Petterson Family/Battle Reports/Fiddleford Frenzy

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Battle in Fiddleford, Norland on the evening turn of 4 March 2006

The Forces

No. Unit Commander Unit Formation CS
Eston (E) and Talerium (T) Forces - The Attackers.
001. Brigantium Infantry Brigo (E) 20 Infantry Line 254
002. Ariston Guard Basil (E) 50 Infantry Box 553
003. Pale Raiders Aragorn (T) 35 Infantry Box 495
004. Chronos Numbers Jenos (T) 16 Infantry Box 198
005. The Dark Side Shephard (E) 20 Cavalry Wedge 425
006. Legio II Infernalis Raolin (T) 40 Infantry Box 604
007. Personal Guard Rilt (T) 42 Infantry Box 401
008. Desert Wind Borealis (T) 16 Cavalry Wedge 305
009. Atalanta's Archers Atalanta (E) 15 Archers Line 160
010. Talerium Light Infantry Alarin (T) 30 Infantry Box 429
011. Killing In The Name Of Horace (T) 49 Infantry Box 549
012. Out For Blood Ivore (T) 30 Infantry Box 347
013. Kure's Flock Kureshtin (T) 28 Infantry Box 334
014. Desert Rid Yuuna (T) 54 Infantry Box 548
015. Centurions Leonardo (E) 7 Infantry Box 149
016. Skullhitters Pixie (E) 11 Archers Line 164
017. Eternals Goryans (T) 19 Cavalry Wedge 264
018. Taxis d'Kammar Tan (T) 22 Infantry Box 306
019. Were-Camel Commando Kristof (T) 27 Special Forces Box 719
020. Silver Ravens Guenwhyvar (T) 35 Infantry Box 503
021. Ariston Rangers Marsyas (E) 25 Archers Line 262
022. 8th Dragoons Marcus Magnus (E) 25 Infantry Box 310
023. Desert Wind Melfina (T) 17 Archers Line 332
024. Limeguard No. 11 Erland (T) 55 Infantry Box 679
025. Northern Strike Logan (E) 121 Infantry Box 673
026. Ultraviolent Droogies Simius (T) 22 Infantry Box 364
027. Dragonski's Dragons Liliandra (E) 36 Cavalry Wedge 315
028. Ptaphoc's Finest Hedge (T) 9 Infantry Box 188
029. Brave Strangers Simon (T) 23 Infantry Box 309
030. Loratil Raiders IV Christofer (E) 7 Special Forces Line 211
031. Shadow Raiders Atries (T) 11 Special Forces Box 268
032. Ptaphoc's Finest Head Hunters Greenleaf (T) 22 Infantry Box 110
033. Knights of Fire Kira (T) 37 Infantry Box 360
034. Triton's Tridents Triton (E) 15 Infantry Box 92
035. Aim Low Wulfgar (T) 32 Archers Line 481
036. Shadow Hunters Night Hawk (T) 19 Infantry Box 351
037. Crimson's Finest Crimson (T) 26 Infantry Box 258
038. Lacirith Knights Martin (E) 8 Cavalry Wedge 178
039. Willingly in SFP Flagellan (E) 20 Infantry Box 194
040. Desert Fiends Phineas (T) 29 Infantry Box 320
041. Rangers Noah (T) 29 Infantry Box 463
042. Wulf-gar's Warriors Farian (E) 15 Infantry Box 228
043. Who's Your Daddy? Voronwe (T) 29 Infantry Box 446
044. The Lollypop Guild Tiny (E) 21 Infantry Line 96
045. Landlocked Sailors Kepler (T) 30 Infantry Box 345
046. Army of the North Tolandruth (T) 23 Infantry Box 393
047. Glory in Death Dargoth (T) 29 Infantry Box 462


