Priest Game

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Playing a priest is not like playing any of the other classes, except maybe the infiltrator. Priests offer a whole new perspective on the game, and the class and all other aspects of religion will be discussed on this page.


Religious Orders

The basic building block of religions are religious orders, which technically work much like Guilds. A religious order is more than a grouping of like-minded nobles, however. It has a belief, gods and scriptures and much more. Much of this are roleplaying elements and do not posess their own game mechanics.

Instead of guildhouses, religions have temples. In order to join a religion, you must visit one of its temples. Every noble can become a follower (the common term for non-priest members) of a religious order. In fact, religious orders require non-priest followers, especially region lords who can construct new temples.

Different from guilds, every character can only be a follower of one religious order. That is where politics start...


Priests

Believers

Politics

Where guilds do not usually care about other guilds, and are non-exclusive, religions are very different. They care deeply about each other, mostly because they are exclusive clubs - one can not believe in two different religions at the same time.

Not only player characters are limited to one religion, common believers also choose one faith to follow. Religions are thus by design always in rivalry over believers (and, to a lesser extend, player character followers).

Religious Views

Religions have official views on other religions. The details are explained in the in-game context help.

Mundane Politics

Religions also can involve themselves deeply in mundane politics. Priests hold the keys to the hearts of the people, and can help or damage a realm. On the other hand, priests do not receive tax income, and the contributions of the commoners will not normally be sufficient to cover all the upkeep for the temples and shrines. So religions also rely on either enough noble followers who add to the treasury, or official support from one or more realms for their financial survival.

All this is in the realm of player interaction. Due to their special features, there are many things that priests can offer their mundane allies, in return for the needed financial support.