Difference between revisions of "Talk:Region Description Writing"

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:::The guidelines don't disallow that. Villages are never on the map. You couldn't invent a town or city if the region isn't townsland or city, but villages? No problem. --[[User:Tom|Tom]] 21:57, 15 August 2007 (CEST)
 
:::The guidelines don't disallow that. Villages are never on the map. You couldn't invent a town or city if the region isn't townsland or city, but villages? No problem. --[[User:Tom|Tom]] 21:57, 15 August 2007 (CEST)
 
::::Thanks for the clarification, Tom!--[[User:Brainwave|Brainwave]] 15:53, 18 August 2007 (CEST)
 
::::Thanks for the clarification, Tom!--[[User:Brainwave|Brainwave]] 15:53, 18 August 2007 (CEST)
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Why disallow taverns but allow villages? Taverns are among (in my experience)the most often roleplayed location of conversations and other gatherings, if a region has a well roleplayed tavern why not be able to include it? It certainly adds flavor and it just seems silly to disallow such well known places while allowing places most people in your realm or elsewhere have never even heard of, why not both? ~Hyral

Revision as of 06:15, 21 August 2007

How do we see region descriptions in the game? I haven't seen a link anywhere. --John 00:18, 8 August 2007 (CEST)

At the moment, you don't. Very soon, you will. --Tom 11:57, 8 August 2007 (CEST)
When all regions have descriptions? Van Peteghem 13:15, 8 August 2007 (CEST)

This is a very nice feature. It appears that the wiki style links do not work properly (not sure it is a bug). Aslo, I found a bit restrictive the impossibility to name things that are not on the map; I had written a small description of the region for the Wiki (here: East Continent/Perdan Mines), but the new, in game, description is much more limited. For example it is realistic to assume that a region of about 10.000 souls has villages, even if they are not on the map. Naming them would just make sense, but following the guidelines this is not possible.--Brainwave 19:48, 15 August 2007 (CEST)

The guidelines don't disallow that. Villages are never on the map. You couldn't invent a town or city if the region isn't townsland or city, but villages? No problem. --Tom 21:57, 15 August 2007 (CEST)
Thanks for the clarification, Tom!--Brainwave 15:53, 18 August 2007 (CEST)

Why disallow taverns but allow villages? Taverns are among (in my experience)the most often roleplayed location of conversations and other gatherings, if a region has a well roleplayed tavern why not be able to include it? It certainly adds flavor and it just seems silly to disallow such well known places while allowing places most people in your realm or elsewhere have never even heard of, why not both? ~Hyral