Difference between revisions of "Dubhaine Family/Rhidhana/Battles/2011/March"

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[[category:The Dubhaine Clan]]
 
== March 17th ==
 
== March 17th ==
 
=== Braga -- Sunrise ===
 
=== Braga -- Sunrise ===

Revision as of 11:22, 18 March 2011

March 17th

Braga -- Sunrise

No.RoleUnitCommanderRealmUnitFormationOrgCS
1AMonsters(Monsters)(rogue)11 otherline8 %  605
2D=]V[= Rowan's RidersRowanFontan43 Cavwedge73 %  905
3DArica's JoyAricaWestmoor50 Archline12 %  521
4DAshforth Arbalests (IV)KatsuyoriFontan5 Archline62 %  66
5DAshforth Light InfantryRhidhanaFontan30 Infbox67 %  418
6DChancellor GuardBasiliusFontan10 Cavline72 %  260
7DFlamekinPrandurFontan15 Infwedge67 %  226
8DHonor GuardZartosFontan18 Archline63 %  207
9DHunting PartyGuis'waFontan20 Infline66 %  239
10DLiam's LightningsLiamWestmoor31 SFline16 %  699


Total:
1 attackers (11 other)
9 defenders (65 Inf, 73 Arch, 53 Cav, 31 SF)
Total combat strengths: 605 vs. 3541

Begin new treaty system battle setup:

The region owner Fontan and their allies defend.
The (rogue) troops attack because of their declaration 'War against realms' against Fontan.
The troops from Westmoor join in the defence because of their declaration 'War against rogues' against (rogue).

End new treaty system battle setup.

The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.
Basilius Decimus, Chancellor of Fontan takes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (11-M)
</Char >
  3 (50-A)
8 (18-A)
9 (20-I)
5 (30-I)
7 (15-I)
10 (31-S)
2 (43-C)
4 (5-A)
6 (10-C)
  

<Char >Liam's Lightnings (10) fire on Monsters (1), scoring 163 hits.
</Char ><Char >Arica's Joy (3) fire on Monsters (1), scoring 192 hits.
</Char >Honor Guard (8) move closer to get better shots.
Ashforth Arbalests (IV) (4) have no enemy in range and advance to better firing positions.
Total ranged hits suffered: Attackers: 355, Defenders: 0
=]V[= Rowan's Riders (2) and Chancellor Guard (6) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Hunting Party (9), Flamekin (7) and Ashforth Light Infantry (5) advance towards the enemy.


<Char >Monsters (1) take 355 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 355 (0 from close combat and 355 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Turn No. 2

    <Char >1 (9-M)
</Char >
8 (18-A)
9 (20-I)
2 (43-C)
3 (50-A)
5 (30-I)
6 (10-C)
7 (15-I)
4 (5-A)
10 (31-S)
   

<Char >Honor Guard (8) fire on Monsters (1), scoring 87 hits.
</Char ><Char >Liam's Lightnings (10) fire on Monsters (1), scoring 175 hits.
</Char ><Char >Arica's Joy (3) fire on Monsters (1), scoring 296 hits.
</Char ><Char >Ashforth Arbalests (IV) (4) fire on Monsters (1), scoring 14 hits.
</Char >Total ranged hits suffered: Attackers: 572, Defenders: 0
Chancellor Guard (6) and =]V[= Rowan's Riders (2) charge ahead, into the attackers' ranks.
Hunting Party (9), Flamekin (7) and Ashforth Light Infantry (5) advance towards the enemy.


Close Combat (Attacker Line 1):
3 Fontan banners are visible in the melee.
Chancellor Guard (6) score 507 hits on Monsters (1).
Hunting Party (9) score 228 hits on Monsters (1).
=]V[= Rowan's Riders (2) score 2455 hits on Monsters (1).
<Char >Monsters (1) score 39 hits on =]V[= Rowan's Riders (2).
</Char ><Char >Monsters (1) score 8 hits on Chancellor Guard (6).
</Char ><Char >Monsters (1) score 15 hits on Hunting Party (9).
</Char >Total close combat hits suffered: Attackers: 3190, Defenders: 62

Chancellor Guard (6) take 8 hits in close combat. No casualties.
Hunting Party (9) take 15 hits in close combat. No casualties.
=]V[= Rowan's Riders (2) take 39 hits in close combat, which cause 1 casualties.
<Char >Monsters (1) take 3762 hits (3190 in close combat, 572 from archer fire), which cause 9 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 3762 (3190 from close combat and 572 from ranged), Defenders: 62 (62 from close combat and 0 from ranged)
Total casualties: 9 attackers, 1 defenders

Defender Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.

Result

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 10 points. Combat training increases by 1 points. Unit cohesion rises 1 points.

