Pelgart Family/Albus/Battle Records
Contents
Battle in Nazgorn
In response to an uprising of Monsters in Nazgorn, Albus led the Ergos Pedes from Barad Falas to Nazgorn to engage. Once there, the small battle group of several military units engaged. Despite the fact that neither Albs or his men had the opportunity to engage the enemy directly, the battle brought the troop closer together and provided much needed field experience.
Battle in Villriil 1
Abus with the Ergos Pedes and other Enweil troops engaged a group of angry peasants while passing through Villriil. The conflict was swift and the angry peasants were obliterated before the Egros Pedes could close to melee range.
Battle Report
Battle in Villriil
No. |
Role |
Unit |
Commander |
Realm |
Unit |
Formation |
Org |
CS |
---|---|---|---|---|---|---|---|---|
1 |
A |
Arthur's Warriors |
Arthur |
Enweil |
33 Inf |
line |
69 % |
446 |
2 |
A |
Elrohir |
(not present) |
Enweil |
21 Arch |
line |
70 % |
271 |
3 |
A |
Ergos Pedes |
Albus |
Enweil |
15 Inf |
box |
64 % |
196 |
4 |
A |
Manifest Destiny |
William |
Enweil |
21 Arch |
line |
66 % |
293 |
5 |
A |
Meat Sheild |
Letholdus |
Enweil |
29 Inf |
line |
69 % |
385 |
6 |
A |
Micheal's AcheAngles |
Micheal |
Enweil |
35 Inf |
line |
63 % |
383 |
7 |
A |
Night Elf Archers (R 4) |
Handkor |
Enweil |
27 Arch |
line |
69 % |
383 |
8 |
A |
Slayers |
Thefal |
Enweil |
38 Arch |
line |
65 % |
424 |
9 |
A |
Spear Chuckers |
Merkandur |
Enweil |
69 Arch |
line |
69 % |
778 |
10 |
A |
takeovers |
Igor |
Enweil |
80 Inf |
line |
63 % |
637 |
11 |
A |
Wolverines |
Stile |
Enweil |
60 Inf |
line |
70 % |
686 |
12 |
D |
Angry Peasants |
(militia/guard unit) |
Meridian Republic |
26 other |
line |
3 % |
108 |
Total:
11 attackers
(252 Inf, 176 Arch)
1 defenders (26 other)
Total combat
strengths: 4882 vs. 108
Begin new treaty system battle setup:
The
troops from Enweil set up defenses because they control the
battlefield.
Angry Peasants are out for blood!
End new treaty system battle setup.
The peasants of Meridian
Republic and their allies defend.
The Enweil troops attack because
they are at war with Meridian Republic.
It is quite windy and
the archers will have to aim very carefully.
Igor zepplins,
Chief Justice of Enweil, Duke of Fengen is spotted wearing the Golden
Band.
Igor zepplins, Chief Justice of Enweil, Duke of Fengen is
spotted wielding the Bone- Axe of Destruction.
Merkandur Castillo,
Viscount of Sandlakes, Marshal of the Army of Fengen takes command of
his army. They deploy in no particular formation.
(legend:
I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces,
U=Undead, M=Monsters)
Turn No. 1
|
|
1 (33-I) |
2 (21-A) |
10 (80-I) |
|
12 (26-P) |
|
|
|
|
Night Elf Archers (R 4) (7)
have no enemy in range and advance to better firing
positions.
Elrohir (2) fire on Angry Peasants (12), scoring 47
hits.
Slayers (8) move closer to get better shots.
Manifest
Destiny (4) fire on Angry Peasants (12), scoring 62 hits.
Spear
Chuckers (9) fire on Angry Peasants (12), scoring 228 hits.
Total
ranged hits suffered: Attackers: 0, Defenders: 337
takeovers
(10), Ergos Pedes (3), Meat Sheild (5), Micheal's AcheAngles (6),
Arthur's Warriors (1) and Wolverines (11) advance towards the
enemy.
Angry Peasants (12) advance towards the enemy.
Close
Combat (Center Line):
takeovers (10) score 335 hits on Angry
Peasants (12).
Angry Peasants (12) score 19 hits on takeovers
(10).
Total close combat hits suffered: Attackers: 19,
Defenders: 335
takeovers (10) take 19 hits in close
combat, which cause 1 casualties.
Angry Peasants (12) take 672
hits (335 in close combat, 337 from archer fire), which cause 26
casualties, wiping the unit out.
Total hits suffered:
Attackers: 19 (19 from close combat and 0 from ranged), Defenders:
672 (335 from close combat and 337 from ranged)
Total
casualties: 1 attackers, 26 defenders
Attacker Victory!
Battle in Villriil 2
Abus with the Ergos Pedes and other Enweil troops engaged a troop led by Aenilic Wanderers of the Meridian Republic while moving into Villriil. The conflict was swift and the Meridia soldiers were quickly defeated before the Egros Pedes could close to melee range.
