2nd Battle of Gorin

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Battle in Gorin

No. Role Army Unit Commander Realm Unit Formation CS
1 A Acemioglan Selis Enweil 65 Arch skirmish   698
2 A Amandil's Elite Haradrim Amandil Enweil 90 Inf box   842
3 A Bows of Fengen Aurelias Enweil 114 Arch skirmish   1103
4 A Dark Gaurdians Max Enweil 26 Inf line   310
5 A fleur de lis Igor Enweil 80 Arch skirmish   802
6 A Green hands Oliver II Riombara 38 MI box   505
7 A Hamsters Wat Enweil 44 Inf line   495
8 A Hungry Lions Marche Riombara 50 MI box   623
9 A Leib Guardii Makkar Anton Enweil 50 Inf line   572
10 A Outrageous Fish Felicie Riombara 95 Arch skirmish   815
11 A Protector Handkor Enweil 84 Arch skirmish   891
12 A Riders of the Storm Jos Riombara 27 Cav wedge   336
13 A Royal Riombaran Raiders Mithridates Riombara 59 Cav wedge   581
14 A Ru's Mercenaries Rupert Riombara 70 Inf box   766
15 A Shadow Archers Matija Enweil 80 Arch skirmish   709
16 A Shadow fighter Saku Enweil 69 Inf box   707
17 A Soldiers of the Daughter's Order Liara Riombara 78 Inf wedge   879
18 A The Fist Stan Riombara 27 Cav wedge   437
19 A Warriors of the Sun Nigel Riombara 156 Inf box   1338
20 A Warriors of the Sun Mark Riombara 44 Inf line   537
21 A Wrath of Grehk Lylander Riombara 40 SF box   728
22 A Yncaalo Infantry Sam Enweil 37 Inf line   394
23 A Zarden's Flame Korr Riombara 30 Inf line   371
24 A R} Dragoons Lansour Valon Riombara 75 Cav line   725
25 A R} Stormbringer= Kendrick Riombara 140 Inf line   919
26 D Army of Daimons Midnight of the South Netherworld 438 other line   8911
27 D Group of Daimons Overlord Netherworld 167 other line   7560
28 N Lopa Longbows Valentine Enweil 21 Arch box   314
29 N Shadow Archers Benjamin Enweil 32 Arch skirmish   416


Total:
25 attackers (834 Inf, 88 MI, 518 Arch, 188 Cav, 40 SF)
2 defenders (605 other)
Total combat strengths: 17083 vs. 16471
2 neutral observers (730 combat strength).
Acemioglan tried to evade foreign troops, but were spotted.
Lopa Longbows successfully evade the foreign troops.
Shadow Archers successfully evade the foreign troops.
The troops from Netherworld set up defenses because they control the battlefield.
The Enweil troops attack because they are at war with Netherworld.
The Riombara troops attack because they are at war with Netherworld.

A calm wind blows, to the joy of the archers.

Overlord is spotted wearing the Soulforge Armour.
Facing the Daimons without any unique items, the attackers suffer a morale penalty.
Selis Lapallanch, Field Marshal of Enweil, Marshal of the Army of Fengen takes command of her army. They deploy in Infantry Charge formation.
Sir Marche Telrunya (Noble of Riombara) takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    18 (27-C)

24 (75-C)

1 (65-A)
3 (114-A)
5 (80-A)
6 (38-M)
11 (84-A)
13 (59-C)
15 (80-A)

2 (90-I)

4 (26-I) 7 (44-I) 8 (50-M) 9 (50-I) 10 (95-A) 12 (27-C) 14 (70-I) 16 (69-I) 17 (78-I) 19 (156-I) 20 (44-I) 21 (40-S) 22 (37-I) 23 (30-I) 25 (140-I)

  27 (167-D)
  26 (438-D)
   

Outrageous Fish (10) fire on Group of Daimons (27), scoring 208 hits.
Hungry Lions (8) fire on Group of Daimons (27), scoring 200 hits.
Bows of Fengen (3) fire on Group of Daimons (27), scoring 268 hits.
Shadow Archers (15) fire on Group of Daimons (27), scoring 231 hits.
Green hands (6) move closer to get better shots.
Green hands (6) fire on Group of Daimons (27), scoring 174 hits.
Protector (11) fire on Group of Daimons (27), scoring 335 hits.
Army of Daimons (26) fire on Warriors of the Sun (19), scoring 463 hits.
Acemioglan (1) fire on Group of Daimons (27), scoring 194 hits.
fleur de lis (5) fire on Group of Daimons (27), scoring 166 hits.
Total ranged hits suffered: Attackers: 463, Defenders: 1776
Royal Riombaran Raiders (13), The Fist (18) and {L|R} Dragoons (24) ride on, closing in on the defenders.
Group of Daimons (27) charge forward.
Riders of the Storm (12) charge ahead, into the defenders' ranks.
Soldiers of the Daughter's Order (17), Warriors of the Sun (19), Hamsters (7), Ru's Mercenaries (14), Warriors of the Sun (20), Dark Gaurdians (4), Yncaalo Infantry (22), Zarden's Flame (23), {L|R} Stormbringer= (25), Amandil's Elite Haradrim (2), Wrath of Grehk (21), Leib Guardii (9) and Shadow fighter (16) advance towards the enemy.