Barony of Makar (B) and Norland (N) Forces - The Defenders.
048. Some Guys with Axes Simone (B) 10 Infantry Line 138
049. Hid Coi's Horseless Norsemen Condrid (B) 20 Cavalry Line 235
050. Dawgs Atala (N) 18 Archers Line 180
051. Citadel Guardians Alianora (B) 20 Archers Line 270
052. Blablabla Warriors Epsilon (B) 36 Infantry Box 283
053. Valiant Knights of the Shadow Lazarus (N) 10 Infantry Line 92
054. Great Sword Great (N) 12 Infantry Box 151
055. Eagles of the Hikari Eien (N) 12 Infantry Line 188
056. ----[]- Hammer Throwers Cyrus (N) 19 Archers Line 181
057. Fists of Iron Sigurd (N) 18 Archers Line 172
058. The Bearded & The Restless Vanha (B) 20 Infantry Line 199
059. Gutbuster Brigade Edgar (B) 20 Infantry Line 147
060. Retributors Squall (N) 16 Archers Line 157
061. Citadel Guardians Mummy (B) 28 Archers Line 281
062. Personal Guard Evil (N) 36 Infantry Box 393
063. A Hero's Last Ride DrSeptre (B) 16 Cavalry Wedge 189
064. Haters Raud (N) 104 Infantry Box 739
065. Badger Slayers Lokie (B) 31 Archers Line 329
066. Praetorian Legion Maximus (N) 21 Infantry Line 99
067. Lobbers of Sharp Sticks Matthias (N) 15 Archers Line 169
068. Atrus' Wrath Atrus (B) 45 Cavalry Line 436
069. Green Guards Marcius (N) 21 Infantry Line 184
070. Hel´s Doomed Ian (B) 15 Infantry Box 229
071. The Golden Archers Zak (N) 18 Archers Line 180
072. Merry Murderers Lint (B) 20 Infantry Line 194
073. ----[]- Mjolnir Ludwig (N) 20 Infantry Line 186
074. Avengefull I3ErZeRkErS Haughty (N) 8 Infantry Box 121
075. Internet is for pr0n Lemonade (N) 46 Infantry Line 322
076. Arms n' Legs Legion Urdur (B) 16 Archers Line 256
077. Gilth's Rangers Gilth (B) 32 Infantry Wedge 233
078. Sale City Guard Arithon (B) 12 Infantry Line 204
079. Just Bring It! Syfo-Jaydon (N) 7 Mixed Infantry Line 111
080. Gli Arrapati Vendetta (B) 20 Infantry Box 147
081. Raving Lunatics with Axes Ender (B) 18 Infantry Line 163
082. -----~ Jotunbane (Militia / Guard) (N) 10 Infantry Line 123
083. Little Wooden Swords Arctus (N) 21 Infantry Line 127
084. Gutbusters Benay (N) 17 Infantry Line 179
085. Ichigawa's Honor Guards Soichiro (B) 20 Infantry Line 236
086. Viking Longbows (3) (Not Present) (N) 20 Archers Line 141
087. Dragon's Fangs Kat (N) 20 Infantry Line 158
088. Pagan Bilbo (B) 13 Infantry Line 149
089. Viking Longbows (3) Black Beard (N) 18 Archers Line 133
090. Dragon's Claws Blonde Beard (N) 15 Infantry Line 127
091. The 51st Regulars Gwain (B) 24 Infantry Skirmish 202
092. Makar Peasant Militia Jabeer IV (N) 10 Infantry Line 57
093. Keshik Reddard (N) 20 Infantry Box 272
094. Personal Guards Erkenbrandt (B) 7 Special Forces Line 230
095. Makar Mercenaries (3) Cormak (N) 13 Mixed Infantry Line 131
096. Odin's Men Great Mother (B) 18 Cavalry Line 203
097. Mythos Birdy (N) 45 Infantry Line 272
098. Ol'crazy Vikings Odrareg (N) 24 Mixed Infantry Line 272
099. ---[]- Death from Above Maeloch (N) 5 Archers Line 91
100. Huscarles with BIG Axes Mog (N) 25 Infantry Line 316
101. ===> Spear Holders Gorhero (N) 9 Infantry Line 165
102. Curse of the Jotnar Soren (B) 12 Cavalry Wedge 152
103. Swordsmen of the Waste Ariakas II (B) 17 Infantry Line 170
104. Ulfgar's Guards Ulfgar (B) 21 Infantry Line 166
105. ---)(- Kronus' Revenge I Fylbrandr the Foul (N) 17 Cavalry Wedge 190
106. Viking Divine Or'es Por (B) 19 Infantry Line 152
107. Followers of Aslan Lantas (N) 8 Infantry Line 154
108. Yaya! Miraiya (N) 11 Infantry Line 114


