Repository of Knowledge/Monsters/Battle in Droxago

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Battle in Droxago

No.RoleUnitCommanderRealmUnitFormationOrgCS
1A1st Enweil Advanced ReconValicEnweil100 Infbox86 %  862
2AApprentice ForcesGuillaumeEnweil56 MIbox87 %  580
3AArthur's RidersArthurEnweil72 Cavwedge86 %  808
4ADestroyer of EvilHandkorEnweil69 Cavwedge87 %  869
5ADragoria MilitiaDiodanEnweil110 Archline12 %  940
6ADrinilla Defense ForceAniseEnweil85 Infline86 %  754
7AElite Composite BowmenMerkandurEnweil83 Archbox91 %  853
8AElite SkirmishersAlexEnweil76 Archline89 %  742
9AElite SkirmishersTerenceEnweil90 Archline89 %  938
10AElladanElladan IIEnweil40 SFline86 %  637
11AFheuvenem Silver LionsPietrEnweil73 Infline89 %  815
12Afleur de lisedEnweil69 Cavwedge89 %  913
13AFreedom fightersNicolasEnweil58 Cavwedge87 %  772
14AGuardians of the Golden SunCallandorEnweil115 Infline88 %  997
15AHellionsHunterEnweil34 Infline11 %  410
16Akatias revengeIgorEnweil55 Cavwedge87 %  649
17AMore Manly MenNhocEnweil55 Archbox87 %  571
18ANecessity of Blood IXHowardEnweil60 MIbox86 %  573
19ANight StalkersThefalEnweil50 Archline88 %  560
20ANight TimeSamEnweil26 Archbox89 %  391
21APossibilitycharlmeangeEnweil20 Cavwedge86 %  324
22ASarracen's LionsTrigiusEnweil37 Infline87 %  481
23AShock TroopsOwenEnweil39 Infline87 %  439
24AUscala WarriorsAdairEnweil68 Infline89 %  774
25AWolverinesStileEnweil30 Infline87 %  407
26DHuge Monster ArmyFirstMonsters650 otherbox18 %  23065


Total:
25 attackers (581 Inf, 116 MI, 490 Arch, 343 Cav, 40 SF)
1 defenders (650 other)
Total combat strengths: 17059 vs. 23065


Begin new treaty system battle setup:

The troops from Monsters set up defenses because they control the battlefield.
Arthur's Riders have attack orders.
Guardians of the Golden Sun have attack orders.
fleur de lis have attack orders.
Freedom fighters have attack orders.
Elite Skirmishers have attack orders.
Destroyer of Evil have attack orders.
Sarracen's Lions have attack orders.
katias revenge have attack orders.
Wolverines have attack orders.
Uscala Warriors have attack orders.
Elite Skirmishers have attack orders.
Possibility have attack orders.
The troops from Enweil join in to support their realm-mates.

End new treaty system battle setup.

The troops from Monsters set up defenses because they control the battlefield.
The Enweil troops attack because they are at war with Monsters.

It is quite windy and the archers will have to aim very carefully.

Nicolas Chénier, Field Marshal of Enweil, Viscount of Wheling is spotted wearing the Legendary Breastplate of Strength.
Arthur Quincey, Duke of Fheuvenem is spotted wearing the Long-lost Flute of Ice.
Terence Kidd, Duke of Enweilieos is spotted reading from the Old Compendium of Betrayal.
Terence Kidd, Duke of Enweilieos is spotted wearing the Golden Cloak of Beauty.
Callandor Harte (Knight of Pahk) is spotted wielding the Sword of War.
Sir Thefal Tezokian, Marshal of the Liberators of Beluaterra takes command of his army. They deploy in Archer Opening formation.
Valic Schumacher, Marshal of the Army of Fengen takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (72-C)
4 (69-C)
12 (69-C)
13 (58-C)
16 (55-C)
21 (20-C)
5 (110-A)
1 (100-I)
6 (85-I)
11 (73-I)
14 (115-I)
22 (37-I)
23 (39-I)
24 (68-I)
25 (30-I)
2 (56-M)
7 (83-A)
8 (76-A)
9 (90-A)
10 (40-S)
15 (34-I)
17 (55-A)
18 (60-M)
19 (50-A)
20 (26-A)
 26 (650-M)
    


