Tempest Family/Battle of Pomatim 21-05-2020

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Battle in Pomatim

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Wailing Wood SkirmishersEliosThalmarkin31 MIbox  495
2A Aixian RangersCarsusThalmarkin79 Archline  915
3A Arescod Men-at-ArmsLambertThalmarkin24 Cavwedge  414
4A Azazel's CunningDo'UrdenThalmarkin140 Infline  1270
5A Black SwordsBranimir FranThalmarkin175 Infline  1625
6A Calinus GuardsElaraThalmarkin51 Infline  588
7A Grass TramplersPhilipThalmarkin17 Cavwedge  315
8A Lamarque GuardsEckoThalmarkin43 Infline  649
9A Night stalkersGillyThalmarkin38 SFskirmish  869
10A Northern SteelAeravonThalmarkin65 Cavwedge  975
11A Pointy SticksOsgarThalmarkin142 Infline  1547
12A QuestorsRossythThalmarkin160 Archskirmish  1375
13A Rahien SoreiJhedaThalmarkin61 SFskirmish  1371
14A Rila’s OwnRoskoThalmarkin83 Infline  1013
15A Steel RainMarkusThalmarkin220 Archskirmish  1935
16ATempest HawkeyesRobThalmarkin40 Archline  451
17A Tempest MountiesSolThalmarkin41 Cavwedge  974
18A Wolves of UngerTheidoThalmarkin20 Infline  195
19D 13th LegionTalzirNothoi60 Infline  866
20D Amaterasu’s GloryRyosukeIrondale56 Infline  909
21D Angmar GuardsMachteldIrondale58 Archskirmish  820
22D Celestial ArrowsRosnanNothoi45 SFskirmish  881
23D Cynric's GuardsmenCynricIrondale49 Infline  836
24D Death From AboveFosterNothoi69 SFskirmish  1347
25D de' Macachi GuardsNefastoNothoi31 Infline  524
26D Fang of the HegemonTyranNothoi64 SFskirmish  1284
27D Golden GuardDorendusNothoi46 Infline  591
28D Heavy MetalWilhelmIrondale80 Infline  1195
29D Hungry WarriorsLimosIrondale44 Infline  636
30D Lion's PrideLeonoraNothoi53 Archline  765
31D Monster HuntersTancredNothoi73 Archskirmish  863
32D Pellegrini GuardsLazloNothoi36 Infline  415
33D Shadowaver GuardsRaphaelNothoi31 Archskirmish  367
34D Sharp pointsAngelicaNothoi50 Archskirmish  688
35D SparrowsFrancisNothoi55 SFline  1193
36D take it backShebinNothoi90 Archskirmish  896
37D The Silver HordeHildaIrondale28 SFline  765
38D The Supreme Iron MobTheodoricIrondale49 Infline  766
39D The Weghies of DaishiRufus ExterusNothoi63 Cavwedge  1303


Total:
18 attackers (654 Inf, 31 MI, 499 Arch, 147 Cav, 99 SF)
21 defenders (451 Inf, 355 Arch, 63 Cav, 261 SF)
Total combat strengths: 16976 vs. 17910

The forces from Nothoi brace as they prepare to defend their ongoing takeover.
The region owner Thalmarkin and their allies attack the takeover forces.
The Thalmarkin troops attack because they are at war with Nothoi.
The troops from Irondale join the defense because of their alliance with Nothoi.

Strong winds and gusts are making ranged combat a game of luck.

Viscountess Hilda Utengar is spotted wielding the Astonishing Nightblade of Battle.
Senator Foster Gary is spotted wielding the Grim Greatsword of the Exile.
Chief Arbiter Cynric Thelyn is spotted wielding the Radiating Guard of Caelint.
Knight Rosnan Sarwell is spotted wearing the Vampire King's Suit of Revan.
General Aeravon Velaryon is spotted wearing the Cruel Ring of Sartania.
Francis Elynbrigge, Strategos of Nothoi, Duke of Hetland, Governor of Creasur, Marshal of the Fang of the White Wolf takes command of his army. They deploy in Infantry Wall formation.
Wilhelm Altenahr, Warmaster of Irondale, Duke of Sintra, Margrave of Fianik, Marshal of the Iron Fist takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (31-M)
2 (79-A)
9 (38-S)
12 (160-A)
13 (61-S)
15 (220-A)
16 (40-A)
3 (24-C)
4 (140-I)
5 (175-I)
6 (51-I)
7 (17-C)
8 (43-I)
10 (65-C)
11 (142-I)
14 (83-I)
17 (41-C)
18 (20-I)
  19 (60-I)
20 (56-I)
22 (45-S)
23 (49-I)
25 (31-I)
27 (46-I)
28 (80-I)
29 (44-I)
32 (36-I)
35 (55-S)
38 (49-I)
21 (58-A)
24 (69-S)
26 (64-S)
30 (53-A)
31 (73-A)
33 (31-A)
34 (50-A)
36 (90-A)
37 (28-S)
39 (63-C)
 

