Difference between revisions of "Journal of Amimi"

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Little has happened thus far. Though the orders seem to be conflicting for me- as a hero, I have 10 men including myself, and I am lacking money as well as troops. Monsters seem to be the most prevalent thing here- Sermbar, then Tabost, then Skezard... I wonder how they keep together towards the war effort. I think I can confirm half the talks about how Sirion is run are true thus far- little conversation, most people are dull. On behalf of me, Darfix is investigating my assault on day one. I have reasons to suspect Old Rancagua- all Infiltrators were informed of me coming here, at least in Sirion. On day five, by orders, I ended up in Avamar. It seems no beauty is missing... though the walls still show signs of red, and if you listen closely, you can hear the screams. All I had to go on was what my sister had described- she was vivid, and looking about, I could see where the square was. I could see Lalakis giving his speech, the soldiers manning the walls before the battle. This place is heavily haunted to those who dare to come at it with curiosity. I can feel the spirit of the men and women who protected Avamar- I can see why they defended so desperately. I jumped out of my skin, damn nearly, when I walked into the bank, then blacksmith, the hello's like calls from the past. It's almost maddening.
 
Little has happened thus far. Though the orders seem to be conflicting for me- as a hero, I have 10 men including myself, and I am lacking money as well as troops. Monsters seem to be the most prevalent thing here- Sermbar, then Tabost, then Skezard... I wonder how they keep together towards the war effort. I think I can confirm half the talks about how Sirion is run are true thus far- little conversation, most people are dull. On behalf of me, Darfix is investigating my assault on day one. I have reasons to suspect Old Rancagua- all Infiltrators were informed of me coming here, at least in Sirion. On day five, by orders, I ended up in Avamar. It seems no beauty is missing... though the walls still show signs of red, and if you listen closely, you can hear the screams. All I had to go on was what my sister had described- she was vivid, and looking about, I could see where the square was. I could see Lalakis giving his speech, the soldiers manning the walls before the battle. This place is heavily haunted to those who dare to come at it with curiosity. I can feel the spirit of the men and women who protected Avamar- I can see why they defended so desperately. I jumped out of my skin, damn nearly, when I walked into the bank, then blacksmith, the hello's like calls from the past. It's almost maddening.
 
==Day Six and Seven==
 
==Day Six and Seven==
The orders have finally cleared up. Sirion seems too honorable to fight- though maybe I should tour around Fontan after this. I'm to return to Sirion, and recruit. There seems to be little happening, besides monsters abound in Skezard... tempting to go beat them down myself!
+
The orders have finally cleared up. Sirion seems too honorable to fight- though maybe I should tour around Fontan after this. I'm to return to Sirion, and recruit. There seems to be little happening, besides monsters abound in Skezard... tempting to go beat them down myself! I went off to Sirion City... the place is marvelous. I can't quite appreciate their tastes in color, but this is definately a good vacation area. The tall buildings, while pale, have a unique appearance in comparison with Oligarch. There is still much to see, and a good more to do.
 +
==Day Eight==
 +
It's almost appalling how motivated they are to destroy Oligarch... It's like being in a room of people chanting kill... kill... but it seems they've got a stable economy. Apparently, they require nobles to pay back any loaned money. But the highlight has been an argument with Doc... he seems strong,  and we seem compatible, but almost all he says has propaganda seething into it. This man is dangerous and powerful- without him, Sirion will fall. He seems so powerful that I fear for the East Continent if he stays too long... it's a dangerous place. Sirionite military power is pitiful- Oligarch can field 40,000 with little difficulty, yet Sirion is struggling now at max to throw out 5000 more than that. It's a disgrace!

Revision as of 00:12, 2 March 2006

My name is Amimi. These are my storys of my tour in Sirion- a day by day accounting of anything important.


