Dubhaine Family/Rhidhana/Battles/2011/February

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Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

February 12th

Sunset - Viseu

No.RoleUnitCommanderRealmUnitFormationOrgCS
1A=SL=VigilanceZakilevoSirion25 Infline91 %  396
2AAlexander's Elite Parm DefenseAlexanderSirion25 SFline94 %  712
3AAsh'ersValglinSirion30 Infline99 %  396
4ABarbed FuryRonanCaligus35 Archline90 %  389
5ABlue Hilt EntourageRuginaSirion24 Infline90 %  406
6ABuffalo SoldiersAlthalosCaligus26 Infline90 %  287
7ABunch o' MenTroySirion45 Infline89 %  467
8ACastle GaurdAustinSirion63 Infline88 %  593
9ACinereus CavalryKezokuCaligus22 Cavwedge94 %  405
10ADomus HoplitesFlameCaligus38 Infline90 %  411
11AElite EscortMontenegroCaligus21 Archline93 %  345
12AErazem's SwordsErazemCaligus44 Infline92 %  480
13AFergus GuardKevinCaligus47 Infline87 %  437
14AFontan Head HuntersFritzSirion32 Infline97 %  491
15AGondolindhrimTurgonSirion24 Cavwedge92 %  538
16AGuardians of CaligusPercivalCaligus31 Infline90 %  336
17AHeaven's FuryRohnenCaligus33 Infline91 %  388
18AHeaven's WrathReinenCaligus28 Cavwedge89 %  382
19AKing's Doom GuardDobromirCaligus65 Archline8 %  566
20AKylgour's SpottersDyrckCaligus42 Archline89 %  411
21ALegion Of The SamuraiSoujiCaligus37 Infline90 %  423
22ALion's TeethAsaphCaligus35 Infline88 %  391
23APersonal GuardBiologistCaligus37 Infwedge90 %  343
24APhantom GuardsLeonardoCaligus47 Infline89 %  454
25ARegiment of ThunderSorivarCaligus8 Infline90 %  125
26ARevengeTravisCaligus37 Infline90 %  396
27ARoland's RamblersRolandSirion26 Infline14 %  432
28ASilver LancersZidaneSirion21 Cavwedge14 %  463
29ASirion TemplarsJohnSirion29 Infline98 %  462
30ASun SpearsSun CeSirion44 Infline91 %  521
31AThe AllianceEliseddCaligus38 Infline88 %  415
32AThe Silver GuardVerdunSirion35 Infline92 %  522
33AThorns in the SideIliasSirion42 Infline15 %  570
34AVoulge WarriorsTraemlinCaligus27 Infline89 %  306
35AWayward WarriorsLionelSirion34 Infline91 %  461
36AWhitestone ArrowsLauraCaligus44 Archline93 %  416
37A~†RD†~ Dancing BladesDallianSirion32 Infline99 %  503
38A~†RD†~ Akodo ChampionsRyuSirion59 Infline98 %  782
39A~†RD†~ Morgan's MentlarsMorganSirion20 Cavwedge97 %  444
40A~†RD†~ StormwalkersErik EyolfSirion49 Infline92 %  542
41A~†RD†~AltharaCimionSirion46 Archline100 %  653
42D# AbraKadabra #SangahFontan2 Infwedge90 %  53
43D* Alakazam *LayrahFontan5 Infwedge12 %  119
44D-The Immortals-DonFontan31 Infline92 %  376
45DArrows of AzulJustinFontan4 Archskirmish14 %  104
46DAshforth Light InfantryRhidhanaFontan40 Infline89 %  482
47DAshforth Strike InfantryKaidonFontan14 Infline90 %  203
48DBlack ArmyRorikFontan30 Archskirmish87 %  310
49DCentrifical Strike ForceCentrificalFontan18 Infline90 %  250
50DCesera's CataphractsCeseraFontan2 Cavwedge96 %  74
51DDismounted KnightsMalenard SaegarusFontan4 Infwedge90 %  97
52DEarwigs IISalvadorSultanate of Asena40 MIline88 %  462
53DElves Cannot PassBrockFontan19 Infwedge92 %  331
54DFire and IceWilliam JamesFontan20 Archskirmish85 %  207
55DFodderTerviusFontan17 Infwedge9 %  184
56DHeadbustersAzerxFontan5 Infline83 %  62
57DHeavy Footmen Of RiothamusRiothamusFontan23 Infline91 %  328
58DHighlandersGuis'waFontan31 Archskirmish90 %  366
59DI-cius, u-cius?Icius RaeFontan10 Infline89 %  154
60DIron GuardStanFontan8 Infline91 %  154
61DKnights of AsenaAltairSultanate of Asena44 Infwedge90 %  546
62DLegionariesRomanFontan1 Infwedge90 %  27
63DManticores FiretailArianaFontan5 Archskirmish89 %  110
64DNightmares Made FleshRequiemFontan32 Infline11 %  378
65DRangersErikFontan28 Infline83 %  190
66DRazor Chop IIEfrimFontan26 Infline90 %  325
67DRubber CrutchesNormanFontan15 Infline82 %  109
68DSharp 'n' Pointy 3rdKrayoFontan13 Infline14 %  216
69DSirius-ly Chivalric KnightsSiriusFontan7 Cavwedge96 %  205
70DSons of VengeanceTaysirSultanate of Asena61 Infline90 %  684
71DThe True SwordsDuncanFontan46 Infline91 %  572
72D[DG] Arrows of FreedomBasiliusFontan9 Archline85 %  127
73D|#~ SSF ~#| Golden LancersLuarinSultanate of Asena38 Infline89 %  497
74D|#~ SSF ~#| Sultan's LanceTanyaSultanate of Asena46 Cavwedge89 %  641
75D|DG| FlamekinPrandurFontan10 Infwedge90 %  187
76D~=D.B.A=~ Black LegionRavenFontan19 Infline89 %  239
77D~=D.B.A=~ Darton ShieldMathiasFontan17 Infline92 %  256
78D~=FSR=~ This is Fontan!SandraFontan16 Infwedge90 %  222
79N78th Light Dragoons of Hagley(not present)Westmoor41 Infbox13 %  526
80NEdward's AvengersEdward AnthonyWestmoor33 Infline15 %  563
81NLiam's LightningsLiamWestmoor27 SFline17 %  658
82NThe BlackGlomacWestmoor50 Cavwedge13 %  843


Total:
41 attackers (1054 Inf, 253 Arch, 115 Cav, 25 SF)
37 defenders (562 Inf, 40 MI, 99 Arch, 55 Cav)
Total combat strengths: 18460 vs. 9847
4 neutral observers (2590 combat strength).

Begin new treaty system battle setup:

The troops from Fontan set up defenses because they control the battlefield.
The Sirion troops attack because of their declaration 'To Arms with Fontan' against Fontan.
Heaven's Wrath have attack orders.
The troops from Caligus join in to support their realm-mates.
|#~ SSF ~#| Sultan's Lance have attack orders.
Knights of Asena have attack orders.
The troops from Sultanate of Asena join in to support their realm-mates.
Edward's Avengers don't know what to do and stay out of the battle.
The Black don't know what to do and stay out of the battle.
78th Light Dragoons of Hagley don't know what to do and stay out of the battle.
Liam's Lightnings don't know what to do and stay out of the battle.

End new treaty system battle setup.

The troops from Fontan set up defenses because they control the battlefield.
The confederates from Sultanate of Asena join the defense.
The Sirion troops attack because they are at war with Fontan.
The Caligus troops attack because they are at war with Fontan.
Edward's Avengers don't know what to do and stay out of the battle.
The Black don't know what to do and stay out of the battle.
78th Light Dragoons of Hagley don't know what to do and stay out of the battle.
Liam's Lightnings don't know what to do and stay out of the battle.

