat (reduced due to fortifications), which cause 7 casualties. ~=K.D.F=~ The Lion's Beauty (10) take 472 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield. 2 Fontan banners fall. The Golden Horde (29) take 100 hits in close combat (reduced due to fortifications), which cause 3 casualties. ~=K.D.F=~ The Lions Spirit (12) take 354 hits in close combat, which cause 14 casualties. Ashoka´s Charge (18) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=K.D.F.=~Iongai Leoini (5) take 170 hits in close combat, which cause 5 casualties. ~=K.D.F=~ Sic Semper Tyrannis (9) take 258 hits in close combat, which cause 10 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. Sven's Svords (28) take 79 hits in close combat (reduced due to fortifications), which cause 3 casualties. ~=K.D.F=~ Imperial Fist (7) take 95 hits in close combat, which cause 4 casualties. ~=K.D.F=~ Lion's Shield (8) take 92 hits in close combat, which cause 4 casualties. Devils own (1) take 85 hits in close combat, which cause 3 casualties. Hamadan Pikemen (24) take 63 hits in close combat (reduced due to fortifications), which cause 2 casualties. Berserkers (19) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties. Broken Bows (20) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F=~The True Swords (13) take 72 hits in close combat, which cause 3 casualties. Imperial Cagilan Guard (2) take 69 hits in close combat, which cause 2 casualties. 22nd Valerias (15) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties. Saeba Guardian (27) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=KDF=~ Regulars (14) take 72 hits in close combat, which cause 2 casualties. Eyes of Sanctus Acies (22) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties. Total casualties: 119 attackers, 57 defenders

Turn No. 5

~=K.D.F=~ The Lion's Police (11) hold their fire.

Close Combat: 20 Fontan banners are visible in the melee. 3 Caligus banners are visible in the melee. Ashoka´s Charge (18) score 298 hits. The Golden Horde (29) score 155 hits. ~=K.D.F=~ Imperial Fist (7) score 360 hits. ~=KDF=~ Regulars (14) score 149 hits. ~=K.D.F=~ The Lions Spirit (12) score 237 hits. Hamadan Pikemen (24) score 51 hits. Eyes of Sanctus Acies (22) score 18 hits. Sven's Svords (28) score 155 hits. Imperial Cagilan Guard (2) score 250 hits. 22nd Valerias (15) score 76 hits. ~=K.D.F=~The True Swords (13) score 242 hits. Devils own (1) score 83 hits. Saeba Guardian (27) score 24 hits. Broken Bows (20) score 71 hits. Mungo's Mentlars (26) score 115 hits. Berserkers (19) score 60 hits. A Random Object (16) score 51 hits. The Praetorian Guard (30) score 538 hits. ~=K.D.F.=~Iongai Leoini (5) score 297 hits. ~=K.D.F=~ Lion's Shield (8) score 181 hits. Total hits suffered: Attackers: 1612, Defenders: 1799

Ashoka´s Charge (18) take 275 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield. Cuthbert Von Ulthuan, Duke of Hamadan has been wounded. The Golden Horde (29) take 322 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Imperial Fist (7) take 395 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield. 5 Fontan banners fall. ~=KDF=~ Regulars (14) take 433 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lions Spirit (12) take 337 hits in close combat, which cause 13 casualties. Hamadan Pikemen (24) take 221 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Eyes of Sanctus Acies (22) take 148 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. Sven's Svords (28) take 69 hits in close combat (reduced due to fortifications), which cause 3 casualties. Imperial Cagilan Guard (2) take 91 hits in close combat, which cause 3 casualties. 22nd Valerias (15) take 129 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. ~=K.D.F=~The True Swords (13) take 107 hits in close combat, which cause 4 casualties. Devils own (1) take 110 hits in close combat, which cause 4 casualties. Saeba Guardian (27) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties. Broken Bows (20) take 94 hits in close combat (reduced due to fortifications), which cause 3 casualties. Mungo's Mentlars (26) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties. Berserkers (19) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties. A Random Object (16) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties. The Praetorian Guard (30) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties. ~=K.D.F.=~Iongai Leoini (5) take 85 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Lion's Shield (8) take 54 hits in close combat, which cause 2 casualties. Total casualties: 59 attackers, 42 defenders

Turn No. 6

~=K.D.F=~ The Lion's Police (11) hold their fire.

Close Combat: 12 Fontan banners are visible in the melee. 3 Caligus banners are visible in the melee. The Praetorian Guard (30) score 650 hits. Sven's Svords (28) score 188 hits. Saeba Guardian (27) score 19 hits. ~=K.D.F=~ The Lions Spirit (12) score 200 hits. ~=K.D.F=~The True Swords (13) score 213 hits. Broken Bows (20) score 76 hits. Devils own (1) score 55 hits. ~=K.D.F=~ Lion's Shield (8) score 165 hits. Berserkers (19) score 73 hits. A Random Object (16) score 49 hits. Mungo's Mentlars (26) score 77 hits. Imperial Cagilan Guard (2) score 243 hits. ~=K.D.F.=~Iongai Leoini (5) score 293 hits. Total hits suffered: Attackers: 1132, Defenders: 1169

The Praetorian Guard (30) take 374 hits in close combat (reduced due to fortifications), which cause 11 casualties. Sven's Svords (28) take 188 hits in close combat (reduced due to fortifications), which cause 7 casualties. Saeba Guardian (27) take 130 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Lions Spirit (12) take 513 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield. ~=K.D.F=~The True Swords (13) take 209 hits in close combat, which cause 8 casualties. Broken Bows (20) take 116 hits in close combat (reduced due to fortifications), which cause 4 casualties. Devils own (1) take 153 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Lion's Shield (8) take 97 hits in close combat, which cause 4 casualties. Berserkers (19) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties. A Random Object (16) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties. Mungo's Mentlars (26) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties. Imperial Cagilan Guard (2) take 91 hits in close combat, which cause 3 casualties. ~=K.D.F.=~Iongai Leoini (5) take 69 hits in close combat, which cause 2 casualties. Total casualties: 42 attackers, 33 defenders

Turn No. 7

~=K.D.F=~ The Lion's Police (11) hold their fire.

