Difference between revisions of "Felsenbach Family/John the Bouncy Goat Kicker"

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*A goblet of silver, dirty but not broken.
 
*A goblet of silver, dirty but not broken.
 
*For the remains of the destroyed undead, you also collect 5 silver from the local undead-hunting bounty.
 
*For the remains of the destroyed undead, you also collect 5 silver from the local undead-hunting bounty.
 +
 +
----
 +
After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of highly disciplined and warlike undead.
 +
They are led by an undead champion, an evil creature with more power and intelligence than the usual lot.
 +
Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage.
 +
The battle rages, you against the undead. Your blows land true, shattering them to dust left and right.
 +
The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too.
 +
Among what is left of the champion, you find treasures worth a total of 3 gold, 2 silver.
 +
You search for common items among the loot:
 +
 +
*A set of bandages and alcohol, not to drink but to clean out wounds. This will improve your chances of healing from serious wounds, but will be used up in the process.
 +
*A well-sized piece of high-quality leather. Excellent material for armour.
 +
*A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
 +
*A mysterious potion that you probably shouldn't drink - who knows what it does?
 +
*A statuette carved from wood, depicting a local deity.
 +
*Some fool's gold. Not very valuable, but useful if you want to make something look golden.
 +
*A small amount of incense, which you can burn to get some good-smelling smoke.
 +
*For the remains of the destroyed undead, you also collect 11 silver from the local undead-hunting bounty.

Revision as of 11:10, 19 March 2019

Monsters

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 3 gold, 4 silver. You search for common items among the loot:

  • A set of bandages and alcohol, not to drink but to clean out wounds. This will improve your chances of healing from serious wounds, but will be used up in the process.
  • A piece of honey, you can use this to regain a bit of fatigue.
  • The hide of a wolf, enemy of deer and sheep.
  • A small amount of incense, which you can burn to get some good-smelling smoke.

After searching the area for 2 hours, following trails and noises, you finally encounter a warband of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 1 gold, 5 silver. You search for common items among the loot:

  • Something you thought would be valuable, but it turned out to be just a random piece of junk.
  • A piece of Wootz - a mystic material used in the forging of the very best steel.

After searching the area for 2 hours, following trails and noises, you finally encounter a warband of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 4 gold, 10 silver. You search for common items among the loot:

  • A small and used lamp that can give a little light in dark nights.
  • The hide of a wolf, enemy of deer and sheep.

After searching the area for 1 hours, following trails and noises, you finally encounter a warband of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 1 gold, 7 silver. You search for common items among the loot:

  • Something you thought would be valuable, but it turned out to be just a random piece of junk.
  • A piece of rope.
  • A small but clear and perfect diamond.
  • A statuette carved from wood, depicting a local deity.
  • An old and rusty, but ornate axe of unknown origin.

After searching the area for 2 hours, following trails and noises, you finally encounter a warband of bear-sized, heavily armored monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 1 gold, 9 silver. You search for common items among the loot:

  • Reptile scales of a large, flying monster. Rare and quite an eyecatch, but not especially useful.
  • An old key, strangely intact. The gods only know what it might open.

After searching the area for 3 hours, following trails and noises, you finally encounter a warband of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 2 gold. You search for common items among the loot:

  • A piece of honey, you can use this to regain a bit of fatigue.
  • A piece of hardened leather, raw material for leather armour.
  • A piece of Wootz - a mystic material used in the forging of the very best steel.
  • A globe of crystal glass.
  • A statuette carved from wood, depicting a local deity.

After searching the area for 3 hours, following trails and noises, you finally encounter a warband of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 2 gold, 6 silver. You search for common items among the loot:

  • A piece of hardened leather, raw material for leather armour.
  • The severed hand of a thief who was caught and, well, punished.
  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • An expensive-looking amulet.
  • For the remains of the dead monsters, you also collect 18 silver from the local monster-hunting bounty.

After searching the area for 1 hours, following trails and noises, you finally encounter a warband of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 2 gold. You search for common items among the loot:

  • A piece of rope.
  • A set of bandages and alcohol, not to drink but to clean out wounds. This will improve your chances of healing from serious wounds, but will be used up in the process.
  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • A mysterious potion that you probably shouldn't drink - who knows what it does?
  • A beautiful blue gemstone. Sadly, it has a large crack in it, reducing its value considerably.
  • A goblet of silver, dirty but not broken.
  • A statuette carved from wood, depicting a local deity.
  • An empty keg, used to store and transport liquids.

For the remains of the dead monsters, you also collect 17 silver from the local monster-hunting bounty.


