Difference between revisions of "Realm"

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Every [[troop leader]] must belong to a realm. One who does not is a [[rogue]], an outcast, shunned by society.
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You serve your realm by fighting for it, or maybe by simply helping to maintain the many [[region]]s in your realm. In return you receive a share of the [[taxes]]. But a realm is much more than that. It is a community, a group of nobles bound together by their devotion to a cause, a god, or to the common lands they share.
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Realms also conduct [[diplomacy]] through their [[Government Position#Ruler|ruler]]. By banding together, the individual [[duchy|duchies]] of the realm support each other and fight for each other. In a realm, no one stands alone.
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A realm in BattleMaster is like a nation.  It has a [[ruler]] and other command positions, and is made up of [[region|regions]].
 
  
[[Category:Places]]
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[[Category: Manual]]
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[[Category: Realms]]
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[[Category: Places]]

Latest revision as of 09:59, 7 September 2006

Every troop leader must belong to a realm. One who does not is a rogue, an outcast, shunned by society.

You serve your realm by fighting for it, or maybe by simply helping to maintain the many regions in your realm. In return you receive a share of the taxes. But a realm is much more than that. It is a community, a group of nobles bound together by their devotion to a cause, a god, or to the common lands they share.

Realms also conduct diplomacy through their ruler. By banding together, the individual duchies of the realm support each other and fight for each other. In a realm, no one stands alone.

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