Ash Sea Chronicle/Archives/Ash'rily Battle

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Battle of Ash'rily
Part of the Great Ashlantean War
202.jpg
Date July 11, 2008
Location Ash'rily
Result Ashlantean Victory
Combatants
Caergoth
Carelia
Suville
Ash Sea Islands


Commanders
Dubeusec Abliarsec
El'rinal Veanne'aedin
Sonya Jimenez
Malice Osha


Strength
901 Infantry
685 Archers
99 Cavalry
38 Special Forces
20,975 CS
870 Infantry
567 Archers
34 Cavalry

18,290 CS
Casualties
Very Heavy
Light
Noble Casualties
None None

Battle in Ash'rily

No.RoleUnitCommanderRealmUnitFormationOrgCS
1A(>|A|<) Clybr LegionnairesDubeusecCaergoth39 Infline97 %  582
2A*Dark Angels*IceCarelia23 Cavwedge14 %  454
3A0=[==> Blade's Edge VEoinCarelia25 Cavwedge93 %  440
4A0=[==> Dark GuardMacimaCarelia25 Infline92 %  359
5A0=[==> Fencini LongbowLuciusCarelia59 Archline87 %  481
6A0=[==> Infiltrator SpecialistSonyaCarelia73 Archline91 %  721
7A==[] PorcupinesVorgCarelia33 Archline11 %  405
8AAmber SpearsGlennCaergoth25 Infline89 %  366
9AAngevil Foot GaurdsAndrosCaergoth14 Infline91 %  216
10AArc Knights of the RoseLordonCarelia29 Infline88 %  300
11ABarcoer LegionnairesDusanhCaergoth56 Infline96 %  811
12ABlazing Griffin TalonsforesterCarelia60 Infline89 %  518
13ACommagene SwordsRoger ICaergoth60 Infline94 %  683
14AConstellationsOrchristSuville24 Infline9 %  284
15ADark GuardDakmarSuville18 Infline13 %  311
16ADe Montfort LongbowsIainCarelia31 Archline91 %  442
17ADorton Rangers 001CallistoSuville68 Archline14 %  814
18ADuke's GuardsMartokSuville31 Archline11 %  337
19AFearless HuscarlesBergelmir the FearlessCaergoth59 Infline91 %  570
20AGuardia AlmogaverHaraldineCaergoth21 Archline85 %  129
21AGuardiansAldfridCarelia22 Infline14 %  371
22AGuardians of the CrownMagnus the MightyCaergoth130 Archline14 %  767
23AHonor in DeathHumbertoCaergoth36 Infline91 %  467
24AHouse GuardEdmundSuville25 Infline9 %  295
25AMalice StrikersJormungandrSuville30 Archline15 %  480
26AMein herr, yarr!ElyayCaergoth25 Infline97 %  411
27APersonal GuardLeomCarelia33 Archline91 %  437
28APetrovs PraetoriansAmaranthCaergoth25 Infline94 %  367
29APhoenix BarrageBregganCarelia46 Archline94 %  514
30APower In The PlentifulRegisCaergoth40 Archline90 %  338
31ARatatosk's FuriesFenrirSuville40 Archline13 %  509
32ARogeshore's FinestAltoCarelia25 SFline18 %  508
33ASarissenVenderosSuville25 Infline11 %  302
34ASchwarze SeeleGerdSuville35 Infline13 %  431
35AShield Maidens of CallistoCastageirSuville39 Infline9 %  327
36ASuvillian EnforcersHlaoSuville22 Infline13 %  341
37AThe River MenAerackCaergoth31 Cavwedge93 %  582
38AThroc's RocksLeviCarelia20 Infline95 %  365
39AValenti's RidersEntharCaergoth20 Cavline93 %  374
40AVSM's 011TragerSuville74 Infline15 %  821
41AWarriors of SuvilleMalastareSuville7 Infline8 %  85
42AYoung Ice Blades for OdinOttoCarelia17 Infline94 %  332
43A[AoC] 46th Dur ScarecrowsBaradCaergoth28 Infline88 %  354
44A[AoC] Dark AngelsLion El'JonsonCaergoth42 Infline19 %  719
45A[AoC] KrieghundsEl'rinalCaergoth13 SFline94 %  398
46A[AoC] Saint ShieldsFeivelCaergoth12 Infline94 %  257
47A[]==~|H*A|~==[]SpartanCarelia38 Infline15 %  600
48D$STK$ Ashr'ily AlechuggersShamusAsh Sea Islands10 Cavwedge89 %  349
49D$STK$ Claws of BrursusMaliceAsh Sea Islands43 Infline88 %  556
50D$STK$ Crimson LegionsPhoenixAsh Sea Islands15 Infline90 %  382
51D$STK$ Gaurds(militia/guard unit)Ash Sea Islands23 Infline17 %  428
52D$STK$ Red SwordsmenFerrusAsh Sea Islands31 Infline86 %  379
53D=R= Mapan Royal GuardStevinelAsh Sea Islands31 Infline13 %  509
54D=R= SF1(militia/guard unit)Ash Sea Islands52 Infline11 %  571
55D=R= Soldiers(militia/guard unit)Ash Sea Islands30 Infline12 %  439
56DAsh'rily Chain GangRivanAsh Sea Islands10 Infline9 %  142
57DBlack SkyYanAsh Sea Islands8 Archline87 %  185
58Ddefense(militia/guard unit)Ash Sea Islands56 Infline10 %  456
59DDragon FlameJosephAsh Sea Islands15 Archline87 %  278
60DDrunken BrigadeVanyaAsh Sea Islands25 Infline10 %  252
61Dfor veshin!RaslerAsh Sea Islands20 Archline86 %  241
62DGuardians(militia/guard unit)Ash Sea Islands87 Infline12 %  814
63DHell ooooo(militia/guard unit)Ash Sea Islands54 Archline14 %  733
64DHell 2(militia/guard unit)Ash Sea Islands54 Archline14 %  740
65DHell 3(militia/guard unit)Ash Sea Islands60 Archline11 %  623
66DHell 4(militia/guard unit)Ash Sea Islands56 Archline11 %  577
67DHell 5(militia/guard unit)Ash Sea Islands61 Archline13 %  784
68DHell 6(militia/guard unit)Ash Sea Islands58 Archline11 %  591
69DHell 7(militia/guard unit)Ash Sea Islands48 Archline13 %  647
70DHell BowsNautilusAsh Sea Islands5 Archline93 %  132
71DHope 1(militia/guard unit)Ash Sea Islands48 Infline8 %  359
72DHope 2(militia/guard unit)Ash Sea Islands56 Infline11 %  556
73DMapan BerserkersGibberishAsh Sea Islands13 Infline82 %  140
74DMapan ChallengersWesleyAsh Sea Islands23 Archline87 %  315
75Dnow is the time(militia/guard unit)Ash Sea Islands38 Infline11 %  467
76DPikesZametovAsh Sea Islands9 Infline88 %  231
77DSer'quea's StandBeircheartAsh Sea Islands25 Archline16 %  438
78DSerpaent KnightsSemyonAsh Sea Islands15 Infline87 %  264
79DShield(militia/guard unit)Ash Sea Islands50 Infline10 %  423
80DSoldiers of Magnus(not present)Ash Sea Islands7 Infline7 %  111
81DSpartansLeonidasAsh Sea Islands12 Infline85 %  184
82DSpirit Archers (R3)Sir EdwardAsh Sea Islands20 Archline10 %  179
83DThe Silver ArrowsDabrunAsh Sea Islands33 Archline10 %  343
84DVeshin Rabble RousersNikkoAsh Sea Islands18 Infline87 %  214
85DVolleyAiligAsh Sea Islands16 Archline9 %  179
86DWar DogsJosepiAsh Sea Islands28 Infline82 %  266
87Dwe rideZOGXXAsh Sea Islands24 Cavwedge86 %  335
88D~W~ Corvus' VanguardElladanAsh Sea Islands11 Archline87 %  215
89D~W~ Moa ClawCoturnixAsh Sea Islands17 Infline12 %  235
90D~W~ Moses' VengeanceKallistiAsh Sea Islands5 Infline84 %  81
91D~W~ Shock TroopersTor'varyndAsh Sea Islands5 Infbox10 %  113
92D~W~ Sword FodderPuckAsh Sea Islands60 Infline9 %  548
93D~W~ Thariels Last Stand 3rd btTharielAsh Sea Islands15 Infline86 %  255
94D~W~ Warriors from WoravFriedrichAsh Sea Islands11 Infline87 %  226
95D~W~Bone CollectorsEemossAsh Sea Islands44 Infline11 %  587
96D~W~OnwardPercivalAsh Sea Islands16 Infline87 %  218
97NMagnus' ProtectorsVistyleAsh Sea Islands14 Infline12 %  212


Total:
47 attackers (901 Inf, 635 Arch, 99 Cav, 38 SF)
49 defenders (870 Inf, 567 Arch, 34 Cav)
Total combat strengths: 20975 vs. 18290
1 neutral observers (212 combat strength).

Magnus' Protectors successfully evade the foreign troops.
The region owner Ash Sea Islands and their allies defend.
The Carelia troops attack because they are at war with Ash Sea Islands.
The Caergoth troops attack because they are at war with Ash Sea Islands.
The Suville troops attack because they are at war with Ash Sea Islands.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Stronghold (4).

Callisto Maximoff, Queen of Suville is spotted wielding the Shield against Undead.
Dubeusec Abliarsec, Marshal of the Army of Strength takes command of his army. They deploy in Archer Opening formation.
El'rinal Veanne'aedin, Marshal of the Army of Courage takes command of his army. They deploy in Infantry Charge formation.
Sonya Jimenez, Duchess of Strombran, Marshal of the Blades Of Carelia takes command of his army. They deploy in Infantry Charge formation.
Malice Osha, Royal Treasurer of Ash Sea Islands, Marshal of the Serpant Templar Knights takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 2 (23-C)
37 (31-C)
39 (20-C)
3 (25-C)
22 (130-A)
1 (39-I)
5 (59-A)
6 (73-A)
9 (14-I)
11 (56-I)
13 (60-I)
16 (31-A)
19 (59-I)
26 (25-I)
27 (33-A)
28 (25-I)
29 (46-A)
45 (13-S)
4 (25-I)
7 (33-A)
8 (25-I)
10 (29-I)
12 (60-I)
14 (24-I)
15 (18-I)
17 (68-A)
18 (31-A)
20 (21-A)
21 (22-I)
23 (36-I)
24 (25-I)
25 (30-A)
30 (40-A)
31 (40-A)
32 (25-S)
33 (25-I)
34 (35-I)
35 (39-I)
36 (22-I)
38 (20-I)
40 (74-I)
41 (7-I)
42 (17-I)
43 (28-I)
44 (42-I)
46 (12-I)
47 (38-I)
 49 (43-I)
50 (15-I)
52 (31-I)
57 (8-A)
59 (15-A)
61 (20-A)
70 (5-A)
73 (13-I)
74 (23-A)
76 (9-I)
77 (25-A)
78 (15-I)
80 (7-I)
81 (12-I)
84 (18-I)
85 (16-A)
86 (28-I)
88 (11-A)
89 (17-I)
90 (5-I)
93 (15-I)
94 (11-I)
96 (16-I)
51 (23-I)
53 (31-I)
54 (52-I)
55 (30-I)
56 (10-I)
58 (56-I)
60 (25-I)
62 (87-I)
63 (54-A)
64 (54-A)
65 (60-A)
66 (56-A)
67 (61-A)
68 (58-A)
69 (48-A)
71 (48-I)
72 (56-I)
75 (38-I)
79 (50-I)
82 (20-A)
91 (5-I)
92 (60-I)
95 (44-I)
48 (10-C)
83 (33-A)
87 (24-C)
  