It is quite windy and the archers will have to aim very carefully.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Icius Rae - The House of Drakon (Knight of Oberndorf) is spotted wearing the Gauntlets of Protection.
Alexander Acies Dux Ducis, Duke of Parm is spotted wearing the Ornate Armour of Strength.
Dobromir Menethil, King of Caligus is spotted wearing the Brilliant Band of Life.
Percival Prestongreen (Lord) is spotted wielding the Elemental Club of Suffering.
Sir Ilias Thunthorn, General of Sirion, Count of Flismar is spotted wielding the Cruel Staff of Flame.
Sir Elisedd Deytheur, Marshal of the Caligus' Golden Talons takes command of his army. They deploy in Infantry Charge formation.
Ryu Hinamoto, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in Infantry Charge formation.
Turgon Noldorin, Marshal of the Silver Legion takes command of his army. They deploy in Infantry Charge formation.
Rohnen Veritas, High Marshal of Caligus, Marshal of the Caligus Red Gryphons takes command of his army. They deploy in Infantry Charge formation.
Sir Altair Solari, Marshal of the Sultanate's Striking Fury takes command of his army. They deploy in Fortification Defense formation.
Basilius Decimus (Lord of Fontan) takes command of his army. They deploy in Fortification Defense formation.
Cesera Azul, Marshal of the Obsidian Cavaliers takes command of her army. They deploy in Fortification Defense formation.
Sir Raven Storm, Minister of Defense of Fontan takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  9 (22-C)
15 (24-C)
18 (28-C)
28 (21-C)
39 (20-C)
4 (35-A)
11 (21-A)
20 (42-A)
36 (44-A)
41 (46-A)
1 (25-I)
2 (25-S)
3 (30-I)
5 (24-I)
6 (26-I)
7 (45-I)
8 (63-I)
10 (38-I)
12 (44-I)
13 (47-I)
14 (32-I)
16 (31-I)
17 (33-I)
19 (65-A)
21 (37-I)
22 (35-I)
23 (37-I)
24 (47-I)
25 (8-I)
26 (37-I)
27 (26-I)
29 (29-I)
30 (44-I)
31 (38-I)
32 (35-I)
33 (42-I)
34 (27-I)
35 (34-I)
37 (32-I)
38 (59-I)
40 (49-I)
 42 (2-I)
43 (5-I)
44 (31-I)
45 (4-A)
46 (40-I)
47 (14-I)
48 (30-A)
49 (18-I)
51 (4-I)
52 (40-M)
53 (19-I)
54 (20-A)
55 (17-I)
56 (5-I)
57 (23-I)
58 (31-A)
59 (10-I)
60 (8-I)
61 (44-I)
62 (1-I)
63 (5-A)
64 (32-I)
65 (28-I)
66 (26-I)
67 (15-I)
68 (13-I)
70 (61-I)
71 (46-I)
72 (9-A)
73 (38-I)
75 (10-I)
76 (19-I)
77 (17-I)
78 (16-I)
 50 (2-C)
69 (7-C)
74 (46-C)
  

Fire and Ice (54) fire on ~†RD†~ Akodo Champions (38), scoring 81 hits.
Earwigs II (52) fire on Alexander's Elite Parm Defense (2), scoring 195 hits.
~†RD†~Althara (41) move closer to get better shots.
Elite Escort (11) fire on Sons of Vengeance (70), scoring 90 hits.
Whitestone Arrows (36) fire on The True Swords (71), scoring 101 hits.
Barbed Fury (4) fire on |#~ SSF ~#| Golden Lancers (73), scoring 95 hits.
Arrows of Azul (45) fire on ~†RD†~ Akodo Champions (38), scoring 41 hits.
King's Doom Guard (19) fire on Knights of Asena (61), scoring 351 hits.
Black Army (48) fire on Castle Gaurd (8), scoring 108 hits.
Kylgour's Spotters (20) fire on Sons of Vengeance (70), scoring 84 hits.
Highlanders (58) fire on Thorns in the Side (33), scoring 184 hits.
Manticores Firetail (63) fire on ~†RD†~ Stormwalkers (40), scoring 67 hits.
Alexander's Elite Parm Defense (2) fire on Ashforth Light Infantry (46), scoring 301 hits.
[DG] Arrows of Freedom (72) fire on ~†RD†~ Akodo Champions (38), scoring 62 hits.
Total ranged hits suffered: Attackers: 738, Defenders: 1022
Gondolindhrim (15), Silver Lancers (28), ~†RD†~ Morgan's Mentlars (39), Cinereus Cavalry (9) and Heaven's Wrath (18) ride on, closing in on the defenders.
Cesera's Cataphracts (50), |#~ SSF ~#| Sultan's Lance (74) and Sirius-ly Chivalric Knights (69) ride on, closing in on the enemy.
Erazem's Swords (12), ~†RD†~ Akodo Champions (38), Guardians of Caligus (16), Voulge Warriors (34), ~†RD†~ Stormwalkers (40), Roland's Ramblers (27), Thorns in the Side (33), Heaven's Fury (17), Legion Of The Samurai (21), The Silver Guard (32), Personal Guard (23), Blue Hilt Entourage (5), Revenge (26), Fergus Guard (13), Ash'ers (3), Lion's Teeth (22), Wayward Warriors (35), Fontan Head Hunters (14), Buffalo Soldiers (6), Regiment of Thunder (25), Domus Hoplites (10), The Alliance (31), Castle Gaurd (8), ~†RD†~ Dancing Blades (37), Bunch o' Men (7), Phantom Guards (24), Sun Spears (30), =SL=Vigilance (1) and Sirion Templars (29) advance towards the enemy.
-The Immortals- (44), |#~ SSF ~#| Golden Lancers (73), Razor Chop II (66), The True Swords (71), Heavy Footmen Of Riothamus (57), Nightmares Made Flesh (64), |DG| Flamekin (75), Sharp 'n' Pointy 3rd (68), I-cius, u-cius? (59), # AbraKadabra # (42), Sons of Vengeance (70), Dismounted Knights (51), Legionaries (62), Ashforth Light Infantry (46), * Alakazam * (43), Elves Cannot Pass (53), Ashforth Strike Infantry (47), ~=D.B.A=~ Darton Shield (77), Rubber Crutches (67), ~=D.B.A=~ Black Legion (76), Headbusters (56), Centrifical Strike Force (49), ~=FSR=~ This is Fontan! (78), Iron Guard (60), Fodder (55), Rangers (65) and Knights of Asena (61) advance towards the enemy.


Close Combat (Center Line):
18 Sirion banners are visible in the melee.
9 Fontan banners are visible in the melee.
5 Caligus banners are visible in the melee.
3 Sultanate of Asena banners are visible in the melee.
Erazem's Swords (12) score 139 hits on Headbusters (56) (312 before overkill).
~†RD†~ Akodo Champions (38) score 141 hits on Dismounted Knights (51) (489 before overkill).
Guardians of Caligus (16) score 359 hits on Knights of Asena (61).
Voulge Warriors (34) score 326 hits on Centrifical Strike Force (49).
~†RD†~ Stormwalkers (40) score 479 hits on -The Immortals- (44).
-The Immortals- (44) score 213 hits on ~†RD†~ Stormwalkers (40).
|#~ SSF ~#| Golden Lancers (73) score 270 hits on Revenge (26).
Razor Chop II (66) score 174 hits on The Alliance (31).
Roland's Ramblers (27) score 93 hits on # AbraKadabra # (42) (288 before overkill).
The True Swords (71) score 315 hits on Sirion Templars (29).
Heavy Footmen Of Riothamus (57) score 198 hits on ~†RD†~ Dancing Blades (37).
Thorns in the Side (33) score 300 hits on Ashforth Light Infantry (46).
Nightmares Made Flesh (64) score 270 hits on The Silver Guard (32).
|DG| Flamekin (75) score 93 hits on Castle Gaurd (8).
|DG| Flamekin (75) score 41 hits on Heaven's Fury (17).
Heaven's Fury (17) score 257 hits on |DG| Flamekin (75) (278 before overkill).
Sharp 'n' Pointy 3rd (68) score 170 hits on Wayward Warriors (35).
Legion Of The Samurai (21) score 199 hits on * Alakazam * (43) (372 before overkill).
I-cius, u-cius? (59) score 111 hits on Fontan Head Hunters (14).
The Silver Guard (32) score 436 hits on Nightmares Made Flesh (64).
Personal Guard (23) score 197 hits on ~=D.B.A=~ Black Legion (76).
Blue Hilt Entourage (5) score 220 hits on Elves Cannot Pass (53).
Revenge (26) score 288 hits on |#~ SSF ~#| Golden Lancers (73).
# AbraKadabra # (42) score 35 hits on Roland's Ramblers (27).
Fergus Guard (13) score 337 hits on Rubber Crutches (67).
Ash'ers (3) score 351 hits on Fodder (55).
Lion's Teeth (22) score 312 hits on Iron Guard (60).
Sons of Vengeance (70) score 322 hits on Sun Spears (30).
Dismounted Knights (51) score 85 hits on ~†RD†~ Akodo Champions (38).
Legionaries (62) score 24 hits on Regiment of Thunder (25).
Ashforth Light Infantry (46) score 349 hits on Thorns in the Side (33).
* Alakazam * (43) score 104 hits on Legion Of The Samurai (21).
Wayward Warriors (35) score 306 hits on Sharp 'n' Pointy 3rd (68).
Fontan Head Hunters (14) score 359 hits on I-cius, u-cius? (59).
Elves Cannot Pass (53) score 210 hits on Blue Hilt Entourage (5).
Ashforth Strike Infantry (47) score 134 hits on =SL=Vigilance (1).
~=D.B.A=~ Darton Shield (77) score 179 hits on Bunch o' Men (7).
Buffalo Soldiers (6) score 232 hits on Rangers (65).
Rubber Crutches (67) score 71 hits on Fergus Guard (13).
Regiment of Thunder (25) score 43 hits on Legionaries (62) (86 before overkill).
~=D.B.A=~ Black Legion (76) score 134 hits on Personal Guard (23).
Domus Hoplites (10) score 321 hits on ~=FSR=~ This is Fontan! (78).
The Alliance (31) score 328 hits on Razor Chop II (66).
Headbusters (56) score 36 hits on Erazem's Swords (12).
Centrifical Strike Force (49) score 222 hits on Voulge Warriors (34).
Castle Gaurd (8) score 350 hits on |DG| Flamekin (75) (379 before overkill).
~†RD†~ Dancing Blades (37) score 391 hits on Heavy Footmen Of Riothamus (57).
~=FSR=~ This is Fontan! (78) score 110 hits on Phantom Guards (24).
~=FSR=~ This is Fontan! (78) score 89 hits on Domus Hoplites (10).
Bunch o' Men (7) score 193 hits on ~=D.B.A=~ Darton Shield (77).
Phantom Guards (24) score 429 hits on ~=FSR=~ This is Fontan! (78).
Iron Guard (60) score 101 hits on Lion's Teeth (22).
Sun Spears (30) score 299 hits on Sons of Vengeance (70).
Fodder (55) score 162 hits on Ash'ers (3).
Rangers (65) score 109 hits on Buffalo Soldiers (6).
=SL=Vigilance (1) score 239 hits on Ashforth Strike Infantry (47).
Sirion Templars (29) score 369 hits on The True Swords (71).
Knights of Asena (61) score 356 hits on Guardians of Caligus (16).
Total close combat hits suffered: Attackers: 4687, Defenders: 8293 (9275 before overkill)

