Falasan Inquirer/Archive/maybattle4

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The Great Patriotic War


Third Battle of Nazgorn (18th of May, 2007)


No.RoleUnitCommanderRealmUnitFormationCS
1A4th Liao GuardsJuanDarka35 Infline  217
2AAngry MobJohnEston98 Infline  446
3AAxims ElitesAximEston15 Archline  297
4ABand of the Azure BowEliasEston13 Archline  267
5ABlack FistByrhtnothEston19 Infline  239
6ABlack FootZoeEston9 Infline  96
7ABlood SuckersNefastoDarka8 Infline  158
8ABoldur's EliteBoldurDarka16 Infline  228
9ACondottaGiottoDarka20 Infline  151
10ADaydreamersJazz Jr.Eston26 Infline  295
11ADe Bardt's StalwartsJohannEston19 MIline  239
12ADelphin GuardDelphinDarka20 Infline  252
13ADondor SwordsmenTelmarEston22 Infline  289
14AEmarama Heavy InfantryLukaEston16 Infline  282
15AGaston's RangersGastonEston28 Archline  470
16AGround PoundersDalarinEston22 Infline  184
17AHeavy InfantryVinceEston10 Infline  144
18AHeroes of our PastBryannaDarka20 Infline  235
19AHusariaPatricDarka30 Cavwedge  396
20AInferno BladesBillyDarka31 Infline  432
21AKarskinsFingoDarka28 Infline  292
22AKnights of the FrostUsanthEston10 Cavwedge  216
23AKnuth's KnifersLystEston15 Infline  204
24AKyler's KillersKylerEston20 Archline  309
25ALast LineEmmalineEston25 Infline  302
26AMaanvaivatNardusDarka30 Archline  267
27AMalor Mounted HostElaninaEston31 Cavwedge  554
28AMercenariesYashaDarka30 Infline  376
29AMighty WorriersFreyherDarka18 Infline  212
30AMultipurpose forcesDaftDarka22 MIline  252
31APersonal BodyguardCormonDarka39 Infline  344
32APersonal GuardNoorEston30 Infline  260
33APersonal Guard/ArchersAllenDarka20 Archline  300
34AReckeles Andrade RidersFernan PerezEston31 Cavwedge  393
35ASaeth's ShortbowsSaethDarka25 Archline  305
36AScoundlingsAdeliaDarka20 Infline  108
37AStags of HartwoodRhisiartEston15 Infline  202
38ASwanguardSearcDarka26 Infline  189
39ATertul's chi-rhoDarraghDarka21 Infline  221
40A[VG] Glacies PreliatorSikuliaqDarka22 Infline  237
41A[VG] Herumor's Elite HaradrimHerumorDarka60 Infline  673
42A[VG] Wind StalkersNeoDarka21 Cavwedge  357
43A[VG]TroopersFangDarka20 Infline  288
44D-=BA=-The SanctuaryBarryFalasan13 Infbox  162
45DAngry Peasants(militia/guard unit)Falasan15 otherline  55
46DBand of the HawkBragnixFalasan30 Infbox  229
47DBelgaerTerciel AbhorsenFalasan25 Infbox  230
48DBlack ArrerzGollumFalasan50 Archline  530
49DBlack GuardImrahilFalasan39 Infbox  477
50DBurnsy GuardBIgFalasan41 Infbox  328
51DCrimson SnipersChiFalasan44 Archline  499
52DDakhir's RevengeFridaFalasan20 Infbox  318
53DFor HonorTrumpet IIFalasan30 Infline  321
54DG ForceGiseleFalasan16 Infbox  353
55DGuardiansManiacFalasan2 Infline  53
56DHighlandersAngusFalasan26 Infbox  353
57DHuman Shield InfInnoovaFalasan31 Infbox  399
58Dlocus of triumphLouisFalasan22 Infline  353
59DPersonal GuardNatalFalasan30 Infbox  342
60DPersonal GuardForwardFalasan25 Infbox  263
61DPersonal GuardAlexiusFalasan28 Infbox  315
62DPicnu PugilistsAugustusFalasan40 Infbox  361
63DPins and NeedlesJingFalasan30 Archline  368
64DPride of DaxXadiusFalasan45 Infbox  302
65DRevisitHauntFalasan25 Infbox  249
66DScarlet GuardIcarusFalasan22 Archline  307
67DSlicing BladeBradrickFalasan22 Infbox  296
68DSoldiers of JusticeTelvanyFalasan22 Infline  136
69DSt. Ives ArchersKaiFalasan25 Archline  309
70DSun´s ArrowHectorFalasan45 Archline  464
71DThe Red Bees IVJerichoFalasan35 Archline  425
72DTucha InfantryDezNutzFalasan15 Infbox  253
73DVader's FistVaderFalasan20 Infline  292
74DWandering SwordsmenRhysFalasan22 Infline  401
75DZopyros' MightZopyrosFalasan20 Infbox  266
76D~=B.A=~ Whitestone GuardsBrandorFalasan24 Cavwedge  408
77D~=B.A=~ BigBadWolvesHanselFalasan25 Infbox  477
78D~=B.A=~ DbackRavensFalasan30 Infline  499
79D~=B.A=~ Jerrins MenJerrinFalasan30 Infbox  500
80D~=B.A=~ Lasten's LionsLastenFalasan15 Infbox  265
81D~=B.A=~ Menedor Loyal InfantryWillemFalasan22 Infbox  252
82D~=B.A=~ Reilwin's RoguesReilwinFalasan30 Infbox  347
83D~=B.A=~ SerpentineSwordsLoronzoFalasan37 Infbox  268
84D~=B.A=~ The Black SwordsLetoFalasan20 Infline  300
85D~=B.A=~ the PeltashJamboFalasan20 MIbox  283
86D~=B.A=~ Who forgot the arrows?ENDFalasan29 Archline  341
87D~=B.A=~ WineDrinkersKillerFalasan25 Infbox  436
88D~=B.F.=~ AcemioglanYavuzFalasan4 Infbox  114
89D~=B.F=~ Cloth-yard RangersTatharFalasan30 Archline  344
90D~=BA=~ St. Ives LancersJustinFalasan25 Infline  332


Total:
43 attackers (741 Inf, 41 MI, 151 Arch, 123 Cav)
47 defenders (872 Inf, 20 MI, 310 Arch, 24 Cav, 15 other)
Total combat strengths: 12178 vs. 15175

The region owner Falasan and their allies defend.
The Eston troops attack because they are at war with Falasan.
The Darka troops attack because they are at war with Falasan.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Palisade (1).
John, Count of Nazamroth, Marshal of the Sabre of Eston takes command of the attacker forces.
The attackers are set up in Infantry Charge formation.
Chi, Marshal of the Nazia Mountaineer Army takes command of the defender forces.
The defenders are set up in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

  19 (30-C)
22 (10-C)
27 (31-C)
34 (31-C)
42 (21-C)
3 (15-A)
4 (13-A)
15 (28-A)
24 (20-A)
26 (30-A)
33 (20-A)
35 (25-A)
1 (35-I)
2 (98-I)
5 (19-I)
6 (9-I)
7 (8-I)
8 (16-I)
9 (20-I)
10 (26-I)
11 (19-M)
12 (20-I)
13 (22-I)
14 (16-I)
16 (22-I)
17 (10-I)
18 (20-I)
20 (31-I)
21 (28-I)
23 (15-I)
25 (25-I)
28 (30-I)
29 (18-I)
30 (22-M)
31 (39-I)
32 (30-I)
36 (20-I)
37 (15-I)
38 (26-I)
39 (21-I)
40 (22-I)
41 (60-I)
43 (20-I)
 44 (13-I)
45 (15-P)
46 (30-I)
47 (25-I)
48 (50-A)
49 (39-I)
50 (41-I)
51 (44-A)
52 (20-I)
53 (30-I)
54 (16-I)
55 (2-I)
56 (26-I)
57 (31-I)
58 (22-I)
59 (30-I)
60 (25-I)
61 (28-I)
62 (40-I)
63 (30-A)
64 (45-I)
65 (25-I)
66 (22-A)
67 (22-I)
68 (22-I)
69 (25-A)
70 (45-A)
71 (35-A)
72 (15-I)
73 (20-I)
74 (22-I)
75 (20-I)
77 (25-I)
78 (30-I)
79 (30-I)
80 (15-I)
81 (22-I)
82 (30-I)
83 (37-I)
84 (20-I)
85 (20-M)
86 (29-A)
87 (25-I)
88 (4-I)
89 (30-A)
90 (25-I)
 76 (24-C)
  


