Difference between revisions of "Morale"

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{{Disambiguation}}
 
{{Disambiguation}}
 
=Disambiguation: Morale=
 
=Disambiguation: Morale=
==[[Region#Morale|Region Morale]]==
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==[[Morale (Region)|Region Morale]]==
 
{{Morale (region)}}
 
{{Morale (region)}}
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(See also: [[Region#Morale|Region]])
 
==[[Morale (Troops)|Troop Morale]]==
 
==[[Morale (Troops)|Troop Morale]]==
 
{{Morale (troops)}}
 
{{Morale (troops)}}

Revision as of 21:27, 21 July 2005

disambiguation

This is a disambiguation page, which lists pages which may be the intended target. If a page link referred you here, please consider editing it to point directly to the intended page.

Disambiguation: Morale

Region Morale

Template:Morale (region)

(See also: Region)

Troop Morale

Template:Morale (troops)

Further Discussion

There is some interaction between the two kinds of morale. Every soldier comes from a region -- it's where he was born, raised, and trained. When a troop leader hires a unit in the first place, the soldiers in that unit will have the same morale as the region from which they come. High morale regions will produce troops in good spirits, and low morale regions will produce troops who are surly and likely to defect unless they are treated well.

Another issue to consider is the morale of the troop leaders themselves. For obvious reasons, there is no game mechanic to affect this: this is pure leadership. Realms which are secretive and harsh may find themselves with significant morale problems -- their troop leaders may not participate as much, they may leave the realm (or the game altogether in extreme cases), or they may betray the realm to its enemies. Openness, leniency, and a thriving role-play tradition can all keep morale high, and produce dedicated and loyal troop leaders.