Rahien Sorei (13) fire on Heavy Metal (28), scoring 624 hits.
Night stalkers (9) fire on Sparrows (35), scoring 138 hits.
Sparrows (35) fire on Black Swords (5), scoring 512 hits.
Fang of the Hegemon (26) fire on Pointy Sticks (11), scoring 543 hits.
The Silver Horde (37) fire on Azazel's Cunning (4), scoring 127 hits.
take it back (36) fire on Rila’s Own (14), scoring 370 hits.
Aixian Rangers (2) fire on Celestial Arrows (22), scoring 171 hits.
Tempest Hawkeyes (16) fire on 13th Legion (19), scoring 164 hits.
Questors (12) fire on Amaterasu’s Glory (20), scoring 665 hits.
2nd Wailing Wood Skirmishers (1) fire on Cynric's Guardsmen (23), scoring 127 hits.
Death From Above (24) fire on Northern Steel (10), scoring 254 hits.
Shadowaver Guards (33) fire on Tempest Mounties (17), scoring 78 hits.
Celestial Arrows (22) fire on Lamarque Guards (8), scoring 453 hits.
Angmar Guards (21) fire on Calinus Guards (6), scoring 223 hits.
Monster Hunters (31) fire on Arescod Men-at-Arms (3), scoring 204 hits.
Lion's Pride (30) fire on Grass Tramplers (7), scoring 164 hits.
Steel Rain (15) fire on The Supreme Iron Mob (38), scoring 877 hits.
Sharp points (34) fire on Wolves of Unger (18), scoring 127 hits.
Total ranged hits suffered: Attackers: 3055, Defenders: 2766
The Weghies of Daishi (39) ride on, closing in on the enemy.
Tempest Mounties (17), Grass Tramplers (7), Arescod Men-at-Arms (3) and Northern Steel (10) charge ahead, into the defenders' ranks.
Calinus Guards (6), Azazel's Cunning (4), Lamarque Guards (8), Black Swords (5), Wolves of Unger (18), Rila’s Own (14) and Pointy Sticks (11) advance towards the enemy.


Close Combat (Defender Line 1):
3 Nothoi banners are visible in the melee.
8 Irondale banners are visible in the melee.
Tempest Mounties (17) score 856 hits on The Supreme Iron Mob (38).
Tempest Mounties (17) score 1293 hits on 13th Legion (19).
Tempest Mounties (17) score 500 hits on de' Macachi Guards (25).
Sparrows (35) score 537 hits on Northern Steel (10).
de' Macachi Guards (25) score 348 hits on Tempest Mounties (17).
Cynric's Guardsmen (23) score 1009 hits on Northern Steel (10).
Amaterasu’s Glory (20) score 913 hits on Arescod Men-at-Arms (3).
Golden Guard (27) score 359 hits on Grass Tramplers (7).
Heavy Metal (28) score 1591 hits on Grass Tramplers (7).
Grass Tramplers (7) score 356 hits on Heavy Metal (28).
Grass Tramplers (7) score 228 hits on Golden Guard (27).
13th Legion (19) score 568 hits on Tempest Mounties (17).
Celestial Arrows (22) score 265 hits on Arescod Men-at-Arms (3).
The Supreme Iron Mob (38) score 681 hits on Tempest Mounties (17).
Arescod Men-at-Arms (3) score 418 hits on Celestial Arrows (22).
Arescod Men-at-Arms (3) score 486 hits on Amaterasu’s Glory (20).
Pellegrini Guards (32) score 303 hits on Northern Steel (10).
Northern Steel (10) score 428 hits on Cynric's Guardsmen (23).
Northern Steel (10) score 579 hits on Sparrows (35).
Northern Steel (10) score 392 hits on Hungry Warriors (29).
Northern Steel (10) score 409 hits on Pellegrini Guards (32).
Hungry Warriors (29) score 472 hits on Northern Steel (10).
Total close combat hits suffered: Attackers: 7046, Defenders: 5945

Tempest Mounties (17) take 1675 hits (1597 in close combat, 78 from archer fire), which cause 29 casualties.
Sparrows (35) take 651 hits (526 in close combat, 125 from archer fire) (reduced due to fortifications), which cause 15 casualties.
Calinus Guards (6) take 223 hits from archer fire, which cause 5 casualties.
Azazel's Cunning (4) take 127 hits from archer fire, which cause 2 casualties.
Lamarque Guards (8) take 453 hits from archer fire, which cause 8 casualties.
de' Macachi Guards (25) take 500 hits in close combat, which cause 11 casualties.
Cynric's Guardsmen (23) take 555 hits (428 in close combat, 127 from archer fire), which cause 10 casualties.
Amaterasu’s Glory (20) take 1047 hits (442 in close combat, 605 from archer fire) (reduced due to fortifications), which cause 21 casualties.
Black Swords (5) take 512 hits from archer fire, which cause 9 casualties.
Branimir Fran Menmenne, Knight of Unger has been wounded by Sparrows (35).
Golden Guard (27) take 207 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Heavy Metal (28) take 891 hits (324 in close combat, 567 from archer fire) (reduced due to fortifications), which cause 17 casualties.
Wilhelm Altenahr, Warmaster of Irondale, Duke of Sintra, Margrave of Fianik, Marshal of the Iron Fist has been wounded by Rahien Sorei (13).
Grass Tramplers (7) take 2114 hits (1950 in close combat, 164 from archer fire), which cause 17 casualties, wiping the unit out.
Philip Barrett, Knight of Vatrona has been wounded by Heavy Metal (28).
13th Legion (19) take 1324 hits (1175 in close combat, 149 from archer fire) (reduced due to fortifications), which cause 28 casualties.
Celestial Arrows (22) take 535 hits (380 in close combat, 155 from archer fire) (reduced due to fortifications), which cause 20 casualties.
Wolves of Unger (18) take 127 hits from archer fire, which cause 3 casualties.
Rila’s Own (14) take 370 hits from archer fire, which cause 6 casualties.
The Supreme Iron Mob (38) take 1575 hits (778 in close combat, 797 from archer fire) (reduced due to fortifications), which cause 31 casualties.
Arescod Men-at-Arms (3) take 1382 hits (1178 in close combat, 204 from archer fire), which cause 24 casualties, wiping the unit out.
Pellegrini Guards (32) take 409 hits in close combat, which cause 9 casualties.
Lazlo Pellegrini, Knight of Reeds has been wounded by Northern Steel (10).
Northern Steel (10) take 2575 hits (2321 in close combat, 254 from archer fire), which cause 55 casualties, making the unit retreat from the battlefield.
Aeravon Velaryon, General of Thalmarkin, Count of Rafferty has been wounded by Cynric's Guardsmen (23).
Pointy Sticks (11) take 543 hits from archer fire, which cause 8 casualties.
Hungry Warriors (29) take 392 hits in close combat, which cause 8 casualties.
Total hits suffered: Attackers: 10101 (7046 from close combat and 3055 from ranged), Defenders: 8086 (5561 from close combat and 2525 from ranged)
Total casualties: 166 attackers, 175 defenders