Axims Elites (3) fire on Black Arrerz (48), scoring 68 hits.
Crimson Snipers (51) fire on [VG] Herumor's Elite Haradrim (41), scoring 205 hits.
Multipurpose forces (30) move in, hoping to reach close combat.
Multipurpose forces (30) fire on ~=B.A=~ Jerrins Men (79), scoring 53 hits.
Kyler's Killers (24) fire on ~=B.A=~ Dback (78), scoring 78 hits.
De Bardt's Stalwarts (11) move in, hoping to reach close combat.
De Bardt's Stalwarts (11) fire on ~=B.A=~ BigBadWolves (77), scoring 50 hits.
Band of the Azure Bow (4) fire on Sun´s Arrow (70), scoring 54 hits.
~=B.A=~ the Peltash (85) fire on Multipurpose forces (30), scoring 87 hits.
Saeth's Shortbows (35) fire on Black Guard (49), scoring 65 hits.
The Red Bees IV (71) fire on De Bardt's Stalwarts (11), scoring 167 hits.
~=B.A=~ Who forgot the arrows? (86) fire on Multipurpose forces (30), scoring 142 hits.
Gaston's Rangers (15) fire on ~=B.A=~ WineDrinkers (87), scoring 133 hits.
~=B.F=~ Cloth-yard Rangers (89) fire on De Bardt's Stalwarts (11), scoring 106 hits.
Black Arrerz (48) fire on Multipurpose forces (30), scoring 306 hits.
Personal Guard/Archers (33) fire on ~=B.A=~ Jerrins Men (79), scoring 95 hits.
Pins and Needles (63) fire on De Bardt's Stalwarts (11), scoring 139 hits.
Maanvaivat (26) fire on Wandering Swordsmen (74), scoring 33 hits.
Sun´s Arrow (70) fire on De Bardt's Stalwarts (11), scoring 166 hits.
St. Ives Archers (69) fire on Multipurpose forces (30), scoring 100 hits.
Scarlet Guard (66) fire on De Bardt's Stalwarts (11), scoring 130 hits.
~=B.A=~ Whitestone Guards (76) stay in their defensive position, awaiting an opportunity to charge.
Malor Mounted Host (27), Husaria (19), [VG] Wind Stalkers (42), Reckeles Andrade Riders (34) and Knights of the Frost (22) ride on, closing in on the defenders.
Angry Peasants (45) leave the fortification, attacking the enemy.
Heavy Infantry (17) can not advance, because the front lines are too crowded.
Black Foot (6) can not advance, because the front lines are too crowded.
[VG] Glacies Preliator (40) can not advance, because the front lines are too crowded.
Scoundlings (36) can not advance, because the front lines are too crowded.
Karskins (21) can not advance, because the front lines are too crowded.
Condotta (9) can not advance, because the front lines are too crowded.
Dondor Swordsmen (13) can not advance, because the front lines are too crowded.
Personal Bodyguard (31) can not advance, because the front lines are too crowded.
Angry Mob (2) can not advance, because the front lines are too crowded.
[VG]Troopers (43) can not advance, because the front lines are too crowded.
Ground Pounders (16) can not advance, because the front lines are too crowded.
Daydreamers (10) can not advance, because the front lines are too crowded.
Black Fist (5) can not advance, because the front lines are too crowded.
4th Liao Guards (1) can not advance, because the front lines are too crowded.
Emarama Heavy Infantry (14) can not advance, because the front lines are too crowded.
Inferno Blades (20) can not advance, because the front lines are too crowded.
Personal Guard (32) can not advance, because the front lines are too crowded.
Boldur's Elite (8) can not advance, because the front lines are too crowded.
Knuth's Knifers (23) can not advance, because the front lines are too crowded.
Tertul's chi-rho (39) can not advance, because the front lines are too crowded.
Blood Suckers (7) can not advance, because the front lines are too crowded.
[VG] Herumor's Elite Haradrim (41) can not advance, because the front lines are too crowded.
Stags of Hartwood (37) can not advance, because the front lines are too crowded.
Heroes of our Past (18) can not advance, because the front lines are too crowded.
Swanguard (38) can not advance, because the front lines are too crowded.
Mighty Worriers (29), Last Line (25), Mercenaries (28) and Delphin Guard (12) advance towards the enemy.
Black Guard (49), Human Shield Inf (57), Vader's Fist (73), locus of triumph (58), Wandering Swordsmen (74), Zopyros' Might (75), For Honor (53), Tucha Infantry (72), ~=B.A=~ Dback (78), ~=B.A=~ Jerrins Men (79), Guardians (55), Personal Guard (61), Dakhir's Revenge (52), -=BA=-The Sanctuary (44), ~=B.F.=~ Acemioglan (88), Personal Guard (60), ~=B.A=~ Menedor Loyal Infantry (81), ~=BA=~ St. Ives Lancers (90), Belgaer (47), ~=B.A=~ Lasten's Lions (80), Band of the Hawk (46), Slicing Blade (67), ~=B.A=~ BigBadWolves (77), ~=B.A=~ WineDrinkers (87), G Force (54), Personal Guard (59), ~=B.A=~ The Black Swords (84), Revisit (65), Pride of Dax (64), Burnsy Guard (50), ~=B.A=~ Reilwin's Rogues (82), Picnu Pugilists (62), Soldiers of Justice (68), ~=B.A=~ SerpentineSwords (83) and Highlanders (56) hold their positions at the outer wall, waiting for the attack.

Close Combat:
2 Darka banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Mighty Worriers (29) score 137 hits.
Last Line (25) score 157 hits.
Mercenaries (28) score 279 hits.
Delphin Guard (12) score 188 hits.
Angry Peasants (45) score 6 hits.
Multipurpose forces (30) score 65 hits.
De Bardt's Stalwarts (11) score 42 hits.
Total hits suffered: Attackers: 6, Defenders: 387 (868 before overkill)

Black Guard (49) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mighty Worriers (29) take 6 hits in close combat. No casualties.
Wandering Swordsmen (74) take 11 hits from archer fire (reduced due to fortifications). No casualties.
Angry Peasants (45) take 387 hits in close combat, which cause 15 casualties, wiping the unit out.
~=B.A=~ Dback (78) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrins Men (79) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Multipurpose forces (30) take 635 hits from archer fire, which cause 20 casualties.
De Bardt's Stalwarts (11) take 708 hits from archer fire, which cause 18 casualties.
~=B.A=~ BigBadWolves (77) take 17 hits from archer fire (reduced due to fortifications). No casualties.
Black Arrerz (48) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ WineDrinkers (87) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Sun´s Arrow (70) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
[VG] Herumor's Elite Haradrim (41) take 205 hits from archer fire, which cause 5 casualties.
Total casualties: 43 attackers, 21 defenders

Turn No. 2

   3 (15-A)
4 (13-A)
15 (28-A)
24 (20-A)
26 (30-A)
33 (20-A)
35 (25-A)
1 (35-I)
2 (98-I)
5 (19-I)
6 (9-I)
7 (8-I)
8 (16-I)
9 (20-I)
10 (26-I)
13 (22-I)
14 (16-I)
16 (22-I)
17 (10-I)
18 (20-I)
19 (30-C)
20 (31-I)
21 (28-I)
22 (10-C)
23 (15-I)
27 (31-C)
31 (39-I)
32 (30-I)
34 (31-C)
36 (20-I)
37 (15-I)
38 (26-I)
39 (21-I)
40 (22-I)
41 (55-I)
42 (21-C)
43 (20-I)
11 (1-M)
12 (20-I)
25 (25-I)
28 (30-I)
29 (18-I)
30 (2-M)
44 (13-I)
46 (30-I)
47 (25-I)
48 (49-A)
49 (38-I)
50 (41-I)
51 (44-A)
52 (20-I)
53 (30-I)
54 (16-I)
55 (2-I)
56 (26-I)
57 (31-I)
58 (22-I)
59 (30-I)
60 (25-I)
61 (28-I)
62 (40-I)
63 (30-A)
64 (45-I)
65 (25-I)
66 (22-A)
67 (22-I)
68 (22-I)
69 (25-A)
70 (44-A)
71 (35-A)
72 (15-I)
73 (20-I)
74 (22-I)
75 (20-I)
77 (25-I)
78 (29-I)
79 (29-I)
80 (15-I)
81 (22-I)
82 (30-I)
83 (37-I)
84 (20-I)
85 (20-M)
86 (29-A)
87 (24-I)
88 (4-I)
89 (30-A)
90 (25-I)
 76 (24-C)
  


Saeth's Shortbows (35) fire on Black Arrerz (48), scoring 36 hits.
Pins and Needles (63) fire on Mercenaries (28), scoring 110 hits.
Scarlet Guard (66) fire on Last Line (25), scoring 145 hits.
Axims Elites (3) move closer to get better shots.
St. Ives Archers (69) fire on Delphin Guard (12), scoring 106 hits.
Personal Guard/Archers (33) fire on Crimson Snipers (51), scoring 78 hits.
~=B.F=~ Cloth-yard Rangers (89) fire on Mighty Worriers (29), scoring 191 hits.
Black Arrerz (48) fire on Mercenaries (28), scoring 256 hits.
Maanvaivat (26) fire on ~=B.A=~ Jerrins Men (79), scoring 44 hits.
Band of the Azure Bow (4) fire on ~=B.A=~ Dback (78), scoring 69 hits.
Crimson Snipers (51) fire on Delphin Guard (12), scoring 269 hits.
Sun´s Arrow (70) fire on Multipurpose forces (30), scoring 166 hits.
Gaston's Rangers (15) fire on ~=B.A=~ BigBadWolves (77), scoring 88 hits.
Kyler's Killers (24) fire on Black Guard (49), scoring 61 hits.
De Bardt's Stalwarts (11) fire on The Red Bees IV (71), scoring 5 hits.
~=B.A=~ Who forgot the arrows? (86) fire on Last Line (25), scoring 112 hits.
Multipurpose forces (30) move in, hoping to reach close combat.
Multipurpose forces (30) fire on The Red Bees IV (71), scoring 9 hits.
~=B.A=~ Whitestone Guards (76) leave their fortified positions and attack the enemy
Malor Mounted Host (27), Knights of the Frost (22), Husaria (19), Reckeles Andrade Riders (34) and [VG] Wind Stalkers (42) keep their distance to the fortifications, waiting for other troops to breach them first.
There is one siege engine at the wall.
Mercenaries (28) squeeze through the heavily overcrowded siege engines.
Last Line (25) squeeze through the heavily overcrowded siege engines.
Delphin Guard (12) squeeze through the heavily overcrowded siege engines.
Mighty Worriers (29) squeeze through the heavily overcrowded siege engines.
Scoundlings (36), Heavy Infantry (17), [VG] Glacies Preliator (40), Angry Mob (2), 4th Liao Guards (1), Personal Guard (32), Karskins (21), [VG]Troopers (43), Dondor Swordsmen (13), Black Fist (5), Emarama Heavy Infantry (14), Condotta (9), Black Foot (6), Personal Bodyguard (31), Tertul's chi-rho (39), Stags of Hartwood (37), Inferno Blades (20), Ground Pounders (16), Knuth's Knifers (23), Daydreamers (10), [VG] Herumor's Elite Haradrim (41), Boldur's Elite (8), Blood Suckers (7), Swanguard (38) and Heroes of our Past (18) advance towards the enemy.

