Difference between revisions of "The Dream/Spoilers"

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If you want to post something about [[The Dream]] that could be considered a spoiler (i.e. revealing something that others should find out on their own), please post it here, not on the main page. Thank you.
 
If you want to post something about [[The Dream]] that could be considered a spoiler (i.e. revealing something that others should find out on their own), please post it here, not on the main page. Thank you.
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== Miscellaneous Info ==
 +
*Each successive dream sequence resets all items and errands, allowing you to begin anew.
 +
*Leaving the magma cave may/will cause your dream to end, even though you still have the amulet of protection. This is either intentional, or simply a bug. (the same issue appears to be true for the monster cave)
  
 
== Items ==
 
== Items ==
 
*Quest/errand items do not appear for retrieval until after you approach the corresponding NPC who will trade for them.
 
*Quest/errand items do not appear for retrieval until after you approach the corresponding NPC who will trade for them.
*Trying to obtain a new quest/errand item will overwrite any currently carried quest/errand item, and ''you cannot go back'' to retrieve the "lost" item afterwards (unverified for successive dream sequences).
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*Trying to obtain a new quest/errand item will overwrite any currently carried quest/errand item, and ''you cannot go back'' to retrieve the "lost" item in the same dream sequence.
*The currently held quest/errand item appears in the upper-right corner of the screen, while the traded item from a NPC appears in the upper-left corner of the screen.
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*The currently held quest/errand item appears in the upper-right corner of the screen, while the traded items from NPCs appear in the upper-left corner of the screen.
 +
*It is possible to obtain all six traded items from the NPCs during the same dream.
 +
*Only the protective items are absolutely necessary for visiting each faction's shrine.
  
 
== Errands ==
 
== Errands ==
*'''Drunkard''' trades information (unverified) about ''Daimons'' for his secret stash of '''ale''' from the barn, next to the woman who walks around in circles.
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*'''Drunkard''' trades location of the ''Daimon'' '''magma cave''' for his secret stash of '''ale''' from the barn, next to the woman who walks around in circles.
*'''Drunkard''' trades some sort of amulet of protection from ''Daimons'' for a '''bag of seeds''' from a shed in the main village area. (Use this amulet to safely access the '''magma cave'''.)
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*'''Drunkard''' trades an amulet of protection from fire for a '''bag of seeds''' from a shed in the main village area.
*'''Windmill Lady''' trades information (unverified) about ''Undead'' for '''eggs''' from the nearby shed.
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*'''Windmill Lady''' trades location of the ''Undead'' '''graveyard''' in return for some '''eggs''' from the nearby hen house.
*To the left of the village is a forest on a low rise. A trail of smoke is visible there, a woodsman there wants you to get wood and tools for him in exchange for information about the ''Monsters''
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*'''Windmill Lady''' trades a pouch of bone powder to protect you in the graveyard for the '''leg bone''' of a traveler, found next to a single tree on the side of the mountain facing the windmill.
== Daimons ==
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*To the left of the village is a forest on a low rise. A trail of smoke is visible there, a woodsman there trades for information about the monsters.
*The '''Daimon Book''' can be found in the '''magma cave''' on the far side of the '''mountain''', where a plume of smoke rises.
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*'''Woodsman''' trades information on where the ''Monsters'' cave can be found for '''wood''' from the clearing where you start the dream.
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*'''Woodsman''' trades a ring which will let you breathe underwater to get to the ''Monsters'' cave in exchange for the '''tools''' located in the shed in the woods behind his house.
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== Full Spoilers ==
 +
The [[The Dream/Full Spoilers]] page contains things that are even more "spoilerly" - e.g. the books to find and a full map.
 +
 
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== Gallery ==
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Link your (spoiler) screenshots in this section!
 +
 
 +
http://img40.imageshack.us/g/wmeggs.jpg/
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<br>http://img7.imageshack.us/g/welcomehd.jpg/
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<br>http://img839.imageshack.us/g/houseg.jpg/

Latest revision as of 13:38, 19 August 2010

If you want to post something about The Dream that could be considered a spoiler (i.e. revealing something that others should find out on their own), please post it here, not on the main page. Thank you.

Miscellaneous Info

  • Each successive dream sequence resets all items and errands, allowing you to begin anew.
  • Leaving the magma cave may/will cause your dream to end, even though you still have the amulet of protection. This is either intentional, or simply a bug. (the same issue appears to be true for the monster cave)

Items

  • Quest/errand items do not appear for retrieval until after you approach the corresponding NPC who will trade for them.
  • Trying to obtain a new quest/errand item will overwrite any currently carried quest/errand item, and you cannot go back to retrieve the "lost" item in the same dream sequence.
  • The currently held quest/errand item appears in the upper-right corner of the screen, while the traded items from NPCs appear in the upper-left corner of the screen.
  • It is possible to obtain all six traded items from the NPCs during the same dream.
  • Only the protective items are absolutely necessary for visiting each faction's shrine.

Errands

  • Drunkard trades location of the Daimon magma cave for his secret stash of ale from the barn, next to the woman who walks around in circles.
  • Drunkard trades an amulet of protection from fire for a bag of seeds from a shed in the main village area.
  • Windmill Lady trades location of the Undead graveyard in return for some eggs from the nearby hen house.
  • Windmill Lady trades a pouch of bone powder to protect you in the graveyard for the leg bone of a traveler, found next to a single tree on the side of the mountain facing the windmill.
  • To the left of the village is a forest on a low rise. A trail of smoke is visible there, a woodsman there trades for information about the monsters.
  • Woodsman trades information on where the Monsters cave can be found for wood from the clearing where you start the dream.
  • Woodsman trades a ring which will let you breathe underwater to get to the Monsters cave in exchange for the tools located in the shed in the woods behind his house.

Full Spoilers

The The Dream/Full Spoilers page contains things that are even more "spoilerly" - e.g. the books to find and a full map.

Gallery

Link your (spoiler) screenshots in this section!

http://img40.imageshack.us/g/wmeggs.jpg/
http://img7.imageshack.us/g/welcomehd.jpg/
http://img839.imageshack.us/g/houseg.jpg/