Guardians of the Crown (22) fire on $STK$ Claws of Brursus (49), scoring 39 hits.
Personal Guard (27) fire on $STK$ Claws of Brursus (49), scoring 207 hits.
Hell 6 (68) move closer to get better shots.
0=[==> Infiltrator Specialist (6) fire on Ser'quea's Stand (77), scoring 266 hits.
The Silver Arrows (83) fire on Dorton Rangers 001 (17), scoring 47 hits.
Hell 2 (64) fire on VSM's 011 (40), scoring 205 hits.
Malice Strikers (25) fire on Hell 6 (68), scoring 276 hits.
==[] Porcupines (7) fire on $STK$ Crimson Legions (50), scoring 186 hits.
Dragon Flame (59) fire on Dorton Rangers 001 (17), scoring 165 hits.
Hell 4 (66) fire on [AoC] Dark Angels (44), scoring 175 hits.
for veshin! (61) fire on []==~|H*A|~==[] (47), scoring 59 hits.
Ratatosk's Furies (31) fire on $STK$ Red Swordsmen (52), scoring 225 hits.
~W~ Corvus' Vanguard (88) fire on Rogeshore's Finest (32), scoring 101 hits.
Mapan Challengers (74) fire on Blazing Griffin Talons (12), scoring 208 hits.
Phoenix Barrage (29) fire on War Dogs (86), scoring 158 hits.
Duke's Guards (18) fire on ~W~ Thariels Last Stand 3rd bt (93), scoring 203 hits.
Hell ooooo (63) fire on Honor in Death (23), scoring 270 hits.
Hell 3 (65) fire on []==~|H*A|~==[] (47), scoring 177 hits.
Ser'quea's Stand (77) fire on Schwarze Seele (34), scoring 198 hits.
Hell 5 (67) fire on VSM's 011 (40), scoring 220 hits.
De Montfort Longbows (16) move closer to get better shots.
Guardia Almogaver (20) fire on Serpaent Knights (78), scoring 12 hits.
Rogeshore's Finest (32) hold their fire.
Black Sky (57) fire on Dorton Rangers 001 (17), scoring 95 hits.
Spirit Archers (R3) (82) fire on [AoC] Dark Angels (44), scoring 19 hits.
Power In The Plentiful (30) fire on Pikes (76), scoring 73 hits.
Dorton Rangers 001 (17) fire on Serpaent Knights (78), scoring 296 hits.
Volley (85) fire on Throc's Rocks (38), scoring 119 hits.
Hell 7 (69) fire on De Montfort Longbows (16), scoring 278 hits.
0=[==> Fencini Longbow (5) fire on ~W~ Warriors from Worav (94), scoring 171 hits.
Hell Bows (70) fire on [AoC] 46th Dur Scarecrows (43), scoring 47 hits.
we ride (87) stay in their defensive position, awaiting an opportunity to charge.
$STK$ Ashr'ily Alechuggers (48) stay in their defensive position, awaiting an opportunity to charge.
Valenti's Riders (39), 0=[==> Blade's Edge V (3), *Dark Angels* (2) and The River Men (37) ride on, closing in on the defenders.
~W~ Warriors from Worav (94) leave the fortification, attacking the enemy.
Sarissen (33) can not advance, because the front lines are too crowded.
Arc Knights of the Rose (10) can not advance, because the front lines are too crowded.
Dark Guard (15) can not advance, because the front lines are too crowded.
House Guard (24) can not advance, because the front lines are too crowded.
[AoC] Saint Shields (46) can not advance, because the front lines are too crowded.
0=[==> Dark Guard (4) can not advance, because the front lines are too crowded.
Schwarze Seele (34) can not advance, because the front lines are too crowded.
Constellations (14) can not advance, because the front lines are too crowded.
[]==~|H*A|~==[] (47) can not advance, because the front lines are too crowded.
Guardians (21) can not advance, because the front lines are too crowded.
Warriors of Suville (41) can not advance, because the front lines are too crowded.
Suvillian Enforcers (36) can not advance, because the front lines are too crowded.
[AoC] 46th Dur Scarecrows (43) can not advance, because the front lines are too crowded.
Amber Spears (8) can not advance, because the front lines are too crowded.
Blazing Griffin Talons (12) can not advance, because the front lines are too crowded.
Throc's Rocks (38) can not advance, because the front lines are too crowded.
Honor in Death (23) can not advance, because the front lines are too crowded.
[AoC] Dark Angels (44) can not advance, because the front lines are too crowded.
Young Ice Blades for Odin (42) can not advance, because the front lines are too crowded.
Shield Maidens of Callisto (35), Fearless Huscarles (19), VSM's 011 (40), Angevil Foot Gaurds (9), (>|A|<) Clybr Legionnaires (1), Barcoer Legionnaires (11), Mein herr, yarr! (26), Petrovs Praetorians (28), Commagene Swords (13) and [AoC] Krieghunds (45) advance towards the enemy.
Guardians (62), Drunken Brigade (60), Ash'rily Chain Gang (56), =R= Soldiers (55), Shield (79), now is the time (75), ~W~ Sword Fodder (92), defense (58), Hope 2 (72), $STK$ Gaurds (51), ~W~ Shock Troopers (91), ~W~Bone Collectors (95), =R= SF1 (54), =R= Mapan Royal Guard (53) and Hope 1 (71) move forward to take up positions at the outer wall.
~W~Onward (96), Pikes (76), ~W~ Moa Claw (89), Spartans (81), ~W~ Moses' Vengeance (90), $STK$ Red Swordsmen (52), War Dogs (86), ~W~ Thariels Last Stand 3rd bt (93), $STK$ Crimson Legions (50), Mapan Berserkers (73), Serpaent Knights (78), Soldiers of Magnus (80), Veshin Rabble Rousers (84) and $STK$ Claws of Brursus (49) hold their positions at the outer wall, waiting for the attack.

Close Combat:
2 Suville banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Shield Maidens of Callisto (35) score 176 hits.
~W~ Warriors from Worav (94) score 106 hits.
VSM's 011 (40) score 319 hits.
Total hits suffered: Attackers: 106, Defenders: 192 (495 before overkill)

Shield Maidens of Callisto (35) take 57 hits in close combat, which cause 2 casualties.
~W~ Warriors from Worav (94) take 363 hits (192 in close combat, 171 from archer fire), which cause 11 casualties, wiping the unit out.
VSM's 011 (40) take 474 hits (49 in close combat, 425 from archer fire), which cause 12 casualties.
Hell 6 (68) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Schwarze Seele (34) take 198 hits from archer fire, which cause 5 casualties.
Pikes (76) take 12 hits from archer fire (reduced due to fortifications). No casualties.
[]==~|H*A|~==[] (47) take 236 hits from archer fire, which cause 6 casualties.
$STK$ Red Swordsmen (52) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
War Dogs (86) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ser'quea's Stand (77) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ Thariels Last Stand 3rd bt (93) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
$STK$ Crimson Legions (50) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
De Montfort Longbows (16) take 278 hits from archer fire, which cause 8 casualties.
[AoC] 46th Dur Scarecrows (43) take 47 hits from archer fire, which cause 1 casualties.
Serpaent Knights (78) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Semyon Lev Nikolaevich Myshkin (Knight of Ash'rily, Ash Sea Islands) has been wounded.
Rogeshore's Finest (32) take 101 hits from archer fire, which cause 3 casualties.
Blazing Griffin Talons (12) take 208 hits from archer fire, which cause 6 casualties.
Throc's Rocks (38) take 119 hits from archer fire, which cause 3 casualties.
Dorton Rangers 001 (17) take 307 hits from archer fire, which cause 9 casualties.
Honor in Death (23) take 270 hits from archer fire, which cause 8 casualties.
[AoC] Dark Angels (44) take 194 hits from archer fire, which cause 4 casualties.
$STK$ Claws of Brursus (49) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 67 attackers, 19 defenders

Turn No. 2

  22 (130-A)
2 (23-C)
5 (59-A)
6 (73-A)
27 (33-A)
29 (46-A)
37 (31-C)
39 (20-C)
1 (39-I)
3 (25-C)
4 (25-I)
7 (33-A)
8 (25-I)
9 (14-I)
10 (29-I)
11 (56-I)
12 (54-I)
13 (60-I)
14 (24-I)
15 (18-I)
16 (23-A)
17 (59-A)
18 (31-A)
19 (59-I)
20 (21-A)
21 (22-I)
23 (28-I)
24 (25-I)
25 (30-A)
26 (25-I)
28 (25-I)
30 (40-A)
31 (40-A)
32 (22-S)
33 (25-I)
34 (30-I)
36 (22-I)
38 (17-I)
41 (7-I)
42 (17-I)
43 (27-I)
44 (38-I)
45 (13-S)
46 (12-I)
47 (32-I)
35 (37-I)
40 (62-I)
49 (42-I)
50 (14-I)
51 (23-I)
52 (30-I)
53 (31-I)
54 (52-I)
55 (30-I)
56 (10-I)
57 (8-A)
58 (56-I)
59 (15-A)
60 (25-I)
61 (20-A)
62 (87-I)
68 (57-A)
70 (5-A)
71 (48-I)
72 (56-I)
73 (13-I)
74 (23-A)
75 (38-I)
76 (9-I)
77 (24-A)
78 (14-I)
79 (50-I)
80 (7-I)
81 (12-I)
84 (18-I)
85 (16-A)
86 (27-I)
88 (11-A)
89 (17-I)
90 (5-I)
91 (5-I)
92 (60-I)
93 (14-I)
95 (44-I)
96 (16-I)
63 (54-A)
64 (54-A)
65 (60-A)
66 (56-A)
67 (61-A)
69 (48-A)
82 (20-A)
48 (10-C)
83 (33-A)
87 (24-C)
  


Hell 4 (66) fire on VSM's 011 (40), scoring 189 hits.
for veshin! (61) fire on VSM's 011 (40), scoring 66 hits.
Malice Strikers (25) fire on Guardians (62), scoring 210 hits.
Dragon Flame (59) fire on Shield Maidens of Callisto (35), scoring 200 hits.
Ratatosk's Furies (31) fire on ~W~Bone Collectors (95), scoring 257 hits.
Rogeshore's Finest (32) hold their fire.
Guardia Almogaver (20) fire on $STK$ Claws of Brursus (49), scoring 10 hits.
Guardians of the Crown (22) fire on Hell 6 (68), scoring 56 hits.
~W~ Corvus' Vanguard (88) fire on VSM's 011 (40), scoring 154 hits.
Hell 7 (69) fire on Shield Maidens of Callisto (35), scoring 335 hits.
Phoenix Barrage (29) fire on ~W~ Sword Fodder (92), scoring 79 hits.
Hell 5 (67) fire on VSM's 011 (40), scoring 466 hits.
Dorton Rangers 001 (17) fire on =R= SF1 (54), scoring 346 hits.
Spirit Archers (R3) (82) fire on Shield Maidens of Callisto (35), scoring 35 hits.
Ser'quea's Stand (77) fire on Shield Maidens of Callisto (35), scoring 151 hits.
Volley (85) fire on VSM's 011 (40), scoring 92 hits.
Power In The Plentiful (30) fire on $STK$ Claws of Brursus (49), scoring 112 hits.
De Montfort Longbows (16) fire on Hope 2 (72), scoring 133 hits.
Hell 3 (65) fire on Shield Maidens of Callisto (35), scoring 224 hits.
Hell 6 (68) fire on VSM's 011 (40), scoring 211 hits.
Black Sky (57) fire on Shield Maidens of Callisto (35), scoring 125 hits.
The Silver Arrows (83) move closer to get better shots.
==[] Porcupines (7) fire on =R= Mapan Royal Guard (53), scoring 158 hits.
Hell ooooo (63) fire on VSM's 011 (40), scoring 526 hits.
0=[==> Infiltrator Specialist (6) fire on now is the time (75), scoring 193 hits.
Duke's Guards (18) fire on defense (58), scoring 182 hits.
0=[==> Fencini Longbow (5) fire on =R= Soldiers (55), scoring 107 hits.
Hell 2 (64) fire on Shield Maidens of Callisto (35), scoring 323 hits.
Hell Bows (70) fire on Shield Maidens of Callisto (35), scoring 76 hits.
Mapan Challengers (74) fire on Shield Maidens of Callisto (35), scoring 216 hits.
Personal Guard (27) fire on Guardians (62), scoring 206 hits.
$STK$ Ashr'ily Alechuggers (48) stay in their defensive position, awaiting an opportunity to charge.
we ride (87) stay in their defensive position, awaiting an opportunity to charge.
The River Men (37), *Dark Angels* (2) and Valenti's Riders (39) ride on, closing in on the defenders.
0=[==> Blade's Edge V (3) keep their distance to the fortifications, waiting for other troops to breach them first.
There is one siege engine at the wall.
VSM's 011 (40) squeeze through the heavily overcrowded siege engines.
Shield Maidens of Callisto (35) squeeze through the heavily overcrowded siege engines.
[AoC] Dark Angels (44), Mein herr, yarr! (26), [AoC] 46th Dur Scarecrows (43), Dark Guard (15), Sarissen (33), Barcoer Legionnaires (11), Fearless Huscarles (19), Amber Spears (8), Warriors of Suville (41), Honor in Death (23), Commagene Swords (13), (>|A|<) Clybr Legionnaires (1), Guardians (21), Arc Knights of the Rose (10), Young Ice Blades for Odin (42), Suvillian Enforcers (36), Constellations (14), Schwarze Seele (34), Blazing Griffin Talons (12), 0=[==> Dark Guard (4), Throc's Rocks (38), House Guard (24), Petrovs Praetorians (28), [AoC] Saint Shields (46), []==~|H*A|~==[] (47), Angevil Foot Gaurds (9) and [AoC] Krieghunds (45) advance towards the enemy.
~W~ Thariels Last Stand 3rd bt (93), now is the time (75) and War Dogs (86) hold their positions at the outer wall, waiting for the attack.