Erazem's Swords (12) take 36 hits in close combat, which cause 1 casualties.
~†RD†~ Akodo Champions (38) take 269 hits (85 in close combat, 184 from archer fire), which cause 7 casualties.
Guardians of Caligus (16) take 356 hits in close combat, which cause 10 casualties.
Voulge Warriors (34) take 222 hits in close combat, which cause 8 casualties.
~†RD†~ Stormwalkers (40) take 280 hits (213 in close combat, 67 from archer fire), which cause 9 casualties.
-The Immortals- (44) take 479 hits in close combat, which cause 14 casualties.
|#~ SSF ~#| Golden Lancers (73) take 383 hits (288 in close combat, 95 from archer fire), which cause 9 casualties.
Razor Chop II (66) take 328 hits in close combat, which cause 10 casualties.
Roland's Ramblers (27) take 35 hits in close combat, which cause 1 casualties.
The True Swords (71) take 470 hits (369 in close combat, 101 from archer fire), which cause 10 casualties.
Heavy Footmen Of Riothamus (57) take 391 hits in close combat, which cause 8 casualties.
Thorns in the Side (33) take 533 hits (349 in close combat, 184 from archer fire), which cause 18 casualties.
Nightmares Made Flesh (64) take 436 hits in close combat, which cause 13 casualties.
|DG| Flamekin (75) take 607 hits in close combat, which cause 10 casualties, wiping the unit out.
Prandur TithOnanka, Count of Braga has been wounded by Castle Gaurd (8).
Heaven's Fury (17) take 41 hits in close combat, which cause 1 casualties.
Sharp 'n' Pointy 3rd (68) take 306 hits in close combat, which cause 7 casualties.
Legion Of The Samurai (21) take 104 hits in close combat, which cause 3 casualties.
I-cius, u-cius? (59) take 359 hits in close combat, which cause 10 casualties, wiping the unit out.
The Silver Guard (32) take 270 hits in close combat, which cause 8 casualties.
Personal Guard (23) take 134 hits in close combat, which cause 4 casualties.
Blue Hilt Entourage (5) take 210 hits in close combat, which cause 5 casualties.
Revenge (26) take 270 hits in close combat, which cause 8 casualties.
# AbraKadabra # (42) take 93 hits in close combat, which cause 2 casualties, wiping the unit out.
Fergus Guard (13) take 71 hits in close combat, which cause 2 casualties.
Ash'ers (3) take 162 hits in close combat, which cause 6 casualties.
Lion's Teeth (22) take 101 hits in close combat, which cause 3 casualties.
Sons of Vengeance (70) take 473 hits (299 in close combat, 174 from archer fire), which cause 14 casualties.
Dismounted Knights (51) take 141 hits in close combat, which cause 4 casualties, wiping the unit out.
Legionaries (62) take 43 hits in close combat, which cause 1 casualties, wiping the unit out.
Ashforth Light Infantry (46) take 601 hits (300 in close combat, 301 from archer fire), which cause 17 casualties.
* Alakazam * (43) take 199 hits in close combat, which cause 5 casualties, wiping the unit out.
Wayward Warriors (35) take 170 hits in close combat, which cause 5 casualties.
Fontan Head Hunters (14) take 111 hits in close combat, which cause 3 casualties.
Elves Cannot Pass (53) take 220 hits in close combat, which cause 4 casualties.
Ashforth Strike Infantry (47) take 239 hits in close combat, which cause 7 casualties.
~=D.B.A=~ Darton Shield (77) take 193 hits in close combat, which cause 4 casualties.
Buffalo Soldiers (6) take 109 hits in close combat, which cause 4 casualties.
Rubber Crutches (67) take 337 hits in close combat, which cause 13 casualties.
Regiment of Thunder (25) take 24 hits in close combat, which cause 1 casualties.
~=D.B.A=~ Black Legion (76) take 197 hits in close combat, which cause 5 casualties.
Domus Hoplites (10) take 89 hits in close combat, which cause 3 casualties.
The Alliance (31) take 174 hits in close combat, which cause 5 casualties.
Headbusters (56) take 139 hits in close combat, which cause 5 casualties, wiping the unit out.
Centrifical Strike Force (49) take 326 hits in close combat, which cause 10 casualties.
Castle Gaurd (8) take 201 hits (93 in close combat, 108 from archer fire), which cause 6 casualties.
~†RD†~ Dancing Blades (37) take 198 hits in close combat, which cause 6 casualties.
~=FSR=~ This is Fontan! (78) take 750 hits in close combat, which cause 16 casualties, wiping the unit out.
Bunch o' Men (7) take 179 hits in close combat, which cause 6 casualties.
Alexander's Elite Parm Defense (2) take 195 hits from archer fire, which cause 4 casualties.
Phantom Guards (24) take 110 hits in close combat, which cause 4 casualties.
Iron Guard (60) take 312 hits in close combat, which cause 8 casualties, wiping the unit out.
Stan Spiff (Knight of Tabost, Fontan) has been wounded by Lion's Teeth (22).
Sun Spears (30) take 322 hits in close combat, which cause 10 casualties.
Sun Ce Chan (Knight of Sirion, Sirion) has been wounded by Sons of Vengeance (70).
Fodder (55) take 351 hits in close combat, which cause 14 casualties.
Rangers (65) take 232 hits in close combat, which cause 10 casualties.
=SL=Vigilance (1) take 134 hits in close combat, which cause 4 casualties.
Sirion Templars (29) take 315 hits in close combat, which cause 8 casualties.
Knights of Asena (61) take 710 hits (359 in close combat, 351 from archer fire), which cause 18 casualties.
Total hits suffered: Attackers: 5425 (4687 from close combat and 738 from ranged), Defenders: 9315 (8293 from close combat and 1022 from ranged)
Total casualties: 163 attackers, 248 defenders

Turn No. 2

   4 (35-A)
11 (21-A)
20 (42-A)
36 (44-A)
2 (21-S)
9 (22-C)
15 (24-C)
18 (28-C)
19 (65-A)
28 (21-C)
39 (20-C)
41 (46-A)
1 (21-I)
3 (24-I)
5 (19-I)
6 (22-I)
7 (39-I)
8 (57-I)
10 (35-I)
12 (43-I)
13 (45-I)
14 (29-I)
16 (21-I)
17 (32-I)
21 (34-I)
22 (32-I)
23 (33-I)
24 (43-I)
25 (7-I)
26 (29-I)
27 (25-I)
29 (21-I)
30 (34-I)
31 (33-I)
32 (27-I)
33 (24-I)
34 (19-I)
35 (29-I)
37 (26-I)
38 (52-I)
40 (40-I)
44 (17-I)
46 (23-I)
47 (7-I)
49 (8-I)
53 (15-I)
55 (3-I)
57 (15-I)
61 (26-I)
64 (19-I)
65 (18-I)
66 (16-I)
67 (2-I)
68 (6-I)
70 (47-I)
71 (36-I)
73 (29-I)
76 (14-I)
77 (13-I)
45 (4-A)
48 (30-A)
50 (2-C)
52 (40-M)
54 (20-A)
58 (31-A)
63 (5-A)
69 (7-C)
72 (9-A)
74 (46-C)
    