Close Combat (Center Line):
2 Enweil banners are visible in the melee.
5 Riombara banners are visible in the melee.
Soldiers of the Daughter's Order (17) score 551 hits on Group of Daimons (27).
Warriors of the Sun (19) score 701 hits on Group of Daimons (27).
Hamsters (7) score 363 hits on Group of Daimons (27).
Royal Riombaran Raiders (13) score 198 hits on Group of Daimons (27).
Ru's Mercenaries (14) score 441 hits on Group of Daimons (27).
Warriors of the Sun (20) score 366 hits on Group of Daimons (27).
Dark Gaurdians (4) score 162 hits on Group of Daimons (27).
Yncaalo Infantry (22) score 278 hits on Group of Daimons (27).
Zarden's Flame (23) score 192 hits on Group of Daimons (27).
{L|R} Stormbringer= (25) score 397 hits on Group of Daimons (27).
Amandil's Elite Haradrim (2) score 378 hits on Group of Daimons (27).
Wrath of Grehk (21) score 283 hits on Group of Daimons (27).
Leib Guardii (9) score 326 hits on Group of Daimons (27).
Group of Daimons (27) score 203 hits on Ru's Mercenaries (14).
Group of Daimons (27) score 139 hits on Wrath of Grehk (21).
Group of Daimons (27) score 584 hits on Warriors of the Sun (19).
Group of Daimons (27) score 234 hits on Shadow fighter (16).
Group of Daimons (27) score 79 hits on Dark Gaurdians (4).
Group of Daimons (27) score 113 hits on Yncaalo Infantry (22).
Group of Daimons (27) score 323 hits on Amandil's Elite Haradrim (2).
Group of Daimons (27) score 150 hits on Hamsters (7).
Group of Daimons (27) score 141 hits on Warriors of the Sun (20).
Group of Daimons (27) score 97 hits on Zarden's Flame (23).
Group of Daimons (27) score 173 hits on Royal Riombaran Raiders (13).
Group of Daimons (27) score 456 hits on {L|R} Stormbringer= (25).
Group of Daimons (27) score 209 hits on Soldiers of the Daughter's Order (17).
Group of Daimons (27) score 192 hits on Leib Guardii (9).
Shadow fighter (16) score 442 hits on Group of Daimons (27).
Total close combat hits suffered: Attackers: 3093, Defenders: 5078

Soldiers of the Daughter's Order (17) take 209 hits in close combat, which cause 4 casualties.
Warriors of the Sun (19) take 1047 hits (584 in close combat, 463 from archer fire), which cause 30 casualties.
Hamsters (7) take 150 hits in close combat, which cause 4 casualties.
Royal Riombaran Raiders (13) take 173 hits in close combat, which cause 5 casualties.
Ru's Mercenaries (14) take 203 hits in close combat, which cause 4 casualties.
Warriors of the Sun (20) take 141 hits in close combat, which cause 4 casualties.
Dark Gaurdians (4) take 79 hits in close combat, which cause 2 casualties.
Yncaalo Infantry (22) take 113 hits in close combat, which cause 3 casualties.
Zarden's Flame (23) take 97 hits in close combat, which cause 3 casualties.
{L|R} Stormbringer= (25) take 456 hits in close combat, which cause 12 casualties.
Amandil's Elite Haradrim (2) take 323 hits in close combat, which cause 7 casualties.
Wrath of Grehk (21) take 139 hits in close combat, which cause 3 casualties.
Leib Guardii (9) take 192 hits in close combat, which cause 4 casualties.
Group of Daimons (27) take 6854 hits (5078 in close combat, 1776 from archer fire), which cause 46 casualties.
Shadow fighter (16) take 234 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 3556 (3093 from close combat and 463 from ranged), Defenders: 6854 (5078 from close combat and 1776 from ranged)
Total casualties: 91 attackers, 46 defenders

Turn No. 2

      1 (65-A)
3 (114-A)
5 (80-A)
11 (84-A)
15 (80-A)

6 (38-M)

8 (50-M) 10 (95-A) 18 (27-C) 24 (75-C)

2 (83-I)

4 (24-I) 7 (40-I) 9 (46-I) 13 (54-C) 14 (66-I) 16 (63-I) 17 (74-I) 19 (126-I) 20 (40-I) 21 (37-S) 22 (34-I) 23 (27-I) 25 (128-I)
27 (121-D)

12 (27-C)
  26 (438-D)
   

Green hands (6) fire carefully into the close combat near them.
Green hands (6) fire on Group of Daimons (27), scoring 174 hits.
fleur de lis (5) move closer so they can fire safely into the melee.
fleur de lis (5) fire on Army of Daimons (26), scoring 103 hits.
Acemioglan (1) move closer so they can fire safely into the melee.
Acemioglan (1) fire on Army of Daimons (26), scoring 105 hits.
Bows of Fengen (3) move closer so they can fire safely into the melee.
Bows of Fengen (3) fire on Army of Daimons (26), scoring 192 hits.
Protector (11) move closer so they can fire safely into the melee.
Protector (11) fire on Army of Daimons (26), scoring 152 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 90 hits.
Shadow Archers (15) move closer so they can fire safely into the melee.
Shadow Archers (15) fire on Army of Daimons (26), scoring 139 hits.
Hungry Lions (8) fire carefully into the close combat near them.
Hungry Lions (8) fire on Group of Daimons (27), scoring 258 hits.
Army of Daimons (26) fire on Riders of the Storm (12), scoring 918 hits.
Total ranged hits suffered: Attackers: 918, Defenders: 1213
{L|R} Dragoons (24) and The Fist (18) charge forward.
Riders of the Storm (12) charge ahead, into the defenders' ranks.