Close Combat:
8 Ash Sea Islands banners are visible in the melee.
2 Suville banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
~W~ Thariels Last Stand 3rd bt (93) score 146 hits.
now is the time (75) score 317 hits.
for veshin! (61) score 17 hits.
War Dogs (86) score 122 hits.
VSM's 011 (40) score 42 hits.
Dragon Flame (59) score 48 hits.
Veshin Rabble Rousers (84) score 78 hits.
~W~ Moa Claw (89) score 131 hits.
~W~ Corvus' Vanguard (88) score 39 hits.
Hope 1 (71) score 123 hits.
Guardians (62) score 364 hits.
$STK$ Gaurds (51) score 261 hits.
$STK$ Claws of Brursus (49) score 435 hits.
Spartans (81) score 86 hits.
=R= Mapan Royal Guard (53) score 277 hits.
=R= Soldiers (55) score 227 hits.
Shield Maidens of Callisto (35) score 17 hits.
Ser'quea's Stand (77) score 79 hits.
~W~Bone Collectors (95) score 396 hits.
Volley (85) score 30 hits.
Mapan Berserkers (73) score 61 hits.
Ash'rily Chain Gang (56) score 57 hits.
Drunken Brigade (60) score 235 hits.
Hell 6 (68) score 75 hits.
Hope 2 (72) score 282 hits.
Black Sky (57) score 36 hits.
~W~ Moses' Vengeance (90) score 58 hits.
Shield (79) score 163 hits.
Pikes (76) score 190 hits.
defense (58) score 139 hits.
=R= SF1 (54) score 338 hits.
Soldiers of Magnus (80) score 59 hits.
~W~Onward (96) score 82 hits.
$STK$ Crimson Legions (50) score 249 hits.
~W~ Sword Fodder (92) score 256 hits.
Hell Bows (70) score 25 hits.
~W~ Shock Troopers (91) score 105 hits.
Serpaent Knights (78) score 216 hits.
$STK$ Red Swordsmen (52) score 187 hits.
Mapan Challengers (74) score 54 hits.
Total hits suffered: Attackers: 2340 (6043 before overkill), Defenders: 59

~W~ Thariels Last Stand 3rd bt (93) take 16 hits in close combat (reduced due to fortifications). No casualties.
now is the time (75) take 55 hits (23 in close combat, 32 from archer fire) (reduced due to fortifications), which cause 1 casualties.
VSM's 011 (40) take 3215 hits (1511 in close combat, 1704 from archer fire), which cause 62 casualties, wiping the unit out.
Trager Maximoff, Marquis of Dampinn has been wounded.
Guardians (62) take 69 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
$STK$ Claws of Brursus (49) take 20 hits from archer fire (reduced due to fortifications). No casualties.
=R= Mapan Royal Guard (53) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
=R= Soldiers (55) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Shield Maidens of Callisto (35) take 2514 hits (829 in close combat, 1685 from archer fire), which cause 37 casualties, wiping the unit out.
Castageir Kurzan (Knight of Suville, Suville) has been captured by Ash Sea Islands forces.
~W~Bone Collectors (95) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hell 6 (68) take 9 hits from archer fire (reduced due to fortifications). No casualties.
Hope 2 (72) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
defense (58) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
=R= SF1 (54) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ Sword Fodder (92) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 99 attackers, 8 defenders

Turn No. 3

  22 (130-A)
5 (59-A)
6 (73-A)
27 (33-A)
29 (46-A)
3 (25-C)
7 (33-A)
16 (23-A)
17 (59-A)
18 (31-A)
20 (21-A)
25 (30-A)
30 (40-A)
31 (40-A)
32 (22-S)
1 (39-I)
2 (23-C)
4 (25-I)
8 (25-I)
9 (14-I)
10 (29-I)
11 (56-I)
12 (54-I)
13 (60-I)
14 (24-I)
15 (18-I)
19 (59-I)
21 (22-I)
23 (28-I)
24 (25-I)
26 (25-I)
28 (25-I)
33 (25-I)
34 (30-I)
36 (22-I)
37 (31-C)
38 (17-I)
39 (20-C)
41 (7-I)
42 (17-I)
43 (27-I)
44 (38-I)
45 (13-S)
46 (12-I)
47 (32-I)
49 (42-I)
50 (14-I)
51 (23-I)
52 (30-I)
53 (30-I)
54 (51-I)
55 (30-I)
56 (10-I)
57 (8-A)
58 (55-I)
59 (15-A)
60 (25-I)
61 (20-A)
62 (85-I)
68 (57-A)
70 (5-A)
71 (48-I)
72 (55-I)
73 (13-I)
74 (23-A)
75 (37-I)
76 (9-I)
77 (24-A)
78 (14-I)
79 (50-I)
80 (7-I)
81 (12-I)
84 (18-I)
85 (16-A)
86 (27-I)
88 (11-A)
89 (17-I)
90 (5-I)
91 (5-I)
92 (60-I)
93 (14-I)
95 (43-I)
96 (16-I)
63 (54-A)
64 (54-A)
65 (60-A)
66 (56-A)
67 (61-A)
69 (48-A)
82 (20-A)
83 (33-A)
48 (10-C)
87 (24-C)
  


Mapan Challengers (74) fire on Barcoer Legionnaires (11), scoring 197 hits.
Hell 2 (64) fire on Commagene Swords (13), scoring 387 hits.
Dorton Rangers 001 (17) fire on Guardians (62), scoring 438 hits.
Ratatosk's Furies (31) fire on $STK$ Claws of Brursus (49), scoring 221 hits.
Rogeshore's Finest (32) hold their fire.
Duke's Guards (18) fire on ~W~Bone Collectors (95), scoring 214 hits.
Dragon Flame (59) fire on [AoC] Dark Angels (44), scoring 176 hits.
Hell ooooo (63) fire on (>|A|<) Clybr Legionnaires (1), scoring 332 hits.
Volley (85) fire on The River Men (37), scoring 54 hits.
Phoenix Barrage (29) fire on Hell 6 (68), scoring 106 hits.
Black Sky (57) fire on Fearless Huscarles (19), scoring 85 hits.
Guardians of the Crown (22) fire on ~W~ Sword Fodder (92), scoring 71 hits.
Hell 4 (66) fire on []==~|H*A|~==[] (47), scoring 230 hits.
The Silver Arrows (83) fire on The River Men (37), scoring 108 hits.
Hell 7 (69) fire on Blazing Griffin Talons (12), scoring 331 hits.
Ser'quea's Stand (77) fire on Barcoer Legionnaires (11), scoring 273 hits.
Hell 5 (67) fire on Mein herr, yarr! (26), scoring 598 hits.
Hell Bows (70) fire on Honor in Death (23), scoring 96 hits.
Personal Guard (27) fire on =R= SF1 (54), scoring 235 hits.
0=[==> Fencini Longbow (5) fire on Hope 2 (72), scoring 138 hits.
De Montfort Longbows (16) fire on =R= Mapan Royal Guard (53), scoring 188 hits.
Malice Strikers (25) fire on now is the time (75), scoring 225 hits.
Guardia Almogaver (20) fire on defense (58), scoring 9 hits.
Hell 6 (68) fire on Fearless Huscarles (19), scoring 159 hits.
==[] Porcupines (7) fire on ~W~ Sword Fodder (92), scoring 217 hits.
0=[==> Infiltrator Specialist (6) fire on =R= Soldiers (55), scoring 289 hits.
~W~ Corvus' Vanguard (88) fire on *Dark Angels* (2), scoring 65 hits.
for veshin! (61) fire on [AoC] Krieghunds (45), scoring 63 hits.
Power In The Plentiful (30) fire on $STK$ Gaurds (51), scoring 112 hits.
Hell 3 (65) fire on Schwarze Seele (34), scoring 283 hits.
Spirit Archers (R3) (82) fire on Guardians (21), scoring 36 hits.
$STK$ Ashr'ily Alechuggers (48) stay in their defensive position, awaiting an opportunity to charge.
we ride (87) stay in their defensive position, awaiting an opportunity to charge.
0=[==> Blade's Edge V (3) keep their distance to the fortifications, waiting for other troops to breach them first.
*Dark Angels* (2), Valenti's Riders (39) and The River Men (37) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 20 siege engines at the walls.
[AoC] Krieghunds (45) climb up through the overcrowded siege engines.
(>|A|<) Clybr Legionnaires (1) climb up through the overcrowded siege engines.
Warriors of Suville (41) climb up through the overcrowded siege engines.
Honor in Death (23) climb up through the overcrowded siege engines.
Sarissen (33) climb up through the overcrowded siege engines.
Arc Knights of the Rose (10) climb up through the overcrowded siege engines.
Throc's Rocks (38) climb up through the overcrowded siege engines.
Schwarze Seele (34) attack the walls with slightly overcrowded siege engines.
Guardians (21) attack the walls with slightly overcrowded siege engines.
Angevil Foot Gaurds (9) attack the walls with slightly overcrowded siege engines.
Young Ice Blades for Odin (42) attack the walls with slightly overcrowded siege engines.
House Guard (24) attack the walls with slightly overcrowded siege engines.
Dark Guard (15) attack the walls with slightly overcrowded siege engines.
Fearless Huscarles (19) attack the walls with slightly overcrowded siege engines.
Suvillian Enforcers (36) attack the fortifications with siege engines!
Petrovs Praetorians (28) attack the fortifications with siege engines!
Constellations (14) attack the fortifications with siege engines!
Commagene Swords (13) attack the fortifications with siege engines!
Amber Spears (8) attack the fortifications with siege engines!
[AoC] Dark Angels (44) attack the fortifications with siege engines!
0=[==> Dark Guard (4) attack the fortifications with siege engines!
Blazing Griffin Talons (12) attack the fortifications with siege engines!
[AoC] Saint Shields (46) attack the fortifications with siege engines!
[AoC] 46th Dur Scarecrows (43) attack the fortifications with siege engines!
Barcoer Legionnaires (11) attack the fortifications with siege engines!
Mein herr, yarr! (26) attack the fortifications with siege engines!
[]==~|H*A|~==[] (47) attack the fortifications with siege engines!

