Difference between revisions of "Government Position"

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No matter the [[Government System]], every [[realm]] in BattleMaster is ruled by a four-member government. These various positions and their responsibilities are described below.
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No matter the [[Government System]], every [[realm]] in BattleMaster is ruled by a four-member government. These various positions and their responsibilities are described below. Also to become one, you need at least 20 honour and 10 prestige.
 
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{{RightTOC}}
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== Ruler ==
 
== Ruler ==
Holding the most important posistion in the realm, the ruler has great responsibility. Her main responsibility is [[diplomacy]], dealing with the rulers of other realms. Depending on the type of government, she might have other responsibilities, such as appointing other positions.
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Holding the most important position in the realm, the ruler has great responsibility. His/Her main responsibility is [[diplomacy]], dealing with the rulers of other realms. Depending on the type of government, he/she might have other responsibilities, such as appointing other positions. Rulers can change the descriptive name of the realm, [[move capital|move the capital]] if needed, change appointment/election settings for all four government positions, [[Ban|OOC Ban]] players, and [[Exile]] those they cannot stand.
  
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Rulers appoint [[Duke|Dukes]].
  
 
== General ==
 
== General ==
The '''general''' is the authority for organising the [[troop leader|troop leaders]] of their realm and giving military orders. These may vary from line settings for [[battle]], to suggested [[unit|units]] to recruit, to organising [[region]] [[militia]].
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The General is the authority for organising the overall military strategy of the realm.  Within the [[realm]], there may be one or more armies, each one under the command of a Marshal, assisted by his Second-in-Command.  The General produces the strategy, and sees to it that his Marshals organise their armies to implement it.
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It is important to understand the difference between the General and a Marshal.
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The Marshal organises the [[Troop leader|nobles]] of his army, and gives military orders. These may vary from line settings for [[battle]], to movement orders, to suggested [[unit]]s to recruit.
  
As the highest authority for military matters in most realms, the general is responsible for seeing that all troop leaders have correct settings, manage their units correctly and can sieze the strategic initiative when needed. Technically it is by order of the general whether to loot an enemy region, however only the [[#Ruler|ruler]] and [[#Judge|judge]] have the authority to enforce punishment for such infringements. Notably, the general (nor any other member of the realms council) have the authority to order a troop leader to recruit a specific type of unit. However, many generals offer suggestions on what are good units, and request a message if any troop leader has any inquiries.  
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The General keeps overall responsibility for all armies, and gives them military strategy and direction.  He does not order the individual troop leaders, delegating this to the Marshals. It could be the General's role to decide which regions to try to take over, or which to loot.  He might decide the goals and the outline of a plan to attack another realm, but would leave the exact details to the Marshal.  The General could also be involved in organising [[region]] [[militia]].
  
Depending on the realm, many generals managing large numbers of troop leaders form battlegroups under the command of trusted lieutenants (not an official position), which then answer to him. This allows the general to concentrate on a larger scale and leave the micromanagement of forces to others.
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A good essay on the division of responsibilities between marshals and generals can be found here: [[Command Hierarchy]].
  
If a general orders a troop leader to recruit a certain type of unit against the troop leader's original wishes, then the general is in breach of rules and should be reported to a GM immediately.
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Choosing to recruit a specific type of unit is one of a troop leader's [[inalienable rights]]. However, many Generals offer suggestions on what are good units, and request a message if any troop leader has any inquiries.  
  
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{{inalienable rights|choosing what type of unit to recruit}}
  
 
== Judge ==
 
== Judge ==
 
The judge of a realm is responsible for the internal matters and discipline in the realm.
 
The judge of a realm is responsible for the internal matters and discipline in the realm.
  
His responsibilities include:
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His/Her responsibilities include:
  
 
* [[Hold Court|Holding court]] to increase the [[morale (region)|morale]] and [[loyalty]] of a region.
 
* [[Hold Court|Holding court]] to increase the [[morale (region)|morale]] and [[loyalty]] of a region.
 
* Dealing with enemy [[Prison|prisoners]].
 
* Dealing with enemy [[Prison|prisoners]].
 
* [[fine|Fining]] and [[ban|banning]] troublemakers.
 
* [[fine|Fining]] and [[ban|banning]] troublemakers.
* Writing the judge [[bulletin]] to set the internal laws for the realm.
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* Writing the judge [[BattleMaster_Basics#How_to_Find_the_Bulletins|bulletin]] to set the internal laws for the realm.
 
 
  
 
== Banker ==
 
== Banker ==
The banker is the expert in financial matters, taking care of [[trade]], banking and [[taxes]].
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The banker is the expert in financial matters, taking care of [[trade]], banking and [[taxes]]. The Banker also prepares the Banker Bulletin for the realm, to inform people about such matters.
 
 
  
 
== See Also ==
 
== See Also ==
 
* [[Government System]]s
 
* [[Government System]]s
* [[Title]]s
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* [[Region Command]]
 
* [[Hierarchy]]
 
* [[Hierarchy]]
 
 
{{stub}}
 
  
 
[[Category: Manual]]
 
[[Category: Manual]]
 
[[Category: People]]
 
[[Category: People]]
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[[Category: Government]]

Latest revision as of 23:21, 22 June 2018

No matter the Government System, every realm in BattleMaster is ruled by a four-member government. These various positions and their responsibilities are described below. Also to become one, you need at least 20 honour and 10 prestige.

Ruler

Holding the most important position in the realm, the ruler has great responsibility. His/Her main responsibility is diplomacy, dealing with the rulers of other realms. Depending on the type of government, he/she might have other responsibilities, such as appointing other positions. Rulers can change the descriptive name of the realm, move the capital if needed, change appointment/election settings for all four government positions, OOC Ban players, and Exile those they cannot stand.

Rulers appoint Dukes.

General

The General is the authority for organising the overall military strategy of the realm. Within the realm, there may be one or more armies, each one under the command of a Marshal, assisted by his Second-in-Command. The General produces the strategy, and sees to it that his Marshals organise their armies to implement it.

It is important to understand the difference between the General and a Marshal.

The Marshal organises the nobles of his army, and gives military orders. These may vary from line settings for battle, to movement orders, to suggested units to recruit.

The General keeps overall responsibility for all armies, and gives them military strategy and direction. He does not order the individual troop leaders, delegating this to the Marshals. It could be the General's role to decide which regions to try to take over, or which to loot. He might decide the goals and the outline of a plan to attack another realm, but would leave the exact details to the Marshal. The General could also be involved in organising region militia.

A good essay on the division of responsibilities between marshals and generals can be found here: Command Hierarchy.

Choosing to recruit a specific type of unit is one of a troop leader's inalienable rights. However, many Generals offer suggestions on what are good units, and request a message if any troop leader has any inquiries.

Be aware that choosing what type of unit to recruit is one of a noble's inalienable rights in Battlemaster. Anyone who gives you orders about choosing what type of unit to recruit should be reported to the Titans or Magistrates.

Judge

The judge of a realm is responsible for the internal matters and discipline in the realm.

His/Her responsibilities include:

Banker

The banker is the expert in financial matters, taking care of trade, banking and taxes. The Banker also prepares the Banker Bulletin for the realm, to inform people about such matters.

See Also