Dubhaine Family/Rhidhana/Battles/2011/March
March 17th
Braga -- Sunrise
No. | Role | Unit | Commander | Realm | Unit | Formation | Org | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 11 other | line | 8 % | 605 |
2 | D | =]V[= Rowan's Riders | Rowan | Fontan | 43 Cav | wedge | 73 % | 905 |
3 | D | Arica's Joy | Arica | Westmoor | 50 Arch | line | 12 % | 521 |
4 | D | Ashforth Arbalests (IV) | Katsuyori | Fontan | 5 Arch | line | 62 % | 66 |
5 | D | Ashforth Light Infantry | Rhidhana | Fontan | 30 Inf | box | 67 % | 418 |
6 | D | Chancellor Guard | Basilius | Fontan | 10 Cav | line | 72 % | 260 |
7 | D | Flamekin | Prandur | Fontan | 15 Inf | wedge | 67 % | 226 |
8 | D | Honor Guard | Zartos | Fontan | 18 Arch | line | 63 % | 207 |
9 | D | Hunting Party | Guis'wa | Fontan | 20 Inf | line | 66 % | 239 |
10 | D | Liam's Lightnings | Liam | Westmoor | 31 SF | line | 16 % | 699 |
Total:
1 attackers (11 other)
9 defenders (65 Inf, 73 Arch, 53 Cav, 31 SF)
Total combat strengths: 605 vs. 3541
Begin new treaty system battle setup:
The region owner Fontan and their allies defend.The (rogue) troops attack because of their declaration 'War against realms' against Fontan.
The troops from Westmoor join in the defence because of their declaration 'War against rogues' against (rogue).
End new treaty system battle setup.
The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.
A calm wind blows, to the joy of the archers.
Basilius Decimus, Chancellor of Fontan takes command of his army.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (11-M) </Char > | 3 (50-A) 8 (18-A) 9 (20-I) | 5 (30-I) 7 (15-I) 10 (31-S) | 2 (43-C) 4 (5-A) 6 (10-C) |
<Char >Liam's Lightnings (10) fire on Monsters (1), scoring 163 hits.
</Char ><Char >Arica's Joy (3) fire on Monsters (1), scoring 192 hits.
</Char >Honor Guard (8) move closer to get better shots.
Ashforth Arbalests (IV) (4) have no enemy in range and advance to better firing positions.
Total ranged hits suffered: Attackers: 355, Defenders: 0
=]V[= Rowan's Riders (2) and Chancellor Guard (6) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Hunting Party (9), Flamekin (7) and Ashforth Light Infantry (5) advance towards the enemy.
<Char >Monsters (1) take 355 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 355 (0 from close combat and 355 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Turn No. 2
<Char >1 (9-M) </Char > | 8 (18-A) 9 (20-I) | 2 (43-C) 3 (50-A) 5 (30-I) 6 (10-C) 7 (15-I) | 4 (5-A) 10 (31-S) |
<Char >Honor Guard (8) fire on Monsters (1), scoring 87 hits.
</Char ><Char >Liam's Lightnings (10) fire on Monsters (1), scoring 175 hits.
</Char ><Char >Arica's Joy (3) fire on Monsters (1), scoring 296 hits.
</Char ><Char >Ashforth Arbalests (IV) (4) fire on Monsters (1), scoring 14 hits.
</Char >Total ranged hits suffered: Attackers: 572, Defenders: 0
Chancellor Guard (6) and =]V[= Rowan's Riders (2) charge ahead, into the attackers' ranks.
Hunting Party (9), Flamekin (7) and Ashforth Light Infantry (5) advance towards the enemy.
Close Combat (Attacker Line 1):
3 Fontan banners are visible in the melee.
Chancellor Guard (6) score 507 hits on Monsters (1).
Hunting Party (9) score 228 hits on Monsters (1).
=]V[= Rowan's Riders (2) score 2455 hits on Monsters (1).
<Char >Monsters (1) score 39 hits on =]V[= Rowan's Riders (2).
</Char ><Char >Monsters (1) score 8 hits on Chancellor Guard (6).
</Char ><Char >Monsters (1) score 15 hits on Hunting Party (9).
</Char >Total close combat hits suffered: Attackers: 3190, Defenders: 62
Chancellor Guard (6) take 8 hits in close combat. No casualties.
Hunting Party (9) take 15 hits in close combat. No casualties.
=]V[= Rowan's Riders (2) take 39 hits in close combat, which cause 1 casualties.
<Char >Monsters (1) take 3762 hits (3190 in close combat, 572 from archer fire), which cause 9 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 3762 (3190 from close combat and 572 from ranged), Defenders: 62 (62 from close combat and 0 from ranged)
Total casualties: 9 attackers, 1 defenders
Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.
Result
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 10 points. Combat training increases by 1 points. Unit cohesion rises 1 points.