The Dream/Feedback

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< The Dream
Revision as of 07:37, 17 August 2010 by Tom (talk | contribs)
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Please post feedback regarding The Dream to this page. Feedback does not mean discussion. Just post what you liked, what you missed, if it was fun - basically, what your experience was (without spoilers, please!) so I know what to do again and what not. --Tom 21:25, 16 August 2010 (UTC)

As I do not have a windows or Mac machine, (will try with WINE) Any chance of access to the source code. - User:silverbear:silverbear 22:35, 16 August 2010 (UTC)

I would like that you could log in multiple times a day and having your 30 minute counter just go down. Your last place should be saved. Especially good for playing at work or during a busy time. Overall experience was fun! I liked it and will surely do another mission tomorrow. The idea about finding things is good. But inventory should be there... A small one, a backpack. I like that the game does not have a magic GPS or compass. More realistic. A history of said text would be awesome! These things only matter if the game will go bigger. --M2rt 23:43, 16 August 2010 (UTC)

I can confirm that in Wine 1.1.42 the mouse doesn't work. Any chance of just adding in rotational (instead of strafe) keys? That would do a lot to make the game work. It is pretty nice looking, however. Well done. J.Roberts 23:50, 16 August 2010 (UTC)

I really enjoyed the scenery, especially when standing at a high point and looking all around. I also liked being able to move through the trees to enter the village from the back instead of following the path--basically the freedom of moving wherever you want (until you hit an invisible wall). --Xarnelf 01:43, 17 August 2010 (UTC)

The only invisible walls are at the edge of the game world, so you don't fall off. --Tom 05:31, 17 August 2010 (UTC)

I assume the big hill beyond the village is climb-able; dunno if it was my computer or what but the game froze up on me as I attempted to go from the field of tiny trees by the low wall up the big hill. Maybe just my computer. Big downer though, because I'd only been playing for 10 minutes. Being able to log in later in the day to finish those last 20 minutes would be a nice feature. Vellos 02:21, 17 August 2010 (UTC)

Amazing! I have to say that the level of graphical work and scenery was simply stunning. Trying to keep in mind this is supposed to be from the same 'world' that Battlemaster takes place in (so I assume), it was quite astonishing to see the distant hills, the grass, the trees, the mountains, the textures, the buildings -- very impressive for such an early version of this mini-game. To cut to the point; I would love to see more of this. Whether it expands to become multiplayer, or just purely a singleplayer experience, or somehow the best of both worlds, I would definitely be interested in playing more of this, just to see where it goes.

Some brief notes: The music/background tracks are stunningly immersive, but they do give me the slight creeps and eerie feelings from time to time. The birds chirping at the beginning when you start the 'dream' is a bit repetitive and adds to the eerie feeling as well. If that is the effect you are going for though with this, you have done it well. I was quite spooked out by the time I reached the windmill -- I was half expecting moaning zombies/undead/monsters or something terrifying to happen. Also, I reached as far as climbing the mountain and going around to the back to find the place where 'Daimons live and fire spits out of the mountain', or something like that. Since I had no idea at all whether I have any sort of 'health' limits (I was jumping down the mountain quite absurdly to test if there was any falling damage)...I took one breath, and ran straight into the fire towards the cave. (I saw no other hints/possibilities to get around, and I assumed this fire cave was only way to make any progress in the game, since I had chosen the Daimon quest/path from that drunk man) Needless to say, I soon saw the red edges around my screen mentally conveying the message 'You are in physical danger!' for the first time yet by then was too far into the fire. A few seconds later, the screen popped up saying 'The dream has ended, you wake up from the dream sweating...imagining death...and...etc, etc'.

Awesome, I made a wiki account just a few minutes ago to log on and write this. Hope to hear more about this. I took about 10 screenshots I'd love to share someplace, but it would take too long to upload to the wiki anyways, and there are no other places to discuss/communicate about this except here on the wiki. Oh wells. =) Great work, I will be playing again soon.--TNaismith 05:19, 17 August 2010 (UTC)

There are lots of places that allow you to upload images, things like Flickr or Dropbox. Try one of those and post a link to your gallery of screenshots here. I'd love to see them. --Tom 05:37, 17 August 2010 (UTC)

The graphics were impressive, and the background was great. When moving I had some problems with the game freezing, but for no more than a second. I would love to see more like this in the future.--Lane malone