Difference between revisions of "Tempest Family/Battle in Partora 14-02-2020"

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Revision as of 13:48, 14 February 2020

Valentines Day Siege of Partora - Eponllyn, Shadowdale, Sirion vs. Vix Tiramora

Summary


No.RoleArmyUnitCommanderRealmUnitFormationCS
1A At Your ExpenseElizabethEponllyn75 Infline  989
2A Aurelle VanguardMaccioShadowdale44 MIline  550
3A AYE GuardsGaiaEponllyn36 MIline  474
4A BattlethunderFlaviaShadowdale32 Cavwedge  560
5A Black WhistlersGuldorEponllyn139 Archskirmish  1171
6A Canvendish BowsKieraShadowdale35 Archline  491
7A Cortlandt RegularsAzrealSirion159 Archskirmish  957
8A ForgedAndrossEponllyn37 SFskirmish  644
9A Golden SentinelsLyannaSirion67 Infline  810
10A Hired gunsUbinSirion52 Archline  611
11A His ShadowElricSirion81 SFskirmish  1544
12A House Kinsey SnipersLionelEponllyn76 Archskirmish  776
13A Mejor spearsTio TomballEponllyn83 Infline  1040
14A Menmenne GuardsFlorentinShadowdale24 Infbox  329
15A Moon squadFoxenShadowdale34 Infbox  407
16A Northern AvengersJulianEponllyn40 SFline  813
17A Of Xeno GuardsLeonhardShadowdale53 Infbox  542
18A Redhaven BladesKanchelsisEponllyn68 Infline  784
19A Sirion KnightsBlazorSirion45 Infline  379
20A Storm BrigadeAlbrectEponllyn44 Infline  593
21A Tempest RangersLunaShadowdale15 Archline  211
22A The Grey GuardLindowShadowdale213 Archskirmish  1735
23A The Hairy Horde from HagleyNornEponllyn86 Infline  844
24A ThunderstormsTheodiusSirion80 Cavline  1117
25A Unhorsed TroyansAlarinEponllyn49 Infline  696
26A Wardens of the NorthAnatolySirion67 Infline  677
27A WolvesDawsonShadowdale27 Infbox  428
28A Xavax ArchersPeriuriumSirion68 Archskirmish  710
29A Xavax SteelGreatjonEponllyn56 SFskirmish  1036
30DAdventures Revenge(militia/guard unit)Vix Tiramora30 MIline  313
31D Daddy’s DandiesDaedalusVix Tiramora169 Archskirmish  2038
32D Den Polderbijl WerphakGustafVix Tiramora13 SFline  338
33DFitz Roberts Landknects(militia/guard unit)Vix Tiramora58 Infline  970
34D InvictusRomanoVix Tiramora22 SFline  484
35DMugs men(militia/guard unit)Vix Tiramora15 SFline  299
36DOverseers(militia/guard unit)Vix Tiramora20 Archline  396
37DPalace Guard(militia/guard unit)Vix Tiramora44 Archline  729
38DPalace Guard(militia/guard unit)Vix Tiramora28 MIline  428
39D Paxwax GuardsNicolaiVix Tiramora57 Infline  815
40D Sparhaw ScoutsDurnikVix Tiramora71 SFskirmish  1486
41D Starck BlackswordsBarthoganVix Tiramora59 Infbox  859
42D TentilbowsBrandonVix Tiramora111 Archline  661
43D Vezova CrossbowmenVedkoVix Tiramora40 Archskirmish  414


Total:
29 attackers (722 Inf, 80 MI, 757 Arch, 112 Cav, 214 SF)
14 defenders (174 Inf, 58 MI, 384 Arch, 121 SF)
Total combat strengths: 21918 vs. 10230

The region owner Vix Tiramora and their allies defend.
The Sirion troops attack because they are at war with Vix Tiramora.
The Eponllyn troops attack because they are at war with Vix Tiramora.
The Shadowdale troops attack because they are at war with Vix Tiramora.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).

Shadow King Lindow Moonsun is spotted wielding the Glowing Sabre of Little Ogre.
Lord Speaker Lyanna Arylon is spotted wearing the Bizarre Ring of Defeat.
Shadow King Lindow Moonsun is spotted reading from the Ancient Book of War.
Count Anatoly Raskolnikov is spotted wearing the Holy Plate Mail of Kanzum.
Lord Speaker Lyanna Arylon is spotted wielding the Enchanted Shield of Protection.
Elric Altenahr, Commander of Sirion, Duke of Sirion, Margrave of Sirion, Marshal of the Army of Sirion takes command of his army. They deploy in Archer Opening formation.
Lindow Moonsun, Shadow King, Grey Exarch of Shadowdale, Royal of Shadowdale, Duke of Shadow's Bluff, Margrave of Karbala, Marshal of the Shadow Legion takes command of his army. They deploy in Archer Opening formation.
Greatjon Mormont, Blood Commander of Eponllyn, Knight of Oligarch, Marshal of the Phoenix Hussars takes command of his army. They deploy in Archer Opening formation.
Elizabeth Kabrinski, Dame of Westmoor, Marshal of the A.Y.E. Mercenaries takes command of her army.
Nicolai Paxwax, Prime Knight, Master Steward of Vix Tiramora, Knight of Partora, Marshal of the Central Democratic Army takes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  4 (32-C)
24 (80-C)
29 (56-S)
  1 (75-I)
3 (36-M)
9 (67-I)
13 (83-I)
14 (24-I)
15 (34-I)
16 (40-S)
17 (53-I)
18 (68-I)
19 (45-I)
20 (44-I)
23 (86-I)
25 (49-I)
26 (67-I)
27 (27-I)
2 (44-M)
5 (139-A)
6 (35-A)
7 (159-A)
8 (37-S)
10 (52-A)
11 (81-S)
12 (76-A)
21 (15-A)
22 (213-A)
28 (68-A)
  31 (169-A)
41 (59-I)
43 (40-A)
30 (30-M)
32 (13-S)
33 (58-I)
34 (22-S)
35 (15-S)
36 (20-A)
37 (44-A)
38 (28-M)
40 (71-S)
42 (111-A)
39 (57-I)
  

