Difference between revisions of "Greystoke Family/Edmund"

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What is most important for a trader is information concerning food sources and food destinations. The tools for finding this information are:
 
What is most important for a trader is information concerning food sources and food destinations. The tools for finding this information are:
1. Actions -> Chatting with local merchants
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1. Actions -> Chat with merchants
2. Actions -> Trading in the Market place
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2. Actions -> Trading
3. Orders -> Send out Scouts
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3. Visit the black market
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4. Orders -> Send out Scouts
 
4.  
 
4.  
  
 
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== Chat with Merchants ==
== Chatting with local Merchants ==
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Chatting with local merchants will produce results such as those provided in the two examples below:
Chatting with local merchants will produce results such as those provided in the two examples below --
 
  
 
E.G.1  
 
E.G.1  
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As can be seen from both examples, a chat session will provide you with rumors of the selling and buying price in a random selection of regions. It will also provide the availability of the resource.
 
As can be seen from both examples, a chat session will provide you with rumors of the selling and buying price in a random selection of regions. It will also provide the availability of the resource.
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 +
Your Caravans
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You own 2 caravans, currently loaded with 10 bushels of food.
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(free capacity: 190 units)
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== Trading ==
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The Ornaz Warehouses
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Good Stored Reserve buying for selling for buy... sell...
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Food 63 250 (not trading) (not trading) (N/A) (N/A)
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Wood 109 (not trading) (not trading) (N/A) (N/A)
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All prices are per 100 units. Remember that the prices are from the regions perspective, e.g. what they are selling you food for when you buy some. Also note that prices are always rounded in the warehouse's favour.

Revision as of 21:46, 15 July 2006

As a trader, the idea is to buy low and sell high. I understand that the best way to do this is to buy in one realm and sell in another. I believe this is because a realms banker can readjust food as needed between regions within a realm, thus reducing the need for a trader.

It seems at first as if the world supports two commodities - food and wood. In practice, however, it appears as if wood is so plentiful and consumed so little as to make it nearly useless as a trading commodity. That leaves food.

What is most important for a trader is information concerning food sources and food destinations. The tools for finding this information are: 1. Actions -> Chat with merchants 2. Actions -> Trading 3. Visit the black market 4. Orders -> Send out Scouts 4.

Chat with Merchants

Chatting with local merchants will produce results such as those provided in the two examples below:

E.G.1 Chatting forever with the local merchants in Talex, here is what you learn about some interesting deals:

     Region	        Food	                        Wood
     	        avail	Sell	Buy	notes	avail	Sell	Buy
     Talex	  0	  -	12		1170	-	3
     Erahol	  0				100		
     Isular	  0	  25	 5		500	10	5
     Lenamaziel  0				460		
     Anrimap	  0	  22	 3		150	25	-
     Upasael	  0	  25	 5		0	10	5
     Remton	  0	  -	25		1150	40	10
     Tunozo	  0	  15	 5		100	10	-
     Attlel	  0	  25	 5		460	10	5
     The harvest will be in 2 days.

E.G.2 Chatting forever with the local merchants in Ornaz, here is what you learn about some interesting deals:

     Region	        Food	                        Wood
     	       avail	Sell	Buy	notes	avail	Sell	Buy
     Erahol	 0				110		
     Ahael	 0	22	3		240	25	-
     Hupar	 0	-	12		470	-	3
     Anrimap	 0	22	3		150	25	-
     Pesol	40	-	12		420	-	3
     Lenamaziel 0			        450		
     Tunozo	 0	15	5		110	10	-
     Larodais	 0	25	5		0	10	5
     Ossaet	 0	25	5		960	10	5
     The harvest will be in 3 days.

As can be seen from both examples, a chat session will provide you with rumors of the selling and buying price in a random selection of regions. It will also provide the availability of the resource.

Your Caravans You own 2 caravans, currently loaded with 10 bushels of food. (free capacity: 190 units)


Trading

The Ornaz Warehouses Good Stored Reserve buying for selling for buy... sell... Food 63 250 (not trading) (not trading) (N/A) (N/A) Wood 109 (not trading) (not trading) (N/A) (N/A)

All prices are per 100 units. Remember that the prices are from the regions perspective, e.g. what they are selling you food for when you buy some. Also note that prices are always rounded in the warehouse's favour.