Domingo Family/Yerli/Battle Reports/Yssaria vs. Caligus, Aug 11.06 II

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Battle of Domus

Yssaria vs. Caligus, Aug 11.06 - Sunset

No.RoleUnitCommanderRealmUnitFormationCS
1ARendar´s HalberdiersRendarYssaria30 Infskirmish  399
2ARough RidersGregYssaria14 Cavwedge  285
3AKill JoyAchillesYssaria50 Archline  671
4AStrings of FateTerrenceItorunt45 Infbox  539
5AKrunhk's CommandKrunkhItorunt26 Infbox  312
6AShannara ShadowenArinnaYssaria23 Infbox  298
7ARapid FireDenverYssaria45 Archline  554
8AIsig FistDanan IsigItorunt20 Infbox  179
9ADragon's FlightDraco IIYssaria32 Archline  404
10ATerrific TrioZookYssaria21 Infbox  269
11AManiacsxxxYssaria31 Archline  403
12APikesEldricItorunt19 Infbox  272
13AWelsh WarriorsEpimetheusItorunt19 Infbox  351
14APeacemakersFalcorYssaria40 Archline  267
15AThose Who SeekIsmaelYssaria35 Infbox  420
16AEjarr BlackguardOsricItorunt33 Infbox  386
17AStorns rebuildingStornYssaria20 Infbox  203
18ARHG CirthalionShadowWolfYssaria45 Infbox  457
19AVulpine guardReynardItorunt26 Infline  407
20ARoyal ArchersGeorgeItorunt31 Archline  441
21AGrumpy ReturnMuzholItorunt22 Infbox  321
22ADasBootkrisItorunt19 Cavwedge  433
23AThe White LionsTear'elItorunt40 Infline  237
24AHailstone GuardMeghitosYssaria39 Archline  409
25ATelefonbetyárokBobehYssaria20 Infskirmish  274
26AFuer Grissa ost DraukaAeillienYssaria30 Infbox  372
27AValkyriesGothanItorunt23 Infbox  365
28APersonal GuardWilfredItorunt45 Infbox  536
29A2nd DivisionBao ShuYssaria20 Infline  314
30AFish-scale ShieldsRodonYssaria48 Infbox  492
31ASemall's HordeValdidItorunt23 Infbox  407
32ARoyal GuardEleranYssaria45 SFskirmish  870
33ABlade WarriorsIchigoItorunt20 Infbox  321
34ACupid's WolvesAlexandraItorunt84 Archline  896
35AHand of GodYerliYssaria41 Infbox  448
36AGodfrey's LancersGodfreyYssaria8 Cavwedge  230
37AImperianSaithItorunt20 Infbox  303
38AXavax Elite GuardTerminusItorunt22 Infbox  350
39APersonal GuardYumatuYssaria20 Infbox  200
40ASuper ShootersGrey MouserYssaria57 Archline  310
41AEmpyrean Star IITheoItorunt36 Archline  526
42AI PicciottiCarmeloItorunt37 Infbox  587
43AOrangie BanditsSotelYssaria37 Infbox  254
44AThe DefendersXylonIbladesh41 Infbox  485
45ATroubleDevanderYssaria30 Archline  365
46ASpace BanditosLexanderYssaria40 Infbox  501
47AFirestormersPrandurYssaria50 Archline  614
48AArsenal of LeiboMerylYssaria50 Infbox  574
49APersonal GuardAngelaItorunt20 Archline  352
50AHeroes of HamadanAdranYssaria20 Infbox  294
51A~II~ Defenders of Honour ~II~AlexItorunt35 Archline  494
52ABearers of the Golden GriffinLazarus the ValiantItorunt23 Infbox  310
53ABlades of IceNayraItorunt26 Infbox  389
54AGuardsEdvard the DeaconYssaria28 Infbox  219
55ASilver SoldiersKennethItorunt31 Infbox  366
56AFederated WarriorsKorinIbladesh33 Archline  297
57ASilverhand LancersKalinItorunt23 Cavwedge  560
58AVictoria's ValkyriesVictoriaYssaria49 Infbox  564
59A-(XVX)- Chargers TNGSeanItorunt39 Cavwedge  710
60AFamily, Honor and VirtueMathewIbladesh4 Infbox  98
61ARangersLone RangerYssaria34 Infbox  193
62AVeneron's GuardVeneronItorunt26 Archline  402
63AmyrmidonsRobertoItorunt27 Infbox  428
64AIn remembranceAbdielYssaria12 Cavwedge  162
65AHeroes of HamadanZekkaYssaria30 Infbox  372
66AEnubec's AvengersThrayItorunt35 Archline  534
67DStrikers of ThunderStormbrewCaligus10 MIline  173
68DGreen PeaceGlenCaligus3 Infbox  67
69DSoul of AngelsAngelCaligus21 Infline  262
70DMusketeersLouisCaligus25 Infbox  316
71DNascot Minute MarchersTramiiCaligus13 Infline  138
72DTigersMajesticCaligus38 Infline  350
73DDemonsBalthazarCaligus39 Infline  339
74DGuardlingsAzelCaligus35 Infbox  301
75DRoderick's Raging Retainers 3RoderickCaligus31 Infbox  340
76DYssaria's Worst Nightmare(militia/guard unit)Caligus18 Infline  224
77DCaligan TigersTristanCaligus11 Infbox  188
78DMighty GuardIzordilCaligus29 Infbox  379
79DBlack RavensReonaCaligus32 Infbox  361
80DNascot Minute Marchers(militia/guard unit)Caligus26 Infline  268
81DHoly WarriorsarturasCaligus32 Infbox  284
82DDomus Home Guard(militia/guard unit)Caligus25 Infline  300
83DPersonal GuardSilentWolfCaligus25 Infline  290
84DBlack SkullsKenthrisCaligus32 Infline  336
85DMungo's MentlarsMungoCaligus21 Infbox  222
86DSon of Wind(militia/guard unit)Caligus27 Archline  328
87DGolden Templar Foxes =P(militia/guard unit)Caligus26 Infline  349
88DWrath of CaligusBoanCaligus20 Infline  231
89DThe Fury of the DrakeDizzreCaligus20 Infbox  278
90DLumberjacksKamekazeCaligus36 Infline  437
91DNew RecruitsSilentHawkCaligus25 Infline  291
92DDivide et ImperaBaldricCaligus22 Infbox  232
93DDomus Home Guard(militia/guard unit)Caligus21 Infbox  318
94DDomus DefendersDiegoCaligus29 Infbox  355
95DTroopersEddieCaligus1 Infline  23
96DThe Last MarchYuriCaligus68 Infbox  622
97DDomus Home Guard(militia/guard unit)Caligus21 Infline  323
98DRoyal Nascot MixGwynythCaligus16 MIline  204
99DNascot Minute MarchersStairmaster IICaligus10 Infbox  117
100D†CCC† DreadnoughtsRequiemCaligus4 Cavwedge  57
101DMemory of our Northern Brothers(militia/guard unit)Caligus23 Infline  265
102Dholy knightsTyranusCaligus37 Infbox  358
103DDragonborn Blades(militia/guard unit)Caligus27 Infline  351
104D~The Avanger~VladCaligus21 Infbox  402
105DDark Dragon LongbowmenshinlawCaligus15 Archskirmish  265
106DThe Last StandJacque2Caligus20 Infline  214
107DDomus Home GuardChi'nCaligus7 Infline  109
108DSordidus Longbows (4)Nanashi ofCaligus20 Archline  173
109DSeshnoChingyCaligus10 Archwedge  155
110DSeshno(militia/guard unit)Caligus38 Archline  455
111DDeathShadowCaligus40 Infbox  381
112DPraetorian Cityguards(militia/guard unit)Caligus24 Infline  321
113DPalace Longbowmen (3)(militia/guard unit)Caligus25 Archline  347
114DFire Arrows(militia/guard unit)Caligus26 Archline  357
115Dthe punch lineMolanceCaligus9 Infbox  133
116DPalace Longbowmen (3)MarinaCaligus29 Archskirmish  318
117DMonster's armyGrendelCaligus10 Infbox  112
118DHammarschmidts' HurlersGunderCaligus23 Archline  383
119DPalace Longbowmen (3)son of patrickCaligus19 Archline  240
120DThe Return of a HeroPrestonCaligus15 MIbox  215
121DMusketeersKartoCaligus35 Infline  368
122DElite PikemenMediumCaligus57 Infbox  565
123D0==}==I=S=M=E=T====>(militia/guard unit)Caligus25 Archwedge  271
124DPalace Longbowmen (3)(militia/guard unit)Caligus24 Archline  354
125DPraetorian Skirmishers(militia/guard unit)Caligus21 Archline  306
126DRed-EyeVeniCaligus44 Infbox  401
127DDemons(militia/guard unit)Caligus20 Infline  298
128DYssaria est omnis divisa...(militia/guard unit)Caligus21 Archskirmish  351
129DGhosts of the Ape infantryAliCaligus14 Infbox  195
130DPolice Force(militia/guard unit)Caligus23 Archskirmish  301
131DBlack Ravens(militia/guard unit)Caligus22 Archskirmish  348
132DEscortBenjaminCaligus10 MIline  147
133DThe Durables(militia/guard unit)Caligus20 Infline  269
134DDragonshieldsZelosCaligus21 Infline  307
135DPalace Longbowmen (3)HrothgarCaligus36 Archline  405
136DSomethingOokee OokeeCaligus26 Archline  382
137DDomus Milita(militia/guard unit)Caligus20 Infline  269
138DFor Caligus!RoxinCaligus34 Infbox  348
139DNascot AuxillariesAlaricCaligus6 Infbox  95
140DMy weeding present deliverersCartorCaligus26 Infbox  476


Total:
66 attackers (1233 Inf, 674 Arch, 115 Cav, 45 SF)
74 defenders (1270 Inf, 51 MI, 430 Arch, 4 Cav)
Total combat strengths: 26255 vs. 21313

The region owner Caligus and their allies defend.
The Ibladesh troops attack because they are at war with Caligus.
The Itorunt troops attack because they are at war with Caligus.
The Yssaria troops attack because they are at war with Caligus.

It is quite windy and the archers will have to aim very carefully.
The defenders have the benefit of fortified positions (level 4).
Denver, Marquis of Tota, Marshal of the army of Isadril takes command of the attacker forces.
The attacker are set up in none formation.
Kamekaze, Duke of Domus, Marshal of the army of Domus takes command of the defender forces.
The defender are set up in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 57 (23-C)
59 (39-C)
64 (12-C)
2 (14-C)
22 (19-C)
36 (8-C)
32 (45-S)
47 (50-A)
48 (50-I)
52 (23-I)
54 (28-I)
56 (33-A)
65 (30-I)
63 (27-I)
45 (30-A)
53 (26-I)
50 (20-I)
51 (35-A)
49 (20-A)
46 (40-I)
62 (26-A)
61 (34-I)
66 (35-A)
13 (19-I)
14 (40-A)
15 (35-I)
18 (45-I)
20 (31-A)
21 (22-I)
12 (19-I)
11 (31-A)
3 (50-A)
4 (45-I)
5 (26-I)
6 (23-I)
7 (45-A)
8 (20-I)
17 (20-I)
9 (32-A)
10 (21-I)
35 (41-I)
37 (20-I)
38 (22-I)
39 (20-I)
41 (36-A)
42 (37-I)
43 (37-I)
34 (84-A)
33 (20-I)
24 (39-A)
26 (30-I)
27 (23-I)
58 (49-I)
28 (45-I)
29 (20-I)
30 (48-I)
31 (23-I)
44 (41-I)
40 (57-A)
60 (4-I)
1 (30-I)
19 (26-I)
23 (40-I)
55 (31-I)
16 (33-I)
25 (20-I)
 90 (36-I)
<87 (26-I)
<98 (16-M)
92 (22-I)
94 (29-I)
96 (68-I)
81 (32-I)
79 (32-I)
67 (10-M)
74 (35-I)
69 (21-I)
126 (44-I)
122 (57-I)
107 (7-I)
111 (40-I)
<112 (24-I)
<115 (9-I)
117 (10-I)
<101 (23-I)
<102 (37-I)
<103 (27-I)
<104 (21-I)
106 (20-I)
120 (15-M)
121 (35-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
<137 (20-I)
<138 (34-I)
139 (6-I)
<127 (20-I)
<129 (14-I)
140 (26-I)
99 (10-I)
71 (13-I)
<76 (18-I)
<70 (25-I)
75 (31-I)
73 (39-I)
72 (38-I)
68 (3-I)
<80 (26-I)
<95 (1-I)
<97 (21-I)
<89 (20-I)
85 (21-I)
84 (32-I)
<82 (25-I)
<83 (25-I)
88 (20-I)
91 (25-I)
<93 (21-I)
<77 (11-I)
78 (29-I)
<86 (27-A)
<<128 (21-A)
<<125 (21-A)
<<131 (22-A)
<135 (36-A)
108 (20-A)
105 (15-A)
118 (23-A)
<114 (26-A)
<<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (38-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (24-A)
<
 100 (4-C)
 


<Palace Longbowmen (3) (113) fire on Ejarr Blackguard (16), scoring 100 hits.
<Royal Guard (32) have no enemy in range and advance to better firing positions.
Super Shooters (40) have no enemy in range and advance to better firing positions.
Peacemakers (14) have no enemy in range and advance to better firing positions.
Kill Joy (3) have no enemy in range and advance to better firing positions.
<Police Force (130) fire on Silver Soldiers (55), scoring 103 hits.
<~II~ Defenders of Honour ~II~ (51) fire on The Last March (96), scoring 88 hits.
Royal Nascot Mix (98) fire on Telefonbetyárok (25), scoring 38 hits.
The Return of a Hero (120) move closer to get better shots.
Hailstone Guard (24) fire on The Return of a Hero (120), scoring 117 hits.
Something (136) fire on Telefonbetyárok (25), scoring 66 hits.
<Palace Longbowmen (3) (124) fire on Ejarr Blackguard (16), scoring 132 hits.
<Dark Dragon Longbowmen (105) fire on Silver Soldiers (55), scoring 86 hits.
Enubec's Avengers (66) fire on The Return of a Hero (120), scoring 134 hits.
Palace Longbowmen (3) (116) fire on Telefonbetyárok (25), scoring 69 hits.
Firestormers (47) fire on The Return of a Hero (120), scoring 150 hits.
Trouble (45) have no enemy in range and advance to better firing positions.
Sordidus Longbows (4) (108) fire on Silver Soldiers (55), scoring 63 hits.
Seshno (109) fire on Telefonbetyárok (25), scoring 22 hits.
Maniacs (11) move closer to get better shots.
Escort (132) fire on Ejarr Blackguard (16), scoring 38 hits.
Rapid Fire (7) move closer to get better shots.
Strikers of Thunder (67) fire on Telefonbetyárok (25), scoring 16 hits.
Federated Warriors (56) fire on The Return of a Hero (120), scoring 38 hits.
<Praetorian Skirmishers (125) move closer to get better shots.
<Dragon's Flight (9) fire on The Return of a Hero (120), scoring 122 hits.
<Black Ravens (131) fire on Silver Soldiers (55), scoring 115 hits.
<Palace Longbowmen (3) (119) fire on Telefonbetyárok (25), scoring 42 hits.
Hammarschmidts' Hurlers (118) fire on Ejarr Blackguard (16), scoring 111 hits.
<Seshno (110) fire on Telefonbetyárok (25), scoring 52 hits.
<<0==}==I=S=M=E=T====> (123) fire on Telefonbetyárok (25), scoring 60 hits.
<Palace Longbowmen (3) (135) fire on Silver Soldiers (55), scoring 150 hits.
Cupid's Wolves (34) move closer to get better shots.
Empyrean Star II (41) fire on The Return of a Hero (120), scoring 142 hits.
<Fire Arrows (114) fire on Ejarr Blackguard (16), scoring 96 hits.
<Veneron's Guard (62) move closer to get better shots.
Royal Archers (20) fire on The Return of a Hero (120), scoring 154 hits.
Personal Guard (49) fire on The Return of a Hero (120), scoring 103 hits.
<Son of Wind (86) move closer to get better shots.
<<Yssaria est omnis divisa... (128) fire on Telefonbetyárok (25), scoring 38 hits.
<†CCC† Dreadnoughts (100) stay in their defensive position, awaiting an opportunity to charge.
-(XVX)- Chargers TNG (59), DasBoot (22), Rough Riders (2), Godfrey's Lancers (36), In remembrance (64) and Silverhand Lancers (57) ride on, closing in on the defenders.
Domus Home Guard (82) hold their positions at the outer wall, waiting for the attack.
The Last March (96) hold their positions at the outer wall, waiting for the attack.
Red-Eye (126) hold their positions at the outer wall, waiting for the attack.
Dragonborn Blades (103) hold their positions at the outer wall, waiting for the attack.
~The Avanger~ (104) hold their positions at the outer wall, waiting for the attack.
Golden Templar Foxes =P (87) hold their positions at the outer wall, waiting for the attack.
Nascot Minute Marchers (99) hold their positions at the outer wall, waiting for the attack.
Troopers (95) leave the fortification, attacking the enemy.
Soul of Angels (69) hold their positions at the outer wall, waiting for the attack.
Elite Pikemen (122) hold their positions at the outer wall, waiting for the attack.
Divide et Impera (92) hold their positions at the outer wall, waiting for the attack.
Nascot Minute Marchers (71) hold their positions at the outer wall, waiting for the attack.
Mungo's Mentlars (85) hold their positions at the outer wall, waiting for the attack.
Nascot Minute Marchers (80) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (107) hold their positions at the outer wall, waiting for the attack.
Black Skulls (84) hold their positions at the outer wall, waiting for the attack.
The Fury of the Drake (89) hold their positions at the outer wall, waiting for the attack.
Nascot Auxillaries (139) hold their positions at the outer wall, waiting for the attack.
Personal Guard (83) hold their positions at the outer wall, waiting for the attack.
Wrath of Caligus (88) hold their positions at the outer wall, waiting for the attack.
Caligan Tigers (77) hold their positions at the outer wall, waiting for the attack.
Roderick's Raging Retainers 3 (75) hold their positions at the outer wall, waiting for the attack.
Musketeers (70) hold their positions at the outer wall, waiting for the attack.
My weeding present deliverers (140) hold their positions at the outer wall, waiting for the attack.
holy knights (102) hold their positions at the outer wall, waiting for the attack.
Yssaria's Worst Nightmare (76) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (93) hold their positions at the outer wall, waiting for the attack.
Domus Defenders (94) hold their positions at the outer wall, waiting for the attack.
Praetorian Cityguards (112) hold their positions at the outer wall, waiting for the attack.
Death (111) hold their positions at the outer wall, waiting for the attack.
For Caligus! (138) hold their positions at the outer wall, waiting for the attack.
The Last Stand (106) hold their positions at the outer wall, waiting for the attack.
The Durables (133) hold their positions at the outer wall, waiting for the attack.
New Recruits (91) hold their positions at the outer wall, waiting for the attack.
Dragonshields (134) hold their positions at the outer wall, waiting for the attack.
Green Peace (68) hold their positions at the outer wall, waiting for the attack.
Mighty Guard (78) hold their positions at the outer wall, waiting for the attack.
Black Ravens (79) hold their positions at the outer wall, waiting for the attack.
the punch line (115) hold their positions at the outer wall, waiting for the attack.
Demons (127) hold their positions at the outer wall, waiting for the attack.
Tigers (72) hold their positions at the outer wall, waiting for the attack.
Domus Milita (137) hold their positions at the outer wall, waiting for the attack.
Musketeers (121) hold their positions at the outer wall, waiting for the attack.
Lumberjacks (90) hold their positions at the outer wall, waiting for the attack.
Monster's army (117) hold their positions at the outer wall, waiting for the attack.
Ghosts of the Ape infantry (129) hold their positions at the outer wall, waiting for the attack.
Guardlings (74) hold their positions at the outer wall, waiting for the attack.
Memory of our Northern Brothers (101) hold their positions at the outer wall, waiting for the attack.
Holy Warriors (81) hold their positions at the outer wall, waiting for the attack.
Demons (73) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (97) hold their positions at the outer wall, waiting for the attack.
Ejarr Blackguard (16), Imperian (37), Arsenal of Leibo (48), Fish-scale Shields (30), RHG Cirthalion (18), Heroes of Hamadan (65), Blade Warriors (33), Victoria's Valkyries (58), Welsh Warriors (13), I Picciotti (42), Orangie Bandits (43), Storns rebuilding (17), Space Banditos (46), myrmidons (63), Personal Guard (39), Rendar´s Halberdiers (1), Blades of Ice (53), Silver Soldiers (55), Semall's Horde (31), Telefonbetyárok (25), Bearers of the Golden Griffin (52), Family, Honor and Virtue (60), Guards (54), Personal Guard (28), The White Lions (23), Heroes of Hamadan (50), Shannara Shadowen (6), Terrific Trio (10), Hand of God (35), Vulpine guard (19), Strings of Fate (4), Xavax Elite Guard (38), Grumpy Return (21), Rangers (61), Krunhk's Command (5), Fuer Grissa ost Drauka (26), Those Who Seek (15), Pikes (12), 2nd Division (29), The Defenders (44), Isig Fist (8) and Valkyries (27) advance towards the enemy.

Close Combat:
2 Itorunt banners are visible in the melee.
1 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Ejarr Blackguard (16) score 207 hits.
The Return of a Hero (120) score 65 hits.
Troopers (95) score 7 hits.
Silver Soldiers (55) score 187 hits.
Telefonbetyárok (25) score 115 hits.
Total hits suffered: Attackers: 72, Defenders: 387 (509 before overkill)

Ejarr Blackguard (16) take 523 hits (46 in close combat, 477 from archer fire), which cause 15 casualties.
The Last March (96) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Return of a Hero (120) take 1259 hits (299 in close combat, 960 from archer fire), which cause 15 casualties, wiping the unit out.
Preston of Caligus has been wounded.
Troopers (95) take 88 hits in close combat, which cause 1 casualties, wiping the unit out.
Silver Soldiers (55) take 543 hits (26 in close combat, 517 from archer fire), which cause 15 casualties.
Kenneth of Itorunt has been wounded.
Telefonbetyárok (25) take 403 hits from archer fire, which cause 12 casualties.
Total casualties: 42 attackers, 17 defenders

Turn No. 2

  47 (50-A)
56 (33-A)
51 (35-A)
49 (20-A)
66 (35-A)
20 (31-A)
9 (32-A)
41 (36-A)
24 (39-A)
32 (45-S)
48 (50-I)
52 (23-I)
54 (28-I)
65 (30-I)
63 (27-I)
45 (30-A)
57 (23-C)
53 (26-I)
50 (20-I)
46 (40-I)
59 (39-C)
62 (26-A)
61 (34-I)
64 (12-C)
13 (19-I)
14 (40-A)
15 (35-I)
18 (45-I)
21 (22-I)
12 (19-I)
11 (31-A)
2 (14-C)
3 (50-A)
4 (45-I)
5 (26-I)
6 (23-I)
7 (45-A)
8 (20-I)
17 (20-I)
10 (21-I)
22 (19-C)
35 (41-I)
36 (8-C)
37 (20-I)
38 (22-I)
39 (20-I)
42 (37-I)
43 (37-I)
34 (84-A)
33 (20-I)
26 (30-I)
27 (23-I)
58 (49-I)
28 (45-I)
29 (20-I)
30 (48-I)
31 (23-I)
44 (41-I)
40 (57-A)
60 (4-I)
1 (30-I)
19 (26-I)
23 (40-I)
55 (16-I)
16 (18-I)
25 (8-I)
90 (36-I)
<87 (26-I)
<98 (16-M)
<86 (27-A)
<92 (22-I)
94 (29-I)
96 (67-I)
81 (32-I)
79 (32-I)
67 (10-M)
74 (35-I)
69 (21-I)
126 (44-I)
<125 (21-A)
<122 (57-I)
107 (7-I)
111 (40-I)
<112 (24-I)
<115 (9-I)
117 (10-I)
<101 (23-I)
<102 (37-I)
<103 (27-I)
<104 (21-I)
106 (20-I)
121 (35-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
<137 (20-I)
<138 (34-I)
139 (6-I)
<127 (20-I)
<129 (14-I)
140 (26-I)
99 (10-I)
71 (13-I)
<76 (18-I)
<70 (25-I)
75 (31-I)
73 (39-I)
72 (38-I)
68 (3-I)
<80 (26-I)
<<97 (21-I)
<89 (20-I)
85 (21-I)
84 (32-I)
<82 (25-I)
<83 (25-I)
88 (20-I)
91 (25-I)
<93 (21-I)
<77 (11-I)
78 (29-I)
<128 (21-A)
<<131 (22-A)
<135 (36-A)
108 (20-A)
105 (15-A)
118 (23-A)
<114 (26-A)
<<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (38-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (24-A)
<
 100 (4-C)
 