More Manly Men (17) fire on Huge Monster Army (26), scoring 208 hits.
Necessity of Blood IX (18) fire on Huge Monster Army (26), scoring 145 hits.
Night Stalkers (19) fire on Huge Monster Army (26), scoring 214 hits.
Elite Skirmishers (8) fire on Huge Monster Army (26), scoring 385 hits.
Night Time (20) fire on Huge Monster Army (26), scoring 292 hits.
Dragoria Militia (5) fire on Huge Monster Army (26), scoring 154 hits.
Elladan (10) move closer to get better shots.
Elite Skirmishers (9) fire on Huge Monster Army (26), scoring 564 hits.
Apprentice Forces (2) fire on Huge Monster Army (26), scoring 191 hits.
Elite Composite Bowmen (7) fire on Huge Monster Army (26), scoring 406 hits.
Destroyer of Evil (4), fleur de lis (12), Freedom fighters (13), katias revenge (16), Possibility (21) and Arthur's Riders (3) ride on, closing in on the defenders.
Uscala Warriors (24), Shock Troops (23), Wolverines (25), Sarracen's Lions (22), Drinilla Defense Force (6), Hellions (15), Guardians of the Golden Sun (14), 1st Enweil Advanced Recon (1) and Fheuvenem Silver Lions (11) advance towards the enemy.
Huge Monster Army (26) advance towards the enemy.


Close Combat (Center Line):
Elladan (10) score 442 hits on Huge Monster Army (26).
Hellions (15) score 291 hits on Huge Monster Army (26).
Huge Monster Army (26) score 1314.5 hits on Hellions (15) (7969 before overkill).
Huge Monster Army (26) score 1588.5 hits on Elladan (10) (9630 before overkill).
Total hits suffered: Attackers: 19262, Defenders: 121 (733 before overkill)

Elladan (10) take 1589 hits in close combat, which cause 35 casualties.
Hellions (15) take 1315 hits in close combat, which cause 30 casualties.
Huge Monster Army (26) take 3292 hits (733 in close combat, 2559 from archer fire), which cause 20 casualties.
Total casualties: 65 attackers, 20 defenders

Turn No. 2

  5 (110-A)
3 (72-C)
4 (69-C)
12 (69-C)
13 (58-C)
16 (55-C)
21 (20-C)
1 (100-I)
2 (56-M)
6 (85-I)
7 (83-A)
8 (76-A)
9 (90-A)
11 (73-I)
14 (115-I)
17 (55-A)
18 (60-M)
19 (50-A)
20 (26-A)
22 (37-I)
23 (39-I)
24 (68-I)
25 (30-I)
10 (5-S)
15 (4-I)
26 (630-M)
     


Night Time (20) retreat towards safer positions.
Elite Skirmishers (8) retreat towards safer positions.
Elite Composite Bowmen (7) have no viable target and wait for one to appear.
Elite Skirmishers (9) have no viable target and wait for one to appear.
Night Stalkers (19) retreat from the close combat near them.
Apprentice Forces (2) retreat towards safer positions.
Necessity of Blood IX (18) retreat towards safer positions.
Dragoria Militia (5) have no enemy in range and advance to better firing positions.
More Manly Men (17) retreat towards safer positions.
katias revenge (16), Freedom fighters (13), Possibility (21), Arthur's Riders (3), Destroyer of Evil (4) and fleur de lis (12) charge ahead, into the defenders' ranks.
Guardians of the Golden Sun (14), Shock Troops (23), 1st Enweil Advanced Recon (1), Uscala Warriors (24), Wolverines (25), Sarracen's Lions (22), Drinilla Defense Force (6) and Fheuvenem Silver Lions (11) advance towards the enemy.