Neutral Forces.
109. Almogavers IV Karia (N) 18 Infantry Skirmish 285
110. ----)(- Crimson Swords Rhodry (N) 21 Infantry Skirmish 206

Total:

  • 47 Attackers
    • 1057 Inf
    • 100 Arch
    • 99 Cav
    • 45 SF
  • 61 Defenders
    • 818 Inf
    • 44 MI
    • 242 Arch
    • 128 Cav
    • 7 SF

Total Combat Strengths: 16390 vs. 12340

  • 2 Neutral Observers
    • 491 Combat Strength

Almogavers IV successfully evade the foreign troops.
---)(- Kronus' Revenge I tried to evade foreign troops, but were spotted.
---)(- Crimson Swords successfully evade the foreign troops.
The region owner Norland and their allies defend.
The Eston troops attack because they are at war with Barony of Makar.
Army of the North have attack orders.
who's you daddy? have attack orders.
Knights of Fire have attack orders.
Rangers have attack orders.
Ptaphoc's Finest Head Hunters have attack orders.
Glory in Death have attack orders.
Desert Fiends have attack orders.
Landlocked Sailors have attack orders.
Ptaphoc's Finest have attack orders.
Kure's Flock have attack orders.
Desert wind have attack orders.
Personal Guard have attack orders.
Ultraviolent Droogies have attack orders.
Silver Ravens have attack orders.
Eternals have attack orders.
Chronos Numbers have attack orders.
Taxis d'Kammar have attack orders.
Were-Camel Commando have attack orders.
Limeguard no. 11 have attack orders.
Desert Riders have attack orders.
Pale Raiders have attack orders.
Legio II Infernalis have attack orders.
Talerium Light Infantry have attack orders.
Killing In The Name Of have attack orders.
Out for Blood have attack orders.
Brave Strangers have attack orders.
Shadow Hunters have attack orders.
Crimson's Finest have attack orders.

Strong winds and gusts are making ranged combat a game of luck.

Voronwe, Marshal of the army of Metemec takes command of the attacker forces.
The attacker are set up in no particular formation.

gorhero, Marshal of the army of Makar takes command of the defender forces.
The defender are set up in Delay and Wound formation.

Legend

Units

  • I - Infantry
  • MI - Mixed Infantry
  • A - Archers
  • C - Cavalry
  • SF - Special Forces

Teams

Eston and Talerium
Barony of Makar and Norland

The Battle

Turn One

None 38 (8 C)
8 (16 C)
5 (20 C)
25 (121 I)
17 (19 C)
27 (36 C)
31 (11 SF)
39 (20 I)
34 (15 I)
30 (7 SF)
42 (15 I)
28 (9 I)
23 (17 A)
16 (11 A)
1 (20 I)
4 (16 I)
9 (15 A)
15 (7 I)
36 (19 I)
43 (29 I)
47 (29 I)
35 (32 A)
40 (29 I)
45 (30 I)
13 (28 I)
7 (42 I)
26 (22 I)
21 (25 A)
24 (55 I)
3 (35 I)
6 (40 I)
11 (49 I)
46 (23 I)
33 (37 I)
41 (29 I)
32 (22 I)
2 (50 I)
22 (25 I)
20 (35 I)
18 (22 I)
19 (27 SF)
14 (54 I)
10 (30 I)
12 (30 I)
29 (23 I)
44 (21 I)
37 (26 I)
None 79 (7 MI) 98 (24 MI)
61 (28 A)
65 (31 A)
82 (10 I)
84 (17 I)
85 (20 I)
86 (20 A)