Dark Dragon Longbowmen (105) fire on Ejarr Blackguard (16), scoring 112 hits.
Palace Longbowmen (3) (119) fire on Silver Soldiers (55), scoring 143 hits.
Trouble (45) have no enemy in range and advance to better firing positions.
Maniacs (11) fire on The Last March (96), scoring 109 hits.
Dragon's Flight (9) have no enemy in range and advance to better firing positions.
Royal Nascot Mix (98) fire on Telefonbetyárok (25), scoring 32 hits.
Empyrean Star II (41) have no enemy in range and advance to better firing positions.
Rapid Fire (7) have no enemy in range and advance to better firing positions.
<Police Force (130) fire on Telefonbetyárok (25), scoring 128 hits.
<Firestormers (47) have no enemy in range and advance to better firing positions.
Hammarschmidts' Hurlers (118) fire on Ejarr Blackguard (16), scoring 184 hits.
Super Shooters (40) fire on Elite Pikemen (122), scoring 24 hits.
<Fire Arrows (114) fire on Silver Soldiers (55), scoring 216 hits.
<<Son of Wind (86) fire on Telefonbetyárok (25), scoring 115 hits.
<<Praetorian Skirmishers (125) fire on Ejarr Blackguard (16), scoring 169 hits.
<Federated Warriors (56) fire on Elite Pikemen (122), scoring 23 hits.
Peacemakers (14) fire on Elite Pikemen (122), scoring 47 hits.
<Black Ravens (131) fire on Telefonbetyárok (25), scoring 102 hits.
<Cupid's Wolves (34) fire on My weeding present deliverers (140), scoring 248 hits.
Royal Archers (20) fire on Lumberjacks (90), scoring 82 hits.
<Palace Longbowmen (3) (113) fire on Silver Soldiers (55), scoring 120 hits.
<Royal Guard (32) fire on The Last March (96), scoring 134 hits.
Sordidus Longbows (4) (108) fire on Telefonbetyárok (25), scoring 50 hits.
Escort (132) fire on Ejarr Blackguard (16), scoring 39 hits.
Personal Guard (49) have no enemy in range and advance to better firing positions.
<Yssaria est omnis divisa... (128) fire on Telefonbetyárok (25), scoring 141 hits.
<<Seshno (110) fire on Silver Soldiers (55), scoring 212 hits.
<Enubec's Avengers (66) fire on ~The Avanger~ (104), scoring 82 hits.
Seshno (109) fire on Ejarr Blackguard (16), scoring 59 hits.
Something (136) fire on Ejarr Blackguard (16), scoring 212 hits.
Hailstone Guard (24) fire on Red-Eye (126), scoring 66 hits.
~II~ Defenders of Honour ~II~ (51) fire on Elite Pikemen (122), scoring 73 hits.
Palace Longbowmen (3) (116) fire on Telefonbetyárok (25), scoring 144 hits.
Kill Joy (3) fire on Death (111), scoring 212 hits.
Strikers of Thunder (67) fire on Silver Soldiers (55), scoring 30 hits.
<Palace Longbowmen (3) (124) fire on Silver Soldiers (55), scoring 143 hits.
<Veneron's Guard (62) fire on Mighty Guard (78), scoring 140 hits.
Palace Longbowmen (3) (135) fire on Telefonbetyárok (25), scoring 168 hits.
<0==}==I=S=M=E=T====> (123) fire on Ejarr Blackguard (16), scoring 91 hits.
<†CCC† Dreadnoughts (100) stay in their defensive position, awaiting an opportunity to charge.
Rough Riders (2), Godfrey's Lancers (36), In remembrance (64), -(XVX)- Chargers TNG (59), Silverhand Lancers (57) and DasBoot (22) ride on, closing in on the defenders.
There is one siege engine at the wall.
Domus Home Guard (107) hold their positions at the outer wall, waiting for the attack.
Wrath of Caligus (88) hold their positions at the outer wall, waiting for the attack.
Nascot Minute Marchers (80) hold their positions at the outer wall, waiting for the attack.
Golden Templar Foxes =P (87) hold their positions at the outer wall, waiting for the attack.
Personal Guard (83) hold their positions at the outer wall, waiting for the attack.
Ghosts of the Ape infantry (129) hold their positions at the outer wall, waiting for the attack.
The Last Stand (106) hold their positions at the outer wall, waiting for the attack.
Telefonbetyárok (25) squeeze through the heavily overcrowded siege engines.
Ejarr Blackguard (16) squeeze through the heavily overcrowded siege engines.
Silver Soldiers (55) squeeze through the heavily overcrowded siege engines.
The Defenders (44), Semall's Horde (31), Shannara Shadowen (6), Isig Fist (8), Vulpine guard (19), Krunhk's Command (5), Victoria's Valkyries (58), Fuer Grissa ost Drauka (26), Fish-scale Shields (30), Storns rebuilding (17), Rangers (61), Those Who Seek (15), Xavax Elite Guard (38), I Picciotti (42), Heroes of Hamadan (65), Bearers of the Golden Griffin (52), Family, Honor and Virtue (60), Heroes of Hamadan (50), Arsenal of Leibo (48), The White Lions (23), Strings of Fate (4), Imperian (37), Hand of God (35), RHG Cirthalion (18), Personal Guard (39), Grumpy Return (21), Welsh Warriors (13), Terrific Trio (10), 2nd Division (29), Personal Guard (28), Orangie Bandits (43), Guards (54), Pikes (12), myrmidons (63), Valkyries (27), Blades of Ice (53), Rendar´s Halberdiers (1), Space Banditos (46) and Blade Warriors (33) advance towards the enemy.

Close Combat:
2 Itorunt banners are visible in the melee.
19 Caligus banners are visible in the melee.
1 Yssaria banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Domus Home Guard (107) score 88 hits.
Wrath of Caligus (88) score 93 hits.
<Nascot Minute Marchers (80) score 77 hits.
<<Golden Templar Foxes =P (87) score 252 hits.
<Personal Guard (83) score 188 hits.
Ghosts of the Ape infantry (129) score 146 hits.
The Last Stand (106) score 39 hits.
Telefonbetyárok (25) score 16 hits.
Royal Nascot Mix (98) score 38 hits.
Black Ravens (79) score 175 hits.
Musketeers (70) score 145 hits.
Ejarr Blackguard (16) score 29 hits.
Red-Eye (126) score 157 hits.
<Domus Home Guard (93) score 197 hits.
<For Caligus! (138) score 166 hits.
Elite Pikemen (122) score 338 hits.
Nascot Minute Marchers (99) score 27 hits.
Mungo's Mentlars (85) score 106 hits.
<Demons (127) score 189 hits.
<Nascot Minute Marchers (71) score 40 hits.
Divide et Impera (92) score 96 hits.
<Memory of our Northern Brothers (101) score 188 hits.
<Nascot Auxillaries (139) score 23 hits.
New Recruits (91) score 220 hits.
~The Avanger~ (104) score 250 hits.
<Son of Wind (86) score 57 hits.
<<The Durables (133) score 150 hits.
<Soul of Angels (69) score 161 hits.
Dragonshields (134) score 218 hits.
<Praetorian Skirmishers (125) score 52 hits.
<Domus Defenders (94) score 197 hits.
Mighty Guard (78) score 153 hits.
Musketeers (121) score 100 hits.
Green Peace (68) score 16 hits.
<Dragonborn Blades (103) score 214 hits.
<Escort (132) score 32 hits.
Demons (73) score 70 hits.
Lumberjacks (90) score 276 hits.
Caligan Tigers (77) score 128 hits.
<Domus Home Guard (82) score 122 hits.
<Roderick's Raging Retainers 3 (75) score 111 hits.
holy knights (102) score 99 hits.
My weeding present deliverers (140) score 279 hits.
Guardlings (74) score 94 hits.
Tigers (72) score 196 hits.
the punch line (115) score 92 hits.
<Praetorian Cityguards (112) score 198 hits.
<Silver Soldiers (55) score 28 hits.
Black Skulls (84) score 139 hits.
Monster's army (117) score 28 hits.
Death (111) score 237 hits.
The Fury of the Drake (89) score 102 hits.
The Last March (96) score 215 hits.
Strikers of Thunder (67) score 30 hits.
<Yssaria's Worst Nightmare (76) score 114 hits.
<<Domus Home Guard (97) score 199 hits.
<Holy Warriors (81) score 81 hits.
<Domus Milita (137) score 107 hits.
<Total hits suffered: Attackers: 1251 (7505 before overkill), Defenders: 73

Domus Home Guard (107) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Wrath of Caligus (88) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Nascot Minute Marchers (80) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Telefonbetyárok (25) take 1186 hits (306 in close combat, 880 from archer fire), which cause 8 casualties, wiping the unit out.
Bobeh of Yssaria has been wounded.
Ejarr Blackguard (16) take 1411 hits (545 in close combat, 866 from archer fire), which cause 18 casualties, wiping the unit out.
Red-Eye (126) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Elite Pikemen (122) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~The Avanger~ (104) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mighty Guard (78) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lumberjacks (90) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
My weeding present deliverers (140) take 83 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Silver Soldiers (55) take 1264 hits (400 in close combat, 864 from archer fire), which cause 16 casualties, wiping the unit out.
Death (111) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Last March (96) take 81 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total casualties: 42 attackers, 15 defenders

Turn No. 3

  56 (33-A)
51 (35-A)
66 (35-A)
20 (31-A)
24 (39-A)
32 (45-S)
47 (50-A)
49 (20-A)
62 (26-A)
14 (40-A)
11 (31-A)
3 (50-A)
9 (32-A)
41 (36-A)
34 (84-A)
40 (57-A)
48 (50-I)
52 (23-I)
54 (28-I)
65 (30-I)
63 (27-I)
45 (30-A)
53 (26-I)
50 (20-I)
46 (40-I)
61 (34-I)
13 (19-I)
15 (35-I)
18 (45-I)
21 (22-I)
12 (19-I)
4 (45-I)
5 (26-I)
6 (23-I)
7 (45-A)
8 (20-I)
17 (20-I)
10 (21-I)
35 (41-I)
37 (20-I)
38 (22-I)
39 (20-I)
42 (37-I)
43 (37-I)
33 (20-I)
26 (30-I)
27 (23-I)
58 (49-I)
28 (45-I)
29 (20-I)
30 (48-I)
31 (23-I)
44 (41-I)
57 (23-C)
59 (39-C)
64 (12-C)
60 (4-I)
1 (30-I)
19 (26-I)
2 (14-C)
22 (19-C)
23 (40-I)
36 (8-C)
90 (35-I)
<87 (26-I)
<98 (16-M)
<86 (27-A)
<92 (22-I)
94 (29-I)
96 (64-I)
81 (32-I)
79 (32-I)
67 (10-M)
74 (35-I)
69 (21-I)
126 (43-I)
<125 (21-A)
<122 (56-I)
107 (6-I)
111 (38-I)
<112 (24-I)
<115 (9-I)
117 (10-I)
<101 (23-I)
<102 (37-I)
<103 (27-I)
<104 (20-I)
106 (20-I)
121 (35-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
<137 (20-I)
<138 (34-I)
139 (6-I)
<127 (20-I)
<129 (14-I)
140 (24-I)
99 (10-I)
71 (13-I)
<76 (18-I)
<70 (25-I)
75 (31-I)
73 (39-I)
72 (38-I)
68 (3-I)
<80 (25-I)
<<97 (21-I)
<89 (20-I)
85 (21-I)
84 (32-I)
<82 (25-I)
<83 (25-I)
88 (19-I)
91 (25-I)
<93 (21-I)
<77 (11-I)
78 (28-I)
<128 (21-A)
<<131 (22-A)
<135 (36-A)
108 (20-A)
105 (15-A)
118 (23-A)
<114 (26-A)
<<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (38-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (24-A)
<
 100 (4-C)
 


Empyrean Star II (41) fire on The Last March (96), scoring 187 hits.
<Yssaria est omnis divisa... (128) fire on -(XVX)- Chargers TNG (59), scoring 87 hits.
<Trouble (45) fire on Elite Pikemen (122), scoring 161 hits.
Enubec's Avengers (66) fire on My weeding present deliverers (140), scoring 117 hits.
Palace Longbowmen (3) (135) fire on Silverhand Lancers (57), scoring 124 hits.
Cupid's Wolves (34) fire on Lumberjacks (90), scoring 316 hits.
Veneron's Guard (62) fire on Red-Eye (126), scoring 137 hits.
Sordidus Longbows (4) (108) fire on -(XVX)- Chargers TNG (59), scoring 85 hits.
Palace Longbowmen (3) (119) fire on DasBoot (22), scoring 70 hits.
<Black Ravens (131) fire on Vulpine guard (19), scoring 138 hits.
<Escort (132) fire on Rendar´s Halberdiers (1), scoring 27 hits.
Hammarschmidts' Hurlers (118) fire on -(XVX)- Chargers TNG (59), scoring 147 hits.
Royal Archers (20) fire on ~The Avanger~ (104), scoring 72 hits.
~II~ Defenders of Honour ~II~ (51) fire on Musketeers (121), scoring 98 hits.
Royal Nascot Mix (98) fire on Rendar´s Halberdiers (1), scoring 42 hits.
Super Shooters (40) fire on Mighty Guard (78), scoring 20 hits.
Rapid Fire (7) fire on Black Ravens (79), scoring 297 hits.
Palace Longbowmen (3) (116) fire on Silverhand Lancers (57), scoring 117 hits.
Firestormers (47) fire on holy knights (102), scoring 145 hits.
Peacemakers (14) move closer to get better shots.
<Palace Longbowmen (3) (124) fire on DasBoot (22), scoring 111 hits.
<Dark Dragon Longbowmen (105) fire on Rough Riders (2), scoring 86 hits.
Seshno (109) fire on Rendar´s Halberdiers (1), scoring 39 hits.
<Palace Longbowmen (3) (113) fire on The White Lions (23), scoring 160 hits.
<Maniacs (11) fire on Death (111), scoring 123 hits.
<Hailstone Guard (24) fire on Dragonborn Blades (103), scoring 72 hits.
<<Fire Arrows (114) fire on Godfrey's Lancers (36), scoring 92 hits.
<Personal Guard (49) fire on Domus Defenders (94), scoring 67 hits.
<Seshno (110) fire on Rendar´s Halberdiers (1), scoring 121 hits.
<<Police Force (130) fire on In remembrance (64), scoring 108 hits.
<<0==}==I=S=M=E=T====> (123) fire on Vulpine guard (19), scoring 132 hits.
<<Praetorian Skirmishers (125) fire on Rough Riders (2), scoring 130 hits.
<<Kill Joy (3) fire on Golden Templar Foxes =P (87), scoring 155 hits.
<Federated Warriors (56) fire on Tigers (72), scoring 28 hits.
Something (136) fire on Family, Honor and Virtue (60), scoring 184 hits.
<Son of Wind (86) fire on Silverhand Lancers (57), scoring 114 hits.
<Strikers of Thunder (67) move into close combat.
Dragon's Flight (9) fire on For Caligus! (138), scoring 143 hits.
Royal Guard (32) fire on Roderick's Raging Retainers 3 (75), scoring 140 hits.
†CCC† Dreadnoughts (100) ride on, closing in on the enemy.
There are 2 siege engines at the walls.
Memory of our Northern Brothers (101) hold their positions at the outer wall, waiting for the attack.
Storns rebuilding (17) can not advance, because the front lines are too crowded.
Bearers of the Golden Griffin (52) can not advance, because the front lines are too crowded.
Black Skulls (84) hold their positions at the outer wall, waiting for the attack.
Orangie Bandits (43) can not advance, because the front lines are too crowded.
Musketeers (121) hold their positions at the outer wall, waiting for the attack.
Pikes (12) can not advance, because the front lines are too crowded.
Divide et Impera (92) hold their positions at the outer wall, waiting for the attack.
the punch line (115) hold their positions at the outer wall, waiting for the attack.
Guards (54) can not advance, because the front lines are too crowded.
Hand of God (35) can not advance, because the front lines are too crowded.
Nascot Minute Marchers (80) hold their positions at the outer wall, waiting for the attack.
Dragonborn Blades (103) hold their positions at the outer wall, waiting for the attack.
Xavax Elite Guard (38) can not advance, because the front lines are too crowded.
Heroes of Hamadan (65) can not advance, because the front lines are too crowded.
Blades of Ice (53) can not advance, because the front lines are too crowded.
Yssaria's Worst Nightmare (76) hold their positions at the outer wall, waiting for the attack.
Lumberjacks (90) hold their positions at the outer wall, waiting for the attack.
Red-Eye (126) hold their positions at the outer wall, waiting for the attack.
Dragonshields (134) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (82) hold their positions at the outer wall, waiting for the attack.
Elite Pikemen (122) hold their positions at the outer wall, waiting for the attack.
Personal Guard (28) can not advance, because the front lines are too crowded.
Ghosts of the Ape infantry (129) hold their positions at the outer wall, waiting for the attack.
Green Peace (68) hold their positions at the outer wall, waiting for the attack.
Roderick's Raging Retainers 3 (75) hold their positions at the outer wall, waiting for the attack.
Grumpy Return (21) can not advance, because the front lines are too crowded.
RHG Cirthalion (18) can not advance, because the front lines are too crowded.
myrmidons (63) can not advance, because the front lines are too crowded.
Death (111) hold their positions at the outer wall, waiting for the attack.
My weeding present deliverers (140) hold their positions at the outer wall, waiting for the attack.
Rangers (61) can not advance, because the front lines are too crowded.
Musketeers (70) hold their positions at the outer wall, waiting for the attack.
Golden Templar Foxes =P (87) hold their positions at the outer wall, waiting for the attack.
The Defenders (44) can not advance, because the front lines are too crowded.
Nascot Minute Marchers (99) hold their positions at the outer wall, waiting for the attack.
Imperian (37) can not advance, because the front lines are too crowded.
For Caligus! (138) hold their positions at the outer wall, waiting for the attack.
Black Ravens (79) hold their positions at the outer wall, waiting for the attack.
Personal Guard (83) hold their positions at the outer wall, waiting for the attack.
The Fury of the Drake (89) hold their positions at the outer wall, waiting for the attack.
Monster's army (117) hold their positions at the outer wall, waiting for the attack.
Nascot Auxillaries (139) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (93) hold their positions at the outer wall, waiting for the attack.
Isig Fist (8) can not advance, because the front lines are too crowded.
The Durables (133) hold their positions at the outer wall, waiting for the attack.
Nascot Minute Marchers (71) hold their positions at the outer wall, waiting for the attack.
Victoria's Valkyries (58) can not advance, because the front lines are too crowded.
Heroes of Hamadan (50) can not advance, because the front lines are too crowded.
New Recruits (91) hold their positions at the outer wall, waiting for the attack.
The Last March (96) hold their positions at the outer wall, waiting for the attack.
Shannara Shadowen (6) can not advance, because the front lines are too crowded.
Demons (127) hold their positions at the outer wall, waiting for the attack.
Demons (73) hold their positions at the outer wall, waiting for the attack.
Guardlings (74) hold their positions at the outer wall, waiting for the attack.
Fuer Grissa ost Drauka (26) can not advance, because the front lines are too crowded.
Domus Milita (137) hold their positions at the outer wall, waiting for the attack.
Space Banditos (46) can not advance, because the front lines are too crowded.
Tigers (72) hold their positions at the outer wall, waiting for the attack.
Strings of Fate (4) can not advance, because the front lines are too crowded.
Fish-scale Shields (30) can not advance, because the front lines are too crowded.
Blade Warriors (33) can not advance, because the front lines are too crowded.
Valkyries (27) can not advance, because the front lines are too crowded.
Personal Guard (39) can not advance, because the front lines are too crowded.
Domus Home Guard (97) hold their positions at the outer wall, waiting for the attack.
holy knights (102) hold their positions at the outer wall, waiting for the attack.
Wrath of Caligus (88) hold their positions at the outer wall, waiting for the attack.
I Picciotti (42) can not advance, because the front lines are too crowded.
Arsenal of Leibo (48) can not advance, because the front lines are too crowded.
Those Who Seek (15) can not advance, because the front lines are too crowded.
Domus Home Guard (107) hold their positions at the outer wall, waiting for the attack.
The Last Stand (106) hold their positions at the outer wall, waiting for the attack.
~The Avanger~ (104) hold their positions at the outer wall, waiting for the attack.
Caligan Tigers (77) hold their positions at the outer wall, waiting for the attack.
Praetorian Cityguards (112) hold their positions at the outer wall, waiting for the attack.
Domus Defenders (94) hold their positions at the outer wall, waiting for the attack.
Soul of Angels (69) hold their positions at the outer wall, waiting for the attack.
Mungo's Mentlars (85) hold their positions at the outer wall, waiting for the attack.
Terrific Trio (10) can not advance, because the front lines are too crowded.
Holy Warriors (81) hold their positions at the outer wall, waiting for the attack.
Mighty Guard (78) hold their positions at the outer wall, waiting for the attack.
Krunhk's Command (5) can not advance, because the front lines are too crowded.
2nd Division (29) can not advance, because the front lines are too crowded.
Semall's Horde (31) can not advance, because the front lines are too crowded.
Welsh Warriors (13) can not advance, because the front lines are too crowded.

Close Combat:
4 Itorunt banners are visible in the melee.
2 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Godfrey's Lancers (36) score 157 hits.
The White Lions (23) score 84 hits.
-(XVX)- Chargers TNG (59) score 536 hits.
In remembrance (64) score 86 hits.
DasBoot (22) score 231 hits.
Family, Honor and Virtue (60) score 54 hits.
Vulpine guard (19) score 253 hits.
Rough Riders (2) score 203 hits.
Silverhand Lancers (57) score 418 hits.
Rendar´s Halberdiers (1) score 169 hits.
Strikers of Thunder (67) score 52 hits.
Total hits suffered: Attackers: 52, Defenders: 481 (2191 before overkill)

Godfrey's Lancers (36) take 108 hits (16 in close combat, 92 from archer fire), which cause 2 casualties.
Musketeers (121) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Dragonborn Blades (103) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<The White Lions (23) take 196 hits (36 in close combat, 160 from archer fire), which cause 11 casualties.
Lumberjacks (90) take 105 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Kamekaze, Duke of Domus, Marshal of the army of Domus has been wounded.
Red-Eye (126) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Elite Pikemen (122) take 54 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Roderick's Raging Retainers 3 (75) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
-(XVX)- Chargers TNG (59) take 319 hits from archer fire, which cause 9 casualties.
In remembrance (64) take 108 hits from archer fire, which cause 3 casualties.
Death (111) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
My weeding present deliverers (140) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
DasBoot (22) take 181 hits from archer fire, which cause 6 casualties.
<Golden Templar Foxes =P (87) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<For Caligus! (138) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Ravens (79) take 99 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Family, Honor and Virtue (60) take 184 hits from archer fire, which cause 4 casualties, wiping the unit out.
Mathew, Count of Oc Lu Pesh has been wounded.
Vulpine guard (19) take 270 hits from archer fire, which cause 8 casualties.
Rough Riders (2) take 216 hits from archer fire, which cause 6 casualties.
The Last March (96) take 62 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Tigers (72) take 9 hits from archer fire (reduced due to fortifications). No casualties.
Silverhand Lancers (57) take 355 hits from archer fire, which cause 10 casualties.
holy knights (102) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~The Avanger~ (104) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rendar´s Halberdiers (1) take 229 hits from archer fire, which cause 7 casualties.
Domus Defenders (94) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Strikers of Thunder (67) take 481 hits in close combat, which cause 10 casualties, wiping the unit out.
Mighty Guard (78) take 7 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 66 attackers, 30 defenders

Turn No. 4

  56 (33-A)
51 (35-A)
66 (35-A)
20 (31-A)
24 (39-A)
32 (45-S)
47 (50-A)
49 (20-A)
62 (26-A)
11 (31-A)
3 (50-A)
9 (32-A)
41 (36-A)
34 (84-A)
40 (57-A)
48 (50-I)
52 (23-I)
54 (28-I)
65 (30-I)
63 (27-I)
45 (30-A)
53 (26-I)
50 (20-I)
46 (40-I)
61 (34-I)
13 (19-I)
14 (40-A)
15 (35-I)
18 (45-I)
21 (22-I)
12 (19-I)
4 (45-I)
5 (26-I)
6 (23-I)
7 (45-A)
8 (20-I)
17 (20-I)
10 (21-I)
35 (41-I)
37 (20-I)
38 (22-I)
39 (20-I)
42 (37-I)
43 (37-I)
33 (20-I)
26 (30-I)
27 (23-I)
58 (49-I)
28 (45-I)
29 (20-I)
30 (48-I)
31 (23-I)
44 (41-I)
57 (13-C)
59 (30-C)
64 (9-C)
1 (23-I)
19 (18-I)
2 (8-C)
22 (13-C)
23 (29-I)
36 (6-C)
90 (32-I)
<87 (25-I)
<98 (16-M)
<86 (27-A)
<92 (22-I)
94 (28-I)
96 (62-I)
81 (32-I)
79 (29-I)
74 (35-I)
69 (21-I)
126 (42-I)
<125 (21-A)
<122 (55-I)
107 (6-I)
111 (37-I)
<112 (24-I)
<115 (9-I)
117 (10-I)
<101 (23-I)
<102 (36-I)
<103 (26-I)
<104 (19-I)
106 (20-I)
121 (34-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
<137 (20-I)
<138 (33-I)
139 (6-I)
<127 (20-I)
<129 (14-I)
140 (23-I)
99 (10-I)
71 (13-I)
<76 (18-I)
<70 (25-I)
75 (30-I)
73 (39-I)
72 (38-I)
68 (3-I)
<80 (25-I)
<<97 (21-I)
<89 (20-I)
85 (21-I)
84 (32-I)
<82 (25-I)
<83 (25-I)
88 (19-I)
91 (25-I)
<93 (21-I)
<77 (11-I)
78 (28-I)
<128 (21-A)
<<131 (22-A)
<135 (36-A)
108 (20-A)
105 (15-A)
118 (23-A)
<114 (26-A)
<100 (4-C)
<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (38-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (24-A)
<
   


