1st battle of Gorin

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Scribe Note, 3 turns old:



Battle in Gorin

No. Role Army Unit Commander Realm Unit Formation CS
1 A Acemioglan Selis Enweil 60 Arch line   747
2 A Athol Halberds Delarus Riombara 30 Inf box   442
3 A d'Serrai Household Guards Sassan Riombara 102 Inf box   1054
4 A Dark Gaurdians Max Enweil 26 Inf line   333
5 A Elf Archers Pierre Enweil 22 Arch skirmish   288
6 A Elf Druid Archers (R 4) Thefal Enweil 39 Arch line   530
7 A Fheuvenem Plateheads Karin Enweil 100 Inf line   977
8 A fleur de lis Igor Enweil 8 SF skirmish   231
9 A Hungry Lions Marche Riombara 40 MI box   401
10 A Lopa Longbows Valentine Enweil 31 Arch box   466
11 A Majsuen's Revenge Majsuen Riombara 79 Arch skirmish   810
12 A Mawlers Yosef Riombara 80 Inf line   885
13 A Nikolai's Elite Nikolai Enweil 25 SF line   503
14 A Outrageous Fish Felicie Riombara 70 Arch skirmish   766
15 A Protector Handkor Enweil 48 Arch skirmish   520
16 A Protectors of the Republic Anton Riombara 30 Inf line   308
17 A Ru's Mercenaries Rupert Riombara 50 Inf box   643
18 A Shadow Archers Matija Enweil 17 Arch skirmish   340
19 A Shadow Archers Benjamin Enweil 32 Arch skirmish   428
20 A Shadow fighter Saku Enweil 71 Inf box   812
21 A The Revenge Erheas Riombara 61 Inf box   751
22 A Three's Company Evander Riombara 83 Inf box   906
23 A Warriors of the Sun Nigel Riombara 59 Inf box   713
24 A Well trained rangers Jos Riombara 30 SF skirmish   685
25 A Yncaalo Infantry Sam Enweil 38 Inf line   412
26 D Group of Daimons Midnight of the North Netherworld 217 other line   9590


Total:
25 attackers (730 Inf, 40 MI, 398 Arch, 63 SF)
1 defenders (217 other)
Total combat strengths: 14951 vs. 9590
The troops from Netherworld set up defenses because they control the battlefield.
The Enweil troops attack because they are at war with Netherworld.
The Riombara troops attack because they are at war with Netherworld.

It is quite windy and the archers will have to aim very carefully.

Erheas D`Este, Viscount of Ardmore is spotted wielding the Faewood Shield.
Facing so many Daimons with just one unique item, the attackers suffer a small morale penalty.
Selis Lapallanch, Field Marshal of Enweil, Marshal of the Army of Fengen takes command of her army. They deploy in no particular formation.
Sassan d'Serrai, High Constable of Riombara, Duke of Grehk, Marshal of the Army of Riombara takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

      13 (25-S)
1 (60-A)
2 (30-I)
3 (102-I)
4 (26-I)
5 (22-A)
6 (39-A)
7 (100-I)
8 (8-S)
9 (40-M)
10 (31-A)
11 (79-A)
12 (80-I)
14 (70-A)
15 (48-A)
16 (30-I)
17 (50-I)
18 (17-A)
19 (32-A)
20 (71-I)
21 (61-I)
22 (83-I)
23 (59-I)
24 (30-S)
25 (38-I)

  26 (217-D)
       

Nikolai's Elite (13) move closer to get better shots.
Nikolai's Elite (13) fire on Group of Daimons (26), scoring 127 hits.
Hungry Lions (9) fire on Group of Daimons (26), scoring 161 hits.
Acemioglan (1) fire on Group of Daimons (26), scoring 466 hits.
Well trained rangers (24) fire on Group of Daimons (26), scoring 208 hits.
Group of Daimons (26) fire on Fheuvenem Plateheads (7), scoring 1098 hits.
fleur de lis (8) move closer so they can fire safely into the melee.
fleur de lis (8) fire on Group of Daimons (26), scoring 113 hits.
Elf Archers (5) fire on Group of Daimons (26), scoring 183 hits.
Shadow Archers (19) fire on Group of Daimons (26), scoring 247 hits.
Majsuen's Revenge (11) fire on Group of Daimons (26), scoring 408 hits.
Protector (15) fire on Group of Daimons (26), scoring 243 hits.
Outrageous Fish (14) fire on Group of Daimons (26), scoring 270 hits.
Lopa Longbows (10) fire on Group of Daimons (26), scoring 308 hits.
Elf Druid Archers (R 4) (6) fire on Group of Daimons (26), scoring 190 hits.
Shadow Archers (18) fire on Group of Daimons (26), scoring 255 hits.
Total ranged hits suffered: Attackers: 1098, Defenders: 3179
Mawlers (12), Yncaalo Infantry (25), Ru's Mercenaries (17), d'Serrai Household Guards (3), Fheuvenem Plateheads (7), Three's Company (22), The Revenge (21), Warriors of the Sun (23), Dark Gaurdians (4), Shadow fighter (20), Protectors of the Republic (16) and Athol Halberds (2) advance towards the enemy.


