Difference between revisions of "Manual"

From BattleMaster Wiki
Jump to navigation Jump to search
(started the manual TOC)
(Added introduction and table of contents.)
 
(73 intermediate revisions by 27 users not shown)
Line 1: Line 1:
If you are looking for a brief overview of the game, you should read about the [[BattleMaster Basics]]. After that, you can come back here and look at the topics in depth.
+
<!-- Introduction Table -->
 +
{| style="width: 80%; background: #F2F5A9; margin: auto; border-radius: 15px; padding: 10px 15px; font-size: 120%"
 +
! style="font-size: 140%; border-bottom: 1px dashed" | Introduction
 +
|-
 +
| style="padding-top: 5px" | On this page you will find the full manual which is separated into 9 parts or categories. Each category contains an overview of a certain aspect of the game (e.g. [[Warfare]] or [[Economy]]). Below each category is a list of all topics covered in that category. If you want a quick guide to begin with, try [[BattleMaster Basics]] or an in-character [[Introduction]]. There is also a basic tutorial video in two parts:  [https://youtu.be/A2oNF4xijIA Part 1] and [https://youtu.be/4o-ZOErej0Q Part 2]. Below the manual table is a table of all guides that have been made for BattleMaster. If you need help with your account, visit the [[Account]] page.
 +
|}
  
==People==
 
First and foremost, Battlemaster is a social game. It is a game about people, the noble troop leaders who fight for their realm.
 
  
===Family===
+
----
You control the destiny of one, '''and only one''', [[family]].
 
  
===Troop Leaders===
 
You control one or more [[troop leader]]s. Each of them should have his own wants and personality. He can be happy or depressed, a loyal follower or a power-hungry rebel. The choice is his, as are the consequences.
 
  
===Classes===
+
<!-- Manual Table -->
Every noble must have a [[class]]. By default, every troop leader is a [[soldier]] when she begins her career. Once she meets all of the prerequistes, she can choose to become a [[hero]], [[bureaucrat]], [[mentor]], [[cavalier]], or even an [[infiltrator]].
+
{| style="width: 100%; border: 2px solid; border-collapse: collapse"
 +
!colspan=9 style="height: 2em; border: 2px solid black; background: #B05D03; font-size: 140%"| The Manual
 +
|- style="background: #E8D06E"
 +
! style="border-right: 2px solid" | Part 1
 +
! style="border-right: 2px solid" | Part 2
 +
! style="border-right: 2px solid" | Part 3
 +
! style="border-right: 2px solid" | Part 4
 +
! style="border-right: 2px solid" | Part 5
 +
! style="border-right: 2px solid" | Part 6
 +
! style="border-right: 2px solid" | Part 7
 +
! style="border-right: 2px solid" | Part 8
 +
! style="border-right: 2px solid" | Part 9
 +
|- style="border-bottom: 2px dotted; background: #E8D06E"  <!-- Part Names below-->
 +
! style="width: 10%; border-right: 2px solid" | [[Environment]]
 +
! style="width: 10%; border-right: 2px solid" | [[Character]]
 +
! style="width: 10%; border-right: 2px solid" | [[The Menu Panel| Menus]]
 +
! style="width: 10%; border-right: 2px solid" | [[Government]]
 +
! style="width: 10%; border-right: 2px solid" | [[Judicial]]
 +
! style="width: 10%; border-right: 2px solid" | [[Economy]]
 +
! style="width: 10%; border-right: 2px solid" | [[Warfare]]
 +
! style="width: 10%; border-right: 2px solid" | [[Social]]
 +
! style="width: 10%; border-right: 2px solid" | [[Fantasy]]
 +
|- style="background: #F7EBBB; vertical-align: top"
 +
| style="border-right: 2px solid;" | <!-- Environment links are below-->
 +
* [[Environment#Time|Time]]
 +
** [[Environment#Turns|Turns]]
 +
** [[Environment#Hours|Hours]]
 +
** [[Environment#Seasons|Seasons]]
 +
* [[Environment#Island|Island]]
 +
* [[Region]]s
 +
** [[Region#Region Types| Region Types]]
 +
** [[Region#Region Stats|Region Stats]]
 +
** [[Buildings]]
 +
** [[Fortification]]s
 +
* [[Environment#Weather|Weather]]
 +
* [[Realm]]s
 +
| style="border-right: 2px solid" | <!-- Character links are below-->
 +
* [[Creating a Character]]
 +
* [[Family]]
 +
** [[Heraldry]]
 +
* [[Character#Age|Age]]
 +
** [[Character#Death|Death]]
 +
* [[Attributes]]
 +
** [[Attributes#Honour|Honour]]
 +
** [[Attributes#Prestige|Prestige]]
 +
** [[Attributes#Skills|Skills]]
 +
* [[Wound]]
 +
* [[Rank]]
 +
* [[Class]]
 +
* [[Unique Item]]s
 +
| style="border-right: 2px solid" | <!-- Menu links are below-->
 +
* [[Messages]]
 +
*  [[Information]]
 +
*  [[Politics]]
 +
*  [[Travel]]
 +
** [[Travel#Sea Travel| Sea Travel]]
 +
* [[Orders]]
 +
* [[Actions]]
 +
* [[Command]]
 +
* [[Religion (Menu)]]
 +
* [[Quests]]
 +
* [[Items]]
 +
| style="border-right: 2px solid" | <!-- Government links are below-->
 +
* [[Government System]]
 +
* [[Government Position]]
 +
* [[Hierarchy]]
 +
* [[Election]]s
 +
* [[Diplomacy]]
 +
** [[Treaties]]
 +
* [[Estate]]
 +
* [[Secession]]
 +
* [[Rebellion]]
 +
* [[Protest]]
 +
| style="border-right: 2px solid; padding-right: 6px" | <!-- Judicial links are below-->
 +
* [[Fine]]
 +
* [[Ban]]
 +
* [[Exile]]
 +
* [[Prison]]
 +
** [[Torture]]
 +
** [[Deportation]]
 +
| style="border-right: 2px solid" | <!-- Economy links are below-->
 +
* [[Food]]
 +
* [[Trading]]
 +
** [[Market]]s
 +
** [[Black Market]]
 +
* [[Taxes]]
 +
* [[Bank]]
 +
* [[Gold]]
 +
* [[Silver]]
 +
* [[Bonds]]
 +
* [[Invest]]
 +
| style="border-right: 2px solid" | <!-- Warfare links are below-->
 +
* [[Unit]]s
 +
** [[Unit Settings]]
 +
* [[Formation]]s
 +
* [[Training]]
 +
* [[Army]]
 +
* [[Looting]]
 +
* [[Battle]]
 +
* [[Takeover]]s
 +
* [[Command Hierarchy|Military Hierarchy]]
 +
* [[Paraphernalia]]
 +
| style="border-right: 2px solid" | <!-- Social links are below-->
 +
* [[Roleplay]]ing
 +
* [[Guild]]s
 +
* [[Religion]]
 +
* [[Bounty]]
 +
* [[Duel]]s
 +
| style="border-right: 2px solid" | <!-- Fantasy links are below-->
 +
* [[Undead]]
 +
* [[Monster]]s
 +
* [[Daimon]]s
 +
* [[Zuma]]
 +
* [[Wizard]]s
 +
* [[Sage]]s
 +
* [[Magic]]
 +
* [[Portal]]s
 +
|}
  
