1st battle of Ulallo

From BattleMaster Wiki
Jump to navigation Jump to search

Battle in Ulallo

No. Role Army Unit Commander Realm Unit Formation CS
1 A Acemioglan Selis Enweil 60 Arch line   759
2 A Amandil's Elite Haradrim Amandil Enweil 26 Inf box   411
3 A Archers of the Snake Cyrilos Riombara 50 Arch line   591
4 A Athol Halberds Delarus Riombara 24 Inf box   366
5 A d'Serrai Household Guards Sassan Riombara 51 Inf box   587
6 A Dark Gaurdians Max Enweil 19 Inf line   248
7 A Elf Archers Pierre Enweil 22 Arch skirmish   289
8 A Elf Druid Archers (R 4) Thefal Enweil 39 Arch line   528
9 A Fheuvenem Plateheads Karin Enweil 60 Inf box   612
10 A fleur de lis Igor Enweil 8 SF skirmish   233
11 A Hungry Lions Marche Riombara 40 MI box   401
12 A Lopa Longbows Valentine Enweil 31 Arch box   467
13 A Majsuen's Revenge Majsuen Riombara 79 Arch skirmish   811
14 A Mawlers Yosef Riombara 70 Inf line   766
15 A Nikolai's Elite Nikolai Enweil 26 SF line   532
16 A Outrageous Fish Felicie Riombara 70 Arch skirmish   753
17 A Protector Handkor Enweil 48 Arch skirmish   516
18 A Protectors of the Republic Anton Riombara 16 Inf box   189
19 A Royal Riombaran Raiders Mithridates Riombara 60 Inf box   717
20 A Ru's Mercenaries Rupert Riombara 44 Inf box   556
21 A Shadow Archers Matija Enweil 17 Arch skirmish   345
22 A Shadow Archers Benjamin Enweil 32 Arch skirmish   425
23 A Taervur's Lions Taervur Enweil 40 Inf box   552
24 A Three's Company Evander Riombara 71 Inf box   757
25 A Warriors of the Sun Nigel Riombara 46 Inf box   557
26 A Well trained rangers Jos Riombara 30 SF skirmish   680
27 A Yncaalo Infantry Sam Enweil 27 Inf line   307
28 D Vast Army of Daimons Midnight of the South Netherworld 240 other line   9184


Total:
27 attackers (554 Inf, 40 MI, 448 Arch, 64 SF)
1 defenders (240 other)
Total combat strengths: 13955 vs. 9184
The troops from Netherworld set up defenses because they control the battlefield.
The Enweil troops attack because they are at war with Netherworld.
The Riombara troops attack because they are at war with Netherworld.

It is quite windy and the archers will have to aim very carefully.

Taervur Castillo (Noble) is spotted wearing the Glowing Band of Willpower.
Facing so many Daimons with just one unique item, the attackers suffer a small morale penalty.
Selis Lapallanch, Field Marshal of Enweil, Marshal of the Army of Fengen takes command of her army. They deploy in no particular formation.
Sassan d'Serrai, High Constable of Riombara, Duke of Grehk, Marshal of the Army of Riombara takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    3 (50-A)
15 (26-S)
1 (60-A)
2 (26-I)
4 (24-I)
5 (51-I)
6 (19-I)
7 (22-A)
8 (39-A)
9 (60-I)
10 (8-S)
11 (40-M)
12 (31-A)
13 (79-A)
14 (70-I)
16 (70-A)
17 (48-A)
18 (16-I)
19 (60-I)
20 (44-I)
21 (17-A)
22 (32-A)
23 (40-I)
24 (71-I)
25 (46-I)
26 (30-S)
27 (27-I)

      28 (240-D)
   