Close Combat: 9 Fontan banners are visible in the melee. 3 Caligus banners are visible in the melee. The Praetorian Guard (30) score 439 hits. Berserkers (19) score 50 hits. Mungo's Mentlars (26) score 66 hits. ~=K.D.F.=~Iongai Leoini (5) score 249 hits. Broken Bows (20) score 60 hits. A Random Object (16) score 40 hits. ~=K.D.F=~ Lion's Shield (8) score 143 hits. Imperial Cagilan Guard (2) score 215 hits. ~=K.D.F=~The True Swords (13) score 222 hits. Sven's Svords (28) score 154 hits. Total hits suffered: Attackers: 809, Defenders: 829

The Praetorian Guard (30) take 294 hits in close combat (reduced due to fortifications), which cause 9 casualties. Berserkers (19) take 95 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Mungo's Mentlars (26) take 88 hits in close combat (reduced due to fortifications), which cause 2 casualties, causing panicked flight among the survivors. ~=K.D.F.=~Iongai Leoini (5) take 317 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. Broken Bows (20) take 125 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. A Random Object (16) take 43 hits in close combat (reduced due to fortifications), which cause 2 casualties. ~=K.D.F=~ Lion's Shield (8) take 211 hits in close combat, which cause 7 casualties, wiping the unit out. Imperial Cagilan Guard (2) take 148 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield. ~=K.D.F=~The True Swords (13) take 133 hits in close combat, which cause 5 casualties. Sven's Svords (28) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties. Total casualties: 24 attackers, 22 defenders

Turn No. 8

~=K.D.F=~ The Lion's Police (11) hold their fire.

Close Combat: 2 Fontan banners are visible in the melee. 1 Caligus banners are visible in the melee. ~=K.D.F=~The True Swords (13) score 154 hits. Sven's Svords (28) score 127 hits. The Praetorian Guard (30) score 325 hits. A Random Object (16) score 25 hits. Total hits suffered: Attackers: 477, Defenders: 154

~=K.D.F=~The True Swords (13) take 477 hits in close combat, which cause 14 casualties, wiping the unit out. Sven's Svords (28) take 80 hits in close combat (reduced due to fortifications), which cause 3 casualties. The Praetorian Guard (30) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties. A Random Object (16) take 17 hits in close combat (reduced due to fortifications), which cause 1 casualties. Total casualties: 14 attackers, 5 defenders

Turn No. 9

A Random Object (16) fire on ~=K.D.F=~ The Lion's Police (11), scoring 21 hits. ~=K.D.F=~ The Lion's Police (11) fire on The Praetorian Guard (30), scoring 174 hits. The Praetorian Guard (30) charge ahead, into the attackers' ranks. Sven's Svords (28) leave the fortification, attacking the enemy.

Close Combat: 1 Fontan banners are visible in the melee. ~=K.D.F=~ The Lion's Police (11) score 75 hits. The Praetorian Guard (30) score 995 hits. Total hits suffered: Attackers: 995, Defenders: 75

~=K.D.F=~ The Lion's Police (11) take 1016 hits (995 in close combat, 21 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield. The Praetorian Guard (30) take 249 hits (75 in close combat, 174 from archer fire), which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. Total casualties: 23 attackers, 7 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 10 %. The battle does 22 % damage to the fortifications.

Your unit participated in a battle in Tokat. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 3 hours. You have gained 2 Honour. You have improved your swordfighting skill. You have improved your leadership skill. Your captain has improved his skill level. 6 of your men were killed and 6 were wounded in this battle. Your unit gains 5 points of Morale. Your men's equipment suffers 13 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

June 13th

Morning -- Battle -- An Najaf

No. Role Unit Commander Realm Unit Formation Org CS 1 A Imperial Cagilan Guard Moira Fontan 14 Inf line 17 % 285 2 A ~=K.D.F=~ Black Raven Haku Fontan 44 Inf line 16 % 682 3 A ~=K.D.F=~ Darton's Bless brewers Fontan 29 Inf line 15 % 482 4 A ~=K.D.F=~ Darton's Trust zanzart Fontan 11 SF line 18 % 467 5 A ~=K.D.F=~ Paladins of Adron Jasmine Fontan 40 Inf line 12 % 514 6 A ~=K.D.F=~ Paladins of Darton Syntia Fontan 51 Inf line 12 % 651 7 A ~=K.D.F=~ The Kilgahn Crusaders Reko Fontan 48 Inf line 15 % 702 8 A ~=K.D.F=~ The Lion's Police Niles Fontan 11 Arch line 15 % 268 9 A ~=K.D.F=~The True Swords Duncan Fontan 6 Inf line 13 % 132 10 A ~=K.D.F=~Wolfs Shadowmen Rillian Fontan 50 Inf line 12 % 550 11 D -SFA- Militia (not present) Confederacy of Fontan 61 Inf box 61 % 565 12 D 1st Dragoons Protec Confederacy of Fontan 43 Inf line 61 % 474 13 D An Najaf Raiders arne Confederacy of Fontan 8 Cav wedge 65 % 201 14 D Firestormers Prandur Confederacy of Fontan 55 Arch line 64 % 638 15 D Fontan Armoured Legionarres Andy Confederacy of Fontan 29 Inf box 62 % 361 16 D Honour Guard Gytha Confederacy of Fontan 14 Inf box 64 % 291 17 D Rain of Arrow Rain Confederacy of Fontan 47 Arch line 65 % 567 18 D Relak Guard Gregor Confederacy of Fontan 65 Inf box 63 % 728 19 D True Fontanese Fighters I Hamilton Confederacy of Fontan 36 Inf box 61 % 399

Total: 10 attackers (282 Inf, 11 Arch, 11 SF) 9 defenders (248 Inf, 102 Arch, 8 Cav) Total combat strengths: 4733 vs. 4224 The troops from Confederacy of Fontan set up defenses because they control the battlefield. The Fontan troops attack because they are at war with Confederacy of Fontan.

A calm wind blows, to the joy of the archers. Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open. Sir Daralan Vallejo, General of Confederacy of Fontan, Marshal of the Confederate Army of Fontan takes command of his army.