Turn No. 2

    1 (31-M)
2 (79-A)
9 (38-S)
12 (160-A)
13 (61-S)
15 (220-A)
16 (40-A)
  4 (138-I)
5 (166-I)
6 (46-I)
8 (35-I)
11 (134-I)
14 (77-I)
18 (17-I)
17 (12-C)
19 (32-I)
20 (35-I)
22 (25-S)
23 (39-I)
25 (20-I)
27 (41-I)
28 (63-I)
29 (36-I)
32 (27-I)
35 (40-S)
38 (18-I)
21 (58-A)
24 (69-S)
26 (64-S)
30 (53-A)
31 (73-A)
33 (31-A)
34 (50-A)
36 (90-A)
39 (63-C)
37 (28-S)
  

Monster Hunters (31) fire on Black Swords (5), scoring 345 hits.
Fang of the Hegemon (26) fire on Pointy Sticks (11), scoring 816 hits.
Steel Rain (15) fire on Death From Above (24), scoring 344 hits.
Aixian Rangers (2) fire on The Weghies of Daishi (39), scoring 256 hits.
2nd Wailing Wood Skirmishers (1) move closer to get better shots.
Death From Above (24) fire on Azazel's Cunning (4), scoring 1117 hits.
Questors (12) fire on take it back (36), scoring 239 hits.
take it back (36) fire on Rila’s Own (14), scoring 488 hits.
Rahien Sorei (13) fire on Angmar Guards (21), scoring 408 hits.
Lion's Pride (30) fire on Lamarque Guards (8), scoring 344 hits.
Tempest Hawkeyes (16) fire on Sharp points (34), scoring 110 hits.
Shadowaver Guards (33) fire on Calinus Guards (6), scoring 173 hits.
Night stalkers (9) fire on Fang of the Hegemon (26), scoring 80 hits.
Sharp points (34) fire on Wolves of Unger (18), scoring 321 hits.
Angmar Guards (21) fire on 2nd Wailing Wood Skirmishers (1), scoring 515 hits.
The Silver Horde (37) fire on Steel Rain (15), scoring 118 hits.
Total ranged hits suffered: Attackers: 4237, Defenders: 1437
The Weghies of Daishi (39) are eager to charge, but the melee is too crowded already.
Pointy Sticks (11), Rila’s Own (14), Black Swords (5), Lamarque Guards (8), Calinus Guards (6), Azazel's Cunning (4) and Wolves of Unger (18) advance towards the enemy.
de' Macachi Guards (25), Celestial Arrows (22), 13th Legion (19), Sparrows (35), Cynric's Guardsmen (23), Heavy Metal (28) and Hungry Warriors (29) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
6 Thalmarkin banners are visible in the melee.
3 Nothoi banners are visible in the melee.
8 Irondale banners are visible in the melee.
Pointy Sticks (11) score 866 hits on Heavy Metal (28).
Pointy Sticks (11) score 517 hits on Amaterasu’s Glory (20).
Rila’s Own (14) score 667 hits on Celestial Arrows (22).
Golden Guard (27) score 364 hits on Tempest Mounties (17).
de' Macachi Guards (25) score 220 hits on Wolves of Unger (18).
Black Swords (5) score 707 hits on Cynric's Guardsmen (23).
Black Swords (5) score 522 hits on Pellegrini Guards (32).
Celestial Arrows (22) score 257 hits on Rila’s Own (14).
Pellegrini Guards (32) score 254 hits on Black Swords (5).
13th Legion (19) score 490 hits on Lamarque Guards (8).
Sparrows (35) score 435 hits on Calinus Guards (6).
Amaterasu’s Glory (20) score 793 hits on Pointy Sticks (11).
Cynric's Guardsmen (23) score 617 hits on Black Swords (5).
Lamarque Guards (8) score 402 hits on 13th Legion (19).
Calinus Guards (6) score 422 hits on Sparrows (35).
Heavy Metal (28) score 872 hits on Pointy Sticks (11).
The Supreme Iron Mob (38) score 374 hits on Tempest Mounties (17).
Azazel's Cunning (4) score 716 hits on Hungry Warriors (29).
Wolves of Unger (18) score 211 hits on de' Macachi Guards (25).
Hungry Warriors (29) score 420 hits on Azazel's Cunning (4).
Tempest Mounties (17) score 198 hits on The Supreme Iron Mob (38).
Tempest Mounties (17) score 364 hits on Golden Guard (27).
Total close combat hits suffered: Attackers: 5096, Defenders: 5592

Pointy Sticks (11) take 2481 hits (1665 in close combat, 816 from archer fire), which cause 38 casualties.
Rila’s Own (14) take 745 hits (257 in close combat, 488 from archer fire), which cause 13 casualties.
Golden Guard (27) take 331 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Fang of the Hegemon (26) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
de' Macachi Guards (25) take 211 hits in close combat, which cause 5 casualties.
Steel Rain (15) take 118 hits from archer fire, which cause 3 casualties.
Black Swords (5) take 1216 hits (871 in close combat, 345 from archer fire), which cause 21 casualties.
Celestial Arrows (22) take 606 hits in close combat (reduced due to fortifications), which cause 21 casualties, causing panicked flight among the survivors.
Pellegrini Guards (32) take 522 hits in close combat, which cause 11 casualties.
13th Legion (19) take 365 hits in close combat (reduced due to fortifications), which cause 8 casualties.
2nd Wailing Wood Skirmishers (1) take 515 hits from archer fire, which cause 14 casualties.
Death From Above (24) take 313 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Sparrows (35) take 384 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Amaterasu’s Glory (20) take 470 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Cynric's Guardsmen (23) take 707 hits in close combat, which cause 13 casualties.
Lamarque Guards (8) take 834 hits (490 in close combat, 344 from archer fire), which cause 14 casualties.
take it back (36) take 217 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Calinus Guards (6) take 608 hits (435 in close combat, 173 from archer fire), which cause 14 casualties.
Heavy Metal (28) take 787 hits in close combat (reduced due to fortifications), which cause 15 casualties.
The Weghies of Daishi (39) take 256 hits from archer fire, which cause 6 casualties.
The Supreme Iron Mob (38) take 180 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Azazel's Cunning (4) take 1537 hits (420 in close combat, 1117 from archer fire), which cause 26 casualties.
Wolves of Unger (18) take 541 hits (220 in close combat, 321 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield.
Sharp points (34) take 100 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Angmar Guards (21) take 371 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Hungry Warriors (29) take 716 hits in close combat, which cause 15 casualties.
Tempest Mounties (17) take 738 hits in close combat, which cause 12 casualties, wiping the unit out.
Total hits suffered: Attackers: 9333 (5096 from close combat and 4237 from ranged), Defenders: 6609 (5279 from close combat and 1330 from ranged)
Total casualties: 166 attackers, 156 defenders