Close Combat:
8 Ash Sea Islands banners are visible in the melee.
8 Carelia banners are visible in the melee.
21 Caergoth banners are visible in the melee.
9 Suville banners are visible in the melee.
[AoC] Krieghunds (45) score 218 hits.
Mapan Challengers (74) score 62 hits.
=R= Soldiers (55) score 244 hits.
(>|A|<) Clybr Legionnaires (1) score 278 hits.
~W~ Shock Troopers (91) score 94 hits.
Warriors of Suville (41) score 18 hits.
Spartans (81) score 77 hits.
Honor in Death (23) score 156 hits.
~W~ Thariels Last Stand 3rd bt (93) score 118 hits.
Dragon Flame (59) score 51 hits.
Sarissen (33) score 68 hits.
Ash'rily Chain Gang (56) score 66 hits.
Veshin Rabble Rousers (84) score 93 hits.
$STK$ Red Swordsmen (52) score 160 hits.
Arc Knights of the Rose (10) score 110 hits.
Volley (85) score 33 hits.
~W~ Moses' Vengeance (90) score 58 hits.
Throc's Rocks (38) score 120 hits.
$STK$ Crimson Legions (50) score 286 hits.
Black Sky (57) score 36 hits.
defense (58) score 141 hits.
Schwarze Seele (34) score 98 hits.
Serpaent Knights (78) score 188 hits.
Guardians (21) score 176 hits.
Angevil Foot Gaurds (9) score 86 hits.
Young Ice Blades for Odin (42) score 116 hits.
Shield (79) score 163 hits.
House Guard (24) score 146 hits.
Soldiers of Magnus (80) score 69 hits.
~W~ Sword Fodder (92) score 235 hits.
Ser'quea's Stand (77) score 74 hits.
Dark Guard (15) score 154 hits.
Drunken Brigade (60) score 186 hits.
Hell Bows (70) score 25 hits.
=R= SF1 (54) score 255 hits.
now is the time (75) score 276 hits.
Fearless Huscarles (19) score 216 hits.
War Dogs (86) score 122 hits.
Suvillian Enforcers (36) score 193 hits.
Petrovs Praetorians (28) score 194 hits.
~W~Onward (96) score 103 hits.
Pikes (76) score 174 hits.
Constellations (14) score 93 hits.
~W~ Moa Claw (89) score 146 hits.
Commagene Swords (13) score 350 hits.
Hell 6 (68) score 71 hits.
Hope 2 (72) score 332 hits.
Amber Spears (8) score 155 hits.
=R= Mapan Royal Guard (53) score 271 hits.
[AoC] Dark Angels (44) score 456 hits.
0=[==> Dark Guard (4) score 167 hits.
Mapan Berserkers (73) score 76 hits.
Hope 1 (71) score 118 hits.
Blazing Griffin Talons (12) score 158 hits.
[AoC] Saint Shields (46) score 163 hits.
[AoC] 46th Dur Scarecrows (43) score 186 hits.
~W~ Corvus' Vanguard (88) score 42 hits.
for veshin! (61) score 18 hits.
Barcoer Legionnaires (11) score 428 hits.
Mein herr, yarr! (26) score 275 hits.
Guardians (62) score 396 hits.
$STK$ Gaurds (51) score 281 hits.
[]==~|H*A|~==[] (47) score 224 hits.
~W~Bone Collectors (95) score 298 hits.
$STK$ Claws of Brursus (49) score 364 hits.
Total hits suffered: Attackers: 5802, Defenders: 5002

[AoC] Krieghunds (45) take 992 hits (929 in close combat, 63 from archer fire), which cause 13 casualties, wiping the unit out.
El'rinal Veanne'aedin, Marshal of the Army of Courage has been captured by Ash Sea Islands forces.
Mapan Challengers (74) take 434 hits in close combat (reduced due to fortifications), which cause 13 casualties.
=R= Soldiers (55) take 773 hits (725 in close combat, 48 from archer fire) (reduced due to fortifications), which cause 17 casualties.
*Dark Angels* (2) take 65 hits from archer fire, which cause 2 casualties.
(>|A|<) Clybr Legionnaires (1) take 1453 hits (1121 in close combat, 332 from archer fire), which cause 39 casualties, wiping the unit out.
~W~ Shock Troopers (91) take 479 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Warriors of Suville (41) take 1014 hits in close combat, which cause 7 casualties, wiping the unit out.
Spartans (81) take 255 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Honor in Death (23) take 589 hits (493 in close combat, 96 from archer fire), which cause 17 casualties, throwing them back from the fortifications.
~W~ Thariels Last Stand 3rd bt (93) take 173 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Dragon Flame (59) take 203 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Sarissen (33) take 450 hits in close combat, which cause 12 casualties, throwing them back from the fortifications, causing another 1 casualties. One siege engine is destroyed during the attack.
Ash'rily Chain Gang (56) take 128 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Veshin Rabble Rousers (84) take 169 hits in close combat (reduced due to fortifications), which cause 9 casualties.
$STK$ Red Swordsmen (52) take 177 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Arc Knights of the Rose (10) take 431 hits in close combat, which cause 13 casualties, throwing them back from the fortifications.
Volley (85) take 131 hits in close combat (reduced due to fortifications), which cause 4 casualties.
~W~ Moses' Vengeance (90) take 93 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Throc's Rocks (38) take 205 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
$STK$ Crimson Legions (50) take 67 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Sky (57) take 67 hits in close combat (reduced due to fortifications), which cause 1 casualties.
defense (58) take 35 hits (33 in close combat, 2 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Schwarze Seele (34) take 562 hits (279 in close combat, 283 from archer fire), which cause 15 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Serpaent Knights (78) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (21) take 301 hits (265 in close combat, 36 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Angevil Foot Gaurds (9) take 142 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Young Ice Blades for Odin (42) take 142 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Shield (79) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
House Guard (24) take 63 hits in close combat, which cause 2 casualties.
Soldiers of Magnus (80) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~W~ Sword Fodder (92) take 78 hits (30 in close combat, 48 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Ser'quea's Stand (77) take 13 hits in close combat (reduced due to fortifications). No casualties.
Dark Guard (15) take 57 hits in close combat, which cause 2 casualties.
Drunken Brigade (60) take 11 hits in close combat (reduced due to fortifications). No casualties.
Hell Bows (70) take 8 hits in close combat (reduced due to fortifications). No casualties.
=R= SF1 (54) take 67 hits (28 in close combat, 39 from archer fire) (reduced due to fortifications), which cause 2 casualties.
now is the time (75) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fearless Huscarles (19) take 298 hits (54 in close combat, 244 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
Suvillian Enforcers (36) take 66 hits in close combat, which cause 2 casualties.
Petrovs Praetorians (28) take 32 hits in close combat, which cause 1 casualties.
Constellations (14) take 22 hits in close combat, which cause 1 casualties.
Commagene Swords (13) take 424 hits (37 in close combat, 387 from archer fire), which cause 12 casualties, throwing them back from the fortifications, causing another 2 casualties.
Hell 6 (68) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Hope 2 (72) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
=R= Mapan Royal Guard (53) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
[AoC] Dark Angels (44) take 176 hits from archer fire, which cause 4 casualties.
Blazing Griffin Talons (12) take 331 hits from archer fire, which cause 10 casualties, throwing them back from the fortifications.
Barcoer Legionnaires (11) take 470 hits from archer fire, which cause 11 casualties, throwing them back from the fortifications.
Mein herr, yarr! (26) take 598 hits from archer fire, which cause 14 casualties, throwing them back from the fortifications.
Elyay Malekou (Knight of Stoneville, Caergoth) has been wounded.
Guardians (62) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
$STK$ Gaurds (51) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The River Men (37) take 162 hits from archer fire, which cause 5 casualties.
[]==~|H*A|~==[] (47) take 230 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
~W~Bone Collectors (95) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
$STK$ Claws of Brursus (49) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 220 attackers, 95 defenders

Turn No. 4

  22 (130-A)
5 (59-A)
6 (73-A)
27 (33-A)
29 (46-A)
3 (25-C)
7 (33-A)
16 (23-A)
17 (59-A)
18 (31-A)
20 (21-A)
25 (30-A)
30 (40-A)
31 (40-A)
32 (22-S)
2 (21-C)
9 (9-I)
10 (16-I)
11 (45-I)
12 (44-I)
13 (46-I)
19 (50-I)
21 (14-I)
23 (11-I)
26 (11-I)
33 (12-I)
34 (15-I)
37 (26-C)
38 (11-I)
39 (20-C)
42 (13-I)
47 (26-I)
4 (25-I)
8 (25-I)
14 (23-I)
15 (16-I)
24 (23-I)
28 (24-I)
36 (20-I)
43 (27-I)
44 (34-I)
46 (12-I)
49 (41-I)
50 (13-I)
51 (22-I)
52 (26-I)
53 (29-I)
54 (49-I)
55 (13-I)
56 (5-I)
57 (7-A)
58 (54-I)
59 (9-A)
60 (25-I)
61 (20-A)
62 (83-I)
68 (57-A)
70 (5-A)
71 (48-I)
72 (54-I)
73 (13-I)
74 (10-A)
75 (36-I)
76 (9-I)
77 (24-A)
78 (13-I)
79 (49-I)
80 (6-I)
81 (5-I)
84 (9-I)
85 (12-A)
86 (27-I)
88 (11-A)
89 (17-I)
90 (2-I)
92 (58-I)
93 (10-I)
95 (42-I)
96 (16-I)
63 (54-A)
64 (54-A)
65 (60-A)
66 (56-A)
67 (61-A)
69 (48-A)
82 (20-A)
83 (33-A)
48 (10-C)
87 (24-C)
  


Guardians of the Crown (22) have no enemy in range and advance to better firing positions.
Rogeshore's Finest (32) hold their fire.
De Montfort Longbows (16) fire on Hell 5 (67), scoring 82 hits.
Hell 2 (64) fire on Barcoer Legionnaires (11), scoring 563 hits.
Hell ooooo (63) fire on Commagene Swords (13), scoring 298 hits.
Ratatosk's Furies (31) fire on Hell 7 (69), scoring 168 hits.
Guardia Almogaver (20) fire on Hell 5 (67), scoring 10 hits.
Malice Strikers (25) fire on Hell 5 (67), scoring 117 hits.
Duke's Guards (18) fire on Hell 3 (65), scoring 97 hits.
Hell 5 (67) fire on The River Men (37), scoring 428 hits.
0=[==> Fencini Longbow (5) move closer to get better shots.
Hell 4 (66) fire on Fearless Huscarles (19), scoring 233 hits.
The Silver Arrows (83) fire on []==~|H*A|~==[] (47), scoring 93 hits.
0=[==> Infiltrator Specialist (6) have no enemy in range and advance to better firing positions.
Phoenix Barrage (29) fire on Hell 3 (65), scoring 105 hits.
==[] Porcupines (7) fire on Hell 2 (64), scoring 97 hits.
Hell 3 (65) fire on Blazing Griffin Talons (12), scoring 206 hits.
Spirit Archers (R3) (82) fire on *Dark Angels* (2), scoring 40 hits.
Hell 7 (69) fire on Valenti's Riders (39), scoring 209 hits.
Personal Guard (27) have no enemy in range and advance to better firing positions.
Power In The Plentiful (30) fire on Hell ooooo (63), scoring 79 hits.
Dorton Rangers 001 (17) fire on Hell 4 (66), scoring 192 hits.
$STK$ Ashr'ily Alechuggers (48) leave their fortified positions and attack the enemy
we ride (87) leave their fortified positions and attack the enemy
*Dark Angels* (2), Valenti's Riders (39), The River Men (37) and 0=[==> Blade's Edge V (3) ride carefully through the breached fortifications.
There are 11 siege engines at the walls.
Angevil Foot Gaurds (9) attack the walls with slightly overcrowded siege engines.
Sarissen (33) attack the walls with slightly overcrowded siege engines.
Throc's Rocks (38) attack the walls with slightly overcrowded siege engines.
Arc Knights of the Rose (10) attack the walls with slightly overcrowded siege engines.
Blazing Griffin Talons (12) attack the fortifications with siege engines!
[]==~|H*A|~==[] (47) attack the fortifications with siege engines!
Schwarze Seele (34) attack the fortifications with siege engines!
Guardians (21) attack the fortifications with siege engines!
Mein herr, yarr! (26) attack the fortifications with siege engines!
Commagene Swords (13) attack the fortifications with siege engines!
Fearless Huscarles (19) attack the fortifications with siege engines!
Young Ice Blades for Odin (42) attack the fortifications with siege engines!
Barcoer Legionnaires (11) attack the fortifications with siege engines!
Honor in Death (23) attack the fortifications with siege engines!