Group of Daimons (26) take 3179 hits from archer fire, which cause 28 casualties.
Fheuvenem Plateheads (7) take 1098 hits from archer fire, which cause 27 casualties.
Total hits suffered: Attackers: 1098 (0 from close combat and 1098 from ranged), Defenders: 3179 (0 from close combat and 3179 from ranged)
Total casualties: 27 attackers, 28 defenders

Turn No. 2

        1 (60-A)
5 (22-A)
6 (39-A)
9 (40-M)
10 (31-A)
11 (79-A)
13 (25-S)
14 (70-A)
15 (48-A)
18 (17-A)
19 (32-A)
24 (30-S)

2 (30-I)

3 (102-I) 4 (26-I) 7 (73-I) 8 (8-S) 12 (80-I) 16 (30-I) 17 (50-I) 20 (71-I) 21 (61-I) 22 (83-I) 23 (59-I) 25 (38-I)

26 (189-D)
       

Shadow Archers (19) fire on Group of Daimons (26), scoring 290 hits.
Elf Archers (5) fire on Group of Daimons (26), scoring 136 hits.
Hungry Lions (9) fire on Group of Daimons (26), scoring 184 hits.
Acemioglan (1) fire on Group of Daimons (26), scoring 510 hits.
Shadow Archers (18) fire on Group of Daimons (26), scoring 181 hits.
Group of Daimons (26) fire on d'Serrai Household Guards (3), scoring 2878 hits.
Lopa Longbows (10) fire on Group of Daimons (26), scoring 250 hits.
Outrageous Fish (14) fire on Group of Daimons (26), scoring 239 hits.
Well trained rangers (24) fire on Group of Daimons (26), scoring 272 hits.
Elf Druid Archers (R 4) (6) fire on Group of Daimons (26), scoring 166 hits.
Majsuen's Revenge (11) fire on Group of Daimons (26), scoring 459 hits.
fleur de lis (8) fire on Group of Daimons (26), scoring 118 hits.
Protector (15) fire on Group of Daimons (26), scoring 214 hits.
Nikolai's Elite (13) fire on Group of Daimons (26), scoring 198 hits.
Total ranged hits suffered: Attackers: 2878, Defenders: 3217
The Revenge (21), Three's Company (22), Dark Gaurdians (4), d'Serrai Household Guards (3), Warriors of the Sun (23), Fheuvenem Plateheads (7), Mawlers (12), Shadow fighter (20), Yncaalo Infantry (25), Athol Halberds (2), Ru's Mercenaries (17) and Protectors of the Republic (16) advance towards the enemy.


Close Combat (Defender Line 1):
27 Riombara banners are visible in the melee.
The Revenge (21) score 485 hits on Group of Daimons (26).
Three's Company (22) score 729 hits on Group of Daimons (26).
Group of Daimons (26) score 137 hits on Ru's Mercenaries (17).
Group of Daimons (26) score 274 hits on d'Serrai Household Guards (3).
Group of Daimons (26) score 210 hits on Three's Company (22).
Group of Daimons (26) score 196 hits on The Revenge (21).
Group of Daimons (26) score 139 hits on Warriors of the Sun (23).
Group of Daimons (26) score 248 hits on Mawlers (12).
Group of Daimons (26) score 89 hits on Athol Halberds (2).
Group of Daimons (26) score 176 hits on Shadow fighter (20).
Group of Daimons (26) score 83 hits on Dark Gaurdians (4).
Group of Daimons (26) score 124 hits on Yncaalo Infantry (25).
Group of Daimons (26) score 87 hits on Protectors of the Republic (16).
Group of Daimons (26) score 169 hits on Fheuvenem Plateheads (7).
Dark Gaurdians (4) score 192 hits on Group of Daimons (26).
d'Serrai Household Guards (3) score 692 hits on Group of Daimons (26).
Warriors of the Sun (23) score 451 hits on Group of Daimons (26).
Fheuvenem Plateheads (7) score 611 hits on Group of Daimons (26).
Mawlers (12) score 731 hits on Group of Daimons (26).
Shadow fighter (20) score 573 hits on Group of Daimons (26).
Yncaalo Infantry (25) score 258 hits on Group of Daimons (26).
Athol Halberds (2) score 266 hits on Group of Daimons (26).
Ru's Mercenaries (17) score 365 hits on Group of Daimons (26).
Protectors of the Republic (16) score 204 hits on Group of Daimons (26).
Total close combat hits suffered: Attackers: 1932, Defenders: 5557