Arrows of Azul (45) fire on ~†RD†~Althara (41), scoring 55 hits.
Whitestone Arrows (36) fire on |#~ SSF ~#| Sultan's Lance (74), scoring 86 hits.
Highlanders (58) fire on Alexander's Elite Parm Defense (2), scoring 188 hits.
King's Doom Guard (19) fire on |#~ SSF ~#| Sultan's Lance (74), scoring 144 hits.
[DG] Arrows of Freedom (72) fire on ~†RD†~Althara (41), scoring 58 hits.
Alexander's Elite Parm Defense (2) retreat from the close combat near them.
Earwigs II (52) fire on Gondolindhrim (15), scoring 117 hits.
Fire and Ice (54) fire on ~†RD†~ Morgan's Mentlars (39), scoring 57 hits.
Manticores Firetail (63) fire on ~†RD†~Althara (41), scoring 64 hits.
Black Army (48) fire on Silver Lancers (28), scoring 56 hits.
~†RD†~Althara (41) fire on |#~ SSF ~#| Sultan's Lance (74), scoring 187 hits.
Kylgour's Spotters (20) fire on Earwigs II (52), scoring 133 hits.
Barbed Fury (4) fire on Sirius-ly Chivalric Knights (69), scoring 75 hits.
Elite Escort (11) fire on Highlanders (58), scoring 74 hits.
Total ranged hits suffered: Attackers: 595, Defenders: 699
Sirius-ly Chivalric Knights (69), Cinereus Cavalry (9), Heaven's Wrath (18), Cesera's Cataphracts (50), |#~ SSF ~#| Sultan's Lance (74), Silver Lancers (28), Gondolindhrim (15) and ~†RD†~ Morgan's Mentlars (39) charge forward.


Close Combat (Center Line):
19 Sirion banners are visible in the melee.
9 Fontan banners are visible in the melee.
6 Caligus banners are visible in the melee.
3 Sultanate of Asena banners are visible in the melee.
~=D.B.A=~ Black Legion (76) score 122 hits on ~†RD†~ Stormwalkers (40).
Sirion Templars (29) score 312 hits on Nightmares Made Flesh (64).
Ashforth Strike Infantry (47) score 96 hits on Revenge (26).
Elves Cannot Pass (53) score 145 hits on The Alliance (31).
Buffalo Soldiers (6) score 190 hits on Sons of Vengeance (70).
Nightmares Made Flesh (64) score 230 hits on Sirion Templars (29).
~=D.B.A=~ Darton Shield (77) score 106 hits on ~†RD†~ Dancing Blades (37).
Sirius-ly Chivalric Knights (69) score 208 hits on ~†RD†~ Morgan's Mentlars (39).
Sirius-ly Chivalric Knights (69) score 246 hits on Heaven's Wrath (18).
Centrifical Strike Force (49) score 148 hits on The Silver Guard (32).
The Silver Guard (32) score 324 hits on Centrifical Strike Force (49).
Cinereus Cavalry (9) score 728 hits on |#~ SSF ~#| Sultan's Lance (74).
Heaven's Wrath (18) score 511 hits on Sirius-ly Chivalric Knights (69).
Ash'ers (3) score 287 hits on -The Immortals- (44).
Revenge (26) score 213 hits on Ashforth Strike Infantry (47).
Heavy Footmen Of Riothamus (57) score 129 hits on Castle Gaurd (8).
The True Swords (71) score 161 hits on Wayward Warriors (35).
The True Swords (71) score 154 hits on Heaven's Fury (17).
~†RD†~ Akodo Champions (38) score 602 hits on Sons of Vengeance (70).
Cesera's Cataphracts (50) score 88 hits on Gondolindhrim (15).
Cesera's Cataphracts (50) score 87 hits on Silver Lancers (28).
Ashforth Light Infantry (46) score 91 hits on Fontan Head Hunters (14).
Ashforth Light Infantry (46) score 124 hits on Erazem's Swords (12).
~†RD†~ Stormwalkers (40) score 348 hits on ~=D.B.A=~ Black Legion (76).
-The Immortals- (44) score 82 hits on Roland's Ramblers (27).
-The Immortals- (44) score 73 hits on Ash'ers (3).
~†RD†~ Dancing Blades (37) score 307 hits on ~=D.B.A=~ Darton Shield (77).
Sharp 'n' Pointy 3rd (68) score 50 hits on Sun Spears (30).
Sharp 'n' Pointy 3rd (68) score 34 hits on Lion's Teeth (22).
Phantom Guards (24) score 371 hits on Knights of Asena (61).
=SL=Vigilance (1) score 272 hits on Rangers (65).
Guardians of Caligus (16) score 117 hits on Fodder (55) (290 before overkill).
Sons of Vengeance (70) score 116 hits on ~†RD†~ Akodo Champions (38).
Sons of Vengeance (70) score 67 hits on Personal Guard (23).
Sons of Vengeance (70) score 46 hits on Voulge Warriors (34).
Sons of Vengeance (70) score 40 hits on Buffalo Soldiers (6).
|#~ SSF ~#| Sultan's Lance (74) score 1561 hits on Cinereus Cavalry (9).
Blue Hilt Entourage (5) score 247 hits on Knights of Asena (61).
The Alliance (31) score 238 hits on Elves Cannot Pass (53).
Fergus Guard (13) score 325 hits on |#~ SSF ~#| Golden Lancers (73).
Domus Hoplites (10) score 262 hits on Razor Chop II (66).
Silver Lancers (28) score 386 hits on Cesera's Cataphracts (50) (1058 before overkill).
|#~ SSF ~#| Golden Lancers (73) score 42 hits on Regiment of Thunder (25).
|#~ SSF ~#| Golden Lancers (73) score 261 hits on Fergus Guard (13).
Wayward Warriors (35) score 297 hits on The True Swords (71).
Regiment of Thunder (25) score 100 hits on |#~ SSF ~#| Golden Lancers (73).
Rubber Crutches (67) score 17 hits on Thorns in the Side (33).
Gondolindhrim (15) score 457 hits on Cesera's Cataphracts (50) (1254 before overkill).
Razor Chop II (66) score 73 hits on Legion Of The Samurai (21).
Razor Chop II (66) score 104 hits on Domus Hoplites (10).
Castle Gaurd (8) score 389 hits on Heavy Footmen Of Riothamus (57).
Lion's Teeth (22) score 188 hits on Sharp 'n' Pointy 3rd (68) (247 before overkill).
Erazem's Swords (12) score 293 hits on Ashforth Light Infantry (46).
Fontan Head Hunters (14) score 340 hits on Ashforth Light Infantry (46).
Roland's Ramblers (27) score 338 hits on -The Immortals- (44).
Thorns in the Side (33) score 113 hits on Rubber Crutches (67) (329 before overkill).
Heaven's Fury (17) score 311 hits on The True Swords (71).
Knights of Asena (61) score 70 hits on Blue Hilt Entourage (5).
Knights of Asena (61) score 215 hits on Phantom Guards (24).
Rangers (65) score 79 hits on =SL=Vigilance (1).
~†RD†~ Morgan's Mentlars (39) score 1229 hits on Sirius-ly Chivalric Knights (69).
Bunch o' Men (7) score 110 hits on Fodder (55) (273 before overkill).
Voulge Warriors (34) score 197 hits on Sons of Vengeance (70).
Sun Spears (30) score 218 hits on Sharp 'n' Pointy 3rd (68) (287 before overkill).
Personal Guard (23) score 183 hits on Sons of Vengeance (70).
Fodder (55) score 31 hits on Bunch o' Men (7).
Fodder (55) score 17 hits on Guardians of Caligus (16).
Legion Of The Samurai (21) score 302 hits on Razor Chop II (66).
Total close combat hits suffered: Attackers: 5113, Defenders: 11105 (13254 before overkill)