Close Combat:
9 Ash Sea Islands banners are visible in the melee.
9 Carelia banners are visible in the melee.
18 Caergoth banners are visible in the melee.
9 Suville banners are visible in the melee.
$STK$ Crimson Legions (50) score 250 hits.
Angevil Foot Gaurds (9) score 67 hits.
[AoC] Dark Angels (44) score 567 hits.
for veshin! (61) score 31 hits.
*Dark Angels* (2) score 363 hits.
0=[==> Dark Guard (4) score 293 hits.
$STK$ Gaurds (51) score 244 hits.
Sarissen (33) score 51 hits.
~W~ Corvus' Vanguard (88) score 78 hits.
~W~ Moa Claw (89) score 132 hits.
Dark Guard (15) score 224 hits.
Volley (85) score 59 hits.
now is the time (75) score 249 hits.
Valenti's Riders (39) score 296 hits.
Throc's Rocks (38) score 108 hits.
Ser'quea's Stand (77) score 159 hits.
~W~ Thariels Last Stand 3rd bt (93) score 104 hits.
~W~ Sword Fodder (92) score 235 hits.
Arc Knights of the Rose (10) score 98 hits.
Blazing Griffin Talons (12) score 148 hits.
Black Sky (57) score 59 hits.
Hell Bows (70) score 43 hits.
Shield (79) score 140 hits.
War Dogs (86) score 155 hits.
Ash'rily Chain Gang (56) score 42 hits.
Hope 1 (71) score 128 hits.
Petrovs Praetorians (28) score 267 hits.
The River Men (37) score 474 hits.
[]==~|H*A|~==[] (47) score 206 hits.
Schwarze Seele (34) score 67 hits.
Constellations (14) score 120 hits.
~W~Onward (96) score 103 hits.
Soldiers of Magnus (80) score 54 hits.
Guardians (21) score 150 hits.
Drunken Brigade (60) score 234 hits.
Mein herr, yarr! (26) score 142 hits.
[AoC] Saint Shields (46) score 222 hits.
Spartans (81) score 50 hits.
=R= SF1 (54) score 316 hits.
defense (58) score 131 hits.
=R= Mapan Royal Guard (53) score 240 hits.
Dragon Flame (59) score 73 hits.
Serpaent Knights (78) score 221 hits.
Commagene Swords (13) score 310 hits.
Fearless Huscarles (19) score 174 hits.
Guardians (62) score 300 hits.
[AoC] 46th Dur Scarecrows (43) score 216 hits.
Mapan Berserkers (73) score 69 hits.
Hell 6 (68) score 145 hits.
Young Ice Blades for Odin (42) score 129 hits.
$STK$ Red Swordsmen (52) score 179 hits.
$STK$ Ashr'ily Alechuggers (48) score 597 hits.
=R= Soldiers (55) score 156 hits.
Suvillian Enforcers (36) score 219 hits.
Barcoer Legionnaires (11) score 424 hits.
0=[==> Blade's Edge V (3) score 252 hits.
Hope 2 (72) score 323 hits.
$STK$ Claws of Brursus (49) score 412 hits.
~W~ Moses' Vengeance (90) score 29 hits.
Amber Spears (8) score 210 hits.
we ride (87) score 389 hits.
~W~Bone Collectors (95) score 290 hits.
Veshin Rabble Rousers (84) score 59 hits.
Pikes (76) score 173 hits.
House Guard (24) score 244 hits.
Mapan Challengers (74) score 76 hits.
Honor in Death (23) score 120 hits.
Total hits suffered: Attackers: 6727, Defenders: 6161

$STK$ Crimson Legions (50) take 822 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
Phoenix Crimson (Knight of Lerss, Ash Sea Islands) has been wounded.
Angevil Foot Gaurds (9) take 1346 hits in close combat, which cause 9 casualties, wiping the unit out.
Andros Angevil (Knight of Lanston, Caergoth) has been captured by Ash Sea Islands forces.
[AoC] Dark Angels (44) take 1615 hits in close combat, which cause 34 casualties, wiping the unit out.
Hell 2 (64) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
for veshin! (61) take 592 hits in close combat (reduced due to fortifications), which cause 19 casualties, making the unit retreat from the battlefield.
*Dark Angels* (2) take 831 hits (791 in close combat, 40 from archer fire), which cause 20 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
0=[==> Dark Guard (4) take 625 hits in close combat, which cause 19 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications.
$STK$ Gaurds (51) take 512 hits in close combat (reduced due to fortifications), which cause 14 casualties.
Sarissen (33) take 353 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Venderos Shanaga (Knight of Narville, Suville) has been captured by Ash Sea Islands forces.
Hell ooooo (63) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ Corvus' Vanguard (88) take 240 hits in close combat (reduced due to fortifications), which cause 7 casualties.
~W~ Moa Claw (89) take 350 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Dark Guard (15) take 600 hits in close combat, which cause 16 casualties, wiping the unit out.
Volley (85) take 175 hits in close combat (reduced due to fortifications), which cause 6 casualties.
now is the time (75) take 269 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Valenti's Riders (39) take 475 hits (266 in close combat, 209 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Caergoth banner is lost.
Hell 5 (67) take 70 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Throc's Rocks (38) take 295 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Ser'quea's Stand (77) take 241 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Hell 4 (66) take 64 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~W~ Thariels Last Stand 3rd bt (93) take 100 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~W~ Sword Fodder (92) take 202 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Arc Knights of the Rose (10) take 101 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Blazing Griffin Talons (12) take 354 hits (148 in close combat, 206 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Black Sky (57) take 109 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hell Bows (70) take 55 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Shield (79) take 75 hits in close combat (reduced due to fortifications), which cause 3 casualties.
War Dogs (86) take 62 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Ash'rily Chain Gang (56) take 52 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hope 1 (71) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Petrovs Praetorians (28) take 177 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
The River Men (37) take 506 hits (78 in close combat, 428 from archer fire), which cause 15 casualties, throwing them back from the fortifications.
[]==~|H*A|~==[] (47) take 193 hits (100 in close combat, 93 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Schwarze Seele (34) take 61 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Constellations (14) take 42 hits in close combat, which cause 1 casualties.
~W~Onward (96) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Soldiers of Magnus (80) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (21) take 51 hits in close combat, which cause 1 casualties.
Drunken Brigade (60) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mein herr, yarr! (26) take 36 hits in close combat, which cause 1 casualties.
[AoC] Saint Shields (46) take 42 hits in close combat, which cause 1 casualties.
Spartans (81) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
=R= SF1 (54) take 20 hits in close combat (reduced due to fortifications). No casualties.
defense (58) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
=R= Mapan Royal Guard (53) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Commagene Swords (13) take 298 hits from archer fire, which cause 9 casualties, throwing them back from the fortifications.
Fearless Huscarles (19) take 233 hits from archer fire, which cause 7 casualties, throwing them back from the fortifications, causing another 2 casualties.
Hell 3 (65) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hell 7 (69) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Barcoer Legionnaires (11) take 563 hits from archer fire, which cause 13 casualties, throwing them back from the fortifications, causing another 1 casualties.
Total casualties: 204 attackers, 115 defenders

Turn No. 5

   22 (130-A)
29 (46-A)
5 (59-A)
6 (73-A)
7 (33-A)
16 (23-A)
17 (59-A)
18 (31-A)
20 (21-A)
25 (30-A)
27 (33-A)
30 (40-A)
31 (40-A)
32 (22-S)
11 (31-I)
13 (37-I)
19 (41-I)
28 (17-I)
34 (13-I)
37 (11-C)
47 (21-I)
3 (25-C)
8 (25-I)
14 (22-I)
21 (13-I)
23 (11-I)
24 (23-I)
26 (10-I)
36 (20-I)
42 (13-I)
43 (27-I)
46 (11-I)
48 (10-C)
49 (41-I)
51 (8-I)
52 (26-I)
53 (28-I)
54 (49-I)
55 (13-I)
56 (3-I)
57 (5-A)
58 (53-I)
59 (9-A)
60 (24-I)
62 (83-I)
68 (57-A)
70 (3-A)
71 (47-I)
72 (54-I)
73 (13-I)
74 (10-A)
75 (30-I)
76 (9-I)
78 (13-I)
79 (46-I)
80 (5-I)
84 (9-I)
85 (6-A)
86 (26-I)
87 (24-C)
88 (4-A)
89 (7-I)
90 (2-I)
92 (53-I)
93 (8-I)
95 (42-I)
96 (15-I)
63 (53-A)
64 (53-A)
65 (58-A)
66 (54-A)
67 (60-A)
69 (47-A)
82 (20-A)
83 (33-A)
   


Power In The Plentiful (30) fire on Hell 5 (67), scoring 78 hits.
Hell 3 (65) fire on Barcoer Legionnaires (11), scoring 236 hits.
Spirit Archers (R3) (82) fire on Commagene Swords (13), scoring 35 hits.
Hell 5 (67) fire on Fearless Huscarles (19), scoring 425 hits.
==[] Porcupines (7) fire on Hell 2 (64), scoring 141 hits.
Hell ooooo (63) fire on Commagene Swords (13), scoring 465 hits.
Guardians of the Crown (22) fire on Hell 7 (69), scoring 50 hits.
0=[==> Infiltrator Specialist (6) fire on Hell 4 (66), scoring 216 hits.
Duke's Guards (18) fire on Hell 7 (69), scoring 85 hits.
Dorton Rangers 001 (17) fire on Hell 2 (64), scoring 340 hits.
Ratatosk's Furies (31) fire on Hell 7 (69), scoring 159 hits.
Phoenix Barrage (29) move closer to get better shots.
Malice Strikers (25) fire on Hell ooooo (63), scoring 154 hits.
Hell 7 (69) fire on []==~|H*A|~==[] (47), scoring 306 hits.
Rogeshore's Finest (32) hold their fire.
Hell 4 (66) fire on The River Men (37), scoring 154 hits.
0=[==> Fencini Longbow (5) fire on The Silver Arrows (83), scoring 130 hits.
Hell 2 (64) fire on Petrovs Praetorians (28), scoring 374 hits.
De Montfort Longbows (16) fire on Hell 3 (65), scoring 114 hits.
The Silver Arrows (83) fire on Schwarze Seele (34), scoring 140 hits.
Personal Guard (27) fire on Hell 5 (67), scoring 125 hits.
Guardia Almogaver (20) fire on Spirit Archers (R3) (82), scoring 6 hits.
The River Men (37) ride carefully through the breached fortifications.
There are 8 siege engines at the walls.
Barcoer Legionnaires (11) attack the fortifications with siege engines!
[]==~|H*A|~==[] (47) attack the fortifications with siege engines!
Petrovs Praetorians (28) attack the fortifications with siege engines!
Schwarze Seele (34) attack the fortifications with siege engines!
Fearless Huscarles (19) attack the fortifications with siege engines!
Commagene Swords (13) attack the fortifications with siege engines!