Protector (17) fire on Vast Army of Daimons (28), scoring 118 hits.
Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 106 hits.
Archers of the Snake (3) move closer to get better shots.
Archers of the Snake (3) fire on Vast Army of Daimons (28), scoring 56 hits.
Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 72 hits.
Majsuen's Revenge (13) move closer to get better shots.
Majsuen's Revenge (13) fire on Vast Army of Daimons (28), scoring 154 hits.
fleur de lis (10) move closer to get better shots.
fleur de lis (10) fire on Vast Army of Daimons (28), scoring 35 hits.
Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 62 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 109 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 119 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 166 hits.
Vast Army of Daimons (28) fire on Majsuen's Revenge (13), scoring 1795 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 111 hits.
Hungry Lions (11) move closer to get better shots.
Hungry Lions (11) fire on Vast Army of Daimons (28), scoring 59 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 55 hits.
Nikolai's Elite (15) move closer to get better shots.
Nikolai's Elite (15) fire on Vast Army of Daimons (28), scoring 59 hits.
Total ranged hits suffered: Attackers: 1795, Defenders: 1281
Amandil's Elite Haradrim (2), d'Serrai Household Guards (5), Warriors of the Sun (25), Taervur's Lions (23), Three's Company (24), Protectors of the Republic (18), Royal Riombaran Raiders (19), Ru's Mercenaries (20), Dark Gaurdians (6), Mawlers (14), Fheuvenem Plateheads (9), Yncaalo Infantry (27) and Athol Halberds (4) advance towards the enemy.


Majsuen's Revenge (13) take 1795 hits from archer fire, which cause 63 casualties, causing panicked flight among the survivors.
Vast Army of Daimons (28) take 1281 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 1795 (0 from close combat and 1795 from ranged), Defenders: 1281 (0 from close combat and 1281 from ranged)
Total casualties: 63 attackers, 13 defenders

Turn No. 2

      3 (50-A)
1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
15 (26-S)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

2 (26-I)

4 (24-I) 5 (51-I) 6 (19-I) 9 (60-I) 10 (8-S) 11 (40-M) 14 (70-I) 18 (16-I) 19 (60-I) 20 (44-I) 23 (40-I) 24 (71-I) 25 (46-I) 27 (27-I)

    28 (227-D)
   

Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 192 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 132 hits.
Archers of the Snake (3) move closer to get better shots.
Archers of the Snake (3) fire on Vast Army of Daimons (28), scoring 106 hits.
fleur de lis (10) move closer to get better shots.
fleur de lis (10) fire on Vast Army of Daimons (28), scoring 120 hits.
Protector (17) fire on Vast Army of Daimons (28), scoring 108 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 58 hits.
Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 85 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 133 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 198 hits.
Vast Army of Daimons (28) fire on fleur de lis (10), scoring 3192 hits.
Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 105 hits.
Hungry Lions (11) move closer to get better shots.
Hungry Lions (11) fire on Vast Army of Daimons (28), scoring 115 hits.
Nikolai's Elite (15) move closer to get better shots.
Nikolai's Elite (15) fire on Vast Army of Daimons (28), scoring 195 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 119 hits.
Total ranged hits suffered: Attackers: 3192, Defenders: 1666
Fheuvenem Plateheads (9), Three's Company (24), d'Serrai Household Guards (5), Protectors of the Republic (18), Royal Riombaran Raiders (19), Taervur's Lions (23), Amandil's Elite Haradrim (2), Athol Halberds (4), Mawlers (14), Yncaalo Infantry (27), Warriors of the Sun (25), Dark Gaurdians (6) and Ru's Mercenaries (20) advance towards the enemy.


fleur de lis (10) take 3192 hits from archer fire, which cause 8 casualties, wiping the unit out.
Vast Army of Daimons (28) take 1666 hits from archer fire, which cause 17 casualties.
Total hits suffered: Attackers: 3192 (0 from close combat and 3192 from ranged), Defenders: 1666 (0 from close combat and 1666 from ranged)
Total casualties: 8 attackers, 17 defenders

Turn No. 3

        1 (60-A)
3 (50-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

15 (26-S)
2 (26-I)

4 (24-I) 5 (51-I) 6 (19-I) 9 (60-I) 11 (40-M) 14 (70-I) 18 (16-I) 19 (60-I) 20 (44-I) 23 (40-I) 24 (71-I) 25 (46-I) 27 (27-I)

  28 (210-D)
   