Turn No. 1

~=K.D.F=~ The Lion's Police (8) move closer to get better shots. Firestormers (14) fire on ~=K.D.F=~ Black Raven (2), scoring 191 hits. Rain of Arrow (17) fire on ~=K.D.F=~ The Kilgahn Crusaders (7), scoring 156 hits. An Najaf Raiders (13) stay in their defensive position, awaiting an opportunity to charge. ~=K.D.F=~ Paladins of Darton (6) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (9), ~=K.D.F=~ Darton's Bless (3), ~=K.D.F=~ The Kilgahn Crusaders (7), ~=K.D.F=~ Black Raven (2), ~=K.D.F=~Wolfs Shadowmen (10), ~=K.D.F=~ Paladins of Adron (5), ~=K.D.F=~ Darton's Trust (4) and Imperial Cagilan Guard (1) advance towards the enemy. Honour Guard (16), 1st Dragoons (12), Fontan Armoured Legionarres (15), -SFA- Militia (11), Relak Guard (18) and True Fontanese Fighters I (19) advance towards the enemy.

Close Combat: 13 Fontan banners are visible in the melee. 1 Confederacy of Fontan banners are visible in the melee. ~=K.D.F=~The True Swords (9) score 108 hits. ~=K.D.F=~ Darton's Bless (3) score 359 hits. ~=K.D.F=~ The Kilgahn Crusaders (7) score 471 hits. Honour Guard (16) score 177 hits. 1st Dragoons (12) score 192 hits. Fontan Armoured Legionarres (15) score 134 hits. ~=K.D.F=~ Black Raven (2) score 511 hits. -SFA- Militia (11) score 196 hits. ~=K.D.F=~Wolfs Shadowmen (10) score 484 hits. ~=K.D.F=~ Paladins of Adron (5) score 364 hits. ~=K.D.F=~ Darton's Trust (4) score 487 hits. True Fontanese Fighters I (19) score 164 hits. Total hits suffered: Attackers: 863, Defenders: 2784

~=K.D.F=~The True Swords (9) take 307 hits in close combat, which cause 6 casualties, wiping the unit out. ~=K.D.F=~ Darton's Bless (3) take 194 hits in close combat, which cause 5 casualties. brewers lyl (Knight of Karbala, Fontan) has been wounded. ~=K.D.F=~ The Kilgahn Crusaders (7) take 309 hits (153 in close combat, 156 from archer fire), which cause 7 casualties. Reko Kilgahn (Knight of Oligarch, Fontan) has been wounded. Honour Guard (16) take 627 hits in close combat, which cause 14 casualties, wiping the unit out. Gytha Barras (Dame of Fontan, Confederacy of Fontan) has been captured by Fontan forces. 1st Dragoons (12) take 767 hits in close combat, which cause 19 casualties. Fontan Armoured Legionarres (15) take 459 hits in close combat, which cause 9 casualties. ~=K.D.F=~ Black Raven (2) take 260 hits (69 in close combat, 191 from archer fire), which cause 7 casualties. -SFA- Militia (11) take 621 hits in close combat, which cause 13 casualties. ~=K.D.F=~Wolfs Shadowmen (10) take 54 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Paladins of Adron (5) take 38 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Darton's Trust (4) take 48 hits in close combat, which cause 1 casualties. True Fontanese Fighters I (19) take 310 hits in close combat, which cause 7 casualties. Total casualties: 29 attackers, 62 defenders

Turn No. 2

~=K.D.F=~ The Lion's Police (8) fire on Relak Guard (18), scoring 169 hits. Rain of Arrow (17) fire on ~=K.D.F=~ Paladins of Darton (6), scoring 288 hits. Firestormers (14) fire on Imperial Cagilan Guard (1), scoring 274 hits. An Najaf Raiders (13) stay in their defensive position, awaiting an opportunity to charge. Imperial Cagilan Guard (1) and ~=K.D.F=~ Paladins of Darton (6) advance towards the enemy. Relak Guard (18) advance towards the enemy.

Close Combat: 17 Fontan banners are visible in the melee. -SFA- Militia (11) score 148 hits. ~=K.D.F=~ Darton's Trust (4) score 399 hits. Imperial Cagilan Guard (1) score 295 hits. ~=K.D.F=~ Paladins of Adron (5) score 388 hits. 1st Dragoons (12) score 123 hits. ~=K.D.F=~ The Kilgahn Crusaders (7) score 397 hits. True Fontanese Fighters I (19) score 109 hits. Fontan Armoured Legionarres (15) score 78 hits. ~=K.D.F=~ Paladins of Darton (6) score 543 hits. Relak Guard (18) score 405 hits. ~=K.D.F=~ Darton's Bless (3) score 315 hits. ~=K.D.F=~ Black Raven (2) score 487 hits. ~=K.D.F=~Wolfs Shadowmen (10) score 462 hits. Total hits suffered: Attackers: 863, Defenders: 3286

-SFA- Militia (11) take 1134 hits in close combat, which cause 24 casualties. ~=K.D.F=~ Darton's Trust (4) take 166 hits in close combat, which cause 3 casualties. Imperial Cagilan Guard (1) take 435 hits (161 in close combat, 274 from archer fire), which cause 14 casualties, wiping the unit out. Lady Moira Dubhaine, Countess of Oporto has been wounded. ~=K.D.F=~ Paladins of Adron (5) take 125 hits in close combat, which cause 3 casualties. 1st Dragoons (12) take 793 hits in close combat, which cause 20 casualties. ~=K.D.F=~ The Kilgahn Crusaders (7) take 114 hits in close combat, which cause 3 casualties. True Fontanese Fighters I (19) take 334 hits in close combat, which cause 7 casualties. Fontan Armoured Legionarres (15) take 425 hits in close combat, which cause 8 casualties. ~=K.D.F=~ Paladins of Darton (6) take 397 hits (109 in close combat, 288 from archer fire), which cause 10 casualties. Relak Guard (18) take 769 hits (600 in close combat, 169 from archer fire), which cause 18 casualties. ~=K.D.F=~ Darton's Bless (3) take 76 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Black Raven (2) take 68 hits in close combat, which cause 2 casualties. ~=K.D.F=~Wolfs Shadowmen (10) take 44 hits in close combat, which cause 1 casualties. Total casualties: 38 attackers, 77 defenders

Turn No. 3

Firestormers (14) fire on ~=K.D.F=~ The Lion's Police (8), scoring 213 hits. ~=K.D.F=~ The Lion's Police (8) fire on Rain of Arrow (17), scoring 156 hits. Rain of Arrow (17) fire on ~=K.D.F=~ The Lion's Police (8), scoring 255 hits. An Najaf Raiders (13) stay in their defensive position, awaiting an opportunity to charge.