Close Combat (Center Line):
2 Enweil banners are visible in the melee.
11 Riombara banners are visible in the melee.
{L|R} Stormbringer= (25) score 428 hits on Group of Daimons (27).
Warriors of the Sun (20) score 291 hits on Group of Daimons (27).
Yncaalo Infantry (22) score 292 hits on Group of Daimons (27).
Wrath of Grehk (21) score 359 hits on Group of Daimons (27).
Soldiers of the Daughter's Order (17) score 534 hits on Group of Daimons (27).
Group of Daimons (27) score 68 hits on Ru's Mercenaries (14).
Group of Daimons (27) score 71 hits on {L|R} Dragoons (24).
Group of Daimons (27) score 43 hits on Wrath of Grehk (21).
Group of Daimons (27) score 136 hits on Warriors of the Sun (19).
Group of Daimons (27) score 57 hits on Shadow fighter (16).
Group of Daimons (27) score 24 hits on Dark Gaurdians (4).
Group of Daimons (27) score 39 hits on Yncaalo Infantry (22).
Group of Daimons (27) score 106 hits on Amandil's Elite Haradrim (2).
Group of Daimons (27) score 42 hits on Hamsters (7).
Group of Daimons (27) score 26 hits on The Fist (18).
Group of Daimons (27) score 40 hits on Warriors of the Sun (20).
Group of Daimons (27) score 30 hits on Zarden's Flame (23).
Group of Daimons (27) score 55 hits on Royal Riombaran Raiders (13).
Group of Daimons (27) score 155 hits on {L|R} Stormbringer= (25).
Group of Daimons (27) score 71 hits on Soldiers of the Daughter's Order (17).
Group of Daimons (27) score 51 hits on Leib Guardii (9).
Dark Gaurdians (4) score 112 hits on Group of Daimons (27).
Amandil's Elite Haradrim (2) score 392 hits on Group of Daimons (27).
Warriors of the Sun (19) score 661 hits on Group of Daimons (27).
Ru's Mercenaries (14) score 349 hits on Group of Daimons (27).
{L|R} Dragoons (24) score 518 hits on Group of Daimons (27).
Zarden's Flame (23) score 179 hits on Group of Daimons (27).
The Fist (18) score 698 hits on Group of Daimons (27).
Hamsters (7) score 253 hits on Group of Daimons (27).
Shadow fighter (16) score 471 hits on Group of Daimons (27).
Royal Riombaran Raiders (13) score 230 hits on Group of Daimons (27).
Leib Guardii (9) score 238 hits on Group of Daimons (27).
Total close combat hits suffered: Attackers: 1014, Defenders: 6005

Close Combat (Defender Line 3):
Riders of the Storm (12) score 419 hits on Army of Daimons (26).
Army of Daimons (26) score 101 hits on Riders of the Storm (12) (950 before overkill).
Total close combat hits suffered: Attackers: 101 (950 before overkill), Defenders: 419

{L|R} Stormbringer= (25) take 155 hits in close combat, which cause 4 casualties.
Warriors of the Sun (20) take 40 hits in close combat, which cause 1 casualties.
Yncaalo Infantry (22) take 39 hits in close combat, which cause 1 casualties.
Wrath of Grehk (21) take 43 hits in close combat, which cause 1 casualties.
Soldiers of the Daughter's Order (17) take 71 hits in close combat, which cause 2 casualties.
Group of Daimons (27) take 6437 hits (6005 in close combat, 432 from archer fire), which cause 43 casualties.
Dark Gaurdians (4) take 24 hits in close combat, which cause 1 casualties.
Amandil's Elite Haradrim (2) take 106 hits in close combat, which cause 2 casualties.
Warriors of the Sun (19) take 136 hits in close combat, which cause 4 casualties.
Ru's Mercenaries (14) take 68 hits in close combat, which cause 1 casualties.
{L|R} Dragoons (24) take 71 hits in close combat, which cause 2 casualties.
Zarden's Flame (23) take 30 hits in close combat, which cause 1 casualties.
The Fist (18) take 26 hits in close combat, which cause 1 casualties.
Riders of the Storm (12) take 1019 hits (101 in close combat, 918 from archer fire), which cause 27 casualties, wiping the unit out.
Jos von Genf, Viscount of Kuugl has been seriously wounded by Army of Daimons (26).
Hamsters (7) take 42 hits in close combat, which cause 1 casualties.
Shadow fighter (16) take 57 hits in close combat, which cause 1 casualties.
Army of Daimons (26) take 1200 hits (419 in close combat, 781 from archer fire), which cause 13 casualties.
Royal Riombaran Raiders (13) take 55 hits in close combat, which cause 2 casualties.
Leib Guardii (9) take 51 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 2033 (1115 from close combat and 918 from ranged), Defenders: 7637 (6424 from close combat and 1213 from ranged)
Total casualties: 53 attackers, 56 defenders

Turn No. 3

        1 (65-A)
3 (114-A)
5 (80-A)
6 (38-M)
8 (50-M)
10 (95-A)
11 (84-A)
15 (80-A)

2 (81-I)