87 (20 I)
88 (13 I)
89 (18 A)
81 (18 I)
80 (20 I)
72 (20 I)
73 (20 I)
74 (8 I)
76 (16 A)
78 (12 I)
90 (15 I)
101 (9 I)
103 (17 I)
106 (19 I)
107 (8 I)
108 (11 I)
99 (5 A)
95 (13 MI)
93 (20 I)
92 (10 I)
71 (18 A)
48 (10 I)
54 (12 I)
53 (10 I)
50 (18 A)
56 (19 A)
68 (45 C)
70 (15 I)
58 (20 I)
59 (20 I)
60 (16 A)
57 (18 A)
67 (15 A)
51 (20 A)
55 (12 I)

104 (21 I)
83 (21 I)
75 (46 I)
77 (32 I)
91 (24 I)
102 (12 C)
105 (17 C)
100 (25 I)
97 (45 I)
96 (18 C)
94 (7 SF)
49 (20 C)
52 (36 I)
69 (21 I)
66 (21 I)
63 (16 C)
62 (36 I)
64 (104 I)
None


Makar Mercenaries (3) (95) have no enemy in range and hold their fire.
Skullhitters (16) have no enemy in range and advance to better firing positions.
Viking Longbows (3) (89) move closer to get better shots.
Fists of Iron (57) move closer to get better shots.
Retributors (60) have no enemy in range and hold their fire.
Lobbers of Sharp Pointed Sticks (67) have no enemy in range and hold their fire.
Loratil Raiders IV (30) fire on Just Bring it! (79), scoring 29 hits.
Viking Longbows (3) (86) have no enemy in range and hold their fire.
Desert Wind (23) fire on Just Bring it! (79), scoring 88 hits.
Ariston Rangers (21) fire on Just Bring it! (79), scoring 83 hits.
Atalanta's Archers (9) have no enemy in range and advance to better firing positions.
Dawgs (50) fire on Were-Camel Commando (19), scoring 8 hits.
The Golden Archers (71) fire on Were-Camel Commando (19), scoring 19 hits.
Citadel Guardians (61) fire on Were-Camel Commando (19), scoring 35 hits.
Just Bring it! (79) fire on Were-Camel Commando (19), scoring 25 hits.
Badger Slayers (65) have no enemy in range and hold their fire.
---[]- Death from Above (99) have no enemy in range and advance to better firing positions.
Aim low (35) fire on Just Bring it! (79), scoring 140 hits.
---[]- Hammer Throwers (56) fire on Ariston Guard (2), scoring 12 hits.
Ol'crazy vikings (98) move closer to get better shots.
Citadel Guardians (51) fire on Desert Riders (14), scoring 65 hits.
Arms n' Legs Legion (76) fire on Were-Camel Commando (19), scoring 52 hits.
Odin's Men. (96) stay in their defensive position, awaiting an opportunity to charge.
Atrus' Wrath (68) stay in their defensive position, awaiting an opportunity to charge.
Hid Coi's Horseless Norsemen (49) stay in their defensive position, awaiting an opportunity to charge.
Desert wind (8), The Dark Side (5), Lacirith Knights (38), Dragonski's Dragons (27) and Eternals (17) ride on, closing in on the defenders.
A Hero's Last Ride (63), ---)(- Kronus' Revenge I (105) and Curse of the Jotnar (102) ride on, closing in on the enemy.
Keshik (93) stay behind their camp fortifications.
Haters (64) stay behind their camp fortifications.
Hel´s Doomed (70) stay behind their camp fortifications.
Raving Lunatics with Axes (81) stay behind their camp fortifications.
Ulfgar's guards (104) stay behind their camp fortifications.
Praetorian Legion (66) stay behind their camp fortifications.
Personal Guards (94) stay behind their camp fortifications.
---~ Jotunbane (82) stay behind their camp fortifications.
Dragon's Fangs (87) stay behind their camp fortifications.
===> Spear holders (101) stay behind their camp fortifications.
Little Wooden Swords (83) stay behind their camp fortifications.
Sale City Guard (78) stay behind their camp fortifications.
Personal Guard (62) stay behind their camp fortifications.
Huscarles with BIG Axes (100) stay behind their camp fortifications.
Valiant Knights of the Shadow (53) stay behind their camp fortifications.
Avengefull I3ErZeRkErS (74) stay behind their camp fortifications.
Dragon's Claws (90) stay behind their camp fortifications.
Legio II Infernalis (6), who's you daddy? (43), The Lollypop Guild (44), Army of the North (46), Talerium Light Infantry (10), Limeguard no. 11 (24), Chronos Numbers (4), Northern Strike (25), Rangers (41), Landlocked Sailors (45), Desert Riders (14), Taxis d'Kammar (18), Willingly in SFP (39), Killing In The Name Of (11), Centurions (15), Silver Ravens (20), Brigantium infantry (1), Crimson's Finest (37), Brave Strangers (29), Knights of Fire (33), Ultraviolent Droogies (26), Ptaphoc's Finest Head Hunters (32), Shadow Raiders (31), Ptaphoc's Finest (28), Pale Raiders (3), Were-Camel Commando (19), Ariston Guard (2), Personal Guard (7), 8th Dragoons (22), Shadow Hunters (36), Wulf-gar's Warriors (42), Desert Fiends (40), Kure's Flock (13), Out for Blood (12), Triton's Tridents (34) and Glory in Death (47) advance towards the enemy. Blablabla Warriors (52), ----[]- Mjolnir (73), Gutbusters (84), Merry Murderers (72), Mythos (97), Gutbuster Brigade (59), Gli Arrapati (80), Yaya! (108), Eagles of the Hikari (55), Some Guys with Axes (48), Viking Divine (106), Followers of Aslan (107), Pagan (88), Swordsmen of the Waste (103), Makar Peasant Militia (92), Great Sword (54), Green Guards (69), The 51st Regulars (91), Gilth's Rangers (77), Internet is for pr0n (75), The Bearded & The Restless (58) and Ichigawa's Honor Guards (85) advance towards the enemy.