Close Combat:
30 Falasan banners are visible in the melee.
2 Darka banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Wandering Swordsmen (74) score 311 hits.
Slicing Blade (67) score 197 hits.
~=BA=~ St. Ives Lancers (90) score 141 hits.
Burnsy Guard (50) score 190 hits.
Mercenaries (28) score 148 hits.
Pins and Needles (63) score 67 hits.
Guardians (55) score 39 hits.
Personal Guard (60) score 132 hits.
Zopyros' Might (75) score 147 hits.
Personal Guard (59) score 171 hits.
Scarlet Guard (66) score 51 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 143 hits.
Last Line (25) score 67 hits.
~=B.A=~ BigBadWolves (77) score 318 hits.
St. Ives Archers (69) score 40 hits.
~=B.F=~ Cloth-yard Rangers (89) score 62 hits.
~=B.A=~ Jerrins Men (79) score 278 hits.
~=B.A=~ Dback (78) score 290 hits.
~=B.A=~ SerpentineSwords (83) score 151 hits.
Black Arrerz (48) score 98 hits.
Human Shield Inf (57) score 194 hits.
~=B.A=~ Reilwin's Rogues (82) score 187 hits.
Tucha Infantry (72) score 130 hits.
-=BA=-The Sanctuary (44) score 84 hits.
Crimson Snipers (51) score 85 hits.
Belgaer (47) score 110 hits.
G Force (54) score 210 hits.
Sun´s Arrow (70) score 60 hits.
Personal Guard (61) score 134 hits.
~=B.A=~ WineDrinkers (87) score 292 hits.
Band of the Hawk (46) score 99 hits.
Dakhir's Revenge (52) score 241 hits.
locus of triumph (58) score 265 hits.
~=B.A=~ Lasten's Lions (80) score 187 hits.
~=B.A=~ The Black Swords (84) score 232 hits.
~=B.A=~ Whitestone Guards (76) score 733 hits.
Black Guard (49) score 234 hits.
~=B.F.=~ Acemioglan (88) score 79 hits.
Delphin Guard (12) score 54 hits.
Highlanders (56) score 223 hits.
~=B.A=~ Who forgot the arrows? (86) score 53 hits.
Vader's Fist (73) score 186 hits.
Pride of Dax (64) score 139 hits.
Multipurpose forces (30) score 16 hits.
Mighty Worriers (29) score 43 hits.
~=B.A=~ the Peltash (85) score 183 hits.
Soldiers of Justice (68) score 57 hits.
Picnu Pugilists (62) score 218 hits.
The Red Bees IV (71) score 168 hits.
For Honor (53) score 200 hits.
Revisit (65) score 72 hits.
Total hits suffered: Attackers: 2543 (7881 before overkill), Defenders: 328

Wandering Swordsmen (74) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Slicing Blade (67) take 59 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=BA=~ St. Ives Lancers (90) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Burnsy Guard (50) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mercenaries (28) take 1285 hits (919 in close combat, 366 from archer fire), which cause 30 casualties, wiping the unit out.
Pins and Needles (63) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (55) take 17 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (60) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Last Line (25) take 894 hits (637 in close combat, 257 from archer fire), which cause 24 casualties.
~=B.A=~ BigBadWolves (77) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrins Men (79) take 15 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ Dback (78) take 23 hits from archer fire (reduced due to fortifications). No casualties.
Black Arrerz (48) take 12 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Crimson Snipers (51) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Guard (49) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Delphin Guard (12) take 815 hits (440 in close combat, 375 from archer fire), which cause 20 casualties, wiping the unit out.
Delphin, Marshal of the Saler Guard has been wounded.
Multipurpose forces (30) take 424 hits (258 in close combat, 166 from archer fire), which cause 2 casualties, wiping the unit out.
Daft (Knight of Ixzal, Darka) has been wounded.
Mighty Worriers (29) take 480 hits (289 in close combat, 191 from archer fire), which cause 18 casualties, wiping the unit out.
The Red Bees IV (71) take 5 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 94 attackers, 11 defenders

Turn No. 3

   4 (13-A)
15 (28-A)
24 (20-A)
26 (30-A)
33 (20-A)
35 (25-A)
3 (15-A)
19 (30-C)
22 (10-C)
27 (31-C)
34 (31-C)
42 (21-C)
1 (35-I)
2 (98-I)
5 (19-I)
6 (9-I)
7 (8-I)
8 (16-I)
9 (20-I)
10 (26-I)
11 (1-M)
13 (22-I)
14 (16-I)
16 (22-I)
17 (10-I)
18 (20-I)
20 (31-I)
21 (28-I)
23 (15-I)
31 (39-I)
32 (30-I)
36 (20-I)
37 (15-I)
38 (26-I)
39 (21-I)
40 (22-I)
41 (55-I)
43 (20-I)
25 (1-I)
44 (13-I)
46 (30-I)
47 (25-I)
48 (48-A)
49 (37-I)
50 (40-I)
51 (43-A)
52 (20-I)
53 (30-I)
54 (16-I)
55 (1-I)
56 (26-I)
57 (31-I)
58 (22-I)
59 (30-I)
60 (24-I)
61 (28-I)
62 (40-I)
63 (29-A)
64 (45-I)
65 (25-I)
66 (22-A)
67 (21-I)
68 (22-I)
69 (25-A)
70 (44-A)
71 (35-A)
72 (15-I)
73 (20-I)
74 (21-I)
75 (20-I)
76 (24-C)
77 (24-I)
78 (29-I)
79 (29-I)
80 (15-I)
81 (22-I)
82 (30-I)
83 (37-I)
84 (20-I)
85 (20-M)
86 (29-A)
87 (24-I)
88 (4-I)
89 (30-A)
90 (24-I)
    


Band of the Azure Bow (4) have no enemy in range and advance to better firing positions.
Axims Elites (3) hold their fire.
Kyler's Killers (24) have no enemy in range and advance to better firing positions.
Gaston's Rangers (15) have no enemy in range and advance to better firing positions.
Saeth's Shortbows (35) have no enemy in range and advance to better firing positions.
Maanvaivat (26) have no enemy in range and advance to better firing positions.
De Bardt's Stalwarts (11) retreat towards safer positions.
Personal Guard/Archers (33) have no enemy in range and advance to better firing positions.
Husaria (19) ride carefully through the breached fortifications.
Malor Mounted Host (27), Knights of the Frost (22), Reckeles Andrade Riders (34) and [VG] Wind Stalkers (42) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 8 siege engines at the walls.
Ground Pounders (16) squeeze through the heavily overcrowded siege engines.
Heroes of our Past (18) squeeze through the heavily overcrowded siege engines.
Heavy Infantry (17) squeeze through the heavily overcrowded siege engines.
Black Fist (5) squeeze through the heavily overcrowded siege engines.
Tertul's chi-rho (39) squeeze through the heavily overcrowded siege engines.
Swanguard (38) squeeze through the heavily overcrowded siege engines.
Personal Guard (32) squeeze through the heavily overcrowded siege engines.
Black Foot (6) squeeze through the heavily overcrowded siege engines.
Boldur's Elite (8) squeeze through the heavily overcrowded siege engines.
Knuth's Knifers (23) squeeze through the heavily overcrowded siege engines.
[VG] Glacies Preliator (40) squeeze through the heavily overcrowded siege engines.
Condotta (9) squeeze through the heavily overcrowded siege engines.
Blood Suckers (7) squeeze through the heavily overcrowded siege engines.
Inferno Blades (20) squeeze through the heavily overcrowded siege engines.
Daydreamers (10) climb up through the overcrowded siege engines.
[VG]Troopers (43) climb up through the overcrowded siege engines.
Emarama Heavy Infantry (14) climb up through the overcrowded siege engines.
Karskins (21) climb up through the overcrowded siege engines.
Angry Mob (2) climb up through the overcrowded siege engines.
Scoundlings (36) attack the fortifications with siege engines!
4th Liao Guards (1) attack the fortifications with siege engines!
[VG] Herumor's Elite Haradrim (41) attack the fortifications with siege engines!
Stags of Hartwood (37) attack the fortifications with siege engines!
Dondor Swordsmen (13) attack the fortifications with siege engines!
Personal Bodyguard (31) attack the fortifications with siege engines!