Close Combat (Center Line):
22 Enweil banners are visible in the melee.
katias revenge (16) score 1204 hits on Huge Monster Army (26).
Freedom fighters (13) score 1584 hits on Huge Monster Army (26).
Elladan (10) score 93 hits on Huge Monster Army (26).
Huge Monster Army (26) score 648 hits on Arthur's Riders (3) (13252 before overkill).
Huge Monster Army (26) score 159.5 hits on Fheuvenem Silver Lions (11) (3262 before overkill).
Huge Monster Army (26) score 79.75 hits on Guardians of the Golden Sun (14) (1631 before overkill).
Huge Monster Army (26) score 38.875 hits on fleur de lis (12) (795 before overkill).
Huge Monster Army (26) score 21.4375 hits on Freedom fighters (13) (438 before overkill).
Huge Monster Army (26) score 9.21875 hits on Drinilla Defense Force (6) (189 before overkill).
Huge Monster Army (26) score 5.109375 hits on Destroyer of Evil (4) (104 before overkill).
Huge Monster Army (26) score 3.5546875 hits on Shock Troops (23) (73 before overkill).
Huge Monster Army (26) score 3.27734375 hits on Sarracen's Lions (22) (67 before overkill).
Huge Monster Army (26) score -0.361328125 hits on katias revenge (16) (-7 before overkill).
Huge Monster Army (26) score -1.6806640625 hits on Wolverines (25) (-34 before overkill).
Huge Monster Army (26) score 2.15966796875 hits on Uscala Warriors (24) (44 before overkill).
Huge Monster Army (26) score -0.920166015625 hits on 1st Enweil Advanced Recon (1) (-19 before overkill).
Huge Monster Army (26) score 1.03991699219 hits on Hellions (15) (21 before overkill).
Huge Monster Army (26) score -0.980041503906 hits on Possibility (21) (-20 before overkill).
Huge Monster Army (26) score 0.0199584960938 hits on Elladan (10) (0 before overkill).
Possibility (21) score 734 hits on Huge Monster Army (26).
Guardians of the Golden Sun (14) score 743 hits on Huge Monster Army (26).
Shock Troops (23) score 300 hits on Huge Monster Army (26).
1st Enweil Advanced Recon (1) score 566 hits on Huge Monster Army (26).
Uscala Warriors (24) score 792 hits on Huge Monster Army (26).
Wolverines (25) score 310 hits on Huge Monster Army (26).
Sarracen's Lions (22) score 344 hits on Huge Monster Army (26).
Arthur's Riders (3) score 1437 hits on Huge Monster Army (26).
Destroyer of Evil (4) score 1968 hits on Huge Monster Army (26).
Hellions (15) score 75 hits on Huge Monster Army (26).
Drinilla Defense Force (6) score 484 hits on Huge Monster Army (26).
Fheuvenem Silver Lions (11) score 553 hits on Huge Monster Army (26).
fleur de lis (12) score 1738 hits on Huge Monster Army (26).
Total hits suffered: Attackers: 18478, Defenders: 632 (12925 before overkill)

Freedom fighters (13) take 21 hits in close combat, which cause 1 casualties.
Elladan (10) are shocked.
Huge Monster Army (26) take 12925 hits in close combat, which cause 77 casualties.
First has been wounded by katias revenge (16).
Guardians of the Golden Sun (14) take 80 hits in close combat, which cause 2 casualties.
Shock Troops (23) take 4 hits in close combat. No casualties.
Uscala Warriors (24) take 2 hits in close combat. No casualties.
Sarracen's Lions (22) take 3 hits in close combat. No casualties.
Arthur's Riders (3) take 648 hits in close combat, which cause 18 casualties.
Destroyer of Evil (4) take 5 hits in close combat. No casualties.
Hellions (15) take 1 hits in close combat. No casualties.
Drinilla Defense Force (6) take 9 hits in close combat. No casualties.
Fheuvenem Silver Lions (11) take 160 hits in close combat, which cause 4 casualties.
fleur de lis (12) take 39 hits in close combat, which cause 1 casualties.
Total casualties: 26 attackers, 77 defenders

Turn No. 3

   2 (56-M)
5 (110-A)
8 (76-A)
17 (55-A)
18 (60-M)
19 (50-A)
20 (26-A)
7 (83-A)
9 (90-A)
1 (100-I)
3 (54-C)
4 (69-C)
6 (85-I)
10 (5-S)
11 (69-I)
12 (68-C)
13 (57-C)
14 (113-I)
15 (4-I)
16 (55-C)
21 (20-C)
22 (37-I)
23 (39-I)
24 (68-I)
25 (30-I)
26 (553-M)
     


Elite Skirmishers (9) retreat towards safer positions.
Necessity of Blood IX (18) move closer to get better shots.
Elite Composite Bowmen (7) retreat towards safer positions.
Night Time (20) hold their fire.
Apprentice Forces (2) hold their fire.
More Manly Men (17) hold their fire.
Night Stalkers (19) hold their fire.
Dragoria Militia (5) hold their fire.
Elite Skirmishers (8) hold their fire.