Close Combat: 15 Fontan banners are visible in the melee. True Fontanese Fighters I (19) score 86 hits. ~=K.D.F=~ The Kilgahn Crusaders (7) score 378 hits. ~=K.D.F=~Wolfs Shadowmen (10) score 425 hits. -SFA- Militia (11) score 77 hits. 1st Dragoons (12) score 43 hits. Fontan Armoured Legionarres (15) score 64 hits. ~=K.D.F=~ Darton's Bless (3) score 386 hits. Relak Guard (18) score 276 hits. ~=K.D.F=~ Darton's Trust (4) score 197 hits. ~=K.D.F=~ Paladins of Adron (5) score 365 hits. ~=K.D.F=~ Paladins of Darton (6) score 409 hits. ~=K.D.F=~ Black Raven (2) score 416 hits. Total hits suffered: Attackers: 546, Defenders: 2576

True Fontanese Fighters I (19) take 532 hits in close combat, which cause 11 casualties. ~=K.D.F=~ The Kilgahn Crusaders (7) take 127 hits in close combat, which cause 3 casualties. ~=K.D.F=~Wolfs Shadowmen (10) take 150 hits in close combat, which cause 4 casualties. -SFA- Militia (11) take 459 hits in close combat, which cause 10 casualties. 1st Dragoons (12) take 470 hits in close combat, which cause 4 casualties, wiping the unit out. Fontan Armoured Legionarres (15) take 468 hits in close combat, which cause 9 casualties. ~=K.D.F=~ Darton's Bless (3) take 91 hits in close combat, which cause 2 casualties. Relak Guard (18) take 647 hits in close combat, which cause 15 casualties. ~=K.D.F=~ Darton's Trust (4) take 52 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Paladins of Adron (5) take 50 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Lion's Police (8) take 468 hits from archer fire, which cause 11 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (6) take 46 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Black Raven (2) take 30 hits in close combat, which cause 1 casualties. Rain of Arrow (17) take 78 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Total casualties: 24 attackers, 51 defenders

Turn No. 4

Firestormers (14) retreat towards safer positions. Rain of Arrow (17) retreat towards safer positions. An Najaf Raiders (13) ride on, closing in on the enemy. ~=K.D.F=~Wolfs Shadowmen (10) break through the frontlines!

Close Combat: 13 Fontan banners are visible in the melee. ~=K.D.F=~ Paladins of Adron (5) score 383 hits. ~=K.D.F=~ The Kilgahn Crusaders (7) score 409 hits. ~=K.D.F=~ Paladins of Darton (6) score 431 hits. ~=K.D.F=~ Darton's Bless (3) score 289 hits. -SFA- Militia (11) score 52 hits. ~=K.D.F=~ Darton's Trust (4) score 193 hits. Relak Guard (18) score 217 hits. ~=K.D.F=~ Black Raven (2) score 531 hits. True Fontanese Fighters I (19) score 67 hits. Fontan Armoured Legionarres (15) score 26 hits. Total hits suffered: Attackers: 362, Defenders: 2236

~=K.D.F=~ Paladins of Adron (5) take 105 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ The Kilgahn Crusaders (7) take 69 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Paladins of Darton (6) take 68 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Darton's Bless (3) take 38 hits in close combat, which cause 1 casualties. -SFA- Militia (11) take 735 hits in close combat, which cause 14 casualties, wiping the unit out. ~=K.D.F=~ Darton's Trust (4) take 50 hits in close combat, which cause 1 casualties. Relak Guard (18) take 809 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield. ~=K.D.F=~ Black Raven (2) take 32 hits in close combat, which cause 1 casualties. True Fontanese Fighters I (19) take 312 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors. Hamilton Vita (Knight of Fontan, Confederacy of Fontan) has been wounded. Fontan Armoured Legionarres (15) take 380 hits in close combat, which cause 3 casualties, wiping the unit out. Total casualties: 10 attackers, 43 defenders

Turn No. 5

Rain of Arrow (17) fire on ~=K.D.F=~Wolfs Shadowmen (10), scoring 262 hits. Firestormers (14) fire on ~=K.D.F=~Wolfs Shadowmen (10), scoring 287 hits. An Najaf Raiders (13) charge forward. ~=K.D.F=~ Paladins of Darton (6) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Trust (4) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Bless (3) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (2) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Kilgahn Crusaders (7) can not advance, because the front lines are too crowded.

Close Combat: 2 Fontan banners are visible in the melee. 2 Confederacy of Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! An Najaf Raiders (13) score 230 hits. ~=K.D.F=~Wolfs Shadowmen (10) score 391 hits. Total hits suffered: Attackers: 230, Defenders: 297 (391 before overkill)

An Najaf Raiders (13) take 297 hits in close combat, which cause 8 casualties, wiping the unit out. ~=K.D.F=~Wolfs Shadowmen (10) take 779 hits (230 in close combat, 549 from archer fire), which cause 22 casualties, making the unit retreat from the battlefield. Total casualties: 22 attackers, 8 defenders

Turn No. 6

Firestormers (14) fire on ~=K.D.F=~ Black Raven (2), scoring 217 hits. Rain of Arrow (17) fire on ~=K.D.F=~ Paladins of Darton (6), scoring 242 hits. ~=K.D.F=~ The Kilgahn Crusaders (7), ~=K.D.F=~ Black Raven (2), ~=K.D.F=~ Darton's Trust (4), ~=K.D.F=~ Darton's Bless (3) and ~=K.D.F=~ Paladins of Darton (6) advance towards the enemy.

~=K.D.F=~ Black Raven (2) take 217 hits from archer fire, which cause 6 casualties. ~=K.D.F=~ Paladins of Darton (6) take 242 hits from archer fire, which cause 6 casualties. Total casualties: 12 attackers, 0 defenders

Turn No. 7

Firestormers (14) fire on ~=K.D.F=~ The Kilgahn Crusaders (7), scoring 246 hits. Rain of Arrow (17) fire on ~=K.D.F=~ Black Raven (2), scoring 229 hits. ~=K.D.F=~ The Kilgahn Crusaders (7), ~=K.D.F=~ Darton's Bless (3), ~=K.D.F=~ Paladins of Darton (6), ~=K.D.F=~ Darton's Trust (4) and ~=K.D.F=~ Black Raven (2) advance towards the enemy.