Close Combat:
30 Falasan banners are visible in the melee.
4 Eston banners are visible in the melee.
14 Darka banners are visible in the melee.
St. Ives Archers (69) score 90 hits.
Pride of Dax (64) score 147 hits.
Vader's Fist (73) score 172 hits.
Ground Pounders (16) score 73 hits.
Revisit (65) score 77 hits.
~=B.A=~ SerpentineSwords (83) score 122 hits.
Heroes of our Past (18) score 111 hits.
Heavy Infantry (17) score 70 hits.
Soldiers of Justice (68) score 69 hits.
For Honor (53) score 191 hits.
Black Fist (5) score 97 hits.
~=B.A=~ WineDrinkers (87) score 268 hits.
~=B.A=~ The Black Swords (84) score 237 hits.
Personal Guard (60) score 149 hits.
Tertul's chi-rho (39) score 84 hits.
~=B.A=~ Whitestone Guards (76) score 323 hits.
Slicing Blade (67) score 203 hits.
Wandering Swordsmen (74) score 257 hits.
Tucha Infantry (72) score 131 hits.
Personal Guard (59) score 140 hits.
~=B.A=~ Jerrins Men (79) score 301 hits.
Swanguard (38) score 49 hits.
Personal Guard (32) score 92 hits.
~=BA=~ St. Ives Lancers (90) score 138 hits.
~=B.A=~ Reilwin's Rogues (82) score 201 hits.
Black Guard (49) score 258 hits.
Black Arrerz (48) score 183 hits.
Black Foot (6) score 52 hits.
~=B.A=~ Lasten's Lions (80) score 200 hits.
Boldur's Elite (8) score 115 hits.
Burnsy Guard (50) score 172 hits.
Knuth's Knifers (23) score 111 hits.
[VG] Glacies Preliator (40) score 123 hits.
Zopyros' Might (75) score 176 hits.
-=BA=-The Sanctuary (44) score 115 hits.
Crimson Snipers (51) score 183 hits.
Husaria (19) score 358 hits.
Condotta (9) score 13 hits.
~=B.F.=~ Acemioglan (88) score 76 hits.
~=B.A=~ the Peltash (85) score 242 hits.
Blood Suckers (7) score 14 hits.
locus of triumph (58) score 252 hits.
Inferno Blades (20) score 251 hits.
The Red Bees IV (71) score 151 hits.
Daydreamers (10) score 145 hits.
Picnu Pugilists (62) score 233 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 137 hits.
[VG]Troopers (43) score 219 hits.
~=B.A=~ Dback (78) score 315 hits.
Highlanders (56) score 254 hits.
Pins and Needles (63) score 123 hits.
Emarama Heavy Infantry (14) score 151 hits.
Karskins (21) score 165 hits.
Dakhir's Revenge (52) score 185 hits.
Band of the Hawk (46) score 104 hits.
Scarlet Guard (66) score 103 hits.
Last Line (25) score 14 hits.
~=B.A=~ Who forgot the arrows? (86) score 106 hits.
Belgaer (47) score 92 hits.
Sun´s Arrow (70) score 116 hits.
Angry Mob (2) score 103 hits.
Guardians (55) score 20 hits.
~=B.F=~ Cloth-yard Rangers (89) score 134 hits.
G Force (54) score 181 hits.
Human Shield Inf (57) score 181 hits.
Personal Guard (61) score 172 hits.
Scoundlings (36) score 24 hits.
4th Liao Guards (1) score 62 hits.
[VG] Herumor's Elite Haradrim (41) score 487 hits.
Stags of Hartwood (37) score 125 hits.
~=B.A=~ BigBadWolves (77) score 278 hits.
Dondor Swordsmen (13) score 172 hits.
Personal Bodyguard (31) score 140 hits.
Total hits suffered: Attackers: 7958, Defenders: 3420

St. Ives Archers (69) take 542 hits in close combat (reduced due to fortifications), which cause 16 casualties.
Pride of Dax (64) take 439 hits in close combat (reduced due to fortifications), which cause 17 casualties.
Vader's Fist (73) take 299 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Ground Pounders (16) take 2308 hits in close combat, which cause 22 casualties, wiping the unit out.
Revisit (65) take 236 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~=B.A=~ SerpentineSwords (83) take 228 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Heroes of our Past (18) take 1639 hits in close combat, which cause 20 casualties, wiping the unit out.
Bryanna (Dame of Bitana) has been captured by Falasan forces.
Heavy Infantry (17) take 562 hits in close combat, which cause 10 casualties, wiping the unit out.
Sir Vince (Noble) has been captured by Falasan forces.
Soldiers of Justice (68) take 167 hits in close combat (reduced due to fortifications), which cause 8 casualties.
For Honor (53) take 160 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Black Fist (5) take 725 hits in close combat, which cause 19 casualties, wiping the unit out.
Byrhtnoth (Knight of Barad Lacirith) has been captured by Falasan forces.
~=B.A=~ WineDrinkers (87) take 196 hits in close combat (reduced due to fortifications), which cause 4 casualties.
~=B.A=~ The Black Swords (84) take 100 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Personal Guard (60) take 112 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Tertul's chi-rho (39) take 382 hits in close combat, which cause 13 casualties.
~=B.A=~ Whitestone Guards (76) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Slicing Blade (67) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Wandering Swordsmen (74) take 55 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Tucha Infantry (72) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (59) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrins Men (79) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Swanguard (38) take 445 hits in close combat, which cause 17 casualties.
Personal Guard (32) take 323 hits in close combat, which cause 13 casualties.
~=BA=~ St. Ives Lancers (90) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Reilwin's Rogues (82) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Guard (49) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Foot (6) take 457 hits in close combat, which cause 9 casualties, wiping the unit out.
Boldur's Elite (8) take 302 hits in close combat, which cause 10 casualties. One Darka banner is lost.
Knuth's Knifers (23) take 212 hits in close combat, which cause 6 casualties.
[VG] Glacies Preliator (40) take 139 hits in close combat, which cause 4 casualties.
Husaria (19) take 130 hits in close combat, which cause 4 casualties.
Condotta (9) take 61 hits in close combat, which cause 2 casualties.
Blood Suckers (7) take 71 hits in close combat, which cause 2 casualties.
Inferno Blades (20) take 65 hits in close combat, which cause 2 casualties.
Daydreamers (10) take 42 hits in close combat, which cause 1 casualties.
[VG]Troopers (43) take 38 hits in close combat, which cause 1 casualties.
Emarama Heavy Infantry (14) take 32 hits in close combat, which cause 1 casualties.
Karskins (21) take 25 hits in close combat, which cause 1 casualties.
Last Line (25) are shocked.
Total casualties: 157 attackers, 85 defenders

Turn No. 4

    3 (15-A)
4 (13-A)
11 (1-M)
15 (28-A)
22 (10-C)
24 (20-A)
26 (30-A)
27 (31-C)
33 (20-A)
34 (31-C)
35 (25-A)
42 (21-C)
 1 (35-I)
2 (98-I)
7 (6-I)
8 (6-I)
9 (18-I)
10 (25-I)
13 (22-I)
14 (15-I)
19 (26-C)
20 (29-I)
21 (27-I)
23 (9-I)
25 (1-I)
31 (39-I)
32 (17-I)
36 (20-I)
37 (15-I)
38 (9-I)
39 (8-I)
40 (18-I)
41 (55-I)
43 (19-I)
44 (13-I)
46 (30-I)
47 (25-I)
48 (48-A)
49 (36-I)
50 (40-I)
51 (43-A)
52 (20-I)
53 (25-I)
54 (16-I)
55 (1-I)
56 (26-I)
57 (31-I)
58 (22-I)
59 (29-I)
60 (21-I)
61 (28-I)
62 (40-I)
63 (29-A)
64 (28-I)
65 (19-I)
66 (22-A)
67 (20-I)
68 (14-I)
69 (9-A)
70 (44-A)
71 (35-A)
72 (14-I)
73 (14-I)
74 (20-I)
75 (20-I)
76 (23-C)
77 (24-I)
78 (29-I)
79 (28-I)
80 (15-I)
81 (22-I)
82 (29-I)
83 (29-I)
84 (17-I)
85 (20-M)
86 (29-A)
87 (20-I)
88 (4-I)
89 (30-A)
90 (23-I)
    


Personal Guard/Archers (33) hold their fire.
De Bardt's Stalwarts (11) hold their fire.
Gaston's Rangers (15) hold their fire.
Band of the Azure Bow (4) hold their fire.
Maanvaivat (26) hold their fire.
Saeth's Shortbows (35) hold their fire.
Kyler's Killers (24) hold their fire.
Axims Elites (3) hold their fire.
Malor Mounted Host (27), Reckeles Andrade Riders (34), [VG] Wind Stalkers (42) and Knights of the Frost (22) ride carefully through the breached fortifications.