<Fire Arrows (114) fire on -(XVX)- Chargers TNG (59), scoring 145 hits.
<~II~ Defenders of Honour ~II~ (51) fire on The Last March (96), scoring 105 hits.
Cupid's Wolves (34) fire on Elite Pikemen (122), scoring 261 hits.
<Son of Wind (86) fire on Silverhand Lancers (57), scoring 120 hits.
<Super Shooters (40) fire on My weeding present deliverers (140), scoring 20 hits.
<Black Ravens (131) fire on DasBoot (22), scoring 118 hits.
<<Praetorian Skirmishers (125) fire on Rendar´s Halberdiers (1), scoring 93 hits.
<Dark Dragon Longbowmen (105) fire on Vulpine guard (19), scoring 152 hits.
Maniacs (11) fire on My weeding present deliverers (140), scoring 102 hits.
Peacemakers (14) fire on Lumberjacks (90), scoring 42 hits.
<Palace Longbowmen (3) (113) fire on -(XVX)- Chargers TNG (59), scoring 130 hits.
<<Palace Longbowmen (3) (124) fire on Rough Riders (2), scoring 121 hits.
<Palace Longbowmen (3) (119) fire on Godfrey's Lancers (36), scoring 58 hits.
Federated Warriors (56) fire on The Last March (96), scoring 29 hits.
Enubec's Avengers (66) fire on Red-Eye (126), scoring 112 hits.
<0==}==I=S=M=E=T====> (123) fire on The White Lions (23), scoring 74 hits.
<Palace Longbowmen (3) (135) fire on Silverhand Lancers (57), scoring 174 hits.
Trouble (45) fire on ~The Avanger~ (104), scoring 118 hits.
<Seshno (110) fire on Rendar´s Halberdiers (1), scoring 143 hits.
<Dragon's Flight (9) fire on Mighty Guard (78), scoring 119 hits.
<Police Force (130) fire on In remembrance (64), scoring 80 hits.
<Firestormers (47) fire on Musketeers (121), scoring 188 hits.
Veneron's Guard (62) fire on Death (111), scoring 93 hits.
Empyrean Star II (41) fire on holy knights (102), scoring 176 hits.
Personal Guard (49) fire on Tigers (72), scoring 78 hits.
Royal Guard (32) fire on Demons (73), scoring 116 hits.
Kill Joy (3) fire on Domus Defenders (94), scoring 214 hits.
<Yssaria est omnis divisa... (128) fire on DasBoot (22), scoring 144 hits.
<Hammarschmidts' Hurlers (118) fire on Godfrey's Lancers (36), scoring 150 hits.
Escort (132) fire on -(XVX)- Chargers TNG (59), scoring 25 hits.
Seshno (109) fire on The White Lions (23), scoring 93 hits.
Something (136) fire on Vulpine guard (19), scoring 140 hits.
<Rapid Fire (7) fire on Dragonborn Blades (103), scoring 288 hits.
<Palace Longbowmen (3) (116) fire on -(XVX)- Chargers TNG (59), scoring 97 hits.
Hailstone Guard (24) move closer to get better shots.
<Royal Archers (20) fire on Golden Templar Foxes =P (87), scoring 96 hits.
<Sordidus Longbows (4) (108) fire on In remembrance (64), scoring 55 hits.
Royal Nascot Mix (98) fire on Rough Riders (2), scoring 32 hits.
†CCC† Dreadnoughts (100) charge ahead, into the attackers' ranks.
DasBoot (22), Godfrey's Lancers (36), In remembrance (64), Rough Riders (2), -(XVX)- Chargers TNG (59) and Silverhand Lancers (57) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 2 siege engines at the walls.
Those Who Seek (15) can not advance, because the front lines are too crowded.
Hand of God (35) can not advance, because the front lines are too crowded.
Soul of Angels (69) hold their positions at the outer wall, waiting for the attack.
RHG Cirthalion (18) can not advance, because the front lines are too crowded.
Nascot Auxillaries (139) hold their positions at the outer wall, waiting for the attack.
Fuer Grissa ost Drauka (26) can not advance, because the front lines are too crowded.
The Last Stand (106) hold their positions at the outer wall, waiting for the attack.
Nascot Minute Marchers (71) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (97) hold their positions at the outer wall, waiting for the attack.
Green Peace (68) hold their positions at the outer wall, waiting for the attack.
Blade Warriors (33) can not advance, because the front lines are too crowded.
Memory of our Northern Brothers (101) hold their positions at the outer wall, waiting for the attack.
The Durables (133) hold their positions at the outer wall, waiting for the attack.
Mungo's Mentlars (85) hold their positions at the outer wall, waiting for the attack.
My weeding present deliverers (140) hold their positions at the outer wall, waiting for the attack.
Death (111) hold their positions at the outer wall, waiting for the attack.
Domus Defenders (94) hold their positions at the outer wall, waiting for the attack.
Roderick's Raging Retainers 3 (75) hold their positions at the outer wall, waiting for the attack.
Golden Templar Foxes =P (87) hold their positions at the outer wall, waiting for the attack.
the punch line (115) hold their positions at the outer wall, waiting for the attack.
Semall's Horde (31) can not advance, because the front lines are too crowded.
For Caligus! (138) hold their positions at the outer wall, waiting for the attack.
Ghosts of the Ape infantry (129) hold their positions at the outer wall, waiting for the attack.
Tigers (72) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (82) hold their positions at the outer wall, waiting for the attack.
Pikes (12) can not advance, because the front lines are too crowded.
Krunhk's Command (5) can not advance, because the front lines are too crowded.
Heroes of Hamadan (65) can not advance, because the front lines are too crowded.
Caligan Tigers (77) hold their positions at the outer wall, waiting for the attack.
Yssaria's Worst Nightmare (76) hold their positions at the outer wall, waiting for the attack.
Heroes of Hamadan (50) can not advance, because the front lines are too crowded.
Domus Milita (137) hold their positions at the outer wall, waiting for the attack.
Personal Guard (83) hold their positions at the outer wall, waiting for the attack.
Grumpy Return (21) can not advance, because the front lines are too crowded.
Mighty Guard (78) hold their positions at the outer wall, waiting for the attack.
Bearers of the Golden Griffin (52) can not advance, because the front lines are too crowded.
Valkyries (27) can not advance, because the front lines are too crowded.
Guards (54) can not advance, because the front lines are too crowded.
Demons (127) hold their positions at the outer wall, waiting for the attack.
Holy Warriors (81) hold their positions at the outer wall, waiting for the attack.
Arsenal of Leibo (48) can not advance, because the front lines are too crowded.
Nascot Minute Marchers (99) hold their positions at the outer wall, waiting for the attack.
I Picciotti (42) can not advance, because the front lines are too crowded.
Imperian (37) can not advance, because the front lines are too crowded.
Isig Fist (8) can not advance, because the front lines are too crowded.
Elite Pikemen (122) hold their positions at the outer wall, waiting for the attack.
Terrific Trio (10) can not advance, because the front lines are too crowded.
The Fury of the Drake (89) hold their positions at the outer wall, waiting for the attack.
Nascot Minute Marchers (80) hold their positions at the outer wall, waiting for the attack.
The Defenders (44) can not advance, because the front lines are too crowded.
Space Banditos (46) can not advance, because the front lines are too crowded.
Victoria's Valkyries (58) can not advance, because the front lines are too crowded.
Praetorian Cityguards (112) hold their positions at the outer wall, waiting for the attack.
Lumberjacks (90) hold their positions at the outer wall, waiting for the attack.
Xavax Elite Guard (38) can not advance, because the front lines are too crowded.
Orangie Bandits (43) can not advance, because the front lines are too crowded.
Dragonshields (134) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (107) hold their positions at the outer wall, waiting for the attack.
Shannara Shadowen (6) can not advance, because the front lines are too crowded.
Monster's army (117) hold their positions at the outer wall, waiting for the attack.
Blades of Ice (53) can not advance, because the front lines are too crowded.
Musketeers (121) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (93) hold their positions at the outer wall, waiting for the attack.
Red-Eye (126) hold their positions at the outer wall, waiting for the attack.
Musketeers (70) hold their positions at the outer wall, waiting for the attack.
Personal Guard (28) can not advance, because the front lines are too crowded.
~The Avanger~ (104) hold their positions at the outer wall, waiting for the attack.
Welsh Warriors (13) can not advance, because the front lines are too crowded.
Black Ravens (79) hold their positions at the outer wall, waiting for the attack.
Divide et Impera (92) hold their positions at the outer wall, waiting for the attack.
holy knights (102) hold their positions at the outer wall, waiting for the attack.
Wrath of Caligus (88) hold their positions at the outer wall, waiting for the attack.
Demons (73) hold their positions at the outer wall, waiting for the attack.
Personal Guard (39) can not advance, because the front lines are too crowded.
Guardlings (74) hold their positions at the outer wall, waiting for the attack.
Rangers (61) can not advance, because the front lines are too crowded.
2nd Division (29) can not advance, because the front lines are too crowded.
myrmidons (63) can not advance, because the front lines are too crowded.
Dragonborn Blades (103) hold their positions at the outer wall, waiting for the attack.
Black Skulls (84) hold their positions at the outer wall, waiting for the attack.
Strings of Fate (4) can not advance, because the front lines are too crowded.
The Last March (96) hold their positions at the outer wall, waiting for the attack.
Fish-scale Shields (30) can not advance, because the front lines are too crowded.
Storns rebuilding (17) can not advance, because the front lines are too crowded.
New Recruits (91) hold their positions at the outer wall, waiting for the attack.

Close Combat:
4 Itorunt banners are visible in the melee.
2 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
DasBoot (22) score 266 hits.
Rendar´s Halberdiers (1) score 188 hits.
Godfrey's Lancers (36) score 119 hits.
The White Lions (23) score 79 hits.
In remembrance (64) score 77 hits.
Vulpine guard (19) score 203 hits.
Rough Riders (2) score 122 hits.
-(XVX)- Chargers TNG (59) score 428 hits.
Silverhand Lancers (57) score 378 hits.
†CCC† Dreadnoughts (100) score 64 hits.
Total hits suffered: Attackers: 64, Defenders: 279 (1860 before overkill)

My weeding present deliverers (140) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Death (111) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Domus Defenders (94) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Golden Templar Foxes =P (87) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<DasBoot (22) take 300 hits (38 in close combat, 262 from archer fire), which cause 10 casualties.
Tigers (72) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rendar´s Halberdiers (1) take 262 hits (26 in close combat, 236 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Godfrey's Lancers (36) take 208 hits from archer fire, which cause 5 casualties.
The White Lions (23) take 167 hits from archer fire, which cause 9 casualties.
Mighty Guard (78) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
In remembrance (64) take 135 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Elite Pikemen (122) take 87 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lumberjacks (90) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Musketeers (121) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Red-Eye (126) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~The Avanger~ (104) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Vulpine guard (19) take 292 hits from archer fire, which cause 8 casualties.
Rough Riders (2) take 153 hits from archer fire, which cause 4 casualties.
holy knights (102) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Demons (73) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
-(XVX)- Chargers TNG (59) take 397 hits from archer fire, which cause 11 casualties.
Silverhand Lancers (57) take 294 hits from archer fire, which cause 8 casualties.
†CCC† Dreadnoughts (100) take 279 hits in close combat, which cause 4 casualties, wiping the unit out.
Requiem of Caligus has been wounded.
<Dragonborn Blades (103) take 96 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
<The Last March (96) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 67 attackers, 24 defenders

Turn No. 5

  56 (33-A)
51 (35-A)
66 (35-A)
20 (31-A)
32 (45-S)
47 (50-A)
49 (20-A)
62 (26-A)
11 (31-A)
3 (50-A)
9 (32-A)
41 (36-A)
34 (84-A)
24 (39-A)
40 (57-A)
48 (50-I)
52 (23-I)
54 (28-I)
65 (30-I)
63 (27-I)
45 (30-A)
53 (26-I)
50 (20-I)
46 (40-I)
61 (34-I)
13 (19-I)
14 (40-A)
15 (35-I)
18 (45-I)
21 (22-I)
12 (19-I)
4 (45-I)
5 (26-I)
6 (23-I)
7 (45-A)
8 (20-I)
17 (20-I)
10 (21-I)
35 (41-I)
37 (20-I)
38 (22-I)
39 (20-I)
42 (37-I)
43 (37-I)
33 (20-I)
26 (30-I)
27 (23-I)
58 (49-I)
28 (45-I)
29 (20-I)
30 (48-I)
31 (23-I)
44 (41-I)
57 (5-C)
59 (19-C)
19 (10-I)
2 (4-C)
22 (3-C)
23 (20-I)
36 (1-C)
90 (32-I)
<87 (24-I)
<98 (16-M)
<86 (27-A)
<92 (22-I)
94 (26-I)
96 (61-I)
81 (32-I)
79 (29-I)
74 (35-I)
69 (21-I)
126 (41-I)
<125 (21-A)
<122 (53-I)
107 (6-I)
111 (36-I)
<112 (24-I)
<115 (9-I)
117 (10-I)
<101 (23-I)
<102 (34-I)
<103 (23-I)
<104 (18-I)
106 (20-I)
121 (32-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
<137 (20-I)
<138 (33-I)
139 (6-I)
<127 (20-I)
<129 (14-I)
140 (22-I)
99 (10-I)
71 (13-I)
<76 (18-I)
<70 (25-I)
75 (30-I)
73 (38-I)
72 (37-I)
68 (3-I)
<80 (25-I)
<<97 (21-I)
<89 (20-I)
85 (21-I)
84 (32-I)
<82 (25-I)
<83 (25-I)
88 (19-I)
91 (25-I)
<93 (21-I)
<77 (11-I)
78 (27-I)
<128 (21-A)
<<131 (22-A)
<135 (36-A)
108 (20-A)
105 (15-A)
118 (23-A)
<114 (26-A)
<<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (38-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (24-A)
<
   


Royal Archers (20) move closer to get better shots.
<Police Force (130) fire on -(XVX)- Chargers TNG (59), scoring 86 hits.
<Something (136) fire on -(XVX)- Chargers TNG (59), scoring 130 hits.
Kill Joy (3) fire on The Last March (96), scoring 263 hits.
Escort (132) fire on Vulpine guard (19), scoring 28 hits.
Palace Longbowmen (3) (116) fire on Silverhand Lancers (57), scoring 106 hits.
Hammarschmidts' Hurlers (118) fire on Vulpine guard (19), scoring 183 hits.
Peacemakers (14) fire on Elite Pikemen (122), scoring 70 hits.
Palace Longbowmen (3) (119) fire on The White Lions (23), scoring 77 hits.
Dragon's Flight (9) fire on My weeding present deliverers (140), scoring 122 hits.
Veneron's Guard (62) fire on Lumberjacks (90), scoring 100 hits.
Dark Dragon Longbowmen (105) fire on Rough Riders (2), scoring 118 hits.
Seshno (109) fire on DasBoot (22), scoring 74 hits.
Super Shooters (40) move closer to get better shots.
Maniacs (11) fire on Elite Pikemen (122), scoring 104 hits.
Cupid's Wolves (34) fire on Red-Eye (126), scoring 267 hits.
<Palace Longbowmen (3) (113) fire on Godfrey's Lancers (36), scoring 135 hits.
<<0==}==I=S=M=E=T====> (123) fire on -(XVX)- Chargers TNG (59), scoring 96 hits.
<Palace Longbowmen (3) (135) fire on The White Lions (23), scoring 199 hits.
Empyrean Star II (41) fire on ~The Avanger~ (104), scoring 137 hits.
Personal Guard (49) fire on Mighty Guard (78), scoring 51 hits.
Trouble (45) fire on Death (111), scoring 167 hits.
Rapid Fire (7) fire on Musketeers (121), scoring 248 hits.
Federated Warriors (56) fire on Tigers (72), scoring 38 hits.
Enubec's Avengers (66) fire on Black Skulls (84), scoring 132 hits.
<Black Ravens (131) fire on Silverhand Lancers (57), scoring 101 hits.
<<Seshno (110) fire on DasBoot (22), scoring 125 hits.
<<Son of Wind (86) fire on Rough Riders (2), scoring 145 hits.
<~II~ Defenders of Honour ~II~ (51) fire on For Caligus! (138), scoring 100 hits.
<Fire Arrows (114) fire on -(XVX)- Chargers TNG (59), scoring 144 hits.
<<Praetorian Skirmishers (125) fire on Vulpine guard (19), scoring 105 hits.
<Royal Nascot Mix (98) fire on Silverhand Lancers (57), scoring 17 hits.
<Yssaria est omnis divisa... (128) fire on Godfrey's Lancers (36), scoring 150 hits.
<<Palace Longbowmen (3) (124) fire on Silverhand Lancers (57), scoring 128 hits.
<Hailstone Guard (24) fire on Black Ravens (79), scoring 99 hits.
Firestormers (47) fire on Demons (73), scoring 256 hits.
Sordidus Longbows (4) (108) fire on DasBoot (22), scoring 74 hits.
Royal Guard (32) fire on Roderick's Raging Retainers 3 (75), scoring 158 hits.
DasBoot (22), Silverhand Lancers (57), Godfrey's Lancers (36), -(XVX)- Chargers TNG (59) and Rough Riders (2) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Caligan Tigers (77) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (107) hold their positions at the outer wall, waiting for the attack.
Tigers (72) hold their positions at the outer wall, waiting for the attack.
Black Skulls (84) hold their positions at the outer wall, waiting for the attack.
Green Peace (68) hold their positions at the outer wall, waiting for the attack.
Memory of our Northern Brothers (101) hold their positions at the outer wall, waiting for the attack.
Ghosts of the Ape infantry (129) hold their positions at the outer wall, waiting for the attack.
Domus Home Guard (82) hold their positions at the outer wall, waiting for the attack.
Mighty Guard (78) hold their positions at the outer wall, waiting for the attack.
My weeding present deliverers (140) hold their positions at the outer wall, waiting for the attack.
Elite Pikemen (122) hold their positions at the outer wall, waiting for the attack.
~The Avanger~ (104) hold their positions at the outer wall, waiting for the attack.
Musketeers (121) hold their positions at the outer wall, waiting for the attack.
Yssaria's Worst Nightmare (76) hold their positions at the outer wall, waiting for the attack.
Lumberjacks (90) hold their positions at the outer wall, waiting for the attack.
Wrath of Caligus (88) hold their positions at the outer wall, waiting for the attack.
Black Ravens (79) hold their positions at the outer wall, waiting for the attack.
Vulpine guard (19) scale the fortifications (reduced combat effectiveness for this turn).
The White Lions (23) scale the fortifications (reduced combat effectiveness for this turn).
I Picciotti (42), Orangie Bandits (43), Xavax Elite Guard (38), Fish-scale Shields (30), Shannara Shadowen (6), Heroes of Hamadan (50), Blade Warriors (33), Imperian (37), Fuer Grissa ost Drauka (26), Valkyries (27), Terrific Trio (10), Those Who Seek (15), Hand of God (35), Rangers (61), Blades of Ice (53), Heroes of Hamadan (65), Semall's Horde (31), Strings of Fate (4), Victoria's Valkyries (58), Arsenal of Leibo (48), Grumpy Return (21), myrmidons (63), Space Banditos (46), Krunhk's Command (5), Isig Fist (8), Personal Guard (39), Guards (54), RHG Cirthalion (18), Welsh Warriors (13), Storns rebuilding (17), The Defenders (44), Pikes (12), 2nd Division (29), Bearers of the Golden Griffin (52) and Personal Guard (28) advance towards the enemy.

Close Combat:
19 Caligus banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Caligan Tigers (77) score 111 hits.
Domus Home Guard (107) score 64 hits.
Tigers (72) score 166 hits.
Escort (132) score 25 hits.
Black Skulls (84) score 184 hits.
Green Peace (68) score 17 hits.
<Memory of our Northern Brothers (101) score 194 hits.
<Ghosts of the Ape infantry (129) score 125 hits.
<Domus Home Guard (82) score 121 hits.
<Mighty Guard (78) score 139 hits.
My weeding present deliverers (140) score 281 hits.
Elite Pikemen (122) score 349 hits.
~The Avanger~ (104) score 267 hits.
Musketeers (121) score 98 hits.
<Yssaria's Worst Nightmare (76) score 122 hits.
<Lumberjacks (90) score 301 hits.
Wrath of Caligus (88) score 104 hits.
Black Ravens (79) score 126 hits.
Vulpine guard (19) score 26 hits.
Roderick's Raging Retainers 3 (75) score 126 hits.
The Last March (96) score 198 hits.
<Golden Templar Foxes =P (87) score 206 hits.
<Demons (73) score 69 hits.
<Praetorian Cityguards (112) score 235 hits.
<The Fury of the Drake (89) score 121 hits.
The Last Stand (106) score 49 hits.
Divide et Impera (92) score 116 hits.
<Domus Home Guard (93) score 180 hits.
<Red-Eye (126) score 124 hits.
The White Lions (23) score 11 hits.
Nascot Minute Marchers (99) score 36 hits.
For Caligus! (138) score 160 hits.
Holy Warriors (81) score 87 hits.
Nascot Minute Marchers (71) score 38 hits.
<Dragonborn Blades (103) score 220 hits.
<holy knights (102) score 105 hits.
Nascot Auxillaries (139) score 24 hits.
<Domus Milita (137) score 85 hits.
<Soul of Angels (69) score 178 hits.
Monster's army (117) score 28 hits.
<The Durables (133) score 143 hits.
<Personal Guard (83) score 219 hits.
<Nascot Minute Marchers (80) score 86 hits.
<Musketeers (70) score 120 hits.
New Recruits (91) score 201 hits.
<Son of Wind (86) score 51 hits.
<<Praetorian Skirmishers (125) score 43 hits.
<Death (111) score 224 hits.
Royal Nascot Mix (98) score 39 hits.
Dragonshields (134) score 228 hits.
Guardlings (74) score 95 hits.
the punch line (115) score 102 hits.
Mungo's Mentlars (85) score 121 hits.
<Domus Home Guard (97) score 203 hits.
<<Demons (127) score 216 hits.
<Domus Defenders (94) score 224 hits.
Total hits suffered: Attackers: 1030 (7494 before overkill), Defenders: 37

Caligan Tigers (77) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Tigers (72) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Black Skulls (84) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mighty Guard (78) take 17 hits from archer fire (reduced due to fortifications). No casualties.
My weeding present deliverers (140) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Elite Pikemen (122) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~The Avanger~ (104) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Musketeers (121) take 83 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Lumberjacks (90) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Ravens (79) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Vulpine guard (19) take 887 hits (571 in close combat, 316 from archer fire), which cause 10 casualties, wiping the unit out.
Sir Reynard of Itorunt has been wounded.
Roderick's Raging Retainers 3 (75) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Last March (96) take 88 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Demons (73) take 85 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Red-Eye (126) take 89 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The White Lions (23) take 735 hits (459 in close combat, 276 from archer fire), which cause 20 casualties, wiping the unit out.
DasBoot (22) take 273 hits from archer fire, which cause 3 casualties, wiping the unit out.
kris of Itorunt has been wounded.
For Caligus! (138) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Silverhand Lancers (57) take 352 hits from archer fire, which cause 5 casualties, wiping the unit out.
Kalin of Itorunt has been wounded.
Godfrey's Lancers (36) take 285 hits from archer fire, which cause 1 casualties, wiping the unit out.
Godfrey of Yssaria has been wounded.
Death (111) take 56 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
-(XVX)- Chargers TNG (59) take 456 hits from archer fire, which cause 13 casualties.
Rough Riders (2) take 263 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total casualties: 56 attackers, 23 defenders

Turn No. 6

  56 (33-A)
51 (35-A)
66 (35-A)
32 (45-S)
47 (50-A)
49 (20-A)
62 (26-A)
20 (31-A)
11 (31-A)
3 (50-A)
9 (32-A)
41 (36-A)
34 (84-A)
24 (39-A)
45 (30-A)
14 (40-A)
7 (45-A)
40 (57-A)
48 (50-I)
52 (23-I)
54 (28-I)
65 (30-I)
63 (27-I)
53 (26-I)
50 (20-I)
46 (40-I)
59 (6-C)
61 (34-I)
13 (19-I)
15 (35-I)
18 (45-I)
21 (22-I)
12 (19-I)
4 (45-I)
5 (26-I)
6 (23-I)
8 (20-I)
17 (20-I)
10 (21-I)
35 (41-I)
37 (20-I)
38 (22-I)
39 (20-I)
42 (37-I)
43 (37-I)
33 (20-I)
26 (30-I)
27 (23-I)
58 (49-I)
28 (45-I)
29 (20-I)
30 (48-I)
31 (23-I)
44 (41-I)
90 (31-I)
<87 (24-I)
<98 (16-M)
<86 (27-A)
<92 (22-I)
94 (26-I)
96 (58-I)
81 (32-I)
79 (28-I)
74 (35-I)
69 (21-I)
126 (38-I)
<125 (21-A)
<122 (52-I)
107 (6-I)
111 (34-I)
<112 (24-I)
<115 (9-I)
117 (10-I)
<101 (23-I)
<102 (34-I)
<103 (23-I)
<104 (17-I)
106 (20-I)
121 (29-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
<137 (20-I)
<138 (32-I)
139 (6-I)
<127 (20-I)
<129 (14-I)
140 (21-I)
99 (10-I)
71 (13-I)
<76 (18-I)
<70 (25-I)
75 (29-I)
73 (35-I)
72 (37-I)
68 (3-I)
<80 (25-I)
<<97 (21-I)
<89 (20-I)
85 (21-I)
84 (31-I)
<82 (25-I)
<83 (25-I)
88 (19-I)
91 (25-I)
<93 (21-I)
<77 (10-I)
78 (27-I)
<128 (21-A)
<<131 (22-A)
<135 (36-A)
108 (20-A)
105 (15-A)
118 (23-A)
<114 (26-A)
<<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (38-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (24-A)
<
   


