Difference between revisions of "Hierarchy"

From BattleMaster Wiki
Jump to navigation Jump to search
m (Redirected page to Allegiance)
 
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
__TOC__
+
#REDIRECT [[Allegiance]]
 
 
''This page details a new hierarchy system that is currently under development. That is also why the page is locked for editing.''
 
 
 
 
 
==Hierarchy Defined==
 
BattleMaster attempts to simulate a simplified feudal system. Feudalism, as defined by [http://en.wikipedia.org/wiki/Feudalism Wikipedia] is
 
 
 
::a general set of reciprocal legal and military obligations among the warrior nobility of Europe during the Middle Ages, revolving around the three key concepts of lords, vassals, and fiefs.
 
 
 
 
 
In BattleMaster, the hierarchy is what binds a realm together. Sharing a common home is nice and cuddly, but the mutual agreements of the nobles is what it all '''means'''.
 
 
 
 
 
==Oaths==
 
The basic unit of the hierarchy is an oath. That is, a mutual agreement between two parties about their obligations towards one another. In more practical terms, a typical oath between a Lord (i.e. a local region lord) and a Knight might be:
 
 
 
:I, Lord of Someregion will grant you, Knight Valiant, 20 gold a week in return for your service.
 
 
 
Oaths run on all levels of the hierarchy. The same way a Lord binds Knights to himself through oaths, he himself is bound to his duke or ruler:
 
 
 
:I, Duke of Someduchy grant you, Lord Nobody, the region of Someregion as a fief in return for your service and that of 5 knights.
 
 
 
It is the mutual obligations part that makes oaths interesting. Notice that the duke has granted our example lord his region on the condition that he retain 5 (or more) knights at all times. In order to attract those knights, the lord will have to offer them something that makes them want to give him their service. That'll be a part of the taxes he collects from his region. So part of what he gets from the oath with his duke will be spent to fulfill his obligations. How much profit he, personally, makes from the oath will - in part - depend on his management skills.
 
 
 
 
 
===Oath Details===
 
There are many possible terms for oaths, and they an be combined. A duke may (and often will) ask for a tax share or a fixed amount of gold in return for the region. Here's an example for a complicated oath:
 
 
 
:Duke A grants Lord B:
 
:* the region X
 
:* 50 gold a week
 
:in return for:
 
:* 25% of the tax income
 
:* 1000 CS soldiers
 
:* 7 knights
 
 
 
 
 
===Making and Breaking===
 
Oaths can be proposed by a party with something to offer. A duke can offer a region from his duchy to a lord, a lord can offer gold to a knight, etc.
 
 
 
Oaths must be accepted by both parties. Likewise, an oath can only be dissolved if both parties agree. Once bound...
 

Latest revision as of 00:13, 8 June 2012

Redirect to: