5th battle of Piwani

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Battle in Piwani

No. Role Army Unit Commander Realm Unit Formation CS
1 A Acemioglan Selis Enweil 60 Arch line   708
2 A Athol Halberds Delarus Riombara 4 Inf box   98
3 A d'Serrai Household Guards Sassan Riombara 54 Inf box   602
4 A Hungry Lions Marche Riombara 2 MI box   50
5 A Lopa Longbows Valentine Enweil 31 Arch box   449
6 A Outrageous Fish Felicie Riombara 66 Arch skirmish   649
7 A Protector Handkor Enweil 48 Arch skirmish   491
8 A Ru's Mercenaries Rupert Riombara 19 Inf box   294
9 A Shadow Archers Matija Enweil 17 Arch skirmish   343
10 A Taervur's Lions Taervur Enweil 20 Inf box   327
11 A Well trained rangers Jos Riombara 30 SF skirmish   642
12 D Army of Daimons (Daimons) Netherworld 21 other line   1449
13 D Group of Daimons Midnight of the North Netherworld 18 other line   1939


Total:
11 attackers (97 Inf, 2 MI, 222 Arch, 30 SF)
2 defenders (39 other)
Total combat strengths: 4653 vs. 3388
The region owner Netherworld and their allies defend.
The Enweil troops attack because they are at war with Netherworld.
The Riombara troops attack because they are at war with Netherworld.

A calm wind blows, to the joy of the archers.

Taervur Castillo (Noble) is spotted wearing the Glowing Band of Willpower.
Thanks to the unique item(s), the attacker fight with full morale.
Selis Lapallanch, Field Marshal of Enweil, Marshal of the Army of Fengen takes command of her army. They deploy in no particular formation.
Sassan d'Serrai, High Constable of Riombara, Duke of Grehk, Marshal of the Army of Riombara takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

        1 (60-A)
2 (4-I)
3 (54-I)
4 (2-M)
5 (31-A)
6 (66-A)
7 (48-A)
8 (19-I)
9 (17-A)
10 (20-I)
11 (30-S)

  13 (18-D)
12 (21-D)
     

Hungry Lions (4) fire on Group of Daimons (13), scoring 30 hits.
Protector (7) fire on Group of Daimons (13), scoring 344 hits.
Group of Daimons (13) fire on Acemioglan (1), scoring 495 hits.
Well trained rangers (11) fire on Group of Daimons (13), scoring 347 hits.
Outrageous Fish (6) fire on Group of Daimons (13), scoring 186 hits.
Shadow Archers (9) fire on Group of Daimons (13), scoring 192 hits.
Acemioglan (1) fire on Group of Daimons (13), scoring 353 hits.
Lopa Longbows (5) fire on Group of Daimons (13), scoring 284 hits.
Army of Daimons (12) move closer to get better shots.
Army of Daimons (12) fire on d'Serrai Household Guards (3), scoring 202 hits.
Total ranged hits suffered: Attackers: 697, Defenders: 1736
Taervur's Lions (10), Athol Halberds (2), Ru's Mercenaries (8) and d'Serrai Household Guards (3) advance towards the enemy.


Group of Daimons (13) take 1736 hits from archer fire, which cause 15 casualties.
d'Serrai Household Guards (3) take 202 hits from archer fire, which cause 5 casualties.
Acemioglan (1) take 495 hits from archer fire, which cause 17 casualties.
Total hits suffered: Attackers: 697 (0 from close combat and 697 from ranged), Defenders: 1736 (0 from close combat and 1736 from ranged)
Total casualties: 22 attackers, 15 defenders

Turn No. 2

        1 (43-A)
4 (2-M)
5 (31-A)
6 (66-A)
7 (48-A)
9 (17-A)
11 (30-S)

2 (4-I)

3 (49-I) 8 (19-I) 10 (20-I)

12 (21-D)

13 (3-D)

       

Outrageous Fish (6) fire on Army of Daimons (12), scoring 192 hits.
Hungry Lions (4) fire on Army of Daimons (12), scoring 33 hits.
Group of Daimons (13) fire on d'Serrai Household Guards (3), scoring 223 hits.
Shadow Archers (9) fire on Army of Daimons (12), scoring 224 hits.
Well trained rangers (11) fire on Army of Daimons (12), scoring 338 hits.
Acemioglan (1) fire on Group of Daimons (13), scoring 280 hits.
Lopa Longbows (5) fire on Army of Daimons (12), scoring 187 hits.
Army of Daimons (12) fire on Taervur's Lions (10), scoring 330 hits.
Protector (7) fire on Group of Daimons (13), scoring 304 hits.
Total ranged hits suffered: Attackers: 553, Defenders: 1558
Athol Halberds (2), d'Serrai Household Guards (3), Ru's Mercenaries (8) and Taervur's Lions (10) advance towards the enemy.


