Felsenbach Family/John the Orphan

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Timeline of John the Orphan's discoveries: (only in so far as they have been tagged correctly)

Monsters

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of big, incredibly dangerous, crafty monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 9 gold, 7 silver. You search for common items among the loot:

  • A piece of hardened leather, raw material for leather armour.
  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • A statuette carved from wood, depicting a local deity.
  • An empty carrying case for scrolls or maps.

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 1 gold, 5 silver. You search for common items among the loot:

  • A patch of rough silk from a far away country. A valuable material for clothes, though not as expensive as fine silk.
  • A statuette carved from wood, depicting a local deity.
  • A small mirror made from polished silver.

After searching the area for 3 hours, following trails and noises, you finally encounter a warband of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 1 gold, 11 silver. You also find a unique item among the loot, the Singing Handbook.


After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 5 gold, 3 silver. You search for common items among the loot:

  • Something you thought would be valuable, but it turned out to be just a random piece of junk.
  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 7 gold, 1 silver. You search for common items among the loot:

  • A piece of hardened leather, raw material for leather armour.
  • The skull of a strange animal, unlike any you have ever seen.
  • The severed hand of a thief who was caught and, well, punished.
  • A knife that was used to murder someone, the blood of the victim is still dry upon the blade.
  • A piece of very fine silk.
  • A patch of rough silk from a far away country. A valuable material for clothes, though not as expensive as fine silk.
  • A bar of soap. You have no idea what that is for.

After searching the area for 1 hours, following trails and noises, you finally encounter a large group of bear-sized, heavily armored monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 8 silver. You search for common items among the loot:

  • A piece of rope.
  • The severed hand of a thief who was caught and, well, punished.
  • A piece of very fine silk.
  • An old and dirty ring made of bronze.

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 4 gold, 1 silver. You search for common items among the loot:

  • A set of bandages and alcohol, not to drink but to clean out wounds. This will improve your chances of healing from serious wounds, but will be *used up in the process.
  • A well-sized piece of high-quality leather. Excellent material for armour.
  • A globe of crystal glass.
  • Some bee's wax.
  • A small amount of incense, which you can burn to get some good-smelling smoke.

Undeads

1st Champion - Undead Adventurer

After searching the area for 3 hours, following trails and noises, you finally encounter an organized horde of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 7 gold. You search for common items among the loot:

  • A mysterious item that looks valuable, but you have no idea what it is, and neither has anyone else you ask.
  • A piece of rope.
  • A set of bandages and alcohol, not to drink but to clean out wounds. This will improve your chances of healing from serious wounds, but will be used up in the process.
  • A piece of hardened leather, raw material for leather armour.
  • A well-sized piece of high-quality leather. Excellent material for armour.
  • A knife that was used to murder someone, the blood of the victim is still dry upon the blade.
  • A goblet of silver, dirty but not broken.
  • A statuette carved from wood, depicting a local deity.
  • An expensive-looking amulet.

2nd Champion - Undead Hunter

After searching the area for 2 hours, following trails and noises, you finally encounter a warband of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 3 gold, 8 silver. You search for common items among the loot:

  • A simple bedroll, used to sleep on the floor.
  • A small barrel of beer, you can use this to regain a bit of fatigue.
  • The tusks of a large, wild boar. Can be used to cut tools or ornaments.
  • For the remains of the destroyed undead, you also collect 5 silver from the local undead-hunting bounty.

3rd Champion - Undead Warrior

After searching the area for 3 hours, following trails and noises, you finally encounter an organized horde of highly disciplined and warlike undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 6 gold, 1 silver. You search for common items among the loot:

  • A piece of rope.
  • A small and used lamp that can give a little light in dark nights.
  • A small barrel of beer, you can use this to regain a bit of fatigue.
  • A globe of crystal glass.
  • A piece of moonstone.
  • The hide of a wolf, enemy of deer and sheep.
  • For the remains of the destroyed undead, you also collect 12 silver from the local undead-hunting bounty.

4th Champion - Undead Priest

After searching the area for 1 hours, following trails and noises, you finally encounter an organized horde of highly disciplined and warlike undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 10 gold, 2 silver. You search for common items among the loot:

  • The staff of a heretic who was put to death by true believers.
  • The severed hand of a thief who was caught and, well, punished.
  • A patch of rough silk from a far away country. A valuable material for clothes, though not as expensive as fine silk.
  • A simple bracelet made of bronze.
  • An empty carrying case for scrolls or maps.

5th Champion - Undead Noble

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 2 gold, 11 silver. You search for common items among the loot:

  • A set of bandages and alcohol, not to drink but to clean out wounds. This will improve your chances of healing from serious wounds, but will be *used up in the process.
  • A piece of very fine silk.
  • An expensive toy for the children of a noble or wealthy merchant.

6th Champion - Undead Merchant

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of highly disciplined and warlike undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 3 gold, 10 silver. You search for common items among the loot:

  • A piece of hardened leather, raw material for leather armour.
  • A patch of rough silk from a far away country. A valuable material for clothes, though not as expensive as fine silk.
  • An expensive toy for the children of a noble or wealthy merchant.

7th Champion - Undead Assassin

After searching the area for 1 hours, following trails and noises, you finally encounter an organized horde of big, incredibly dangerous, crafty monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 2 gold, 2 silver. You search for common items among the loot:

  • A large piece of quartz.
  • An ornate dagger for use in a ceremony. You are not sure if you want to know exactly what kind of ceremony.
  • The tusks of a large, wild boar. Can be used to cut tools or ornaments.
  • a golden idol of a long-forgotten god
  • A simple bracelet made of bronze.
  • An empty carrying case for scrolls or maps.
  • For the remains of the dead monsters, you also collect 36 silver from the local monster-hunting bounty.

8th Champion - Undead Ogre

After searching the area for 1 hours, following trails and noises, you finally encounter an organized horde of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 4 gold, 6 silver. You also find a unique item among the loot, the Ornate Club.