4 (23-I) 7 (39-I) 9 (45-I) 13 (52-C) 14 (65-I) 16 (62-I) 17 (72-I) 18 (26-C) 19 (122-I) 20 (39-I) 21 (36-S) 22 (33-I) 23 (26-I) 24 (73-C) 25 (124-I)
27 (78-D)

    26 (425-D)
   

Bows of Fengen (3) fire on Army of Daimons (26), scoring 131 hits.
Shadow Archers (15) fire on Army of Daimons (26), scoring 150 hits.
Protector (11) fire on Army of Daimons (26), scoring 226 hits.
Green hands (6) fire carefully into the close combat near them.
Green hands (6) fire on Group of Daimons (27), scoring 144 hits.
Hungry Lions (8) fire carefully into the close combat near them.
Hungry Lions (8) fire on Group of Daimons (27), scoring 259 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 92 hits.
fleur de lis (5) fire on Army of Daimons (26), scoring 241 hits.
Army of Daimons (26) fire on Acemioglan (1), scoring 355 hits.
Acemioglan (1) fire on Army of Daimons (26), scoring 216 hits.
Total ranged hits suffered: Attackers: 355, Defenders: 1459


Close Combat (Center Line):
2 Enweil banners are visible in the melee.
11 Riombara banners are visible in the melee.
Royal Riombaran Raiders (13) score 226 hits on Group of Daimons (27).
Group of Daimons (27) score 48 hits on Ru's Mercenaries (14).
Group of Daimons (27) score 67 hits on {L|R} Dragoons (24).
Group of Daimons (27) score 33 hits on Wrath of Grehk (21).
Group of Daimons (27) score 88 hits on Warriors of the Sun (19).
Group of Daimons (27) score 53 hits on Shadow fighter (16).
Group of Daimons (27) score 24 hits on Dark Gaurdians (4).
Group of Daimons (27) score 25 hits on Yncaalo Infantry (22).
Group of Daimons (27) score 79 hits on Amandil's Elite Haradrim (2).
Group of Daimons (27) score 33 hits on Hamsters (7).
Group of Daimons (27) score 25 hits on The Fist (18).
Group of Daimons (27) score 34 hits on Warriors of the Sun (20).
Group of Daimons (27) score 21 hits on Zarden's Flame (23).
Group of Daimons (27) score 50 hits on Royal Riombaran Raiders (13).
Group of Daimons (27) score 123 hits on {L|R} Stormbringer= (25).
Group of Daimons (27) score 52 hits on Soldiers of the Daughter's Order (17).
Group of Daimons (27) score 48 hits on Leib Guardii (9).
Warriors of the Sun (20) score 234 hits on Group of Daimons (27).
Warriors of the Sun (19) score 566 hits on Group of Daimons (27).
{L|R} Stormbringer= (25) score 404 hits on Group of Daimons (27).
Yncaalo Infantry (22) score 188 hits on Group of Daimons (27).
Leib Guardii (9) score 262 hits on Group of Daimons (27).
Wrath of Grehk (21) score 443 hits on Group of Daimons (27).
Amandil's Elite Haradrim (2) score 271 hits on Group of Daimons (27).
Shadow fighter (16) score 444 hits on Group of Daimons (27).
Zarden's Flame (23) score 187 hits on Group of Daimons (27).
{L|R} Dragoons (24) score 407 hits on Group of Daimons (27).
Ru's Mercenaries (14) score 364 hits on Group of Daimons (27).
The Fist (18) score 285 hits on Group of Daimons (27).
Soldiers of the Daughter's Order (17) score 588 hits on Group of Daimons (27).
Dark Gaurdians (4) score 97 hits on Group of Daimons (27).
Hamsters (7) score 178 hits on Group of Daimons (27).
Total close combat hits suffered: Attackers: 803, Defenders: 5144

Royal Riombaran Raiders (13) take 50 hits in close combat, which cause 2 casualties.
Group of Daimons (27) take 5547 hits (5144 in close combat, 403 from archer fire), which cause 37 casualties.
Overlord has been wounded by Amandil's Elite Haradrim (2).
Warriors of the Sun (20) take 34 hits in close combat, which cause 1 casualties.
Warriors of the Sun (19) take 88 hits in close combat, which cause 3 casualties.
{L|R} Stormbringer= (25) take 123 hits in close combat, which cause 3 casualties.
Yncaalo Infantry (22) take 25 hits in close combat, which cause 1 casualties.
Leib Guardii (9) take 48 hits in close combat, which cause 1 casualties.
Wrath of Grehk (21) take 33 hits in close combat, which cause 1 casualties.
Amandil's Elite Haradrim (2) take 79 hits in close combat, which cause 2 casualties.
Shadow fighter (16) take 53 hits in close combat, which cause 1 casualties.
Zarden's Flame (23) take 21 hits in close combat, which cause 1 casualties.
{L|R} Dragoons (24) take 67 hits in close combat, which cause 2 casualties.
Ru's Mercenaries (14) take 48 hits in close combat, which cause 1 casualties.
The Fist (18) take 25 hits in close combat, which cause 1 casualties.
Soldiers of the Daughter's Order (17) take 52 hits in close combat, which cause 1 casualties.
Dark Gaurdians (4) take 24 hits in close combat, which cause 1 casualties.
Army of Daimons (26) take 1056 hits from archer fire, which cause 12 casualties.
Hamsters (7) take 33 hits in close combat, which cause 1 casualties.
Acemioglan (1) take 355 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 1158 (803 from close combat and 355 from ranged), Defenders: 6603 (5144 from close combat and 1459 from ranged)
Total casualties: 34 attackers, 49 defenders