~=D.B.A=~ Black Legion (76) take 348 hits in close combat, which cause 10 casualties.
Sirion Templars (29) take 230 hits in close combat, which cause 6 casualties.
Ashforth Strike Infantry (47) take 213 hits in close combat, which cause 6 casualties.
Elves Cannot Pass (53) take 238 hits in close combat, which cause 5 casualties.
Buffalo Soldiers (6) take 40 hits in close combat, which cause 1 casualties.
Nightmares Made Flesh (64) take 312 hits in close combat, which cause 9 casualties.
~=D.B.A=~ Darton Shield (77) take 307 hits in close combat, which cause 7 casualties.
Sir Mathias Storm (Lord of Fontan) has been wounded by ~†RD†~ Dancing Blades (37).
Sirius-ly Chivalric Knights (69) take 1815 hits (1740 in close combat, 75 from archer fire), which cause 7 casualties, wiping the unit out.
Sirius - The House of Drakon (Knight of Oberndorf, Fontan) has been wounded by ~†RD†~ Morgan's Mentlars (39).
Centrifical Strike Force (49) take 324 hits in close combat, which cause 8 casualties, wiping the unit out.
Centrifical Diabound (Dame of Ashforth, Fontan) has been captured by The Silver Guard (32).
The Silver Guard (32) take 148 hits in close combat, which cause 4 casualties.
Cinereus Cavalry (9) take 1561 hits in close combat, which cause 22 casualties, wiping the unit out.
Heaven's Wrath (18) take 246 hits in close combat, which cause 9 casualties.
Ash'ers (3) take 73 hits in close combat, which cause 3 casualties.
Revenge (26) take 96 hits in close combat, which cause 3 casualties.
Heavy Footmen Of Riothamus (57) take 389 hits in close combat, which cause 8 casualties.
The True Swords (71) take 608 hits in close combat, which cause 14 casualties.
Duncan Atreides (Lord of Fontan) has been wounded by Wayward Warriors (35).
~†RD†~ Akodo Champions (38) take 116 hits in close combat, which cause 3 casualties.
Cesera's Cataphracts (50) take 843 hits in close combat, which cause 2 casualties, wiping the unit out.
Cesera Azul, Marshal of the Obsidian Cavaliers has been wounded by Gondolindhrim (15).
Highlanders (58) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ashforth Light Infantry (46) take 633 hits in close combat, which cause 18 casualties.
~†RD†~ Stormwalkers (40) take 122 hits in close combat, which cause 4 casualties.
-The Immortals- (44) take 625 hits in close combat, which cause 17 casualties, wiping the unit out.
~†RD†~ Dancing Blades (37) take 106 hits in close combat, which cause 3 casualties.
Sharp 'n' Pointy 3rd (68) take 406 hits in close combat, which cause 6 casualties, wiping the unit out.
Krayo Morlork (Knight of Negev, Fontan) has been wounded by Sun Spears (30).
Phantom Guards (24) take 215 hits in close combat, which cause 7 casualties.
=SL=Vigilance (1) take 79 hits in close combat, which cause 2 casualties.
Guardians of Caligus (16) take 17 hits in close combat. No casualties.
Alexander's Elite Parm Defense (2) take 188 hits from archer fire, which cause 4 casualties.
Sons of Vengeance (70) take 1172 hits in close combat, which cause 34 casualties.
|#~ SSF ~#| Sultan's Lance (74) take 1145 hits (728 in close combat, 417 from archer fire), which cause 38 casualties.
Lady Tanya Jimenez (Dame of Salta, Sultanate of Asena) has been wounded by Cinereus Cavalry (9).
Blue Hilt Entourage (5) take 70 hits in close combat, which cause 2 casualties.
The Alliance (31) take 145 hits in close combat, which cause 4 casualties.
Fergus Guard (13) take 261 hits in close combat, which cause 9 casualties.
Domus Hoplites (10) take 104 hits in close combat, which cause 3 casualties.
Earwigs II (52) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Silver Lancers (28) take 143 hits (87 in close combat, 56 from archer fire), which cause 4 casualties.
Zidane Soulja (Knight of Rollbar, Sirion) has been wounded by Black Army (48).
|#~ SSF ~#| Golden Lancers (73) take 425 hits in close combat, which cause 10 casualties.
Wayward Warriors (35) take 161 hits in close combat, which cause 5 casualties.
Lionel Kruger (Knight of Csopa, Sirion) has been wounded by The True Swords (71).
Regiment of Thunder (25) take 42 hits in close combat, which cause 1 casualties.
Rubber Crutches (67) take 113 hits in close combat, which cause 2 casualties, wiping the unit out.
Gondolindhrim (15) take 205 hits (88 in close combat, 117 from archer fire), which cause 5 casualties.
Razor Chop II (66) take 564 hits in close combat, which cause 16 casualties, wiping the unit out.
Castle Gaurd (8) take 129 hits in close combat, which cause 4 casualties.
Lion's Teeth (22) take 34 hits in close combat, which cause 1 casualties.
Erazem's Swords (12) take 124 hits in close combat, which cause 4 casualties.
Fontan Head Hunters (14) take 91 hits in close combat, which cause 2 casualties.
Roland's Ramblers (27) take 82 hits in close combat, which cause 2 casualties.
Thorns in the Side (33) take 17 hits in close combat, which cause 1 casualties.
Heaven's Fury (17) take 154 hits in close combat, which cause 5 casualties.
Knights of Asena (61) take 618 hits in close combat, which cause 15 casualties. 2 Sultanate of Asena banners fall.
~†RD†~Althara (41) take 177 hits from archer fire, which cause 5 casualties.
Rangers (65) take 272 hits in close combat, which cause 11 casualties.
~†RD†~ Morgan's Mentlars (39) take 265 hits (208 in close combat, 57 from archer fire), which cause 6 casualties.
Bunch o' Men (7) take 31 hits in close combat, which cause 1 casualties.
Voulge Warriors (34) take 46 hits in close combat, which cause 2 casualties.
Sun Spears (30) take 50 hits in close combat, which cause 2 casualties.
Personal Guard (23) take 67 hits in close combat, which cause 2 casualties.
Fodder (55) take 227 hits in close combat, which cause 3 casualties, wiping the unit out.
Legion Of The Samurai (21) take 73 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 5708 (5113 from close combat and 595 from ranged), Defenders: 11701 (11105 from close combat and 596 from ranged)
Total casualties: 143 attackers, 249 defenders

Turn No. 3

   2 (17-S)
4 (35-A)
11 (21-A)
20 (42-A)
36 (44-A)
19 (65-A)
41 (41-A)
1 (19-I)
3 (21-I)
5 (17-I)
6 (21-I)
7 (38-I)
8 (53-I)
10 (32-I)
12 (39-I)
13 (36-I)
14 (27-I)
15 (19-C)
16 (21-I)
17 (27-I)
18 (19-C)
21 (32-I)
22 (31-I)
23 (31-I)
24 (36-I)
25 (6-I)
26 (26-I)
27 (23-I)
28 (17-C)
29 (15-I)
30 (32-I)
31 (29-I)
32 (23-I)
33 (23-I)
34 (17-I)
35 (24-I)
37 (23-I)
38 (49-I)
39 (14-C)
40 (36-I)
46 (5-I)
47 (1-I)
53 (10-I)
57 (7-I)
61 (11-I)
64 (10-I)
65 (7-I)
70 (13-I)
71 (22-I)
73 (19-I)
74 (8-C)
76 (4-I)
77 (6-I)
45 (4-A)
48 (30-A)
52 (38-M)
54 (20-A)
58 (30-A)
63 (5-A)
72 (9-A)
    