Nikolai's Elite (15) move closer to get better shots.
Nikolai's Elite (15) fire on Vast Army of Daimons (28), scoring 153 hits.
Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 87 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 139 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 70 hits.
Protector (17) fire on Vast Army of Daimons (28), scoring 86 hits.
Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 97 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 167 hits.
Archers of the Snake (3) move closer to get better shots.
Archers of the Snake (3) fire on Vast Army of Daimons (28), scoring 133 hits.
Vast Army of Daimons (28) fire on Mawlers (14), scoring 3541 hits.
Hungry Lions (11) fire on Vast Army of Daimons (28), scoring 223 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 112 hits.
Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 140 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 120 hits.
Total ranged hits suffered: Attackers: 3541, Defenders: 1527
Dark Gaurdians (6), Protectors of the Republic (18), Warriors of the Sun (25), Royal Riombaran Raiders (19), d'Serrai Household Guards (5), Athol Halberds (4), Amandil's Elite Haradrim (2), Three's Company (24), Taervur's Lions (23), Mawlers (14), Yncaalo Infantry (27), Fheuvenem Plateheads (9) and Ru's Mercenaries (20) advance towards the enemy.


Mawlers (14) take 3541 hits from archer fire, which cause 70 casualties, wiping the unit out.
Vast Army of Daimons (28) take 1527 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 3541 (0 from close combat and 3541 from ranged), Defenders: 1527 (0 from close combat and 1527 from ranged)
Total casualties: 70 attackers, 16 defenders

Turn No. 4

        1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

3 (50-A)
11 (40-M)

15 (26-S)

2 (26-I)

4 (24-I) 5 (51-I) 6 (19-I) 9 (60-I) 18 (16-I) 19 (60-I) 20 (44-I) 23 (40-I) 24 (71-I) 25 (46-I) 27 (27-I)

28 (194-D)
   

Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 104 hits.
Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 108 hits.
Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 136 hits.
Hungry Lions (11) fire on Vast Army of Daimons (28), scoring 241 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 38 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 136 hits.
Protector (17) fire on Vast Army of Daimons (28), scoring 100 hits.
Vast Army of Daimons (28) fire on Three's Company (24), scoring 2653 hits.
Archers of the Snake (3) fire on Vast Army of Daimons (28), scoring 143 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 136 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 100 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 122 hits.
Nikolai's Elite (15) fire on Vast Army of Daimons (28), scoring 261 hits.
Total ranged hits suffered: Attackers: 2653, Defenders: 1625
Protectors of the Republic (18), Dark Gaurdians (6), Royal Riombaran Raiders (19), Fheuvenem Plateheads (9), Taervur's Lions (23), Athol Halberds (4), Yncaalo Infantry (27), Warriors of the Sun (25), Ru's Mercenaries (20), d'Serrai Household Guards (5), Amandil's Elite Haradrim (2) and Three's Company (24) advance towards the enemy.


Close Combat (Defender Line 3):
3 Enweil banners are visible in the melee.
27 Riombara banners are visible in the melee.
Protectors of the Republic (18) score 96 hits on Vast Army of Daimons (28).
Dark Gaurdians (6) score 149 hits on Vast Army of Daimons (28).
Royal Riombaran Raiders (19) score 371 hits on Vast Army of Daimons (28).
Fheuvenem Plateheads (9) score 608 hits on Vast Army of Daimons (28).
Taervur's Lions (23) score 316 hits on Vast Army of Daimons (28).
Vast Army of Daimons (28) score 332 hits on Ru's Mercenaries (20).
Vast Army of Daimons (28) score 303 hits on d'Serrai Household Guards (5).
Vast Army of Daimons (28) score 401 hits on Three's Company (24).
Vast Army of Daimons (28) score 298 hits on Warriors of the Sun (25).
Vast Army of Daimons (28) score 126 hits on Athol Halberds (4).
Vast Army of Daimons (28) score 232 hits on Taervur's Lions (23).
Vast Army of Daimons (28) score 131 hits on Dark Gaurdians (6).
Vast Army of Daimons (28) score 189 hits on Yncaalo Infantry (27).
Vast Army of Daimons (28) score 403 hits on Royal Riombaran Raiders (19).
Vast Army of Daimons (28) score 184 hits on Amandil's Elite Haradrim (2).
Vast Army of Daimons (28) score 123 hits on Protectors of the Republic (18).
Vast Army of Daimons (28) score 386 hits on Fheuvenem Plateheads (9).
Athol Halberds (4) score 196 hits on Vast Army of Daimons (28).
Yncaalo Infantry (27) score 231 hits on Vast Army of Daimons (28).
Warriors of the Sun (25) score 387 hits on Vast Army of Daimons (28).
Ru's Mercenaries (20) score 267 hits on Vast Army of Daimons (28).
d'Serrai Household Guards (5) score 349 hits on Vast Army of Daimons (28).
Amandil's Elite Haradrim (2) score 325 hits on Vast Army of Daimons (28).
Three's Company (24) score 495 hits on Vast Army of Daimons (28).
Total close combat hits suffered: Attackers: 3108, Defenders: 3790