Close Combat:
30 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
14 Darka banners are visible in the melee.
[VG]Troopers (43) score 302 hits.
Daydreamers (10) score 168 hits.
Pins and Needles (63) score 141 hits.
Boldur's Elite (8) score 93 hits.
Dondor Swordsmen (13) score 168 hits.
~=B.F.=~ Acemioglan (88) score 93 hits.
Burnsy Guard (50) score 138 hits.
4th Liao Guards (1) score 78 hits.
Emarama Heavy Infantry (14) score 178 hits.
Personal Guard (60) score 112 hits.
The Red Bees IV (71) score 159 hits.
Inferno Blades (20) score 331 hits.
Karskins (21) score 206 hits.
G Force (54) score 202 hits.
Blood Suckers (7) score 14 hits.
Revisit (65) score 74 hits.
~=B.A=~ the Peltash (85) score 242 hits.
Band of the Hawk (46) score 119 hits.
Malor Mounted Host (27) score 353 hits.
~=B.A=~ Jerrins Men (79) score 233 hits.
~=B.A=~ Dback (78) score 282 hits.
-=BA=-The Sanctuary (44) score 87 hits.
Wandering Swordsmen (74) score 250 hits.
Black Arrerz (48) score 169 hits.
Tucha Infantry (72) score 120 hits.
Crimson Snipers (51) score 180 hits.
Knuth's Knifers (23) score 99 hits.
~=B.A=~ BigBadWolves (77) score 333 hits.
~=BA=~ St. Ives Lancers (90) score 136 hits.
Reckeles Andrade Riders (34) score 383 hits.
Scarlet Guard (66) score 121 hits.
Guardians (55) score 22 hits.
Scoundlings (36) score 21 hits.
Belgaer (47) score 119 hits.
~=B.A=~ Reilwin's Rogues (82) score 206 hits.
Picnu Pugilists (62) score 224 hits.
Tertul's chi-rho (39) score 72 hits.
Condotta (9) score 17 hits.
~=B.F=~ Cloth-yard Rangers (89) score 118 hits.
Swanguard (38) score 29 hits.
[VG] Wind Stalkers (42) score 307 hits.
~=B.A=~ WineDrinkers (87) score 240 hits.
Knights of the Frost (22) score 116 hits.
Pride of Dax (64) score 102 hits.
Husaria (19) score 233 hits.
Sun´s Arrow (70) score 120 hits.
Soldiers of Justice (68) score 49 hits.
Zopyros' Might (75) score 191 hits.
locus of triumph (58) score 250 hits.
For Honor (53) score 178 hits.
~=B.A=~ The Black Swords (84) score 222 hits.
[VG] Herumor's Elite Haradrim (41) score 631 hits.
Dakhir's Revenge (52) score 204 hits.
Vader's Fist (73) score 135 hits.
~=B.A=~ Lasten's Lions (80) score 212 hits.
~=B.A=~ SerpentineSwords (83) score 119 hits.
Last Line (25) score 15 hits.
Personal Bodyguard (31) score 135 hits.
St. Ives Archers (69) score 44 hits.
Personal Guard (32) score 90 hits.
Black Guard (49) score 222 hits.
Personal Guard (59) score 143 hits.
[VG] Glacies Preliator (40) score 151 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 144 hits.
Highlanders (56) score 270 hits.
Human Shield Inf (57) score 182 hits.
Slicing Blade (67) score 188 hits.
Stags of Hartwood (37) score 144 hits.
Personal Guard (61) score 184 hits.
~=B.A=~ Whitestone Guards (76) score 220 hits.
Angry Mob (2) score 120 hits.
~=B.A=~ Who forgot the arrows? (86) score 130 hits.
Total hits suffered: Attackers: 7629, Defenders: 4454

[VG]Troopers (43) take 1831 hits in close combat, which cause 19 casualties, wiping the unit out.
Fang, Baron of Xutltec has been captured by Falasan forces.
Daydreamers (10) take 1392 hits in close combat, which cause 25 casualties, wiping the unit out.
Pins and Needles (63) take 780 hits in close combat (reduced due to fortifications), which cause 29 casualties, wiping the unit out.
Boldur's Elite (8) take 1146 hits in close combat, which cause 6 casualties, wiping the unit out.
Dondor Swordsmen (13) take 816 hits in close combat, which cause 22 casualties, wiping the unit out.
Telmar (Knight of Dondor) has been captured by Falasan forces.
~=B.F.=~ Acemioglan (88) take 528 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Burnsy Guard (50) take 433 hits in close combat (reduced due to fortifications), which cause 12 casualties.
4th Liao Guards (1) take 318 hits in close combat, which cause 15 casualties.
Emarama Heavy Infantry (14) take 426 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield. One Eston banner is lost.
Personal Guard (60) take 296 hits in close combat (reduced due to fortifications), which cause 7 casualties.
The Red Bees IV (71) take 285 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Inferno Blades (20) take 409 hits in close combat, which cause 11 casualties.
Karskins (21) take 259 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Fingo (Noble of Darka) has been wounded.
G Force (54) take 181 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Blood Suckers (7) take 248 hits in close combat, which cause 6 casualties, wiping the unit out.
Nefasto (Noble of Darka) has been wounded.
Revisit (65) take 122 hits in close combat (reduced due to fortifications), which cause 3 casualties.
~=B.A=~ the Peltash (85) take 142 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Band of the Hawk (46) take 237 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Malor Mounted Host (27) take 189 hits in close combat, which cause 5 casualties.
~=B.A=~ Jerrins Men (79) take 78 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Dback (78) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties.
-=BA=-The Sanctuary (44) take 101 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wandering Swordsmen (74) take 77 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Arrerz (48) take 49 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Tucha Infantry (72) take 59 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Crimson Snipers (51) take 48 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Knuth's Knifers (23) take 90 hits in close combat, which cause 2 casualties.
~=B.A=~ BigBadWolves (77) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=BA=~ St. Ives Lancers (90) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Reckeles Andrade Riders (34) take 147 hits in close combat, which cause 7 casualties.
Scarlet Guard (66) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (55) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Scoundlings (36) take 94 hits in close combat, which cause 3 casualties.
Belgaer (47) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Tertul's chi-rho (39) take 48 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Condotta (9) take 50 hits in close combat, which cause 1 casualties.
Swanguard (38) take 53 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
[VG] Wind Stalkers (42) take 40 hits in close combat, which cause 1 casualties.
Knights of the Frost (22) take 20 hits in close combat, which cause 1 casualties.
Husaria (19) take 20 hits in close combat, which cause 1 casualties.
[VG] Herumor's Elite Haradrim (41) take 33 hits in close combat, which cause 1 casualties.
Last Line (25) are shocked, making the unit retreat from the battlefield.
Total casualties: 150 attackers, 96 defenders

Turn No. 5

    3 (15-A)
4 (13-A)
11 (1-M)
15 (28-A)
24 (20-A)
26 (30-A)
33 (20-A)
35 (25-A)
 1 (20-I)
2 (98-I)
9 (17-I)
19 (25-C)
20 (18-I)
22 (9-C)
23 (7-I)
27 (26-C)
31 (39-I)
32 (17-I)
34 (24-C)
36 (17-I)
37 (15-I)
40 (18-I)
41 (54-I)
42 (20-C)
44 (11-I)
46 (23-I)
47 (24-I)
48 (46-A)
49 (36-I)
50 (28-I)
51 (41-A)
52 (20-I)
53 (25-I)
54 (12-I)
56 (26-I)
57 (31-I)
58 (22-I)
59 (29-I)
60 (14-I)
61 (28-I)
62 (40-I)
64 (28-I)
65 (16-I)
66 (21-A)
67 (20-I)
68 (14-I)
69 (9-A)
70 (44-A)
71 (27-A)
72 (13-I)
73 (14-I)
74 (19-I)
75 (20-I)
76 (23-C)
77 (23-I)
78 (26-I)
79 (26-I)
80 (15-I)
81 (22-I)
82 (29-I)
83 (29-I)
84 (17-I)
85 (16-M)
86 (29-A)
87 (20-I)
89 (30-A)
90 (22-I)
    


Maanvaivat (26) hold their fire.
Saeth's Shortbows (35) move closer to get better shots.
De Bardt's Stalwarts (11) hold their fire.
Kyler's Killers (24) hold their fire.
Personal Guard/Archers (33) hold their fire.
Axims Elites (3) hold their fire.
Band of the Azure Bow (4) hold their fire.
Gaston's Rangers (15) hold their fire.