Turn No. 3

    2 (79-A)
9 (38-S)
12 (160-A)
13 (61-S)
15 (217-A)
16 (40-A)
1 (17-M)
  4 (112-I)
5 (145-I)
6 (32-I)
8 (21-I)
11 (96-I)
14 (64-I)
19 (24-I)
20 (26-I)
23 (26-I)
25 (15-I)
27 (34-I)
28 (48-I)
29 (21-I)
32 (16-I)
35 (31-S)
38 (14-I)
21 (47-A)
24 (61-S)
26 (62-S)
30 (53-A)
31 (73-A)
33 (31-A)
34 (46-A)
36 (82-A)
39 (57-C)
37 (28-S)
  

Steel Rain (15) fire on Death From Above (24), scoring 154 hits.
Night stalkers (9) fire on The Weghies of Daishi (39), scoring 158 hits.
Shadowaver Guards (33) fire on 2nd Wailing Wood Skirmishers (1), scoring 134 hits.
Tempest Hawkeyes (16) fire on Fang of the Hegemon (26), scoring 99 hits.
Monster Hunters (31) fire on Questors (12), scoring 66 hits.
Lion's Pride (30) fire on Rahien Sorei (13), scoring 90 hits.
Fang of the Hegemon (26) fire carefully into the close combat near them.
Fang of the Hegemon (26) fire on Black Swords (5), scoring 705 hits.
Sharp points (34) fire on Steel Rain (15), scoring 60 hits.
Death From Above (24) fire on Aixian Rangers (2), scoring 121 hits.
2nd Wailing Wood Skirmishers (1) fire on take it back (36), scoring 44 hits.
Questors (12) fire on Angmar Guards (21), scoring 308 hits.
The Silver Horde (37) fire on Night stalkers (9), scoring 74 hits.
take it back (36) fire on Tempest Hawkeyes (16), scoring 156 hits.
Rahien Sorei (13) fire on Monster Hunters (31), scoring 387 hits.
Angmar Guards (21) fire on Tempest Hawkeyes (16), scoring 285 hits.
Aixian Rangers (2) fire on Lion's Pride (30), scoring 241 hits.
Total ranged hits suffered: Attackers: 1691, Defenders: 1391
The Weghies of Daishi (39) charge forward.


Close Combat (Defender Line 1):
6 Thalmarkin banners are visible in the melee.
3 Nothoi banners are visible in the melee.
8 Irondale banners are visible in the melee.
Pointy Sticks (11) score 620 hits on The Supreme Iron Mob (38) (1080 before overkill).
de' Macachi Guards (25) score 274 hits on Black Swords (5).
The Weghies of Daishi (39) score 3120 hits on Black Swords (5).
Calinus Guards (6) score 168 hits on Heavy Metal (28).
Calinus Guards (6) score 116 hits on Golden Guard (27).
Lamarque Guards (8) score 228 hits on Cynric's Guardsmen (23).
Lamarque Guards (8) score 108 hits on Pellegrini Guards (32).
Hungry Warriors (29) score 366 hits on Azazel's Cunning (4).
The Supreme Iron Mob (38) score 275 hits on Pointy Sticks (11).
Amaterasu’s Glory (20) score 471 hits on Rila’s Own (14).
Black Swords (5) score 572 hits on The Weghies of Daishi (39).
Black Swords (5) score 294 hits on 13th Legion (19).
Black Swords (5) score 171 hits on de' Macachi Guards (25).
Rila’s Own (14) score 313 hits on Sparrows (35).
Rila’s Own (14) score 290 hits on Amaterasu’s Glory (20).
Azazel's Cunning (4) score 449 hits on Hungry Warriors (29) (591 before overkill).
Sparrows (35) score 821 hits on Rila’s Own (14).
Golden Guard (27) score 362 hits on Calinus Guards (6).
Pellegrini Guards (32) score 138 hits on Lamarque Guards (8).
Cynric's Guardsmen (23) score 546 hits on Lamarque Guards (8).
Heavy Metal (28) score 893 hits on Calinus Guards (6).
13th Legion (19) score 340 hits on Black Swords (5).
Total close combat hits suffered: Attackers: 7606, Defenders: 3329 (3931 before overkill)