Palace Guard (37) fire on The Grey Guard (22), scoring 302 hits.
Canvendish Bows (6) fire on Daddy’s Dandies (31), scoring 182 hits.
Adventures Revenge (30) fire on His Shadow (11), scoring 37 hits.
Hired guns (10) fire on Starck Blackswords (41), scoring 402 hits.
Tempest Rangers (21) fire on Vezova Crossbowmen (43), scoring 77 hits.
Northern Avengers (16) fire on Sparhaw Scouts (40), scoring 139 hits.
Xavax Steel (29) move closer to get better shots.
Daddy’s Dandies (31) fire on Black Whistlers (5), scoring 744 hits.
His Shadow (11) fire on Fitz Roberts Landknects (33), scoring 762 hits.
Forged (8) fire on Tentilbows (42), scoring 359 hits.
Sparhaw Scouts (40) fire on Cortlandt Regulars (7), scoring 639 hits.
Cortlandt Regulars (7) fire on Invictus (34), scoring 412 hits.
Overseers (36) fire on House Kinsey Snipers (12), scoring 160 hits.
Palace Guard (38) fire on Xavax Archers (28), scoring 86 hits.
Xavax Archers (28) fire on Den Polderbijl Werphak (32), scoring 225 hits.
Invictus (34) fire on Aurelle Vanguard (2), scoring 176 hits.
Tentilbows (42) fire on Forged (8), scoring 224 hits.
House Kinsey Snipers (12) fire on Palace Guard (37), scoring 363 hits.
Aurelle Vanguard (2) move closer so they can fire safely into the melee.
The Grey Guard (22) fire on Mugs men (35), scoring 1008 hits.
Den Polderbijl Werphak (32) have no enemy in range and hold their fire.
Vezova Crossbowmen (43) fire on Hired guns (10), scoring 225 hits.
Black Whistlers (5) fire on Palace Guard (38), scoring 526 hits.
AYE Guards (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 2593, Defenders: 4455
Thunderstorms (24) and Battlethunder (4) ride on, closing in on the defenders.
Of Xeno Guards (17), Sirion Knights (19), Unhorsed Troyans (25), At Your Expense (1), Mejor spears (13), Storm Brigade (20), Wolves (27), Redhaven Blades (18), Menmenne Guards (14), Wardens of the North (26), The Hairy Horde from Hagley (23), Golden Sentinels (9) and Moon squad (15) advance towards the enemy.
Fitz Roberts Landknects (33), Mugs men (35) and Paxwax Guards (39) move forward to take up positions at the outer wall.
Starck Blackswords (41) hold their positions at the outer wall, waiting for the attack.


Palace Guard (37) take 290 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Starck Blackswords (41) take 251 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Hired guns (10) take 225 hits from archer fire, which cause 8 casualties.
Daddy’s Dandies (31) take 114 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
His Shadow (11) take 37 hits from archer fire, which cause 1 casualties.
Forged (8) take 224 hits from archer fire, which cause 7 casualties.
Fitz Roberts Landknects (33) take 476 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Sparhaw Scouts (40) take 111 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Cortlandt Regulars (7) take 639 hits from archer fire, which cause 28 casualties.
Palace Guard (38) take 421 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Xavax Archers (28) take 86 hits from archer fire, which cause 3 casualties.
Invictus (34) take 330 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Tentilbows (42) take 287 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
House Kinsey Snipers (12) take 160 hits from archer fire, which cause 6 casualties.
Aurelle Vanguard (2) take 176 hits from archer fire, which cause 7 casualties.
Mugs men (35) take 630 hits from archer fire (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
The Grey Guard (22) take 302 hits from archer fire, which cause 11 casualties.
Den Polderbijl Werphak (32) take 180 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Vezova Crossbowmen (43) take 48 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Black Whistlers (5) take 744 hits from archer fire, which cause 26 casualties.
Total hits suffered: Attackers: 2593 (0 from close combat and 2593 from ranged), Defenders: 3138 (0 from close combat and 3138 from ranged)
Total casualties: 97 attackers, 71 defenders

Turn No. 2

   29 (56-S)
4 (32-C)
16 (40-S)
24 (80-C)
1 (75-I)
3 (36-M)
5 (113-A)
6 (35-A)
7 (131-A)
8 (30-S)
9 (67-I)
10 (44-A)
11 (80-S)
12 (70-A)
13 (83-I)
14 (24-I)
15 (34-I)
17 (53-I)
18 (68-I)
19 (45-I)
20 (44-I)
21 (15-A)
22 (202-A)
23 (86-I)
25 (49-I)
26 (67-I)
27 (27-I)
28 (65-A)
2 (37-M)
31 (167-A)
33 (50-I)
41 (55-I)
43 (38-A)
30 (30-M)
32 (8-S)
34 (16-S)
36 (20-A)
37 (39-A)
38 (20-M)
39 (57-I)
40 (69-S)
42 (95-A)
   