===The Ruling Class===
 
These are the people who govern the realm. Every realm will need to have a [[ruler]], [[general]], [[judge]] and a [[banker]]. They are each responsible for overseeing an aspect of the realm.
 
  
==Places==
+
----
The Battlemaster world is composed of several islands, each of which is a world unto itself. Each island is made up of competing [[realm]]s. Each of these realms composed of various [[region]]s.
 
  
===Realm Types===
 
* [[Democracy]]
 
* [[Republic]]
 
* [[Theocracy]]
 
* [[Monarchy]]
 
* [[Tyranny]]
 
  
==Economy==
+
*For the old manual visit: [[/Old|Old Manual]]
Of course, your realm will not last very long unless it recieves enough [[food]] to feed its people. It might grow its food in rural regions, or it might [[trade]] or [[loot]] the food. Of course, in order to loot the other realms, and defend your own realm from your enemies, you will need [[troops]]. To recruit troops, you will need [[gold]], which is most easily acquired by exchanging the [[bonds]] you get from [[taxes]] at a [[bank]].
+
*There is a Spanish version of the old manual found: [[/es|Spanish Manual]]
  
{{stub}}
 
 
[[Category: Manual]]
 
[[Category: Manual]]

Latest revision as of 17:00, 27 November 2018

Introduction
On this page you will find the full manual which is separated into 9 parts or categories. Each category contains an overview of a certain aspect of the game (e.g. Warfare or Economy). Below each category is a list of all topics covered in that category. If you want a quick guide to begin with, try BattleMaster Basics or an in-character Introduction. There is also a basic tutorial video in two parts: Part 1 and Part 2. Below the manual table is a table of all guides that have been made for BattleMaster. If you need help with your account, visit the Account page.




The Manual
Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9
Environment Character Menus Government Judicial Economy Warfare Social Fantasy