Difference between revisions of "Talk:Ikalak (SEI)/Helmet Total"

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:However, similar bugs may persist with certain special cases that haven't yet been found, they stem from units with weird numbers in their names. We will try to rebuild the code to be more generalized and catch any such problems.
 
:However, similar bugs may persist with certain special cases that haven't yet been found, they stem from units with weird numbers in their names. We will try to rebuild the code to be more generalized and catch any such problems.
 
::I've started, slowly, to rework the code. Adding more genericism, caching and general speediness. (Running this thing with the battle reports as-is is taking a few minutes each time already...) -- [[User:Neoro|Neoro]] 03:24, 21 December 2006 (CET)
 
::I've started, slowly, to rework the code. Adding more genericism, caching and general speediness. (Running this thing with the battle reports as-is is taking a few minutes each time already...) -- [[User:Neoro|Neoro]] 03:24, 21 December 2006 (CET)
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*Some strange error, I can't update further at the moment -- [[User:Neoro|Neoro]] 07:03, 9 January 2007 (CET)

Revision as of 08:03, 9 January 2007

Report any bugs found here

  • I found a rare bug that may cause casualty miscounts, should be fixed soon. -- Neoro 07:06, 21 November 2006 (CET)
    • Bug should be fixed -- Neoro 06:58, 28 November 2006 (CET)
However, similar bugs may persist with certain special cases that haven't yet been found, they stem from units with weird numbers in their names. We will try to rebuild the code to be more generalized and catch any such problems.
I've started, slowly, to rework the code. Adding more genericism, caching and general speediness. (Running this thing with the battle reports as-is is taking a few minutes each time already...) -- Neoro 03:24, 21 December 2006 (CET)
  • Some strange error, I can't update further at the moment -- Neoro 07:03, 9 January 2007 (CET)