Tentilbows (42) fire on Aurelle Vanguard (2), scoring 223 hits.
Xavax Archers (28) fire on Daddy’s Dandies (31), scoring 299 hits.
Invictus (34) fire on The Grey Guard (22), scoring 143 hits.
Hired guns (10) fire on Fitz Roberts Landknects (33), scoring 403 hits.
Vezova Crossbowmen (43) fire on His Shadow (11), scoring 204 hits.
Canvendish Bows (6) fire on Starck Blackswords (41), scoring 306 hits.
Sparhaw Scouts (40) fire on Mejor spears (13), scoring 539 hits.
Aurelle Vanguard (2) fire on Vezova Crossbowmen (43), scoring 120 hits.
Palace Guard (37) fire on Black Whistlers (5), scoring 114 hits.
Den Polderbijl Werphak (32) have no enemy in range and hold their fire.
His Shadow (11) fire on Paxwax Guards (39), scoring 1164 hits.
Cortlandt Regulars (7) fire on Sparhaw Scouts (40), scoring 227 hits.
Black Whistlers (5) fire on Overseers (36), scoring 402 hits.
Tempest Rangers (21) fire on Palace Guard (37), scoring 74 hits.
The Grey Guard (22) fire on Adventures Revenge (30), scoring 655 hits.
Palace Guard (38) fire on At Your Expense (1), scoring 61 hits.
Daddy’s Dandies (31) fire on The Hairy Horde from Hagley (23), scoring 1115 hits.
Overseers (36) fire on Golden Sentinels (9), scoring 230 hits.
Forged (8) fire on Tentilbows (42), scoring 106 hits.
Northern Avengers (16) fire on Den Polderbijl Werphak (32), scoring 290 hits.
Adventures Revenge (30) fire on House Kinsey Snipers (12), scoring 59 hits.
AYE Guards (3) move closer so they can fire safely into the melee.
Xavax Steel (29) fire on Invictus (34), scoring 201 hits.
House Kinsey Snipers (12) fire on Palace Guard (38), scoring 380 hits.
Total ranged hits suffered: Attackers: 2688, Defenders: 4627
Battlethunder (4) and Thunderstorms (24) ride on, closing in on the defenders.
Unhorsed Troyans (25), Wolves (27), At Your Expense (1), Golden Sentinels (9), Wardens of the North (26), Moon squad (15), Menmenne Guards (14), Mejor spears (13), Storm Brigade (20), Sirion Knights (19), Of Xeno Guards (17), The Hairy Horde from Hagley (23) and Redhaven Blades (18) advance towards the enemy.
Paxwax Guards (39) move forward to take up positions at the outer wall.
Fitz Roberts Landknects (33) and Starck Blackswords (41) hold their positions at the outer wall, waiting for the attack.


Tentilbows (42) take 85 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
At Your Expense (1) take 61 hits from archer fire, which cause 1 casualties.
Golden Sentinels (9) take 230 hits from archer fire, which cause 7 casualties.
Paxwax Guards (39) take 728 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Invictus (34) take 161 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Fitz Roberts Landknects (33) take 252 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Vezova Crossbowmen (43) take 75 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Starck Blackswords (41) take 191 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Barthogan Starck, Executor of Vix Tiramora, Duke of House Liberty, Governor of Castle Ubent has been wounded by Canvendish Bows (6).
Sparhaw Scouts (40) take 182 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Aurelle Vanguard (2) take 223 hits from archer fire, which cause 8 casualties.
Palace Guard (37) take 59 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Den Polderbijl Werphak (32) take 232 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
His Shadow (11) take 204 hits from archer fire, which cause 6 casualties.
Black Whistlers (5) take 114 hits from archer fire, which cause 4 casualties.
Mejor spears (13) take 539 hits from archer fire, which cause 14 casualties.
The Grey Guard (22) take 143 hits from archer fire, which cause 5 casualties.
Palace Guard (38) take 304 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Daddy’s Dandies (31) take 187 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Overseers (36) take 322 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Adventures Revenge (30) take 524 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
House Kinsey Snipers (12) take 59 hits from archer fire, which cause 2 casualties.
The Hairy Horde from Hagley (23) take 1115 hits from archer fire, which cause 31 casualties.
Total hits suffered: Attackers: 2688 (0 from close combat and 2688 from ranged), Defenders: 3302 (0 from close combat and 3302 from ranged)
Total casualties: 78 attackers, 68 defenders

Turn No. 3

   29 (56-S)
16 (40-S)
5 (109-A)
6 (35-A)
7 (131-A)
8 (30-S)
10 (44-A)
11 (74-S)
12 (68-A)
21 (15-A)
22 (197-A)
28 (65-A)
1 (74-I)
2 (29-M)
3 (36-M)
4 (32-C)
9 (60-I)
13 (69-I)
14 (24-I)
15 (34-I)
17 (53-I)
18 (68-I)
19 (45-I)
20 (44-I)
23 (55-I)
24 (80-C)
25 (49-I)
26 (67-I)
27 (27-I)
31 (163-A)
33 (46-I)
39 (44-I)
41 (52-I)
43 (35-A)
30 (20-M)
34 (13-S)
36 (14-A)
37 (38-A)
38 (14-M)
40 (65-S)
42 (90-A)
   

