Whiteblood Family

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Revision as of 18:20, 14 January 2008 by Jdsiii (talk | contribs) (S'noe's death)
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The Whiteblood family history begins in the region of Arempos, in the Far East continent. Through marriage several generations ago, the Whiteblood and Noble families are related. While not much is known about the previous generations of the family, the current generation of Whiteblood have ventured out into the world to bring fame and glory to their name.

Parents

D'Rypin and Levera


Children

Ivore

Younger than his twin by a few hours, Ivore has wandered the lands of Atamara since his departure from home. He first set foot in the desert of Talerium where he has made several friendships and built somewhat of a reputation as a sword master. A member of the Atamara Dueling Association for a time, Ivore left the guild due to lack of management control. During a short lived realm's creation, Ivore joined Kybcyell and served as it's only Arch Priest until the realm was crushed by the scum of Abington. Upon the death of the realm, he journeyed north to Darka with hopes of joining the mercenaries there for a campaign against Abington and their foul ilk. When no campaign was forthcoming, Ivore packed his meager possessions and returned once more to Talerium. As peace settled on the lands around Talerium, Ivore grew restless for battle and a way to continue to develop his burgeoning skill with a blade. So he packed his meager possessions and took a ship to the South East Islands, where he joined Taselek with the hope of seeing many battles. After spending several months in the South East, his heart longed for the freedom of the desert once more, so he saved his few gold coins and took a boat ride back to Talerium to see what his time away had changed in his adopted homeland.

Upon his arrival in Talerium, Ivore continued his training in the shadows and has grown quite adept at assassinations. His exploits include numerous assaults on Redspan and Abington nobles of both low and high position. In one courageous attempt at collecting the large bounty on the head of Lady Armitage III of Abington, Ivore managed to sneak in to her quarters and wound her before escaping into the night. After several months of planning and tracking her movements through the fall of Abington, the creation of Suville and various other issues in the deep south of Atamara, Ivore was able to successfully avenge his poor treatment at her hands and claim the bounty on Armitage's head. He continues to ply his trade throughout the island in hopes of gaining enough gold to retire instead of dying in some dirty prison cell.

Pure

Though several years younger than his brothers, Pure set out to follow Ivore to Atamara but instead of choosing the desert, Pure settled in the Ash Sea Islands. His time there was fairly anonymous so as soon as he could afford to, he caught a ship to Beluaterra and settled in Old Grehk. It wasn't long before Pure was appointed Baron in the region of Jedinchel. He served faithfully before stepping down to move and accept the more prosperous region of Verdomite as Marquis. For a short time, Pure served in the priesthood but soon grew weary of the constant strain from preaching to those that did not want to hear they were going to die. Instead, Pure left the priesthood to return to a soldiers life where he would use his sword to show the non-believers the error of their ways. After some time away from the priesthood, Pure began to study the path of the shadows.

Over the years, Pure has learned to master the shadows as he has mastered the blade. His travels have taken him from Old Grehk to Outer Tilog, back to the Republic of Fwuvoghor and now to Giblot. His assaults include many in high positions and skilled enemy assassins. He prefers to maintain a low profile so he keeps no record of his exploits and prefers to let word of his deeds spread as they will.

Thyk

Though he claims to be tied to the Whiteblood family, his ancestry is somewhat clouded. He is not the child of D'Rypin or Levera that much is known. Rumor has it that perhaps he is the scion of a distant relative from elsewhere than Arempos. He struggles out an existence in the lands in and around Sint. After joining the realm of Heen while imprisoned there under suspicion of aiding their enemies, Thyk was released and agreed to hunt for any unique items to aid in the defeat of the invaders. Having successfully found 3 such items and gaining formal recognition of his birthright, Thyk is now studying to be a knight of Heen.

S'noe (deceased)

The eldest of twin brothers, S'noe is considered a Hero by those he befriended in Alowca shortly after his arrival there many years ago. During an attack by vicious monsters, S'noe and his men charged the oncoming horde of monsters and left not one standing before the walls of the city. S'noe rose in prominence among those in the realm and was elected Fiduciary, where he served diligently for a time before deciding that his heart was less in the administration and more in the field of battle. S'noe stepped down and was shortly thereafter elected Paladin Primus. This was a role that he enjoyed until, through a bout of poorly supported attacks on the evil Oritolons, several of his friends were killed. S'noe became despondent and left Alowca to travel north to visit with a friend. S'noe spent several months in Outer Tilog where he plotted and schemed on ways to destroy those that have wronged him. With a growing impatience to exercise his sword arm, S'noe left Outer Tilog and returned to his home in Alowca where he was welcomed with open arms.

Spending a few more years in Alowca, serving as Marshal of two different armies and briefly serving again as Paladin Primus, S'noe's heart grew heavy with the constant death of his comrades and the enlisted troops in the back and forth battles in Grentzen. The Trinity seemingly against him at times, S'noe resolved privately to make one last push to Grentzen if his fellow Alowcans could join the battle. Due to numerous nobles failing to travel to the battle for one reason or another, S'noe continued to sink into a pit of despair and though it pained him greatly, he decided to leave all he knew in the Colonies and travel to the East Continent in search of his cousin, Remorse Noble.

S'noe spent a few years in Perdan, living a basic military life, mostly out of the public light but never too far. He was there for the fall of Domus and the rekindling of the wars in the south. S'noe's life came to a quick end one light on the road as he and his men were travelling through Dimwood. An unknown assassin snuck into his quarters at the roadside inn and as S'noe was rising to check on the sound he'd heard, a knife was slid into his lower back and he bled to death on the floor of the inn.

Lily (deceased)

The older sister of S'noe and Ivore, Lily left home first but didn't travel far. She wandered Ethiala for a time before being killed on her wedding night by a fall from the carriage they were riding in. Her marriage was secret from her family and no one knows where her husband might be now as he's never visited the family estate...that we know of.

Eh'Lotta (deceased)

Left home for Batesaor at the age of 17 but was brutally killed in a tavern brawl shortly after arriving there.


Runyn (deceased)

A bastard son of D'Rypin, Runyn arrived in Enweil aboard a ship laden with priceless cargo. After liberating some for himself, he ventured out of town to see what the new world held for him. Never one to stay in one place for long, Runyn traveled from one end of the continent to the other before he fell ill in Joppo and died soon thereafter, with not a silver to his name.


Asha (deceased)

The bastard daughter of D'Rypin and his mistress who died during childbirth, Asha is not recognized in the family home in Arempos. She calls Lasanar home now but only because she doesn't want to be far from Arempos. Asha is just beginning a life of adventure and hopes to win recognition in the eyes of her father even if the rest of the nobility does not. Died in a fall from the boat crossing at Ecsetuah. Suspected of having been pushed.