Desert Riders (14) take 65 hits from archer fire, which cause 2 casualties.
Just Bring it! (79) take 170 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Were-Camel Commando (19) take 139 hits from archer fire, which cause 3 casualties.
Ariston Guard (2) take 12 hits from archer fire. No casualties.

Turn Two

None None 30 (7 SF)
25 (121 I)
23 (17 A)
31 (11 SF)
38 (8 C)
39 (20 I)
35 (32 A)
34 (15 I)
42 (15 I)
28 (9 I)
8 (16 C)
5 (20 C)
21 (25 A)
17 (19 C)
16 (11 A)
1 (20 I)
4 (16 I)
27 (36 C)
9 (15 A)
15 (7 I)
36 (19 I)
43 (29 I)
47 (29 I)
40 (29 I)
45 (30 I)
13 (28 I)
7 (42 I)
26 (22 I)
24 (55 I)
3 (35 I)
6 (40 I)
11 (49 I)
46 (23 I)
33 (37 I)
41 (29 I)
32 (22 I)
2 (50 I)
22 (25 I)
20 (35 I)
18 (22 I)
19 (24 SF)
14 (52 I)
10 (30 I)
12 (30 I)
29 (23 I)
44 (21 I)
37 (26 I)
79 (1 MI)
98 (24 MI)
84 (17 I)
85 (20 I)
88 (13 I)
89 (18 A)
80 (20 I)
72 (20 I)
73 (20 I)
102 (12 C)
103 (17 I)
105 (17 C)
106 (19 I)
107 (8 I)
108 (11 I)
99 (5 A)
92 (10 I)
48 (10 I)
54 (12 I)
63 (16 C)
61 (28 A)
65 (31 A)
58 (20 I)
59 (20 I)
57 (18 A)
55 (12 I)
82 (10 I)
86 (20 A)
87 (20 I)
81 (18 I)
74 (8 I)
75 (46 I)
76 (16 A)
77 (32 I)
78 (12 I)
90 (15 I)
91 (24 I)
101 (9 I)
97 (45 I)
95 (13 MI)
93 (20 I)
71 (18 A)
52 (36 I)
53 (10 I)
50 (18 A)
56 (19 A)
69 (21 I)
68 (45 C)
70 (15 I)
60 (16 A)
67 (15 A)
51 (20 A)
104 (21 I)
83 (21 I)
100 (25 I)
96 (18 C)
94 (7 SF)
49 (20 C)
66 (21 I)
62 (36 I)
64 (104 I)
None


