Assassins/Army of Shadows/South Bakker 5

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The Assault on South Bakker, Act III

A report from Sir Innocent Noble, Dictator of Assassins



Assault on South Bakker, Act III
Part of The Wetham-Assassin War
3.jpg
Date 9 September, 2007
Location South Bakker
Weather Strong winds
Result After 5 rounds, Defender Victory
Territorial
changes
No change
Combatants
Attackers Defenders
Assassins Wetham
Commanders
Evil Revan None
Strength
186 Men (101 Inf, 85 Arch)-2,646 CS 328 Men (235 Inf, 93 Arch)-3,826 CS
Formations
Archer opening None
Casualties
109 198


Battle in South Bakker   (19 days, 14 hours ago)
No. Role Unit Commander Realm Unit Formation CS
1 A Apollo's Remnants Chance Assassins 14 Arch line   311
2 A Dahlia Innocent Assassins 50 Arch line   627
3 A Dark Guards Razor Assassins 5 Arch line   97
4 A Defenders of Dark Citadel Evil Assassins 26 Inf line   352
5 A Hvrek's Heroes Hvrek Assassins 59 Inf line   785
6 A Nightkisses Nym Assassins 16 Inf line   211
7 A The Increible Flying Needles! Garad Assassins 16 Arch line   263
8 D Albert's Archers Albert Wetham 20 Arch line   208
9 D Archers Lance Wetham 16 Arch line   226
10 D Frundi's Finest Wasylis Wetham 30 Inf box   385
11 D Glitnir's Arrows Forseti Wetham 22 Arch line   312
12 D GreyShields Lorebass Wetham 15 Inf box   156
13 D GreySwords Sinclair Wetham 27 Inf box   260
14 D Gridr's Arrows Vidara Wetham 17 Arch line   244
15 D Guardians of Hope Gabrielle Wetham 25 Inf box   325
16 D Hellraisers Hemming Wetham 7 Inf box   129
17 D Jazuman Rangers Itsune Wetham 30 Inf box   198
18 D Koja's Swords Koja Wetham 22 Inf box   255
19 D Men at Arms Ananchel Wetham 16 Inf box   217
20 D Razgriz Hinata Wetham 18 Arch line   301
21 D Royal Guard Wolfgang Wetham 63 Inf box   610

Total:
7 attackers (101 Inf, 85 Arch)
14 defenders (235 Inf, 93 Arch)
Total combat strengths: 2646 vs. 3826

The troops from Wetham set up defenses because they control the battlefield.
The Assassins troops attack because they are at war with Wetham.

Strong winds and gusts are making ranged combat a game of luck.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Evil Revan, Marshal of the Army of Shadows takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
      4 (26-I)
5 (59-I)
6 (16-I)
1 (14-A)
2 (50-A)
3 (5-A)
7 (16-A)
  8 (20-A)
9 (16-A)
11 (22-A)
14 (17-A)
20 (18-A)
10 (30-I)
12 (15-I)
13 (27-I)
15 (25-I)
16 (7-I)
17 (30-I)
18 (22-I)
19 (16-I)
21 (63-I)
     

The Increible Flying Needles! (7) fire on Glitnir's Arrows (11), scoring 113 hits.
Glitnir's Arrows (11) fire on Dahlia (2), scoring 89 hits.
Dark Guards (3) fire on Razgriz (20), scoring 82 hits.
Dahlia (2) fire on Gridr's Arrows (14), scoring 380 hits.
Gridr's Arrows (14) fire on Apollo's Remnants (1), scoring 57 hits.
Albert's Archers (8) fire on Apollo's Remnants (1), scoring 43 hits.
Apollo's Remnants (1) fire on Archers (9), scoring 149 hits.
Razgriz (20) fire on Dahlia (2), scoring 70 hits.
Archers (9) fire on The Increible Flying Needles! (7), scoring 67 hits.
Hvrek's Heroes (5), Nightkisses (6) and Defenders of Dark Citadel (4) advance towards the enemy.
Koja's Swords (18), Frundi's Finest (10), Men at Arms (19), Jazuman Rangers (17), GreySwords (13), Guardians of Hope (15), Hellraisers (16), GreyShields (12) and Royal Guard (21) advance towards the enemy.