Arrows of Azul (45) fire on ~†RD†~Althara (41), scoring 48 hits.
[DG] Arrows of Freedom (72) fire on King's Doom Guard (19), scoring 41 hits.
Manticores Firetail (63) fire on King's Doom Guard (19), scoring 60 hits.
Kylgour's Spotters (20) fire on Earwigs II (52), scoring 144 hits.
King's Doom Guard (19) fire on Highlanders (58), scoring 184 hits.
Black Army (48) fire on ~†RD†~Althara (41), scoring 120 hits.
Elite Escort (11) fire on Fire and Ice (54), scoring 81 hits.
Fire and Ice (54) fire on ~†RD†~Althara (41), scoring 95 hits.
Alexander's Elite Parm Defense (2) fire on Earwigs II (52), scoring 113 hits.
Earwigs II (52) fire on ~†RD†~Althara (41), scoring 176 hits.
Whitestone Arrows (36) move closer to get better shots.
Barbed Fury (4) fire on Black Army (48), scoring 80 hits.
~†RD†~Althara (41) fire on [DG] Arrows of Freedom (72), scoring 306 hits.
Highlanders (58) fire on Whitestone Arrows (36), scoring 169 hits.
Total ranged hits suffered: Attackers: 709, Defenders: 908
Roland's Ramblers (27) break through the frontlines!
Personal Guard (23) break through the frontlines!
~†RD†~ Akodo Champions (38) break through the frontlines!
Bunch o' Men (7) break through the frontlines!
Buffalo Soldiers (6) break through the frontlines!
Lion's Teeth (22) break through the frontlines!
Legion Of The Samurai (21), Erazem's Swords (12), Voulge Warriors (34) and Domus Hoplites (10) advance towards the enemy.
Legion Of The Samurai (21), Erazem's Swords (12) and Voulge Warriors (34) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
14 Sirion banners are visible in the melee.
7 Fontan banners are visible in the melee.
1 Sultanate of Asena banners are visible in the melee.
~=D.B.A=~ Darton Shield (77) score 32 hits on ~†RD†~ Morgan's Mentlars (39).
~=D.B.A=~ Darton Shield (77) score 59 hits on Thorns in the Side (33).
Elves Cannot Pass (53) score 70 hits on ~†RD†~ Stormwalkers (40).
Elves Cannot Pass (53) score 37 hits on Gondolindhrim (15).
Elves Cannot Pass (53) score 35 hits on Silver Lancers (28).
Ashforth Strike Infantry (47) score 13 hits on Revenge (26).
Ashforth Strike Infantry (47) score 9 hits on =SL=Vigilance (1).
The Silver Guard (32) score 224 hits on |#~ SSF ~#| Golden Lancers (73).
Sons of Vengeance (70) score 56 hits on The Alliance (31).
Sons of Vengeance (70) score 32 hits on Blue Hilt Entourage (5).
Sons of Vengeance (70) score 62 hits on Personal Guard (23).
~†RD†~ Dancing Blades (37) score 247 hits on Rangers (65).
Silver Lancers (28) score 331 hits on Elves Cannot Pass (53).
~†RD†~ Morgan's Mentlars (39) score 343 hits on ~=D.B.A=~ Darton Shield (77).
Ash'ers (3) score 171 hits on ~=D.B.A=~ Black Legion (76) (238 before overkill).
=SL=Vigilance (1) score 58 hits on Ashforth Strike Infantry (47) (273 before overkill).
Regiment of Thunder (25) score 91 hits on Ashforth Light Infantry (46).
Revenge (26) score 45 hits on Ashforth Strike Infantry (47) (213 before overkill).
Ashforth Light Infantry (46) score 71 hits on Sirion Templars (29).
Ashforth Light Infantry (46) score 24 hits on Regiment of Thunder (25).
Phantom Guards (24) score 308 hits on Nightmares Made Flesh (64).
Rangers (65) score 19 hits on ~†RD†~ Dancing Blades (37).
Rangers (65) score 32 hits on Lion's Teeth (22).
Sun Spears (30) score 253 hits on Knights of Asena (61).
|#~ SSF ~#| Golden Lancers (73) score 115 hits on The Silver Guard (32).
|#~ SSF ~#| Golden Lancers (73) score 92 hits on Heaven's Wrath (18).
|#~ SSF ~#| Golden Lancers (73) score 105 hits on Guardians of Caligus (16).
Sirion Templars (29) score 206 hits on Ashforth Light Infantry (46).
Gondolindhrim (15) score 600 hits on Elves Cannot Pass (53).
Heaven's Wrath (18) score 150 hits on |#~ SSF ~#| Golden Lancers (73).
Fergus Guard (13) score 340 hits on The True Swords (71).
|#~ SSF ~#| Sultan's Lance (74) score 98 hits on Castle Gaurd (8).
|#~ SSF ~#| Sultan's Lance (74) score 80 hits on Bunch o' Men (7).
~=D.B.A=~ Black Legion (76) score 27 hits on Wayward Warriors (35).
~=D.B.A=~ Black Legion (76) score 27 hits on Ash'ers (3).
Fontan Head Hunters (14) score 294 hits on Nightmares Made Flesh (64).
Blue Hilt Entourage (5) score 251 hits on Sons of Vengeance (70).
Nightmares Made Flesh (64) score 51 hits on Fontan Head Hunters (14).
Nightmares Made Flesh (64) score 66 hits on Phantom Guards (24).
Guardians of Caligus (16) score 175 hits on |#~ SSF ~#| Golden Lancers (73).
The Alliance (31) score 304 hits on Sons of Vengeance (70).
~†RD†~ Stormwalkers (40) score 376 hits on Elves Cannot Pass (53).
Thorns in the Side (33) score 360 hits on ~=D.B.A=~ Darton Shield (77).
Heaven's Fury (17) score 262 hits on The True Swords (71).
Wayward Warriors (35) score 189 hits on ~=D.B.A=~ Black Legion (76) (263 before overkill).
Castle Gaurd (8) score 272 hits on |#~ SSF ~#| Sultan's Lance (74) (379 before overkill).
The True Swords (71) score 55 hits on Roland's Ramblers (27).
The True Swords (71) score 81 hits on Fergus Guard (13).
The True Swords (71) score 69 hits on Heaven's Fury (17).
Knights of Asena (61) score 88 hits on Sun Spears (30).
Knights of Asena (61) score 44 hits on Buffalo Soldiers (6).
Heavy Footmen Of Riothamus (57) score 97 hits on ~†RD†~ Akodo Champions (38).
Total close combat hits suffered: Attackers: 1646, Defenders: 5850 (6481 before overkill)

Close Combat (Defender Line 1):
5 Sirion banners are visible in the melee.
5 Caligus banners are visible in the melee.
3 Sultanate of Asena banners are visible in the melee.
Roland's Ramblers (27) score 303 hits on The True Swords (71).
Arrows of Azul (45) score 9 hits on Legion Of The Samurai (21).
Personal Guard (23) score 124 hits on Sons of Vengeance (70).
Personal Guard (23) score 40 hits on Manticores Firetail (63).
~†RD†~ Akodo Champions (38) score 347 hits on Heavy Footmen Of Riothamus (57) (604 before overkill).
Bunch o' Men (7) score 102 hits on |#~ SSF ~#| Sultan's Lance (74).
Bunch o' Men (7) score 97 hits on [DG] Arrows of Freedom (72).
[DG] Arrows of Freedom (72) score 17 hits on Bunch o' Men (7).
Buffalo Soldiers (6) score 157 hits on Highlanders (58).
Buffalo Soldiers (6) score 44 hits on Knights of Asena (61).
Lion's Teeth (22) score 36 hits on Rangers (65).
Lion's Teeth (22) score 219 hits on Earwigs II (52).
Manticores Firetail (63) score 12 hits on Personal Guard (23).
Black Army (48) score 19 hits on Erazem's Swords (12).
Fire and Ice (54) score 14 hits on Voulge Warriors (34).
Earwigs II (52) score 168 hits on Lion's Teeth (22).
Legion Of The Samurai (21) score 121 hits on Arrows of Azul (45) (242 before overkill).
Erazem's Swords (12) score 328 hits on Black Army (48).
Voulge Warriors (34) score 215 hits on Fire and Ice (54).
Highlanders (58) score 15 hits on Buffalo Soldiers (6).
Highlanders (58) score 24 hits on Domus Hoplites (10).
Domus Hoplites (10) score 270 hits on Highlanders (58).
Total close combat hits suffered: Attackers: 278, Defenders: 2403 (2781 before overkill)