<Police Force (130) fire on Strings of Fate (4), scoring 169 hits.
<Firestormers (47) fire on The Last March (96), scoring 191 hits.
Veneron's Guard (62) fire on Elite Pikemen (122), scoring 96 hits.
Peacemakers (14) fire on My weeding present deliverers (140), scoring 80 hits.
Trouble (45) fire on Lumberjacks (90), scoring 102 hits.
<Palace Longbowmen (3) (124) fire on I Picciotti (42), scoring 183 hits.
<Royal Nascot Mix (98) fire on Arsenal of Leibo (48), scoring 48 hits.
<Fire Arrows (114) fire on Victoria's Valkyries (58), scoring 142 hits.
<<Son of Wind (86) fire on Personal Guard (28), scoring 122 hits.
<Dark Dragon Longbowmen (105) fire on The Defenders (44), scoring 156 hits.
Royal Guard (32) fire on Mighty Guard (78), scoring 121 hits.
Sordidus Longbows (4) (108) fire on Fish-scale Shields (30), scoring 72 hits.
Escort (132) fire on Arsenal of Leibo (48), scoring 37 hits.
Dragon's Flight (9) fire on ~The Avanger~ (104), scoring 172 hits.
<Seshno (110) fire on Space Banditos (46), scoring 194 hits.
<Royal Archers (20) fire on Red-Eye (126), scoring 121 hits.
<Black Ravens (131) fire on RHG Cirthalion (18), scoring 165 hits.
<Hammarschmidts' Hurlers (118) fire on Hand of God (35), scoring 218 hits.
Personal Guard (49) fire on Elite Pikemen (122), scoring 101 hits.
<0==}==I=S=M=E=T====> (123) fire on myrmidons (63), scoring 81 hits.
<Something (136) fire on Those Who Seek (15), scoring 225 hits.
Federated Warriors (56) fire on Tigers (72), scoring 40 hits.
Palace Longbowmen (3) (116) fire on Arsenal of Leibo (48), scoring 158 hits.
Palace Longbowmen (3) (135) fire on Semall's Horde (31), scoring 239 hits.
Maniacs (11) fire on holy knights (102), scoring 112 hits.
Enubec's Avengers (66) move closer to get better shots.
Empyrean Star II (41) fire on Death (111), scoring 100 hits.
Cupid's Wolves (34) fire on Black Skulls (84), scoring 303 hits.
Seshno (109) fire on Blades of Ice (53), scoring 89 hits.
<Super Shooters (40) fire on Domus Home Guard (97), scoring 21 hits.
<<Praetorian Skirmishers (125) fire on Fuer Grissa ost Drauka (26), scoring 133 hits.
<<Palace Longbowmen (3) (113) fire on Heroes of Hamadan (65), scoring 202 hits.
<<Hailstone Guard (24) fire on Golden Templar Foxes =P (87), scoring 124 hits.
<<Kill Joy (3) fire on Praetorian Cityguards (112), scoring 281 hits.
<Rapid Fire (7) fire on Black Ravens (79), scoring 303 hits.
<Yssaria est omnis divisa... (128) fire on Valkyries (27), scoring 106 hits.
<Palace Longbowmen (3) (119) fire on Xavax Elite Guard (38), scoring 115 hits.
<~II~ Defenders of Honour ~II~ (51) fire on Domus Home Guard (93), scoring 130 hits.
<-(XVX)- Chargers TNG (59) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 10 siege engines at the walls.
Victoria's Valkyries (58) squeeze through the heavily overcrowded siege engines.
Strings of Fate (4) squeeze through the heavily overcrowded siege engines.
Personal Guard (28) squeeze through the heavily overcrowded siege engines.
The Defenders (44) squeeze through the heavily overcrowded siege engines.
Blades of Ice (53) squeeze through the heavily overcrowded siege engines.
Grumpy Return (21) squeeze through the heavily overcrowded siege engines.
Space Banditos (46) squeeze through the heavily overcrowded siege engines.
Terrific Trio (10) squeeze through the heavily overcrowded siege engines.
2nd Division (29) squeeze through the heavily overcrowded siege engines.
Blade Warriors (33) squeeze through the heavily overcrowded siege engines.
Hand of God (35) squeeze through the heavily overcrowded siege engines.
Those Who Seek (15) squeeze through the heavily overcrowded siege engines.
Imperian (37) squeeze through the heavily overcrowded siege engines.
Guards (54) squeeze through the heavily overcrowded siege engines.
Fuer Grissa ost Drauka (26) squeeze through the heavily overcrowded siege engines.
Fish-scale Shields (30) squeeze through the heavily overcrowded siege engines.
Isig Fist (8) squeeze through the heavily overcrowded siege engines.
Arsenal of Leibo (48) squeeze through the heavily overcrowded siege engines.
Valkyries (27) climb up through the overcrowded siege engines.
Krunhk's Command (5) climb up through the overcrowded siege engines.
Shannara Shadowen (6) climb up through the overcrowded siege engines.
RHG Cirthalion (18) climb up through the overcrowded siege engines.
Semall's Horde (31) climb up through the overcrowded siege engines.
Personal Guard (39) climb up through the overcrowded siege engines.
Heroes of Hamadan (65) climb up through the overcrowded siege engines.
Bearers of the Golden Griffin (52) climb up through the overcrowded siege engines.
Heroes of Hamadan (50) attack the fortifications with siege engines!
Pikes (12) attack the fortifications with siege engines!
myrmidons (63) attack the fortifications with siege engines!
I Picciotti (42) attack the fortifications with siege engines!
Xavax Elite Guard (38) attack the fortifications with siege engines!
Storns rebuilding (17) attack the fortifications with siege engines!
Rangers (61) attack the fortifications with siege engines!
Orangie Bandits (43) attack the fortifications with siege engines!
Welsh Warriors (13) attack the fortifications with siege engines!

Close Combat:
22 Itorunt banners are visible in the melee.
19 Caligus banners are visible in the melee.
8 Yssaria banners are visible in the melee.
Victoria's Valkyries (58) score 115 hits.
Strings of Fate (4) score 147 hits.
Personal Guard (28) score 107 hits.
The Last March (96) score 166 hits.
The Defenders (44) score 116 hits.
Red-Eye (126) score 134 hits.
Blades of Ice (53) score 99 hits.
<Domus Home Guard (97) score 244 hits.
<Grumpy Return (21) score 68 hits.
New Recruits (91) score 230 hits.
Mighty Guard (78) score 156 hits.
Roderick's Raging Retainers 3 (75) score 114 hits.
Space Banditos (46) score 122 hits.
Musketeers (121) score 91 hits.
Green Peace (68) score 14 hits.
Terrific Trio (10) score 67 hits.
2nd Division (29) score 78 hits.
Personal Guard (83) score 170 hits.
Musketeers (70) score 150 hits.
<Praetorian Cityguards (112) score 254 hits.
<Black Ravens (79) score 161 hits.
Mungo's Mentlars (85) score 107 hits.
holy knights (102) score 99 hits.
Wrath of Caligus (88) score 94 hits.
Royal Nascot Mix (98) score 41 hits.
Blade Warriors (33) score 86 hits.
<Son of Wind (86) score 54 hits.
<Hand of God (35) score 99 hits.
Those Who Seek (15) score 87 hits.
Imperian (37) score 49 hits.
Guards (54) score 15 hits.
Domus Home Guard (107) score 66 hits.
Elite Pikemen (122) score 284 hits.
Domus Defenders (94) score 247 hits.
Guardlings (74) score 89 hits.
Divide et Impera (92) score 108 hits.
Escort (132) score 32 hits.
My weeding present deliverers (140) score 272 hits.
~The Avanger~ (104) score 218 hits.
Fuer Grissa ost Drauka (26) score 90 hits.
Nascot Minute Marchers (99) score 33 hits.
Holy Warriors (81) score 89 hits.
The Last Stand (106) score 44 hits.
Demons (73) score 78 hits.
Fish-scale Shields (30) score 113 hits.
Isig Fist (8) score 30 hits.
Soul of Angels (69) score 187 hits.
<Dragonborn Blades (103) score 230 hits.
<Arsenal of Leibo (48) score 168 hits.
<Golden Templar Foxes =P (87) score 232 hits.
<Valkyries (27) score 92 hits.
Nascot Minute Marchers (71) score 42 hits.
Dragonshields (134) score 242 hits.
<Domus Milita (137) score 89 hits.
<<Demons (127) score 193 hits.
<Krunhk's Command (5) score 68 hits.
the punch line (115) score 90 hits.
Monster's army (117) score 32 hits.
<Nascot Minute Marchers (80) score 86 hits.
<Shannara Shadowen (6) score 121 hits.
<The Durables (133) score 151 hits.
<Ghosts of the Ape infantry (129) score 119 hits.
<Praetorian Skirmishers (125) score 55 hits.
<<Yssaria's Worst Nightmare (76) score 132 hits.
<Black Skulls (84) score 145 hits.
RHG Cirthalion (18) score 81 hits.
Semall's Horde (31) score 130 hits.
Personal Guard (39) score 31 hits.
For Caligus! (138) score 136 hits.
Heroes of Hamadan (65) score 172 hits.
Bearers of the Golden Griffin (52) score 113 hits.
Nascot Auxillaries (139) score 22 hits.
Caligan Tigers (77) score 125 hits.
<Memory of our Northern Brothers (101) score 200 hits.
<Heroes of Hamadan (50) score 146 hits.
Pikes (12) score 70 hits.
Lumberjacks (90) score 252 hits.
myrmidons (63) score 158 hits.
I Picciotti (42) score 328 hits.
<Domus Home Guard (93) score 231 hits.
<Xavax Elite Guard (38) score 174 hits.
Storns rebuilding (17) score 53 hits.
Rangers (61) score 17 hits.
<Domus Home Guard (82) score 119 hits.
<Death (111) score 225 hits.
Orangie Bandits (43) score 33 hits.
The Fury of the Drake (89) score 114 hits.
Tigers (72) score 150 hits.
Welsh Warriors (13) score 185 hits.
Total hits suffered: Attackers: 7438, Defenders: 3628

Victoria's Valkyries (58) take 1556 hits (1414 in close combat, 142 from archer fire), which cause 41 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Strings of Fate (4) take 1796 hits (1627 in close combat, 169 from archer fire), which cause 45 casualties, wiping the unit out.
Terrence of Itorunt has been wounded.
Personal Guard (28) take 1002 hits (880 in close combat, 122 from archer fire), which cause 27 casualties, throwing them back from the fortifications. 2 Itorunt banners fall.
The Last March (96) take 609 hits (545 in close combat, 64 from archer fire) (reduced due to fortifications), which cause 19 casualties.
The Defenders (44) take 1001 hits (845 in close combat, 156 from archer fire), which cause 30 casualties, throwing them back from the fortifications.
Red-Eye (126) take 586 hits (546 in close combat, 40 from archer fire) (reduced due to fortifications), which cause 19 casualties. One Caligus banner is lost.
Blades of Ice (53) take 784 hits (695 in close combat, 89 from archer fire), which cause 21 casualties, throwing them back from the fortifications.
<Domus Home Guard (97) take 200 hits (193 in close combat, 7 from archer fire) (reduced due to fortifications), which cause 6 casualties.
<Grumpy Return (21) take 277 hits in close combat, which cause 9 casualties, throwing them back from the fortifications, causing another 2 casualties.
New Recruits (91) take 401 hits in close combat (reduced due to fortifications), which cause 13 casualties.
Mighty Guard (78) take 214 hits (174 in close combat, 40 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Roderick's Raging Retainers 3 (75) take 257 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Space Banditos (46) take 688 hits (494 in close combat, 194 from archer fire), which cause 18 casualties, throwing them back from the fortifications.
Musketeers (121) take 137 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Green Peace (68) take 116 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Terrific Trio (10) take 218 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
2nd Division (29) take 198 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Personal Guard (83) take 144 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Musketeers (70) take 77 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Praetorian Cityguards (112) take 147 hits (53 in close combat, 94 from archer fire) (reduced due to fortifications), which cause 4 casualties.
<Black Ravens (79) take 163 hits (62 in close combat, 101 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Mungo's Mentlars (85) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
holy knights (102) take 79 hits (42 in close combat, 37 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Wrath of Caligus (88) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Royal Nascot Mix (98) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blade Warriors (33) take 214 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
<Son of Wind (86) take 48 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Hand of God (35) take 334 hits (116 in close combat, 218 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Those Who Seek (15) take 290 hits (65 in close combat, 225 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Imperian (37) take 119 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Guards (54) take 51 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Domus Home Guard (107) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Elite Pikemen (122) take 104 hits (38 in close combat, 66 from archer fire) (reduced due to fortifications), which cause 3 casualties.
My weeding present deliverers (140) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~The Avanger~ (104) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fuer Grissa ost Drauka (26) take 192 hits (59 in close combat, 133 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Fish-scale Shields (30) take 132 hits (60 in close combat, 72 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Isig Fist (8) take 46 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Arsenal of Leibo (48) take 281 hits (38 in close combat, 243 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
<Golden Templar Foxes =P (87) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Valkyries (27) take 128 hits (22 in close combat, 106 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
Black Skulls (84) take 101 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Kenthris of Caligus has been wounded.
RHG Cirthalion (18) take 165 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications.
Semall's Horde (31) take 239 hits from archer fire, which cause 7 casualties, throwing them back from the fortifications.
Heroes of Hamadan (65) take 202 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Lumberjacks (90) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
myrmidons (63) take 81 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
I Picciotti (42) take 183 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
<Domus Home Guard (93) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Xavax Elite Guard (38) take 115 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
Death (111) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tigers (72) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 278 attackers, 115 defenders

Turn No. 7

  56 (33-A)
51 (35-A)
32 (45-S)
47 (50-A)
49 (20-A)
62 (26-A)
66 (35-A)
20 (31-A)
11 (31-A)
3 (50-A)
9 (32-A)
41 (36-A)
34 (84-A)
24 (39-A)
45 (30-A)
14 (40-A)
7 (45-A)
40 (57-A)
48 (43-I)
54 (26-I)
65 (24-I)
63 (24-I)
53 (5-I)
46 (22-I)
59 (6-C)
15 (28-I)
18 (40-I)
21 (11-I)
8 (18-I)
35 (33-I)
37 (14-I)
38 (19-I)
42 (30-I)
33 (14-I)
26 (25-I)
27 (19-I)
28 (18-I)
29 (14-I)
30 (42-I)
31 (16-I)
44 (11-I)
90 (30-I)
<87 (23-I)
<98 (15-M)
<86 (25-A)
<92 (22-I)
94 (26-I)
52 (23-I)
96 (39-I)
81 (32-I)
79 (23-I)
74 (35-I)
69 (21-I)
126 (19-I)
<125 (21-A)
<122 (49-I)
50 (20-I)
107 (5-I)
61 (34-I)
111 (33-I)
13 (19-I)
<112 (20-I)
<115 (9-I)
117 (10-I)
<101 (23-I)
<102 (32-I)
<103 (23-I)
<104 (16-I)
106 (20-I)
12 (19-I)
121 (24-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
5 (26-I)
6 (23-I)
<137 (20-I)
<138 (32-I)
139 (6-I)
17 (20-I)
<127 (20-I)
<129 (14-I)
140 (20-I)
99 (10-I)
71 (13-I)
39 (20-I)
<76 (18-I)
<70 (23-I)
43 (37-I)
75 (22-I)
73 (35-I)
72 (37-I)
<80 (25-I)
<<97 (15-I)
<89 (20-I)
85 (19-I)
84 (28-I)
<82 (25-I)
<83 (20-I)
88 (18-I)
91 (12-I)
<93 (20-I)
<77 (10-I)
78 (21-I)
<128 (21-A)
<<131 (22-A)
<135 (36-A)
108 (20-A)
105 (15-A)
118 (23-A)
<114 (26-A)
<<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (38-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (24-A)
<
   


<Yssaria est omnis divisa... (128) fire on I Picciotti (42), scoring 141 hits.
<<Veneron's Guard (62) fire on Seshno (110), scoring 87 hits.
<Royal Guard (32) have no enemy in range and advance to better firing positions.
Firestormers (47) have no enemy in range and advance to better firing positions.
<Black Ravens (131) fire on Arsenal of Leibo (48), scoring 143 hits.
<<Fire Arrows (114) fire on Fish-scale Shields (30), scoring 108 hits.
<Hailstone Guard (24) fire on Palace Longbowmen (3) (135), scoring 100 hits.
Rapid Fire (7) hold their fire.
Royal Archers (20) fire on Hammarschmidts' Hurlers (118), scoring 78 hits.
Dark Dragon Longbowmen (105) fire on RHG Cirthalion (18), scoring 122 hits.
Trouble (45) hold their fire.
Something (136) fire on myrmidons (63), scoring 166 hits.
<Enubec's Avengers (66) fire on Palace Longbowmen (3) (124), scoring 100 hits.
<Personal Guard (49) have no enemy in range and advance to better firing positions.
Empyrean Star II (41) have no enemy in range and advance to better firing positions.
<Palace Longbowmen (3) (113) fire on Hand of God (35), scoring 207 hits.
<
<Palace Longbowmen (3) (124) fire on Those Who Seek (15), scoring 158 hits.
<<Police Force (130) fire on Fuer Grissa ost Drauka (26), scoring 160 hits.
<Super Shooters (40) fire on Palace Longbowmen (3) (116), scoring 10 hits.
Hammarschmidts' Hurlers (118) fire on Valkyries (27), scoring 195 hits.
Cupid's Wolves (34) move closer to get better shots.
Sordidus Longbows (4) (108) fire on Semall's Horde (31), scoring 81 hits.
Federated Warriors (56) move closer to get better shots.
<0==}==I=S=M=E=T====> (123) fire on Xavax Elite Guard (38), scoring 108 hits.
<Palace Longbowmen (3) (116) fire on Heroes of Hamadan (65), scoring 123 hits.
Maniacs (11) have no enemy in range and advance to better firing positions.
<Peacemakers (14) fire on Seshno (110), scoring 37 hits.
<<Seshno (110) fire on Space Banditos (46), scoring 149 hits.
<~II~ Defenders of Honour ~II~ (51) have no enemy in range and advance to better firing positions.
Kill Joy (3) have no enemy in range and advance to better firing positions.
Palace Longbowmen (3) (135) fire on Personal Guard (28), scoring 234 hits.
Dragon's Flight (9) have no enemy in range and advance to better firing positions.
Palace Longbowmen (3) (119) fire on Imperian (37), scoring 131 hits.
Seshno (109) fire on Blade Warriors (33), scoring 87 hits.
-(XVX)- Chargers TNG (59) ride carefully through the breached fortifications.
There are 9 siege engines at the walls.
Hand of God (35) squeeze through the heavily overcrowded siege engines.
Space Banditos (46) squeeze through the heavily overcrowded siege engines.
Blade Warriors (33) climb up through the overcrowded siege engines.
Fuer Grissa ost Drauka (26) climb up through the overcrowded siege engines.
Fish-scale Shields (30) climb up through the overcrowded siege engines.
Heroes of Hamadan (65) climb up through the overcrowded siege engines.
Arsenal of Leibo (48) climb up through the overcrowded siege engines.
myrmidons (63) climb up through the overcrowded siege engines.
RHG Cirthalion (18) climb up through the overcrowded siege engines.
Personal Guard (28) climb up through the overcrowded siege engines.
Grumpy Return (21) attack the fortifications with siege engines!
2nd Division (29) attack the fortifications with siege engines!
Valkyries (27) attack the fortifications with siege engines!
Guards (54) attack the fortifications with siege engines!
Those Who Seek (15) attack the fortifications with siege engines!
The Defenders (44) attack the fortifications with siege engines!
Imperian (37) attack the fortifications with siege engines!
Semall's Horde (31) attack the fortifications with siege engines!
Blades of Ice (53) attack the fortifications with siege engines!
Xavax Elite Guard (38) attack the fortifications with siege engines!
I Picciotti (42) attack the fortifications with siege engines!
Isig Fist (8) attack the fortifications with siege engines!

Close Combat:
20 Itorunt banners are visible in the melee.
18 Caligus banners are visible in the melee.
7 Yssaria banners are visible in the melee.
Domus Home Guard (107) score 61 hits.
<Domus Home Guard (82) score 136 hits.
<Death (111) score 209 hits.
Hand of God (35) score 111 hits.
Space Banditos (46) score 91 hits.
For Caligus! (138) score 157 hits.
Blade Warriors (33) score 86 hits.
holy knights (102) score 88 hits.
Black Skulls (84) score 148 hits.
~The Avanger~ (104) score 246 hits.
Personal Guard (83) score 151 hits.
<Praetorian Skirmishers (125) score 101 hits.
<Red-Eye (126) score 68 hits.
<Yssaria's Worst Nightmare (76) score 120 hits.
<<Dragonborn Blades (103) score 247 hits.
<Fuer Grissa ost Drauka (26) score 81 hits.
Fish-scale Shields (30) score 102 hits.
Heroes of Hamadan (65) score 132 hits.
Tigers (72) score 161 hits.
Arsenal of Leibo (48) score 170 hits.
<Memory of our Northern Brothers (101) score 165 hits.
<Soul of Angels (69) score 172 hits.
myrmidons (63) score 149 hits.
Heroes of Hamadan (50) score 212 hits.
Mungo's Mentlars (85) score 91 hits.
Nascot Auxillaries (139) score 23 hits.
Musketeers (121) score 87 hits.
RHG Cirthalion (18) score 70 hits.
Domus Defenders (94) score 224 hits.
Personal Guard (28) score 123 hits.
<Son of Wind (86) score 105 hits.
<Grumpy Return (21) score 75 hits.
2nd Division (29) score 122 hits.
Nascot Minute Marchers (99) score 38 hits.
Valkyries (27) score 127 hits.
Orangie Bandits (43) score 50 hits.
Ghosts of the Ape infantry (129) score 120 hits.
The Fury of the Drake (89) score 102 hits.
Holy Warriors (81) score 66 hits.
Mighty Guard (78) score 143 hits.
Elite Pikemen (122) score 281 hits.
Black Ravens (79) score 110 hits.
Guards (54) score 23 hits.
Musketeers (70) score 118 hits.
Those Who Seek (15) score 146 hits.
Welsh Warriors (13) score 226 hits.
New Recruits (91) score 118 hits.
Nascot Minute Marchers (71) score 45 hits.
The Defenders (44) score 84 hits.
<Golden Templar Foxes =P (87) score 242 hits.
<Imperian (37) score 68 hits.
Shannara Shadowen (6) score 186 hits.
Rangers (61) score 21 hits.
Lumberjacks (90) score 286 hits.
Personal Guard (39) score 49 hits.
<Domus Home Guard (93) score 182 hits.
<Semall's Horde (31) score 130 hits.
<Nascot Minute Marchers (80) score 83 hits.
<My weeding present deliverers (140) score 246 hits.
Demons (73) score 62 hits.
Wrath of Caligus (88) score 80 hits.
Roderick's Raging Retainers 3 (75) score 111 hits.
Blades of Ice (53) score 50 hits.
<Demons (127) score 225 hits.
<Storns rebuilding (17) score 82 hits.
The Last March (96) score 115 hits.
Xavax Elite Guard (38) score 140 hits.
Escort (132) score 70 hits.
the punch line (115) score 88 hits.
Pikes (12) score 103 hits.
Monster's army (117) score 36 hits.
Royal Nascot Mix (98) score 83 hits.
-(XVX)- Chargers TNG (59) score 141 hits.
Krunhk's Command (5) score 128 hits.
<Praetorian Cityguards (112) score 226 hits.
<<Domus Milita (137) score 85 hits.
<I Picciotti (42) score 275 hits.
Guardlings (74) score 84 hits.
The Last Stand (106) score 48 hits.
Caligan Tigers (77) score 135 hits.
<The Durables (133) score 135 hits.
<Divide et Impera (92) score 86 hits.
Bearers of the Golden Griffin (52) score 167 hits.
Isig Fist (8) score 36 hits.
<Domus Home Guard (97) score 203 hits.
<Dragonshields (134) score 236 hits.
Total hits suffered: Attackers: 7048, Defenders: 3756

