Vozzessdor

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On the eastern side of the great lake, Vozzessdor stands as a centre of trade surrounded and supported by the prosperous suburbs of Yipinalke and Xerus, as well as the farmlands of Junohep.

The main stronghold, known to the locals as Essdor Castle, houses most of the administration buildings and granaries. The barracks and blacksmiths of the infantry are located in the eastern side, while the cavalry train in the Vozz Plains outside the main castle, which also runs a yearly point-to-point show where the peasantry can gamble their meagre earnings in the summer months.

Historically, Vozzessdor has been isolated from most major conflicts, protected by allies on all sides and strong fortifications, notably the former fortress. During the Third Invasion of Beluaterra, however, the city was seceded by its Duke, Gias Kay, to form the realm of Neo Grehk. This in itself brought little change to the peaceful inhabitants of the duchy other than a raise in taxes, administration and local security, but 'twas during this time that Daimons, lead by the dreadlords Wispy and Unspeakable, stormed the city and ravaged the administration. After many days struggle, the inhuman forces were repelled from the city, their forces in tatters, but having heavily damaged the fortress in the process. Due to this, it is not as rare as elsewhere to see daimon heads displayed as grisly trophies of this part of history.