Close Combat:
7 Ash Sea Islands banners are visible in the melee.
3 Carelia banners are visible in the melee.
16 Caergoth banners are visible in the melee.
6 Suville banners are visible in the melee.
Barcoer Legionnaires (11) score 278 hits.
Young Ice Blades for Odin (42) score 157 hits.
=R= Mapan Royal Guard (53) score 226 hits.
0=[==> Blade's Edge V (3) score 292 hits.
House Guard (24) score 247 hits.
~W~ Corvus' Vanguard (88) score 38 hits.
[]==~|H*A|~==[] (47) score 187 hits.
Mapan Berserkers (73) score 73 hits.
[AoC] 46th Dur Scarecrows (43) score 269 hits.
$STK$ Gaurds (51) score 150 hits.
Drunken Brigade (60) score 207 hits.
~W~ Sword Fodder (92) score 247 hits.
~W~Onward (96) score 78 hits.
=R= Soldiers (55) score 124 hits.
Suvillian Enforcers (36) score 224 hits.
Hope 2 (72) score 284 hits.
Amber Spears (8) score 261 hits.
Constellations (14) score 134 hits.
Hell 6 (68) score 143 hits.
~W~ Moses' Vengeance (90) score 25 hits.
Serpaent Knights (78) score 177 hits.
~W~ Thariels Last Stand 3rd bt (93) score 97 hits.
Guardians (62) score 319 hits.
War Dogs (86) score 145 hits.
Hell Bows (70) score 28 hits.
Mein herr, yarr! (26) score 185 hits.
Veshin Rabble Rousers (84) score 71 hits.
Guardians (21) score 190 hits.
Hope 1 (71) score 122 hits.
we ride (87) score 154 hits.
$STK$ Red Swordsmen (52) score 147 hits.
The River Men (37) score 314 hits.
Petrovs Praetorians (28) score 157 hits.
[AoC] Saint Shields (46) score 197 hits.
Shield (79) score 132 hits.
Black Sky (57) score 52 hits.
Dragon Flame (59) score 72 hits.
~W~Bone Collectors (95) score 364 hits.
Pikes (76) score 176 hits.
defense (58) score 143 hits.
$STK$ Claws of Brursus (49) score 397 hits.
Ash'rily Chain Gang (56) score 35 hits.
Soldiers of Magnus (80) score 45 hits.
$STK$ Ashr'ily Alechuggers (48) score 228 hits.
=R= SF1 (54) score 236 hits.
Mapan Challengers (74) score 73 hits.
Schwarze Seele (34) score 80 hits.
Volley (85) score 38 hits.
~W~ Moa Claw (89) score 79 hits.
Fearless Huscarles (19) score 174 hits.
now is the time (75) score 210 hits.
Honor in Death (23) score 170 hits.
Commagene Swords (13) score 223 hits.
Total hits suffered: Attackers: 5135, Defenders: 3739

Barcoer Legionnaires (11) take 1504 hits (1268 in close combat, 236 from archer fire), which cause 31 casualties, wiping the unit out.
Young Ice Blades for Odin (42) take 742 hits in close combat, which cause 13 casualties, wiping the unit out.
=R= Mapan Royal Guard (53) take 399 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Hell 3 (65) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Spirit Archers (R3) (82) take 2 hits from archer fire (reduced due to fortifications). No casualties.
0=[==> Blade's Edge V (3) take 633 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
House Guard (24) take 759 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties. One Suville banner is lost.
Hell 5 (67) take 68 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ Corvus' Vanguard (88) take 377 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Elladan Lux (Knight of Ser'quea, Ash Sea Islands) has been wounded.
[]==~|H*A|~==[] (47) take 837 hits (531 in close combat, 306 from archer fire), which cause 21 casualties, wiping the unit out.
Mapan Berserkers (73) take 223 hits in close combat (reduced due to fortifications), which cause 6 casualties.
[AoC] 46th Dur Scarecrows (43) take 149 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
$STK$ Gaurds (51) take 314 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Drunken Brigade (60) take 248 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
~W~ Sword Fodder (92) take 149 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Hell ooooo (63) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~Onward (96) take 110 hits in close combat (reduced due to fortifications), which cause 4 casualties.
=R= Soldiers (55) take 108 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Suvillian Enforcers (36) take 229 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Hope 2 (72) take 85 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Amber Spears (8) take 172 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Constellations (14) take 117 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Hell 6 (68) take 72 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~W~ Moses' Vengeance (90) take 98 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Serpaent Knights (78) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~W~ Thariels Last Stand 3rd bt (93) take 59 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (62) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
War Dogs (86) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Hell Bows (70) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mein herr, yarr! (26) take 92 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Elyay Malekou (Knight of Stoneville, Caergoth) has been captured by Ash Sea Islands forces.
Veshin Rabble Rousers (84) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (21) take 77 hits in close combat, which cause 2 casualties.
Hope 1 (71) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
we ride (87) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The River Men (37) take 247 hits (93 in close combat, 154 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Petrovs Praetorians (28) take 448 hits (74 in close combat, 374 from archer fire), which cause 17 casualties, wiping the unit out.
[AoC] Saint Shields (46) take 68 hits in close combat, which cause 2 casualties.
Hell 7 (69) take 98 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hell 4 (66) take 72 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hell 2 (64) take 160 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The Silver Arrows (83) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Schwarze Seele (34) take 184 hits (44 in close combat, 140 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Fearless Huscarles (19) take 464 hits (39 in close combat, 425 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Honor in Death (23) take 24 hits in close combat, which cause 1 casualties.
Commagene Swords (13) take 524 hits (24 in close combat, 500 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
Total casualties: 187 attackers, 69 defenders

Turn No. 6

   22 (130-A)
5 (59-A)
6 (73-A)
7 (33-A)
16 (23-A)
17 (59-A)
18 (31-A)
20 (21-A)
25 (30-A)
27 (33-A)
29 (46-A)
30 (40-A)
31 (40-A)
32 (22-S)
8 (21-I)
14 (19-I)
36 (12-I)
43 (23-I)
21 (11-I)
23 (10-I)
46 (9-I)
48 (10-C)
49 (41-I)
52 (26-I)
53 (18-I)
54 (49-I)
56 (3-I)
57 (5-A)
58 (53-I)
59 (9-A)
62 (82-I)
68 (55-A)
70 (2-A)
71 (46-I)
72 (52-I)
73 (7-I)
74 (10-A)
75 (30-I)
76 (9-I)
78 (12-I)
79 (46-I)
80 (5-I)
84 (8-I)
85 (6-A)
86 (25-I)
87 (23-C)
89 (7-I)
92 (49-I)
93 (7-I)
95 (42-I)
96 (11-I)
63 (52-A)
64 (50-A)
65 (57-A)
66 (52-A)
67 (59-A)
69 (45-A)
82 (20-A)
83 (32-A)
   


Rogeshore's Finest (32) hold their fire.
Personal Guard (27) fire on Hell 5 (67), scoring 173 hits.
==[] Porcupines (7) fire on Hell ooooo (63), scoring 118 hits.
Guardians of the Crown (22) fire on Hell 2 (64), scoring 47 hits.
0=[==> Fencini Longbow (5) fire on Hell 2 (64), scoring 166 hits.
Power In The Plentiful (30) fire on Hell 7 (69), scoring 61 hits.
Hell 7 (69) fire on [AoC] 46th Dur Scarecrows (43), scoring 410 hits.
Malice Strikers (25) fire on Hell 3 (65), scoring 169 hits.
Ratatosk's Furies (31) fire on Hell 4 (66), scoring 175 hits.
The Silver Arrows (83) fire on Amber Spears (8), scoring 118 hits.
De Montfort Longbows (16) fire on Hell ooooo (63), scoring 82 hits.
Duke's Guards (18) fire on Hell 5 (67), scoring 114 hits.
Phoenix Barrage (29) fire on Hell ooooo (63), scoring 87 hits.
Hell 3 (65) fire on Suvillian Enforcers (36), scoring 167 hits.
Hell 4 (66) fire on Constellations (14), scoring 185 hits.
Dorton Rangers 001 (17) fire on Hell 2 (64), scoring 211 hits.
Hell ooooo (63) fire on Amber Spears (8), scoring 564 hits.
Hell 2 (64) fire on Suvillian Enforcers (36), scoring 315 hits.
Guardia Almogaver (20) fire on Hell 5 (67), scoring 10 hits.
Spirit Archers (R3) (82) fire on Constellations (14), scoring 53 hits.
Hell 5 (67) fire on Constellations (14), scoring 463 hits.
0=[==> Infiltrator Specialist (6) fire on Hell 7 (69), scoring 303 hits.
There are 4 siege engines at the walls.
Amber Spears (8) attack the fortifications with siege engines!
Suvillian Enforcers (36) attack the fortifications with siege engines!
Constellations (14) attack the fortifications with siege engines!
[AoC] 46th Dur Scarecrows (43) attack the fortifications with siege engines!

Close Combat:
7 Ash Sea Islands banners are visible in the melee.
2 Caergoth banners are visible in the melee.
3 Suville banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Dragon Flame (59) score 74 hits.
[AoC] Saint Shields (46) score 169 hits.
now is the time (75) score 193 hits.
Amber Spears (8) score 152 hits.
~W~ Sword Fodder (92) score 181 hits.
Volley (85) score 36 hits.
Guardians (21) score 150 hits.
Guardians (62) score 344 hits.
Hope 1 (71) score 128 hits.
Suvillian Enforcers (36) score 116 hits.
Pikes (76) score 200 hits.
Ash'rily Chain Gang (56) score 31 hits.
$STK$ Ashr'ily Alechuggers (48) score 218 hits.
Shield (79) score 153 hits.
Honor in Death (23) score 165 hits.
Constellations (14) score 85 hits.
Serpaent Knights (78) score 186 hits.
Hope 2 (72) score 293 hits.
Hell Bows (70) score 20 hits.
we ride (87) score 163 hits.
~W~ Thariels Last Stand 3rd bt (93) score 77 hits.
$STK$ Claws of Brursus (49) score 447 hits.
[AoC] 46th Dur Scarecrows (43) score 154 hits.
~W~ Moa Claw (89) score 71 hits.
=R= Mapan Royal Guard (53) score 206 hits.
$STK$ Red Swordsmen (52) score 147 hits.
defense (58) score 151 hits.
=R= SF1 (54) score 255 hits.
Veshin Rabble Rousers (84) score 65 hits.
Mapan Berserkers (73) score 48 hits.
Hell 6 (68) score 133 hits.
~W~Onward (96) score 63 hits.
War Dogs (86) score 133 hits.
Black Sky (57) score 49 hits.
Mapan Challengers (74) score 73 hits.
Soldiers of Magnus (80) score 51 hits.
~W~Bone Collectors (95) score 302 hits.
Total hits suffered: Attackers: 2579 (4491 before overkill), Defenders: 991

Dragon Flame (59) take 139 hits in close combat (reduced due to fortifications), which cause 4 casualties.
[AoC] Saint Shields (46) take 467 hits in close combat, which cause 9 casualties, wiping the unit out.
now is the time (75) take 105 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Amber Spears (8) take 1248 hits (566 in close combat, 682 from archer fire), which cause 21 casualties, wiping the unit out.
~W~ Sword Fodder (92) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Volley (85) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (21) take 363 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Guardians (62) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hope 1 (71) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Suvillian Enforcers (36) take 823 hits (341 in close combat, 482 from archer fire), which cause 12 casualties, wiping the unit out.
Pikes (76) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Ash'rily Chain Gang (56) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Hell 7 (69) take 121 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
$STK$ Ashr'ily Alechuggers (48) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Shield (79) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Honor in Death (23) take 236 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Constellations (14) take 1051 hits (350 in close combat, 701 from archer fire), which cause 19 casualties, wiping the unit out.
Orchrist Morton (Knight of Narville, Suville) has been wounded.
Serpaent Knights (78) take 19 hits in close combat (reduced due to fortifications). No casualties.
Hope 2 (72) take 8 hits in close combat (reduced due to fortifications). No casualties.
Hell Bows (70) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Hell 3 (65) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hell 4 (66) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
[AoC] 46th Dur Scarecrows (43) take 666 hits (256 in close combat, 410 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Hell ooooo (63) take 96 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hell 2 (64) take 141 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Hell 5 (67) take 99 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total casualties: 96 attackers, 30 defenders