The Revenge (21) take 196 hits in close combat, which cause 4 casualties.
Three's Company (22) take 210 hits in close combat, which cause 4 casualties.
Group of Daimons (26) take 8774 hits (5557 in close combat, 3217 from archer fire), which cause 77 casualties.
Dark Gaurdians (4) take 83 hits in close combat, which cause 3 casualties.
d'Serrai Household Guards (3) take 3152 hits (274 in close combat, 2878 from archer fire), which cause 66 casualties.
Warriors of the Sun (23) take 139 hits in close combat, which cause 4 casualties.
Fheuvenem Plateheads (7) take 169 hits in close combat, which cause 4 casualties.
Mawlers (12) take 248 hits in close combat, which cause 5 casualties.
Shadow fighter (20) take 176 hits in close combat, which cause 4 casualties.
Yncaalo Infantry (25) take 124 hits in close combat, which cause 3 casualties.
Athol Halberds (2) take 89 hits in close combat, which cause 2 casualties.
Ru's Mercenaries (17) take 137 hits in close combat, which cause 3 casualties.
Protectors of the Republic (16) take 87 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 4810 (1932 from close combat and 2878 from ranged), Defenders: 8774 (5557 from close combat and 3217 from ranged)
Total casualties: 105 attackers, 77 defenders

Turn No. 3

        1 (60-A)
5 (22-A)
6 (39-A)
9 (40-M)
10 (31-A)
11 (79-A)
13 (25-S)
14 (70-A)
15 (48-A)
18 (17-A)
19 (32-A)
24 (30-S)

8 (8-S)
2 (28-I)

3 (36-I) 4 (23-I) 7 (69-I) 12 (75-I) 16 (27-I) 17 (47-I) 20 (67-I) 21 (57-I) 22 (79-I) 23 (55-I) 25 (35-I)
26 (112-D)

       

Elf Druid Archers (R 4) (6) move closer so they can fire safely into the melee.
Hungry Lions (9) move closer so they can fire safely into the melee.
fleur de lis (8) fire carefully into the close combat near them.
fleur de lis (8) fire on Group of Daimons (26), scoring 1 hits.
Protector (15) move closer so they can fire safely into the melee.
Majsuen's Revenge (11) move closer so they can fire safely into the melee.
Acemioglan (1) move closer so they can fire safely into the melee.
Lopa Longbows (10) move closer so they can fire safely into the melee.
Outrageous Fish (14) move closer so they can fire safely into the melee.
Shadow Archers (18) move closer so they can fire safely into the melee.
Elf Archers (5) move closer so they can fire safely into the melee.
Well trained rangers (24) move closer so they can fire safely into the melee.
Shadow Archers (19) move closer so they can fire safely into the melee.
Nikolai's Elite (13) move closer so they can fire safely into the melee.
Total ranged hits suffered: Attackers: 0, Defenders: 1