Close Combat:
29 Falasan banners are visible in the melee.
2 Eston banners are visible in the melee.
12 Darka banners are visible in the melee.
[VG] Herumor's Elite Haradrim (41) score 624 hits.
Zopyros' Might (75) score 139 hits.
Scarlet Guard (66) score 118 hits.
Knuth's Knifers (23) score 90 hits.
Sun´s Arrow (70) score 130 hits.
Highlanders (56) score 270 hits.
Personal Bodyguard (31) score 156 hits.
Black Guard (49) score 291 hits.
[VG] Glacies Preliator (40) score 134 hits.
Scoundlings (36) score 24 hits.
Personal Guard (32) score 74 hits.
Personal Guard (59) score 144 hits.
locus of triumph (58) score 282 hits.
Vader's Fist (73) score 163 hits.
Stags of Hartwood (37) score 125 hits.
Malor Mounted Host (27) score 341 hits.
Belgaer (47) score 102 hits.
~=B.A=~ Who forgot the arrows? (86) score 113 hits.
~=B.A=~ Reilwin's Rogues (82) score 216 hits.
[VG] Wind Stalkers (42) score 284 hits.
Inferno Blades (20) score 217 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 142 hits.
~=B.F=~ Cloth-yard Rangers (89) score 112 hits.
~=B.A=~ Whitestone Guards (76) score 304 hits.
Personal Guard (61) score 150 hits.
Burnsy Guard (50) score 139 hits.
Angry Mob (2) score 107 hits.
~=B.A=~ WineDrinkers (87) score 254 hits.
Reckeles Andrade Riders (34) score 330 hits.
Tucha Infantry (72) score 108 hits.
G Force (54) score 158 hits.
Black Arrerz (48) score 187 hits.
~=B.A=~ Lasten's Lions (80) score 173 hits.
Soldiers of Justice (68) score 51 hits.
4th Liao Guards (1) score 50 hits.
The Red Bees IV (71) score 148 hits.
~=BA=~ St. Ives Lancers (90) score 160 hits.
Dakhir's Revenge (52) score 253 hits.
~=B.A=~ Jerrins Men (79) score 297 hits.
Band of the Hawk (46) score 73 hits.
~=B.A=~ The Black Swords (84) score 218 hits.
~=B.A=~ Dback (78) score 314 hits.
Pride of Dax (64) score 87 hits.
Personal Guard (60) score 92 hits.
St. Ives Archers (69) score 46 hits.
Knights of the Frost (22) score 126 hits.
-=BA=-The Sanctuary (44) score 87 hits.
~=B.A=~ the Peltash (85) score 146 hits.
Revisit (65) score 62 hits.
Husaria (19) score 233 hits.
Human Shield Inf (57) score 212 hits.
Wandering Swordsmen (74) score 239 hits.
Condotta (9) score 15 hits.
~=B.A=~ SerpentineSwords (83) score 126 hits.
Crimson Snipers (51) score 185 hits.
~=B.A=~ BigBadWolves (77) score 320 hits.
For Honor (53) score 206 hits.
Picnu Pugilists (62) score 207 hits.
Slicing Blade (67) score 174 hits.
Total hits suffered: Attackers: 7398, Defenders: 2930

[VG] Herumor's Elite Haradrim (41) take 1822 hits in close combat, which cause 47 casualties, making the unit retreat from the battlefield.
Zopyros' Might (75) take 367 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Scarlet Guard (66) take 436 hits in close combat (reduced due to fortifications), which cause 12 casualties. One Falasan banner is lost.
Knuth's Knifers (23) take 1103 hits in close combat, which cause 7 casualties, wiping the unit out.
Lyst (Knight of Massillion) has been captured by Falasan forces.
Sun´s Arrow (70) take 230 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Highlanders (56) take 353 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Personal Bodyguard (31) take 1086 hits in close combat, which cause 39 casualties, wiping the unit out.
Black Guard (49) take 128 hits in close combat (reduced due to fortifications), which cause 4 casualties.
[VG] Glacies Preliator (40) take 614 hits in close combat, which cause 18 casualties, wiping the unit out.
Scoundlings (36) take 696 hits in close combat, which cause 17 casualties, wiping the unit out.
Personal Guard (32) take 472 hits in close combat, which cause 17 casualties, wiping the unit out.
Noor (Knight of Anost) has been captured by Falasan forces.
Personal Guard (59) take 205 hits in close combat (reduced due to fortifications), which cause 5 casualties.
locus of triumph (58) take 123 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Vader's Fist (73) take 97 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Stags of Hartwood (37) take 377 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors.
Malor Mounted Host (27) take 312 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Belgaer (47) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Who forgot the arrows? (86) take 103 hits in close combat (reduced due to fortifications), which cause 3 casualties.
~=B.A=~ Reilwin's Rogues (82) take 72 hits in close combat (reduced due to fortifications), which cause 1 casualties.
[VG] Wind Stalkers (42) take 177 hits in close combat, which cause 5 casualties.
Inferno Blades (20) take 176 hits in close combat, which cause 5 casualties.
~=B.A=~ Menedor Loyal Infantry (81) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Cloth-yard Rangers (89) take 45 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Whitestone Guards (76) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (61) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Burnsy Guard (50) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Angry Mob (2) take 143 hits in close combat, which cause 6 casualties.
~=B.A=~ WineDrinkers (87) take 25 hits in close combat (reduced due to fortifications). No casualties.
Reckeles Andrade Riders (34) take 110 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Tucha Infantry (72) take 20 hits in close combat (reduced due to fortifications). No casualties.
G Force (54) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
4th Liao Guards (1) take 80 hits in close combat, which cause 4 casualties.
Knights of the Frost (22) take 75 hits in close combat, which cause 2 casualties.
Husaria (19) take 82 hits in close combat, which cause 2 casualties.
Condotta (9) take 73 hits in close combat, which cause 2 casualties.
Total casualties: 195 attackers, 64 defenders

Turn No. 6

    3 (15-A)
4 (13-A)
11 (1-M)
15 (28-A)
24 (20-A)
26 (30-A)
33 (20-A)
35 (25-A)
1 (16-I)
2 (92-I)
9 (15-I)
19 (23-C)
20 (13-I)
22 (7-C)
42 (15-C)
44 (11-I)
46 (23-I)
47 (22-I)
48 (46-A)
49 (32-I)
50 (27-I)
51 (41-A)
52 (20-I)
53 (25-I)
56 (16-I)
57 (31-I)
58 (20-I)
59 (24-I)
60 (14-I)
61 (27-I)
62 (40-I)
64 (28-I)
65 (16-I)
66 (9-A)
67 (20-I)
68 (14-I)
69 (9-A)
70 (36-A)
71 (27-A)
72 (13-I)
73 (12-I)
74 (19-I)
75 (12-I)
76 (22-C)
77 (23-I)
78 (26-I)
79 (26-I)
80 (15-I)
81 (21-I)
82 (28-I)
83 (29-I)
84 (17-I)
85 (16-M)
86 (26-A)
87 (20-I)
89 (28-A)
90 (22-I)
    


Saeth's Shortbows (35) retreat towards safer positions.
Gaston's Rangers (15) hold their fire.
Maanvaivat (26) hold their fire.
Axims Elites (3) hold their fire.
De Bardt's Stalwarts (11) move closer to get better shots.
Band of the Azure Bow (4) move closer to get better shots.
Kyler's Killers (24) hold their fire.
Personal Guard/Archers (33) hold their fire.

Close Combat:
28 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
8 Darka banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Vader's Fist (73) score 146 hits.
Slicing Blade (67) score 163 hits.
Band of the Hawk (46) score 89 hits.
St. Ives Archers (69) score 48 hits.
The Red Bees IV (71) score 124 hits.
Wandering Swordsmen (74) score 263 hits.
Personal Guard (60) score 104 hits.
Sun´s Arrow (70) score 102 hits.
Pride of Dax (64) score 77 hits.
~=BA=~ St. Ives Lancers (90) score 145 hits.
~=B.A=~ Whitestone Guards (76) score 252 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 165 hits.
-=BA=-The Sanctuary (44) score 100 hits.
locus of triumph (58) score 211 hits.
Black Guard (49) score 231 hits.
~=B.A=~ Jerrins Men (79) score 303 hits.
~=B.A=~ WineDrinkers (87) score 217 hits.
~=B.A=~ Who forgot the arrows? (86) score 123 hits.
Scarlet Guard (66) score 60 hits.
Soldiers of Justice (68) score 43 hits.
Personal Guard (59) score 132 hits.
[VG] Wind Stalkers (42) score 209 hits.
4th Liao Guards (1) score 50 hits.
~=B.A=~ Lasten's Lions (80) score 215 hits.
Angry Mob (2) score 114 hits.
Inferno Blades (20) score 164 hits.
Picnu Pugilists (62) score 208 hits.
~=B.A=~ the Peltash (85) score 198 hits.
~=B.A=~ BigBadWolves (77) score 282 hits.
Husaria (19) score 287 hits.
Highlanders (56) score 156 hits.
Black Arrerz (48) score 163 hits.
Zopyros' Might (75) score 102 hits.
Revisit (65) score 69 hits.
For Honor (53) score 218 hits.
~=B.F=~ Cloth-yard Rangers (89) score 115 hits.
Human Shield Inf (57) score 181 hits.
~=B.A=~ SerpentineSwords (83) score 127 hits.
Knights of the Frost (22) score 118 hits.
Burnsy Guard (50) score 113 hits.
Condotta (9) score 13 hits.
~=B.A=~ Reilwin's Rogues (82) score 226 hits.
Crimson Snipers (51) score 157 hits.
Personal Guard (61) score 130 hits.
~=B.A=~ The Black Swords (84) score 226 hits.
Dakhir's Revenge (52) score 236 hits.
Belgaer (47) score 115 hits.
Tucha Infantry (72) score 110 hits.
~=B.A=~ Dback (78) score 292 hits.
Total hits suffered: Attackers: 5117 (6737 before overkill), Defenders: 955