Pointy Sticks (11) take 275 hits in close combat, which cause 4 casualties.
de' Macachi Guards (25) take 171 hits in close combat, which cause 4 casualties.
Steel Rain (15) take 60 hits from archer fire, which cause 2 casualties.
The Weghies of Daishi (39) take 730 hits (572 in close combat, 158 from archer fire), which cause 16 casualties.
Night stalkers (9) take 74 hits from archer fire, which cause 2 casualties.
Tempest Hawkeyes (16) take 441 hits from archer fire, which cause 11 casualties.
Monster Hunters (31) take 352 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Calinus Guards (6) take 1255 hits in close combat, which cause 29 casualties, making the unit retreat from the battlefield. 2 Thalmarkin banners fall.
Lion's Pride (30) take 219 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Lamarque Guards (8) take 684 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Hungry Warriors (29) take 449 hits in close combat, which cause 10 casualties.
Fang of the Hegemon (26) take 90 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Supreme Iron Mob (38) take 564 hits in close combat (reduced due to fortifications), which cause 11 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Theodoric von Lucker, Knight of Firbalt has been wounded by Pointy Sticks (11).
Amaterasu’s Glory (20) take 264 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Death From Above (24) take 140 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
2nd Wailing Wood Skirmishers (1) take 134 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Black Swords (5) take 4439 hits (3734 in close combat, 705 from archer fire), which cause 76 casualties. 4 Thalmarkin banners fall.
Rila’s Own (14) take 1292 hits in close combat, which cause 23 casualties.
Azazel's Cunning (4) take 366 hits in close combat, which cause 6 casualties.
Sparrows (35) take 285 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Golden Guard (27) take 105 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Questors (12) take 66 hits from archer fire, which cause 2 casualties.
take it back (36) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Pellegrini Guards (32) take 108 hits in close combat, which cause 2 casualties.
Cynric's Guardsmen (23) take 228 hits in close combat, which cause 4 casualties.
Rahien Sorei (13) take 90 hits from archer fire, which cause 2 casualties.
Heavy Metal (28) take 153 hits in close combat (reduced due to fortifications), which cause 3 casualties.
13th Legion (19) take 267 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Angmar Guards (21) take 280 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Aixian Rangers (2) take 121 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 9297 (7606 from close combat and 1691 from ranged), Defenders: 4445 (3166 from close combat and 1279 from ranged)
Total casualties: 176 attackers, 105 defenders

Turn No. 4

    2 (76-A)
9 (36-S)
12 (158-A)
13 (59-S)
15 (215-A)
16 (29-A)
   4 (106-I)
5 (69-I)
11 (92-I)
14 (41-I)
20 (21-I)
23 (22-I)
25 (11-I)
27 (32-I)
28 (45-I)
29 (11-I)
32 (14-I)
35 (24-S)
39 (41-C)
21 (39-A)
24 (57-S)
26 (60-S)
30 (46-A)
31 (61-A)
33 (31-A)
34 (46-A)
36 (81-A)
37 (28-S)
  

Angmar Guards (21) fire on Steel Rain (15), scoring 114 hits.
take it back (36) fire on Questors (12), scoring 89 hits.
Questors (12) fire on Death From Above (24), scoring 340 hits.
The Silver Horde (37) fire on Rahien Sorei (13), scoring 41 hits.
Rahien Sorei (13) fire on Fang of the Hegemon (26), scoring 377 hits.
Shadowaver Guards (33) fire carefully into the close combat near them.
Shadowaver Guards (33) fire on Pointy Sticks (11), scoring 167 hits.
Fang of the Hegemon (26) fire carefully into the close combat near them.
Fang of the Hegemon (26) fire on Azazel's Cunning (4), scoring 399 hits.
Night stalkers (9) fire on Monster Hunters (31), scoring 142 hits.
Tempest Hawkeyes (16) fire on Lion's Pride (30), scoring 81 hits.
Aixian Rangers (2) fire on Sharp points (34), scoring 101 hits.
Sharp points (34) fire on Aixian Rangers (2), scoring 108 hits.
Steel Rain (15) fire on take it back (36), scoring 350 hits.
Monster Hunters (31) fire on Night stalkers (9), scoring 86 hits.
Death From Above (24) fire on Tempest Hawkeyes (16), scoring 100 hits.
Lion's Pride (30) fire on Tempest Hawkeyes (16), scoring 157 hits.
Total ranged hits suffered: Attackers: 1261, Defenders: 1391


Close Combat (Defender Line 1):
3 Nothoi banners are visible in the melee.
8 Irondale banners are visible in the melee.
de' Macachi Guards (25) score 193 hits on Black Swords (5).
The Weghies of Daishi (39) score 1347 hits on Black Swords (5).
Azazel's Cunning (4) score 615 hits on Heavy Metal (28).
Hungry Warriors (29) score 213 hits on Rila’s Own (14).
Pellegrini Guards (32) score 134 hits on Pointy Sticks (11).
Heavy Metal (28) score 683 hits on Azazel's Cunning (4).
Sparrows (35) score 395 hits on Pointy Sticks (11).
Amaterasu’s Glory (20) score 326 hits on Black Swords (5).
Cynric's Guardsmen (23) score 471 hits on Rila’s Own (14).
Black Swords (5) score 384 hits on The Weghies of Daishi (39).
Black Swords (5) score 130 hits on de' Macachi Guards (25).
Black Swords (5) score 216 hits on Amaterasu’s Glory (20).
Golden Guard (27) score 356 hits on Rila’s Own (14).
Rila’s Own (14) score 118 hits on Cynric's Guardsmen (23).
Rila’s Own (14) score 77 hits on Hungry Warriors (29).
Rila’s Own (14) score 221 hits on Golden Guard (27).
Pointy Sticks (11) score 756 hits on Sparrows (35).
Pointy Sticks (11) score 375 hits on Pellegrini Guards (32).
Total close combat hits suffered: Attackers: 4118, Defenders: 2892