Close Combat (Defender Line 1):
27 Riombara banners are visible in the melee.
Yncaalo Infantry (25) score 226 hits on Group of Daimons (26).
Protectors of the Republic (16) score 141 hits on Group of Daimons (26).
Three's Company (22) score 605 hits on Group of Daimons (26).
Shadow fighter (20) score 510 hits on Group of Daimons (26).
The Revenge (21) score 560 hits on Group of Daimons (26).
Fheuvenem Plateheads (7) score 497 hits on Group of Daimons (26).
Mawlers (12) score 693 hits on Group of Daimons (26).
Dark Gaurdians (4) score 195 hits on Group of Daimons (26).
Group of Daimons (26) score 183 hits on Ru's Mercenaries (17).
Group of Daimons (26) score 110 hits on d'Serrai Household Guards (3).
Group of Daimons (26) score 245 hits on Three's Company (22).
Group of Daimons (26) score 208 hits on The Revenge (21).
Group of Daimons (26) score 149 hits on Warriors of the Sun (23).
Group of Daimons (26) score 222 hits on Mawlers (12).
Group of Daimons (26) score 99 hits on Athol Halberds (2).
Group of Daimons (26) score 216 hits on Shadow fighter (20).
Group of Daimons (26) score 68 hits on Dark Gaurdians (4).
Group of Daimons (26) score 97 hits on Yncaalo Infantry (25).
Group of Daimons (26) score 81 hits on Protectors of the Republic (16).
Group of Daimons (26) score 201 hits on Fheuvenem Plateheads (7).
Warriors of the Sun (23) score 455 hits on Group of Daimons (26).
Ru's Mercenaries (17) score 250 hits on Group of Daimons (26).
Athol Halberds (2) score 318 hits on Group of Daimons (26).
d'Serrai Household Guards (3) score 332 hits on Group of Daimons (26).
Total close combat hits suffered: Attackers: 1879, Defenders: 4782

Yncaalo Infantry (25) take 97 hits in close combat, which cause 2 casualties.
Protectors of the Republic (16) take 81 hits in close combat, which cause 2 casualties.
Three's Company (22) take 245 hits in close combat, which cause 5 casualties.
Shadow fighter (20) take 216 hits in close combat, which cause 5 casualties.
The Revenge (21) take 208 hits in close combat, which cause 4 casualties.
Fheuvenem Plateheads (7) take 201 hits in close combat, which cause 5 casualties.
Mawlers (12) take 222 hits in close combat, which cause 5 casualties.
Dark Gaurdians (4) take 68 hits in close combat, which cause 2 casualties.
Group of Daimons (26) take 4783 hits (4782 in close combat, 1 from archer fire), which cause 42 casualties.
Warriors of the Sun (23) take 149 hits in close combat, which cause 4 casualties.
Ru's Mercenaries (17) take 183 hits in close combat, which cause 4 casualties.
Athol Halberds (2) take 99 hits in close combat, which cause 2 casualties.
d'Serrai Household Guards (3) take 110 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 1879 (1879 from close combat and 0 from ranged), Defenders: 4783 (4782 from close combat and 1 from ranged)
Total casualties: 42 attackers, 42 defenders

Turn No. 4

          1 (60-A)
5 (22-A)
6 (39-A)
8 (8-S)
9 (40-M)
10 (31-A)
11 (79-A)
13 (25-S)
14 (70-A)
15 (48-A)
18 (17-A)
19 (32-A)
24 (30-S)

2 (26-I)

3 (34-I) 4 (21-I) 7 (64-I) 12 (70-I) 16 (25-I) 17 (43-I) 20 (62-I) 21 (53-I) 22 (74-I) 23 (51-I) 25 (33-I)
26 (70-D)

       

Outrageous Fish (14) fire carefully into the close combat near them.
Outrageous Fish (14) fire on Group of Daimons (26), scoring 2 hits.
Lopa Longbows (10) fire carefully into the close combat near them.
Lopa Longbows (10) fire on Group of Daimons (26), scoring 1 hits.
Hungry Lions (9) fire carefully into the close combat near them.
Hungry Lions (9) fire on Group of Daimons (26), scoring 1 hits.
Majsuen's Revenge (11) fire carefully into the close combat near them.
Majsuen's Revenge (11) fire on Group of Daimons (26), scoring 2 hits.
fleur de lis (8) fire carefully into the close combat near them.
fleur de lis (8) fire on Group of Daimons (26), scoring 1 hits.
Elf Archers (5) fire carefully into the close combat near them.
Elf Archers (5) fire on Group of Daimons (26), scoring 1 hits.
Well trained rangers (24) fire carefully into the close combat near them.
Well trained rangers (24) fire on Group of Daimons (26), scoring 2 hits.
Elf Druid Archers (R 4) (6) fire carefully into the close combat near them.
Elf Druid Archers (R 4) (6) fire on Group of Daimons (26), scoring 1 hits.
Nikolai's Elite (13) fire carefully into the close combat near them.
Nikolai's Elite (13) fire on Group of Daimons (26), scoring 1 hits.
Shadow Archers (18) fire carefully into the close combat near them.
Shadow Archers (18) fire on Group of Daimons (26), scoring 1 hits.
Protector (15) fire carefully into the close combat near them.
Protector (15) fire on Group of Daimons (26), scoring 1 hits.
Shadow Archers (19) fire carefully into the close combat near them.
Shadow Archers (19) fire on Group of Daimons (26), scoring 1 hits.
Acemioglan (1) fire carefully into the close combat near them.
Acemioglan (1) fire on Group of Daimons (26), scoring 2 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 17