Turn No. 4

        1 (54-A)
3 (114-A)
5 (80-A)
6 (38-M)
8 (50-M)
10 (95-A)
11 (84-A)
15 (80-A)

2 (79-I)

4 (22-I) 7 (38-I) 9 (44-I) 13 (50-C) 14 (64-I) 16 (61-I) 17 (71-I) 18 (25-C) 19 (119-I) 20 (38-I) 21 (35-S) 22 (32-I) 23 (25-I) 24 (71-C) 25 (121-I)
27 (41-D)

    26 (413-D)
   

Shadow Archers (15) fire on Army of Daimons (26), scoring 222 hits.
fleur de lis (5) fire on Army of Daimons (26), scoring 237 hits.
Acemioglan (1) fire on Army of Daimons (26), scoring 181 hits.
Protector (11) fire on Army of Daimons (26), scoring 131 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 119 hits.
Hungry Lions (8) fire carefully into the close combat near them.
Hungry Lions (8) fire on Group of Daimons (27), scoring 201 hits.
Green hands (6) fire carefully into the close combat near them.
Green hands (6) fire on Group of Daimons (27), scoring 171 hits.
Bows of Fengen (3) fire on Army of Daimons (26), scoring 255 hits.
Army of Daimons (26) fire on Bows of Fengen (3), scoring 372 hits.
Total ranged hits suffered: Attackers: 372, Defenders: 1517


Close Combat (Center Line):
2 Enweil banners are visible in the melee.
11 Riombara banners are visible in the melee.
Group of Daimons (27) score 31 hits on Ru's Mercenaries (14).
Group of Daimons (27) score 34 hits on {L|R} Dragoons (24).
Group of Daimons (27) score 18 hits on Wrath of Grehk (21).
Group of Daimons (27) score 56 hits on Warriors of the Sun (19).
Group of Daimons (27) score 28 hits on Shadow fighter (16).
Group of Daimons (27) score 10 hits on Dark Gaurdians (4).
Group of Daimons (27) score 19 hits on Yncaalo Infantry (22).
Group of Daimons (27) score 44 hits on Amandil's Elite Haradrim (2).
Group of Daimons (27) score 18 hits on Hamsters (7).
Group of Daimons (27) score 11 hits on The Fist (18).
Group of Daimons (27) score 21 hits on Warriors of the Sun (20).
Group of Daimons (27) score 11 hits on Zarden's Flame (23).
Group of Daimons (27) score 32 hits on Royal Riombaran Raiders (13).
Group of Daimons (27) score 67 hits on {L|R} Stormbringer= (25).
Group of Daimons (27) score 40 hits on Soldiers of the Daughter's Order (17).
Group of Daimons (27) score 28 hits on Leib Guardii (9).
Soldiers of the Daughter's Order (17) score 530 hits on Group of Daimons (27).
Warriors of the Sun (20) score 264 hits on Group of Daimons (27).
Dark Gaurdians (4) score 86 hits on Group of Daimons (27).
The Fist (18) score 179 hits on Group of Daimons (27).
Wrath of Grehk (21) score 474 hits on Group of Daimons (27).
{L|R} Stormbringer= (25) score 280 hits on Group of Daimons (27).
{L|R} Dragoons (24) score 386 hits on Group of Daimons (27).
Hamsters (7) score 151 hits on Group of Daimons (27).
Ru's Mercenaries (14) score 313 hits on Group of Daimons (27).
Yncaalo Infantry (22) score 148 hits on Group of Daimons (27).
Leib Guardii (9) score 220 hits on Group of Daimons (27).
Shadow fighter (16) score 330 hits on Group of Daimons (27).
Royal Riombaran Raiders (13) score 267 hits on Group of Daimons (27).
Amandil's Elite Haradrim (2) score 334 hits on Group of Daimons (27).
Zarden's Flame (23) score 218 hits on Group of Daimons (27).
Warriors of the Sun (19) score 553 hits on Group of Daimons (27).
Total close combat hits suffered: Attackers: 468, Defenders: 4733

Group of Daimons (27) take 5105 hits (4733 in close combat, 372 from archer fire), which cause 34 casualties.
Soldiers of the Daughter's Order (17) take 40 hits in close combat, which cause 1 casualties.
Warriors of the Sun (20) take 21 hits in close combat, which cause 1 casualties.
Dark Gaurdians (4) take 10 hits in close combat. No casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
The Fist (18) take 11 hits in close combat. No casualties.
Wrath of Grehk (21) take 18 hits in close combat. No casualties.
{L|R} Stormbringer= (25) take 67 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, 11 additional men get slaughtered during the retreat.
{L|R} Dragoons (24) take 34 hits in close combat, which cause 1 casualties.
Hamsters (7) take 18 hits in close combat. No casualties.
Ru's Mercenaries (14) take 31 hits in close combat, which cause 1 casualties.
Yncaalo Infantry (22) take 19 hits in close combat. No casualties, making the unit retreat from the battlefield, 6 additional men get slaughtered during the retreat.
Leib Guardii (9) take 28 hits in close combat, which cause 1 casualties.
Shadow fighter (16) take 28 hits in close combat, which cause 1 casualties.
Bows of Fengen (3) take 372 hits from archer fire, which cause 11 casualties, causing panicked flight among the survivors, 15 additional men get slaughtered during the retreat.
Royal Riombaran Raiders (13) take 32 hits in close combat, which cause 1 casualties.
Amandil's Elite Haradrim (2) take 44 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Army of Daimons (26) take 1145 hits from archer fire, which cause 13 casualties.
Zarden's Flame (23) take 11 hits in close combat. No casualties.
Warriors of the Sun (19) take 56 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 840 (468 from close combat and 372 from ranged), Defenders: 6250 (4733 from close combat and 1517 from ranged)
Total casualties: 57 attackers, 47 defenders