Turn No. 7

   22 (130-A)
5 (59-A)
6 (73-A)
7 (33-A)
16 (23-A)
17 (59-A)
18 (31-A)
20 (21-A)
25 (30-A)
27 (33-A)
29 (46-A)
30 (40-A)
31 (40-A)
32 (22-S)
 48 (9-C)
49 (41-I)
52 (26-I)
53 (18-I)
54 (49-I)
56 (2-I)
57 (5-A)
58 (53-I)
59 (5-A)
62 (80-I)
68 (55-A)
71 (44-I)
72 (52-I)
73 (7-I)
74 (10-A)
75 (28-I)
76 (8-I)
78 (12-I)
79 (45-I)
80 (5-I)
84 (8-I)
85 (5-A)
86 (25-I)
87 (23-C)
89 (7-I)
92 (47-I)
93 (7-I)
95 (42-I)
96 (11-I)
63 (50-A)
64 (47-A)
65 (56-A)
66 (51-A)
67 (57-A)
69 (42-A)
82 (20-A)
83 (32-A)
   


0=[==> Infiltrator Specialist (6) fire on Guardians (62), scoring 286 hits.
Spirit Archers (R3) (82) fire on Dorton Rangers 001 (17), scoring 22 hits.
Rogeshore's Finest (32) hold their fire.
Phoenix Barrage (29) fire on $STK$ Claws of Brursus (49), scoring 164 hits.
Hell 5 (67) fire on Dorton Rangers 001 (17), scoring 234 hits.
De Montfort Longbows (16) fire on ~W~Bone Collectors (95), scoring 159 hits.
Dragon Flame (59) fire on Ratatosk's Furies (31), scoring 67 hits.
Power In The Plentiful (30) fire on Hell 6 (68), scoring 120 hits.
Guardians of the Crown (22) fire on =R= SF1 (54), scoring 63 hits.
Hell 2 (64) fire on 0=[==> Fencini Longbow (5), scoring 171 hits.
Black Sky (57) fire on Malice Strikers (25), scoring 68 hits.
==[] Porcupines (7) fire on Hope 2 (72), scoring 148 hits.
Malice Strikers (25) fire on ~W~ Sword Fodder (92), scoring 274 hits.
Personal Guard (27) fire on defense (58), scoring 339 hits.
The Silver Arrows (83) fire on Rogeshore's Finest (32), scoring 77 hits.
Hell ooooo (63) fire on Ratatosk's Furies (31), scoring 197 hits.
0=[==> Fencini Longbow (5) fire on =R= SF1 (54), scoring 167 hits.
Volley (85) fire on 0=[==> Infiltrator Specialist (6), scoring 37 hits.
Hell 7 (69) fire on Duke's Guards (18), scoring 227 hits.
Mapan Challengers (74) fire on Rogeshore's Finest (32), scoring 72 hits.
Dorton Rangers 001 (17) fire on Shield (79), scoring 457 hits.
Hell 3 (65) fire on 0=[==> Infiltrator Specialist (6), scoring 111 hits.
Ratatosk's Furies (31) fire on =R= Mapan Royal Guard (53), scoring 336 hits.
Hell 4 (66) fire on Phoenix Barrage (29), scoring 124 hits.
Guardia Almogaver (20) fire on $STK$ Ashr'ily Alechuggers (48), scoring 12 hits.
Duke's Guards (18) fire on we ride (87), scoring 96 hits.
Hell 6 (68) fire on Personal Guard (27), scoring 188 hits.
we ride (87) and $STK$ Ashr'ily Alechuggers (48) charge ahead, into the attackers' ranks.
Hope 2 (72) leave the fortification, attacking the enemy.
~W~ Thariels Last Stand 3rd bt (93) leave the fortification, attacking the enemy.
=R= SF1 (54) leave the fortification, attacking the enemy.
Ash'rily Chain Gang (56) leave the fortification, attacking the enemy.
Mapan Berserkers (73) leave the fortification, attacking the enemy.
$STK$ Red Swordsmen (52) leave the fortification, attacking the enemy.
~W~ Moa Claw (89) leave the fortification, attacking the enemy.
=R= Mapan Royal Guard (53) leave the fortification, attacking the enemy.
~W~Onward (96) leave the fortification, attacking the enemy.
Soldiers of Magnus (80) leave the fortification, attacking the enemy.
Guardians (62) leave the fortification, attacking the enemy.
$STK$ Claws of Brursus (49) leave the fortification, attacking the enemy.
Pikes (76) leave the fortification, attacking the enemy.
War Dogs (86) leave the fortification, attacking the enemy.
Hope 1 (71) leave the fortification, attacking the enemy.
Shield (79) leave the fortification, attacking the enemy.
Serpaent Knights (78) leave the fortification, attacking the enemy.
now is the time (75) leave the fortification, attacking the enemy.
Veshin Rabble Rousers (84) leave the fortification, attacking the enemy.
defense (58) leave the fortification, attacking the enemy.
~W~ Sword Fodder (92) leave the fortification, attacking the enemy.
~W~Bone Collectors (95) leave the fortification, attacking the enemy.

Close Combat:
1 Ash Sea Islands banners are visible in the melee.
1 Carelia banners are visible in the melee.
3 Suville banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
0=[==> Infiltrator Specialist (6) score 116 hits.
Rogeshore's Finest (32) score 26 hits.
Phoenix Barrage (29) score 61 hits.
De Montfort Longbows (16) score 62 hits.
Power In The Plentiful (30) score 30 hits.
==[] Porcupines (7) score 57 hits.
Malice Strikers (25) score 68 hits.
we ride (87) score 393 hits.
Personal Guard (27) score 96 hits.
0=[==> Fencini Longbow (5) score 71 hits.
Dorton Rangers 001 (17) score 137 hits.
Ratatosk's Furies (31) score 83 hits.
$STK$ Ashr'ily Alechuggers (48) score 485 hits.
Guardia Almogaver (20) score 4 hits.
Duke's Guards (18) score 65 hits.
Total hits suffered: Attackers: 878, Defenders: 240 (876 before overkill)

Hope 2 (72) take 148 hits from archer fire, which cause 4 casualties.
0=[==> Infiltrator Specialist (6) take 263 hits (115 in close combat, 148 from archer fire), which cause 9 casualties.
Rogeshore's Finest (32) take 287 hits (138 in close combat, 149 from archer fire), which cause 9 casualties.
Phoenix Barrage (29) take 206 hits (82 in close combat, 124 from archer fire), which cause 7 casualties.
=R= SF1 (54) take 230 hits from archer fire, which cause 6 casualties.
De Montfort Longbows (16) take 87 hits in close combat, which cause 2 casualties.
Power In The Plentiful (30) take 64 hits in close combat, which cause 3 casualties.
==[] Porcupines (7) take 51 hits in close combat, which cause 1 casualties.
=R= Mapan Royal Guard (53) take 336 hits from archer fire, which cause 8 casualties.
Malice Strikers (25) take 137 hits (69 in close combat, 68 from archer fire), which cause 4 casualties.
we ride (87) take 302 hits (206 in close combat, 96 from archer fire), which cause 8 casualties.
Personal Guard (27) take 257 hits (69 in close combat, 188 from archer fire), which cause 8 casualties.
Guardians (62) take 286 hits from archer fire, which cause 7 casualties.
$STK$ Claws of Brursus (49) take 164 hits from archer fire, which cause 4 casualties.
Malice Osha, Royal Treasurer of Ash Sea Islands, Marshal of the Serpant Templar Knights has been wounded.
0=[==> Fencini Longbow (5) take 230 hits (59 in close combat, 171 from archer fire), which cause 7 casualties.
Dorton Rangers 001 (17) take 313 hits (57 in close combat, 256 from archer fire), which cause 9 casualties.
Shield (79) take 457 hits from archer fire, which cause 16 casualties.
Ratatosk's Furies (31) take 304 hits (40 in close combat, 264 from archer fire), which cause 10 casualties.
$STK$ Ashr'ily Alechuggers (48) take 46 hits (34 in close combat, 12 from archer fire), which cause 1 casualties.
Guardia Almogaver (20) take 47 hits in close combat, which cause 3 casualties.
Duke's Guards (18) take 227 hits from archer fire, which cause 8 casualties.
Sir Martok Angmar, Duke of Narville has been wounded.
Hell 6 (68) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
defense (58) take 339 hits from archer fire, which cause 12 casualties.
~W~ Sword Fodder (92) take 274 hits from archer fire, which cause 7 casualties.
~W~Bone Collectors (95) take 159 hits from archer fire, which cause 3 casualties.
Total casualties: 80 attackers, 77 defenders

Turn No. 8

   22 (130-A)
5 (52-A)
6 (64-A)
7 (32-A)
16 (21-A)
17 (50-A)
18 (23-A)
20 (18-A)
25 (26-A)
27 (25-A)
29 (39-A)
30 (37-A)
31 (30-A)
32 (13-S)
48 (8-C)
87 (15-C)
49 (37-I)
52 (26-I)
53 (10-I)
54 (43-I)
56 (2-I)
58 (41-I)
62 (73-I)
71 (44-I)
72 (48-I)
73 (7-I)
75 (28-I)
76 (8-I)
78 (12-I)
79 (29-I)
80 (5-I)
84 (8-I)
86 (25-I)
89 (7-I)
92 (40-I)
93 (7-I)
95 (39-I)
96 (11-I)
57 (5-A)
59 (5-A)
68 (54-A)
74 (10-A)
85 (5-A)
63 (50-A)
64 (47-A)
65 (56-A)
66 (51-A)
67 (57-A)
69 (42-A)
82 (20-A)
83 (32-A)
   


Dragon Flame (59) fire on Guardians of the Crown (22), scoring 64 hits.
Spirit Archers (R3) (82) have no enemy in range and advance to better firing positions.
Hell 2 (64) have no enemy in range and advance to better firing positions.
Mapan Challengers (74) fire on Guardians of the Crown (22), scoring 59 hits.
Hell 5 (67) have no enemy in range and advance to better firing positions.
Hell 4 (66) have no enemy in range and advance to better firing positions.
Black Sky (57) hold their fire.
Hell 7 (69) have no enemy in range and advance to better firing positions.
Hell 3 (65) have no enemy in range and advance to better firing positions.
The Silver Arrows (83) fire on Guardians of the Crown (22), scoring 44 hits.
Guardians of the Crown (22) fire on Guardians (62), scoring 89 hits.
Hell 6 (68) fire on Guardians of the Crown (22), scoring 144 hits.
Volley (85) fire on Guardians of the Crown (22), scoring 31 hits.
Hell ooooo (63) have no enemy in range and advance to better firing positions.

Close Combat:
7 Ash Sea Islands banners are visible in the melee.
1 Carelia banners are visible in the melee.
3 Suville banners are visible in the melee.
now is the time (75) score 205 hits.
Phoenix Barrage (29) score 106 hits.
$STK$ Claws of Brursus (49) score 368 hits.
Veshin Rabble Rousers (84) score 59 hits.
~W~ Thariels Last Stand 3rd bt (93) score 76 hits.
Pikes (76) score 201 hits.
=R= SF1 (54) score 267 hits.
=R= Mapan Royal Guard (53) score 129 hits.
Soldiers of Magnus (80) score 50 hits.
Power In The Plentiful (30) score 57 hits.
Ratatosk's Furies (31) score 154 hits.
De Montfort Longbows (16) score 114 hits.
Guardians (62) score 299 hits.
Ash'rily Chain Gang (56) score 19 hits.
Rogeshore's Finest (32) score 38 hits.
~W~ Moa Claw (89) score 79 hits.
Hope 2 (72) score 273 hits.
Guardia Almogaver (20) score 8 hits.
we ride (87) score 118 hits.
defense (58) score 120 hits.
~W~ Sword Fodder (92) score 180 hits.
Serpaent Knights (78) score 202 hits.
0=[==> Fencini Longbow (5) score 142 hits.
$STK$ Ashr'ily Alechuggers (48) score 177 hits.
Personal Guard (27) score 162 hits.
~W~Bone Collectors (95) score 301 hits.
0=[==> Infiltrator Specialist (6) score 230 hits.
Hope 1 (71) score 111 hits.
War Dogs (86) score 115 hits.
==[] Porcupines (7) score 101 hits.
Duke's Guards (18) score 90 hits.
~W~Onward (96) score 78 hits.
Shield (79) score 91 hits.
$STK$ Red Swordsmen (52) score 166 hits.
Mapan Berserkers (73) score 53 hits.
Dorton Rangers 001 (17) score 249 hits.
Malice Strikers (25) score 144 hits.
Total hits suffered: Attackers: 3737, Defenders: 1595