de' Macachi Guards (25) take 130 hits in close combat, which cause 3 casualties.
The Weghies of Daishi (39) take 384 hits in close combat, which cause 8 casualties.
take it back (36) take 318 hits from archer fire (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Questors (12) take 89 hits from archer fire, which cause 3 casualties.
Azazel's Cunning (4) take 1082 hits (683 in close combat, 399 from archer fire), which cause 18 casualties, making the unit retreat from the battlefield, 4 additional men get slaughtered during the retreat.
Hungry Warriors (29) take 77 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Pellegrini Guards (32) take 375 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Rahien Sorei (13) take 41 hits from archer fire, which cause 1 casualties.
Heavy Metal (28) take 559 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Sparrows (35) take 687 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Francis Elynbrigge, Strategos of Nothoi, Duke of Hetland, Governor of Creasur, Marshal of the Fang of the White Wolf has been wounded by Pointy Sticks (11).
Amaterasu’s Glory (20) take 196 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Fang of the Hegemon (26) take 343 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Cynric's Guardsmen (23) take 118 hits in close combat, which cause 2 casualties.
Black Swords (5) take 1866 hits in close combat, which cause 32 casualties.
Branimir Fran Menmenne, Knight of Unger has been wounded by de' Macachi Guards (25).
Golden Guard (27) take 201 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Night stalkers (9) take 86 hits from archer fire, which cause 2 casualties.
Tempest Hawkeyes (16) take 257 hits from archer fire, which cause 7 casualties.
Aixian Rangers (2) take 108 hits from archer fire, which cause 3 casualties.
Rila’s Own (14) take 1040 hits in close combat, which cause 18 casualties.
Sharp points (34) take 92 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Steel Rain (15) take 114 hits from archer fire, which cause 3 casualties.
Pointy Sticks (11) take 696 hits (529 in close combat, 167 from archer fire), which cause 11 casualties.
Monster Hunters (31) take 129 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Death From Above (24) take 309 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Lion's Pride (30) take 74 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 5379 (4118 from close combat and 1261 from ranged), Defenders: 3992 (2727 from close combat and 1265 from ranged)
Total casualties: 102 attackers, 95 defenders

Turn No. 5

    2 (73-A)
9 (34-S)
12 (155-A)
13 (58-S)
15 (212-A)
16 (22-A)
   5 (37-I)
11 (81-I)
14 (23-I)
20 (17-I)
23 (20-I)
25 (8-I)
27 (28-I)
28 (34-I)
39 (33-C)
21 (39-A)
24 (48-S)
26 (52-S)
30 (44-A)
31 (57-A)
33 (31-A)
34 (43-A)
37 (28-S)
  

Angmar Guards (21) fire on Steel Rain (15), scoring 109 hits.
Fang of the Hegemon (26) fire carefully into the close combat near them.
Fang of the Hegemon (26) fire on Pointy Sticks (11), scoring 524 hits.
Lion's Pride (30) fire on Questors (12), scoring 108 hits.
Tempest Hawkeyes (16) fire on Death From Above (24), scoring 47 hits.
Night stalkers (9) fire on Monster Hunters (31), scoring 142 hits.
Shadowaver Guards (33) fire carefully into the close combat near them.
Shadowaver Guards (33) fire on Black Swords (5), scoring 111 hits.
Steel Rain (15) fire on Sharp points (34), scoring 407 hits.
The Silver Horde (37) fire on Rahien Sorei (13), scoring 69 hits.
Questors (12) fire on Fang of the Hegemon (26), scoring 181 hits.
Aixian Rangers (2) fire on Lion's Pride (30), scoring 276 hits.
Rahien Sorei (13) fire on Angmar Guards (21), scoring 151 hits.
Death From Above (24) fire on Aixian Rangers (2), scoring 205 hits.
Monster Hunters (31) fire on Night stalkers (9), scoring 94 hits.
Sharp points (34) fire on Tempest Hawkeyes (16), scoring 144 hits.
Total ranged hits suffered: Attackers: 1364, Defenders: 1204


Close Combat (Defender Line 1):
3 Nothoi banners are visible in the melee.
6 Irondale banners are visible in the melee.
Pointy Sticks (11) score 450 hits on Heavy Metal (28).
Pointy Sticks (11) score 327 hits on Golden Guard (27).
Cynric's Guardsmen (23) score 456 hits on Black Swords (5).
Rila’s Own (14) score 235 hits on The Weghies of Daishi (39).
Heavy Metal (28) score 513 hits on Pointy Sticks (11).
The Weghies of Daishi (39) score 938 hits on Rila’s Own (14).
de' Macachi Guards (25) score 194 hits on Black Swords (5).
Amaterasu’s Glory (20) score 287 hits on Black Swords (5).
Black Swords (5) score 171 hits on Cynric's Guardsmen (23).
Black Swords (5) score 94 hits on de' Macachi Guards (25).
Black Swords (5) score 153 hits on Amaterasu’s Glory (20).
Golden Guard (27) score 242 hits on Pointy Sticks (11).
Total close combat hits suffered: Attackers: 2630, Defenders: 1430

Pointy Sticks (11) take 1279 hits (755 in close combat, 524 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield.
Angmar Guards (21) take 137 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Fang of the Hegemon (26) take 165 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Lion's Pride (30) take 251 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Tempest Hawkeyes (16) take 144 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Night stalkers (9) take 94 hits from archer fire, which cause 2 casualties.
Cynric's Guardsmen (23) take 171 hits in close combat, which cause 3 casualties.
Cynric Thelyn, Chief Arbiter of Irondale, Earl of Tor has been wounded by Black Swords (5).
Rila’s Own (14) take 938 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Heavy Metal (28) take 409 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Steel Rain (15) take 109 hits from archer fire, which cause 3 casualties.
The Weghies of Daishi (39) take 235 hits in close combat, which cause 5 casualties.
de' Macachi Guards (25) take 94 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Questors (12) take 108 hits from archer fire, which cause 3 casualties.
Amaterasu’s Glory (20) take 139 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Aixian Rangers (2) take 205 hits from archer fire, which cause 5 casualties.
Rahien Sorei (13) take 69 hits from archer fire, which cause 1 casualties.
Black Swords (5) take 1048 hits (937 in close combat, 111 from archer fire), which cause 18 casualties, making the unit retreat from the battlefield.
Golden Guard (27) take 297 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Death From Above (24) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Monster Hunters (31) take 129 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Sharp points (34) take 370 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Total hits suffered: Attackers: 3994 (2630 from close combat and 1364 from ranged), Defenders: 2440 (1345 from close combat and 1095 from ranged)
Total casualties: 71 attackers, 62 defenders