Close Combat (Defender Line 1):
9 Riombara banners are visible in the melee.
Athol Halberds (2) score 65 hits on Army of Daimons (12).
d'Serrai Household Guards (3) score 352 hits on Army of Daimons (12).
Ru's Mercenaries (8) score 193 hits on Group of Daimons (13).
Group of Daimons (13) score 168 hits on Ru's Mercenaries (8).
Taervur's Lions (10) score 245 hits on Army of Daimons (12).
Army of Daimons (12) score 154 hits on d'Serrai Household Guards (3).
Army of Daimons (12) score 13 hits on Athol Halberds (2).
Army of Daimons (12) score 70 hits on Taervur's Lions (10)
Total close combat hits suffered: Attackers: 405, Defenders: 855

Athol Halberds (2) take 13 hits in close combat. No casualties.
d'Serrai Household Guards (3) take 377 hits (154 in close combat, 223 from archer fire), which cause 10 casualties.
Ru's Mercenaries (8) take 168 hits in close combat, which cause 5 casualties.
Group of Daimons (13) take 777 hits (193 in close combat, 584 from archer fire), which cause 3 casualties, wiping the unit out.
Midnight of the North has been captured by Acemioglan (1).
Taervur's Lions (10) take 400 hits (70 in close combat, 330 from archer fire), which cause 10 casualties.
Army of Daimons (12) take 1636 hits (662 in close combat, 974 from archer fire), which cause 15 casualties.
Total hits suffered: Attackers: 958 (405 from close combat and 553 from ranged), Defenders: 2413 (855 from close combat and 1558 from ranged)
Total casualties: 25 attackers, 18 defenders

Turn No. 3

        1 (43-A)
4 (2-M)
5 (31-A)
6 (66-A)
7 (48-A)
9 (17-A)
11 (30-S)

  2 (4-I)

3 (39-I) 8 (14-I) 10 (10-I)
<char>12 (6-D)</char>

       

Hungry Lions (4) move closer so they can fire safely into the melee.
Protector (7) move closer so they can fire safely into the melee.
Outrageous Fish (6) move closer so they can fire safely into the melee.
Well trained rangers (11) move closer so they can fire safely into the melee.
Acemioglan (1) move closer so they can fire safely into the melee.
Shadow Archers (9) move closer so they can fire safely into the melee.
Lopa Longbows (5) move closer so they can fire safely into the melee.


Close Combat (Defender Line 1):
9 Riombara banners are visible in the melee.
Taervur's Lions (10) score 123 hits on Army of Daimons (12).
Ru's Mercenaries (8) score 123 hits on Army of Daimons (12).
Army of Daimons (12) score 41 hits on Ru's Mercenaries (8).
Army of Daimons (12) score 137 hits on d'Serrai Household Guards (3).
Army of Daimons (12) score 14 hits on Athol Halberds (2).
Army of Daimons (12) score 25 hits on Taervur's Lions (10).
d'Serrai Household Guards (3) score 258 hits on Army of Daimons (12).
Athol Halberds (2) score 76 hits on Army of Daimons (12).
Total close combat hits suffered: Attackers: 217, Defenders: 580

Taervur's Lions (10) take 25 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Ru's Mercenaries (8) take 41 hits in close combat, which cause 1 casualties.
Army of Daimons (12) take 580 hits in close combat, which cause 5 casualties.
d'Serrai Household Guards (3) take 137 hits in close combat, which cause 4 casualties.
Athol Halberds (2) take 14 hits in close combat. No casualties.
Total hits suffered: Attackers: 217 (217 from close combat and 0 from ranged), Defenders: 580 (580 from close combat and 0 from ranged)
Total casualties: 6 attackers, 5 defenders

Turn No. 4

          1 (43-A)
4 (2-M)
5 (31-A)
6 (66-A)
7 (48-A)
9 (17-A)
11 (30-S)

2 (4-I)

3 (35-I) 8 (13-I)
12 (1-D)

       

Protector (7) fire carefully into the close combat near them.
Protector (7) fire on Army of Daimons (12), scoring 1 hits.
Acemioglan (1) fire carefully into the close combat near them.
Acemioglan (1) fire on Army of Daimons (12), scoring 3 hits.
Well trained rangers (11) fire carefully into the close combat near them.
Well trained rangers (11) fire on Army of Daimons (12), scoring 1 hits.
Shadow Archers (9) fire carefully into the close combat near them.
Shadow Archers (9) fire on Army of Daimons (12), scoring 1 hits.
Hungry Lions (4) fire carefully into the close combat near them.
Hungry Lions (4) fire on Army of Daimons (12), scoring 0 hits.
Outrageous Fish (6) fire carefully into the close combat near them.
Outrageous Fish (6) fire on Army of Daimons (12), scoring 1 hits.
Lopa Longbows (5) fire carefully into the close combat near them.
Lopa Longbows (5) fire on Army of Daimons (12), scoring 1 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 8


Close Combat (Defender Line 1):
9 Riombara banners are visible in the melee.
d'Serrai Household Guards (3) score 257 hits on Army of Daimons (12).
Athol Halberds (2) score 74 hits on Army of Daimons (12).
Ru's Mercenaries (8) score 96 hits on Army of Daimons (12).
Army of Daimons (12) score 11 hits on Ru's Mercenaries (8).
Army of Daimons (12) score 36 hits on d'Serrai Household Guards (3).
Army of Daimons (12) score 1 hits on Athol Halberds (2).
Total close combat hits suffered: Attackers: 48, Defenders: 427

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

d'Serrai Household Guards (3) take 36 hits in close combat, which cause 1 casualties.
Athol Halberds (2) take 1 hits in close combat. No casualties.
Ru's Mercenaries (8) take 11 hits in close combat. No casualties.
Army of Daimons (12) take 435 hits (427 in close combat, 8 from archer fire), which cause 1 casualties, wiping the unit out.
Total hits suffered: Attackers: 48 (48 from close combat and 0 from ranged), Defenders: 435 (427 from close combat and 8 from ranged)
Total casualties: 1 attackers, 1 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.