~=D.B.A=~ Darton Shield (77) take 703 hits in close combat, which cause 6 casualties, wiping the unit out.
Roland's Ramblers (27) take 55 hits in close combat, which cause 2 casualties.
Elves Cannot Pass (53) take 1307 hits in close combat, which cause 10 casualties, wiping the unit out.
Arrows of Azul (45) take 121 hits in close combat, which cause 4 casualties, wiping the unit out.
Personal Guard (23) take 74 hits in close combat, which cause 2 casualties.
~†RD†~ Akodo Champions (38) take 97 hits in close combat, which cause 2 casualties.
Bunch o' Men (7) take 97 hits in close combat, which cause 3 casualties.
[DG] Arrows of Freedom (72) take 403 hits (97 in close combat, 306 from archer fire), which cause 9 casualties, wiping the unit out.
Buffalo Soldiers (6) take 59 hits in close combat, which cause 2 casualties.
Lion's Teeth (22) take 200 hits in close combat, which cause 5 casualties.
Manticores Firetail (63) take 36 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Ashforth Strike Infantry (47) take 103 hits in close combat, which cause 1 casualties, wiping the unit out.
Kaidon Vadum (Knight of Tabost, Fontan) has been seriously wounded by Revenge (26).
The Silver Guard (32) take 115 hits in close combat, which cause 3 casualties.
Sons of Vengeance (70) take 679 hits in close combat, which cause 13 casualties, wiping the unit out.
King's Doom Guard (19) take 101 hits from archer fire, which cause 3 casualties.
~†RD†~ Dancing Blades (37) take 19 hits in close combat, which cause 1 casualties.
Silver Lancers (28) take 35 hits in close combat, which cause 1 casualties.
~†RD†~ Morgan's Mentlars (39) take 32 hits in close combat, which cause 1 casualties.
Ash'ers (3) take 27 hits in close combat, which cause 1 casualties.
=SL=Vigilance (1) take 9 hits in close combat. No casualties.
Regiment of Thunder (25) take 24 hits in close combat, which cause 1 casualties.
Revenge (26) take 13 hits in close combat, which cause 1 casualties.
Ashforth Light Infantry (46) take 297 hits in close combat, which cause 5 casualties, wiping the unit out.
Phantom Guards (24) take 66 hits in close combat, which cause 2 casualties.
Rangers (65) take 283 hits in close combat, which cause 7 casualties, wiping the unit out.
Sun Spears (30) take 88 hits in close combat, which cause 3 casualties.
|#~ SSF ~#| Golden Lancers (73) take 549 hits in close combat, which cause 14 casualties.
Sirion Templars (29) take 71 hits in close combat, which cause 2 casualties.
Gondolindhrim (15) take 37 hits in close combat, which cause 1 casualties.
Heaven's Wrath (18) take 92 hits in close combat, which cause 3 casualties.
Black Army (48) take 338 hits (298 in close combat, 40 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Fergus Guard (13) take 81 hits in close combat, which cause 3 casualties.
|#~ SSF ~#| Sultan's Lance (74) take 374 hits in close combat, which cause 8 casualties, wiping the unit out.
~=D.B.A=~ Black Legion (76) take 360 hits in close combat, which cause 4 casualties, wiping the unit out.
Fontan Head Hunters (14) take 51 hits in close combat, which cause 1 casualties.
Blue Hilt Entourage (5) take 32 hits in close combat, which cause 1 casualties.
Fire and Ice (54) take 236 hits (195 in close combat, 41 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Nightmares Made Flesh (64) take 602 hits in close combat, which cause 10 casualties, wiping the unit out.
Guardians of Caligus (16) take 105 hits in close combat, which cause 3 casualties.
The Alliance (31) take 56 hits in close combat, which cause 2 casualties.
~†RD†~ Stormwalkers (40) take 70 hits in close combat, which cause 2 casualties.
Thorns in the Side (33) take 59 hits in close combat, which cause 2 casualties.
Heaven's Fury (17) take 69 hits in close combat, which cause 2 casualties.
Earwigs II (52) take 328 hits (199 in close combat, 129 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Salvador Solsbury (Lord of Sultanate of Asena) has been wounded by Kylgour's Spotters (20).
Wayward Warriors (35) take 27 hits in close combat, which cause 1 casualties.
Whitestone Arrows (36) take 169 hits from archer fire, which cause 8 casualties.
Castle Gaurd (8) take 98 hits in close combat, which cause 3 casualties.
The True Swords (71) take 905 hits in close combat, which cause 20 casualties.
Legion Of The Samurai (21) take 9 hits in close combat. No casualties.
Erazem's Swords (12) take 19 hits in close combat, which cause 1 casualties.
Voulge Warriors (34) take 14 hits in close combat. No casualties.
~†RD†~Althara (41) take 439 hits from archer fire, which cause 13 casualties.
Knights of Asena (61) take 297 hits in close combat, which cause 7 casualties.
Heavy Footmen Of Riothamus (57) take 347 hits in close combat, which cause 7 casualties, wiping the unit out.
Riothamus Brythonic (Knight of Ashforth, Fontan) has been wounded by ~†RD†~ Akodo Champions (38).
Highlanders (58) take 480 hits (388 in close combat, 92 from archer fire) (reduced due to fortifications), which cause 15 casualties.
Domus Hoplites (10) take 24 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 2633 (1924 from close combat and 709 from ranged), Defenders: 8748 (8140 from close combat and 608 from ranged)
Total casualties: 82 attackers, 167 defenders

Turn No. 4

   2 (17-S)
4 (35-A)
11 (21-A)
20 (42-A)
19 (62-A)
36 (36-A)
41 (28-A)
1 (19-I)
3 (20-I)
5 (16-I)
8 (50-I)
13 (33-I)
14 (26-I)
15 (18-C)
16 (18-I)
17 (25-I)
18 (16-C)
24 (34-I)
25 (5-I)
26 (25-I)
28 (16-C)
29 (13-I)
30 (29-I)
31 (27-I)
32 (20-I)
33 (21-I)
35 (23-I)
37 (22-I)
39 (13-C)
40 (34-I)
61 (4-I)
71 (2-I)
73 (5-I)
6 (19-I)
7 (35-I)
10 (31-I)
12 (38-I)
21 (32-I)
22 (26-I)
23 (29-I)
27 (21-I)
34 (17-I)
38 (47-I)
48 (20-A)
52 (30-M)
54 (13-A)
58 (15-A)
63 (3-A)
    

Barbed Fury (4) move closer to get better shots.
Alexander's Elite Parm Defense (2) hold their fire.
Elite Escort (11) hold their fire.
~†RD†~Althara (41) retreat towards safer positions.
Kylgour's Spotters (20) move closer to get better shots.
Whitestone Arrows (36) retreat towards safer positions.
King's Doom Guard (19) have no viable target and wait for one to appear.
Gondolindhrim (15) are eager to charge, but the melee is too crowded already.
Silver Lancers (28) and Heaven's Wrath (18) charge forward.
~†RD†~ Dancing Blades (37) break through the frontlines!
Thorns in the Side (33) break through the frontlines!
Blue Hilt Entourage (5) break through the frontlines!
Revenge (26) break through the frontlines!
~†RD†~ Stormwalkers (40) break through the frontlines!
Guardians of Caligus (16), Fergus Guard (13), Ash'ers (3), Sun Spears (30), The Silver Guard (32), =SL=Vigilance (1), Heaven's Fury (17), Wayward Warriors (35), Phantom Guards (24), Regiment of Thunder (25), Fontan Head Hunters (14), Sirion Templars (29), The Alliance (31) and Castle Gaurd (8) advance towards the enemy.
Ash'ers (3), Sun Spears (30), The Silver Guard (32), Silver Lancers (28), Heaven's Wrath (18), Gondolindhrim (15), =SL=Vigilance (1), Heaven's Fury (17), Wayward Warriors (35), Phantom Guards (24), Regiment of Thunder (25), Fontan Head Hunters (14), Sirion Templars (29), The Alliance (31) and Castle Gaurd (8) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
1 Sirion banners are visible in the melee.
1 Fontan banners are visible in the melee.
1 Sultanate of Asena banners are visible in the melee.
|#~ SSF ~#| Golden Lancers (73) score 42 hits on ~†RD†~ Morgan's Mentlars (39).
|#~ SSF ~#| Golden Lancers (73) score 72 hits on Thorns in the Side (33).
Knights of Asena (61) score 40 hits on ~†RD†~ Stormwalkers (40).
Knights of Asena (61) score 23 hits on ~†RD†~ Dancing Blades (37).
The True Swords (71) score 18 hits on Revenge (26).
The True Swords (71) score 10 hits on Blue Hilt Entourage (5).
~†RD†~ Morgan's Mentlars (39) score 419 hits on |#~ SSF ~#| Golden Lancers (73).
Total close combat hits suffered: Attackers: 205, Defenders: 419