Hired guns (10) fire on Daddy’s Dandies (31), scoring 211 hits.
Palace Guard (38) fire on Thunderstorms (24), scoring 89 hits.
His Shadow (11) fire on Fitz Roberts Landknects (33), scoring 1387 hits.
House Kinsey Snipers (12) fire on Starck Blackswords (41), scoring 666 hits.
Black Whistlers (5) fire on Paxwax Guards (39), scoring 809 hits.
Palace Guard (37) fire on At Your Expense (1), scoring 325 hits.
Invictus (34) fire on Mejor spears (13), scoring 129 hits.
Xavax Archers (28) fire on Vezova Crossbowmen (43), scoring 286 hits.
Tentilbows (42) fire on Redhaven Blades (18), scoring 327 hits.
Cortlandt Regulars (7) fire on Sparhaw Scouts (40), scoring 253 hits.
Xavax Steel (29) fire on Palace Guard (37), scoring 321 hits.
Overseers (36) fire on Golden Sentinels (9), scoring 186 hits.
Adventures Revenge (30) fire on Unhorsed Troyans (25), scoring 104 hits.
Aurelle Vanguard (2) fire on Tentilbows (42), scoring 261 hits.
Tempest Rangers (21) fire on Invictus (34), scoring 89 hits.
Forged (8) fire on Overseers (36), scoring 321 hits.
The Grey Guard (22) fire on Palace Guard (38), scoring 501 hits.
Sparhaw Scouts (40) fire on Wardens of the North (26), scoring 1425 hits.
Vezova Crossbowmen (43) fire on The Hairy Horde from Hagley (23), scoring 145 hits.
Canvendish Bows (6) fire on Adventures Revenge (30), scoring 290 hits.
Northern Avengers (16) fire on Palace Guard (38), scoring 298 hits.
Daddy’s Dandies (31) fire on Storm Brigade (20), scoring 1031 hits.
AYE Guards (3) fire on Palace Guard (38), scoring 204 hits.
Total ranged hits suffered: Attackers: 3761, Defenders: 5897
Battlethunder (4) and Thunderstorms (24) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 12 siege engines at the walls.
Unhorsed Troyans (25) squeeze through the heavily overcrowded siege engines.
Of Xeno Guards (17) squeeze through the heavily overcrowded siege engines.
The Hairy Horde from Hagley (23) squeeze through the heavily overcrowded siege engines.
Moon squad (15) squeeze through the heavily overcrowded siege engines.
Redhaven Blades (18) squeeze through the heavily overcrowded siege engines.
Wolves (27) climb up through the overcrowded siege engines.
Golden Sentinels (9) climb up through the overcrowded siege engines.
Mejor spears (13) climb up through the overcrowded siege engines.
Sirion Knights (19) climb up through the overcrowded siege engines.
Menmenne Guards (14) attack the walls with slightly overcrowded siege engines.
Storm Brigade (20) attack the walls with slightly overcrowded siege engines.
Wardens of the North (26) attack the walls with slightly overcrowded siege engines.
At Your Expense (1) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
14 Eponllyn banners are visible in the melee.
8 Vix Tiramora banners are visible in the melee.
4 Shadowdale banners are visible in the melee.
Unhorsed Troyans (25) score 247 hits on Fitz Roberts Landknects (33).
Of Xeno Guards (17) score 141 hits on Daddy’s Dandies (31).
Starck Blackswords (41) score 307 hits on At Your Expense (1).
Starck Blackswords (41) score 115 hits on Moon squad (15).
Starck Blackswords (41) score 105 hits on Menmenne Guards (14).
The Hairy Horde from Hagley (23) score 223 hits on Paxwax Guards (39).
Moon squad (15) score 111 hits on Starck Blackswords (41).
Redhaven Blades (18) score 278 hits on Vezova Crossbowmen (43).
Wolves (27) score 162 hits on Daddy’s Dandies (31).
Golden Sentinels (9) score 350 hits on Daddy’s Dandies (31).
Mejor spears (13) score 535 hits on Vezova Crossbowmen (43).
Sirion Knights (19) score 195 hits on Daddy’s Dandies (31).
Paxwax Guards (39) score 353 hits on Wardens of the North (26).
Paxwax Guards (39) score 257 hits on The Hairy Horde from Hagley (23).
Fitz Roberts Landknects (33) score 422 hits on Unhorsed Troyans (25).
Fitz Roberts Landknects (33) score 368 hits on Storm Brigade (20).
Menmenne Guards (14) score 123 hits on Starck Blackswords (41).
Storm Brigade (20) score 402 hits on Fitz Roberts Landknects (33).
Wardens of the North (26) score 355 hits on Paxwax Guards (39).
At Your Expense (1) score 638 hits on Starck Blackswords (41).
Vezova Crossbowmen (43) score 16 hits on Mejor spears (13).
Vezova Crossbowmen (43) score 14 hits on Redhaven Blades (18).
Daddy’s Dandies (31) score 76 hits on Golden Sentinels (9).
Daddy’s Dandies (31) score 66 hits on Of Xeno Guards (17).
Daddy’s Dandies (31) score 71 hits on Sirion Knights (19).
Daddy’s Dandies (31) score 45 hits on Wolves (27).
Total close combat hits suffered: Attackers: 2215, Defenders: 3760