Desert Wind (23) fire on Ol'crazy vikings (98), scoring 68 hits.
Citadel Guardians (51) fire on Were-Camel Commando (19), scoring 71 hits.
Just Bring it! (79) fire on Ariston Guard (2), scoring 6 hits.
---[]- Death from Above (99) fire on Ariston Guard (2), scoring 51 hits.
Viking Longbows (3) (86) fire on Desert Riders (14), scoring 13 hits.
---[]- Hammer Throwers (56) fire on Were-Camel Commando (19), scoring 18 hits.
Makar Mercenaries (3) (95) fire on Desert Riders (14), scoring 16 hits.
Badger Slayers (65) fire on Silver Ravens (20), scoring 79 hits.
Aim low (35) fire on Ol'crazy vikings (98), scoring 83 hits.
Dawgs (50) fire on Were-Camel Commando (19), scoring 23 hits.
Ariston Rangers (21) fire on Just Bring it! (79), scoring 54 hits.
Viking Longbows (3) (89) fire on Desert Riders (14), scoring 18 hits.
Retributors (60) fire on Rangers (41), scoring 38 hits.
Loratil Raiders IV (30) fire on Ol'crazy vikings (98), scoring 16 hits.
Arms n' Legs Legion (76) fire on Ariston Guard (2), scoring 66 hits.
Ol'crazy vikings (98) fire on Desert Riders (14), scoring 47 hits.
Lobbers of Sharp Pointed Sticks (67) have no enemy in range and advance to better firing positions.
Skullhitters (16) fire on Just Bring it! (79), scoring 42 hits.
The Golden Archers (71) fire on Were-Camel Commando (19), scoring 30 hits.
Citadel Guardians (61) fire on Talerium Light Infantry (10), scoring 83 hits.
Fists of Iron (57) fire on Army of the North (46), scoring 31 hits.
Atalanta's Archers (9) fire on Ol'crazy vikings (98), scoring 33 hits.
Odin's Men. (96), Hid Coi's Horseless Norsemen (49) and Atrus' Wrath (68) ride on, closing in on the enemy.
Eternals (17), The Dark Side (5), Lacirith Knights (38), Desert wind (8) and Dragonski's Dragons (27) charge ahead, into the defenders' ranks.
Curse of the Jotnar (102), A Hero's Last Ride (63) and ---)(- Kronus' Revenge I (105) charge ahead, into the attackers' ranks.
Ariston Guard (2) break through the frontlines!
Crimson's Finest (37) break through the frontlines!
Out for Blood (12) break through the frontlines!
Hel´s Doomed (70) stay behind their camp fortifications.
who's you daddy? (43) can not advance, because the front lines are too crowded.
Killing In The Name Of (11) can not advance, because the front lines are too crowded.
Landlocked Sailors (45) can not advance, because the front lines are too crowded.
Taxis d'Kammar (18) break through the frontlines!
8th Dragoons (22) break through the frontlines!
Pale Raiders (3) can not advance, because the front lines are too crowded.
Sale City Guard (78) stay behind their camp fortifications.
Desert Riders (14) break through the frontlines!
Were-Camel Commando (19) break through the frontlines!
Limeguard no. 11 (24) can not advance, because the front lines are too crowded.
Kure's Flock (13) can not advance, because the front lines are too crowded.
Legio II Infernalis (6) can not advance, because the front lines are too crowded.
Knights of Fire (33) break through the frontlines!
Avengefull I3ErZeRkErS (74) stay behind their camp fortifications.
Glory in Death (47) can not advance, because the front lines are too crowded.
The Lollypop Guild (44) break through the frontlines!
Ptaphoc's Finest Head Hunters (32) break through the frontlines!
Ultraviolent Droogies (26) can not advance, because the front lines are too crowded.
Haters (64) stay behind their camp fortifications.
Talerium Light Infantry (10) break through the frontlines!
---~ Jotunbane (82) stay behind their camp fortifications.
Brave Strangers (29) break through the frontlines!
Rangers (41) break through the frontlines!
Keshik (93) stay behind their camp fortifications.
Brigantium infantry (1), Shadow Hunters (36), Triton's Tridents (34), Centurions (15), Willingly in SFP (39), Chronos Numbers (4), Wulf-gar's Warriors (42), Ptaphoc's Finest (28), Desert Fiends (40), Shadow Raiders (31), Northern Strike (25) and Personal Guard (7) advance towards the enemy.
Followers of Aslan (107), Merry Murderers (72), Some Guys with Axes (48), Viking Divine (106), Gilth's Rangers (77), Dragon's Claws (90), Gli Arrapati (80), Praetorian Legion (66), Raving Lunatics with Axes (81), Pagan (88), Blablabla Warriors (52), Gutbuster Brigade (59), Personal Guard (62), Dragon's Fangs (87), Yaya! (108), Ulfgar's guards (104), Valiant Knights of the Shadow (53), ---[]- Mjolnir (73), ===> Spear holders (101), Little Wooden Swords (83), Internet is for pr0n (75), Great Sword (54), Eagles of the Hikari (55), The 51st Regulars (91), Huscarles with BIG Axes (100), Gutbusters (84), Makar Peasant Militia (92), Personal Guards (94), Green Guards (69), Ichigawa's Honor Guards (85), The Bearded & The Restless (58), Mythos (97) and Swordsmen of the Waste (103) advance towards the enemy.