The Increible Flying Needles! (7) take 67 hits from archer fire, which cause 2 casualties.
Glitnir's Arrows (11) take 113 hits from archer fire, which cause 3 casualties.
Dahlia (2) take 159 hits from archer fire, which cause 4 casualties.
Gridr's Arrows (14) take 380 hits from archer fire, which cause 17 casualties, wiping the unit out.
Apollo's Remnants (1) take 100 hits from archer fire, which cause 2 casualties.
Razgriz (20) take 82 hits from archer fire, which cause 3 casualties.
Archers (9) take 75 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total casualties: 8 attackers, 26 defenders

Turn No. 2
        1 (12-A)
2 (46-A)
3 (5-A)
4 (26-I)
5 (59-I)
6 (16-I)
7 (14-A)
  8 (20-A)
9 (13-A)
10 (30-I)
11 (19-A)
12 (15-I)
13 (27-I)
15 (25-I)
16 (7-I)
17 (30-I)
18 (22-I)
19 (16-I)
20 (15-A)
21 (63-I)
       

Razgriz (20) fire on Hvrek's Heroes (5), scoring 79 hits.
Dark Guards (3) fire on Royal Guard (21), scoring 45 hits.
Glitnir's Arrows (11) fire on Hvrek's Heroes (5), scoring 66 hits.
Dahlia (2) fire on Royal Guard (21), scoring 366 hits.
Apollo's Remnants (1) fire on Frundi's Finest (10), scoring 201 hits.
Archers (9) fire on Hvrek's Heroes (5), scoring 55 hits.
Albert's Archers (8) fire on Hvrek's Heroes (5), scoring 55 hits.
The Increible Flying Needles! (7) fire on Guardians of Hope (15), scoring 149 hits.
Defenders of Dark Citadel (4), Nightkisses (6) and Hvrek's Heroes (5) advance towards the enemy.
GreySwords (13), Royal Guard (21), Frundi's Finest (10), Guardians of Hope (15), Men at Arms (19), Koja's Swords (18), Hellraisers (16), Jazuman Rangers (17) and GreyShields (12) advance towards the enemy.

Close Combat:
4 Wetham banners are visible in the melee.
GreySwords (13) score 111 hits.
Royal Guard (21) score 382 hits.
Frundi's Finest (10) score 207 hits.
Defenders of Dark Citadel (4) score 311 hits.
Nightkisses (6) score 170 hits.
Guardians of Hope (15) score 241 hits.
Men at Arms (19) score 155 hits.
Koja's Swords (18) score 132 hits.
Hvrek's Heroes (5) score 839 hits.
Hellraisers (16) score 105 hits.
Jazuman Rangers (17) score 36 hits.
GreyShields (12) score 44 hits.
Total hits suffered: Attackers: 1413, Defenders: 1320

GreySwords (13) take 295 hits in close combat, which cause 9 casualties.
Royal Guard (21) take 723 hits (312 in close combat, 411 from archer fire), which cause 20 casualties.
Frundi's Finest (10) take 402 hits (201 in close combat, 201 from archer fire), which cause 11 casualties.
Defenders of Dark Citadel (4) take 618 hits in close combat, which cause 15 casualties.
Nightkisses (6) take 355 hits in close combat, which cause 8 casualties.
Guardians of Hope (15) take 345 hits (196 in close combat, 149 from archer fire), which cause 8 casualties.
Men at Arms (19) take 74 hits in close combat, which cause 2 casualties.
Koja's Swords (18) take 62 hits in close combat, which cause 2 casualties.
Hvrek's Heroes (5) take 695 hits (440 in close combat, 255 from archer fire), which cause 12 casualties.
Hellraisers (16) take 74 hits in close combat, which cause 2 casualties.
Jazuman Rangers (17) take 62 hits in close combat, which cause 3 casualties.
GreyShields (12) take 44 hits in close combat, which cause 2 casualties.
Total casualties: 35 attackers, 59 defenders

Turn No. 3
        1 (12-A)
2 (46-A)
3 (5-A)
7 (14-A)
4 (11-I)
5 (47-I)
6 (8-I)
10 (19-I)
12 (13-I)
13 (18-I)
15 (17-I)
16 (5-I)
17 (27-I)
18 (20-I)
19 (14-I)
21 (43-I)
8 (20-A)
9 (13-A)
11 (19-A)
20 (15-A)
       

Glitnir's Arrows (11) fire on Dahlia (2), scoring 97 hits.
Dahlia (2) fire on Razgriz (20), scoring 400 hits.
Razgriz (20) fire on Apollo's Remnants (1), scoring 65 hits.
Archers (9) fire on The Increible Flying Needles! (7), scoring 40 hits.
Apollo's Remnants (1) fire on Albert's Archers (8), scoring 211 hits.
The Increible Flying Needles! (7) fire on Glitnir's Arrows (11), scoring 182 hits.
Dark Guards (3) fire on Archers (9), scoring 73 hits.
Albert's Archers (8) fire on Dahlia (2), scoring 58 hits.