Close Combat (Defender Line 1):
27 Riombara banners are visible in the melee.
d'Serrai Household Guards (3) score 298 hits on Group of Daimons (26).
Warriors of the Sun (23) score 355 hits on Group of Daimons (26).
Ru's Mercenaries (17) score 394 hits on Group of Daimons (26).
Fheuvenem Plateheads (7) score 591 hits on Group of Daimons (26).
Shadow fighter (20) score 453 hits on Group of Daimons (26).
Three's Company (22) score 536 hits on Group of Daimons (26).
Yncaalo Infantry (25) score 245 hits on Group of Daimons (26).
Group of Daimons (26) score 145 hits on Ru's Mercenaries (17).
Group of Daimons (26) score 146 hits on d'Serrai Household Guards (3).
Group of Daimons (26) score 304 hits on Three's Company (22).
Group of Daimons (26) score 180 hits on The Revenge (21).
Group of Daimons (26) score 172 hits on Warriors of the Sun (23).
Group of Daimons (26) score 230 hits on Mawlers (12).
Group of Daimons (26) score 100 hits on Athol Halberds (2).
Group of Daimons (26) score 275 hits on Shadow fighter (20).
Group of Daimons (26) score 80 hits on Dark Gaurdians (4).
Group of Daimons (26) score 146 hits on Yncaalo Infantry (25).
Group of Daimons (26) score 97 hits on Protectors of the Republic (16).
Group of Daimons (26) score 227 hits on Fheuvenem Plateheads (7).
Dark Gaurdians (4) score 149 hits on Group of Daimons (26).
Mawlers (12) score 531 hits on Group of Daimons (26).
Protectors of the Republic (16) score 129 hits on Group of Daimons (26).
Athol Halberds (2) score 230 hits on Group of Daimons (26).
The Revenge (21) score 368 hits on Group of Daimons (26).
Total close combat hits suffered: Attackers: 2102, Defenders: 4279

d'Serrai Household Guards (3) take 146 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Warriors of the Sun (23) take 172 hits in close combat, which cause 5 casualties.
Ru's Mercenaries (17) take 145 hits in close combat, which cause 3 casualties.
Fheuvenem Plateheads (7) take 227 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Shadow fighter (20) take 275 hits in close combat, which cause 6 casualties.
Three's Company (22) take 304 hits in close combat, which cause 6 casualties.
Yncaalo Infantry (25) take 146 hits in close combat, which cause 3 casualties.
Group of Daimons (26) take 4296 hits (4279 in close combat, 17 from archer fire), which cause 38 casualties.
Dark Gaurdians (4) take 80 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Mawlers (12) take 230 hits in close combat, which cause 5 casualties.
Protectors of the Republic (16) take 97 hits in close combat, which cause 3 casualties.
Athol Halberds (2) take 100 hits in close combat, which cause 2 casualties.
The Revenge (21) take 180 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 2102 (2102 from close combat and 0 from ranged), Defenders: 4296 (4279 from close combat and 17 from ranged)
Total casualties: 48 attackers, 38 defenders

Turn No. 5

          1 (60-A)
5 (22-A)
6 (39-A)
8 (8-S)
9 (40-M)
10 (31-A)
11 (79-A)
13 (25-S)
14 (70-A)
15 (48-A)
18 (17-A)
19 (32-A)
24 (30-S)

2 (24-I)

12 (65-I) 16 (22-I) 17 (40-I) 20 (56-I) 21 (49-I) 22 (68-I) 23 (46-I) 25 (30-I)
26 (32-D)

       

