Difference between revisions of "Talk:Economy"

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(Created page with "The way you explain it, "branches", "bank employees", "family manor", etc doesn't actualy exist in-game, at least not with those words. If I were new player (though i still am...")
 
 
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The way you explain it, "branches", "bank employees", "family manor", etc doesn't actualy exist in-game, at least not with those words. If I were new player (though i still am) I wonder if they really exist. its almost misleading and ambiguous. I think it needs to be more mechanical.
 
The way you explain it, "branches", "bank employees", "family manor", etc doesn't actualy exist in-game, at least not with those words. If I were new player (though i still am) I wonder if they really exist. its almost misleading and ambiguous. I think it needs to be more mechanical.
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*That is the old explanation that I simply copy/pasted into that spot. I am currently working on the manual and the description will be improved. Thanks for the feedback. If you have any questions about the game feel free to ask on the [https://forum.battlemaster.org/index.php forum] or on [[OOC Instructions | Discord]] --[[User:AbstractLogic|AbstractLogic]] ([[User talk:AbstractLogic|talk]]) 16:25, 27 November 2018 (CET)

Latest revision as of 16:26, 27 November 2018

The way you explain it, "branches", "bank employees", "family manor", etc doesn't actualy exist in-game, at least not with those words. If I were new player (though i still am) I wonder if they really exist. its almost misleading and ambiguous. I think it needs to be more mechanical.

  • That is the old explanation that I simply copy/pasted into that spot. I am currently working on the manual and the description will be improved. Thanks for the feedback. If you have any questions about the game feel free to ask on the forum or on Discord --AbstractLogic (talk) 16:25, 27 November 2018 (CET)