Close Combat (Center Line):
22 Enweil banners are visible in the melee.
Elladan (10) score 140 hits on Huge Monster Army (26).
Fheuvenem Silver Lions (11) score 498 hits on Huge Monster Army (26).
Hellions (15) score 61 hits on Huge Monster Army (26).
Drinilla Defense Force (6) score 475 hits on Huge Monster Army (26).
katias revenge (16) score 449 hits on Huge Monster Army (26).
Uscala Warriors (24) score 804 hits on Huge Monster Army (26).
fleur de lis (12) score 679 hits on Huge Monster Army (26).
Destroyer of Evil (4) score 901 hits on Huge Monster Army (26).
Arthur's Riders (3) score 406 hits on Huge Monster Army (26).
1st Enweil Advanced Recon (1) score 621 hits on Huge Monster Army (26).
Sarracen's Lions (22) score 323 hits on Huge Monster Army (26).
Shock Troops (23) score 354 hits on Huge Monster Army (26).
Wolverines (25) score 255 hits on Huge Monster Army (26).
Huge Monster Army (26) score 468 hits on Fheuvenem Silver Lions (11) (2061 before overkill).
Huge Monster Army (26) score 436 hits on Guardians of the Golden Sun (14) (1920 before overkill).
Huge Monster Army (26) score 467 hits on fleur de lis (12) (2056 before overkill).
Huge Monster Army (26) score 383 hits on Freedom fighters (13) (1686 before overkill).
Huge Monster Army (26) score 458 hits on Drinilla Defense Force (6) (2017 before overkill).
Huge Monster Army (26) score 444 hits on Destroyer of Evil (4) (1955 before overkill).
Huge Monster Army (26) score 324 hits on Shock Troops (23) (1427 before overkill).
Huge Monster Army (26) score 57 hits on Sarracen's Lions (22) (251 before overkill).
Huge Monster Army (26) score 32 hits on katias revenge (16) (141 before overkill).
Huge Monster Army (26) score 12.5 hits on Wolverines (25) (55 before overkill).
Huge Monster Army (26) score 4.75 hits on Uscala Warriors (24) (21 before overkill).
Huge Monster Army (26) score 3.375 hits on Elladan (10) (15 before overkill).
Huge Monster Army (26) score -0.3125 hits on 1st Enweil Advanced Recon (1) (-1 before overkill).
Huge Monster Army (26) score 1.84375 hits on Hellions (15) (8 before overkill).
Huge Monster Army (26) score -0.578125 hits on Possibility (21) (-3 before overkill).
Huge Monster Army (26) score 0.421875 hits on Arthur's Riders (3) (2 before overkill).
Freedom fighters (13) score 606 hits on Huge Monster Army (26).
Guardians of the Golden Sun (14) score 600 hits on Huge Monster Army (26).
Possibility (21) score 274 hits on Huge Monster Army (26).
Total hits suffered: Attackers: 12897, Defenders: 1691 (7446 before overkill)

Elladan (10) take 3 hits in close combat. No casualties.
Fheuvenem Silver Lions (11) take 468 hits in close combat, which cause 11 casualties.
Hellions (15) take 2 hits in close combat. No casualties.
Drinilla Defense Force (6) take 458 hits in close combat, which cause 10 casualties.
katias revenge (16) take 32 hits in close combat, which cause 1 casualties.
Uscala Warriors (24) take 5 hits in close combat. No casualties.
fleur de lis (12) take 467 hits in close combat, which cause 12 casualties.
Destroyer of Evil (4) take 444 hits in close combat, which cause 11 casualties.
Arthur's Riders (3) are shocked.
Sarracen's Lions (22) take 57 hits in close combat, which cause 1 casualties.
Shock Troops (23) take 324 hits in close combat, which cause 8 casualties.
Wolverines (25) take 13 hits in close combat. No casualties.
Huge Monster Army (26) take 7446 hits in close combat, which cause 44 casualties.
First has been killed by Arthur's Riders (3).
Freedom fighters (13) take 383 hits in close combat, which cause 10 casualties.
Guardians of the Golden Sun (14) take 436 hits in close combat, which cause 12 casualties.
Total casualties: 76 attackers, 44 defenders

Turn No. 4

   2 (56-M)
5 (110-A)
7 (83-A)
8 (76-A)
9 (90-A)
17 (55-A)
19 (50-A)
20 (26-A)
18 (60-M)
1 (100-I)
3 (54-C)
4 (58-C)
6 (75-I)
10 (5-S)
11 (58-I)
12 (56-C)
13 (47-C)
14 (101-I)
15 (4-I)
16 (54-C)
21 (20-C)
22 (36-I)
23 (31-I)
24 (68-I)
25 (30-I)
26 (509-M)
     


Elite Composite Bowmen (7) hold their fire.
Night Time (20) hold their fire.
Dragoria Militia (5) hold their fire.
Elite Skirmishers (9) hold their fire.
Necessity of Blood IX (18) retreat towards safer positions.
Apprentice Forces (2) hold their fire.
Night Stalkers (19) hold their fire.
More Manly Men (17) move closer to get better shots.
Elite Skirmishers (8) hold their fire.


