Difference between revisions of "Government Position"

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No matter the [[Government System]], every [[realm]] in BattleMaster is ruled by a four-member government. These various positions and their responsibilities are described below.
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No matter the [[Government System]], every [[realm]] in BattleMaster is ruled by a four-member government. These various positions and their responsibilities are described below. Also to become one, you need at least 20 honour and 10 prestige.
 
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{{RightTOC}}
__TOC__
 
 
== Ruler ==
 
== Ruler ==
Holding the most important position in the realm, the ruler has great responsibility. His/Her main responsibility is [[diplomacy]], dealing with the rulers of other realms. Depending on the type of government, she might have other responsibilities, such as appointing other positions.
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Holding the most important position in the realm, the ruler has great responsibility. His/Her main responsibility is [[diplomacy]], dealing with the rulers of other realms. Depending on the type of government, he/she might have other responsibilities, such as appointing other positions. Rulers can change the descriptive name of the realm, [[move capital|move the capital]] if needed, change appointment/election settings for all four government positions, [[Ban|OOC Ban]] players, and [[Exile]] those they cannot stand.
  
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Rulers appoint [[Duke|Dukes]].
  
 
== General ==
 
== General ==
The '''general''' is the authority for organising the [[troop leader|troop leaders]] of their realm and giving military orders. These may vary from line settings for [[battle]], to suggested [[unit|units]] to recruit, to organising [[region]] [[militia]].
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The General is the authority for organising the overall military strategy of the realm. Within the [[realm]], there may be one or more armies, each one under the command of a Marshal, assisted by his Second-in-Command. The General produces the strategy, and sees to it that his Marshals organise their armies to implement it.
 
 
As the highest authority for military matters in most realms, he/she is responsible for seeing that all troop leaders have correct settings, manage their units correctly and can seize the strategic initiative when needed. Usually, it is up to the general whether to loot an enemy region, however only the [[#Ruler|ruler]] and [[#Judge|judge]] have the authority to enforce punishment for such infringements. Choosing to recruit a specific type of unit is one of a troop leader's [[inalienable rights]]. However, many generals offer suggestions on what are good units, and request a message if any troop leader has any inquiries.
 
 
 
Depending on the realm, many generals managing large numbers of troop leaders form battlegroups under the command of trusted lieutenants (not an official position), which then answer to him/her. This allows the general to concentrate on a larger scale and leave the micromanagement of forces to others.
 
 
 
===Issuing Orders===
 
  
Here is a good suggestion on how to issue orders:
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It is important to understand the difference between the General and a Marshal.
  
<pre>
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The Marshal organises the [[Troop leader|nobles]] of his army, and gives military orders. These may vary from line settings for [[battle]], to movement orders, to suggested [[unit]]s to recruit.
Those who are in Zergo
 
  
    * Stay and rebuild the city, even the presence of your troops in numbers helps
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The General keeps overall responsibility for all armies, and gives them military strategy and direction.  He does not order the individual troop leaders, delegating this to the Marshals.  It could be the General's role to decide which regions to try to take over, or which to loot.  He might decide the goals and the outline of a plan to attack another realm, but would leave the exact details to the Marshal.  The General could also be involved in organising [[region]] [[militia]].
  
Everybody else move to Aja if you meet any of the following conditions
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A good essay on the division of responsibilities between marshals and generals can be found here: [[Command Hierarchy]].
 
 
    * Men are not paid and you have no gold
 
    * < 15 men or 250cs
 
    * Morale < 60%
 
    * Equipment Damage > 30%
 
    * Request gold if you need it
 
    * If you need recruiting suggestions, talk to your Duchy Marshal
 
 
 
Everbody else beyond that, your in good shape
 
 
 
    * Rally in Templton
 
</pre>
 
  
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Choosing to recruit a specific type of unit is one of a troop leader's [[inalienable rights]]. However, many Generals offer suggestions on what are good units, and request a message if any troop leader has any inquiries.
  
 
{{inalienable rights|choosing what type of unit to recruit}}
 
{{inalienable rights|choosing what type of unit to recruit}}
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* [[fine|Fining]] and [[ban|banning]] troublemakers.
 
* [[fine|Fining]] and [[ban|banning]] troublemakers.
 
* Writing the judge [[BattleMaster_Basics#How_to_Find_the_Bulletins|bulletin]] to set the internal laws for the realm.
 
* Writing the judge [[BattleMaster_Basics#How_to_Find_the_Bulletins|bulletin]] to set the internal laws for the realm.
 
  
 
== Banker ==
 
== Banker ==
The banker is the expert in financial matters, taking care of [[trade]], banking and [[taxes]].
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The banker is the expert in financial matters, taking care of [[trade]], banking and [[taxes]]. The Banker also prepares the Banker Bulletin for the realm, to inform people about such matters.
 
 
  
 
== See Also ==
 
== See Also ==
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* [[Region Command]]
 
* [[Region Command]]
 
* [[Hierarchy]]
 
* [[Hierarchy]]
 
 
{{stub}}
 
  
 
[[Category: Manual]]
 
[[Category: Manual]]
 
[[Category: People]]
 
[[Category: People]]
 
[[Category: Government]]
 
[[Category: Government]]

Latest revision as of 22:21, 22 June 2018

No matter the Government System, every realm in BattleMaster is ruled by a four-member government. These various positions and their responsibilities are described below. Also to become one, you need at least 20 honour and 10 prestige.

Ruler

Holding the most important position in the realm, the ruler has great responsibility. His/Her main responsibility is diplomacy, dealing with the rulers of other realms. Depending on the type of government, he/she might have other responsibilities, such as appointing other positions. Rulers can change the descriptive name of the realm, move the capital if needed, change appointment/election settings for all four government positions, OOC Ban players, and Exile those they cannot stand.

Rulers appoint Dukes.

General

The General is the authority for organising the overall military strategy of the realm. Within the realm, there may be one or more armies, each one under the command of a Marshal, assisted by his Second-in-Command. The General produces the strategy, and sees to it that his Marshals organise their armies to implement it.

It is important to understand the difference between the General and a Marshal.

The Marshal organises the nobles of his army, and gives military orders. These may vary from line settings for battle, to movement orders, to suggested units to recruit.

The General keeps overall responsibility for all armies, and gives them military strategy and direction. He does not order the individual troop leaders, delegating this to the Marshals. It could be the General's role to decide which regions to try to take over, or which to loot. He might decide the goals and the outline of a plan to attack another realm, but would leave the exact details to the Marshal. The General could also be involved in organising region militia.

A good essay on the division of responsibilities between marshals and generals can be found here: Command Hierarchy.

Choosing to recruit a specific type of unit is one of a troop leader's inalienable rights. However, many Generals offer suggestions on what are good units, and request a message if any troop leader has any inquiries.

Be aware that choosing what type of unit to recruit is one of a noble's inalienable rights in Battlemaster. Anyone who gives you orders about choosing what type of unit to recruit should be reported to the Titans or Magistrates.

Judge

The judge of a realm is responsible for the internal matters and discipline in the realm.

His/Her responsibilities include:

Banker

The banker is the expert in financial matters, taking care of trade, banking and taxes. The Banker also prepares the Banker Bulletin for the realm, to inform people about such matters.

See Also