Domus Home Guard (107) take 438 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Chi'n of Caligus has been wounded.
<Domus Home Guard (82) take 593 hits in close combat (reduced due to fortifications), which cause 19 casualties.
<Death (111) take 337 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Hand of God (35) take 1617 hits (1410 in close combat, 207 from archer fire), which cause 33 casualties, wiping the unit out.
Space Banditos (46) take 1052 hits (903 in close combat, 149 from archer fire), which cause 22 casualties, wiping the unit out.
For Caligus! (138) take 406 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Blade Warriors (33) take 940 hits (853 in close combat, 87 from archer fire), which cause 14 casualties, wiping the unit out.
Ichigo, Marshal of the army of Semall has been captured by Caligus forces.
holy knights (102) take 204 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Black Skulls (84) take 288 hits in close combat (reduced due to fortifications), which cause 9 casualties.
~The Avanger~ (104) take 87 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Personal Guard (83) take 148 hits in close combat (reduced due to fortifications), which cause 5 casualties.
<Praetorian Skirmishers (125) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties.
<Red-Eye (126) take 81 hits in close combat (reduced due to fortifications), which cause 3 casualties.
<Yssaria's Worst Nightmare (76) take 89 hits in close combat (reduced due to fortifications), which cause 3 casualties.
<<Dragonborn Blades (103) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Fuer Grissa ost Drauka (26) take 1209 hits (1049 in close combat, 160 from archer fire), which cause 25 casualties, wiping the unit out.
Fish-scale Shields (30) take 618 hits (510 in close combat, 108 from archer fire), which cause 16 casualties, throwing them back from the fortifications.
Sir Rodon, Duke of Hamadan has been wounded.
Heroes of Hamadan (65) take 635 hits (512 in close combat, 123 from archer fire), which cause 18 casualties, throwing them back from the fortifications.
Tigers (72) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Arsenal of Leibo (48) take 542 hits (399 in close combat, 143 from archer fire), which cause 13 casualties, throwing them back from the fortifications.
<Memory of our Northern Brothers (101) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Soul of Angels (69) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
myrmidons (63) take 477 hits (311 in close combat, 166 from archer fire), which cause 13 casualties, throwing them back from the fortifications.
Heroes of Hamadan (50) take 166 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Mungo's Mentlars (85) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Nascot Auxillaries (139) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Musketeers (121) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
RHG Cirthalion (18) take 263 hits (141 in close combat, 122 from archer fire), which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties.
Domus Defenders (94) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (28) take 425 hits (191 in close combat, 234 from archer fire), which cause 11 casualties, throwing them back from the fortifications, causing another 1 casualties.
<Son of Wind (86) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Grumpy Return (21) take 115 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
2nd Division (29) take 69 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Valkyries (27) take 254 hits (59 in close combat, 195 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Orangie Bandits (43) take 91 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Guards (54) take 81 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Those Who Seek (15) take 230 hits (72 in close combat, 158 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
Welsh Warriors (13) take 38 hits in close combat, which cause 1 casualties.
The Defenders (44) take 30 hits in close combat, which cause 1 casualties.
<Palace Longbowmen (3) (124) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Imperian (37) take 179 hits (48 in close combat, 131 from archer fire), which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Hammarschmidts' Hurlers (118) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Semall's Horde (31) take 81 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications.
Palace Longbowmen (3) (116) take 3 hits from archer fire (reduced due to fortifications). No casualties.
Xavax Elite Guard (38) take 108 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
<Seshno (110) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Palace Longbowmen (3) (135) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
I Picciotti (42) take 141 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications.
Total casualties: 221 attackers, 92 defenders

Turn No. 8

   56 (33-A)
51 (35-A)
62 (26-A)
66 (35-A)
20 (31-A)
24 (39-A)
32 (45-S)
47 (50-A)
45 (30-A)
49 (20-A)
14 (40-A)
11 (31-A)
3 (50-A)
7 (45-A)
9 (32-A)
41 (36-A)
34 (84-A)
40 (57-A)
48 (30-I)
54 (22-I)
65 (6-I)
63 (11-I)
50 (15-I)
15 (22-I)
18 (31-I)
21 (7-I)
37 (8-I)
38 (16-I)
42 (26-I)
43 (33-I)
27 (11-I)
28 (6-I)
29 (12-I)
30 (26-I)
31 (14-I)
90 (30-I)
<87 (23-I)
<98 (15-M)
<86 (24-A)
<92 (22-I)
94 (25-I)
52 (23-I)
96 (39-I)
81 (32-I)
79 (23-I)
74 (35-I)
69 (20-I)
126 (16-I)
<125 (18-A)
<122 (49-I)
53 (5-I)
59 (6-C)
61 (34-I)
111 (21-I)
13 (18-I)
<112 (20-I)
<115 (9-I)
117 (10-I)
<101 (22-I)
<102 (26-I)
<103 (21-I)
<104 (14-I)
106 (20-I)
12 (19-I)
121 (23-I)
132 (10-M)
<133 (20-I)
<134 (21-I)
5 (26-I)
6 (23-I)
<137 (20-I)
<138 (21-I)
139 (5-I)
8 (18-I)
17 (20-I)
<127 (20-I)
<129 (14-I)
140 (20-I)
99 (10-I)
71 (13-I)
39 (20-I)
<76 (15-I)
<70 (23-I)
75 (22-I)
73 (35-I)
72 (36-I)
<80 (25-I)
<<97 (15-I)
<89 (20-I)
85 (18-I)
84 (19-I)
<82 (6-I)
<83 (15-I)
88 (18-I)
91 (12-I)
<93 (20-I)
<
44 (10-I)
77 (10-I)
78 (21-I)
<128 (21-A)
<<131 (22-A)
<135 (35-A)
108 (20-A)
105 (15-A)
118 (22-A)
<114 (26-A)
<<113 (25-A)
<<130 (23-A)
<116 (29-A)
<110 (37-A)
<109 (10-A)
119 (19-A)
136 (26-A)
<123 (25-A)
<<124 (23-A)
<
   


<0==}==I=S=M=E=T====> (123) fire on I Picciotti (42), scoring 73 hits.
<<Kill Joy (3) fire on Seshno (110), scoring 181 hits.
<Sordidus Longbows (4) (108) fire on Arsenal of Leibo (48), scoring 79 hits.
Royal Archers (20) fire on Palace Longbowmen (3) (135), scoring 97 hits.
<Black Ravens (131) fire on RHG Cirthalion (18), scoring 191 hits.
<<Seshno (110) fire on I Picciotti (42), scoring 179 hits.
<Royal Guard (32) fire on Hammarschmidts' Hurlers (118), scoring 122 hits.
<Palace Longbowmen (3) (113) fire on Fish-scale Shields (30), scoring 148 hits.
<<Palace Longbowmen (3) (124) fire on Semall's Horde (31), scoring 187 hits.
<Hammarschmidts' Hurlers (118) fire on Those Who Seek (15), scoring 179 hits.
Peacemakers (14) fire on Something (136), scoring 53 hits.
Palace Longbowmen (3) (116) fire on Xavax Elite Guard (38), scoring 141 hits.
<Empyrean Star II (41) fire on Fire Arrows (114), scoring 106 hits.
<<Dragon's Flight (9) fire on Yssaria est omnis divisa... (128), scoring 79 hits.
<Something (136) fire on myrmidons (63), scoring 177 hits.
Seshno (109) fire on Valkyries (27), scoring 78 hits.
Dark Dragon Longbowmen (105) fire on Heroes of Hamadan (50), scoring 152 hits.
<Federated Warriors (56) fire on Police Force (130), scoring 23 hits.
<<Fire Arrows (114) fire on Arsenal of Leibo (48), scoring 163 hits.
<<Maniacs (11) fire on Police Force (130), scoring 146 hits.
<Super Shooters (40) move closer to get better shots.
<Police Force (130) fire on Super Shooters (40), scoring 113 hits.
<~II~ Defenders of Honour ~II~ (51) fire on Palace Longbowmen (3) (119), scoring 74 hits.
Rapid Fire (7) move closer to get better shots.
<Firestormers (47) fire on Yssaria est omnis divisa... (128), scoring 115 hits.
<Palace Longbowmen (3) (135) fire on Rapid Fire (7), scoring 214 hits.
<Veneron's Guard (62) fire on Black Ravens (131), scoring 40 hits.
<Enubec's Avengers (66) move closer to get better shots.
Cupid's Wolves (34) move closer to get better shots.
<Hailstone Guard (24) fire on Palace Longbowmen (3) (113), scoring 63 hits.
<<Personal Guard (49) fire on Palace Longbowmen (3) (124), scoring 104 hits.
<Trouble (45) move closer to get better shots.
<Yssaria est omnis divisa... (128) fire on Cupid's Wolves (34), scoring 181 hits.
<Palace Longbowmen (3) (119) fire on Cupid's Wolves (34), scoring 75 hits.
There are 5 siege engines at the walls.
Fish-scale Shields (30) squeeze through the heavily overcrowded siege engines.
Heroes of Hamadan (65) squeeze through the heavily overcrowded siege engines.
Orangie Bandits (43) squeeze through the heavily overcrowded siege engines.
RHG Cirthalion (18) squeeze through the heavily overcrowded siege engines.
I Picciotti (42) squeeze through the heavily overcrowded siege engines.
Arsenal of Leibo (48) squeeze through the heavily overcrowded siege engines.
Heroes of Hamadan (50) squeeze through the heavily overcrowded siege engines.
Those Who Seek (15) squeeze through the heavily overcrowded siege engines.
myrmidons (63) squeeze through the heavily overcrowded siege engines.
Imperian (37) squeeze through the heavily overcrowded siege engines.
Personal Guard (28) squeeze through the heavily overcrowded siege engines.
2nd Division (29) squeeze through the heavily overcrowded siege engines.
Xavax Elite Guard (38) squeeze through the heavily overcrowded siege engines.
Grumpy Return (21) squeeze through the heavily overcrowded siege engines.
Guards (54) squeeze through the heavily overcrowded siege engines.
Valkyries (27) climb up through the overcrowded siege engines.
Semall's Horde (31) climb up through the overcrowded siege engines.

Close Combat:
18 Itorunt banners are visible in the melee.
18 Caligus banners are visible in the melee.
3 Yssaria banners are visible in the melee.
<The Durables (133) score 128 hits.
<Fish-scale Shields (30) score 41 hits.
Personal Guard (83) score 135 hits.
Royal Nascot Mix (98) score 90 hits.
Heroes of Hamadan (65) score 32 hits.
<Dragonborn Blades (103) score 204 hits.
<Death (111) score 137 hits.
<Domus Home Guard (97) score 203 hits.
<Orangie Bandits (43) score 13 hits.
The Last March (96) score 128 hits.
RHG Cirthalion (18) score 43 hits.
Isig Fist (8) score 48 hits.
I Picciotti (42) score 110 hits.
Ghosts of the Ape infantry (129) score 118 hits.
<Son of Wind (86) score 113 hits.
<Arsenal of Leibo (48) score 90 hits.
New Recruits (91) score 110 hits.
Tigers (72) score 146 hits.
Red-Eye (126) score 71 hits.
Heroes of Hamadan (50) score 62 hits.
Mungo's Mentlars (85) score 89 hits.
Those Who Seek (15) score 62 hits.
Roderick's Raging Retainers 3 (75) score 117 hits.
myrmidons (63) score 73 hits.
holy knights (102) score 85 hits.
Krunhk's Command (5) score 156 hits.
The Fury of the Drake (89) score 119 hits.
<Praetorian Cityguards (112) score 206 hits.
<Imperian (37) score 28 hits.
Divide et Impera (92) score 115 hits.
Black Ravens (79) score 134 hits.
<Golden Templar Foxes =P (87) score 199 hits.
<<Yssaria's Worst Nightmare (76) score 127 hits.
<Nascot Minute Marchers (99) score 29 hits.
Mighty Guard (78) score 147 hits.
My weeding present deliverers (140) score 273 hits.
<Memory of our Northern Brothers (101) score 193 hits.
<Personal Guard (39) score 40 hits.
<Domus Milita (137) score 94 hits.
<Lumberjacks (90) score 281 hits.
Holy Warriors (81) score 78 hits.
Bearers of the Golden Griffin (52) score 180 hits.
Wrath of Caligus (88) score 94 hits.
Escort (132) score 67 hits.
-(XVX)- Chargers TNG (59) score 141 hits.
Monster's army (117) score 33 hits.
~The Avanger~ (104) score 207 hits.
Personal Guard (28) score 44 hits.
Blades of Ice (53) score 85 hits.
Musketeers (70) score 111 hits.
<Domus Home Guard (93) score 236 hits.
<Caligan Tigers (77) score 139 hits.
<Domus Home Guard (82) score 49 hits.
<Dragonshields (134) score 242 hits.
Nascot Minute Marchers (71) score 45 hits.
Nascot Auxillaries (139) score 18 hits.
Musketeers (121) score 84 hits.
2nd Division (29) score 72 hits.
Xavax Elite Guard (38) score 101 hits.
<Praetorian Skirmishers (125) score 95 hits.
<Pikes (12) score 105 hits.
Soul of Angels (69) score 181 hits.
For Caligus! (138) score 130 hits.
the punch line (115) score 83 hits.
Welsh Warriors (13) score 243 hits.
Grumpy Return (21) score 50 hits.
The Last Stand (106) score 50 hits.
<Demons (127) score 211 hits.
<Domus Defenders (94) score 177 hits.
The Defenders (44) score 117 hits.
Storns rebuilding (17) score 67 hits.
Guardlings (74) score 91 hits.
Guards (54) score 15 hits.
Valkyries (27) score 66 hits.
Semall's Horde (31) score 86 hits.
Demons (73) score 62 hits.
<Nascot Minute Marchers (80) score 78 hits.
<Rangers (61) score 28 hits.
Shannara Shadowen (6) score 229 hits.
Black Skulls (84) score 97 hits.
Elite Pikemen (122) score 273 hits.
Total hits suffered: Attackers: 6722, Defenders: 2427

<The Durables (133) take 344 hits in close combat (reduced due to fortifications), which cause 10 casualties.
<Fish-scale Shields (30) take 1896 hits (1748 in close combat, 148 from archer fire), which cause 26 casualties, wiping the unit out.
Personal Guard (83) take 218 hits in close combat (reduced due to fortifications), which cause 8 casualties. One Caligus banner is lost.
SilentWolf of Caligus has been wounded.
Royal Nascot Mix (98) take 205 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Heroes of Hamadan (65) take 647 hits in close combat, which cause 6 casualties, wiping the unit out.
<Dragonborn Blades (103) take 227 hits in close combat (reduced due to fortifications), which cause 6 casualties.
<Death (111) take 196 hits in close combat (reduced due to fortifications), which cause 7 casualties.
<Domus Home Guard (97) take 200 hits in close combat (reduced due to fortifications), which cause 6 casualties.
<<Black Ravens (131) take 13 hits from archer fire (reduced due to fortifications). No casualties.
<<Seshno (110) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Orangie Bandits (43) take 823 hits in close combat, which cause 32 casualties, causing panicked flight among the survivors, throwing them back from the fortifications, causing another 1 casualties.
The Last March (96) take 95 hits in close combat (reduced due to fortifications), which cause 3 casualties.
RHG Cirthalion (18) take 1032 hits (841 in close combat, 191 from archer fire), which cause 30 casualties, throwing them back from the fortifications.
Isig Fist (8) take 720 hits in close combat, which cause 18 casualties, wiping the unit out.
I Picciotti (42) take 719 hits (467 in close combat, 252 from archer fire), which cause 20 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack. One Itorunt banner is lost.
<Palace Longbowmen (3) (113) take 21 hits from archer fire (reduced due to fortifications). No casualties.
<Ghosts of the Ape infantry (129) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Palace Longbowmen (3) (124) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<<Son of Wind (86) take 70 hits in close combat (reduced due to fortifications), which cause 3 casualties.
<Arsenal of Leibo (48) take 538 hits (296 in close combat, 242 from archer fire), which cause 13 casualties, throwing them back from the fortifications.
New Recruits (91) take 79 hits in close combat (reduced due to fortifications), which cause 3 casualties.
SilentHawk of Caligus has been wounded.
Tigers (72) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hammarschmidts' Hurlers (118) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Red-Eye (126) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Heroes of Hamadan (50) take 353 hits (201 in close combat, 152 from archer fire), which cause 9 casualties, throwing them back from the fortifications. One Yssaria banner is lost.
Mungo's Mentlars (85) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Those Who Seek (15) take 375 hits (196 in close combat, 179 from archer fire), which cause 10 casualties, throwing them back from the fortifications, causing another 2 casualties. One siege engine is destroyed during the attack. One Yssaria banner is lost.
Roderick's Raging Retainers 3 (75) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
myrmidons (63) take 311 hits (134 in close combat, 177 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
holy knights (102) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Krunhk's Command (5) take 156 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
The Fury of the Drake (89) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Praetorian Cityguards (112) take 17 hits in close combat (reduced due to fortifications). No casualties.
<Imperian (37) take 65 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Divide et Impera (92) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Something (136) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Personal Guard (39) take 69 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Bearers of the Golden Griffin (52) take 108 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
-(XVX)- Chargers TNG (59) take 68 hits in close combat, which cause 2 casualties.
<Fire Arrows (114) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Personal Guard (28) take 42 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Blades of Ice (53) take 60 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Super Shooters (40) take 113 hits from archer fire, which cause 6 casualties.
<Police Force (130) take 56 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Rapid Fire (7) take 214 hits from archer fire, which cause 7 casualties.
Palace Longbowmen (3) (135) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
2nd Division (29) take 26 hits in close combat, which cause 1 casualties.
Xavax Elite Guard (38) take 159 hits (18 in close combat, 141 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
Cupid's Wolves (34) take 256 hits from archer fire, which cause 8 casualties.
Pikes (12) take 37 hits in close combat, which cause 1 casualties.
<Yssaria est omnis divisa... (128) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Valkyries (27) take 78 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Semall's Horde (31) take 187 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications.
Palace Longbowmen (3) (119) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 224 attackers, 73 defenders

Turn No. 9

   56 (33-A)
51 (35-A)
62 (26-A)
20 (31-A)
24 (39-A)
32 (45-S)
47 (50-A)
49 (20-A)
66 (35-A)
14 (40-A)
11 (31-A)
3 (50-A)
9 (32-A)
41 (36-A)
48 (17-I)
52 (20-I)
63 (2-I)
45 (30-A)
53 (3-I)
50 (6-I)
15 (10-I)
18 (1-I)
5 (21-I)
7 (38-A)
37 (6-I)
38 (12-I)
39 (17-I)
42 (6-I)
34 (76-A)
27 (8-I)
28 (5-I)
31 (9-I)
40 (51-A)
90 (30-I)
<87 (23-I)
<98 (10-M)
<86 (21-A)
<92 (21-I)
94 (25-I)
96 (36-I)
81 (32-I)
54 (22-I)
79 (23-I)
74 (35-I)
69 (20-I)
126 (14-I)
<125 (18-A)
<122 (49-I)
59 (4-C)
61 (34-I)
111 (14-I)
13 (18-I)
<112 (20-I)
<115 (9-I)
117 (10-I)
<101 (22-I)
<102 (25-I)
<103 (15-I)
<104 (14-I)
21 (7-I)
106 (20-I)
12 (18-I)
121 (23-I)
132 (10-M)
<133 (10-I)
<134 (21-I)
6 (23-I)
<137 (20-I)
<138 (21-I)
139 (5-I)
17 (20-I)
<127 (20-I)
<129 (12-I)
140 (20-I)
99 (10-I)
71 (13-I)
<76 (15-I)
<70 (23-I)
75 (21-I)
73 (35-I)
72 (34-I)
<80 (25-I)
<<97 (9-I)
<89 (19-I)
29 (11-I)
85 (17-I)
84 (19-I)
<82 (6-I)
<83 (7-I)
88 (18-I)
91 (9-I)
<93 (20-I)
<
44 (10-I)
77 (10-I)
78 (21-I)
<128 (19-A)
<<131 (22-A)
<135 (34-A)
108 (20-A)
105 (15-A)
118 (21-A)
<114 (25-A)
<<113 (25-A)
<<130 (21-A)
<116 (29-A)
<110 (35-A)
<109 (10-A)
119 (18-A)
136 (26-A)
<123 (25-A)
<<124 (22-A)
<
   


<Firestormers (47) fire on Seshno (110), scoring 276 hits.
<<Black Ravens (131) fire on Cupid's Wolves (34), scoring 200 hits.
<Maniacs (11) fire on Palace Longbowmen (3) (135), scoring 105 hits.
Royal Archers (20) fire on Something (136), scoring 89 hits.
<Palace Longbowmen (3) (124) fire on Rapid Fire (7), scoring 168 hits.
<~II~ Defenders of Honour ~II~ (51) fire on Hammarschmidts' Hurlers (118), scoring 67 hits.
<0==}==I=S=M=E=T====> (123) fire on Cupid's Wolves (34), scoring 149 hits.
<<Fire Arrows (114) fire on Trouble (45), scoring 149 hits.
<<Enubec's Avengers (66) fire on Palace Longbowmen (3) (113), scoring 153 hits.
<Dark Dragon Longbowmen (105) fire on Super Shooters (40), scoring 100 hits.
<Super Shooters (40) fire on Yssaria est omnis divisa... (128), scoring 20 hits.
<Rapid Fire (7) fire on Palace Longbowmen (3) (116), scoring 150 hits.
Seshno (109) fire on Bearers of the Golden Griffin (52), scoring 57 hits.
<Kill Joy (3) fire on Yssaria est omnis divisa... (128), scoring 148 hits.
<<Royal Guard (32) fire on Police Force (130), scoring 78 hits.
<Veneron's Guard (62) fire on Hammarschmidts' Hurlers (118), scoring 57 hits.
Palace Longbowmen (3) (119) fire on Krunhk's Command (5), scoring 101 hits.
Hammarschmidts' Hurlers (118) fire on Arsenal of Leibo (48), scoring 195 hits.
Empyrean Star II (41) fire on Something (136), scoring 174 hits.
Sordidus Longbows (4) (108) fire on Semall's Horde (31), scoring 111 hits.
Peacemakers (14) fire on Palace Longbowmen (3) (135), scoring 43 hits.
<Seshno (110) fire on Xavax Elite Guard (38), scoring 222 hits.
<Palace Longbowmen (3) (116) fire on Valkyries (27), scoring 156 hits.
<Personal Guard (49) fire on Black Ravens (131), scoring 71 hits.
<<Trouble (45) fire on Fire Arrows (114), scoring 89 hits.
<Palace Longbowmen (3) (135) fire on Personal Guard (39), scoring 180 hits.
<Palace Longbowmen (3) (113) fire on Bearers of the Golden Griffin (52), scoring 208 hits.
<<Yssaria est omnis divisa... (128) fire on I Picciotti (42), scoring 107 hits.
<<Cupid's Wolves (34) fire on Palace Longbowmen (3) (124), scoring 403 hits.
<<Hailstone Guard (24) fire on Police Force (130), scoring 42 hits.
<Something (136) fire on Those Who Seek (15), scoring 204 hits.
<Federated Warriors (56) fire on 0==}==I=S=M=E=T====> (123), scoring 31 hits.
<Dragon's Flight (9) fire on Dark Dragon Longbowmen (105), scoring 99 hits.
<Police Force (130) fire on Imperian (37), scoring 120 hits.
<There is one siege engine at the wall.
Those Who Seek (15) squeeze through the heavily overcrowded siege engines.
I Picciotti (42) squeeze through the heavily overcrowded siege engines.
Personal Guard (28) squeeze through the heavily overcrowded siege engines.
Arsenal of Leibo (48) squeeze through the heavily overcrowded siege engines.
Heroes of Hamadan (50) squeeze through the heavily overcrowded siege engines.
Imperian (37) squeeze through the heavily overcrowded siege engines.
Valkyries (27) squeeze through the heavily overcrowded siege engines.
myrmidons (63) squeeze through the heavily overcrowded siege engines.
Bearers of the Golden Griffin (52) squeeze through the heavily overcrowded siege engines.
Semall's Horde (31) squeeze through the heavily overcrowded siege engines.
RHG Cirthalion (18) squeeze through the heavily overcrowded siege engines.
Personal Guard (39) squeeze through the heavily overcrowded siege engines.
Blades of Ice (53) squeeze through the heavily overcrowded siege engines.
Krunhk's Command (5) squeeze through the heavily overcrowded siege engines.
Xavax Elite Guard (38) squeeze through the heavily overcrowded siege engines.