After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of large, intelligent, nasty-looking monsters. You notice that they have a leader, an alpha monster, a really big and ugly one, whatever you want to call it. The battle rages, you against the monsters. Your blows land true and you strike most of them down, while a few manage to flee. The big one is the last to fall, but after an exhausting fight you manage to take him down, too. In the lair of the big one, you find treasures worth a total of 4 gold, 5 silver. You search for common items among the loot:

  • A small and used lamp that can give a little light in dark nights.
  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • A goblet of silver, dirty but not broken.
  • A small amount of incense, which you can burn to get some good-smelling smoke.
  • For the remains of the dead monsters, you also collect 14 silver from the local monster-hunting bounty.

Undeads

After searching the area for 3 hours, following trails and noises, you finally encounter an organized horde of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 4 gold, 4 silver. You search for common items among the loot:

  • A small and used lamp that can give a little light in dark nights.
  • A piece of Wootz - a mystic material used in the forging of the very best steel.
  • A patch of rough silk from a far away country. A valuable material for clothes, though not as expensive as fine silk.
  • A statuette carved from wood, depicting a local deity.
  • An expensive toy for the children of a noble or wealthy merchant.

After searching the area for 2 hours, following trails and noises, you finally encounter a warband of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 2 gold, 9 silver. You search for common items among the loot:

  • A small but clear and perfect diamond.
  • A well-sized piece of high-quality leather. Excellent material for armour.
  • A statuette carved from wood, depicting a local deity.
  • A bar of soap. You have no idea what that is for.
  • An old and rusty signet ring with an unknown (to you) insignia.
  • An expensive toy for the children of a noble or wealthy merchant.

After searching the area for 3 hours, following trails and noises, you finally encounter a warband of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 2 gold, 3 silver. You search for common items among the loot:

  • A small and used lamp that can give a little light in dark nights.
  • Several shards of what used to be a gemstone. They might be useful for small pieces of jewellery.
  • This ancient book describes advanced methods of hunting large beasts. Apparently, it can be used to combat even the strongest and biggest monsters. Unfortunately, it is incomplete and you will need to find one or more likely two others of its kind to make any use of it.
  • For the remains of the destroyed undead, you also collect 7 silver from the local undead-hunting bounty.

After searching the area for 3 hours, following trails and noises, you finally encounter a warband of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 1 gold, 5 silver. You search for common items among the loot:

  • A small but clear and perfect diamond.
  • The staff of a heretic who was put to death by true believers.
  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • A small mirror made from polished silver.
  • An old and dirty ring made of bronze.
  • For the remains of the destroyed undead, you also collect 12 silver from the local undead-hunting bounty.

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 4 gold, 7 silver. You search for common items among the loot:

  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • A knife that was used to murder someone, the blood of the victim is still dry upon the blade.
  • A statuette carved from wood, depicting a local deity.
  • An empty carrying case for scrolls or maps.
  • An old and dirty ring made of bronze.
  • For the remains of the destroyed undead, you also collect 9 silver from the local undead-hunting bounty.

After searching the area for 2 hours, following trails and noises, you finally encounter a warband of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 2 gold, 11 silver. You search for common items among the loot:

  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • Some fool's gold. Not very valuable, but useful if you want to make something look golden.

After searching the area for 3 hours, following trails and noises, you finally encounter a warband of militant, heavily armed undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 2 gold, 7 silver. You search for common items among the loot:

  • A small barrel of beer, you can use this to regain a bit of fatigue.
  • A well-sized piece of high-quality leather. Excellent material for armour.
  • A goblet of silver, dirty but not broken.
  • For the remains of the destroyed undead, you also collect 5 silver from the local undead-hunting bounty.

After searching the area for 2 hours, following trails and noises, you finally encounter an organized horde of highly disciplined and warlike undead. They are led by an undead champion, an evil creature with more power and intelligence than the usual lot. Because you are close to home and familiar with the lay of the land, you are able to use the terrain to your advantage. The battle rages, you against the undead. Your blows land true, shattering them to dust left and right. The champion makes you sweat; he is quite the opponent. But in the end, he is just a pile of bones, too. Among what is left of the champion, you find treasures worth a total of 3 gold, 2 silver. You search for common items among the loot:

  • A set of bandages and alcohol, not to drink but to clean out wounds. This will improve your chances of healing from serious wounds, but will be used up in the process.
  • A well-sized piece of high-quality leather. Excellent material for armour.
  • A sword, broken and battered in many battles. It is of no use in combat, at least not in this condition.
  • A mysterious potion that you probably shouldn't drink - who knows what it does?
  • A statuette carved from wood, depicting a local deity.
  • Some fool's gold. Not very valuable, but useful if you want to make something look golden.
  • A small amount of incense, which you can burn to get some good-smelling smoke.
  • For the remains of the destroyed undead, you also collect 11 silver from the local undead-hunting bounty.