Unhorsed Troyans (25) take 526 hits (422 in close combat, 104 from archer fire), which cause 13 casualties, throwing them back from the fortifications, causing another 5 casualties.
Of Xeno Guards (17) take 66 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Starck Blackswords (41) take 961 hits (545 in close combat, 416 from archer fire) (reduced due to fortifications), which cause 16 casualties.
The Hairy Horde from Hagley (23) take 402 hits (257 in close combat, 145 from archer fire), which cause 11 casualties, throwing them back from the fortifications, causing another 6 casualties.
Palace Guard (38) take 802 hits from archer fire (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Moon squad (15) take 115 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Foxen Carmine, Margrave of Al Amarah has been wounded by Starck Blackswords (41).
Palace Guard (37) take 257 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Invictus (34) take 71 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tentilbows (42) take 209 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Redhaven Blades (18) take 341 hits (14 in close combat, 327 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
Overseers (36) take 257 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Wolves (27) take 45 hits in close combat, which cause 1 casualties.
Golden Sentinels (9) take 262 hits (76 in close combat, 186 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Mejor spears (13) take 145 hits (16 in close combat, 129 from archer fire), which cause 4 casualties.
Sirion Knights (19) take 71 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Paxwax Guards (39) take 867 hits (361 in close combat, 506 from archer fire) (reduced due to fortifications), which cause 16 casualties.
Fitz Roberts Landknects (33) take 1273 hits (406 in close combat, 867 from archer fire) (reduced due to fortifications), which cause 22 casualties.
Menmenne Guards (14) take 105 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Storm Brigade (20) take 1399 hits (368 in close combat, 1031 from archer fire), which cause 31 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
Adventures Revenge (30) take 232 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Sparhaw Scouts (40) take 202 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Wardens of the North (26) take 1778 hits (353 in close combat, 1425 from archer fire), which cause 44 casualties, throwing them back from the fortifications. 4 siege engines are destroyed in the assault.
At Your Expense (1) take 632 hits (307 in close combat, 325 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
Elizabeth Kabrinski, Dame of Westmoor, Marshal of the A.Y.E. Mercenaries has been wounded by Palace Guard (37).
Vezova Crossbowmen (43) take 687 hits (508 in close combat, 179 from archer fire) (reduced due to fortifications), which cause 24 casualties, making the unit retreat from the battlefield. One Vix Tiramora banner is lost.
Daddy’s Dandies (31) take 662 hits (530 in close combat, 132 from archer fire) (reduced due to fortifications), which cause 14 casualties.
Daedalus Dogsbody, Lord Vixir of Vix Tiramora, Royal of Vix Tiramora, Duke of House Grathe, Representative of Ar Mosul has been wounded by Golden Sentinels (9).
Thunderstorms (24) take 89 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 5976 (2215 from close combat and 3761 from ranged), Defenders: 6480 (2350 from close combat and 4130 from ranged)
Total casualties: 160 attackers, 138 defenders

Turn No. 4

   29 (56-S)
16 (40-S)
5 (109-A)
6 (35-A)
7 (131-A)
8 (30-S)
10 (44-A)
11 (74-S)
12 (68-A)
21 (15-A)
22 (197-A)
28 (65-A)
1 (63-I)
2 (29-M)
3 (36-M)
4 (32-C)
9 (52-I)
14 (20-I)
15 (29-I)
17 (51-I)
18 (59-I)
19 (43-I)
23 (38-I)
24 (78-C)
25 (31-I)
26 (23-I)
13 (65-I)
27 (26-I)
31 (149-A)
33 (24-I)
39 (28-I)
41 (36-I)
30 (15-M)
34 (12-S)
36 (9-A)
37 (33-A)
40 (61-S)
42 (78-A)
   