Close Combat:
17 Itorunt banners are visible in the melee.
17 Caligus banners are visible in the melee.
1 Yssaria banners are visible in the melee.
<Praetorian Skirmishers (125) score 85 hits.
<the punch line (115) score 77 hits.
Shannara Shadowen (6) score 192 hits.
Those Who Seek (15) score 10 hits.
The Defenders (44) score 138 hits.
<Domus Home Guard (97) score 158 hits.
<I Picciotti (42) score 13 hits.
Personal Guard (28) score 10 hits.
Personal Guard (83) score 91 hits.
Nascot Minute Marchers (71) score 42 hits.
Storns rebuilding (17) score 75 hits.
Wrath of Caligus (88) score 95 hits.
Arsenal of Leibo (48) score 19 hits.
<Yssaria's Worst Nightmare (76) score 109 hits.
<Holy Warriors (81) score 75 hits.
Elite Pikemen (122) score 371 hits.
Heroes of Hamadan (50) score 11 hits.
Divide et Impera (92) score 98 hits.
<Memory of our Northern Brothers (101) score 176 hits.
<Imperian (37) score 9 hits.
2nd Division (29) score 145 hits.
~The Avanger~ (104) score 187 hits.
<Domus Milita (137) score 93 hits.
<Escort (132) score 70 hits.
<Son of Wind (86) score 105 hits.
<<Praetorian Cityguards (112) score 214 hits.
<Nascot Auxillaries (139) score 18 hits.
Domus Defenders (94) score 187 hits.
New Recruits (91) score 95 hits.
holy knights (102) score 76 hits.
<Dragonborn Blades (103) score 160 hits.
<<The Durables (133) score 98 hits.
<Musketeers (70) score 135 hits.
Pikes (12) score 117 hits.
The Last March (96) score 140 hits.
The Fury of the Drake (89) score 102 hits.
<Demons (127) score 233 hits.
<Valkyries (27) score 11 hits.
myrmidons (63) score 6 hits.
Bearers of the Golden Griffin (52) score 25 hits.
Semall's Horde (31) score 21 hits.
RHG Cirthalion (18) score 1 hits.
Personal Guard (39) score 6 hits.
Tigers (72) score 136 hits.
Demons (73) score 73 hits.
Dragonshields (134) score 212 hits.
Death (111) score 137 hits.
Blades of Ice (53) score 9 hits.
Royal Nascot Mix (98) score 66 hits.
Krunhk's Command (5) score 20 hits.
Mungo's Mentlars (85) score 95 hits.
Red-Eye (126) score 57 hits.
My weeding present deliverers (140) score 263 hits.
Rangers (61) score 28 hits.
Monster's army (117) score 30 hits.
Roderick's Raging Retainers 3 (75) score 97 hits.
Black Ravens (79) score 129 hits.
Guardlings (74) score 91 hits.
Mighty Guard (78) score 133 hits.
-(XVX)- Chargers TNG (59) score 112 hits.
Xavax Elite Guard (38) score 28 hits.
<Domus Home Guard (93) score 177 hits.
<Welsh Warriors (13) score 235 hits.
Guards (54) score 24 hits.
For Caligus! (138) score 129 hits.
Lumberjacks (90) score 268 hits.
<Nascot Minute Marchers (80) score 80 hits.
<Ghosts of the Ape infantry (129) score 118 hits.
Grumpy Return (21) score 91 hits.
Musketeers (121) score 74 hits.
<Domus Home Guard (82) score 58 hits.
<The Last Stand (106) score 50 hits.
Nascot Minute Marchers (99) score 34 hits.
<Golden Templar Foxes =P (87) score 255 hits.
<Caligan Tigers (77) score 139 hits.
Black Skulls (84) score 98 hits.
Soul of Angels (69) score 169 hits.
Total hits suffered: Attackers: 6458, Defenders: 1356

<Praetorian Skirmishers (125) take 215 hits in close combat (reduced due to fortifications), which cause 5 casualties.
<the punch line (115) take 92 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Shannara Shadowen (6) take 1938 hits in close combat, which cause 23 casualties, wiping the unit out.
<Black Ravens (131) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Those Who Seek (15) take 1470 hits (1266 in close combat, 204 from archer fire), which cause 10 casualties, wiping the unit out.
The Defenders (44) take 521 hits in close combat, which cause 10 casualties, wiping the unit out.
<Domus Home Guard (97) take 133 hits in close combat (reduced due to fortifications), which cause 4 casualties.
<I Picciotti (42) take 572 hits (465 in close combat, 107 from archer fire), which cause 6 casualties, wiping the unit out.
Personal Guard (28) take 477 hits in close combat, which cause 5 casualties, wiping the unit out.
Personal Guard (83) take 125 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Nascot Minute Marchers (71) take 68 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Storns rebuilding (17) take 412 hits in close combat, which cause 12 casualties, throwing them back from the fortifications, causing another 1 casualties.
Wrath of Caligus (88) take 105 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Arsenal of Leibo (48) take 554 hits (359 in close combat, 195 from archer fire), which cause 14 casualties, throwing them back from the fortifications.
<Yssaria's Worst Nightmare (76) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Holy Warriors (81) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Elite Pikemen (122) take 68 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Heroes of Hamadan (50) take 194 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Divide et Impera (92) take 48 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Palace Longbowmen (3) (124) take 134 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
<<Memory of our Northern Brothers (101) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<<0==}==I=S=M=E=T====> (123) take 10 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<<Fire Arrows (114) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Imperian (37) take 352 hits (232 in close combat, 120 from archer fire), which cause 6 casualties, wiping the unit out.
Saith of Itorunt has been wounded.
2nd Division (29) take 90 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
~The Avanger~ (104) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Domus Milita (137) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Escort (132) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dark Dragon Longbowmen (105) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Son of Wind (86) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Super Shooters (40) take 100 hits from archer fire, which cause 6 casualties.
Rapid Fire (7) take 168 hits from archer fire, which cause 5 casualties.
Pikes (12) take 61 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Hammarschmidts' Hurlers (118) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Valkyries (27) take 245 hits (89 in close combat, 156 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
myrmidons (63) take 96 hits in close combat, which cause 2 casualties, wiping the unit out.
Bearers of the Golden Griffin (52) take 312 hits (47 in close combat, 265 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Semall's Horde (31) take 164 hits (53 in close combat, 111 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
RHG Cirthalion (18) take 69 hits in close combat, which cause 1 casualties, wiping the unit out.
<Seshno (110) take 92 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
<Palace Longbowmen (3) (116) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Personal Guard (39) take 224 hits (44 in close combat, 180 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Trouble (45) take 149 hits from archer fire, which cause 6 casualties.
Blades of Ice (53) take 45 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Palace Longbowmen (3) (135) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Palace Longbowmen (3) (113) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Krunhk's Command (5) take 101 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
<Yssaria est omnis divisa... (128) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Cupid's Wolves (34) take 349 hits from archer fire, which cause 11 casualties.
Something (136) take 88 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Xavax Elite Guard (38) take 222 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
<Police Force (130) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Total casualties: 163 attackers, 51 defenders

Turn No. 10

   56 (33-A)
51 (35-A)
62 (26-A)
20 (31-A)
24 (39-A)
32 (45-S)
47 (50-A)
49 (20-A)
66 (35-A)
14 (40-A)
11 (31-A)
3 (50-A)
9 (32-A)
41 (36-A)
48 (3-I)
52 (12-I)
45 (24-A)
53 (2-I)
50 (1-I)
12 (16-I)
5 (16-I)
7 (33-A)
17 (7-I)
38 (6-I)
34 (65-A)
27 (1-I)
29 (9-I)
31 (4-I)
40 (45-A)
90 (30-I)
<87 (23-I)
<98 (10-M)
<86 (20-A)
<92 (19-I)
94 (25-I)
96 (36-I)
81 (31-I)
54 (22-I)
79 (23-I)
74 (35-I)
69 (20-I)
126 (14-I)
<125 (13-A)
<122 (47-I)
59 (4-C)
61 (34-I)
111 (14-I)
13 (18-I)
<112 (20-I)
<115 (7-I)
117 (10-I)
<101 (21-I)
<102 (25-I)
<103 (15-I)
<104 (13-I)
21 (7-I)
106 (20-I)
121 (23-I)
132 (9-M)
<133 (10-I)
<134 (21-I)
<137 (19-I)
<138 (21-I)
139 (5-I)
<127 (20-I)
<129 (12-I)
140 (20-I)
99 (10-I)
71 (11-I)
<76 (13-I)
<70 (23-I)
75 (21-I)
73 (35-I)
72 (34-I)
<80 (25-I)
<<97 (5-I)
<89 (19-I)
85 (17-I)
84 (19-I)
<82 (6-I)
<83 (2-I)
88 (15-I)
91 (9-I)
<93 (20-I)
<77 (10-I)
78 (21-I)
<128 (18-A)
<<131 (21-A)
<135 (33-A)
108 (20-A)
105 (14-A)
118 (20-A)
<114 (24-A)
<<113 (24-A)
<<130 (20-A)
<116 (28-A)
<110 (32-A)
<109 (10-A)
119 (18-A)
136 (24-A)
<123 (24-A)
<<124 (19-A)
<
   


<Veneron's Guard (62) fire on Seshno (110), scoring 95 hits.
<Hammarschmidts' Hurlers (118) fire on Cupid's Wolves (34), scoring 133 hits.
<Police Force (130) fire on Cupid's Wolves (34), scoring 105 hits.
<<Yssaria est omnis divisa... (128) fire on Rapid Fire (7), scoring 159 hits.
<<Fire Arrows (114) fire on Trouble (45), scoring 200 hits.
<Empyrean Star II (41) fire on Palace Longbowmen (3) (135), scoring 129 hits.
<Palace Longbowmen (3) (113) fire on Cupid's Wolves (34), scoring 154 hits.
<Super Shooters (40) fire on Something (136), scoring 23 hits.
<Peacemakers (14) fire on Black Ravens (131), scoring 35 hits.
<Royal Guard (32) move closer to get better shots.
Seshno (109) fire on Pikes (12), scoring 50 hits.
<Black Ravens (131) fire on Krunhk's Command (5), scoring 174 hits.
<Dark Dragon Longbowmen (105) fire on Bearers of the Golden Griffin (52), scoring 111 hits.
~II~ Defenders of Honour ~II~ (51) fire on Palace Longbowmen (3) (116), scoring 71 hits.
Cupid's Wolves (34) fire on Something (136), scoring 247 hits.
<Kill Joy (3) fire on Palace Longbowmen (3) (124), scoring 183 hits.
<<Enubec's Avengers (66) fire on 0==}==I=S=M=E=T====> (123), scoring 159 hits.
<<Federated Warriors (56) fire on Seshno (110), scoring 30 hits.
<<Palace Longbowmen (3) (124) fire on 2nd Division (29), scoring 169 hits.
<<Seshno (110) fire on Pikes (12), scoring 188 hits.
<<0==}==I=S=M=E=T====> (123) fire on Xavax Elite Guard (38), scoring 133 hits.
<Palace Longbowmen (3) (135) fire on Super Shooters (40), scoring 196 hits.
Rapid Fire (7) fire on Palace Longbowmen (3) (119), scoring 206 hits.
Trouble (45) fire on Palace Longbowmen (3) (116), scoring 62 hits.
Palace Longbowmen (3) (116) fire on Semall's Horde (31), scoring 147 hits.
Maniacs (11) move closer to get better shots.
Dragon's Flight (9) fire on Hammarschmidts' Hurlers (118), scoring 137 hits.
Sordidus Longbows (4) (108) fire on Maniacs (11), scoring 115 hits.
<Firestormers (47) fire on Palace Longbowmen (3) (113), scoring 223 hits.
<Palace Longbowmen (3) (119) fire on Maniacs (11), scoring 110 hits.
<Personal Guard (49) fire on Fire Arrows (114), scoring 88 hits.
<Something (136) fire on Storns rebuilding (17), scoring 190 hits.
<Royal Archers (20) fire on Yssaria est omnis divisa... (128), scoring 71 hits.
<<Hailstone Guard (24) fire on Police Force (130), scoring 61 hits.
<There is one siege engine at the wall.
Arsenal of Leibo (48) squeeze through the heavily overcrowded siege engines.
Blades of Ice (53) squeeze through the heavily overcrowded siege engines.
Xavax Elite Guard (38) squeeze through the heavily overcrowded siege engines.
Storns rebuilding (17) squeeze through the heavily overcrowded siege engines.
Heroes of Hamadan (50) squeeze through the heavily overcrowded siege engines.
Bearers of the Golden Griffin (52) squeeze through the heavily overcrowded siege engines.
Valkyries (27) squeeze through the heavily overcrowded siege engines.
Semall's Horde (31) squeeze through the heavily overcrowded siege engines.
Krunhk's Command (5) squeeze through the heavily overcrowded siege engines.
Pikes (12) squeeze through the heavily overcrowded siege engines.
2nd Division (29) squeeze through the heavily overcrowded siege engines.

Close Combat:
16 Itorunt banners are visible in the melee.
17 Caligus banners are visible in the melee.
1 Yssaria banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Arsenal of Leibo (48) score 7 hits.
Blades of Ice (53) score 4 hits.
the punch line (115) score 73 hits.
Grumpy Return (21) score 106 hits.
Holy Warriors (81) score 87 hits.
Domus Defenders (94) score 179 hits.
<Dragonborn Blades (103) score 171 hits.
<Black Skulls (84) score 94 hits.
Mighty Guard (78) score 126 hits.
-(XVX)- Chargers TNG (59) score 83 hits.
Red-Eye (126) score 68 hits.
Tigers (72) score 151 hits.
<Domus Home Guard (97) score 99 hits.
<My weeding present deliverers (140) score 268 hits.
Xavax Elite Guard (38) score 19 hits.
<Memory of our Northern Brothers (101) score 190 hits.
<Storns rebuilding (17) score 5 hits.
Heroes of Hamadan (50) score 3 hits.
Musketeers (121) score 76 hits.
<Domus Home Guard (82) score 56 hits.
<<Son of Wind (86) score 88 hits.
<<Nascot Minute Marchers (80) score 75 hits.
<Nascot Auxillaries (139) score 20 hits.
Demons (73) score 74 hits.
Mungo's Mentlars (85) score 106 hits.
Guards (54) score 35 hits.
The Fury of the Drake (89) score 89 hits.
Bearers of the Golden Griffin (52) score 19 hits.
holy knights (102) score 81 hits.
Caligan Tigers (77) score 117 hits.
The Last Stand (106) score 49 hits.
New Recruits (91) score 94 hits.
Musketeers (70) score 132 hits.
For Caligus! (138) score 105 hits.
Elite Pikemen (122) score 282 hits.
<Praetorian Skirmishers (125) score 72 hits.
<Nascot Minute Marchers (71) score 36 hits.
Royal Nascot Mix (98) score 66 hits.
Guardlings (74) score 92 hits.
Dragonshields (134) score 237 hits.
Ghosts of the Ape infantry (129) score 99 hits.
<Domus Home Guard (93) score 198 hits.
<Valkyries (27) score 2 hits.
Escort (132) score 63 hits.
<The Durables (133) score 107 hits.
<Lumberjacks (90) score 247 hits.
Rangers (61) score 26 hits.
<Domus Milita (137) score 86 hits.
<Welsh Warriors (13) score 193 hits.
<Yssaria's Worst Nightmare (76) score 119 hits.
<Wrath of Caligus (88) score 86 hits.
The Last March (96) score 123 hits.
Semall's Horde (31) score 9 hits.
Divide et Impera (92) score 90 hits.
Krunhk's Command (5) score 20 hits.
Nascot Minute Marchers (99) score 29 hits.
Black Ravens (79) score 121 hits.
<Demons (127) score 193 hits.
<Death (111) score 118 hits.
Roderick's Raging Retainers 3 (75) score 91 hits.
~The Avanger~ (104) score 204 hits.
Personal Guard (83) score 30 hits.
<Golden Templar Foxes =P (87) score 232 hits.
<Pikes (12) score 17 hits.
Soul of Angels (69) score 181 hits.
<Praetorian Cityguards (112) score 218 hits.
<2nd Division (29) score 29 hits.
Monster's army (117) score 37 hits.
Total hits suffered: Attackers: 4183 (6125 before overkill), Defenders: 577

Arsenal of Leibo (48) take 1046 hits in close combat, which cause 3 casualties, wiping the unit out.
Blades of Ice (53) take 659 hits in close combat, which cause 2 casualties, wiping the unit out.
Nayra of Itorunt has been wounded.
the punch line (115) take 78 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Molance of Caligus has been wounded.
Grumpy Return (21) take 645 hits in close combat, which cause 7 casualties, wiping the unit out.
Holy Warriors (81) take 77 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hammarschmidts' Hurlers (118) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Domus Defenders (94) take 69 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Dragonborn Blades (103) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<<Police Force (130) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<<Yssaria est omnis divisa... (128) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Black Skulls (84) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mighty Guard (78) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Fire Arrows (114) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<-(XVX)- Chargers TNG (59) take 495 hits in close combat, which cause 4 casualties, wiping the unit out.
Sean, Count of Priotness has been captured by Caligus forces.
Red-Eye (126) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Palace Longbowmen (3) (113) take 74 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Super Shooters (40) take 196 hits from archer fire, which cause 11 casualties.
Tigers (72) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Domus Home Guard (97) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<My weeding present deliverers (140) take 18 hits in close combat (reduced due to fortifications). No casualties.
Xavax Elite Guard (38) take 522 hits (389 in close combat, 133 from archer fire), which cause 6 casualties, wiping the unit out.
Terminus of Itorunt has been wounded.
<Memory of our Northern Brothers (101) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Storns rebuilding (17) take 475 hits (285 in close combat, 190 from archer fire), which cause 7 casualties, wiping the unit out.
Heroes of Hamadan (50) take 167 hits in close combat, which cause 1 casualties, wiping the unit out.
<Black Ravens (131) take 12 hits from archer fire (reduced due to fortifications). No casualties.
<Cupid's Wolves (34) take 392 hits from archer fire, which cause 12 casualties.
Guards (54) take 145 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 2 casualties.
Bearers of the Golden Griffin (52) take 161 hits (50 in close combat, 111 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
<Palace Longbowmen (3) (124) take 61 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<<Seshno (110) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<<0==}==I=S=M=E=T====> (123) take 53 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
<Palace Longbowmen (3) (135) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rapid Fire (7) take 159 hits from archer fire, which cause 5 casualties.
Trouble (45) take 200 hits from archer fire, which cause 7 casualties.
Palace Longbowmen (3) (116) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Maniacs (11) take 225 hits from archer fire, which cause 6 casualties.
Valkyries (27) take 55 hits in close combat, which cause 1 casualties, wiping the unit out.
Rangers (61) take 50 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Welsh Warriors (13) take 48 hits in close combat, which cause 1 casualties.
Semall's Horde (31) take 188 hits (41 in close combat, 147 from archer fire), which cause 4 casualties, wiping the unit out.
Valdid of Itorunt has been wounded.
Krunhk's Command (5) take 224 hits (50 in close combat, 174 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Palace Longbowmen (3) (119) take 69 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Something (136) take 90 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Pikes (12) take 266 hits (28 in close combat, 238 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
2nd Division (29) take 199 hits (30 in close combat, 169 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Total casualties: 111 attackers, 31 defenders

Turn No. 11

   56 (33-A)
51 (35-A)
62 (26-A)
20 (31-A)
24 (39-A)
47 (50-A)
49 (20-A)
66 (35-A)
14 (40-A)
3 (50-A)
9 (32-A)
41 (36-A)
32 (45-S)
52 (8-I)
54 (13-I)
45 (17-A)
61 (32-I)
12 (7-I)
11 (25-A)
5 (9-I)
7 (28-A)
34 (53-A)
29 (4-I)
40 (34-A)
90 (30-I)
<87 (23-I)
<98 (10-M)
<86 (20-A)
<92 (19-I)
94 (23-I)
96 (36-I)
81 (29-I)
79 (23-I)
74 (35-I)
69 (20-I)
126 (13-I)
<125 (13-A)
<122 (47-I)
111 (14-I)
13 (17-I)
<112 (20-I)
<115 (5-I)
117 (10-I)
<101 (20-I)
<102 (25-I)
<103 (13-I)
<104 (13-I)
106 (20-I)
121 (23-I)
132 (9-M)
<133 (10-I)
<134 (21-I)
<137 (19-I)
<138 (21-I)
139 (5-I)
<127 (20-I)
<129 (12-I)
140 (20-I)
99 (10-I)
71 (11-I)
<76 (13-I)
<70 (23-I)
75 (21-I)
73 (35-I)
72 (33-I)
<80 (25-I)
<<97 (4-I)
<89 (19-I)
85 (17-I)
84 (18-I)
<82 (6-I)
<83 (2-I)
88 (15-I)
91 (9-I)
<93 (20-I)
<77 (10-I)
78 (20-I)
<128 (17-A)
<<131 (21-A)
<135 (32-A)
108 (20-A)
105 (14-A)
118 (19-A)
<114 (23-A)
<<113 (22-A)
<<130 (19-A)
<116 (27-A)
<110 (31-A)
<109 (10-A)
119 (16-A)
136 (22-A)
<123 (21-A)
<<124 (18-A)
<
   


<Seshno (110) fire on Cupid's Wolves (34), scoring 193 hits.
<Seshno (109) fire on Rapid Fire (7), scoring 63 hits.
Firestormers (47) fire on Palace Longbowmen (3) (135), scoring 226 hits.
<Hailstone Guard (24) fire on Black Ravens (131), scoring 38 hits.
<~II~ Defenders of Honour ~II~ (51) fire on Hammarschmidts' Hurlers (118), scoring 92 hits.
<Veneron's Guard (62) fire on Fire Arrows (114), scoring 56 hits.
<Palace Longbowmen (3) (135) fire on Maniacs (11), scoring 191 hits.
<Palace Longbowmen (3) (113) fire on Cupid's Wolves (34), scoring 135 hits.
<Sordidus Longbows (4) (108) fire on Rapid Fire (7), scoring 67 hits.
Personal Guard (49) fire on Something (136), scoring 103 hits.
Hammarschmidts' Hurlers (118) fire on Trouble (45), scoring 155 hits.
<Fire Arrows (114) fire on Super Shooters (40), scoring 163 hits.
<<Palace Longbowmen (3) (124) fire on Rangers (61), scoring 163 hits.
<Something (136) fire on Krunhk's Command (5), scoring 167 hits.
<Enubec's Avengers (66) fire on Yssaria est omnis divisa... (128), scoring 102 hits.
<Federated Warriors (56) fire on Palace Longbowmen (3) (116), scoring 19 hits.
<Yssaria est omnis divisa... (128) fire on Pikes (12), scoring 126 hits.
<Dark Dragon Longbowmen (105) fire on Guards (54), scoring 95 hits.
<Dragon's Flight (9) fire on Black Ravens (131), scoring 144 hits.
<Peacemakers (14) fire on Palace Longbowmen (3) (116), scoring 29 hits.
<0==}==I=S=M=E=T====> (123) fire on Bearers of the Golden Griffin (52), scoring 91 hits.
<<Trouble (45) fire on Police Force (130), scoring 65 hits.
<Royal Guard (32) fire on Palace Longbowmen (3) (116), scoring 155 hits.
Royal Archers (20) fire on Palace Longbowmen (3) (119), scoring 89 hits.
Palace Longbowmen (3) (119) fire on Rapid Fire (7), scoring 80 hits.
<Empyrean Star II (41) fire on Seshno (110), scoring 148 hits.
<<Rapid Fire (7) fire on Palace Longbowmen (3) (113), scoring 131 hits.
<<Maniacs (11) fire on Police Force (130), scoring 95 hits.
<<Cupid's Wolves (34) fire on Palace Longbowmen (3) (124), scoring 281 hits.
<Palace Longbowmen (3) (116) fire on 2nd Division (29), scoring 139 hits.
<Police Force (130) fire on Bearers of the Golden Griffin (52), scoring 114 hits.
<Kill Joy (3) fire on Dark Dragon Longbowmen (105), scoring 174 hits.
<Black Ravens (131) fire on Guards (54), scoring 122 hits.
<<Super Shooters (40) fire on 0==}==I=S=M=E=T====> (123), scoring 17 hits.
<Rangers (61) scale the fortifications (reduced combat effectiveness for this turn).
Guards (54) scale the fortifications (reduced combat effectiveness for this turn).
Krunhk's Command (5) scale the fortifications (reduced combat effectiveness for this turn).
Bearers of the Golden Griffin (52) scale the fortifications (reduced combat effectiveness for this turn).
Pikes (12) scale the fortifications (reduced combat effectiveness for this turn).
2nd Division (29) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
5 Itorunt banners are visible in the melee.
17 Caligus banners are visible in the melee.
1 Yssaria banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
<Yssaria's Worst Nightmare (76) score 98 hits.
<<The Durables (133) score 96 hits.
<Wrath of Caligus (88) score 77 hits.
Death (111) score 127 hits.
<Demons (127) score 203 hits.
<<Dragonborn Blades (103) score 128 hits.
<Welsh Warriors (13) score 214 hits.
Rangers (61) score 5 hits.
Guards (54) score 5 hits.
Royal Nascot Mix (98) score 66 hits.
<Domus Home Guard (93) score 170 hits.
<My weeding present deliverers (140) score 301 hits.
Dragonshields (134) score 191 hits.
Mighty Guard (78) score 139 hits.
the punch line (115) score 53 hits.
Krunhk's Command (5) score 14 hits.
Tigers (72) score 133 hits.
Nascot Minute Marchers (99) score 35 hits.
Musketeers (70) score 130 hits.
<Memory of our Northern Brothers (101) score 175 hits.
<Soul of Angels (69) score 191 hits.
For Caligus! (138) score 132 hits.
Guardlings (74) score 93 hits.
Nascot Auxillaries (139) score 21 hits.
Divide et Impera (92) score 96 hits.
Caligan Tigers (77) score 104 hits.
Mungo's Mentlars (85) score 87 hits.
Black Skulls (84) score 118 hits.
<Domus Milita (137) score 96 hits.
<holy knights (102) score 71 hits.
Personal Guard (83) score 31 hits.
The Fury of the Drake (89) score 114 hits.
<Son of Wind (86) score 103 hits.
<<Praetorian Cityguards (112) score 228 hits.
<Domus Defenders (94) score 196 hits.
Bearers of the Golden Griffin (52) score 17 hits.
Red-Eye (126) score 68 hits.
<Nascot Minute Marchers (80) score 93 hits.
<<Domus Home Guard (97) score 80 hits.
<Demons (73) score 74 hits.
Nascot Minute Marchers (71) score 42 hits.
Roderick's Raging Retainers 3 (75) score 113 hits.
Holy Warriors (81) score 71 hits.
<Domus Home Guard (82) score 59 hits.
<Musketeers (121) score 83 hits.
New Recruits (91) score 104 hits.
Pikes (12) score 12 hits.
Ghosts of the Ape infantry (129) score 124 hits.
Monster's army (117) score 30 hits.
<Praetorian Skirmishers (125) score 63 hits.
<The Last Stand (106) score 42 hits.
2nd Division (29) score 13 hits.
The Last March (96) score 107 hits.
Escort (132) score 65 hits.
Lumberjacks (90) score 297 hits.
Elite Pikemen (122) score 328 hits.
Black Ravens (79) score 108 hits.
<Golden Templar Foxes =P (87) score 202 hits.
<~The Avanger~ (104) score 203 hits.
Total hits suffered: Attackers: 2385 (6159 before overkill), Defenders: 280