Turn No. 6

    2 (68-A)
9 (32-S)
12 (152-A)
13 (57-S)
15 (209-A)
   20 (14-I)
23 (17-I)
27 (21-I)
28 (26-I)
39 (28-C)
21 (35-A)
24 (47-S)
26 (48-S)
30 (36-A)
31 (53-A)
33 (31-A)
34 (30-A)
37 (28-S)
  

Aixian Rangers (2) fire on The Weghies of Daishi (39), scoring 248 hits.
Questors (12) fire on Heavy Metal (28), scoring 509 hits.
Sharp points (34) fire on Steel Rain (15), scoring 134 hits.
Shadowaver Guards (33) move closer to get better shots.
Angmar Guards (21) fire on Rahien Sorei (13), scoring 68 hits.
Fang of the Hegemon (26) move closer to get better shots.
Steel Rain (15) fire on Fang of the Hegemon (26), scoring 355 hits.
Lion's Pride (30) fire on Night stalkers (9), scoring 60 hits.
Rahien Sorei (13) fire on Cynric's Guardsmen (23), scoring 686 hits.
Death From Above (24) fire on Questors (12), scoring 91 hits.
The Silver Horde (37) fire on Aixian Rangers (2), scoring 103 hits.
Night stalkers (9) fire on Shadowaver Guards (33), scoring 265 hits.
Monster Hunters (31) fire on Aixian Rangers (2), scoring 203 hits.
Total ranged hits suffered: Attackers: 659, Defenders: 2063
The Weghies of Daishi (39) ride on, closing in on the enemy.
Heavy Metal (28), Amaterasu’s Glory (20), Cynric's Guardsmen (23) and Golden Guard (27) advance towards the enemy.


Aixian Rangers (2) take 306 hits from archer fire, which cause 8 casualties.
Carsus V'Orlan, Count of Orde has been wounded by Monster Hunters (31).
Questors (12) take 91 hits from archer fire, which cause 3 casualties.
Heavy Metal (28) take 509 hits from archer fire, which cause 10 casualties.
Shadowaver Guards (33) take 265 hits from archer fire, which cause 9 casualties.
Cynric's Guardsmen (23) take 686 hits from archer fire, which cause 12 casualties.
Fang of the Hegemon (26) take 355 hits from archer fire, which cause 8 casualties.
Steel Rain (15) take 134 hits from archer fire, which cause 3 casualties.
The Weghies of Daishi (39) take 248 hits from archer fire, which cause 5 casualties.
Rufus Exterus Esotericus, Senator of Weghie has been wounded by Aixian Rangers (2).
Rahien Sorei (13) take 68 hits from archer fire, which cause 2 casualties.
Night stalkers (9) take 60 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 659 (0 from close combat and 659 from ranged), Defenders: 2063 (0 from close combat and 2063 from ranged)
Total casualties: 17 attackers, 44 defenders

Turn No. 7

    2 (60-A)
9 (31-S)
12 (149-A)
13 (55-S)
15 (206-A)
39 (23-C)
20 (14-I)
23 (5-I)
27 (21-I)
28 (16-I)
26 (40-S)
33 (22-A)
21 (35-A)
24 (47-S)
30 (36-A)
31 (53-A)
34 (30-A)
37 (28-S)
  

Aixian Rangers (2) fire on The Weghies of Daishi (39), scoring 384 hits.
Questors (12) fire on Heavy Metal (28), scoring 1187 hits.
Death From Above (24) fire on Steel Rain (15), scoring 235 hits.
Sharp points (34) fire on Rahien Sorei (13), scoring 72 hits.
Lion's Pride (30) fire on Night stalkers (9), scoring 76 hits.
Fang of the Hegemon (26) fire on Questors (12), scoring 216 hits.
Rahien Sorei (13) fire on Amaterasu’s Glory (20), scoring 530 hits.
Angmar Guards (21) fire on Aixian Rangers (2), scoring 187 hits.
The Silver Horde (37) fire on Aixian Rangers (2), scoring 108 hits.
Monster Hunters (31) fire on Aixian Rangers (2), scoring 222 hits.
Steel Rain (15) fire on Golden Guard (27), scoring 1395 hits.
Night stalkers (9) fire on Cynric's Guardsmen (23), scoring 358 hits.
Shadowaver Guards (33) fire on Aixian Rangers (2), scoring 74 hits.
Total ranged hits suffered: Attackers: 1190, Defenders: 3854
The Weghies of Daishi (39) charge forward.
Cynric's Guardsmen (23), Amaterasu’s Glory (20), Golden Guard (27) and Heavy Metal (28) advance towards the enemy.
Rahien Sorei (13), Steel Rain (15) and Night stalkers (9) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
Aixian Rangers (2) score 139 hits on The Weghies of Daishi (39).
Questors (12) score 201 hits on The Weghies of Daishi (39).
The Weghies of Daishi (39) score 1217 hits on Questors (12).
The Weghies of Daishi (39) score 523 hits on Aixian Rangers (2).
Total close combat hits suffered: Attackers: 1740, Defenders: 340