Turn No. 5

        1 (54-A)
5 (80-A)
6 (38-M)
8 (50-M)
10 (95-A)
11 (84-A)
15 (80-A)

7 (38-I)

9 (43-I) 13 (49-C) 14 (63-I) 16 (60-I) 17 (70-I) 18 (25-C) 20 (37-I) 21 (35-S) 23 (25-I) 24 (70-C)
27 (7-D)

    26 (400-D)
   

Outrageous Fish (10) fire on Army of Daimons (26), scoring 144 hits.
Protector (11) fire on Army of Daimons (26), scoring 137 hits.
Army of Daimons (26) fire on fleur de lis (5), scoring 306 hits.
Hungry Lions (8) fire carefully into the close combat near them.
Hungry Lions (8) fire on Group of Daimons (27), scoring 220 hits.
Green hands (6) fire carefully into the close combat near them.
Green hands (6) fire on Group of Daimons (27), scoring 107 hits.
Acemioglan (1) fire on Army of Daimons (26), scoring 229 hits.
fleur de lis (5) fire on Army of Daimons (26), scoring 194 hits.
Shadow Archers (15) fire on Army of Daimons (26), scoring 126 hits.
Total ranged hits suffered: Attackers: 306, Defenders: 1157
Wrath of Grehk (21) break through the frontlines!
Leib Guardii (9) break through the frontlines!
Shadow fighter (16) break through the frontlines!


Close Combat (Center Line):
10 Riombara banners are visible in the melee.
{L|R} Dragoons (24) score 334 hits on Group of Daimons (27).
The Fist (18) score 230 hits on Group of Daimons (27).
Soldiers of the Daughter's Order (17) score 563 hits on Group of Daimons (27).
Zarden's Flame (23) score 183 hits on Group of Daimons (27).
Royal Riombaran Raiders (13) score 174 hits on Group of Daimons (27).
Warriors of the Sun (20) score 231 hits on Group of Daimons (27).
Ru's Mercenaries (14) score 321 hits on Group of Daimons (27).
Group of Daimons (27) score 21 hits on Ru's Mercenaries (14).
Group of Daimons (27) score 31 hits on {L|R} Dragoons (24).
Group of Daimons (27) score 12 hits on Wrath of Grehk (21).
Group of Daimons (27) score 20 hits on Shadow fighter (16).
Group of Daimons (27) score 14 hits on Hamsters (7).
Group of Daimons (27) score 10 hits on The Fist (18).
Group of Daimons (27) score 15 hits on Warriors of the Sun (20).
Group of Daimons (27) score 11 hits on Zarden's Flame (23).
Group of Daimons (27) score 19 hits on Royal Riombaran Raiders (13).
Group of Daimons (27) score 30 hits on Soldiers of the Daughter's Order (17).
Group of Daimons (27) score 19 hits on Leib Guardii (9).
Hamsters (7) score 189 hits on Group of Daimons (27).
Total close combat hits suffered: Attackers: 202, Defenders: 2225

Wrath of Grehk (21) take 12 hits in close combat. No casualties.
Leib Guardii (9) take 19 hits in close combat, which cause 1 casualties.
{L|R} Dragoons (24) take 31 hits in close combat, which cause 1 casualties.
The Fist (18) take 10 hits in close combat. No casualties.
Shadow fighter (16) take 20 hits in close combat. No casualties.
Soldiers of the Daughter's Order (17) take 30 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Army of Daimons (26) take 830 hits from archer fire, which cause 9 casualties.
Zarden's Flame (23) take 11 hits in close combat. No casualties.
Royal Riombaran Raiders (13) take 19 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Warriors of the Sun (20) take 15 hits in close combat. No casualties, making the unit retreat from the battlefield.
fleur de lis (5) take 306 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors, 11 additional men get slaughtered during the retreat.
Ru's Mercenaries (14) take 21 hits in close combat. No casualties.
Group of Daimons (27) take 2552 hits (2225 in close combat, 327 from archer fire), which cause 7 casualties, wiping the unit out.
Overlord has been captured by Ru's Mercenaries (14).
Hamsters (7) take 14 hits in close combat. No casualties.
Total hits suffered: Attackers: 508 (202 from close combat and 306 from ranged), Defenders: 3382 (2225 from close combat and 1157 from ranged)
Total casualties: 24 attackers, 16 defenders

Turn No. 6

        1 (54-A)
6 (38-M)
8 (50-M)
10 (95-A)
11 (84-A)
15 (80-A)

7 (38-I)

14 (63-I) 18 (25-C) 23 (25-I) 24 (69-C)

9 (42-I)

