Talk:Priest Game

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Revision as of 02:07, 30 May 2007 by Westgate (talk | contribs) (→‎Game effects?: signed)
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The class is available, but HIGHLY experimental--his warning was not to become a priest unless "you don't need that character anymore and don't mind if anything weird happens to him..."

As noted in the description, you must join a religion to become a priest. To the best of my knowledge, there are just 2: Tomism, with its shrine in Norland, and Originalism, with its shrine in Minas Ithil, both on Atamara. --Anaris 4 March 2006 01:59 (CET)


`cackles with glee and anticipation!` Olik 2 March 2006 16:58 (CET)

It should be quite interesting. No unit or para.. you must get something decent in exchange. -- Petterson
So does this means the class has been added officially, or will be added in the next day or so??? --Kag 2 March 2006 23:56 (CET)


Well when i tried to change class, it said i had to join a religon, so how do you found your own religon without joining another one?--Twinblade 2 March 2006 23:59 (CET)

What your honor and prestige? I'm curous. Perhaps a region lord has to found a temple first? --Kag 3 March 2006 01:21 (CET)

I'm gonna guess a region lord makes a temple, then priests come and "found a religion". Or a high-prestige priest does it. I hope the requirements arent TOO high... I've been waiting for this since I started BM... -dances in circles-Vellos 3 March 2006 01:50 (CET)

I have a character (Yunari to be exact) that has her own religion, and is becoming a region lord here in the next few days (AKA, about as long as she needs to change classes again to go from buro to priest). --Kag 3 March 2006 02:40 (CET)
The priest class isnt actually available yet, though. All the same... I cant WAIT for it to be ready! My characters are all involved in a religion that has a considerable amount of history behind it... we already have a guildhouse, which we refer to as a temple, lol Vellos 3 March 2006 03:12 (CET)
Why have a class page for a class that's not yet available? I think Tom probably added the class. He was testing it sometime back in Sirion. We just haven't figured out the class yet... --Kag 3 March 2006 03:18 (CET)
Erm, Tom said the class isnt ready yet. On the discussion list.Vellos 3 March 2006 03:44 (CET)
I wish he said it on both discussion lists. I only read the moderated one. Maybe I just missed it though... Any idea when it will be ready? --Kag 3 March 2006 03:46 (CET)
Odd he didnt say it on the moderated one... he didnt specify a time, but several weeks ago he said it'd be a few months. SO I'd say at least another month. Unless, of course, he suddenly gets a burst of energy and completes it. Honestly, though, I dunno.Vellos 3 March 2006 03:48 (CET)


Question: is there any handy way to tell what shrines are in a region? Or how many, or how big? Currently the only way is for a priest to go to the option to build a shrine and then look how much money it costs. It'd be handy if there was a "shrines in this region" feature or if shrines were listed in the "Order Locations" table. Olik 06:20, 12 May 2006 (CEST)

Post this as a feature request on the bugtracker, please. --Tom 11:00, 12 May 2006 (CEST)

Any chance for a timetable on when the religious side will roll around to the other continents? I'm just curious... --Kag 01:42, 13 May 2006 (CEST)

I'm anticipating the arrival of religions & priests in other continents as well. Surely most of the kinks have been ironed out enough by now for them to go to stable? Murakama 04:37, 30 September 2006 (CEST)

Question: Obviously, founding a new religion involves stepping down from whatever lordship the founder (prophet) has... but he can be reappointed. My question is, does just changing from one class to a Priest also remove any lordship and/or government positions held? I think i knew the answer previously but forgot and want to check before trying it.Olik 02:17, 13 July 2006 (CEST)

Should this, and similar "class specific pages", be moved to be subpages of Class? Seems a more logical way to keep the wiki organized and in-line with the Meta:Style Guide as well. --Calvin November t/c on 01:41, 11 November 2006 (CET)

class change

Any idea what happens to your men/paraphernalia when you change from other classes to a priest?

Do you have to pay the paraphernalia off 1st? - I must admit I didn't pay attention to the gold count when I did it.. though I did set the men down as militia 1st.

Do priests gain honor/prestige and how? Hard to see how they can change to martyr otherwise

Men and paraphernalia do not carry over as a priest. Not sure how they disappear since it's been a while. But as to your third question, no. They can't gain honour or prestige (as far as I know). House Olik 04:43, 14 April 2007 (CEST)

Game effects?

This article and the 'tom's own words' one both lack any discussion of religion as a game mechanic, even explicitly stating that "right now" it's mostly a roleplay tool.

However, I've watched priests cause lots of trouble by inciting the populace against a realm, helping trigger a rebellion. I've picked up an understanding that 'matching' religion (of a lord and the peasantry) is essential for maintaining high loyalty and morale, and that religion can play a key role in speeding / preventing takeovers.

All of these are fairly important game mechanics and deserve to be added. I'm not a priest, nor a region lord, so all my knowledge is secondhand and I'm not comfortable adding it, although if it goes a few months perhaps I'll give it a shot.

Since 'religion' redirects to this page, can someone who is more knowledgeable please try and add some of the game effects to the article? Westgate 03:07, 30 May 2007 (CEST)