Difference between revisions of "Repair and training costs"

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==Repair cost==
 
==Repair cost==
  
Only standing troops should be taken into account. Depends on number of troops and not on troop type or quality :
+
Depends on number of troops and maybe on troop quality or type:
  
 
'''Number of troops : Gold needed per 10% damage/Hours needed'''
 
'''Number of troops : Gold needed per 10% damage/Hours needed'''
  
 
<table style="border-style: solid; border-width:thin;">
 
<table style="border-style: solid; border-width:thin;">
<tr><th width="200px"># of Men</th><th width="200px">Cost per 10%</th><th width="200px">Hours</th></tr>
+
<tr><th width="150px"># of Men</th><th width="150px">Cost per 10%</th><th width="150px">Hours</th><th width="150px">(Weapon + Armor quality)/2</th></tr>
<tr align="center"><td>0<br>(All wounded)</td><td>1</td><td>1 hour for any repair</td></tr>
+
<tr align="center"><td>0</td><td>1</td><td>1 hour <br> (in total)</td></tr>
 
<tr align="center"><td>22 or less</td><td>3</td><td>1</td></tr>
 
<tr align="center"><td>22 or less</td><td>3</td><td>1</td></tr>
 
<tr align="center"><td>26</td><td>~4</td><td>~1</td></tr>
 
<tr align="center"><td>26</td><td>~4</td><td>~1</td></tr>
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<tr align="center"><td>117</td><td>11</td><td>4</td></tr>
 
<tr align="center"><td>117</td><td>11</td><td>4</td></tr>
 
</table>
 
</table>
 +
 +
Only standing troops should be taken into account. 0 number of troop is possible, all your men are wounded.

Revision as of 07:14, 29 July 2008

There are certain ranges of troop number that pertain to specific amounts for training and for repair costs. Since there is no previous documentation on it, the table of these costs will have to be built little bits by little bits.


Training costs

Only standing troops should be taken into account :

Number of troops : Light/Medium/Heavy Training

  • 22 or less : 1/1/1
  • 26 : 1/1/2
  • 30-37 : 1/2/2
  • 46-48 : 2/2/3
  • 50-52 : 2/3/3
  • 115 : 5/6/8
  • 117 : 5/6/not enough time

Repair cost

Depends on number of troops and maybe on troop quality or type:

Number of troops : Gold needed per 10% damage/Hours needed

# of MenCost per 10%Hours(Weapon + Armor quality)/2
011 hour
(in total)
22 or less31
26~4~1
30-3741,5
4072
466(between 2,3-2,4)
4872,5
5273
117114

Only standing troops should be taken into account. 0 number of troop is possible, all your men are wounded.