Difference between revisions of "Orders"

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Orders are things that your character tells your unit to do, such as digging-in, training, or hunting.  Repairing equipment, paying you men, and recruiting are also found here because it relates to the status of your unit, not character.
 
Orders are things that your character tells your unit to do, such as digging-in, training, or hunting.  Repairing equipment, paying you men, and recruiting are also found here because it relates to the status of your unit, not character.
  
==Repair Equipment==
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In all cases, links for orders that contain periods after them, (e.g. Training...) will lead to a second page where you will be presented with various options as regards your selection (in this example, the second page would list the various training options).  Links '''without''' periods after them (e.g. Dig In) will perform their function '''immediately'''Effectively, that means that actions with periods after them can be cancelled after initially selecting them, while actions without periods cannot.
 
 
If your unit's equipment is damaged, you can visit the local blacksmith (if one is in the region) and get it fixed. However, there are limits. Damage can only be repaired 2% in townslands ans 7% in strongholds, but fully in cities.
 
 
 
==Pay your men==
 
 
 
You can choose to pay your unit and/or [[paraphernalia]] here. It also shows how long it has been since they were last paid.
 
 
 
==Training==
 
 
 
Tells your men to spend time [[training]].
 
 
 
==Dig-in==
 
 
 
Cannot be done in regions with [[fortifications]] above Mote and Bailey (Level 2).  Tells your men to build a small wall and dig some trenches around your camp for some added protectionIts not much, but its better than nothing.
 
  
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For details on each order you can give, see: [[Unit Orders|Orders]]
 
[[Category: Manual]]
 
[[Category: Manual]]

Latest revision as of 19:10, 19 July 2006

Orders are things that your character tells your unit to do, such as digging-in, training, or hunting. Repairing equipment, paying you men, and recruiting are also found here because it relates to the status of your unit, not character.

In all cases, links for orders that contain periods after them, (e.g. Training...) will lead to a second page where you will be presented with various options as regards your selection (in this example, the second page would list the various training options). Links without periods after them (e.g. Dig In) will perform their function immediately. Effectively, that means that actions with periods after them can be cancelled after initially selecting them, while actions without periods cannot.

For details on each order you can give, see: Orders