Difference between revisions of "Magna Aenilia Ecclesia"

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|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
 
| '''Temple/Priest Numbers'''
 
| '''Temple/Priest Numbers'''
|6 Temples
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| * Idapur: Medium Temple
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* Nahad: Small Temple
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* Lasop: Small Temple
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* Remton: Small Temple
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* Ornaz: Primitive Temple
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* Erahol: Primitive Temple
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
 
| '''Congregation'''
 
| '''Congregation'''
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Upon the destruction of [[Taith Aenil]] and the forging of [[Greater Aenilia]] by the Prophet [[Vincent_Family#Orphaea_Imperium.2C_Prophet_of_Magna_Aenilia_Ecclesia.2C_future_Emperor_of_Aenilia|Orphaea Imperium (once Orphen Vincent)]] and his disciple [[Dell Family#Luyten|Luyten Dell]], the last remaining bastion of heresy in Aenilia was the guild of the Vandaenil. Orphaea tore down the guild and saw a grand temple raised in its place. In keeping with the declaration he made when he oversaw the foundation of Grater Aenilia, the faith is a soverign institution equal, not subject, to Greater Aenilia, with its own rank system and military forces.
 
Upon the destruction of [[Taith Aenil]] and the forging of [[Greater Aenilia]] by the Prophet [[Vincent_Family#Orphaea_Imperium.2C_Prophet_of_Magna_Aenilia_Ecclesia.2C_future_Emperor_of_Aenilia|Orphaea Imperium (once Orphen Vincent)]] and his disciple [[Dell Family#Luyten|Luyten Dell]], the last remaining bastion of heresy in Aenilia was the guild of the Vandaenil. Orphaea tore down the guild and saw a grand temple raised in its place. In keeping with the declaration he made when he oversaw the foundation of Grater Aenilia, the faith is a soverign institution equal, not subject, to Greater Aenilia, with its own rank system and military forces.
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 +
==Dogma==
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 +
''See also: [[Magna Aenilia Ecclesia/Beliefs]]''
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 +
The Aenil are beings that occupy a world greater than and parallel to our own. Our own actions on this plane of existence call out to the Aenil in their identical yet seperated world, influencing them as much as their blessings (or curses) influence us. It is impossible to say 'all Aenil are good' or 'this many are good and this many are bad'; the Aenil are innumerable (in the sense that, while it is unlikely there are an infinite number, there are so many it is beyond the capacity of man to number them) and as varied as men. Our own actions influence those Aenil who take an interest in our lives. For that reason, it is important to act well so that our actions might attract benevolent Aenil who can guide and protect us from those that would cause us harm, Aenil or man.
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==Hierarchy==
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''The male pronoun is used throughout for simplicity, however MAE is an equal opportunity religion.''
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The Prophet is the incarnation or mortal authority of Aenil in this world. As the member of the faith with the strongest connection to the Aenil, as well as (one of) the most learned, he is the final authority on Aenilic matters, and might be considered the 'ruler' of the faith as a soverign and independent religious institution the same as a King, Pontifex or otherwise is the ruler of a soverign and independent political realm.
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A Disciple is one with a direct mentor-mentee relationship with the Prophet, the second closest to the Prophet in understanding of the Aenil and authority in the faith.
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The 'council' consists of the Legate, Syndic and Chamberlain; roughly analogous to the General, Judge and Banker respectively of a realm. These positions are given to those that have shown themselves to be faithful and that the other members of the faith can trust to carry out these duties. The Legate is responsible for the Temple Guardians (soldiers sworn to the defence of the faith and all within it) and those forces that may be volunteered by realms during wartime. The Syndic is responsible for ensuring that heresy and blasphemy is treated or eliminated where necessary. The Chamberlain looks after the finances of the faith and ensures that funds are distributed as necessary.
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''Complete this when ranks are finalised''
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==Diplomacy==
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''See also: [[Magna Aenilia Ecclesia/Diplomacy]]
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As a soverign and independent institution, the diplomacy of MAE is not defined by the diplomacy of the realms which have accepted it as a faith. While there may be overlap, no realm holds dominance over the faith, and the faith does not exerise political judgement or authority over other realms beyond that awarded it by its spiritual presence and authority.
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[[Category: Religion]]
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[[Category: Far East Island]]
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[[Category: Aenil]]

Revision as of 02:46, 21 December 2006

Magna Aenilia Ecclesia
Continent / Island Far East
Capital Temple Idapur, Greater Aenilia
Senior Council
  • Prophet
  • Disciple
  • Legate
  • Syndic
  • Chamberlain
  • High Priest

Temple/Priest Numbers * Idapur: Medium Temple
* Nahad: Small Temple
* Lasop: Small Temple
* Remton: Small Temple
* Ornaz: Primitive Temple
* Erahol: Primitive Temple
Congregation
Realms of the Faith
  • Greater Aenilia

Magna Aenilia Ecclesia is the current Aenilic faith. Built on the ruins of the fallen Vandaenil, the good Aenilic word is slowly being restored to the East.

History

Upon the destruction of Taith Aenil and the forging of Greater Aenilia by the Prophet Orphaea Imperium (once Orphen Vincent) and his disciple Luyten Dell, the last remaining bastion of heresy in Aenilia was the guild of the Vandaenil. Orphaea tore down the guild and saw a grand temple raised in its place. In keeping with the declaration he made when he oversaw the foundation of Grater Aenilia, the faith is a soverign institution equal, not subject, to Greater Aenilia, with its own rank system and military forces.

Dogma

See also: Magna Aenilia Ecclesia/Beliefs

The Aenil are beings that occupy a world greater than and parallel to our own. Our own actions on this plane of existence call out to the Aenil in their identical yet seperated world, influencing them as much as their blessings (or curses) influence us. It is impossible to say 'all Aenil are good' or 'this many are good and this many are bad'; the Aenil are innumerable (in the sense that, while it is unlikely there are an infinite number, there are so many it is beyond the capacity of man to number them) and as varied as men. Our own actions influence those Aenil who take an interest in our lives. For that reason, it is important to act well so that our actions might attract benevolent Aenil who can guide and protect us from those that would cause us harm, Aenil or man.

Hierarchy

The male pronoun is used throughout for simplicity, however MAE is an equal opportunity religion.

The Prophet is the incarnation or mortal authority of Aenil in this world. As the member of the faith with the strongest connection to the Aenil, as well as (one of) the most learned, he is the final authority on Aenilic matters, and might be considered the 'ruler' of the faith as a soverign and independent religious institution the same as a King, Pontifex or otherwise is the ruler of a soverign and independent political realm.

A Disciple is one with a direct mentor-mentee relationship with the Prophet, the second closest to the Prophet in understanding of the Aenil and authority in the faith.

The 'council' consists of the Legate, Syndic and Chamberlain; roughly analogous to the General, Judge and Banker respectively of a realm. These positions are given to those that have shown themselves to be faithful and that the other members of the faith can trust to carry out these duties. The Legate is responsible for the Temple Guardians (soldiers sworn to the defence of the faith and all within it) and those forces that may be volunteered by realms during wartime. The Syndic is responsible for ensuring that heresy and blasphemy is treated or eliminated where necessary. The Chamberlain looks after the finances of the faith and ensures that funds are distributed as necessary.

Complete this when ranks are finalised

Diplomacy

See also: Magna Aenilia Ecclesia/Diplomacy

As a soverign and independent institution, the diplomacy of MAE is not defined by the diplomacy of the realms which have accepted it as a faith. While there may be overlap, no realm holds dominance over the faith, and the faith does not exerise political judgement or authority over other realms beyond that awarded it by its spiritual presence and authority.