<Yssaria's Worst Nightmare (76) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<<Seshno (110) take 49 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<<The Durables (133) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Wrath of Caligus (88) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Death (111) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Demons (127) take 15 hits in close combat (reduced due to fortifications). No casualties.
<<Dragonborn Blades (103) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Welsh Warriors (13) take 646 hits in close combat, which cause 17 casualties, wiping the unit out.
Epimetheus (Knight of Xavax) has been captured by Caligus forces.
Palace Longbowmen (3) (135) take 75 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rangers (61) take 783 hits (620 in close combat, 163 from archer fire), which cause 32 casualties, wiping the unit out.
Guards (54) take 650 hits (433 in close combat, 217 from archer fire), which cause 13 casualties, wiping the unit out.
<Palace Longbowmen (3) (113) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Hammarschmidts' Hurlers (118) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Fire Arrows (114) take 19 hits from archer fire (reduced due to fortifications). No casualties.
<<Palace Longbowmen (3) (124) take 94 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Krunhk's Command (5) take 382 hits (215 in close combat, 167 from archer fire), which cause 9 casualties, wiping the unit out.
Something (136) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Yssaria est omnis divisa... (128) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<Dark Dragon Longbowmen (105) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<0==}==I=S=M=E=T====> (123) take 6 hits from archer fire (reduced due to fortifications). No casualties.
<Trouble (45) take 155 hits from archer fire, which cause 6 casualties.
Bearers of the Golden Griffin (52) take 390 hits (185 in close combat, 205 from archer fire), which cause 8 casualties, wiping the unit out.
Sir Lazarus the Valiant of Itorunt has been wounded.
Palace Longbowmen (3) (119) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rapid Fire (7) take 210 hits from archer fire, which cause 7 casualties.
Pikes (12) take 288 hits (162 in close combat, 126 from archer fire), which cause 7 casualties, wiping the unit out.
Maniacs (11) take 191 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
2nd Division (29) take 263 hits (124 in close combat, 139 from archer fire), which cause 4 casualties, wiping the unit out.
Cupid's Wolves (34) take 328 hits from archer fire, which cause 10 casualties.
Palace Longbowmen (3) (116) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Police Force (130) take 53 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<<Black Ravens (131) take 61 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Super Shooters (40) take 163 hits from archer fire, which cause 9 casualties.
Total casualties: 127 attackers, 26 defenders

Turn No. 12

   56 (33-A)
51 (35-A)
62 (26-A)
20 (31-A)
24 (39-A)
47 (50-A)
49 (20-A)
66 (35-A)
14 (40-A)
3 (50-A)
9 (32-A)
41 (36-A)
32 (45-S)
45 (11-A)
7 (21-A)
34 (43-A)
40 (25-A)
90 (30-I)
<87 (23-I)
<98 (10-M)
<86 (20-A)
<92 (19-I)
94 (23-I)
96 (36-I)
81 (29-I)
79 (23-I)
74 (35-I)
69 (20-I)
126 (13-I)
<125 (13-A)
<122 (47-I)
111 (13-I)
<112 (20-I)
<115 (5-I)
117 (10-I)
<101 (20-I)
<102 (25-I)
<103 (12-I)
<104 (13-I)
106 (20-I)
121 (23-I)
132 (9-M)
<133 (8-I)
<134 (21-I)
<137 (19-I)
<138 (21-I)
139 (5-I)
<127 (20-I)
<129 (12-I)
140 (20-I)
99 (10-I)
71 (11-I)
<76 (11-I)
<70 (23-I)
75 (21-I)
73 (35-I)
72 (33-I)
<80 (25-I)
<<97 (4-I)
<89 (19-I)
85 (17-I)
84 (18-I)
<82 (6-I)
<83 (2-I)
88 (14-I)
91 (9-I)
<93 (20-I)
<77 (10-I)
78 (20-I)
<128 (16-A)
<<131 (19-A)
<135 (30-A)
108 (20-A)
105 (12-A)
118 (18-A)
<114 (23-A)
<<113 (21-A)
<<130 (17-A)
<116 (25-A)
<110 (29-A)
<109 (10-A)
119 (15-A)
136 (21-A)
<123 (21-A)
<<124 (16-A)
<
   


<0==}==I=S=M=E=T====> (123) fire on Cupid's Wolves (34), scoring 73 hits.
<Super Shooters (40) fire on Elite Pikemen (122), scoring 14 hits.
Palace Longbowmen (3) (135) fire on Cupid's Wolves (34), scoring 108 hits.
<Palace Longbowmen (3) (124) fire on Rapid Fire (7), scoring 97 hits.
<<Palace Longbowmen (3) (113) fire on Cupid's Wolves (34), scoring 116 hits.
<<Yssaria est omnis divisa... (128) fire on Trouble (45), scoring 111 hits.
<Kill Joy (3) fire on Elite Pikemen (122), scoring 356 hits.
Federated Warriors (56) fire on My weeding present deliverers (140), scoring 57 hits.
Firestormers (47) fire on The Last March (96), scoring 292 hits.
Cupid's Wolves (34) fire on Lumberjacks (90), scoring 341 hits.
<Police Force (130) fire on Rapid Fire (7), scoring 90 hits.
<<Fire Arrows (114) fire on Super Shooters (40), scoring 143 hits.
<<Trouble (45) fire on Golden Templar Foxes =P (87), scoring 53 hits.
<Escort (132) fire on Rapid Fire (7), scoring 30 hits.
Personal Guard (49) fire on Demons (73), scoring 132 hits.
<Royal Archers (20) fire on Domus Home Guard (93), scoring 124 hits.
<<Seshno (110) fire on Rapid Fire (7), scoring 162 hits.
<Royal Nascot Mix (98) fire on Trouble (45), scoring 19 hits.
Something (136) fire on Trouble (45), scoring 179 hits.
<Son of Wind (86) fire on Super Shooters (40), scoring 94 hits.
<Dragon's Flight (9) fire on Guardlings (74), scoring 266 hits.
~II~ Defenders of Honour ~II~ (51) fire on Tigers (72), scoring 102 hits.
<Praetorian Skirmishers (125) fire on Cupid's Wolves (34), scoring 113 hits.
<Hammarschmidts' Hurlers (118) fire on Super Shooters (40), scoring 117 hits.
Dark Dragon Longbowmen (105) fire on Rapid Fire (7), scoring 126 hits.
Hailstone Guard (24) move closer to get better shots.
Veneron's Guard (62) fire on ~The Avanger~ (104), scoring 104 hits.
Palace Longbowmen (3) (116) fire on Trouble (45), scoring 137 hits.
<Rapid Fire (7) fire on Demons (127), scoring 104 hits.
<Empyrean Star II (41) fire on Musketeers (70), scoring 164 hits.
Sordidus Longbows (4) (108) fire on Cupid's Wolves (34), scoring 83 hits.
Seshno (109) fire on Super Shooters (40), scoring 67 hits.
Palace Longbowmen (3) (119) fire on Cupid's Wolves (34), scoring 109 hits.
<Black Ravens (131) fire on Super Shooters (40), scoring 137 hits.
<Enubec's Avengers (66) fire on Dragonshields (134), scoring 224 hits.
Peacemakers (14) fire on My weeding present deliverers (140), scoring 47 hits.
Royal Guard (32) fire on Mighty Guard (78), scoring 220 hits.
Musketeers (121) leave the fortification, attacking the enemy.
Praetorian Cityguards (112) leave the fortification, attacking the enemy.
Death (111) leave the fortification, attacking the enemy.
Ghosts of the Ape infantry (129) leave the fortification, attacking the enemy.
My weeding present deliverers (140) leave the fortification, attacking the enemy.
Guardlings (74) leave the fortification, attacking the enemy.
Domus Milita (137) leave the fortification, attacking the enemy.
Dragonshields (134) leave the fortification, attacking the enemy.
Lumberjacks (90) leave the fortification, attacking the enemy.
Demons (73) leave the fortification, attacking the enemy.
Personal Guard (83) leave the fortification, attacking the enemy.
Nascot Minute Marchers (71) leave the fortification, attacking the enemy.
Mighty Guard (78) leave the fortification, attacking the enemy.
Domus Defenders (94) leave the fortification, attacking the enemy.
New Recruits (91) leave the fortification, attacking the enemy.
Golden Templar Foxes =P (87) leave the fortification, attacking the enemy.
Domus Home Guard (93) leave the fortification, attacking the enemy.
Yssaria's Worst Nightmare (76) leave the fortification, attacking the enemy.
Demons (127) leave the fortification, attacking the enemy.
the punch line (115) leave the fortification, attacking the enemy.
Holy Warriors (81) leave the fortification, attacking the enemy.
Nascot Minute Marchers (99) leave the fortification, attacking the enemy.
Wrath of Caligus (88) leave the fortification, attacking the enemy.
The Last Stand (106) leave the fortification, attacking the enemy.
Caligan Tigers (77) leave the fortification, attacking the enemy.
Monster's army (117) leave the fortification, attacking the enemy.
Dragonborn Blades (103) leave the fortification, attacking the enemy.
Soul of Angels (69) leave the fortification, attacking the enemy.
Tigers (72) leave the fortification, attacking the enemy.
Elite Pikemen (122) are eager to attack, but the melee is too crowded already.
Black Skulls (84) are eager to attack, but the melee is too crowded already.
The Durables (133) are eager to attack, but the melee is too crowded already.
Nascot Auxillaries (139) are eager to attack, but the melee is too crowded already.
The Fury of the Drake (89) are eager to attack, but the melee is too crowded already.
Red-Eye (126) are eager to attack, but the melee is too crowded already.
Domus Home Guard (82) are eager to attack, but the melee is too crowded already.
Memory of our Northern Brothers (101) are eager to attack, but the melee is too crowded already.
Domus Home Guard (97) are eager to attack, but the melee is too crowded already.
Musketeers (70) are eager to attack, but the melee is too crowded already.
The Last March (96) are eager to attack, but the melee is too crowded already.
~The Avanger~ (104) are eager to attack, but the melee is too crowded already.
holy knights (102) are eager to attack, but the melee is too crowded already.
Roderick's Raging Retainers 3 (75) are eager to attack, but the melee is too crowded already.
Nascot Minute Marchers (80) are eager to attack, but the melee is too crowded already.
For Caligus! (138) are eager to attack, but the melee is too crowded already.
Divide et Impera (92) are eager to attack, but the melee is too crowded already.
Mungo's Mentlars (85) are eager to attack, but the melee is too crowded already.
Black Ravens (79) are eager to attack, but the melee is too crowded already.

Close Combat:
3 Itorunt banners are visible in the melee.
5 Caligus banners are visible in the melee.
2 Yssaria banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Musketeers (121) score 69 hits.
Super Shooters (40) score 7 hits.
<Praetorian Cityguards (112) score 199 hits.
<Death (111) score 125 hits.
Ghosts of the Ape infantry (129) score 102 hits.
My weeding present deliverers (140) score 266 hits.
Guardlings (74) score 96 hits.
<Domus Milita (137) score 97 hits.
<Dragonshields (134) score 188 hits.
Lumberjacks (90) score 268 hits.
Demons (73) score 62 hits.
Personal Guard (83) score 28 hits.
Nascot Minute Marchers (71) score 41 hits.
Cupid's Wolves (34) score 86 hits.
Mighty Guard (78) score 141 hits.
Domus Defenders (94) score 179 hits.
Trouble (45) score 29 hits.
New Recruits (91) score 94 hits.
<Golden Templar Foxes =P (87) score 253 hits.
<<Domus Home Guard (93) score 220 hits.
<<Yssaria's Worst Nightmare (76) score 99 hits.
<<Demons (127) score 207 hits.
<the punch line (115) score 50 hits.
Holy Warriors (81) score 61 hits.
Nascot Minute Marchers (99) score 30 hits.
Wrath of Caligus (88) score 65 hits.
The Last Stand (106) score 42 hits.
Caligan Tigers (77) score 104 hits.
Monster's army (117) score 29 hits.
<Dragonborn Blades (103) score 141 hits.
<Rapid Fire (7) score 55 hits.
Soul of Angels (69) score 167 hits.
Tigers (72) score 137 hits.
Total hits suffered: Attackers: 2704 (3560 before overkill), Defenders: 177

Musketeers (121) take 54 hits in close combat, which cause 2 casualties.
Super Shooters (40) take 1236 hits (678 in close combat, 558 from archer fire), which cause 25 casualties, wiping the unit out.
Sir Grey Mouser of Yssaria has been wounded.
<Praetorian Cityguards (112) take 26 hits in close combat, which cause 1 casualties.
<Death (111) take 22 hits in close combat, which cause 1 casualties.
Ghosts of the Ape infantry (129) take 16 hits in close combat. No casualties.
My weeding present deliverers (140) take 120 hits (16 in close combat, 104 from archer fire), which cause 3 casualties.
Guardlings (74) take 309 hits (43 in close combat, 266 from archer fire), which cause 10 casualties.
Dragonshields (134) take 224 hits from archer fire, which cause 6 casualties.
Lumberjacks (90) take 341 hits from archer fire, which cause 10 casualties.
Demons (73) take 132 hits from archer fire, which cause 4 casualties.
Cupid's Wolves (34) take 1600 hits (998 in close combat, 602 from archer fire), which cause 43 casualties, wiping the unit out.
Mighty Guard (78) take 220 hits from archer fire, which cause 6 casualties.
Trouble (45) take 984 hits (538 in close combat, 446 from archer fire), which cause 11 casualties, wiping the unit out.
<Golden Templar Foxes =P (87) take 53 hits from archer fire, which cause 1 casualties.
<<Domus Home Guard (93) take 124 hits from archer fire, which cause 3 casualties.
<<Demons (127) take 104 hits from archer fire, which cause 3 casualties.
<Rapid Fire (7) take 995 hits (490 in close combat, 505 from archer fire), which cause 21 casualties, wiping the unit out.
Tigers (72) take 102 hits from archer fire, which cause 3 casualties.
Elite Pikemen (122) take 123 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Musketeers (70) take 55 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Last March (96) take 97 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
~The Avanger~ (104) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 100 attackers, 62 defenders

Turn No. 13

   56 (33-A)
51 (35-A)
62 (26-A)
20 (31-A)
47 (50-A)
49 (20-A)
66 (35-A)
14 (40-A)
3 (50-A)
9 (32-A)
41 (36-A)
24 (39-A)
32 (45-S)
90 (20-I)
<87 (22-I)
<94 (23-I)
81 (29-I)
74 (25-I)
69 (20-I)
111 (12-I)
<112 (19-I)
<115 (5-I)
117 (10-I)
<103 (12-I)
<106 (20-I)
121 (21-I)
134 (15-I)
<137 (19-I)
<<127 (17-I)
<129 (12-I)
140 (17-I)
99 (10-I)
71 (11-I)
<76 (11-I)
<73 (31-I)
72 (30-I)
83 (2-I)
88 (14-I)
91 (9-I)
<93 (17-I)
<77 (10-I)
78 (14-I)
98 (10-M)
<86 (20-A)
<92 (19-I)
96 (33-I)
79 (23-I)
126 (13-I)
<125 (13-A)
<122 (44-I)
<101 (20-I)
<102 (25-I)
104 (12-I)
132 (9-M)
<133 (8-I)
<138 (21-I)
139 (5-I)
70 (21-I)
75 (21-I)
<80 (25-I)
<<97 (4-I)
<89 (19-I)
85 (17-I)
84 (18-I)
<82 (6-I)
<
<128 (16-A)
<<131 (19-A)
<135 (30-A)
108 (20-A)
105 (12-A)
118 (18-A)
<114 (23-A)
<<113 (21-A)
<<130 (17-A)
<116 (25-A)
<110 (29-A)
<109 (10-A)
119 (15-A)
136 (21-A)
<123 (21-A)
<<124 (16-A)
<
   


Something (136) fire on Royal Guard (32), scoring 83 hits.
<Praetorian Skirmishers (125) fire on Royal Guard (32), scoring 80 hits.
<Palace Longbowmen (3) (119) fire on Kill Joy (3), scoring 48 hits.
Escort (132) fire on Firestormers (47), scoring 38 hits.
<Palace Longbowmen (3) (124) fire on Kill Joy (3), scoring 61 hits.
<<Police Force (130) fire on Firestormers (47), scoring 61 hits.
<<Seshno (110) fire on Enubec's Avengers (66), scoring 86 hits.
<Dragon's Flight (9) fire on My weeding present deliverers (140), scoring 283 hits.
<Fire Arrows (114) fire on Royal Guard (32), scoring 41 hits.
<Royal Guard (32) move into close combat.
Peacemakers (14) fire on Elite Pikemen (122), scoring 68 hits.
<Black Ravens (131) fire on Empyrean Star II (41), scoring 88 hits.
<Empyrean Star II (41) fire on The Last March (96), scoring 311 hits.
Royal Archers (20) fire on Elite Pikemen (122), scoring 122 hits.
Enubec's Avengers (66) fire on Black Ravens (79), scoring 240 hits.
<Yssaria est omnis divisa... (128) fire on Kill Joy (3), scoring 81 hits.
<Palace Longbowmen (3) (116) fire on Firestormers (47), scoring 83 hits.
Veneron's Guard (62) fire on ~The Avanger~ (104), scoring 141 hits.
Seshno (109) fire on Hailstone Guard (24), scoring 44 hits.
Royal Nascot Mix (98) move closer to get better shots.
~II~ Defenders of Honour ~II~ (51) fire on Musketeers (70), scoring 170 hits.
Sordidus Longbows (4) (108) fire on Personal Guard (49), scoring 79 hits.
Hammarschmidts' Hurlers (118) fire on Hailstone Guard (24), scoring 109 hits.
<0==}==I=S=M=E=T====> (123) fire on Kill Joy (3), scoring 53 hits.
<Firestormers (47) fire on The Fury of the Drake (89), scoring 352 hits.
<Son of Wind (86) fire on Dragon's Flight (9), scoring 96 hits.
<Dark Dragon Longbowmen (105) fire on Kill Joy (3), scoring 58 hits.
Personal Guard (49) fire on holy knights (102), scoring 109 hits.
Palace Longbowmen (3) (135) fire on Peacemakers (14), scoring 128 hits.
<Federated Warriors (56) fire on Nascot Minute Marchers (80), scoring 55 hits.
<Kill Joy (3) fire on Roderick's Raging Retainers 3 (75), scoring 353 hits.
<Hailstone Guard (24) fire on Memory of our Northern Brothers (101), scoring 171 hits.
<<Palace Longbowmen (3) (113) fire on Enubec's Avengers (66), scoring 81 hits.
<Divide et Impera (92) are eager to attack, but the melee is too crowded already.
Black Skulls (84) are eager to attack, but the melee is too crowded already.
For Caligus! (138) are eager to attack, but the melee is too crowded already.
Guardlings (74) break through the frontlines!
Nascot Minute Marchers (71) break through the frontlines!
The Fury of the Drake (89) are eager to attack, but the melee is too crowded already.
Nascot Minute Marchers (99) break through the frontlines!
holy knights (102) are eager to attack, but the melee is too crowded already.
Roderick's Raging Retainers 3 (75) are eager to attack, but the melee is too crowded already.
Musketeers (121) break through the frontlines!
Dragonshields (134) break through the frontlines!
Elite Pikemen (122) are eager to attack, but the melee is too crowded already.
Domus Milita (137) break through the frontlines!
The Last Stand (106) break through the frontlines!
Ghosts of the Ape infantry (129) break through the frontlines!
the punch line (115) break through the frontlines!
Domus Home Guard (97) are eager to attack, but the melee is too crowded already.
Demons (73) break through the frontlines!
Musketeers (70) are eager to attack, but the melee is too crowded already.
Mungo's Mentlars (85) are eager to attack, but the melee is too crowded already.
Death (111) break through the frontlines!
Dragonborn Blades (103) break through the frontlines!
Soul of Angels (69) break through the frontlines!
The Last March (96) are eager to attack, but the melee is too crowded already.
Personal Guard (83) break through the frontlines!
Wrath of Caligus (88) break through the frontlines!
Domus Defenders (94) break through the frontlines!
Holy Warriors (81) break through the frontlines!
Red-Eye (126) leave the fortification, attacking the enemy.
Yssaria's Worst Nightmare (76) break through the frontlines!
Domus Home Guard (82) leave the fortification, attacking the enemy.
Golden Templar Foxes =P (87) break through the frontlines!
The Durables (133) leave the fortification, attacking the enemy.
My weeding present deliverers (140) break through the frontlines!
~The Avanger~ (104) leave the fortification, attacking the enemy.
Tigers (72) break through the frontlines!
New Recruits (91) break through the frontlines!
Mighty Guard (78) break through the frontlines!
Memory of our Northern Brothers (101) leave the fortification, attacking the enemy.
Praetorian Cityguards (112) break through the frontlines!
Nascot Auxillaries (139) leave the fortification, attacking the enemy.
Black Ravens (79) leave the fortification, attacking the enemy.
Domus Home Guard (93) break through the frontlines!
Nascot Minute Marchers (80) leave the fortification, attacking the enemy.

Close Combat:
5 Caligus banners are visible in the melee.
1 Yssaria banners are visible in the melee.
Guardlings (74) score 74 hits.
Nascot Minute Marchers (71) score 40 hits.
Dragon's Flight (9) score 73 hits.
Nascot Minute Marchers (99) score 32 hits.
Musketeers (121) score 67 hits.
Dragonshields (134) score 185 hits.
<Domus Milita (137) score 82 hits.
<The Last Stand (106) score 46 hits.
Ghosts of the Ape infantry (129) score 127 hits.
Peacemakers (14) score 23 hits.
the punch line (115) score 67 hits.
Demons (73) score 69 hits.
Empyrean Star II (41) score 73 hits.
Death (111) score 102 hits.
<Dragonborn Blades (103) score 124 hits.
<Soul of Angels (69) score 166 hits.
Personal Guard (83) score 31 hits.
Wrath of Caligus (88) score 80 hits.
Domus Defenders (94) score 180 hits.
Holy Warriors (81) score 64 hits.
Enubec's Avengers (66) score 85 hits.
<Yssaria's Worst Nightmare (76) score 98 hits.
<<Golden Templar Foxes =P (87) score 209 hits.
<My weeding present deliverers (140) score 201 hits.
Tigers (72) score 143 hits.
New Recruits (91) score 93 hits.
Mighty Guard (78) score 102 hits.
<Praetorian Cityguards (112) score 204 hits.
<Firestormers (47) score 134 hits.
Personal Guard (49) score 45 hits.
Kill Joy (3) score 113 hits.
Hailstone Guard (24) score 55 hits.
<Domus Home Guard (93) score 165 hits.
<Total hits suffered: Attackers: 2751, Defenders: 601

Close Combat:
6 Caligus banners are visible in the melee.
1 Yssaria banners are visible in the melee.
Royal Guard (32) score 351 hits.
Red-Eye (126) score 66 hits.
<Domus Home Guard (82) score 50 hits.
<<The Durables (133) score 95 hits.
<~The Avanger~ (104) score 188 hits.
Royal Nascot Mix (98) score 62 hits.
<Memory of our Northern Brothers (101) score 202 hits.
<Lumberjacks (90) score 219 hits.
Caligan Tigers (77) score 121 hits.
<Demons (127) score 204 hits.
<Nascot Auxillaries (139) score 18 hits.
Black Ravens (79) score 144 hits.
Monster's army (117) score 34 hits.
<Nascot Minute Marchers (80) score 73 hits.
<Total hits suffered: Attackers: 1476, Defenders: 351

Guardlings (74) take 67 hits in close combat, which cause 2 casualties.
Nascot Minute Marchers (71) take 75 hits in close combat, which cause 3 casualties.
Dragon's Flight (9) take 723 hits (627 in close combat, 96 from archer fire), which cause 19 casualties. One Yssaria banner is lost.
The Fury of the Drake (89) take 117 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Nascot Minute Marchers (99) take 88 hits in close combat, which cause 3 casualties.
holy knights (102) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Roderick's Raging Retainers 3 (75) take 118 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Musketeers (121) take 75 hits in close combat, which cause 3 casualties.
Dragonshields (134) take 54 hits in close combat, which cause 1 casualties.
Elite Pikemen (122) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<Domus Milita (137) take 56 hits in close combat, which cause 2 casualties.
<Royal Guard (32) take 1680 hits (1476 in close combat, 204 from archer fire), which cause 40 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. One Yssaria banner is lost.
The Last Stand (106) take 71 hits in close combat, which cause 2 casualties.
Ghosts of the Ape infantry (129) take 42 hits in close combat, which cause 1 casualties.
Peacemakers (14) take 564 hits (436 in close combat, 128 from archer fire), which cause 22 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
the punch line (115) take 24 hits in close combat, which cause 1 casualties.
Demons (73) take 49 hits in close combat, which cause 2 casualties.
Musketeers (70) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Louis of Caligus has been wounded.
Empyrean Star II (41) take 602 hits (514 in close combat, 88 from archer fire), which cause 18 casualties.
The Last March (96) take 104 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Enubec's Avengers (66) take 470 hits (303 in close combat, 167 from archer fire), which cause 14 casualties.
Red-Eye (126) take 65 hits in close combat, which cause 2 casualties.
<Domus Home Guard (82) take 72 hits in close combat, which cause 2 casualties.
<<The Durables (133) take 39 hits in close combat, which cause 1 casualties.
<My weeding present deliverers (140) take 283 hits from archer fire, which cause 7 casualties.
~The Avanger~ (104) take 200 hits (59 in close combat, 141 from archer fire), which cause 5 casualties.
Royal Nascot Mix (98) take 42 hits in close combat, which cause 1 casualties.
<Memory of our Northern Brothers (101) take 195 hits (24 in close combat, 171 from archer fire), which cause 5 casualties.
<Lumberjacks (90) take 26 hits in close combat, which cause 1 casualties.
Firestormers (47) take 444 hits (262 in close combat, 182 from archer fire), which cause 11 casualties.
Caligan Tigers (77) take 24 hits in close combat, which cause 1 casualties.
Personal Guard (49) take 279 hits (200 in close combat, 79 from archer fire), which cause 9 casualties.
Kill Joy (3) take 480 hits (179 in close combat, 301 from archer fire), which cause 13 casualties.
Hailstone Guard (24) take 383 hits (230 in close combat, 153 from archer fire), which cause 12 casualties.
Black Ravens (79) take 240 hits from archer fire, which cause 7 casualties.
Reona of Caligus has been wounded.
<Nascot Minute Marchers (80) take 55 hits from archer fire, which cause 2 casualties.
<Total casualties: 158 attackers, 68 defenders