Close Combat: 11 Fontan banners are visible in the melee. ~=K.D.F=~ The Kilgahn Crusaders (7) score 372 hits. ~=K.D.F=~ Darton's Bless (3) score 312 hits. ~=K.D.F=~ Paladins of Darton (6) score 459 hits. ~=K.D.F=~ Darton's Trust (4) score 133 hits. Firestormers (14) score 74 hits. ~=K.D.F=~ Black Raven (2) score 458 hits. Rain of Arrow (17) score 76 hits. Total hits suffered: Attackers: 150, Defenders: 1734

~=K.D.F=~ The Kilgahn Crusaders (7) take 308 hits (62 in close combat, 246 from archer fire), which cause 7 casualties. ~=K.D.F=~ Darton's Bless (3) take 24 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Paladins of Darton (6) take 36 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Darton's Trust (4) take 28 hits in close combat, which cause 1 casualties. Firestormers (14) take 942 hits in close combat, which cause 23 casualties. ~=K.D.F=~ Black Raven (2) take 229 hits from archer fire, which cause 6 casualties. Rain of Arrow (17) take 720 hits in close combat (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat. Total casualties: 16 attackers, 41 defenders

Turn No. 8

Close Combat: 11 Fontan banners are visible in the melee. ~=K.D.F=~ Black Raven (2) score 305 hits. ~=K.D.F=~ Darton's Trust (4) score 160 hits. Firestormers (14) score 111 hits. ~=K.D.F=~ Paladins of Darton (6) score 428 hits. ~=K.D.F=~ The Kilgahn Crusaders (7) score 345 hits. ~=K.D.F=~ Darton's Bless (3) score 330 hits. Total hits suffered: Attackers: 111, Defenders: 1568

~=K.D.F=~ Black Raven (2) take 28 hits in close combat, which cause 1 casualties. ~=K.D.F=~ Darton's Trust (4) take 32 hits in close combat, which cause 1 casualties. Firestormers (14) take 1568 hits in close combat, which cause 32 casualties, wiping the unit out. ~=K.D.F=~ Paladins of Darton (6) take 26 hits in close combat, which cause 1 casualties. ~=K.D.F=~ The Kilgahn Crusaders (7) take 25 hits in close combat, which cause 1 casualties. Total casualties: 4 attackers, 32 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.

Your unit participated in a battle in An Najaf. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 2 Honour. 4 of your men were killed and 10 were wounded in this battle. Your unit gains 3 points of Morale. Combat training increases by 1 points. Unit cohesion rises 1 points.

June 19th

Evening -- Battle -- Oporto

No. Role Unit Commander Realm Unit Formation Org CS 1 A Firestormers Prandur Confederacy of Fontan 30 Arch line 14 % 417 2 D Imperial Cagilan Guard Moira Fontan 11 Inf line 17 % 306

Total: 1 attackers (30 Arch) 1 defenders (11 Inf) Total combat strengths: 417 vs. 306 Firestormers tried to evade foreign troops, but were spotted. The region owner Fontan and their allies defend. The Confederacy of Fontan troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.

Turn No. 1

Firestormers (1) fire on Imperial Cagilan Guard (2), scoring 102 hits. Imperial Cagilan Guard (2) advance towards the enemy.

Imperial Cagilan Guard (2) take 102 hits from archer fire, which cause 2 casualties. Total casualties: 0 attackers, 2 defenders

Turn No. 2

Firestormers (1) fire on Imperial Cagilan Guard (2), scoring 106 hits. Imperial Cagilan Guard (2) advance towards the enemy.

Imperial Cagilan Guard (2) take 106 hits from archer fire, which cause 2 casualties. Lady Moira Dubhaine, Countess of Oporto has been wounded. Total casualties: 0 attackers, 2 defenders

Turn No. 3

Firestormers (1) fire on Imperial Cagilan Guard (2), scoring 201 hits. Imperial Cagilan Guard (2) advance towards the enemy.

Imperial Cagilan Guard (2) take 201 hits from archer fire, which cause 4 casualties. Total casualties: 0 attackers, 4 defenders

Turn No. 4

Firestormers (1) fire on Imperial Cagilan Guard (2), scoring 225 hits. Imperial Cagilan Guard (2) advance towards the enemy.

Close Combat: 1 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Firestormers (1) score 61 hits. Imperial Cagilan Guard (2) score 71 hits. Total hits suffered: Attackers: 71, Defenders: 25 (61 before overkill)

Firestormers (1) take 71 hits in close combat, which cause 2 casualties. Imperial Cagilan Guard (2) take 250 hits (25 in close combat, 225 from archer fire), which cause 3 casualties, wiping the unit out. Total casualties: 2 attackers, 3 defenders

Attacker Victory!

Your unit participated in a battle in Oporto. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 2 Honour. 4 of your men were killed and 7 were wounded in this battle. Morale of your troops falls by 31 points. Your men's equipment suffers 16 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.

June 28th

Evening -- Undead -- Oporto

No. Role Unit Commander Realm Unit Formation Org CS 1 A |FR| Imperial Cagilan Guard Moira Fontan 28 Inf box 16 % 491 2 A ~=K.D.F=~ Black Angel Kira Fontan 55 Inf line 13 % 654 3 A ~=K.D.F=~ Darton's Bless brewers Fontan 50 Inf line 13 % 565 4 A ~=K.D.F=~ Darton's Trust zanzart Fontan 53 Inf line 14 % 620 5 D Undead Horde (Undead) (rogue) 83 other line 6 % 1095

Total: 4 attackers (186 Inf) 1 defenders (83 other) Total combat strengths: 2330 vs. 1095 The troops from (rogue) set up defenses because they control the battlefield. The Fontan troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Turn No. 1

~=K.D.F=~ Darton's Trust (4), |FR| Imperial Cagilan Guard (1), ~=K.D.F=~ Darton's Bless (3) and ~=K.D.F=~ Black Angel (2) advance towards the enemy. Undead Horde (5) advance towards the enemy.