Close Combat:
4 Wetham banners are visible in the melee.
Jazuman Rangers (17) score 34 hits.
GreyShields (12) score 57 hits.
Guardians of Hope (15) score 184 hits.
Koja's Swords (18) score 115 hits.
Defenders of Dark Citadel (4) score 183 hits.
Hellraisers (16) score 91 hits.
GreySwords (13) score 104 hits.
Royal Guard (21) score 280 hits.
Men at Arms (19) score 146 hits.
Frundi's Finest (10) score 113 hits.
Nightkisses (6) score 80 hits.
Hvrek's Heroes (5) score 560 hits.
Total hits suffered: Attackers: 1124, Defenders: 823

Jazuman Rangers (17) take 180 hits in close combat, which cause 8 casualties.
Glitnir's Arrows (11) take 182 hits from archer fire, which cause 6 casualties.
Dahlia (2) take 155 hits from archer fire, which cause 3 casualties.
Razgriz (20) take 400 hits from archer fire, which cause 13 casualties.
GreyShields (12) take 70 hits in close combat, which cause 3 casualties.
Archers (9) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Guardians of Hope (15) take 125 hits in close combat, which cause 3 casualties.
Koja's Swords (18) take 110 hits in close combat, which cause 4 casualties.
Defenders of Dark Citadel (4) take 396 hits in close combat, which cause 9 casualties.
Apollo's Remnants (1) take 65 hits from archer fire, which cause 2 casualties.
Hellraisers (16) take 97 hits in close combat, which cause 3 casualties.
GreySwords (13) take 71 hits in close combat, which cause 2 casualties.
The Increible Flying Needles! (7) take 40 hits from archer fire, which cause 1 casualties.
Albert's Archers (8) take 211 hits from archer fire, which cause 6 casualties.
Royal Guard (21) take 66 hits in close combat, which cause 2 casualties.
Men at Arms (19) take 56 hits in close combat, which cause 2 casualties.
Frundi's Finest (10) take 48 hits in close combat, which cause 1 casualties.
Nightkisses (6) take 209 hits in close combat, which cause 5 casualties.
Hvrek's Heroes (5) take 519 hits in close combat, which cause 9 casualties.
Total casualties: 29 attackers, 54 defenders

Turn No. 4
        1 (10-A)
2 (43-A)
3 (5-A)
7 (13-A)
4 (2-I)
5 (38-I)
6 (3-I)
10 (18-I)
12 (10-I)
13 (16-I)
15 (14-I)
16 (2-I)
17 (19-I)
18 (16-I)
19 (12-I)
21 (41-I)
8 (14-A)
9 (12-A)
11 (13-A)
20 (2-A)
       

The Increible Flying Needles! (7) fire on Glitnir's Arrows (11), scoring 127 hits.
Glitnir's Arrows (11) fire on Dahlia (2), scoring 82 hits.
Apollo's Remnants (1) fire on Archers (9), scoring 118 hits.
Albert's Archers (8) fire on Dahlia (2), scoring 30 hits.
Dahlia (2) fire on Albert's Archers (8), scoring 318 hits.
Razgriz (20) fire on Apollo's Remnants (1), scoring 18 hits.
Dark Guards (3) fire on Razgriz (20), scoring 68 hits.
Archers (9) fire on The Increible Flying Needles! (7), scoring 63 hits.

Close Combat:
4 Wetham banners are visible in the melee.
Jazuman Rangers (17) score 25 hits.
Nightkisses (6) score 59 hits.
GreySwords (13) score 104 hits.
Hellraisers (16) score 48 hits.
Defenders of Dark Citadel (4) score 51 hits.
Guardians of Hope (15) score 162 hits.
Frundi's Finest (10) score 112 hits.
Men at Arms (19) score 114 hits.
Koja's Swords (18) score 99 hits.
GreyShields (12) score 40 hits.
Royal Guard (21) score 265 hits.
Hvrek's Heroes (5) score 513 hits.
Total hits suffered: Attackers: 969, Defenders: 623

