Difference between revisions of "Inalienable rights"

From BattleMaster Wiki
Jump to navigation Jump to search
m
m (category added)
Line 45: Line 45:
  
  
[[Category:Inalienable Rights]]
+
[[Category: Inalienable Rights]]
 +
[[Category: Behaviour]]

Revision as of 14:37, 24 October 2005

General

Inalienable rights are the rights which every troop leaders has, simply because they are a noble. These rights can not be taken away; all troop leaders should protest out of office anyone foolish enough to violate one of these rights. An attack on one troop leader's rights is an attack on the rights of all nobles.

If one of your inalienable rights has been violated, you should report the matter to the titans.

These rights are OOC fun-preserving tools. They are meant to guarantee you, the player, can participate in the game properly. They are not meant to replace in-character discussions about what is proper or where the limits of a ruler are. On the contrary, internal politics including the setting of such limitations, is one of the most interesting parts of the game and these basic rights should in no way prevent these in-game discussions.


The Rights

The inalienable rights are:

  • Choosing which type of unit to command
  • Going to tournaments
  • Voting, and choosing who to vote for
  • Pausing your character(s) because you have a real life to attend to
  • Choosing your class




More Details

"Not Orders"

Some people try to circumvent the restrictions by careful choice of words. Do not accept that. If your boss at work or your commander in the army says "could you please be so kind as to..." you would be foolish to assume that it was not an order you just received. Same in BattleMaster - a ruler saying "I can't (or don't want to) order you to ..., but ..." is violating your inalienable right.

When it comes to inalienable rights, "requests" are the same as orders.


How to Act

How should someone in a position of power treat these rights? By acknowledging and moving on. Almost all longwinded texts are just sophisticated attempts to circumvent them. The basic rule is: Just shup up.

If there's a tournament, don't point out how important it is not to go - just shut up. If you would like more traders in your realm, come up with incentives and find out why people don't want to be traders. Don't lament to the realm, come up with a solution, that's your job as ruler or banker.

Voting is the one exception to the "just shut up" rule. Of course you are allowed to run a campaign and try to convince people to vote for you. That goes for your election. When it comes to other positions, say you are the ruler and a new judge needs to be elected, just shut up.

The other exception is if some player explicitly asks for your advise. Give him some. Don't use it as an opportunity to give it to the entire realm.


Not Inalienable Rights

Some things are not inalienable rights, even though some people think they are, or wonder why they aren't. This list is, of course, incomplete. It lists those things most often asked about, and explains why:

  • Protesting - there is a "silent protest" option precisely for the reason that you can use it to remain anonymous and/or avoid repercussions
  • Duels - Like in real life, duels can be made illegal, and yet you can still fight them. That is the way it was most of history in the real world, and we find it more interesting to keep it that way in BattleMaster. It also means that in many realms your honour has to have been wronged severely before you consider a duel, because it is not only dangerous but also illegal.