Close Combat: 6 Fontan banners are visible in the melee. ~=K.D.F=~ Darton's Trust (4) score 336 hits. ~=K.D.F=~ Darton's Bless (3) score 336 hits. ~=K.D.F=~ Black Angel (2) score 409 hits. Undead Horde (5) score 269 hits. Total hits suffered: Attackers: 269, Defenders: 1081

~=K.D.F=~ Darton's Trust (4) take 125 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Darton's Bless (3) take 90 hits in close combat, which cause 3 casualties. ~=K.D.F=~ Black Angel (2) take 54 hits in close combat, which cause 1 casualties. Undead Horde (5) take 1081 hits in close combat, which cause 42 casualties. Total casualties: 7 attackers, 42 defenders

Turn No. 2

|FR| Imperial Cagilan Guard (1) advance towards the enemy.

Close Combat: 7 Fontan banners are visible in the melee. ~=K.D.F=~ Darton's Trust (4) score 299 hits. ~=K.D.F=~ Darton's Bless (3) score 295 hits. Undead Horde (5) score 167 hits. ~=K.D.F=~ Black Angel (2) score 348 hits. |FR| Imperial Cagilan Guard (1) score 380 hits. Total hits suffered: Attackers: 167, Defenders: 1322

~=K.D.F=~ Darton's Trust (4) take 69 hits in close combat, which cause 2 casualties. ~=K.D.F=~ Darton's Bless (3) take 41 hits in close combat, which cause 1 casualties. Undead Horde (5) take 1322 hits in close combat, which cause 41 casualties, wiping the unit out. ~=K.D.F=~ Black Angel (2) take 36 hits in close combat, which cause 1 casualties. |FR| Imperial Cagilan Guard (1) take 21 hits in close combat. No casualties. Total casualties: 4 attackers, 41 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.

Your unit participated in a battle in Oporto. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 9 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.

June 29th

Evening -- Monster Hunt -- Oporto

No. Role Unit Commander Realm Unit Formation Org CS 1 A Monsters (Monsters) (rogue) 6 other line 6 % 345 2 D Democratic Guards Guthrinc Fontan 30 Inf box 87 % 355 3 D Persaud Aewyn Fontan 31 Inf line 86 % 326 4 D Personal Guard Loster Fontan 20 Arch line 10 % 240 5 D |FR| Imperial Cagilan Guard Moira Fontan 28 Inf box 93 % 496

Total: 1 attackers (6 other) 4 defenders (89 Inf, 20 Arch) Total combat strengths: 345 vs. 1417 The region owner Fontan and their allies defend. The (rogue) troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully. Aewyn Onyxien (Dame of Oligarch, Fontan) takes command of his army. They deploy in Fortification Defense formation.

Turn No. 1

Personal Guard (4) have no enemy in range and advance to better firing positions. Monsters (1) advance towards the enemy. Persaud (3), |FR| Imperial Cagilan Guard (5) and Democratic Guards (2) advance towards the enemy.


Turn No. 2

Personal Guard (4) fire on Monsters (1), scoring 120 hits. Persaud (3) can not advance, because the front lines are too crowded. Democratic Guards (2) and |FR| Imperial Cagilan Guard (5) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Democratic Guards (2) score 275 hits. |FR| Imperial Cagilan Guard (5) score 463 hits. Monsters (1) score 154 hits. Total hits suffered: Attackers: 313 (738 before overkill), Defenders: 154

Democratic Guards (2) take 89 hits in close combat, which cause 2 casualties. |FR| Imperial Cagilan Guard (5) take 65 hits in close combat, which cause 1 casualties. Monsters (1) take 433 hits (313 in close combat, 120 from archer fire), which cause 4 casualties. Total casualties: 4 attackers, 3 defenders

Turn No. 3

Personal Guard (4) retreat towards safer positions. Persaud (3) can not advance, because the front lines are too crowded.

Close Combat: 2 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Monsters (1) score 71 hits. Democratic Guards (2) score 249 hits. |FR| Imperial Cagilan Guard (5) score 392 hits. Total hits suffered: Attackers: 118 (641 before overkill), Defenders: 71

Monsters (1) take 118 hits in close combat, which cause 1 casualties. Democratic Guards (2) take 71 hits in close combat, which cause 2 casualties. Total casualties: 1 attackers, 2 defenders

Turn No. 4

Personal Guard (4) hold their fire. Persaud (3) can not advance, because the front lines are too crowded.

Close Combat: 2 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Monsters (1) score 56 hits. Democratic Guards (2) score 276 hits. |FR| Imperial Cagilan Guard (5) score 325 hits. Total hits suffered: Attackers: 72 (601 before overkill), Defenders: 56

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Monsters (1) take 72 hits in close combat, which cause 1 casualties, wiping the unit out. Democratic Guards (2) take 24 hits in close combat, which cause 1 casualties. |FR| Imperial Cagilan Guard (5) take 32 hits in close combat, which cause 1 casualties. Total casualties: 1 attackers, 2 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.

Your unit participated in a battle in Oporto. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 3 Honour. 1 of your men were killed and 1 were wounded in this battle. Morale of your troops falls by 8 points. Your men's equipment suffers 5 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

June 30th

Morning -- Battle -- Oporto

Battle in Oporto (5 hours, 38 minutes ago) No. Role Unit Commander Realm Unit Formation Org CS 1 A A Random Object Ookee Ookee Caligus 38 Arch line 93 % 421 2 A Ashoka´s Charge Cuthbert Caligus 7 Cav wedge 88 % 164 3 A Domus Home Guard Aiden Caligus 20 Inf box 88 % 222 4 A Eyes of Sanctus Acies Reona Caligus 25 Inf box 89 % 286 5 A Imperial Spears Henry Confederacy of Fontan 12 Inf line 63 % 180 6 A King's Doom Guard doombringer Caligus 40 Inf box 10 % 406 7 A Mungo's Mentlars Mungo Caligus 36 Inf box 90 % 411 8 A Nascot militia Zoe Caligus 40 Inf box 89 % 414 9 A PMW -][- ~SFA~ Longbows Daralan Confederacy of Fontan 20 SF line 66 % 600 10 A Roderick's Raging Retainers Roderick Caligus 38 Arch line 89 % 453 11 A Saeba Guardian Riery Caligus 44 Arch line 89 % 365 12 A Soul of Sanctus Acies Ilphramouth Caligus 33 Inf box 90 % 412 13 A Supra's Defenders Yenol Caligus 19 Inf box 87 % 187 14 A Templars Buddy Caligus 29 Inf box 87 % 229 15 A True Fontanese Fighters I Hamilton Confederacy of Fontan 56 Inf box 62 % 576 16 A Viridian Skirmishers Sylkvor Caligus 32 Inf box 88 % 348 17 A Yuri's Revenge Yuri Caligus 24 Cav wedge 90 % 356 18 D Democratic Guards Guthrinc Fontan 28 Inf box 88 % 338 19 D Persaud Aewyn Fontan 31 Inf line 86 % 339 20 D Red allocs Bartow Fontan 9 Arch line 88 % 215 21 D The Legions Fiona Fontan 40 Inf line 87 % 408 22 D |FR| Imperial Cagilan Guard Moira Fontan 27 Inf line 93 % 477