Northern Avengers (16) fire on Sparhaw Scouts (40), scoring 196 hits.
The Grey Guard (22) fire on Palace Guard (37), scoring 923 hits.
Tempest Rangers (21) fire on Tentilbows (42), scoring 66 hits.
Xavax Archers (28) fire on Invictus (34), scoring 362 hits.
Canvendish Bows (6) fire on Overseers (36), scoring 241 hits.
Overseers (36) fire on Thunderstorms (24), scoring 134 hits.
AYE Guards (3) fire on Adventures Revenge (30), scoring 315 hits.
Palace Guard (37) fire on At Your Expense (1), scoring 405 hits.
Black Whistlers (5) fire on Palace Guard (37), scoring 395 hits.
Cortlandt Regulars (7) fire on Palace Guard (37), scoring 351 hits.
Sparhaw Scouts (40) fire on Redhaven Blades (18), scoring 528 hits.
Tentilbows (42) fire on Golden Sentinels (9), scoring 189 hits.
Forged (8) fire on Palace Guard (37), scoring 285 hits.
Aurelle Vanguard (2) fire on Palace Guard (37), scoring 265 hits.
Invictus (34) fire on Battlethunder (4), scoring 196 hits.
Xavax Steel (29) fire on Palace Guard (37), scoring 333 hits.
His Shadow (11) fire on Palace Guard (37), scoring 1116 hits.
Hired guns (10) fire on Palace Guard (37), scoring 323 hits.
House Kinsey Snipers (12) fire on Palace Guard (37), scoring 346 hits.
Adventures Revenge (30) fire on Unhorsed Troyans (25), scoring 52 hits.
Total ranged hits suffered: Attackers: 1504, Defenders: 5517
Thunderstorms (24) and Battlethunder (4) ride carefully through the breached fortifications.
There are 8 siege engines at the walls.
Sirion Knights (19) squeeze through the heavily overcrowded siege engines.
Of Xeno Guards (17) squeeze through the heavily overcrowded siege engines.
Wardens of the North (26) climb up through the overcrowded siege engines.
Menmenne Guards (14) climb up through the overcrowded siege engines.
Moon squad (15) climb up through the overcrowded siege engines.
Golden Sentinels (9) climb up through the overcrowded siege engines.
The Hairy Horde from Hagley (23) attack the walls with slightly overcrowded siege engines.
Unhorsed Troyans (25) attack the walls with slightly overcrowded siege engines.
At Your Expense (1) attack the fortifications with siege engines!
Redhaven Blades (18) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
5 Sirion banners are visible in the melee.
14 Eponllyn banners are visible in the melee.
7 Vix Tiramora banners are visible in the melee.
4 Shadowdale banners are visible in the melee.
Sirion Knights (19) score 148 hits on Paxwax Guards (39).
Wolves (27) score 110 hits on Fitz Roberts Landknects (33).
Wolves (27) score 169 hits on Starck Blackswords (41).
Of Xeno Guards (17) score 150 hits on Starck Blackswords (41).
Wardens of the North (26) score 103 hits on Daddy’s Dandies (31).
Daddy’s Dandies (31) score 38 hits on Wardens of the North (26).
Daddy’s Dandies (31) score 122 hits on Mejor spears (13).
Daddy’s Dandies (31) score 92 hits on Golden Sentinels (9).
Daddy’s Dandies (31) score 47 hits on Moon squad (15).
Daddy’s Dandies (31) score 146 hits on Thunderstorms (24).
Daddy’s Dandies (31) score 66 hits on Battlethunder (4).
Daddy’s Dandies (31) score 42 hits on Menmenne Guards (14).
Mejor spears (13) score 699 hits on Daddy’s Dandies (31).
Mejor spears (13) score 130 hits on Paxwax Guards (39).
Menmenne Guards (14) score 91 hits on Daddy’s Dandies (31).
Fitz Roberts Landknects (33) score 114 hits on The Hairy Horde from Hagley (23).
Fitz Roberts Landknects (33) score 72 hits on Wolves (27).
Fitz Roberts Landknects (33) score 209 hits on Redhaven Blades (18).
Moon squad (15) score 130 hits on Daddy’s Dandies (31).
Starck Blackswords (41) score 185 hits on At Your Expense (1).
Starck Blackswords (41) score 176 hits on Of Xeno Guards (17).
Starck Blackswords (41) score 94 hits on Wolves (27).
Golden Sentinels (9) score 382 hits on Daddy’s Dandies (31).
The Hairy Horde from Hagley (23) score 244 hits on Fitz Roberts Landknects (33).
Thunderstorms (24) score 863 hits on Daddy’s Dandies (31).
Paxwax Guards (39) score 97 hits on Unhorsed Troyans (25).
Paxwax Guards (39) score 202 hits on Mejor spears (13).
Paxwax Guards (39) score 118 hits on Sirion Knights (19).
Battlethunder (4) score 583 hits on Daddy’s Dandies (31).
Unhorsed Troyans (25) score 316 hits on Paxwax Guards (39).
At Your Expense (1) score 560 hits on Starck Blackswords (41).
Redhaven Blades (18) score 492 hits on Fitz Roberts Landknects (33).
Total close combat hits suffered: Attackers: 1820, Defenders: 5170

Sirion Knights (19) take 118 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
Wolves (27) take 166 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Of Xeno Guards (17) take 176 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Wardens of the North (26) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Daddy’s Dandies (31) take 1782 hits in close combat (reduced due to fortifications), which cause 37 casualties.
Overseers (36) take 193 hits from archer fire (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Mejor spears (13) take 324 hits in close combat, which cause 8 casualties.
Palace Guard (37) take 3470 hits from archer fire (reduced due to fortifications), which cause 33 casualties, wiping the unit out.
Menmenne Guards (14) take 42 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Sparhaw Scouts (40) take 157 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Tentilbows (42) take 53 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Fitz Roberts Landknects (33) take 529 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Moon squad (15) take 47 hits in close combat, which cause 2 casualties.
Starck Blackswords (41) take 549 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Barthogan Starck, Executor of Vix Tiramora, Duke of House Liberty, Governor of Castle Ubent has been wounded by Wolves (27).
Golden Sentinels (9) take 281 hits (92 in close combat, 189 from archer fire), which cause 9 casualties, throwing them back from the fortifications, causing another 5 casualties.
The Hairy Horde from Hagley (23) take 114 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Thunderstorms (24) take 280 hits (146 in close combat, 134 from archer fire), which cause 8 casualties.
Paxwax Guards (39) take 371 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Invictus (34) take 290 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Romano de Alonzo, Knight of Castle Ubent has been wounded by Xavax Archers (28).
Battlethunder (4) take 262 hits (66 in close combat, 196 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Unhorsed Troyans (25) take 149 hits (97 in close combat, 52 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
Adventures Revenge (30) take 252 hits from archer fire (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
At Your Expense (1) take 590 hits (185 in close combat, 405 from archer fire), which cause 11 casualties, causing panicked flight among the survivors, 17 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 5 casualties.
Redhaven Blades (18) take 737 hits (209 in close combat, 528 from archer fire), which cause 20 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Total hits suffered: Attackers: 3324 (1820 from close combat and 1504 from ranged), Defenders: 7646 (3231 from close combat and 4415 from ranged)
Total casualties: 121 attackers, 116 defenders