Close Combat:
3 Talerium banners are visible in the melee.
2 Norland banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Curse of the Jotnar (102) score 178 hits.
Eternals (17) score 189 hits.
The Dark Side (5) score 686 hits.
A Hero's Last Ride (63) score 185 hits.
---)(- Kronus' Revenge I (105) score 237 hits.
Desert Fiends (40) score 200 hits.
Lacirith Knights (38) score 276 hits.
Army of the North (46) score 162 hits.
Desert wind (8) score 240 hits.
Silver Ravens (20) score 239 hits.
Personal Guard (7) score 167 hits.
Dragonski's Dragons (27) score 339 hits.

Total Hits Suffered:

  • Attackers: 600
  • Defenders: 2149
    • +349 Before Overkill

Close Combat:
1 Eston banners are visible in the melee.
4 Talerium banners are visible in the melee.
3 Barony of Makar banners are visible in the melee.
4 Norland banners are visible in the melee.
Ariston Guard (2) score 302 hits.
Followers of Aslan (107) score 78 hits.
Merry Murderers (72) score 42 hits.
Some Guys with Axes (48) score 57 hits.
Crimson's Finest (37) score 161 hits.
Out for Blood (12) score 88 hits.
Viking Divine (106) score 26 hits.
Just Bring it! (79) score 5 hits.
Gli Arrapati (80) score 28 hits.
Taxis d'Kammar (18) score 168 hits.
Atrus' Wrath (68) score 174 hits.
Pagan (88) score 54 hits.
Gutbuster Brigade (59) score 20 hits.
8th Dragoons (22) score 173 hits.
Desert Riders (14) score 328 hits.
Were-Camel Commando (19) score 285 hits.
Yaya! (108) score 28 hits.
---[]- Mjolnir (73) score 122 hits.
Great Sword (54) score 55 hits.
Knights of Fire (33) score 114 hits.
Eagles of the Hikari (55) score 81 hits.
The Lollypop Guild (44) score 8 hits.
Ptaphoc's Finest Head Hunters (32) score 46 hits.
Gutbusters (84) score 50 hits.
Ol'crazy vikings (98) score 75 hits.
Makar Peasant Militia (92) score 8 hits.
Talerium Light Infantry (10) score 161 hits.
Brave Strangers (29) score 132 hits.
Ichigawa's Honor Guards (85) score 68 hits.
Rangers (41) score 234 hits.
The Bearded & The Restless (58) score 63 hits.
Swordsmen of the Waste (103) score 59 hits.

