Difference between revisions of "Manual"

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If you are looking for a brief overview of the game, you should read about the [[BattleMaster Basics]]. After that, you can come back here and look at the topics in depth.
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==People==
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First and foremost, Battlemaster is a social game. It is a game about people, the noble troop leaders who fight for their realm.
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===Family===
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You control the destiny of one, '''and only one''', [[family]].
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===Troop Leaders===
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You control one or more [[troop leader]]s. Each of them should have his own wants and personality. He can be happy or depressed, a loyal follower or a power-hungry rebel. The choice is his, as are the consequences.
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===Classes===
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Every noble must have a [[class]]. By default, every troop leader is a [[soldier]] when she begins her career. Once she meets all of the prerequistes, she can choose to become a [[hero]], [[bureaucrat]], [[mentor]], [[cavalier]], or even an [[infiltrator]].
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===The Ruling Class===
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These are the people who govern the realm. Every realm will need to have a [[ruler]], [[general]], [[judge]] and a [[banker]]. They are each responsible for overseeing an aspect of the realm.
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==Places==
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The Battlemaster world is composed of several islands, each of which is a world unto itself. Each island is made up of competing [[realm]]s. Each of these realms composed of various [[region]]s.
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===Realm Types===
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* [[Democracy]]
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* [[Republic]]
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* [[Theocracy]]
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* [[Monarchy]]
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* [[Tyranny]]
  
==Main Categories==
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==Economy==
*[[:Category:Economy|Economy]]
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Of course, your realm will not last very long unless it recieves enough [[food]] to feed its people. It might grow its food in rural regions, or it might [[trade]] or [[loot]] the food. Of course, in order to loot the other realms, and defend your own realm from your enemies, you will need [[troops]]. To recruit troops, you will need [[gold]], which is most easily acquired by exchanging the [[bonds]] you get from [[taxes]] at a [[bank]].
*[[:Category:People|People]]
 
*[[:Category:Places|Places]]
 
*[[:Category:War|War]]
 
  
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{{stub}}
 
[[Category: Manual]]
 
[[Category: Manual]]

Revision as of 06:27, 25 July 2005

If you are looking for a brief overview of the game, you should read about the BattleMaster Basics. After that, you can come back here and look at the topics in depth.

People

First and foremost, Battlemaster is a social game. It is a game about people, the noble troop leaders who fight for their realm.

Family

You control the destiny of one, and only one, family.

Troop Leaders

You control one or more troop leaders. Each of them should have his own wants and personality. He can be happy or depressed, a loyal follower or a power-hungry rebel. The choice is his, as are the consequences.

Classes

Every noble must have a class. By default, every troop leader is a soldier when she begins her career. Once she meets all of the prerequistes, she can choose to become a hero, bureaucrat, mentor, cavalier, or even an infiltrator.

The Ruling Class

These are the people who govern the realm. Every realm will need to have a ruler, general, judge and a banker. They are each responsible for overseeing an aspect of the realm.

Places

The Battlemaster world is composed of several islands, each of which is a world unto itself. Each island is made up of competing realms. Each of these realms composed of various regions.

Realm Types

Economy

Of course, your realm will not last very long unless it recieves enough food to feed its people. It might grow its food in rural regions, or it might trade or loot the food. Of course, in order to loot the other realms, and defend your own realm from your enemies, you will need troops. To recruit troops, you will need gold, which is most easily acquired by exchanging the bonds you get from taxes at a bank.

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