Total: 17 attackers (342 Inf, 120 Arch, 31 Cav, 20 SF) 5 defenders (126 Inf, 9 Arch) Total combat strengths: 6030 vs. 1777 The region owner Fontan and their allies defend. The Caligus troops attack because they are at war with Fontan. The Confederacy of Fontan troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.

Sir Daralan Vallejo, General of Confederacy of Fontan, Marshal of the Confederate Army of Fontan is spotted wielding the Bloody Broadsword of Betrayal. Ookee Ookee Baceolus, Baron of Bursa is spotted wearing the Elemental Chain Mail of Protection. Reona Stryfe, General of Caligus, Marshal of the Caligus Blue Dragons takes command of his army. They deploy in Cavalry Charge formation. Sir Daralan Vallejo, General of Confederacy of Fontan, Marshal of the Confederate Army of Fontan takes command of his army. They deploy in no particular formation. Aewyn Onyxien (Dame of Oligarch, Fontan) takes command of his army. They deploy in Infantry Wall formation.

Turn No. 1

Roderick's Raging Retainers (10) have no enemy in range and advance to better firing positions. Saeba Guardian (11) move closer to get better shots. A Random Object (1) fire on |FR| Imperial Cagilan Guard (22), scoring 66 hits. PMW -][- ~SFA~ Longbows (9) fire on The Legions (21), scoring 72 hits. Red allocs (20) fire on King's Doom Guard (6), scoring 51 hits. Ashoka´s Charge (2) and Yuri's Revenge (17) charge ahead, into the defenders' ranks. Nascot militia (8), True Fontanese Fighters I (15), Domus Home Guard (3), Mungo's Mentlars (7), Viridian Skirmishers (16), Eyes of Sanctus Acies (4), Soul of Sanctus Acies (12), Templars (14), Supra's Defenders (13), King's Doom Guard (6) and Imperial Spears (5) advance towards the enemy.

Close Combat: 4 Fontan banners are visible in the melee. The Legions (21) score 197 hits. Ashoka´s Charge (2) score 352 hits. Yuri's Revenge (17) score 731 hits. |FR| Imperial Cagilan Guard (22) score 408 hits. Persaud (19) score 182 hits. Democratic Guards (18) score 235 hits. Total hits suffered: Attackers: 1022, Defenders: 1083

The Legions (21) take 468 hits (396 in close combat, 72 from archer fire), which cause 14 casualties. Ashoka´s Charge (2) take 329 hits in close combat, which cause 7 casualties, wiping the unit out. Cuthbert Von Ulthuan, Duke of Hamadan has been captured by Fontan forces. Yuri's Revenge (17) take 693 hits in close combat, which cause 24 casualties, wiping the unit out. |FR| Imperial Cagilan Guard (22) take 331 hits (265 in close combat, 66 from archer fire), which cause 7 casualties. Persaud (19) take 245 hits in close combat, which cause 7 casualties. King's Doom Guard (6) take 51 hits from archer fire, which cause 1 casualties. Democratic Guards (18) take 161 hits in close combat (reduced due to fortifications), which cause 5 casualties. Total casualties: 32 attackers, 33 defenders

Turn No. 2

A Random Object (1) fire on |FR| Imperial Cagilan Guard (22), scoring 43 hits. Saeba Guardian (11) fire on Democratic Guards (18), scoring 48 hits. PMW -][- ~SFA~ Longbows (9) fire on |FR| Imperial Cagilan Guard (22), scoring 66 hits. Roderick's Raging Retainers (10) fire on The Legions (21), scoring 114 hits. Red allocs (20) fire on King's Doom Guard (6), scoring 46 hits. True Fontanese Fighters I (15) can not advance, because the front lines are too crowded. Domus Home Guard (3) can not advance, because the front lines are too crowded. Viridian Skirmishers (16), Supra's Defenders (13), Soul of Sanctus Acies (12), Mungo's Mentlars (7), Templars (14), Nascot militia (8) and Eyes of Sanctus Acies (4) advance towards the enemy. |FR| Imperial Cagilan Guard (22), Democratic Guards (18), The Legions (21) and Persaud (19) advance towards the enemy.

Close Combat: 4 Fontan banners are visible in the melee. 9 Caligus banners are visible in the melee. Viridian Skirmishers (16) score 239 hits. |FR| Imperial Cagilan Guard (22) score 265 hits. Supra's Defenders (13) score 72 hits. Imperial Spears (5) score 107 hits. Democratic Guards (18) score 276 hits. King's Doom Guard (6) score 266 hits. Soul of Sanctus Acies (12) score 316 hits. The Legions (21) score 169 hits. Mungo's Mentlars (7) score 230 hits. Templars (14) score 86 hits. Nascot militia (8) score 284 hits. Eyes of Sanctus Acies (4) score 207 hits. Persaud (19) score 147 hits. Total hits suffered: Attackers: 857, Defenders: 1807