16 (60-I) 21 (35-S)

  26 (391-D)
   

Green hands (6) move closer to get better shots.
Green hands (6) fire on Army of Daimons (26), scoring 82 hits.
Protector (11) fire on Army of Daimons (26), scoring 149 hits.
Shadow Archers (15) fire on Army of Daimons (26), scoring 230 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 134 hits.
Hungry Lions (8) move closer to get better shots.
Hungry Lions (8) fire on Army of Daimons (26), scoring 99 hits.
Acemioglan (1) fire on Army of Daimons (26), scoring 184 hits.
Army of Daimons (26) fire on Shadow fighter (16), scoring 962 hits.
Total ranged hits suffered: Attackers: 962, Defenders: 878
The Fist (18) and {L|R} Dragoons (24) ride on, closing in on the defenders.
Leib Guardii (9), Ru's Mercenaries (14), Zarden's Flame (23), Shadow fighter (16), Hamsters (7) and Wrath of Grehk (21) advance towards the enemy.


Shadow fighter (16) take 962 hits from archer fire, which cause 23 casualties, making the unit retreat from the battlefield.
Army of Daimons (26) take 878 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 962 (0 from close combat and 962 from ranged), Defenders: 878 (0 from close combat and 878 from ranged)
Total casualties: 23 attackers, 10 defenders

Turn No. 7

        1 (54-A)
10 (95-A)
11 (84-A)
15 (80-A)

6 (38-M)

8 (50-M)

7 (38-I)

14 (63-I) 23 (25-I)

9 (42-I)

18 (25-C) 21 (35-S) 24 (69-C)

26 (381-D)
   

Outrageous Fish (10) fire on Army of Daimons (26), scoring 135 hits.
Shadow Archers (15) fire on Army of Daimons (26), scoring 181 hits.
Army of Daimons (26) fire on {L|R} Dragoons (24), scoring 845 hits.
Hungry Lions (8) move closer to get better shots.
Hungry Lions (8) fire on Army of Daimons (26), scoring 148 hits.
Acemioglan (1) fire on Army of Daimons (26), scoring 164 hits.
Green hands (6) move closer to get better shots.
Green hands (6) fire on Army of Daimons (26), scoring 119 hits.
Protector (11) fire on Army of Daimons (26), scoring 158 hits.
Total ranged hits suffered: Attackers: 845, Defenders: 905
{L|R} Dragoons (24) and The Fist (18) charge forward.
Ru's Mercenaries (14), Wrath of Grehk (21), Leib Guardii (9), Zarden's Flame (23) and Hamsters (7) advance towards the enemy.


Close Combat (Defender Line 3):
2 Enweil banners are visible in the melee.
6 Riombara banners are visible in the melee.
Wrath of Grehk (21) score 318 hits on Army of Daimons (26).
{L|R} Dragoons (24) score 471 hits on Army of Daimons (26).
Army of Daimons (26) score 182 hits on {L|R} Dragoons (24) (408 before overkill).
Army of Daimons (26) score 76 hits on Wrath of Grehk (21) (170 before overkill).
Army of Daimons (26) score 69 hits on The Fist (18) (155 before overkill).
Army of Daimons (26) score 100 hits on Leib Guardii (9) (225 before overkill).
Leib Guardii (9) score 299 hits on Army of Daimons (26).
The Fist (18) score 497 hits on Army of Daimons (26).
Total close combat hits suffered: Attackers: 427 (958 before overkill), Defenders: 1585

Wrath of Grehk (21) take 76 hits in close combat, which cause 2 casualties.
{L|R} Dragoons (24) take 1027 hits (182 in close combat, 845 from archer fire), which cause 36 casualties, making the unit retreat from the battlefield. 6 Riombara banners fall.
Army of Daimons (26) take 2490 hits (1585 in close combat, 905 from archer fire), which cause 28 casualties.
Leib Guardii (9) take 100 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
The Fist (18) take 69 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1272 (427 from close combat and 845 from ranged), Defenders: 2490 (1585 from close combat and 905 from ranged)
Total casualties: 42 attackers, 28 defenders

Turn No. 8

        1 (54-A)
10 (95-A)
11 (84-A)
15 (80-A)

  6 (38-M)

8 (50-M)

7 (38-I)

14 (63-I) 23 (25-I)

21 (33-S)
26 (353-D)
   

Outrageous Fish (10) move closer to get better shots.
Protector (11) move closer to get better shots.
Green hands (6) move closer so they can fire safely into the melee.
Acemioglan (1) move closer to get better shots.
Hungry Lions (8) move closer so they can fire safely into the melee.
Shadow Archers (15) move closer to get better shots.
Ru's Mercenaries (14), Zarden's Flame (23) and Hamsters (7) advance towards the enemy.