Day before Tour

I stopped through into Commonyr the day before. Though I wasn't exactly welcome with open arms upon arrival, lady Araia gave me a warm welcome. After our conversations and an explanation, she reccomended I contacted Darfix on my interests in the Sirionite Musket. After idle chit-chat, we confirmed eachother trustworthy enough to meet in person. I brought one of my Arbalests. I shall describe one here. They were like the Ubentian ballistae, but instead fired twenty normal arrows, in a pattern of two rows high and ten across, instead of one large projectile. It's like a box on wheels, and the bowstring is held back by a switch. To lower the switch, you pull on a knob outside the device. This launchs all the arrows at once. It can be fired forward, or forced to fire upward by wooden planks. So far, these have seen use in my unit only. Next, the Sirionite musket will be described. It was mounted on a tripod of sorts- like that used for an artists painting. Once mounted onto this, it could fire, though without much accuracy. In a comparison based on looks, Darfix mentioned how the Arbalest seemed more practical, and powerful. During this, Adrian seemed to have a paranoia of me, requiring my weapon, a sickle at the end of a 20 foot chain, be kept by my scribe, whom by now was nearly unconcious. His paranoia stemmed, apparently, from the distrust of Oligarchians, and from their problems with the weapon. I've left it in their care- after all, making more will not be difficult. Tommorow, I will be on my way to the tour. Lets hope suspicion and paranoia does not turn on me.

Day One and Two

I move out to Sermbar in order to fight the monsters. We defeated them, with aid from local militia and passerbys, but unfortunately, just after an infiltrator got to me. This will likely put things on hold... seems suspicion and paranoia hit me hard. My soldiers stay by my side, fighting off monsters. I'm feeling better- the wounds are not so serious now. I should be up and about soon enough- then I shall continue my tour. And, possibly, find out who attacked me. Of course, to a great many it seems, I'm not exactly welcome with open arms.

Day Three

Well, I've recovered fully. Nice way to start a tour. "Hello, I'm here to meet you." Next thing I know, I come to fight monsters and I get stabbed. Amusing, I guess. Now that all of Sirion knows of it, however, it should be a bit easier. Of course, when I came back, I immediately was questioned by kid. After explaining it all, and having Araia do the same, I had a highly minor conflict with Handow and a few others. I personally beleive that he isn't using his mind to it's fullest potential- though I cannot guage this myself. With unexpected help from Doc, I received what I was to do. First, I will march with the army against my sister and her realm. I will observe how Sirionite's fight and act on the field. If this all turns out right, I might end up moving to another continent. Will my journey's continue here, for Sirion, or somewhere else? Or will I go to Oligarch again? We shall see.

Day Four and Five

Little has happened thus far. Though the orders seem to be conflicting for me- as a hero, I have 10 men including myself, and I am lacking money as well as troops. Monsters seem to be the most prevalent thing here- Sermbar, then Tabost, then Skezard... I wonder how they keep together towards the war effort. I think I can confirm half the talks about how Sirion is run are true thus far- little conversation, most people are dull. On behalf of me, Darfix is investigating my assault on day one. I have reasons to suspect Old Rancagua- all Infiltrators were informed of me coming here, at least in Sirion. On day five, by orders, I ended up in Avamar. It seems no beauty is missing... though the walls still show signs of red, and if you listen closely, you can hear the screams. All I had to go on was what my sister had described- she was vivid, and looking about, I could see where the square was. I could see Lalakis giving his speech, the soldiers manning the walls before the battle. This place is heavily haunted to those who dare to come at it with curiosity. I can feel the spirit of the men and women who protected Avamar- I can see why they defended so desperately. I jumped out of my skin, damn nearly, when I walked into the bank, then blacksmith, the hello's like calls from the past. It's almost maddening.

Day Six and Seven

The orders have finally cleared up. Sirion seems too honorable to fight- though maybe I should tour around Fontan after this. I'm to return to Sirion, and recruit. There seems to be little happening, besides monsters abound in Skezard... tempting to go beat them down myself! I went off to Sirion City... the place is marvelous. I can't quite appreciate their tastes in color, but this is definately a good vacation area. The tall buildings, while pale, have a unique appearance in comparison with Oligarch. There is still much to see, and a good more to do.

Day Eight

It's almost appalling how motivated they are to destroy Oligarch... It's like being in a room of people chanting kill... kill... but it seems they've got a stable economy. Apparently, they require nobles to pay back any loaned money. But the highlight has been an argument with Doc... he seems strong, and we seem compatible, but almost all he says has propaganda seething into it. This man is dangerous and powerful- without him, Sirion will fall. He seems so powerful that I fear for the East Continent if he stays too long... it's a dangerous place. Sirionite military power is pitiful- Oligarch can field 40,000 with little difficulty, yet Sirion is struggling now at max to throw out 5000 more than that. It's a disgrace!