Protectors of the Republic (18) take 123 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Dark Gaurdians (6) take 131 hits in close combat, which cause 5 casualties.
Royal Riombaran Raiders (19) take 403 hits in close combat, which cause 10 casualties.
Fheuvenem Plateheads (9) take 386 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Taervur's Lions (23) take 232 hits in close combat, which cause 5 casualties.
Vast Army of Daimons (28) take 5415 hits (3790 in close combat, 1625 from archer fire), which cause 56 casualties.
Athol Halberds (4) take 126 hits in close combat, which cause 4 casualties.
Yncaalo Infantry (27) take 189 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Warriors of the Sun (25) take 298 hits in close combat, which cause 9 casualties.
Ru's Mercenaries (20) take 332 hits in close combat, which cause 8 casualties.
d'Serrai Household Guards (5) take 303 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Amandil's Elite Haradrim (2) take 184 hits in close combat, which cause 4 casualties.
Three's Company (24) take 3054 hits (401 in close combat, 2653 from archer fire), which cause 70 casualties, making the unit retreat from the battlefield.
Sir Evander Geronus, Duke of Athol Margos has been wounded by Vast Army of Daimons (28).
Total hits suffered: Attackers: 5761 (3108 from close combat and 2653 from ranged), Defenders: 5415 (3790 from close combat and 1625 from ranged)
Total casualties: 141 attackers, 56 defenders

Turn No. 5

        1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

3 (50-A)
11 (40-M)

15 (26-S)

  2 (22-I)

4 (20-I) 6 (14-I) 19 (50-I) 20 (36-I) 23 (35-I) 25 (37-I)
28 (138-D)

   

Elf Archers (7) move closer to get better shots.
Protector (17) move closer to get better shots.
Nikolai's Elite (15) move closer so they can fire safely into the melee.
Lopa Longbows (12) move closer to get better shots.
Outrageous Fish (16) move closer to get better shots.
Shadow Archers (21) move closer to get better shots.
Elf Druid Archers (R 4) (8) move closer to get better shots.
Archers of the Snake (3) move closer to get better shots.
Well trained rangers (26) move closer to get better shots.
Shadow Archers (22) move closer to get better shots.
Acemioglan (1) move closer to get better shots.
Hungry Lions (11) move closer so they can fire safely into the melee.


Close Combat (Defender Line 3):
3 Enweil banners are visible in the melee.
18 Riombara banners are visible in the melee.
Warriors of the Sun (25) score 204 hits on Vast Army of Daimons (28).
Dark Gaurdians (6) score 112 hits on Vast Army of Daimons (28).
Royal Riombaran Raiders (19) score 340 hits on Vast Army of Daimons (28).
Vast Army of Daimons (28) score 869 hits on Ru's Mercenaries (20).
Vast Army of Daimons (28) score 949 hits on Warriors of the Sun (25).
Vast Army of Daimons (28) score 429 hits on Athol Halberds (4).
Vast Army of Daimons (28) score 852 hits on Taervur's Lions (23).
Vast Army of Daimons (28) score 281 hits on Dark Gaurdians (6).
Vast Army of Daimons (28) score 1003 hits on Royal Riombaran Raiders (19).
Vast Army of Daimons (28) score 501 hits on Amandil's Elite Haradrim (2).
Ru's Mercenaries (20) score 278 hits on Vast Army of Daimons (28).
Taervur's Lions (23) score 337 hits on Vast Army of Daimons (28).
Athol Halberds (4) score 160 hits on Vast Army of Daimons (28).
Amandil's Elite Haradrim (2) score 242 hits on Vast Army of Daimons (28).
Total close combat hits suffered: Attackers: 4884, Defenders: 1673