Close Combat (Defender Line 3):
2 Riombara banners are visible in the melee.
Ru's Mercenaries (14) score 280 hits on Army of Daimons (26).
Wrath of Grehk (21) score 364 hits on Army of Daimons (26).
Zarden's Flame (23) score 149 hits on Army of Daimons (26).
Hamsters (7) score 125 hits on Army of Daimons (26).
Army of Daimons (26) score 282 hits on Ru's Mercenaries (14) (633 before overkill).
Army of Daimons (26) score 167 hits on Wrath of Grehk (21) (375 before overkill).
Army of Daimons (26) score 153 hits on Hamsters (7) (343 before overkill).
Army of Daimons (26) score 93 hits on Zarden's Flame (23) (209 before overkill).
Total close combat hits suffered: Attackers: 695 (1560 before overkill), Defenders: 918

Ru's Mercenaries (14) take 282 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Wrath of Grehk (21) take 167 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Zarden's Flame (23) take 93 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Hamsters (7) take 153 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 11 additional men get slaughtered during the retreat.
Army of Daimons (26) take 918 hits in close combat, which cause 10 casualties.
Total hits suffered: Attackers: 695 (695 from close combat and 0 from ranged), Defenders: 918 (918 from close combat and 0 from ranged)
Total casualties: 37 attackers, 10 defenders

Turn No. 9

          1 (54-A)
10 (95-A)
11 (84-A)
15 (80-A)

  6 (38-M)

8 (50-M)

26 (343-D)
   

Acemioglan (1) fire on Army of Daimons (26), scoring 305 hits.
Hungry Lions (8) fire on Army of Daimons (26), scoring 308 hits.
Green hands (6) fire on Army of Daimons (26), scoring 149 hits.
Protector (11) fire on Army of Daimons (26), scoring 274 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 189 hits.
Army of Daimons (26) fire on Hungry Lions (8), scoring 616 hits.
Shadow Archers (15) fire on Army of Daimons (26), scoring 306 hits.
Total ranged hits suffered: Attackers: 616, Defenders: 1531


Hungry Lions (8) take 616 hits from archer fire, which cause 19 casualties, causing panicked flight among the survivors.
Army of Daimons (26) take 1531 hits from archer fire, which cause 17 casualties.
Total hits suffered: Attackers: 616 (0 from close combat and 616 from ranged), Defenders: 1531 (0 from close combat and 1531 from ranged)
Total casualties: 19 attackers, 17 defenders

Turn No. 10

          1 (54-A)
10 (95-A)
11 (84-A)
15 (80-A)

  6 (38-M)
26 (326-D)
   

Shadow Archers (15) fire on Army of Daimons (26), scoring 338 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 158 hits.
Protector (11) fire on Army of Daimons (26), scoring 352 hits.
Army of Daimons (26) fire on Green hands (6), scoring 1044 hits.
Acemioglan (1) fire on Army of Daimons (26), scoring 202 hits.
Green hands (6) fire on Army of Daimons (26), scoring 147 hits.
Total ranged hits suffered: Attackers: 1044, Defenders: 1197


Army of Daimons (26) take 1197 hits from archer fire, which cause 13 casualties.
Green hands (6) take 1044 hits from archer fire, which cause 32 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1044 (0 from close combat and 1044 from ranged), Defenders: 1197 (0 from close combat and 1197 from ranged)
Total casualties: 32 attackers, 13 defenders

Turn No. 11

          1 (54-A)
10 (95-A)
11 (84-A)
15 (80-A)

    26 (313-D)
   

Shadow Archers (15) fire on Army of Daimons (26), scoring 375 hits.
Army of Daimons (26) fire on Protector (11), scoring 406 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 147 hits.
Protector (11) fire on Army of Daimons (26), scoring 262 hits.
Acemioglan (1) fire on Army of Daimons (26), scoring 220 hits.
Total ranged hits suffered: Attackers: 406, Defenders: 1004

With no infantry cover left, Acemioglan (1) panic and retreat.

Army of Daimons (26) take 1004 hits from archer fire, which cause 11 casualties.
Protector (11) take 406 hits from archer fire, which cause 11 casualties.
Acemioglan (1) are shocked, causing panicked flight among the survivors, 10 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 406 (0 from close combat and 406 from ranged), Defenders: 1004 (0 from close combat and 1004 from ranged)
Total casualties: 21 attackers, 11 defenders

Turn No. 12

          10 (95-A)

11 (73-A) 15 (80-A)

    26 (302-D)
   

Protector (11) fire on Army of Daimons (26), scoring 193 hits.
Outrageous Fish (10) fire on Army of Daimons (26), scoring 222 hits.
Army of Daimons (26) fire on Shadow Archers (15), scoring 517 hits.
Shadow Archers (15) fire on Army of Daimons (26), scoring 323 hits.
Total ranged hits suffered: Attackers: 517, Defenders: 738

With no infantry cover left, Protector (11) panic and retreat.

Protector (11) are shocked, causing panicked flight among the survivors.
Army of Daimons (26) take 738 hits from archer fire, which cause 8 casualties.
Shadow Archers (15) take 517 hits from archer fire, which cause 18 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 517 (0 from close combat and 517 from ranged), Defenders: 738 (0 from close combat and 738 from ranged)
Total casualties: 18 attackers, 8 defenders

Turn No. 13

          10 (95-A)
    26 (294-D)
   

Outrageous Fish (10) fire on Army of Daimons (26), scoring 142 hits.
Army of Daimons (26) fire on Outrageous Fish (10), scoring 398 hits.
Total ranged hits suffered: Attackers: 398, Defenders: 142


Outrageous Fish (10) take 398 hits from archer fire, which cause 15 casualties, making the unit retreat from the battlefield.
Army of Daimons (26) take 142 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 398 (0 from close combat and 398 from ranged), Defenders: 142 (0 from close combat and 142 from ranged)
Total casualties: 15 attackers, 2 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 28 %.
The local roads network has also been damaged.