March 18th

Sunrise -- Braga

No.RoleUnitCommanderRealmUnitFormationOrgCS
1ASirion TemplarsJohnSirion49 Infline15 %  696
2A~†RD†~ Unstoppable AgressorsValglinSirion31 Cavwedge16 %  735
3D-The Immortals-DonFontan21 Infline14 %  333
4D=]V[= Rowan's RidersRowanFontan42 Cavwedge75 %  838
5DAlcaeusArarisWestmoor27 Archbox13 %  397
6DAshforth Arbalests (IV)KatsuyoriFontan5 Archskirmish64 %  70
7DAshforth Light InfantryRhidhanaFontan30 Infline70 %  422
8DAshforth Strike InfantryArianaFontan10 Infline68 %  151
9DChancellor GuardBasiliusFontan10 Cavskirmish74 %  260
10DCut ThroatsForemanWestmoor26 Infline10 %  343
11DFlamekinPrandurFontan15 Infline70 %  228
12DHunting PartyGuis'waFontan20 Infline68 %  244


Total:
2 attackers (49 Inf, 31 Cav)
10 defenders (122 Inf, 32 Arch, 52 Cav)
Total combat strengths: 1431 vs. 3286

Begin new treaty system battle setup:

The region owner Fontan and their allies defend.
The Sirion troops attack because of their declaration 'To Arms with Fontan' against Fontan.
Cut Throats have attack orders.
The troops from Westmoor join in to support their realm-mates.

End new treaty system battle setup.

The region owner Fontan and their allies defend.
The Sirion troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.
Basilius Decimus, Chancellor of Fontan takes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (31-C)
 1 (49-I)
 3 (21-I)
5 (27-A)
6 (5-A)
10 (26-I)
4 (42-C)
7 (30-I)
8 (10-I)
9 (10-C)
11 (15-I)
12 (20-I)
 

Ashforth Arbalests (IV) (6) fire on Sirion Templars (1), scoring 21 hits.
Alcaeus (5) fire on Sirion Templars (1), scoring 83 hits.
Total ranged hits suffered: Attackers: 104, Defenders: 0
~†RD†~ Unstoppable Agressors (2) ride on, closing in on the defenders.
Chancellor Guard (9) and =]V[= Rowan's Riders (4) ride on, closing in on the enemy.
Ashforth Light Infantry (7) stay behind their camp fortifications.
Sirion Templars (1) advance towards the enemy.
-The Immortals- (3), Cut Throats (10), Hunting Party (12), Flamekin (11) and Ashforth Strike Infantry (8) advance towards the enemy.


Close Combat (Center Line):
1 Sirion banners are visible in the melee.
Sirion Templars (1) score 379 hits on -The Immortals- (3).
-The Immortals- (3) score 190 hits on Sirion Templars (1).
Total close combat hits suffered: Attackers: 190, Defenders: 379

Sirion Templars (1) take 294 hits (190 in close combat, 104 from archer fire), which cause 7 casualties.
-The Immortals- (3) take 379 hits in close combat, which cause 10 casualties.
Total hits suffered: Attackers: 294 (190 from close combat and 104 from ranged), Defenders: 379 (379 from close combat and 0 from ranged)
Total casualties: 7 attackers, 10 defenders

Turn No. 2

    2 (31-C)
1 (42-I)
3 (11-I)
4 (42-C)
10 (26-I)
5 (27-A)
6 (5-A)
9 (10-C)
7 (30-I)
8 (10-I)
11 (15-I)
12 (20-I)
  

Alcaeus (5) fire on ~†RD†~ Unstoppable Agressors (2), scoring 66 hits.
Ashforth Arbalests (IV) (6) fire on ~†RD†~ Unstoppable Agressors (2), scoring 13 hits.
Total ranged hits suffered: Attackers: 79, Defenders: 0
=]V[= Rowan's Riders (4) and ~†RD†~ Unstoppable Agressors (2) charge forward.
Chancellor Guard (9) charge ahead, into the attackers' ranks.
Ashforth Light Infantry (7) stay behind their camp fortifications.
Ashforth Strike Infantry (8), Cut Throats (10), Flamekin (11) and Hunting Party (12) advance towards the enemy.


Close Combat (Center Line):
2 Sirion banners are visible in the melee.
3 Fontan banners are visible in the melee.
Sirion Templars (1) score 218 hits on -The Immortals- (3).
Sirion Templars (1) score 195 hits on Chancellor Guard (9).
Cut Throats (10) score 198 hits on ~†RD†~ Unstoppable Agressors (2).
Chancellor Guard (9) score 231 hits on Sirion Templars (1).
=]V[= Rowan's Riders (4) score 2168 hits on ~†RD†~ Unstoppable Agressors (2).
-The Immortals- (3) score 129 hits on Sirion Templars (1).
~†RD†~ Unstoppable Agressors (2) score 1133 hits on =]V[= Rowan's Riders (4).
~†RD†~ Unstoppable Agressors (2) score 774 hits on Cut Throats (10).
Total close combat hits suffered: Attackers: 2726, Defenders: 2320