Viridian Skirmishers (16) take 278 hits in close combat, which cause 6 casualties. |FR| Imperial Cagilan Guard (22) take 681 hits (572 in close combat, 109 from archer fire), which cause 15 casualties. Supra's Defenders (13) take 111 hits in close combat, which cause 4 casualties. Imperial Spears (5) take 80 hits in close combat, which cause 2 casualties. Democratic Guards (18) take 454 hits (406 in close combat, 48 from archer fire), which cause 13 casualties. King's Doom Guard (6) take 176 hits (130 in close combat, 46 from archer fire), which cause 5 casualties. doombringer deathkiller, King of Caligus has been wounded. Soul of Sanctus Acies (12) take 59 hits in close combat, which cause 2 casualties. The Legions (21) take 633 hits (519 in close combat, 114 from archer fire), which cause 19 casualties. Mungo's Mentlars (7) take 60 hits in close combat, which cause 2 casualties. Templars (14) take 63 hits in close combat, which cause 2 casualties. Nascot militia (8) take 34 hits in close combat, which cause 1 casualties. Eyes of Sanctus Acies (4) take 42 hits in close combat, which cause 1 casualties. Persaud (19) take 310 hits in close combat, which cause 9 casualties. Total casualties: 25 attackers, 56 defenders

Turn No. 3

Roderick's Raging Retainers (10) hold their fire. PMW -][- ~SFA~ Longbows (9) fire on Red allocs (20), scoring 52 hits. Saeba Guardian (11) hold their fire. Red allocs (20) fire on True Fontanese Fighters I (15), scoring 52 hits. A Random Object (1) have no enemy in range and advance to better firing positions. Domus Home Guard (3) can not advance, because the front lines are too crowded. True Fontanese Fighters I (15) can not advance, because the front lines are too crowded.

Close Combat: 4 Fontan banners are visible in the melee. 9 Caligus banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! The Legions (21) score 66 hits. Soul of Sanctus Acies (12) score 235 hits. Democratic Guards (18) score 126 hits. Supra's Defenders (13) score 72 hits. Nascot militia (8) score 294 hits. Mungo's Mentlars (7) score 282 hits. Persaud (19) score 107 hits. Templars (14) score 73 hits. King's Doom Guard (6) score 278 hits. |FR| Imperial Cagilan Guard (22) score 124 hits. Viridian Skirmishers (16) score 205 hits. Eyes of Sanctus Acies (4) score 175 hits. Imperial Spears (5) score 97 hits. Total hits suffered: Attackers: 423, Defenders: 1066 (1711 before overkill)

The Legions (21) take 188 hits in close combat, which cause 6 casualties. Soul of Sanctus Acies (12) take 77 hits in close combat, which cause 2 casualties. Democratic Guards (18) take 345 hits in close combat, which cause 10 casualties, wiping the unit out. Guthrinc Orcus (Knight of Bruck, Fontan) has been wounded. True Fontanese Fighters I (15) take 52 hits from archer fire, which cause 1 casualties. Supra's Defenders (13) take 56 hits in close combat, which cause 2 casualties. Nascot militia (8) take 79 hits in close combat, which cause 2 casualties. Mungo's Mentlars (7) take 53 hits in close combat, which cause 2 casualties. Persaud (19) take 396 hits in close combat, which cause 12 casualties. Templars (14) take 41 hits in close combat, which cause 1 casualties. King's Doom Guard (6) take 47 hits in close combat, which cause 1 casualties. |FR| Imperial Cagilan Guard (22) take 137 hits in close combat, which cause 3 casualties. Red allocs (20) take 52 hits from archer fire, which cause 2 casualties. Viridian Skirmishers (16) take 38 hits in close combat, which cause 1 casualties. Eyes of Sanctus Acies (4) take 32 hits in close combat, which cause 1 casualties. Total casualties: 13 attackers, 33 defenders

Turn No. 4

Red allocs (20) fire on True Fontanese Fighters I (15), scoring 30 hits. Roderick's Raging Retainers (10) hold their fire. Saeba Guardian (11) hold their fire. A Random Object (1) move closer to get better shots. PMW -][- ~SFA~ Longbows (9) fire on Red allocs (20), scoring 29 hits. True Fontanese Fighters I (15) can not advance, because the front lines are too crowded. Domus Home Guard (3) can not advance, because the front lines are too crowded.

Close Combat: 3 Fontan banners are visible in the melee. 9 Caligus banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Eyes of Sanctus Acies (4) score 186 hits. |FR| Imperial Cagilan Guard (22) score 44 hits. King's Doom Guard (6) score 245 hits. Soul of Sanctus Acies (12) score 266 hits. Supra's Defenders (13) score 63 hits. Imperial Spears (5) score 112 hits. Viridian Skirmishers (16) score 176 hits. The Legions (21) score 17 hits. Nascot militia (8) score 286 hits. Persaud (19) score 54 hits. Mungo's Mentlars (7) score 256 hits. Templars (14) score 83 hits. Total hits suffered: Attackers: 115, Defenders: 249 (1673 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Red allocs (20) take 29 hits from archer fire, which cause 1 casualties. True Fontanese Fighters I (15) take 30 hits from archer fire, which cause 1 casualties. Eyes of Sanctus Acies (4) take 30 hits in close combat, which cause 1 casualties. |FR| Imperial Cagilan Guard (22) take 97 hits in close combat, which cause 2 casualties, wiping the unit out. King's Doom Guard (6) take 39 hits in close combat, which cause 1 casualties. Soul of Sanctus Acies (12) take 46 hits in close combat, which cause 1 casualties. The Legions (21) take 86 hits in close combat, which cause 1 casualties, wiping the unit out. Fiona Onyxien (Dame of Commonyr, Fontan) has been wounded. Persaud (19) take 66 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield. Total casualties: 4 attackers, 6 defenders

Turn No. 5

Saeba Guardian (11) have no enemy in range and advance to better firing positions. PMW -][- ~SFA~ Longbows (9) fire on Red allocs (20), scoring 37 hits. Roderick's Raging Retainers (10) move closer to get better shots. A Random Object (1) fire on Red allocs (20), scoring 71 hits. Red allocs (20) fire on Mungo's Mentlars (7), scoring 49 hits. Viridian Skirmishers (16), Eyes of Sanctus Acies (4), Mungo's Mentlars (7), Domus Home Guard (3), Supra's Defenders (13), Nascot militia (8), Imperial Spears (5), True Fontanese Fighters I (15), Templars (14), King's Doom Guard (6) and Soul of Sanctus Acies (12) advance towards the enemy.

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Mungo's Mentlars (7) take 49 hits from archer fire, which cause 1 casualties. Red allocs (20) take 108 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield. Total casualties: 1 attackers, 3 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.

Your unit participated in a battle in Oporto. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 3 Honour. You have improved your leadership skill. 18 of your men were killed and 9 were wounded in this battle. Your men's equipment suffers 21 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.