Warriors of the Sun (25) take 949 hits in close combat, which cause 30 casualties, making the unit retreat from the battlefield.
Nigel De La Fere (Knight of Rines, Riombara) has been wounded by Vast Army of Daimons (28).
Dark Gaurdians (6) take 281 hits in close combat, which cause 10 casualties, causing panicked flight among the survivors.
Royal Riombaran Raiders (19) take 1003 hits in close combat, which cause 24 casualties.
Vast Army of Daimons (28) take 1673 hits in close combat, which cause 17 casualties.
Ru's Mercenaries (20) take 869 hits in close combat, which cause 21 casualties, making the unit retreat from the battlefield. 6 Riombara banners fall.
Rupert TithOnanka (Knight of Grehk, Riombara) has been wounded by Vast Army of Daimons (28).
Taervur's Lions (23) take 852 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield. 2 Enweil banners fall.
Athol Halberds (4) take 429 hits in close combat, which cause 12 casualties. One Riombara banner is lost.
Amandil's Elite Haradrim (2) take 501 hits in close combat, which cause 10 casualties.
Total hits suffered: Attackers: 4884 (4884 from close combat and 0 from ranged), Defenders: 1673 (1673 from close combat and 0 from ranged)
Total casualties: 125 attackers, 17 defenders

Turn No. 6

          1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

3 (50-A)
11 (40-M)

15 (26-S)

2 (12-I)

4 (8-I) 19 (26-I)
28 (121-D)

   

Lopa Longbows (12) move closer to get better shots.
Well trained rangers (26) move closer to get better shots.
Acemioglan (1) move closer to get better shots.
Outrageous Fish (16) move closer to get better shots.
Elf Archers (7) move closer to get better shots.
Protector (17) move closer to get better shots.
Shadow Archers (21) move closer to get better shots.
Archers of the Snake (3) move closer so they can fire safely into the melee.
Elf Druid Archers (R 4) (8) move closer to get better shots.
Shadow Archers (22) move closer to get better shots.
Hungry Lions (11) fire carefully into the close combat near them.
Hungry Lions (11) fire on Vast Army of Daimons (28), scoring 1 hits.
Nikolai's Elite (15) fire carefully into the close combat near them.
Nikolai's Elite (15) fire on Vast Army of Daimons (28), scoring 1 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2


Close Combat (Defender Line 3):
1 Enweil banners are visible in the melee.
11 Riombara banners are visible in the melee.
Royal Riombaran Raiders (19) score 199 hits on Vast Army of Daimons (28).
Athol Halberds (4) score 89 hits on Vast Army of Daimons (28).
Amandil's Elite Haradrim (2) score 148 hits on Vast Army of Daimons (28).
Vast Army of Daimons (28) score 247 hits on Athol Halberds (4) (638 before overkill).
Vast Army of Daimons (28) score 677 hits on Royal Riombaran Raiders (19) (1748 before overkill).
Vast Army of Daimons (28) score 321 hits on Amandil's Elite Haradrim (2) (829 before overkill).
Total close combat hits suffered: Attackers: 1245 (3215 before overkill), Defenders: 436

Royal Riombaran Raiders (19) take 677 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield. 11 Riombara banners fall.
Athol Halberds (4) take 247 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Amandil's Elite Haradrim (2) take 321 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Sir Amandil of Umbar, Baron of Cjelorg has been captured by Vast Army of Daimons (28).
Vast Army of Daimons (28) take 438 hits (436 in close combat, 2 from archer fire), which cause 5 casualties.
Total hits suffered: Attackers: 1245 (1245 from close combat and 0 from ranged), Defenders: 438 (436 from close combat and 2 from ranged)
Total casualties: 30 attackers, 5 defenders

Turn No. 7

            1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

3 (50-A)

11 (40-M) 15 (26-S)

28 (116-D)
   

Nikolai's Elite (15) fire on Vast Army of Daimons (28), scoring 249 hits.
Archers of the Snake (3) fire on Vast Army of Daimons (28), scoring 330 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 196 hits.
Vast Army of Daimons (28) fire on Hungry Lions (11), scoring 1461 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 170 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 357 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 216 hits.
Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 252 hits.
Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 223 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 432 hits.
Hungry Lions (11) fire on Vast Army of Daimons (28), scoring 183 hits.
Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 154 hits.
Protector (17) fire on Vast Army of Daimons (28), scoring 373 hits.
Total ranged hits suffered: Attackers: 1461, Defenders: 3135