Total Hits Suffered:

  • Attackers: 1093
  • Defenders: 2200

Ariston Guard (2) take 331 hits (208 in close combat, 123 from archer fire), which cause 9 casualties.
Followers of Aslan (107) take 397 hits in close combat, which cause 8 casualties, wiping the unit out.
Merry Murderers (72) take 451 hits in close combat, which cause 14 casualties.
Some Guys with Axes (48) take 284 hits in close combat, which cause 8 casualties.
Crimson's Finest (37) take 178 hits in close combat, which cause 5 casualties.
Out for Blood (12) take 142 hits in close combat, which cause 4 casualties.
Viking Divine (106) take 246 hits in close combat, which cause 7 casualties.
Just Bring it! (79) take 145 hits (97 in close combat, 48 from archer fire) (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Sir Syfo-Jaydon of Norland has been wounded.
Gli Arrapati (80) take 179 hits in close combat, which cause 5 casualties.
Curse of the Jotnar (102) take 735 hits in close combat, which cause 12 casualties, wiping the unit out.
Taxis d'Kammar (18) take 91 hits in close combat, which cause 2 casualties.
Atrus' Wrath (68) take 129 hits in close combat, which cause 4 casualties.
Pagan (88) take 57 hits in close combat, which cause 3 casualties.
Gutbuster Brigade (59) take 53 hits in close combat, which cause 2 casualties.
8th Dragoons (22) take 119 hits in close combat, which cause 2 casualties.
Desert Riders (14) take 180 hits (86 in close combat, 94 from archer fire), which cause 7 casualties.
Were-Camel Commando (19) take 199 hits (57 in close combat, 142 from archer fire), which cause 4 casualties.
Yaya! (108) take 50 hits in close combat, which cause 2 casualties.
---[]- Mjolnir (73) take 60 hits in close combat, which cause 2 casualties.
Eternals (17) take 115 hits in close combat, which cause 3 casualties.
The Dark Side (5) take 78 hits in close combat, which cause 2 casualties.
Great Sword (54) take 57 hits in close combat, which cause 2 casualties.
Knights of Fire (33) take 71 hits in close combat, which cause 2 casualties.
Eagles of the Hikari (55) take 41 hits in close combat, which cause 2 casualties.
The Lollypop Guild (44) take 45 hits in close combat, which cause 2 casualties.
Ptaphoc's Finest Head Hunters (32) take 28 hits in close combat, which cause 1 casualties.
Gutbusters (84) take 32 hits in close combat, which cause 1 casualties.
Ol'crazy vikings (98) take 228 hits (28 in close combat, 200 from archer fire), which cause 8 casualties.
Odrareg of Norland has been wounded.
Makar Peasant Militia (92) take 29 hits in close combat, which cause 1 casualties.
A Hero's Last Ride (63) take 802 hits in close combat, which cause 16 casualties, wiping the unit out.
Talerium Light Infantry (10) take 117 hits (34 in close combat, 83 from archer fire), which cause 3 casualties.
---)(- Kronus' Revenge I (105) take 612 hits in close combat, which cause 17 casualties, wiping the unit out.
Brave Strangers (29) take 34 hits in close combat, which cause 1 casualties.
Desert Fiends (40) take 94 hits in close combat, which cause 2 casualties.
Rangers (41) take 38 hits from archer fire, which cause 1 casualties.
Lacirith Knights (38) take 88 hits in close combat, which cause 5 casualties.
Army of the North (46) take 90 hits (59 in close combat, 31 from archer fire), which cause 2 casualties.
Desert wind (8) take 59 hits in close combat, which cause 2 casualties.
Silver Ravens (20) take 123 hits (44 in close combat, 79 from archer fire), which cause 4 casualties.
Personal Guard (7) take 28 hits in close combat, which cause 1 casualties.
Dragonski's Dragons (27) take 35 hits in close combat, which cause 1 casualties.

Turn Three

None None None None None None None None None None None

Turn Four

None None None None None None None None None None None

Turn Five

None None None None None None None None None None None

Turn Six

None None None None None None None None None None None

Turn Seven

None None None None None None None None None None None

Turn Eight

None None None None None None None None None None None

Turn Nine

None None None None None None None None None None None