Sirion Templars (1) take 360 hits in close combat, which cause 9 casualties.
Cut Throats (10) take 774 hits in close combat, which cause 18 casualties.
Chancellor Guard (9) take 195 hits in close combat, which cause 4 casualties.
=]V[= Rowan's Riders (4) take 1133 hits in close combat, which cause 24 casualties.
-The Immortals- (3) take 218 hits in close combat, which cause 6 casualties.
Don Smith (Knight of Krimml, Fontan) has been wounded by Sirion Templars (1).
~†RD†~ Unstoppable Agressors (2) take 2445 hits (2366 in close combat, 79 from archer fire), which cause 31 casualties, wiping the unit out.
Valglin Nár' Ring (Knight of Elmbar, Sirion) has been wounded by =]V[= Rowan's Riders (4).
Total hits suffered: Attackers: 2805 (2726 from close combat and 79 from ranged), Defenders: 2320 (2320 from close combat and 0 from ranged)
Total casualties: 40 attackers, 52 defenders

Turn No. 3

     1 (33-I)
3 (5-I)
4 (18-C)
9 (6-C)
10 (8-I)
 5 (27-A)
6 (5-A)
8 (10-I)
11 (15-I)
12 (20-I)
7 (30-I)
  

Alcaeus (5) hold their fire.
Ashforth Arbalests (IV) (6) hold their fire.
Ashforth Light Infantry (7) stay behind their camp fortifications.
Flamekin (11), Ashforth Strike Infantry (8) and Hunting Party (12) advance towards the enemy.


Close Combat (Center Line):
1 Sirion banners are visible in the melee.
3 Fontan banners are visible in the melee.
Cut Throats (10) score 80 hits on Sirion Templars (1).
=]V[= Rowan's Riders (4) score 418 hits on Sirion Templars (1).
Chancellor Guard (9) score 125 hits on Sirion Templars (1).
Sirion Templars (1) score 191 hits on =]V[= Rowan's Riders (4).
Sirion Templars (1) score 60 hits on -The Immortals- (3).
Sirion Templars (1) score 97 hits on Cut Throats (10).
Sirion Templars (1) score 66 hits on Chancellor Guard (9).
-The Immortals- (3) score 86 hits on Sirion Templars (1).
Total close combat hits suffered: Attackers: 709, Defenders: 414

Cut Throats (10) take 97 hits in close combat, which cause 2 casualties.
=]V[= Rowan's Riders (4) take 191 hits in close combat, which cause 4 casualties.
Chancellor Guard (9) take 66 hits in close combat, which cause 1 casualties.
Sirion Templars (1) take 709 hits in close combat, which cause 18 casualties.
-The Immortals- (3) take 60 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 709 (709 from close combat and 0 from ranged), Defenders: 414 (414 from close combat and 0 from ranged)
Total casualties: 18 attackers, 9 defenders

Turn No. 4

     1 (15-I)
3 (3-I)
4 (14-C)
9 (5-C)
10 (6-I)
8 (10-I)
11 (15-I)
12 (20-I)
5 (27-A)
6 (5-A)
7 (30-I)
  

Alcaeus (5) move closer to get better shots.
Ashforth Arbalests (IV) (6) hold their fire.
Hunting Party (12), Ashforth Light Infantry (7), Ashforth Strike Infantry (8) and Flamekin (11) advance towards the enemy.
Ashforth Strike Infantry (8) and Flamekin (11) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
1 Sirion banners are visible in the melee.
3 Fontan banners are visible in the melee.
=]V[= Rowan's Riders (4) score 299 hits on Sirion Templars (1).
Hunting Party (12) score 233 hits on Sirion Templars (1).
Sirion Templars (1) score 52 hits on =]V[= Rowan's Riders (4).
Sirion Templars (1) score 14 hits on -The Immortals- (3).
Sirion Templars (1) score 24 hits on Cut Throats (10).
Sirion Templars (1) score 16 hits on Chancellor Guard (9).
Sirion Templars (1) score 97 hits on Hunting Party (12).
-The Immortals- (3) score 57 hits on Sirion Templars (1).
Chancellor Guard (9) score 75 hits on Sirion Templars (1).
Cut Throats (10) score 121 hits on Sirion Templars (1).
Total close combat hits suffered: Attackers: 785, Defenders: 203

=]V[= Rowan's Riders (4) take 52 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Hunting Party (12) take 97 hits in close combat, which cause 3 casualties.
Sirion Templars (1) take 785 hits in close combat, which cause 15 casualties, wiping the unit out.
John Christensen (Knight of Flismar, Sirion) has been wounded by Cut Throats (10).
-The Immortals- (3) take 14 hits in close combat. No casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Chancellor Guard (9) take 16 hits in close combat. No casualties.
Cut Throats (10) take 24 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 785 (785 from close combat and 0 from ranged), Defenders: 203 (203 from close combat and 0 from ranged)
Total casualties: 15 attackers, 7 defenders

Defender Victory! The battle does minor damage to the local infrastructure. Production falls 5 %. The local roads network has also been damaged.

Result

The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. None of your men were killed in this battle. Morale of your troops falls by 20 points. Combat training increases by 2 points. Unit cohesion rises 3 points.