Difference between revisions of "Rowan's Riders Chapter Two"

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==Preparing for Battle==
 
==Preparing for Battle==
Every Elite group has a standard to bear in mind. Ours is to be be about quality, not quantity, to value troop strength and cohesion over troop numbers. Cavalry are valuble, both on the battlefield and in the literal sense of the word. They are expensive to hire and more costly to maintain than normal troops. That is why our normal goal is so narrow. One Division or One Full Division at or above 500 Combat Strength has been proven to last longer, fight harder, and suffer less casualties. We also have to keep in mind the incredible effect that equipment quality has most importantly on the number of charge hits and even on normal hits that Cavalry deliver, ''and'' on how many less casualties a unit will suffer from the enemies hits. At times, we will come across an opportunity to raid enemy lands, and then perhaps one could set their new goal to a Battalion or even a Legion of Cavalry! Other times, we may be hard-pressed at the front-lines and needed quickly. In that case, our new goal would be to recruit and get to the field, sometimes with less troops than we would like.
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Every Elite group has a standard to bear in mind. Ours is to be be about quality, not quantity, to value troop strength and cohesion over troop numbers. Cavalry are valuble, both on the battlefield and in the literal sense of the word. They are expensive to hire and more costly to maintain than normal troops. That is why our normal goal is so narrow. One Division or One Full Division at or above 500 Combat Strength has been proven to last longer, fight harder, and suffer less casualties. We also have to keep in mind the incredible effect that equipment quality has on the outcome of our troops performance in battle- most importantly on the number of charge hits- but also on normal hits that Cavalry deliver and on how many less casualties any given unit will suffer from the enemies hits. At times, we will come across an opportunity to raid enemy lands, and then perhaps one could set their new goal to a Battalion or even a Legion of Cavalry! Other times, we may be hard-pressed at the front-lines and needed quickly. In that case, our new goal would be to recruit and get to the field, sometimes with less troops than we would like.
  
 
==Minas Ithil's Regular Cavalry Choices==
 
==Minas Ithil's Regular Cavalry Choices==

Revision as of 21:20, 1 August 2006

Preparing for Battle

Every Elite group has a standard to bear in mind. Ours is to be be about quality, not quantity, to value troop strength and cohesion over troop numbers. Cavalry are valuble, both on the battlefield and in the literal sense of the word. They are expensive to hire and more costly to maintain than normal troops. That is why our normal goal is so narrow. One Division or One Full Division at or above 500 Combat Strength has been proven to last longer, fight harder, and suffer less casualties. We also have to keep in mind the incredible effect that equipment quality has on the outcome of our troops performance in battle- most importantly on the number of charge hits- but also on normal hits that Cavalry deliver and on how many less casualties any given unit will suffer from the enemies hits. At times, we will come across an opportunity to raid enemy lands, and then perhaps one could set their new goal to a Battalion or even a Legion of Cavalry! Other times, we may be hard-pressed at the front-lines and needed quickly. In that case, our new goal would be to recruit and get to the field, sometimes with less troops than we would like.

Minas Ithil's Regular Cavalry Choices

  • Name------------------------------------------------Train---Equip---Region----------Cost/10
    • Pony Express----------------------Cav----20%----45/35---Amdor---------------37 gold <-- low training
    • Nightmares On Horseback----Cav----30%----40/50---Lothruin-------------44 gold <-- low training
    • Minas Ithil Lancers----------------Cav----55%----25/35---Leohampton------49 gold <-- poor equipment quality
    • Knights of Shan--------------------Cav----55%----35/35---Shanandoah------52 gold <-- poor equipment quality


    • Amriels Horseys-------------------Cav----30%----50/60---Amriel---------------49 gold
    • Elite Riders--------------------------Cav----40%----45/45---York------------------50 gold
    • River Riders--------------------------Cav----50%----40/50---Amriel---------------56 gold
    • Leohampton Heavy Cavalry----Cav----60%----50/60---Leohampton------68 gold


Unit Size

  • less Cavalry - A Patrol Group
  • 15 Cavalry - A Regular Patrol
  • 20 Cavalry - A Platoon
  • 25 Cavalry - A Division*
  • 30 Cavalry - A Full Division*
  • 35 Cavalry - A Regiment
  • 40 Cavalry - A Battalion
  • more Cavalry - A Legion


Paraphernalia

These are the recommended amount of Paraphernalia per unit, though I do encourage the purchase of extra banners.

  • A Patrol(20)
    • 2 Scouts, 1 Healer, 1 Banner
  • A Platoon(30)
    • 3 Scouts, 1-2 Healer, 1 Banner
  • A Legion(40)
    • 3-4 Scouts, 2 Healer, 2 Banner


Next Chapter

Rowan's Riders Chapter Three

Last Chaper

Rowan's Riders Chapter One

Finish Book

Return to the title page? Rowan's Riders Introduction