Turn No. 14

   56 (33-A)
51 (35-A)
62 (26-A)
20 (31-A)
<87 (22-I)
<
47 (39-A)
94 (23-I)
81 (29-I)
74 (23-I)
69 (20-I)
49 (11-A)
66 (21-A)
111 (12-I)
<112 (19-I)
<115 (4-I)
<103 (12-I)
<106 (18-I)
121 (18-I)
3 (37-A)
134 (14-I)
<137 (17-I)
<
9 (13-A)
129 (11-I)
140 (10-I)
99 (7-I)
71 (8-I)
<76 (11-I)
<
41 (18-A)
73 (29-I)
72 (30-I)
24 (27-A)
83 (2-I)
88 (14-I)
91 (9-I)
<93 (17-I)
<78 (14-I)
90 (19-I)
98 (9-M)
79 (16-I)
126 (11-I)
117 (10-I)
<101 (15-I)
<104 (7-I)
<133 (7-I)
<139 (5-I)
<127 (17-I)
<<80 (23-I)
<<82 (4-I)
<77 (9-I)
<86 (20-A)
<92 (19-I)
96 (30-I)
<125 (13-A)
<122 (42-I)
102 (24-I)
132 (9-M)
138 (21-I)
70 (19-I)
75 (18-I)
<97 (4-I)
<89 (16-I)
85 (17-I)
84 (18-I)
<128 (16-A)
<<131 (19-A)
<135 (30-A)
108 (20-A)
105 (12-A)
118 (18-A)
<114 (23-A)
<<113 (21-A)
<<130 (17-A)
<116 (25-A)
<110 (29-A)
<109 (10-A)
119 (15-A)
136 (21-A)
<123 (21-A)
<<124 (16-A)
<
   


<Police Force (130) have no enemy in range and advance to better firing positions.
<<Yssaria est omnis divisa... (128) have no enemy in range and advance to better firing positions.
<Royal Nascot Mix (98) move in, hoping to reach close combat.
Royal Nascot Mix (98) fire on ~II~ Defenders of Honour ~II~ (51), scoring 30 hits.
Veneron's Guard (62) fire on Lumberjacks (90), scoring 202 hits.
<Fire Arrows (114) have no enemy in range and advance to better firing positions.
<<Seshno (110) fire on Royal Archers (20), scoring 48 hits.
<Hammarschmidts' Hurlers (118) have no enemy in range and advance to better firing positions.
<Praetorian Skirmishers (125) fire on ~II~ Defenders of Honour ~II~ (51), scoring 64 hits.
<<Palace Longbowmen (3) (124) have no enemy in range and advance to better firing positions.
<Palace Longbowmen (3) (116) have no enemy in range and advance to better firing positions.
<0==}==I=S=M=E=T====> (123) move closer to get better shots.
<Sordidus Longbows (4) (108) fire on Royal Archers (20), scoring 60 hits.
<Palace Longbowmen (3) (113) move closer to get better shots.
<Something (136) have no enemy in range and advance to better firing positions.
Dark Dragon Longbowmen (105) have no enemy in range and advance to better firing positions.
<~II~ Defenders of Honour ~II~ (51) fire on Demons (127), scoring 156 hits.
<Seshno (109) have no enemy in range and advance to better firing positions.
<Son of Wind (86) fire on Federated Warriors (56), scoring 62 hits.
<<Black Ravens (131) have no enemy in range and advance to better firing positions.
<<Federated Warriors (56) fire on Nascot Minute Marchers (80), scoring 89 hits.
<Escort (132) fire on Royal Archers (20), scoring 16 hits.
Palace Longbowmen (3) (119) have no enemy in range and advance to better firing positions.
Palace Longbowmen (3) (135) have no enemy in range and advance to better firing positions.
Royal Archers (20) fire on Black Ravens (79), scoring 210 hits.
The Fury of the Drake (89) leave the fortification, attacking the enemy.
Domus Home Guard (97) leave the fortification, attacking the enemy.
Mungo's Mentlars (85) leave the fortification, attacking the enemy.
Musketeers (70) leave the fortification, attacking the enemy.
Black Skulls (84) leave the fortification, attacking the enemy.
holy knights (102) leave the fortification, attacking the enemy.
Roderick's Raging Retainers 3 (75) leave the fortification, attacking the enemy.
Elite Pikemen (122) leave the fortification, attacking the enemy.
For Caligus! (138) leave the fortification, attacking the enemy.
Divide et Impera (92) leave the fortification, attacking the enemy.
The Last March (96) leave the fortification, attacking the enemy.

Close Combat:
11 Caligus banners are visible in the melee.
Death (111) score 102 hits.
Personal Guard (83) score 28 hits.
Mighty Guard (78) score 87 hits.
Empyrean Star II (41) score 105 hits.
Holy Warriors (81) score 74 hits.
Nascot Auxillaries (139) score 21 hits.
Royal Nascot Mix (98) score 22 hits.
Monster's army (117) score 31 hits.
Dragonshields (134) score 171 hits.
<Demons (127) score 169 hits.
<Nascot Minute Marchers (99) score 25 hits.
Personal Guard (49) score 68 hits.
Hailstone Guard (24) score 70 hits.
Soul of Angels (69) score 183 hits.
Tigers (72) score 129 hits.
<Yssaria's Worst Nightmare (76) score 86 hits.
<Demons (73) score 69 hits.
~The Avanger~ (104) score 125 hits.
Firestormers (47) score 178 hits.
Enubec's Avengers (66) score 127 hits.
The Last Stand (106) score 47 hits.
<Nascot Minute Marchers (80) score 73 hits.
<<Domus Home Guard (82) score 42 hits.
<Kill Joy (3) score 178 hits.
the punch line (115) score 43 hits.
Black Ravens (79) score 85 hits.
Lumberjacks (90) score 217 hits.
Musketeers (121) score 70 hits.
Nascot Minute Marchers (71) score 29 hits.
Ghosts of the Ape infantry (129) score 101 hits.
Domus Defenders (94) score 215 hits.
My weeding present deliverers (140) score 197 hits.
<Domus Milita (137) score 86 hits.
<<Memory of our Northern Brothers (101) score 148 hits.
<<Domus Home Guard (93) score 169 hits.
<Guardlings (74) score 75 hits.
Caligan Tigers (77) score 111 hits.
New Recruits (91) score 102 hits.
<Golden Templar Foxes =P (87) score 218 hits.
<<The Durables (133) score 68 hits.
<Wrath of Caligus (88) score 75 hits.
Red-Eye (126) score 56 hits.
<Praetorian Cityguards (112) score 213 hits.
<<Dragonborn Blades (103) score 143 hits.
<Dragon's Flight (9) score 72 hits.
Total hits suffered: Attackers: 3905, Defenders: 798

Death (111) take 200 hits in close combat, which cause 7 casualties.
Personal Guard (83) take 108 hits in close combat, which cause 2 casualties, wiping the unit out.
Mighty Guard (78) take 79 hits in close combat, which cause 2 casualties.
Empyrean Star II (41) take 1329 hits in close combat, which cause 18 casualties, wiping the unit out.
Holy Warriors (81) take 58 hits in close combat, which cause 2 casualties.
Nascot Auxillaries (139) take 68 hits in close combat, which cause 3 casualties.
Royal Nascot Mix (98) take 69 hits in close combat, which cause 2 casualties.
Monster's army (117) take 55 hits in close combat, which cause 2 casualties.
Dragonshields (134) take 38 hits in close combat, which cause 1 casualties.
<Demons (127) take 196 hits (40 in close combat, 156 from archer fire), which cause 5 casualties.
<Nascot Minute Marchers (99) take 20 hits in close combat, which cause 1 casualties.
Personal Guard (49) take 800 hits in close combat, which cause 11 casualties, wiping the unit out.
Angela (Noble) has been captured by Caligus forces.
Hailstone Guard (24) take 332 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Soul of Angels (69) take 18 hits in close combat. No casualties.
Tigers (72) take 45 hits in close combat, which cause 1 casualties.
Firestormers (47) take 447 hits in close combat, which cause 11 casualties.
Enubec's Avengers (66) take 438 hits in close combat, which cause 13 casualties.
<Nascot Minute Marchers (80) take 89 hits from archer fire, which cause 3 casualties.
<Kill Joy (3) take 379 hits in close combat, which cause 10 casualties.
Black Ravens (79) take 210 hits from archer fire, which cause 6 casualties.
Lumberjacks (90) take 202 hits from archer fire, which cause 6 casualties.
~II~ Defenders of Honour ~II~ (51) take 94 hits from archer fire, which cause 3 casualties.
Federated Warriors (56) take 62 hits from archer fire, which cause 3 casualties.
Royal Archers (20) take 124 hits from archer fire, which cause 4 casualties.
Dragon's Flight (9) take 180 hits in close combat, which cause 5 casualties.
Total casualties: 89 attackers, 43 defenders

Turn No. 15

   56 (30-A)
51 (32-A)
62 (26-A)
20 (27-A)
90 (13-I)
<87 (22-I)
<98 (7-M)
47 (28-A)
94 (23-I)
81 (27-I)
79 (10-I)
74 (23-I)
69 (20-I)
126 (11-I)
66 (8-A)
111 (5-I)
<112 (19-I)
<115 (4-I)
117 (8-I)
<101 (15-I)
<<103 (12-I)
<104 (7-I)
106 (18-I)
121 (18-I)
3 (27-A)
<133 (7-I)
<134 (13-I)
<137 (17-I)
<139 (2-I)
9 (8-A)
<127 (12-I)
<129 (11-I)
140 (10-I)
99 (6-I)
71 (8-I)
<76 (11-I)
<73 (29-I)
72 (29-I)
<80 (20-I)
<<82 (4-I)
<88 (14-I)
91 (9-I)
<93 (17-I)
<77 (9-I)
78 (12-I)
92 (19-I)
96 (30-I)
122 (42-I)
102 (24-I)
138 (21-I)
70 (19-I)
75 (18-I)
<97 (4-I)
<89 (16-I)
85 (17-I)
84 (18-I)
<86 (20-A)
<<128 (16-A)
<<125 (13-A)
<<131 (19-A)
<135 (30-A)
105 (12-A)
118 (18-A)
<114 (23-A)
<<113 (21-A)
<<130 (17-A)
<116 (25-A)
109 (10-A)
119 (15-A)
132 (9-M)
136 (21-A)
<123 (21-A)
<<124 (16-A)
<
108 (20-A)
<110 (29-A)
<
   


Royal Archers (20) fire on Elite Pikemen (122), scoring 182 hits.
Escort (132) fire on ~II~ Defenders of Honour ~II~ (51), scoring 15 hits.
Seshno (109) move closer to get better shots.
Palace Longbowmen (3) (119) fire on ~II~ Defenders of Honour ~II~ (51), scoring 59 hits.
<Praetorian Skirmishers (125) fire on Veneron's Guard (62), scoring 73 hits.
<Palace Longbowmen (3) (116) fire on ~II~ Defenders of Honour ~II~ (51), scoring 57 hits.
Hammarschmidts' Hurlers (118) fire on Federated Warriors (56), scoring 125 hits.
<Black Ravens (131) move closer to get better shots.
<Dark Dragon Longbowmen (105) fire on Veneron's Guard (62), scoring 85 hits.
<Fire Arrows (114) fire on Royal Archers (20), scoring 68 hits.
<<Seshno (110) fire on ~II~ Defenders of Honour ~II~ (51), scoring 65 hits.
<<Police Force (130) fire on Veneron's Guard (62), scoring 62 hits.
<Federated Warriors (56) fire on The Last March (96), scoring 81 hits.
<0==}==I=S=M=E=T====> (123) fire on Royal Archers (20), scoring 45 hits.
<<~II~ Defenders of Honour ~II~ (51) fire on Black Ravens (131), scoring 148 hits.
<Veneron's Guard (62) fire on Musketeers (70), scoring 146 hits.
<Palace Longbowmen (3) (124) fire on Royal Archers (20), scoring 59 hits.
<Sordidus Longbows (4) (108) fire on Federated Warriors (56), scoring 50 hits.
Something (136) fire on Royal Archers (20), scoring 61 hits.
<Son of Wind (86) fire on ~II~ Defenders of Honour ~II~ (51), scoring 109 hits.
<<Yssaria est omnis divisa... (128) fire on Federated Warriors (56), scoring 62 hits.
<<Palace Longbowmen (3) (113) fire on Veneron's Guard (62), scoring 83 hits.
<Palace Longbowmen (3) (135) fire on Royal Archers (20), scoring 100 hits.
Red-Eye (126) break through the frontlines!
Nascot Minute Marchers (71) break through the frontlines!
~The Avanger~ (104) break through the frontlines!
Domus Milita (137) break through the frontlines!
Death (111) break through the frontlines!
Yssaria's Worst Nightmare (76) break through the frontlines!
My weeding present deliverers (140) break through the frontlines!
Black Ravens (79) break through the frontlines!
Demons (127) break through the frontlines!
Ghosts of the Ape infantry (129) break through the frontlines!
Wrath of Caligus (88) break through the frontlines!
Dragonshields (134) break through the frontlines!
Nascot Minute Marchers (99) break through the frontlines!
the punch line (115) break through the frontlines!
Lumberjacks (90) break through the frontlines!
Domus Defenders (94) break through the frontlines!
Demons (73) break through the frontlines!
Soul of Angels (69) break through the frontlines!
Domus Home Guard (82) break through the frontlines!
Nascot Auxillaries (139) break through the frontlines!
Golden Templar Foxes =P (87) break through the frontlines!
Domus Home Guard (93) break through the frontlines!
Dragonborn Blades (103) break through the frontlines!
Guardlings (74) break through the frontlines!
Nascot Minute Marchers (80) break through the frontlines!
Musketeers (121) break through the frontlines!
Praetorian Cityguards (112) break through the frontlines!
Caligan Tigers (77) break through the frontlines!

Close Combat:
7 Caligus banners are visible in the melee.
Royal Archers (20) score 59 hits.
Red-Eye (126) score 54 hits.
Nascot Minute Marchers (71) score 30 hits.
~The Avanger~ (104) score 147 hits.
<Domus Milita (137) score 82 hits.
<Death (111) score 76 hits.
<Yssaria's Worst Nightmare (76) score 101 hits.
<My weeding present deliverers (140) score 204 hits.
Black Ravens (79) score 69 hits.
<Demons (127) score 137 hits.
<Ghosts of the Ape infantry (129) score 116 hits.
Wrath of Caligus (88) score 81 hits.
Dragonshields (134) score 141 hits.
Nascot Minute Marchers (99) score 29 hits.
the punch line (115) score 50 hits.
Lumberjacks (90) score 139 hits.
Domus Defenders (94) score 207 hits.
Demons (73) score 72 hits.
Soul of Angels (69) score 153 hits.
<Domus Home Guard (82) score 41 hits.
<Nascot Auxillaries (139) score 10 hits.
<Golden Templar Foxes =P (87) score 244 hits.
<Federated Warriors (56) score 22 hits.
<Domus Home Guard (93) score 158 hits.
<~II~ Defenders of Honour ~II~ (51) score 75 hits.
<Dragonborn Blades (103) score 125 hits.
<Veneron's Guard (62) score 60 hits.
Guardlings (74) score 59 hits.
<Nascot Minute Marchers (80) score 74 hits.
<Musketeers (121) score 70 hits.
<Praetorian Cityguards (112) score 207 hits.
<Caligan Tigers (77) score 96 hits.
Total hits suffered: Attackers: 2972, Defenders: 216

Close Combat:
10 Caligus banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Divide et Impera (92) score 99 hits.
Firestormers (47) score 148 hits.
Royal Nascot Mix (98) score 40 hits.
For Caligus! (138) score 100 hits.
Mungo's Mentlars (85) score 93 hits.
Roderick's Raging Retainers 3 (75) score 79 hits.
holy knights (102) score 64 hits.
Enubec's Avengers (66) score 59 hits.
<Memory of our Northern Brothers (101) score 133 hits.
<<Domus Home Guard (97) score 70 hits.
<Holy Warriors (81) score 80 hits.
Mighty Guard (78) score 103 hits.
New Recruits (91) score 118 hits.
The Last Stand (106) score 48 hits.
The Last March (96) score 125 hits.
Tigers (72) score 134 hits.
The Fury of the Drake (89) score 94 hits.
Elite Pikemen (122) score 324 hits.
<The Durables (133) score 86 hits.
<Musketeers (70) score 99 hits.
Dragon's Flight (9) score 59 hits.
Monster's army (117) score 30 hits.
Black Skulls (84) score 124 hits.
Kill Joy (3) score 155 hits.
Total hits suffered: Attackers: 1758 (2043 before overkill), Defenders: 421

Royal Archers (20) take 1059 hits (726 in close combat, 333 from archer fire), which cause 27 casualties, wiping the unit out.
Red-Eye (126) take 56 hits in close combat, which cause 2 casualties.
Nascot Minute Marchers (71) take 34 hits in close combat, which cause 1 casualties.
~The Avanger~ (104) take 48 hits in close combat, which cause 1 casualties.
Divide et Impera (92) take 51 hits in close combat, which cause 2 casualties.
<Domus Milita (137) take 16 hits in close combat. No casualties.
<Death (111) take 28 hits in close combat, which cause 1 casualties.
Firestormers (47) take 768 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield.
<Yssaria's Worst Nightmare (76) take 34 hits in close combat, which cause 1 casualties.
<Royal Nascot Mix (98) take 82 hits in close combat, which cause 2 casualties.
For Caligus! (138) take 53 hits in close combat, which cause 1 casualties.
Mungo's Mentlars (85) take 65 hits in close combat, which cause 2 casualties.
<Black Ravens (131) take 148 hits from archer fire, which cause 4 casualties.
<Roderick's Raging Retainers 3 (75) take 62 hits in close combat, which cause 2 casualties.
holy knights (102) take 24 hits in close combat, which cause 1 casualties.
Enubec's Avengers (66) take 407 hits in close combat, which cause 8 casualties, wiping the unit out.
Thray, Marshal of the army of Xavax has been captured by Caligus forces.
<Memory of our Northern Brothers (101) take 22 hits in close combat, which cause 1 casualties.
<Federated Warriors (56) take 1269 hits (1032 in close combat, 237 from archer fire), which cause 30 casualties, wiping the unit out.
<Domus Home Guard (97) take 30 hits in close combat, which cause 1 casualties.
<Holy Warriors (81) take 32 hits in close combat, which cause 1 casualties.
~II~ Defenders of Honour ~II~ (51) take 1124 hits (819 in close combat, 305 from archer fire), which cause 32 casualties, wiping the unit out.
The Last March (96) take 81 hits from archer fire, which cause 3 casualties.
Veneron's Guard (62) take 698 hits (395 in close combat, 303 from archer fire), which cause 21 casualties.
Elite Pikemen (122) take 182 hits from archer fire, which cause 5 casualties.
Musketeers (70) take 146 hits from archer fire, which cause 4 casualties.
Dragon's Flight (9) take 340 hits in close combat, which cause 8 casualties, wiping the unit out.
Kill Joy (3) take 243 hits in close combat, which cause 6 casualties.
Total casualties: 152 attackers, 35 defenders

Turn No. 16

   90 (13-I)
<87 (22-I)
<94 (23-I)
79 (10-I)
74 (23-I)
69 (20-I)
126 (9-I)
62 (5-A)
111 (4-I)
<112 (19-I)
<115 (4-I)
<103 (12-I)
<104 (6-I)
121 (18-I)
134 (13-I)
<137 (17-I)
<139 (2-I)
<127 (12-I)
<129 (11-I)
140 (10-I)
99 (6-I)
71 (7-I)
<76 (10-I)
<73 (29-I)
<80 (20-I)
<<82 (4-I)
<88 (14-I)
<93 (17-I)
<77 (9-I)
98 (5-M)
92 (17-I)
96 (27-I)
81 (26-I)
122 (37-I)
117 (8-I)
<101 (14-I)
<102 (23-I)
106 (18-I)
3 (21-A)
<133 (7-I)
<138 (20-I)
70 (15-I)
75 (16-I)
72 (29-I)
<97 (3-I)
<89 (16-I)
85 (15-I)
84 (18-I)
91 (9-I)
78 (12-I)
<131 (15-A)
<109 (10-A)
<86 (20-A)
<<128 (16-A)
<<125 (13-A)
<135 (30-A)
105 (12-A)
118 (18-A)
<114 (23-A)
<<113 (21-A)
<<130 (17-A)
<116 (25-A)
119 (15-A)
132 (9-M)
136 (21-A)
<123 (21-A)
<<124 (16-A)
<
108 (20-A)
<110 (29-A)
<
   


<Seshno (110) have no enemy in range and advance to better firing positions.
<<0==}==I=S=M=E=T====> (123) hold their fire.
<Palace Longbowmen (3) (135) hold their fire.
<Praetorian Skirmishers (125) hold their fire.
<<Palace Longbowmen (3) (124) move closer to get better shots.
<<Palace Longbowmen (3) (113) hold their fire.
<Seshno (109) retreat towards safer positions.
Sordidus Longbows (4) (108) have no enemy in range and advance to better firing positions.
Dark Dragon Longbowmen (105) hold their fire.
<Police Force (130) move closer to get better shots.
<Hammarschmidts' Hurlers (118) hold their fire.
<Son of Wind (86) hold their fire.
<Something (136) move closer to get better shots.
<Yssaria est omnis divisa... (128) hold their fire.
<<Black Ravens (131) retreat towards safer positions.
<Escort (132) hold their fire.
<Fire Arrows (114) hold their fire.
<Palace Longbowmen (3) (116) hold their fire.
Palace Longbowmen (3) (119) hold their fire.

Close Combat:
7 Caligus banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Nascot Minute Marchers (99) score 29 hits.
<Dragonborn Blades (103) score 154 hits.
<Nascot Minute Marchers (71) score 26 hits.
<Demons (127) score 160 hits.
<<Domus Home Guard (93) score 165 hits.
<<Yssaria's Worst Nightmare (76) score 104 hits.
<<Praetorian Cityguards (112) score 220 hits.
<<Nascot Minute Marchers (80) score 75 hits.
<<Domus Milita (137) score 96 hits.
<<Golden Templar Foxes =P (87) score 254 hits.
<Ghosts of the Ape infantry (129) score 109 hits.
<Domus Home Guard (82) score 38 hits.
<~The Avanger~ (104) score 106 hits.
Soul of Angels (69) score 190 hits.
Death (111) score 67 hits.
Lumberjacks (90) score 163 hits.
the punch line (115) score 48 hits.
Caligan Tigers (77) score 131 hits.
My weeding present deliverers (140) score 218 hits.
Wrath of Caligus (88) score 80 hits.
Demons (73) score 62 hits.
Red-Eye (126) score 44 hits.
Veneron's Guard (62) score 34 hits.
Musketeers (121) score 76 hits.
Nascot Auxillaries (139) score 9 hits.
Black Ravens (79) score 66 hits.
Guardlings (74) score 69 hits.
Dragonshields (134) score 157 hits.
Domus Defenders (94) score 188 hits.
Total hits suffered: Attackers: 308 (3104 before overkill), Defenders: 34

Close Combat:
10 Caligus banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
The Fury of the Drake (89) score 84 hits.
For Caligus! (138) score 128 hits.
<Memory of our Northern Brothers (101) score 134 hits.
<The Last March (96) score 99 hits.
<Domus Home Guard (97) score 51 hits.
<Elite Pikemen (122) score 298 hits.
Musketeers (70) score 85 hits.
Black Skulls (84) score 121 hits.
Kill Joy (3) score 138 hits.
Divide et Impera (92) score 82 hits.
Roderick's Raging Retainers 3 (75) score 79 hits.
holy knights (102) score 77 hits.
Monster's army (117) score 25 hits.
Holy Warriors (81) score 71 hits.
<The Durables (133) score 77 hits.
<Mungo's Mentlars (85) score 84 hits.
Mighty Guard (78) score 87 hits.
Royal Nascot Mix (98) score 36 hits.
The Last Stand (106) score 42 hits.
New Recruits (91) score 106 hits.
Tigers (72) score 137 hits.
Total hits suffered: Attackers: 520 (1903 before overkill), Defenders: 138

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Nascot Minute Marchers (99) take 34 hits in close combat, which cause 1 casualties.
The Fury of the Drake (89) take 47 hits in close combat, which cause 1 casualties.
For Caligus! (138) take 44 hits in close combat, which cause 1 casualties.
<Memory of our Northern Brothers (101) take 47 hits in close combat, which cause 1 casualties.
<Kill Joy (3) take 520 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Veneron's Guard (62) take 308 hits in close combat, which cause 5 casualties, wiping the unit out.
Total casualties: 19 attackers, 4 defenders

Defender Victory!