Vader's Fist (73) take 192 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Slicing Blade (67) take 115 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Band of the Hawk (46) take 108 hits in close combat (reduced due to fortifications), which cause 3 casualties.
St. Ives Archers (69) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Red Bees IV (71) take 65 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wandering Swordsmen (74) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (60) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sun´s Arrow (70) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Pride of Dax (64) take 47 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=BA=~ St. Ives Lancers (90) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Whitestone Guards (76) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Menedor Loyal Infantry (81) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
[VG] Wind Stalkers (42) take 1026 hits in close combat, which cause 15 casualties, wiping the unit out.
Neo the rogue has been wounded.
4th Liao Guards (1) take 1008 hits in close combat, which cause 16 casualties, wiping the unit out.
Juan (Knight of Saler, Darka) has been wounded.
Angry Mob (2) take 1037 hits in close combat, which cause 41 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
John, Count of Nazamroth, Marshal of the Sabre of Eston has been wounded.
Inferno Blades (20) take 716 hits in close combat, which cause 13 casualties, wiping the unit out.
Husaria (19) take 667 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield. 2 Darka banners fall.
Knights of the Frost (22) take 437 hits in close combat, which cause 7 casualties, wiping the unit out.
Usanth (Knight of Nazamroth) has been captured by Falasan forces.
Condotta (9) take 226 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Total casualties: 118 attackers, 22 defenders

Turn No. 7

    3 (15-A)
15 (28-A)
24 (20-A)
26 (30-A)
33 (20-A)
35 (25-A)
4 (13-A)
11 (1-M)
44 (11-I)
46 (20-I)
47 (22-I)
48 (46-A)
49 (32-I)
50 (27-I)
51 (41-A)
52 (20-I)
53 (25-I)
56 (16-I)
57 (31-I)
58 (20-I)
59 (24-I)
60 (13-I)
61 (27-I)
62 (40-I)
64 (26-I)
65 (16-I)
66 (9-A)
67 (17-I)
68 (14-I)
69 (8-A)
70 (34-A)
71 (25-A)
72 (13-I)
74 (18-I)
75 (12-I)
76 (21-C)
77 (23-I)
78 (26-I)
79 (26-I)
80 (15-I)
81 (20-I)
82 (28-I)
83 (29-I)
84 (17-I)
85 (16-M)
86 (26-A)
87 (20-I)
89 (28-A)
90 (21-I)
    


Maanvaivat (26) fire on Black Arrerz (48), scoring 82 hits.
De Bardt's Stalwarts (11) move in, hoping to reach close combat.
De Bardt's Stalwarts (11) fire on Crimson Snipers (51), scoring 7 hits.
Kyler's Killers (24) hold their fire.
Personal Guard/Archers (33) hold their fire.
Axims Elites (3) hold their fire.
Saeth's Shortbows (35) hold their fire.
Gaston's Rangers (15) move closer to get better shots.
Band of the Azure Bow (4) retreat towards safer positions.

Close Combat:
28 Falasan banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
locus of triumph (58) score 252 hits.
De Bardt's Stalwarts (11) score 6 hits.
Human Shield Inf (57) score 216 hits.
~=B.A=~ the Peltash (85) score 216 hits.
~=B.A=~ Whitestone Guards (76) score 301 hits.
St. Ives Archers (69) score 41 hits.
Sun´s Arrow (70) score 105 hits.
~=B.A=~ Jerrins Men (79) score 319 hits.
Picnu Pugilists (62) score 247 hits.
~=B.A=~ BigBadWolves (77) score 281 hits.
Zopyros' Might (75) score 106 hits.
Pride of Dax (64) score 85 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 130 hits.
~=B.A=~ Lasten's Lions (80) score 196 hits.
Personal Guard (59) score 138 hits.
~=B.A=~ Reilwin's Rogues (82) score 190 hits.
Band of the Hawk (46) score 69 hits.
-=BA=-The Sanctuary (44) score 84 hits.
~=B.A=~ Who forgot the arrows? (86) score 106 hits.
Black Arrerz (48) score 194 hits.
~=B.F=~ Cloth-yard Rangers (89) score 112 hits.
Burnsy Guard (50) score 137 hits.
The Red Bees IV (71) score 133 hits.
~=BA=~ St. Ives Lancers (90) score 139 hits.
Tucha Infantry (72) score 124 hits.
Slicing Blade (67) score 162 hits.
~=B.A=~ SerpentineSwords (83) score 112 hits.
Crimson Snipers (51) score 188 hits.
Personal Guard (60) score 89 hits.
~=B.A=~ WineDrinkers (87) score 270 hits.
Black Guard (49) score 245 hits.
Belgaer (47) score 91 hits.
Revisit (65) score 68 hits.
Wandering Swordsmen (74) score 261 hits.
Scarlet Guard (66) score 59 hits.
~=B.A=~ The Black Swords (84) score 221 hits.
Personal Guard (61) score 175 hits.
Soldiers of Justice (68) score 49 hits.
Highlanders (56) score 193 hits.
Dakhir's Revenge (52) score 229 hits.
For Honor (53) score 226 hits.
~=B.A=~ Dback (78) score 245 hits.
Total hits suffered: Attackers: 166 (6804 before overkill), Defenders: 6

locus of triumph (58) take 5 hits in close combat (reduced due to fortifications). No casualties.
De Bardt's Stalwarts (11) take 166 hits in close combat, which cause 1 casualties, wiping the unit out.
Black Arrerz (48) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Crimson Snipers (51) take 2 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 1 attackers, 1 defenders

Turn No. 8

    3 (15-A)
4 (13-A)
24 (20-A)
26 (30-A)
33 (20-A)
35 (25-A)
15 (28-A)
44 (11-I)
46 (20-I)
47 (22-I)
48 (45-A)
49 (32-I)
50 (27-I)
51 (41-A)
52 (20-I)
53 (25-I)
56 (16-I)
57 (31-I)
58 (20-I)
59 (24-I)
60 (13-I)
61 (27-I)
62 (40-I)
64 (26-I)
65 (16-I)
66 (9-A)
67 (17-I)
68 (14-I)
69 (8-A)
70 (34-A)
71 (25-A)
72 (13-I)
74 (18-I)
75 (12-I)
76 (21-C)
77 (23-I)
78 (26-I)
79 (26-I)
80 (15-I)
81 (20-I)
82 (28-I)
83 (29-I)
84 (17-I)
85 (16-M)
86 (26-A)
87 (20-I)
89 (28-A)
90 (21-I)
    


Sun´s Arrow (70) fire on Gaston's Rangers (15), scoring 130 hits.
Black Arrerz (48) fire on Gaston's Rangers (15), scoring 220 hits.
The Red Bees IV (71) fire on Gaston's Rangers (15), scoring 108 hits.
Kyler's Killers (24) fire on Crimson Snipers (51), scoring 151 hits.
Band of the Azure Bow (4) fire on ~=B.A=~ Jerrins Men (79), scoring 173 hits.
Personal Guard/Archers (33) fire on ~=B.A=~ BigBadWolves (77), scoring 141 hits.
Saeth's Shortbows (35) fire on ~=B.A=~ Dback (78), scoring 62 hits.
~=B.A=~ the Peltash (85) fire on Gaston's Rangers (15), scoring 93 hits.
Maanvaivat (26) fire on Human Shield Inf (57), scoring 60 hits.
~=B.A=~ Who forgot the arrows? (86) fire on Gaston's Rangers (15), scoring 108 hits.
Scarlet Guard (66) fire on Gaston's Rangers (15), scoring 88 hits.
St. Ives Archers (69) fire on Gaston's Rangers (15), scoring 66 hits.
~=B.F=~ Cloth-yard Rangers (89) fire on Gaston's Rangers (15), scoring 195 hits.
Axims Elites (3) fire on Black Guard (49), scoring 92 hits.
Gaston's Rangers (15) fire on Picnu Pugilists (62), scoring 311 hits.
Crimson Snipers (51) fire on Gaston's Rangers (15), scoring 267 hits.
~=B.A=~ Whitestone Guards (76) charge forward.
Slicing Blade (67) leave the fortification, attacking the enemy.
~=B.A=~ Jerrins Men (79) leave the fortification, attacking the enemy.
~=B.A=~ Reilwin's Rogues (82) leave the fortification, attacking the enemy.
Wandering Swordsmen (74) leave the fortification, attacking the enemy.
locus of triumph (58) leave the fortification, attacking the enemy.
~=B.A=~ Menedor Loyal Infantry (81) leave the fortification, attacking the enemy.
Dakhir's Revenge (52) are eager to attack, but the melee is too crowded already.
Band of the Hawk (46) are eager to attack, but the melee is too crowded already.
Pride of Dax (64) are eager to attack, but the melee is too crowded already.
Personal Guard (60) are eager to attack, but the melee is too crowded already.
~=B.A=~ SerpentineSwords (83) are eager to attack, but the melee is too crowded already.
Personal Guard (59) are eager to attack, but the melee is too crowded already.
-=BA=-The Sanctuary (44) are eager to attack, but the melee is too crowded already.
Tucha Infantry (72) are eager to attack, but the melee is too crowded already.
Personal Guard (61) are eager to attack, but the melee is too crowded already.
Revisit (65) are eager to attack, but the melee is too crowded already.
For Honor (53) are eager to attack, but the melee is too crowded already.
Highlanders (56) are eager to attack, but the melee is too crowded already.
Picnu Pugilists (62) are eager to attack, but the melee is too crowded already.
Human Shield Inf (57) are eager to attack, but the melee is too crowded already.
~=BA=~ St. Ives Lancers (90) are eager to attack, but the melee is too crowded already.
~=B.A=~ Dback (78) are eager to attack, but the melee is too crowded already.
Zopyros' Might (75) are eager to attack, but the melee is too crowded already.
~=B.A=~ BigBadWolves (77) are eager to attack, but the melee is too crowded already.
Burnsy Guard (50) are eager to attack, but the melee is too crowded already.
Black Guard (49) are eager to attack, but the melee is too crowded already.
~=B.A=~ WineDrinkers (87) are eager to attack, but the melee is too crowded already.
Belgaer (47) are eager to attack, but the melee is too crowded already.
~=B.A=~ The Black Swords (84) are eager to attack, but the melee is too crowded already.
Soldiers of Justice (68) are eager to attack, but the melee is too crowded already.
~=B.A=~ Lasten's Lions (80) are eager to attack, but the melee is too crowded already.