Well trained rangers (24) fire carefully into the close combat near them.
Well trained rangers (24) fire on Group of Daimons (26), scoring 1 hits.
Protector (15) fire carefully into the close combat near them.
Protector (15) fire on Group of Daimons (26), scoring 1 hits.
Elf Archers (5) fire carefully into the close combat near them.
Elf Archers (5) fire on Group of Daimons (26), scoring 1 hits.
fleur de lis (8) fire carefully into the close combat near them.
fleur de lis (8) fire on Group of Daimons (26), scoring 2 hits.
Shadow Archers (18) fire carefully into the close combat near them.
Shadow Archers (18) fire on Group of Daimons (26), scoring 1 hits.
Nikolai's Elite (13) fire carefully into the close combat near them.
Nikolai's Elite (13) fire on Group of Daimons (26), scoring 2 hits.
Shadow Archers (19) fire carefully into the close combat near them.
Shadow Archers (19) fire on Group of Daimons (26), scoring 1 hits.
Majsuen's Revenge (11) fire carefully into the close combat near them.
Majsuen's Revenge (11) fire on Group of Daimons (26), scoring 2 hits.
Elf Druid Archers (R 4) (6) fire carefully into the close combat near them.
Elf Druid Archers (R 4) (6) fire on Group of Daimons (26), scoring 1 hits.
Acemioglan (1) fire carefully into the close combat near them.
Acemioglan (1) fire on Group of Daimons (26), scoring 2 hits.
Hungry Lions (9) fire carefully into the close combat near them.
Hungry Lions (9) fire on Group of Daimons (26), scoring 1 hits.
Lopa Longbows (10) fire carefully into the close combat near them.
Lopa Longbows (10) fire on Group of Daimons (26), scoring 1 hits.
Outrageous Fish (14) fire carefully into the close combat near them.
Outrageous Fish (14) fire on Group of Daimons (26), scoring 2 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 18


Close Combat (Defender Line 1):
18 Riombara banners are visible in the melee.
Protectors of the Republic (16) score 88 hits on Group of Daimons (26).
Warriors of the Sun (23) score 307 hits on Group of Daimons (26).
Group of Daimons (26) score 105 hits on Ru's Mercenaries (17).
Group of Daimons (26) score 235 hits on Three's Company (22).
Group of Daimons (26) score 149 hits on The Revenge (21).
Group of Daimons (26) score 116 hits on Warriors of the Sun (23).
Group of Daimons (26) score 208 hits on Mawlers (12).
Group of Daimons (26) score 80 hits on Athol Halberds (2).
Group of Daimons (26) score 159 hits on Shadow fighter (20).
Group of Daimons (26) score 101 hits on Yncaalo Infantry (25).
Group of Daimons (26) score 54 hits on Protectors of the Republic (16).
Mawlers (12) score 599 hits on Group of Daimons (26).
Athol Halberds (2) score 221 hits on Group of Daimons (26).
Shadow fighter (20) score 497 hits on Group of Daimons (26).
Ru's Mercenaries (17) score 270 hits on Group of Daimons (26).
Three's Company (22) score 439 hits on Group of Daimons (26).
Yncaalo Infantry (25) score 208 hits on Group of Daimons (26).
The Revenge (21) score 378 hits on Group of Daimons (26).
Total close combat hits suffered: Attackers: 1207, Defenders: 3007

Protectors of the Republic (16) take 54 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, 4 additional men get slaughtered during the retreat.
Warriors of the Sun (23) take 116 hits in close combat, which cause 3 casualties.
Group of Daimons (26) take 3025 hits (3007 in close combat, 18 from archer fire), which cause 27 casualties.
Midnight of the North has been wounded by Ru's Mercenaries (17).
Mawlers (12) take 208 hits in close combat, which cause 4 casualties.
Yosef Ishimu (Knight of Avengmil, Riombara) has been wounded by Group of Daimons (26).
Athol Halberds (2) take 80 hits in close combat, which cause 2 casualties.
Shadow fighter (20) take 159 hits in close combat, which cause 3 casualties.
Ru's Mercenaries (17) take 105 hits in close combat, which cause 2 casualties.
Three's Company (22) take 235 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Yncaalo Infantry (25) take 101 hits in close combat, which cause 2 casualties.
The Revenge (21) take 149 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 1207 (1207 from close combat and 0 from ranged), Defenders: 3025 (3007 from close combat and 18 from ranged)
Total casualties: 30 attackers, 27 defenders