Aixian Rangers (2) take 1114 hits (523 in close combat, 591 from archer fire), which cause 28 casualties, causing panicked flight among the survivors, 10 additional men get slaughtered during the retreat.
Questors (12) take 1433 hits (1217 in close combat, 216 from archer fire), which cause 42 casualties, causing panicked flight among the survivors, 13 additional men get slaughtered during the retreat.
Cynric's Guardsmen (23) take 358 hits from archer fire, which cause 5 casualties, wiping the unit out.
Cynric Thelyn, Chief Arbiter of Irondale, Earl of Tor has been wounded by Night stalkers (9).
The Weghies of Daishi (39) take 724 hits (340 in close combat, 384 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield.
Rahien Sorei (13) take 72 hits from archer fire, which cause 2 casualties.
Amaterasu’s Glory (20) take 530 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield. 4 Irondale banners fall.
Golden Guard (27) take 1395 hits from archer fire, which cause 21 casualties, wiping the unit out.
Dorendus Marlior, Knight of Watto has been wounded by Steel Rain (15).
Steel Rain (15) take 235 hits from archer fire, which cause 6 casualties.
Night stalkers (9) take 76 hits from archer fire, which cause 2 casualties.
Heavy Metal (28) take 1187 hits from archer fire, which cause 16 casualties, wiping the unit out.
Wilhelm Altenahr, Warmaster of Irondale, Duke of Sintra, Margrave of Fianik, Marshal of the Iron Fist has been wounded by Questors (12).
Total hits suffered: Attackers: 2930 (1740 from close combat and 1190 from ranged), Defenders: 4194 (340 from close combat and 3854 from ranged)
Total casualties: 103 attackers, 68 defenders

Turn No. 8

    9 (29-S)
13 (53-S)
15 (200-A)
   26 (40-S)
33 (22-A)
21 (35-A)
24 (47-S)
30 (36-A)
31 (53-A)
34 (30-A)
37 (28-S)
  

Night stalkers (9) fire on Fang of the Hegemon (26), scoring 242 hits.
Shadowaver Guards (33) fire on Steel Rain (15), scoring 55 hits.
Sharp points (34) fire on Rahien Sorei (13), scoring 61 hits.
Angmar Guards (21) fire on Night stalkers (9), scoring 64 hits.
Rahien Sorei (13) fire on Shadowaver Guards (33), scoring 390 hits.
Death From Above (24) fire on Night stalkers (9), scoring 237 hits.
Monster Hunters (31) fire on Night stalkers (9), scoring 94 hits.
Fang of the Hegemon (26) fire on Night stalkers (9), scoring 247 hits.
Steel Rain (15) fire on Lion's Pride (30), scoring 469 hits.
The Silver Horde (37) fire on Night stalkers (9), scoring 37 hits.
Lion's Pride (30) fire on Night stalkers (9), scoring 76 hits.
Total ranged hits suffered: Attackers: 871, Defenders: 1101


Night stalkers (9) take 755 hits from archer fire, which cause 16 casualties, causing panicked flight among the survivors.
Shadowaver Guards (33) take 390 hits from archer fire, which cause 14 casualties.
Rahien Sorei (13) take 61 hits from archer fire, which cause 1 casualties.
Fang of the Hegemon (26) take 242 hits from archer fire, which cause 6 casualties.
Steel Rain (15) take 55 hits from archer fire, which cause 1 casualties.
Lion's Pride (30) take 426 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Total hits suffered: Attackers: 871 (0 from close combat and 871 from ranged), Defenders: 1058 (0 from close combat and 1058 from ranged)
Total casualties: 18 attackers, 33 defenders

Turn No. 9

    13 (52-S)
15 (199-A)
   26 (34-S)
33 (8-A)
21 (35-A)
24 (47-S)
30 (23-A)
31 (53-A)
34 (30-A)
37 (28-S)
  

The Silver Horde (37) fire on Steel Rain (15), scoring 51 hits.
Angmar Guards (21) fire on Rahien Sorei (13), scoring 218 hits.
Rahien Sorei (13) fire on Fang of the Hegemon (26), scoring 377 hits.
Lion's Pride (30) fire on Rahien Sorei (13), scoring 64 hits.
Death From Above (24) fire on Rahien Sorei (13), scoring 108 hits.
Steel Rain (15) fire on Shadowaver Guards (33), scoring 582 hits.
Sharp points (34) fire on Rahien Sorei (13), scoring 114 hits.
Monster Hunters (31) fire on Rahien Sorei (13), scoring 62 hits.
Fang of the Hegemon (26) fire on Rahien Sorei (13), scoring 183 hits.
Shadowaver Guards (33) fire on Rahien Sorei (13), scoring 22 hits.
Total ranged hits suffered: Attackers: 822, Defenders: 959


Rahien Sorei (13) take 771 hits from archer fire, which cause 18 casualties, causing panicked flight among the survivors.
Steel Rain (15) take 51 hits from archer fire, which cause 1 casualties.
Fang of the Hegemon (26) take 377 hits from archer fire, which cause 9 casualties.
Shadowaver Guards (33) take 582 hits from archer fire, which cause 8 casualties, wiping the unit out.
Raphael Shadowaver, Knight of Reeds has been wounded by Steel Rain (15).
Total hits suffered: Attackers: 822 (0 from close combat and 822 from ranged), Defenders: 959 (0 from close combat and 959 from ranged)
Total casualties: 19 attackers, 17 defenders

Turn No. 10

    15 (198-A)
   26 (25-S)
21 (35-A)
24 (47-S)
30 (23-A)
31 (53-A)
34 (30-A)
37 (28-S)
  

The Silver Horde (37) fire on Steel Rain (15), scoring 24 hits.
Fang of the Hegemon (26) fire on Steel Rain (15), scoring 208 hits.
Death From Above (24) fire on Steel Rain (15), scoring 233 hits.
Steel Rain (15) fire on Fang of the Hegemon (26), scoring 284 hits.
Monster Hunters (31) fire on Steel Rain (15), scoring 65 hits.
Angmar Guards (21) fire on Steel Rain (15), scoring 164 hits.
Lion's Pride (30) fire on Steel Rain (15), scoring 72 hits.
Sharp points (34) fire on Steel Rain (15), scoring 82 hits.
Total ranged hits suffered: Attackers: 848, Defenders: 284


Fang of the Hegemon (26) take 284 hits from archer fire, which cause 7 casualties.
Steel Rain (15) take 848 hits from archer fire, which cause 22 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 848 (0 from close combat and 848 from ranged), Defenders: 284 (0 from close combat and 284 from ranged)
Total casualties: 22 attackers, 7 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 34 %.
The local roads network has also been damaged.