Jazuman Rangers (17) take 89 hits in close combat, which cause 4 casualties.
The Increible Flying Needles! (7) take 63 hits from archer fire, which cause 2 casualties.
Glitnir's Arrows (11) take 127 hits from archer fire, which cause 4 casualties.
Nightkisses (6) take 347 hits in close combat, which cause 3 casualties, wiping the unit out.
GreySwords (13) take 118 hits in close combat, which cause 3 casualties.
Hellraisers (16) take 62 hits in close combat, which cause 2 casualties, wiping the unit out.
Defenders of Dark Citadel (4) take 266 hits in close combat, which cause 2 casualties, wiping the unit out.
Evil Revan, Marshal of the Army of Shadows has been wounded.
Guardians of Hope (15) take 83 hits in close combat, which cause 2 casualties.
Apollo's Remnants (1) take 18 hits from archer fire. No casualties.
Albert's Archers (8) take 318 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors.
Frundi's Finest (10) take 83 hits in close combat, which cause 2 casualties.
Men at Arms (19) take 60 hits in close combat, which cause 2 casualties.
Koja's Swords (18) take 44 hits in close combat, which cause 2 casualties.
GreyShields (12) take 44 hits in close combat, which cause 2 casualties.
Dahlia (2) take 112 hits from archer fire, which cause 2 casualties.
Royal Guard (21) take 40 hits in close combat, which cause 1 casualties.
Razgriz (20) take 68 hits from archer fire, which cause 2 casualties, wiping the unit out.
Hinata Takashi (Dame of Asker, Wetham) has been wounded.
Archers (9) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hvrek's Heroes (5) take 356 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, 4 additional men get slaughtered during the retreat.
Total casualties: 15 attackers, 37 defenders

Turn No. 5
        1 (10-A)
2 (41-A)
3 (5-A)
7 (11-A)
10 (16-I)
12 (8-I)
13 (13-I)
15 (12-I)
17 (15-I)
18 (14-I)
19 (10-I)
21 (40-I)
9 (10-A)
11 (9-A)
       

Dahlia (2) fire on Royal Guard (21), scoring 208 hits.
Dark Guards (3) fire on Frundi's Finest (10), scoring 70 hits.
Apollo's Remnants (1) fire on Koja's Swords (18), scoring 137 hits.
The Increible Flying Needles! (7) fire on Guardians of Hope (15), scoring 95 hits.
Archers (9) fire on Dahlia (2), scoring 66 hits.
Glitnir's Arrows (11) fire on Dahlia (2), scoring 55 hits.
Jazuman Rangers (17), Frundi's Finest (10), Guardians of Hope (15), GreyShields (12), GreySwords (13), Royal Guard (21), Koja's Swords (18) and Men at Arms (19) advance towards the enemy.

Close Combat:
4 Wetham banners are visible in the melee.
Jazuman Rangers (17) score 23 hits.
Frundi's Finest (10) score 116 hits.
Guardians of Hope (15) score 161 hits.
GreyShields (12) score 35 hits.
GreySwords (13) score 72 hits.
Royal Guard (21) score 212 hits.
Koja's Swords (18) score 120 hits.
Dahlia (2) score 105 hits.
Dark Guards (3) score 23 hits.
Apollo's Remnants (1) score 58 hits.
The Increible Flying Needles! (7) score 46 hits.
Men at Arms (19) score 118 hits.
Total hits suffered: Attackers: 857, Defenders: 232

Jazuman Rangers (17) take 52 hits in close combat, which cause 2 casualties.
Frundi's Finest (10) take 127 hits (57 in close combat, 70 from archer fire), which cause 3 casualties.
Guardians of Hope (15) take 125 hits (30 in close combat, 95 from archer fire), which cause 3 casualties, making the unit retreat from the battlefield.
Gabrielle Zond (Dame of Asker, Wetham) has been wounded.
GreyShields (12) take 36 hits in close combat, which cause 1 casualties.
GreySwords (13) take 28 hits in close combat, which cause 1 casualties.
Royal Guard (21) take 237 hits (29 in close combat, 208 from archer fire), which cause 7 casualties.
Koja's Swords (18) take 137 hits from archer fire, which cause 5 casualties.
Dahlia (2) take 572 hits (451 in close combat, 121 from archer fire), which cause 13 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Dark Guards (3) take 198 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors.
Apollo's Remnants (1) take 111 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
The Increible Flying Needles! (7) take 97 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors.
Total casualties: 22 attackers, 22 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 14 %.
The local roads network has also been damaged.




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