Turn No. 5

   29 (56-S)
16 (40-S)
5 (109-A)
6 (35-A)
7 (131-A)
8 (30-S)
10 (44-A)
11 (74-S)
12 (68-A)
21 (15-A)
22 (197-A)
28 (65-A)
2 (29-M)
3 (36-M)
4 (25-C)
9 (38-I)
14 (19-I)
17 (45-I)
19 (38-I)
23 (35-I)
25 (27-I)
27 (22-I)
13 (57-I)
15 (27-I)
24 (70-C)
31 (112-A)
39 (21-I)
41 (27-I)
40 (58-S)
42 (75-A)
   

Black Whistlers (5) fire on Sparhaw Scouts (40), scoring 368 hits.
Tempest Rangers (21) fire on Tentilbows (42), scoring 49 hits.
Hired guns (10) fire on Tentilbows (42), scoring 313 hits.
Aurelle Vanguard (2) fire on Tentilbows (42), scoring 204 hits.
The Grey Guard (22) fire on Tentilbows (42), scoring 815 hits.
House Kinsey Snipers (12) fire on Tentilbows (42), scoring 292 hits.
Xavax Archers (28) fire on Tentilbows (42), scoring 279 hits.
Canvendish Bows (6) fire on Tentilbows (42), scoring 201 hits.
AYE Guards (3) fire on Tentilbows (42), scoring 283 hits.
Cortlandt Regulars (7) fire on Tentilbows (42), scoring 414 hits.
Northern Avengers (16) fire on Tentilbows (42), scoring 158 hits.
Xavax Steel (29) fire on Tentilbows (42), scoring 266 hits.
Sparhaw Scouts (40) fire on Golden Sentinels (9), scoring 1295 hits.
His Shadow (11) fire on Tentilbows (42), scoring 1140 hits.
Forged (8) fire on Tentilbows (42), scoring 224 hits.
Tentilbows (42) fire on Unhorsed Troyans (25), scoring 285 hits.
Total ranged hits suffered: Attackers: 1580, Defenders: 5006
Battlethunder (4) ride carefully through the breached fortifications.
There are 8 siege engines at the walls.
Of Xeno Guards (17) climb up through the overcrowded siege engines.
Sirion Knights (19) attack the walls with slightly overcrowded siege engines.
Golden Sentinels (9) attack the walls with slightly overcrowded siege engines.
Unhorsed Troyans (25) attack the fortifications with siege engines!
Wolves (27) attack the fortifications with siege engines!
Menmenne Guards (14) attack the fortifications with siege engines!
The Hairy Horde from Hagley (23) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
5 Sirion banners are visible in the melee.
14 Eponllyn banners are visible in the melee.
7 Vix Tiramora banners are visible in the melee.
4 Shadowdale banners are visible in the melee.
Moon squad (15) score 178 hits on Daddy’s Dandies (31).
Battlethunder (4) score 344 hits on Daddy’s Dandies (31).
Of Xeno Guards (17) score 122 hits on Daddy’s Dandies (31).
Sirion Knights (19) score 197 hits on Daddy’s Dandies (31).
Golden Sentinels (9) score 288 hits on Daddy’s Dandies (31).
Unhorsed Troyans (25) score 370 hits on Daddy’s Dandies (31).
Wolves (27) score 132 hits on Daddy’s Dandies (31).
Menmenne Guards (14) score 137 hits on Daddy’s Dandies (31).
Mejor spears (13) score 860 hits on Paxwax Guards (39).
Daddy’s Dandies (31) score 46 hits on Unhorsed Troyans (25).
Daddy’s Dandies (31) score 74 hits on Golden Sentinels (9).
Daddy’s Dandies (31) score 83 hits on The Hairy Horde from Hagley (23).
Daddy’s Dandies (31) score 64 hits on Moon squad (15).
Daddy’s Dandies (31) score 72 hits on Of Xeno Guards (17).
Daddy’s Dandies (31) score 72 hits on Sirion Knights (19).
Daddy’s Dandies (31) score 45 hits on Wolves (27).
Daddy’s Dandies (31) score 58 hits on Battlethunder (4).
Daddy’s Dandies (31) score 38 hits on Menmenne Guards (14).
The Hairy Horde from Hagley (23) score 259 hits on Daddy’s Dandies (31).
Starck Blackswords (41) score 474 hits on Thunderstorms (24).
Thunderstorms (24) score 769 hits on Starck Blackswords (41).
Paxwax Guards (39) score 342 hits on Mejor spears (13).
Total close combat hits suffered: Attackers: 1368, Defenders: 3656