Close Combat (Center Line):
22 Enweil banners are visible in the melee.
1st Enweil Advanced Recon (1) score 490 hits on Huge Monster Army (26).
Drinilla Defense Force (6) score 505 hits on Huge Monster Army (26).
Possibility (21) score 281 hits on Huge Monster Army (26).
Destroyer of Evil (4) score 790 hits on Huge Monster Army (26).
Huge Monster Army (26) score 471 hits on Fheuvenem Silver Lions (11) (1961 before overkill).
Huge Monster Army (26) score 390 hits on Guardians of the Golden Sun (14) (1624 before overkill).
Huge Monster Army (26) score 544 hits on fleur de lis (12) (2265 before overkill).
Huge Monster Army (26) score 422 hits on Freedom fighters (13) (1757 before overkill).
Huge Monster Army (26) score 398 hits on Drinilla Defense Force (6) (1657 before overkill).
Huge Monster Army (26) score 533 hits on Destroyer of Evil (4) (2220 before overkill).
Huge Monster Army (26) score 529 hits on Shock Troops (23) (2203 before overkill).
Huge Monster Army (26) score 185.5 hits on Sarracen's Lions (22) (772 before overkill).
Huge Monster Army (26) score 92.75 hits on katias revenge (16) (386 before overkill).
Huge Monster Army (26) score 41.875 hits on Wolverines (25) (174 before overkill).
Huge Monster Army (26) score 20.4375 hits on Uscala Warriors (24) (85 before overkill).
Huge Monster Army (26) score 8.21875 hits on Elladan (10) (34 before overkill).
Huge Monster Army (26) score 5.109375 hits on 1st Enweil Advanced Recon (1) (21 before overkill).
Huge Monster Army (26) score 2.5546875 hits on Hellions (15) (11 before overkill).
Huge Monster Army (26) score 0.27734375 hits on Possibility (21) (1 before overkill).
Huge Monster Army (26) score 1.27734375 hits on Arthur's Riders (3) (5 before overkill).
Guardians of the Golden Sun (14) score 652 hits on Huge Monster Army (26).
Hellions (15) score 68 hits on Huge Monster Army (26).
fleur de lis (12) score 620 hits on Huge Monster Army (26).
katias revenge (16) score 511 hits on Huge Monster Army (26).
Arthur's Riders (3) score 434 hits on Huge Monster Army (26).
Freedom fighters (13) score 584 hits on Huge Monster Army (26).
Fheuvenem Silver Lions (11) score 438 hits on Huge Monster Army (26).
Wolverines (25) score 286 hits on Huge Monster Army (26).
Elladan (10) score 75 hits on Huge Monster Army (26).
Shock Troops (23) score 261 hits on Huge Monster Army (26).
Sarracen's Lions (22) score 356 hits on Huge Monster Army (26).
Uscala Warriors (24) score 687 hits on Huge Monster Army (26).
Total hits suffered: Attackers: 15064, Defenders: 1690 (7038 before overkill)

1st Enweil Advanced Recon (1) take 5 hits in close combat. No casualties.
Drinilla Defense Force (6) take 398 hits in close combat, which cause 9 casualties.
Destroyer of Evil (4) take 533 hits in close combat, which cause 13 casualties.
Huge Monster Army (26) take 7038 hits in close combat, which cause 42 casualties, making the unit retreat from the battlefield, 71 additional men get slaughtered during the retreat.
Guardians of the Golden Sun (14) take 390 hits in close combat, which cause 10 casualties.
Hellions (15) take 3 hits in close combat. No casualties, making the unit retreat from the battlefield.
fleur de lis (12) take 544 hits in close combat, which cause 14 casualties.
katias revenge (16) take 93 hits in close combat, which cause 3 casualties.
Arthur's Riders (3) take 1 hits in close combat. No casualties, making the unit retreat from the battlefield, 10 additional men get slaughtered during the retreat.
Freedom fighters (13) take 422 hits in close combat, which cause 11 casualties.
Fheuvenem Silver Lions (11) take 471 hits in close combat, which cause 11 casualties.
Wolverines (25) take 42 hits in close combat, which cause 1 casualties.
Elladan (10) take 8 hits in close combat. No casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Shock Troops (23) take 529 hits in close combat, which cause 13 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Sarracen's Lions (22) take 186 hits in close combat, which cause 4 casualties.
Uscala Warriors (24) take 20 hits in close combat. No casualties.
Total casualties: 104 attackers, 113 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 26 %.
The local roads network has also been damaged.
The locals are grateful to the winners for defeating the evil forces plaguing their region.