Vast Army of Daimons (28) take 3135 hits from archer fire, which cause 33 casualties.
Hungry Lions (11) take 1461 hits from archer fire, which cause 40 casualties, wiping the unit out.
Total hits suffered: Attackers: 1461 (0 from close combat and 1461 from ranged), Defenders: 3135 (0 from close combat and 3135 from ranged)
Total casualties: 40 attackers, 33 defenders

Turn No. 8

            1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

3 (50-A)

15 (26-S)

28 (83-D)
   

Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 171 hits.
Archers of the Snake (3) fire on Vast Army of Daimons (28), scoring 360 hits.
Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 265 hits.
Vast Army of Daimons (28) fire on Nikolai's Elite (15), scoring 2214 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 132 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 454 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 307 hits.
Protector (17) fire on Vast Army of Daimons (28), scoring 216 hits.
Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 213 hits.
Nikolai's Elite (15) fire on Vast Army of Daimons (28), scoring 310 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 293 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 281 hits.
Total ranged hits suffered: Attackers: 2214, Defenders: 3002


Vast Army of Daimons (28) take 3002 hits from archer fire, which cause 31 casualties.
Nikolai's Elite (15) take 2214 hits from archer fire, which cause 26 casualties, wiping the unit out.
Total hits suffered: Attackers: 2214 (0 from close combat and 2214 from ranged), Defenders: 3002 (0 from close combat and 3002 from ranged)
Total casualties: 26 attackers, 31 defenders

Turn No. 9

            1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

3 (50-A)
28 (52-D)
   

Vast Army of Daimons (28) fire on Archers of the Snake (3), scoring 915 hits.
Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 253 hits.
Protector (17) fire on Vast Army of Daimons (28), scoring 238 hits.
Archers of the Snake (3) fire on Vast Army of Daimons (28), scoring 309 hits.
Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 273 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 292 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 212 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 213 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 156 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 571 hits.
Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 276 hits.
Total ranged hits suffered: Attackers: 915, Defenders: 2793


Vast Army of Daimons (28) take 2793 hits from archer fire, which cause 29 casualties.
Archers of the Snake (3) take 915 hits from archer fire, which cause 28 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 915 (0 from close combat and 915 from ranged), Defenders: 2793 (0 from close combat and 2793 from ranged)
Total casualties: 28 attackers, 29 defenders

Turn No. 10

            1 (60-A)
7 (22-A)
8 (39-A)
12 (31-A)
16 (70-A)
17 (48-A)
21 (17-A)
22 (32-A)
26 (30-S)

  28 (23-D)
   

Elf Druid Archers (R 4) (8) fire on Vast Army of Daimons (28), scoring 204 hits.
Well trained rangers (26) fire on Vast Army of Daimons (28), scoring 273 hits.
Acemioglan (1) fire on Vast Army of Daimons (28), scoring 405 hits.
Shadow Archers (21) fire on Vast Army of Daimons (28), scoring 252 hits.
Protector (17) fire on Vast Army of Daimons (28), scoring 317 hits.
Lopa Longbows (12) fire on Vast Army of Daimons (28), scoring 326 hits.
Vast Army of Daimons (28) fire on Outrageous Fish (16), scoring 319 hits.
Outrageous Fish (16) fire on Vast Army of Daimons (28), scoring 296 hits.
Shadow Archers (22) fire on Vast Army of Daimons (28), scoring 320 hits.
Elf Archers (7) fire on Vast Army of Daimons (28), scoring 156 hits.
Total ranged hits suffered: Attackers: 319, Defenders: 2549


Vast Army of Daimons (28) take 2549 hits from archer fire, which cause 23 casualties, wiping the unit out.
Outrageous Fish (16) take 319 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 319 (0 from close combat and 319 from ranged), Defenders: 2549 (0 from close combat and 2549 from ranged)
Total casualties: 10 attackers, 23 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 27 %.
The local roads network has also been damaged.
The locals are grateful to the winners for defeating the evil forces plaguing their region.