Turn No. 6

          1 (60-A)
5 (22-A)
6 (39-A)
8 (8-S)
9 (40-M)
10 (31-A)
11 (79-A)
13 (25-S)
14 (70-A)
15 (48-A)
18 (17-A)
19 (32-A)
24 (30-S)

2 (22-I)

12 (61-I) 17 (38-I) 20 (53-I) 21 (46-I) 23 (43-I) 25 (28-I)
26 (5-D)

       

Elf Druid Archers (R 4) (6) fire carefully into the close combat near them.
Elf Druid Archers (R 4) (6) fire on Group of Daimons (26), scoring 1 hits.
Outrageous Fish (14) fire carefully into the close combat near them.
Outrageous Fish (14) fire on Group of Daimons (26), scoring 2 hits.
Lopa Longbows (10) fire carefully into the close combat near them.
Lopa Longbows (10) fire on Group of Daimons (26), scoring 1 hits.
Protector (15) fire carefully into the close combat near them.
Protector (15) fire on Group of Daimons (26), scoring 1 hits.
Well trained rangers (24) fire carefully into the close combat near them.
Well trained rangers (24) fire on Group of Daimons (26), scoring 1 hits.
Shadow Archers (18) fire carefully into the close combat near them.
Shadow Archers (18) fire on Group of Daimons (26), scoring 1 hits.
Acemioglan (1) fire carefully into the close combat near them.
Acemioglan (1) fire on Group of Daimons (26), scoring 2 hits.
fleur de lis (8) fire carefully into the close combat near them.
fleur de lis (8) fire on Group of Daimons (26), scoring 1 hits.
Nikolai's Elite (13) fire carefully into the close combat near them.
Nikolai's Elite (13) fire on Group of Daimons (26), scoring 2 hits.
Elf Archers (5) fire carefully into the close combat near them.
Elf Archers (5) fire on Group of Daimons (26), scoring 1 hits.
Shadow Archers (19) fire carefully into the close combat near them.
Shadow Archers (19) fire on Group of Daimons (26), scoring 1 hits.
Hungry Lions (9) fire carefully into the close combat near them.
Hungry Lions (9) fire on Group of Daimons (26), scoring 2 hits.
Majsuen's Revenge (11) fire carefully into the close combat near them.
Majsuen's Revenge (11) fire on Group of Daimons (26), scoring 1 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 17


Close Combat (Defender Line 1):
18 Riombara banners are visible in the melee.
Shadow fighter (20) score 356 hits on Group of Daimons (26).
Group of Daimons (26) score 44 hits on Ru's Mercenaries (17).
Group of Daimons (26) score 44 hits on The Revenge (21).
Group of Daimons (26) score 43 hits on Warriors of the Sun (23).
Group of Daimons (26) score 73 hits on Mawlers (12).
Group of Daimons (26) score 26 hits on Athol Halberds (2).
Group of Daimons (26) score 68 hits on Shadow fighter (20).
Group of Daimons (26) score 37 hits on Yncaalo Infantry (25).
Ru's Mercenaries (17) score 208 hits on Group of Daimons (26).
Athol Halberds (2) score 182 hits on Group of Daimons (26).
The Revenge (21) score 326 hits on Group of Daimons (26).
Warriors of the Sun (23) score 303 hits on Group of Daimons (26).
Yncaalo Infantry (25) score 171 hits on Group of Daimons (26).
Mawlers (12) score 514 hits on Group of Daimons (26).
Total close combat hits suffered: Attackers: 335, Defenders: 2060

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Shadow fighter (20) take 68 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 10 additional men get slaughtered during the retreat.
Group of Daimons (26) take 2077 hits (2060 in close combat, 17 from archer fire), which cause 5 casualties, wiping the unit out.
Ru's Mercenaries (17) take 44 hits in close combat, which cause 1 casualties.
Athol Halberds (2) take 26 hits in close combat, which cause 1 casualties.
The Revenge (21) take 44 hits in close combat, which cause 1 casualties.
Warriors of the Sun (23) take 43 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Yncaalo Infantry (25) take 37 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Mawlers (12) take 73 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 335 (335 from close combat and 0 from ranged), Defenders: 2077 (2060 from close combat and 17 from ranged)
Total casualties: 18 attackers, 5 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 28 %.
The local roads network has also been damaged.
The locals are grateful to the winners for defeating the evil forces plaguing their region.