Difference between revisions of "Island Descriptions"
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− | + | There are several different styles of islands to play in battlemaster. Each island also has developed its own character as the characters that reside and pass through these varied lands shape the very nature and life of the individual islands. | |
− | There are several different styles of | ||
==Standard Play Islands== | ==Standard Play Islands== | ||
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These islands are ones without additional themes. These islands are: | These islands are ones without additional themes. These islands are: | ||
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* [[Atamara]] | * [[Atamara]] | ||
− | * [[East Island]] | + | * [[East Island]] |
− | + | * [[Far East|Far East Island]] | |
==Themed Island== | ==Themed Island== | ||
+ | Currently, there are only two themed islands, Beluaterra and Dwilight. Far East Island used to be a themed island, but that idea was eventually abandoned. | ||
+ | ===Beluaterra=== | ||
[[Beluaterra]] is an island where civilization has only a tenuous foothold. Monsters, the undead, and various low plagues of that nature threaten to push the human settlers into the sea. Massive invasions tend to happen about once a year, but so far the human realms have successfully defended themselves from the invading hoards. Next time, they may not be so lucky... | [[Beluaterra]] is an island where civilization has only a tenuous foothold. Monsters, the undead, and various low plagues of that nature threaten to push the human settlers into the sea. Massive invasions tend to happen about once a year, but so far the human realms have successfully defended themselves from the invading hoards. Next time, they may not be so lucky... | ||
− | Because of the distance and the fact that civilization has not yet fully taken root, there are no families native to Beluaterra and any characters must | + | Because of the distance and the fact that civilization has not yet fully taken root, there are no families native to Beluaterra and any characters must emigrate there from another island -- nobody can start a character on Beluaterra. Banks on other islands will not accept any gold from Beluaterra, and the trip by sea is quite perilous. |
− | + | The Beluaterra is one of three testing islands (the others being FEI and Dwilight). Many of battlemaster's new [[Special:Whatlinkshere/Template:New_feature|features]] are tried here before they are added to other islands. | |
− | + | ===Dwilight=== | |
− | + | [[Dwilight]] is based around [[Serious Medieval Atmosphere|SMA]] which means that characters are expected to have more medieval names and behave like medieval nobles. | |
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==One Turn-a-Day Island== | ==One Turn-a-Day Island== | ||
− | + | The [[Colonies]] is a slower paced island that completes one turn every 24 hours, as opposed to one turn every 12 hours. This allows for a different style of play as it moves at half-paced game time, but still manages to be full-paced interaction. If you're looking for a truly "lightweight" version of the battlemaster game and can only commit to logging into battlemaster once a day, the Colonies might be the place for you. | |
− | The [[Colonies]] |
Revision as of 16:39, 2 November 2008
Contents
There are several different styles of islands to play in battlemaster. Each island also has developed its own character as the characters that reside and pass through these varied lands shape the very nature and life of the individual islands.
Standard Play Islands
These islands are ones without additional themes. These islands are:
Themed Island
Currently, there are only two themed islands, Beluaterra and Dwilight. Far East Island used to be a themed island, but that idea was eventually abandoned.
Beluaterra
Beluaterra is an island where civilization has only a tenuous foothold. Monsters, the undead, and various low plagues of that nature threaten to push the human settlers into the sea. Massive invasions tend to happen about once a year, but so far the human realms have successfully defended themselves from the invading hoards. Next time, they may not be so lucky...
Because of the distance and the fact that civilization has not yet fully taken root, there are no families native to Beluaterra and any characters must emigrate there from another island -- nobody can start a character on Beluaterra. Banks on other islands will not accept any gold from Beluaterra, and the trip by sea is quite perilous.
The Beluaterra is one of three testing islands (the others being FEI and Dwilight). Many of battlemaster's new features are tried here before they are added to other islands.
Dwilight
Dwilight is based around SMA which means that characters are expected to have more medieval names and behave like medieval nobles.
One Turn-a-Day Island
The Colonies is a slower paced island that completes one turn every 24 hours, as opposed to one turn every 12 hours. This allows for a different style of play as it moves at half-paced game time, but still manages to be full-paced interaction. If you're looking for a truly "lightweight" version of the battlemaster game and can only commit to logging into battlemaster once a day, the Colonies might be the place for you.