Battle Report
Battle in Villriil
No. |
Role |
Unit |
Commander |
Realm |
Unit |
Formation |
Org |
CS |
---|---|---|---|---|---|---|---|---|
1 |
A |
Arthur's Warriors |
Arthur |
Enweil |
33 Inf |
line |
67 % |
423 |
2 |
A |
Boldur's Elite |
Boldur |
Enweil |
19 Inf |
line |
61 % |
249 |
3 |
A |
Elrohir |
Elrohir II |
Enweil |
58 Arch |
line |
64 % |
559 |
4 |
A |
Ergos Pedes |
Albus |
Enweil |
15 Inf |
line |
63 % |
222 |
5 |
A |
Manifest Destiny |
William |
Enweil |
21 Arch |
line |
64 % |
315 |
6 |
A |
Micheal's AcheAngles |
Micheal |
Enweil |
35 Inf |
line |
62 % |
422 |
7 |
A |
Spear Chuckers |
Merkandur |
Enweil |
88 Arch |
line |
66 % |
896 |
8 |
A |
Wolverines |
Stile |
Enweil |
59 Inf |
line |
68 % |
741 |
9 |
D |
Aenilic Wanderers |
Rickhart |
Meridian Republic |
23 Inf |
line |
12 % |
300 |
Total:
8 attackers
(161 Inf, 167 Arch)
1 defenders (23 Inf)
Total combat
strengths: 3827 vs. 300
Begin new treaty system battle setup:
The region owner Meridian Republic attacks Enweil due to their lack of a Passage Rights treaty.
End new treaty system battle setup.
The region owner Meridian
Republic and their allies defend.
The Enweil troops attack because
they are at war with Meridian Republic.
Strong winds and gusts
are making ranged combat a game of luck.
Merkandur Castillo,
Viscount of Sandlakes, Marshal of the Army of Fengen takes command of
his army. They deploy in no particular formation.
(legend:
I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces,
U=Undead, M=Monsters)
Turn No. 1
|
|
1 (33-I) |
3 (58-A) |
|
|
9 (23-I) |
|
|
|
|
Elrohir (3) fire on Aenilic
Wanderers (9), scoring 178 hits.
Manifest Destiny (5) fire on
Aenilic Wanderers (9), scoring 47 hits.
Spear Chuckers (7) fire on
Aenilic Wanderers (9), scoring 257 hits.
Total ranged hits
suffered: Attackers: 0, Defenders: 482
Ergos Pedes (4),
Wolverines (8), Micheal's AcheAngles (6), Boldur's Elite (2) and
Arthur's Warriors (1) advance towards the enemy.
Aenilic Wanderers
(9) advance towards the enemy.
Aenilic Wanderers (9) take
482 hits from archer fire, which cause 11 casualties.
Total
hits suffered: Attackers: 0 (0 from close combat and 0 from ranged),
Defenders: 482 (0 from close combat and 482 from ranged)
Total
casualties: 0 attackers, 11 defenders
Turn No. 2
|
|
5 (21-A) |
1 (33-I) |
|
9 (12-I) |
|
|
|
|
|
Manifest Destiny (5) fire on
Aenilic Wanderers (9), scoring 86 hits.
Spear Chuckers (7) fire on
Aenilic Wanderers (9), scoring 277 hits.
Elrohir (3) fire on
Aenilic Wanderers (9), scoring 230 hits.
Total ranged hits
suffered: Attackers: 0, Defenders: 593
Arthur's Warriors (1),
Micheal's AcheAngles (6), Wolverines (8), Boldur's Elite (2) and
Ergos Pedes (4) advance towards the enemy.
Aenilic Wanderers (9)
advance towards the enemy.
Wolverines (8), Boldur's Elite (2) and
Ergos Pedes (4) cannot join the melee, as it is too crowded.
Close
Combat (Attacker Line 1):
1 Enweil banners are visible in the
melee.
2 Meridian Republic banners are visible in the
melee.
Arthur's Warriors (1) score 256 hits on Aenilic Wanderers
(9).
Micheal's AcheAngles (6) score 342 hits on Aenilic Wanderers
(9).
Aenilic Wanderers (9) score 43 hits on Arthur's Warriors
(1).
Aenilic Wanderers (9) score 53 hits on Micheal's AcheAngles
(6).
Total close combat hits suffered: Attackers: 96,
Defenders: 598
Arthur's Warriors (1) take 43 hits in close
combat, which cause 1 casualties.
Micheal's AcheAngles (6) take 53
hits in close combat, which cause 1 casualties.
Aenilic Wanderers
(9) take 1191 hits (598 in close combat, 593 from archer fire), which
cause 12 casualties, wiping the unit out.
Rickhart Haerthorne,
Ambassador of Meridian Republic has been wounded by Manifest Destiny
(5).
Total hits suffered: Attackers: 96 (96 from close combat
and 0 from ranged), Defenders: 1191 (598 from close combat and 593
from ranged)
Total casualties: 2 attackers, 12 defenders
Attacker Victory!