Close Combat:
8 Falasan banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Slicing Blade (67) score 163 hits.
~=B.A=~ Jerrins Men (79) score 314 hits.
~=B.A=~ Reilwin's Rogues (82) score 189 hits.
Wandering Swordsmen (74) score 252 hits.
locus of triumph (58) score 231 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 168 hits.
~=B.A=~ Whitestone Guards (76) score 568 hits.
Gaston's Rangers (15) score 93 hits.
Total hits suffered: Attackers: 1432 (1885 before overkill), Defenders: 93
With no infantry cover left, Personal Guard/Archers (33) panic and retreat.

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Slicing Blade (67) take 28 hits in close combat, which cause 1 casualties.
~=B.A=~ Jerrins Men (79) take 197 hits (24 in close combat, 173 from archer fire), which cause 4 casualties.
~=B.A=~ Reilwin's Rogues (82) take 41 hits in close combat, which cause 1 casualties.
Kyler's Killers (24) are shocked.
Band of the Azure Bow (4) are shocked.
Personal Guard/Archers (33) are shocked, making the unit retreat from the battlefield.
Saeth's Shortbows (35) are shocked.
Picnu Pugilists (62) take 104 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Maanvaivat (26) are shocked.
Human Shield Inf (57) take 20 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ Dback (78) take 21 hits from archer fire (reduced due to fortifications). No casualties.
~=B.A=~ BigBadWolves (77) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Guard (49) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Axims Elites (3) are shocked.
Gaston's Rangers (15) take 2707 hits (1432 in close combat, 1275 from archer fire), which cause 28 casualties, wiping the unit out.
Gaston (Knight of Belegmon, Eston) has been wounded.
Crimson Snipers (51) take 50 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total casualties: 28 attackers, 13 defenders

Turn No. 9

    3 (15-A)
4 (13-A)
24 (20-A)
26 (30-A)
35 (25-A)
58 (20-I)
67 (16-I)
74 (18-I)
76 (21-C)
79 (22-I)
81 (20-I)
82 (27-I)
44 (11-I)
46 (20-I)
47 (22-I)
48 (45-A)
49 (31-I)
50 (27-I)
51 (39-A)
52 (20-I)
53 (25-I)
56 (16-I)
57 (31-I)
59 (24-I)
60 (13-I)
61 (27-I)
62 (37-I)
64 (26-I)
65 (16-I)
66 (9-A)
68 (14-I)
69 (8-A)
70 (34-A)
71 (25-A)
72 (13-I)
75 (12-I)
77 (22-I)
78 (26-I)
80 (15-I)
83 (29-I)
84 (17-I)
85 (16-M)
86 (26-A)
87 (20-I)
89 (28-A)
90 (21-I)
    


St. Ives Archers (69) fire on Kyler's Killers (24), scoring 59 hits.
Sun´s Arrow (70) fire on Axims Elites (3), scoring 130 hits.
~=B.A=~ the Peltash (85) hold their fire.
~=B.F=~ Cloth-yard Rangers (89) fire on Saeth's Shortbows (35), scoring 119 hits.
Axims Elites (3) fire on ~=B.A=~ Jerrins Men (79), scoring 83 hits.
Band of the Azure Bow (4) fire on ~=B.A=~ Whitestone Guards (76), scoring 128 hits.
Black Arrerz (48) fire on Maanvaivat (26), scoring 203 hits.
Scarlet Guard (66) fire on Kyler's Killers (24), scoring 56 hits.
The Red Bees IV (71) fire on Band of the Azure Bow (4), scoring 180 hits.
Kyler's Killers (24) fire on Wandering Swordsmen (74), scoring 132 hits.
Saeth's Shortbows (35) fire on locus of triumph (58), scoring 66 hits.
Crimson Snipers (51) fire on Kyler's Killers (24), scoring 243 hits.
~=B.A=~ Who forgot the arrows? (86) fire on Saeth's Shortbows (35), scoring 106 hits.
Maanvaivat (26) fire on ~=B.A=~ Reilwin's Rogues (82), scoring 71 hits.
~=B.A=~ Whitestone Guards (76) charge forward.
Tucha Infantry (72) leave the fortification, attacking the enemy.
-=BA=-The Sanctuary (44) leave the fortification, attacking the enemy.
Personal Guard (60) leave the fortification, attacking the enemy.
Soldiers of Justice (68) leave the fortification, attacking the enemy.
Black Guard (49) leave the fortification, attacking the enemy.
Band of the Hawk (46) leave the fortification, attacking the enemy.
~=B.A=~ Lasten's Lions (80) leave the fortification, attacking the enemy.
Highlanders (56) leave the fortification, attacking the enemy.
Personal Guard (61) leave the fortification, attacking the enemy.
Personal Guard (59) leave the fortification, attacking the enemy.
~=B.A=~ BigBadWolves (77) leave the fortification, attacking the enemy.
~=B.A=~ WineDrinkers (87) leave the fortification, attacking the enemy.
Revisit (65) leave the fortification, attacking the enemy.
~=B.A=~ Dback (78) leave the fortification, attacking the enemy.
For Honor (53) leave the fortification, attacking the enemy.
~=BA=~ St. Ives Lancers (90) leave the fortification, attacking the enemy.
Dakhir's Revenge (52) leave the fortification, attacking the enemy.
Zopyros' Might (75) leave the fortification, attacking the enemy.
~=B.A=~ SerpentineSwords (83) leave the fortification, attacking the enemy.
~=B.A=~ The Black Swords (84) leave the fortification, attacking the enemy.
Picnu Pugilists (62) leave the fortification, attacking the enemy.
Burnsy Guard (50) leave the fortification, attacking the enemy.
Human Shield Inf (57) leave the fortification, attacking the enemy.
Belgaer (47) leave the fortification, attacking the enemy.
Pride of Dax (64) leave the fortification, attacking the enemy.

Close Combat:
8 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
2 Darka banners are visible in the melee.
~=B.A=~ Jerrins Men (79) score 222 hits.
~=B.A=~ Menedor Loyal Infantry (81) score 148 hits.
~=B.A=~ Reilwin's Rogues (82) score 185 hits.
Axims Elites (3) score 42 hits.
Band of the Azure Bow (4) score 47 hits.
~=B.A=~ Whitestone Guards (76) score 713 hits.
Wandering Swordsmen (74) score 294 hits.
locus of triumph (58) score 248 hits.
Kyler's Killers (24) score 59 hits.
Saeth's Shortbows (35) score 38 hits.
Slicing Blade (67) score 163 hits.
Maanvaivat (26) score 25 hits.
Total hits suffered: Attackers: 1973, Defenders: 211

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

~=B.A=~ Jerrins Men (79) take 151 hits (68 in close combat, 83 from archer fire), which cause 3 casualties.
~=B.A=~ Menedor Loyal Infantry (81) take 30 hits in close combat, which cause 1 casualties.
~=B.A=~ Reilwin's Rogues (82) take 115 hits (44 in close combat, 71 from archer fire), which cause 2 casualties.
Axims Elites (3) take 815 hits (685 in close combat, 130 from archer fire), which cause 15 casualties, wiping the unit out.
Axim (Knight of Nazamroth) has been captured by Falasan forces.
Band of the Azure Bow (4) take 622 hits (442 in close combat, 180 from archer fire), which cause 13 casualties, wiping the unit out.
~=B.A=~ Whitestone Guards (76) take 142 hits (14 in close combat, 128 from archer fire), which cause 4 casualties.
Wandering Swordsmen (74) take 146 hits (14 in close combat, 132 from archer fire), which cause 3 casualties.
locus of triumph (58) take 107 hits (41 in close combat, 66 from archer fire), which cause 2 casualties.
Kyler's Killers (24) take 714 hits (356 in close combat, 358 from archer fire), which cause 20 casualties, wiping the unit out.
Saeth's Shortbows (35) take 456 hits (231 in close combat, 225 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield.
Maanvaivat (26) take 462 hits (259 in close combat, 203 from archer fire), which cause 17 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat. 2 Darka banners fall.
Total casualties: 82 attackers, 15 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %.
The battle does 41 % damage to the fortifications.