now is the time (75) take 176 hits in close combat, which cause 4 casualties.
Phoenix Barrage (29) take 865 hits in close combat, which cause 30 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
$STK$ Claws of Brursus (49) take 185 hits in close combat, which cause 4 casualties.
Veshin Rabble Rousers (84) take 272 hits in close combat, which cause 8 casualties, wiping the unit out.
~W~ Thariels Last Stand 3rd bt (93) take 193 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Pikes (76) take 177 hits in close combat, which cause 4 casualties.
=R= SF1 (54) take 83 hits in close combat, which cause 2 casualties.
=R= Mapan Royal Guard (53) take 67 hits in close combat, which cause 2 casualties.
Soldiers of Magnus (80) take 68 hits in close combat, which cause 2 casualties.
Power In The Plentiful (30) take 716 hits in close combat, which cause 32 casualties, making the unit retreat from the battlefield.
Ratatosk's Furies (31) take 377 hits in close combat, which cause 12 casualties.
De Montfort Longbows (16) take 502 hits in close combat, which cause 14 casualties.
Guardians (62) take 183 hits (94 in close combat, 89 from archer fire), which cause 5 casualties.
Ash'rily Chain Gang (56) take 54 hits in close combat, which cause 2 casualties, wiping the unit out.
Rogeshore's Finest (32) take 272 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
~W~ Moa Claw (89) take 46 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Hope 2 (72) take 40 hits in close combat, which cause 1 casualties.
Guardia Almogaver (20) take 348 hits in close combat, which cause 18 casualties, wiping the unit out.
we ride (87) take 44 hits in close combat, which cause 1 casualties.
Guardians of the Crown (22) take 342 hits from archer fire, which cause 18 casualties.
defense (58) take 38 hits in close combat, which cause 1 casualties.
~W~ Sword Fodder (92) take 24 hits in close combat, which cause 1 casualties.
Serpaent Knights (78) take 34 hits in close combat, which cause 1 casualties.
0=[==> Fencini Longbow (5) take 114 hits in close combat, which cause 3 casualties.
$STK$ Ashr'ily Alechuggers (48) are shocked.
Personal Guard (27) take 182 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
0=[==> Infiltrator Specialist (6) take 114 hits in close combat, which cause 4 casualties.
==[] Porcupines (7) take 85 hits in close combat, which cause 2 casualties.
Duke's Guards (18) take 67 hits in close combat, which cause 2 casualties.
Dorton Rangers 001 (17) take 50 hits in close combat, which cause 2 casualties.
Malice Strikers (25) take 45 hits in close combat, which cause 1 casualties.
Total casualties: 153 attackers, 44 defenders

Turn No. 9

   22 (112-A)
5 (49-A)
6 (60-A)
7 (30-A)
16 (7-A)
17 (48-A)
18 (21-A)
25 (25-A)
31 (18-A)
48 (8-C)
49 (33-I)
52 (26-I)
53 (8-I)
54 (41-I)
58 (40-I)
62 (68-I)
71 (44-I)
72 (47-I)
73 (7-I)
75 (24-I)
76 (4-I)
78 (11-I)
79 (29-I)
80 (3-I)
86 (25-I)
87 (14-C)
92 (39-I)
95 (39-I)
96 (11-I)
 57 (5-A)
59 (5-A)
63 (50-A)
64 (47-A)
65 (56-A)
66 (51-A)
67 (57-A)
68 (54-A)
69 (42-A)
74 (10-A)
82 (20-A)
85 (5-A)
83 (32-A)
   


Dragon Flame (59) fire on Guardians of the Crown (22), scoring 57 hits.
Hell 6 (68) move closer to get better shots.
Hell 4 (66) fire on Guardians of the Crown (22), scoring 185 hits.
Guardians of the Crown (22) fire on Hell 6 (68), scoring 79 hits.
Hell 7 (69) fire on Guardians of the Crown (22), scoring 211 hits.
Volley (85) move closer to get better shots.
Spirit Archers (R3) (82) fire on Guardians of the Crown (22), scoring 36 hits.
Mapan Challengers (74) fire on Guardians of the Crown (22), scoring 51 hits.
The Silver Arrows (83) fire on Guardians of the Crown (22), scoring 38 hits.
Hell 3 (65) fire on Guardians of the Crown (22), scoring 139 hits.
Black Sky (57) hold their fire.
Hell 5 (67) fire on Guardians of the Crown (22), scoring 237 hits.
Hell ooooo (63) fire on Guardians of the Crown (22), scoring 337 hits.
Hell 2 (64) fire on Guardians of the Crown (22), scoring 193 hits.

Close Combat:
7 Ash Sea Islands banners are visible in the melee.
1 Carelia banners are visible in the melee.
3 Suville banners are visible in the melee.
we ride (87) score 120 hits.
0=[==> Infiltrator Specialist (6) score 200 hits.
==[] Porcupines (7) score 101 hits.
Pikes (76) score 86 hits.
Malice Strikers (25) score 143 hits.
~W~ Sword Fodder (92) score 161 hits.
Serpaent Knights (78) score 171 hits.
Duke's Guards (18) score 87 hits.
Soldiers of Magnus (80) score 35 hits.
Hope 2 (72) score 251 hits.
~W~Bone Collectors (95) score 277 hits.
War Dogs (86) score 139 hits.
Dorton Rangers 001 (17) score 235 hits.
now is the time (75) score 162 hits.
Guardians (62) score 309 hits.
Hope 1 (71) score 124 hits.
$STK$ Red Swordsmen (52) score 152 hits.
Mapan Berserkers (73) score 52 hits.
=R= Mapan Royal Guard (53) score 141 hits.
$STK$ Ashr'ily Alechuggers (48) score 198 hits.
=R= SF1 (54) score 208 hits.
0=[==> Fencini Longbow (5) score 127 hits.
defense (58) score 131 hits.
$STK$ Claws of Brursus (49) score 342 hits.
Ratatosk's Furies (31) score 105 hits.
De Montfort Longbows (16) score 59 hits.
~W~Onward (96) score 69 hits.
Shield (79) score 91 hits.
Total hits suffered: Attackers: 3219, Defenders: 1057

Hell 6 (68) take 79 hits from archer fire, which cause 2 casualties.
we ride (87) take 191 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
0=[==> Infiltrator Specialist (6) take 770 hits in close combat, which cause 26 casualties, making the unit retreat from the battlefield.
Guardians of the Crown (22) take 1484 hits from archer fire, which cause 76 casualties, making the unit retreat from the battlefield. 3 Caergoth banners fall.
==[] Porcupines (7) take 499 hits in close combat, which cause 14 casualties.
Pikes (76) take 87 hits in close combat, which cause 2 casualties.
Malice Strikers (25) take 548 hits in close combat, which cause 16 casualties.
~W~ Sword Fodder (92) take 180 hits in close combat, which cause 5 casualties.
Serpaent Knights (78) take 138 hits in close combat, which cause 3 casualties.
Duke's Guards (18) take 356 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Soldiers of Magnus (80) take 93 hits in close combat, which cause 3 casualties, wiping the unit out.
Hope 2 (72) take 74 hits in close combat, which cause 2 casualties.
~W~Bone Collectors (95) take 53 hits in close combat, which cause 1 casualties.
War Dogs (86) take 54 hits in close combat, which cause 1 casualties.
Dorton Rangers 001 (17) take 293 hits in close combat, which cause 9 casualties.
now is the time (75) take 46 hits in close combat, which cause 1 casualties.
Guardians (62) take 39 hits in close combat, which cause 1 casualties.
Hope 1 (71) take 28 hits in close combat, which cause 1 casualties.
$STK$ Red Swordsmen (52) take 28 hits in close combat, which cause 1 casualties.
Mapan Berserkers (73) take 46 hits in close combat, which cause 1 casualties.
$STK$ Ashr'ily Alechuggers (48) are shocked.
0=[==> Fencini Longbow (5) take 332 hits in close combat, which cause 10 casualties.
Ratatosk's Furies (31) take 189 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
De Montfort Longbows (16) take 232 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Total casualties: 175 attackers, 29 defenders

Turn No. 10

    5 (39-A)
7 (16-A)
17 (39-A)
25 (9-A)
48 (8-C)
49 (33-I)
52 (25-I)
53 (8-I)
54 (41-I)
58 (40-I)
62 (67-I)
71 (43-I)
72 (45-I)
73 (6-I)
75 (23-I)
76 (2-I)
78 (8-I)
79 (29-I)
86 (24-I)
92 (34-I)
95 (38-I)
96 (11-I)
68 (52-A)
85 (5-A)
57 (5-A)
59 (5-A)
63 (50-A)
64 (47-A)
65 (56-A)
66 (51-A)
67 (57-A)
69 (42-A)
74 (10-A)
82 (20-A)
83 (32-A)
   


Hell ooooo (63) hold their fire.
Dragon Flame (59) hold their fire.
Hell 6 (68) retreat towards safer positions.
Spirit Archers (R3) (82) move closer to get better shots.
Hell 2 (64) hold their fire.
Hell 7 (69) hold their fire.
Hell 5 (67) hold their fire.
The Silver Arrows (83) have no enemy in range and advance to better firing positions.
Hell 3 (65) hold their fire.
Hell 4 (66) hold their fire.
Black Sky (57) hold their fire.
Mapan Challengers (74) have no enemy in range and hold their fire.
Volley (85) retreat towards safer positions.

Close Combat:
7 Ash Sea Islands banners are visible in the melee.
1 Carelia banners are visible in the melee.
3 Suville banners are visible in the melee.
~W~Bone Collectors (95) score 301 hits.
=R= SF1 (54) score 249 hits.
~W~Onward (96) score 71 hits.
Guardians (62) score 288 hits.
~W~ Sword Fodder (92) score 137 hits.
War Dogs (86) score 139 hits.
Shield (79) score 90 hits.
Malice Strikers (25) score 86 hits.
Dorton Rangers 001 (17) score 197 hits.
$STK$ Ashr'ily Alechuggers (48) score 212 hits.
defense (58) score 130 hits.
Mapan Berserkers (73) score 48 hits.
==[] Porcupines (7) score 80 hits.
Serpaent Knights (78) score 131 hits.
Hope 1 (71) score 114 hits.
Pikes (76) score 53 hits.
$STK$ Claws of Brursus (49) score 305 hits.
now is the time (75) score 166 hits.
0=[==> Fencini Longbow (5) score 109 hits.
=R= Mapan Royal Guard (53) score 118 hits.
Hope 2 (72) score 232 hits.
$STK$ Red Swordsmen (52) score 134 hits.
Total hits suffered: Attackers: 2918, Defenders: 472

~W~Bone Collectors (95) take 90 hits in close combat, which cause 2 casualties.
=R= SF1 (54) take 85 hits in close combat, which cause 2 casualties.
~W~Onward (96) take 57 hits in close combat, which cause 2 casualties.
Guardians (62) take 66 hits in close combat, which cause 2 casualties.
~W~ Sword Fodder (92) take 45 hits in close combat, which cause 1 casualties.
War Dogs (86) take 44 hits in close combat, which cause 1 casualties.
Shield (79) take 40 hits in close combat, which cause 1 casualties.
Malice Strikers (25) take 770 hits in close combat, which cause 9 casualties, wiping the unit out.
Jormungandr Wolfbane (Knight of Suville, Suville) has been captured by Ash Sea Islands forces.
Dorton Rangers 001 (17) take 906 hits in close combat, which cause 27 casualties, making the unit retreat from the battlefield. 3 Suville banners fall.
$STK$ Ashr'ily Alechuggers (48) take 45 hits in close combat, which cause 1 casualties.
==[] Porcupines (7) take 640 hits in close combat, which cause 16 casualties, wiping the unit out.
0=[==> Fencini Longbow (5) take 602 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield.
Total casualties: 69 attackers, 12 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 11 %.
The battle does 33 % damage to the fortifications.