Moon squad (15) take 64 hits in close combat, which cause 3 casualties.
Battlethunder (4) take 58 hits in close combat, which cause 2 casualties.
Of Xeno Guards (17) take 72 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 3 casualties.
Sirion Knights (19) take 72 hits in close combat, which cause 2 casualties.
Golden Sentinels (9) take 1369 hits (74 in close combat, 1295 from archer fire), which cause 38 casualties, wiping the unit out.
Lyanna Arylon, Lord Speaker of Sirion, Margravine of Avamar has been wounded by Sparhaw Scouts (40).
Unhorsed Troyans (25) take 331 hits (46 in close combat, 285 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Alarin Castillo, Count of Morshes has been wounded by Tentilbows (42).
Wolves (27) take 45 hits in close combat, which cause 1 casualties.
Menmenne Guards (14) take 38 hits in close combat, which cause 1 casualties.
Mejor spears (13) take 342 hits in close combat, which cause 9 casualties.
Tio Tomball Mejor, Knight of Westmoor has been wounded by Paxwax Guards (39).
Daddy’s Dandies (31) take 1267 hits in close combat (reduced due to fortifications), which cause 26 casualties, making the unit retreat from the battlefield.
The Hairy Horde from Hagley (23) take 83 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Sparhaw Scouts (40) take 294 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Starck Blackswords (41) take 481 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Barthogan Starck, Executor of Vix Tiramora, Duke of House Liberty, Governor of Castle Ubent has been wounded by Thunderstorms (24).
Thunderstorms (24) take 474 hits in close combat, which cause 13 casualties, throwing them back from the fortifications.
Tentilbows (42) take 3710 hits from archer fire (reduced due to fortifications), which cause 75 casualties, wiping the unit out.
Brandon Tentil, Representative of Woolton has been wounded by Northern Avengers (16).
Paxwax Guards (39) take 538 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2948 (1368 from close combat and 1580 from ranged), Defenders: 6290 (2286 from close combat and 4004 from ranged)
Total casualties: 85 attackers, 125 defenders

Turn No. 6

   29 (56-S)
16 (40-S)
5 (109-A)
6 (35-A)
7 (131-A)
8 (30-S)
10 (44-A)
11 (74-S)
12 (68-A)
21 (15-A)
22 (197-A)
28 (65-A)
2 (29-M)
3 (36-M)
17 (39-I)
24 (57-C)
4 (23-C)
13 (48-I)
14 (18-I)
15 (24-I)
19 (36-I)
27 (21-I)
41 (19-I)
40 (52-S)
   

Black Whistlers (5) fire on Sparhaw Scouts (40), scoring 319 hits.
The Grey Guard (22) fire on Sparhaw Scouts (40), scoring 670 hits.
Forged (8) fire on Sparhaw Scouts (40), scoring 127 hits.
Sparhaw Scouts (40) fire on Thunderstorms (24), scoring 745 hits.
House Kinsey Snipers (12) fire on Sparhaw Scouts (40), scoring 260 hits.
Northern Avengers (16) fire on Sparhaw Scouts (40), scoring 238 hits.
Canvendish Bows (6) fire on Sparhaw Scouts (40), scoring 216 hits.
His Shadow (11) fire on Sparhaw Scouts (40), scoring 481 hits.
Tempest Rangers (21) fire on Sparhaw Scouts (40), scoring 62 hits.
Hired guns (10) fire on Sparhaw Scouts (40), scoring 179 hits.
Xavax Steel (29) fire on Sparhaw Scouts (40), scoring 230 hits.
AYE Guards (3) fire on Sparhaw Scouts (40), scoring 200 hits.
Xavax Archers (28) fire on Sparhaw Scouts (40), scoring 160 hits.
Aurelle Vanguard (2) fire on Sparhaw Scouts (40), scoring 144 hits.
Cortlandt Regulars (7) fire on Sparhaw Scouts (40), scoring 232 hits.
Total ranged hits suffered: Attackers: 745, Defenders: 3518
Battlethunder (4) charge forward.
Thunderstorms (24) ride carefully through the breached fortifications.
Wolves (27) break through the frontlines!
Sirion Knights (19) break through the frontlines!
Moon squad (15) break through the frontlines!
Mejor spears (13) break through the frontlines!
Of Xeno Guards (17) scale the fortifications (reduced combat effectiveness for this turn).
Menmenne Guards (14) advance towards the enemy.
Thunderstorms (24) and Of Xeno Guards (17) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
4 Shadowdale banners are visible in the melee.
Sparhaw Scouts (40) score 151 hits on Moon squad (15).
Sparhaw Scouts (40) score 151 hits on Battlethunder (4).
Sparhaw Scouts (40) score 118 hits on Menmenne Guards (14).
Wolves (27) score 269 hits on Starck Blackswords (41).
Sirion Knights (19) score 348 hits on Starck Blackswords (41).
Moon squad (15) score 73 hits on Starck Blackswords (41).
Moon squad (15) score 174 hits on Sparhaw Scouts (40).
Menmenne Guards (14) score 198 hits on Sparhaw Scouts (40).
Battlethunder (4) score 1032 hits on Sparhaw Scouts (40).
Mejor spears (13) score 814 hits on Starck Blackswords (41).
Total close combat hits suffered: Attackers: 420, Defenders: 2908

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Sparhaw Scouts (40) take 3937 hits (1123 in close combat, 2814 from archer fire) (reduced due to fortifications), which cause 52 casualties, wiping the unit out.
Durnik Sparhawk, Governor of Partora has been wounded by Moon squad (15).
Thunderstorms (24) take 745 hits from archer fire, which cause 21 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
Moon squad (15) take 151 hits in close combat, which cause 6 casualties.
Menmenne Guards (14) take 118 hits in close combat, which cause 3 casualties.
Starck Blackswords (41) take 940 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Battlethunder (4) take 151 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 1165 (420 from close combat and 745 from ranged), Defenders: 4877 (2063 from close combat and 2814 from ranged)
Total casualties: 36 attackers, 68 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The battle does 33 % damage to the fortifications.