Close Combat (Defender Line 1):
12 Sirion banners are visible in the melee.
5 Caligus banners are visible in the melee.
3 Sultanate of Asena banners are visible in the melee.
~†RD†~ Dancing Blades (37) score 171 hits on Knights of Asena (61) (297 before overkill).
Thorns in the Side (33) score 268 hits on |#~ SSF ~#| Golden Lancers (73).
Blue Hilt Entourage (5) score 81 hits on The True Swords (71) (205 before overkill).
Guardians of Caligus (16) score 217 hits on Earwigs II (52).
Roland's Ramblers (27) score 241 hits on Earwigs II (52).
Voulge Warriors (34) score 205 hits on Highlanders (58).
Fergus Guard (13) score 243 hits on Earwigs II (52).
Lion's Teeth (22) score 273 hits on Black Army (48).
Earwigs II (52) score 60 hits on Roland's Ramblers (27).
Earwigs II (52) score 100 hits on Fergus Guard (13).
Earwigs II (52) score 58 hits on Buffalo Soldiers (6).
Earwigs II (52) score 40 hits on Guardians of Caligus (16).
Revenge (26) score 89 hits on The True Swords (71) (226 before overkill).
Erazem's Swords (12) score 106 hits on Manticores Firetail (63) (302 before overkill).
Personal Guard (23) score 189 hits on Highlanders (58).
Bunch o' Men (7) score 231 hits on Black Army (48).
Fire and Ice (54) score 8 hits on ~†RD†~ Akodo Champions (38).
Fire and Ice (54) score 9 hits on Domus Hoplites (10).
~†RD†~ Stormwalkers (40) score 191 hits on Knights of Asena (61) (333 before overkill).
Domus Hoplites (10) score 287 hits on Fire and Ice (54).
Manticores Firetail (63) score 7 hits on Legion Of The Samurai (21).
Manticores Firetail (63) score 11 hits on Erazem's Swords (12).
Legion Of The Samurai (21) score 82 hits on Manticores Firetail (63) (234 before overkill).
Black Army (48) score 19 hits on Bunch o' Men (7).
Black Army (48) score 13 hits on Lion's Teeth (22).
Buffalo Soldiers (6) score 219 hits on Earwigs II (52).
~†RD†~ Akodo Champions (38) score 464 hits on Fire and Ice (54).
Highlanders (58) score 16 hits on Personal Guard (23).
Highlanders (58) score 9 hits on Voulge Warriors (34).
Total close combat hits suffered: Attackers: 350, Defenders: 3557 (4434 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

~†RD†~ Dancing Blades (37) take 23 hits in close combat, which cause 1 casualties.
Thorns in the Side (33) take 72 hits in close combat, which cause 2 casualties.
|#~ SSF ~#| Golden Lancers (73) take 687 hits in close combat, which cause 5 casualties, wiping the unit out.
Lady Luarin Bowker, Countess of Dale has been wounded by ~†RD†~ Morgan's Mentlars (39).
Blue Hilt Entourage (5) take 10 hits in close combat. No casualties.
Guardians of Caligus (16) take 40 hits in close combat, which cause 1 casualties.
Roland's Ramblers (27) take 60 hits in close combat, which cause 2 casualties.
Voulge Warriors (34) take 9 hits in close combat. No casualties.
Fergus Guard (13) take 100 hits in close combat, which cause 3 casualties.
Lion's Teeth (22) take 13 hits in close combat. No casualties.
Knights of Asena (61) take 362 hits in close combat, which cause 4 casualties, wiping the unit out.
Sir Altair Solari, Marshal of the Sultanate's Striking Fury has been wounded by ~†RD†~ Stormwalkers (40).
Earwigs II (52) take 836 hits in close combat (reduced due to fortifications), which cause 21 casualties, making the unit retreat from the battlefield.
Revenge (26) take 18 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Erazem's Swords (12) take 11 hits in close combat. No casualties.
Personal Guard (23) take 16 hits in close combat, which cause 1 casualties.
Bunch o' Men (7) take 19 hits in close combat, which cause 1 casualties.
Fire and Ice (54) take 683 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
~†RD†~ Stormwalkers (40) take 40 hits in close combat, which cause 1 casualties.
Domus Hoplites (10) take 9 hits in close combat, which cause 1 casualties.
Manticores Firetail (63) take 171 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Legion Of The Samurai (21) take 7 hits in close combat. No casualties.
Black Army (48) take 458 hits in close combat (reduced due to fortifications), which cause 14 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
The True Swords (71) take 170 hits in close combat, which cause 2 casualties, wiping the unit out.
Duncan Atreides (Lord of Fontan) has been seriously wounded by Revenge (26).
Buffalo Soldiers (6) take 58 hits in close combat, which cause 2 casualties.
~†RD†~ Akodo Champions (38) take 8 hits in close combat. No casualties.
~†RD†~ Morgan's Mentlars (39) take 42 hits in close combat, which cause 1 casualties.
Highlanders (58) take 358 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 555 (555 from close combat and 0 from ranged), Defenders: 3725 (3725 from close combat and 0 from ranged)
Total casualties: 17 attackers, 74 defenders

Attacker Victory! The battle does extensive damage to the local infrastructure. Production falls 41 %.

The local roads network has also been damaged.

Result

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. 22 of your men were killed and 18 were wounded in this battle. Morale of your troops falls by 35 points. Your men's equipment suffers 13 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

February 14th

Sunrise -- Tokat

No.RoleUnitCommanderRealmUnitFormationOrgCS
1AAshforth Light InfantryRhidhanaFontan9 Infwedge12 %  146
2DEyes of LigerSetpemCaligus20 Archline12 %  253
3DEyes of Liger(militia/guard unit)Caligus23 SFline13 %  578
4DEyes of Liger(militia/guard unit)Caligus32 Archskirmish13 %  362


Total:
1 attackers (9 Inf)
3 defenders (52 Arch, 23 SF)
Total combat strengths: 146 vs. 1193

Begin new treaty system battle setup:

Ashforth Light Infantry tried to evade foreign troops, but were spotted.
The region owner Caligus attacks Fontan due to their lack of a Passage Rights treaty.

End new treaty system battle setup.

Ashforth Light Infantry tried to evade foreign troops, but were spotted.
The region owner Caligus and their allies defend.
The Fontan troops attack because they are at war with Caligus.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Motte and Bailey (2).

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (9-I)
 2 (20-A)
<Char >3 (23-S)
</Char ><Char >4 (32-A)
</Char >
   

Eyes of Liger (2) fire on Ashforth Light Infantry (1), scoring 186 hits.
<Char >Eyes of Liger (3) fire on Ashforth Light Infantry (1), scoring 144 hits.
</Char >
<Char >Eyes of Liger (4) fire on Ashforth Light Infantry (1), scoring 66 hits.
</Char >
Total ranged hits suffered: Attackers: 396, Defenders: 0
Ashforth Light Infantry (1) advance towards the enemy.


Ashforth Light Infantry (1) take 396 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 396 (0 from close combat and 396 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 9 attackers, 0 defenders

Defender Victory!

Result

The battle lasted for 1 hours. You have gained 1 Honour. 5 of your men were killed and 4 were wounded in this battle. Morale of your troops falls by 10 points.

February 28th

No.RoleUnitCommanderRealmUnitFormationOrgCS
1AAshforth Light InfantryRhidhanaFontan44 Infwedge92 %  453
2ABlack FuryZadekFontan20 Cavline17 %  436
3ABlack RainKatalynfaeFontan8 Archline10 %  114
4AFire and IceWilliam JamesFontan20 Archline83 %  208
5AFlamekinPrandurFontan40 Infwedge92 %  458
6AHunting PartyGuis'waFontan39 Infwedge93 %  443
7APartisans(militia/guard unit)Fontan57 otherline2 %  191
8APeasant Militia(militia/guard unit)Fontan229 otherline4 %  606
9ASharp 'n' Pointy 1stSaenkeoFontan39 Archskirmish82 %  293
10ASharp DeathRophlockFontan10 Archskirmish83 %  107
11AVehemenceRequiemFontan20 Infwedge90 %  266
12A[DG] Arrows of FreedomBasiliusFontan28 Archline89 %  282
13A~=D.B.A=~ Black LegionRavenFontan20 Infline87 %  261
14D-=OR=- Riding NinjasNejiSirion45 Cavwedge92 %  786
15D-=SL=-VanquisherZakilevoSirion44 Cavwedge93 %  746
16DArboreal GuardsMonte CristoCaligus1 Infline13 %  23
17DAsher's Scarlet ArchersAsherSirion42 Archline12 %  549
18DBladesingersDarianSirion48 Infline13 %  601
19DFontan Head HuntersFritzSirion53 Infline91 %  605
20DGondria GuardEilirCaligus20 Infline5 %  181
21DMithridites ShatteringVessolSirion25 Cavwedge93 %  493
22DPokesCainSirion23 Cavwedge92 %  516
23DPrime Minister's PraetoriansMeristenzioSirion47 Infline15 %  675
24DSirion TemplarsJohnSirion43 Infline92 %  468
25DSirion's GreatestDerretiasSirion41 Infline94 %  603
26DTaervur's CrusadersTaervurSirion54 Infline94 %  667
27DUnstoppable AggressorsValglinSirion30 Cavwedge92 %  584
28DVindicatorsPetrovSirion57 Infline93 %  593
29DWhite GuardDieterSirion28 Archline97 %  505
30DWolves for SirionDalSirion61 Archline94 %  664
31D~†RD†~ Dancing BladesDallianSirion35 Infline94 %  514
32D~†RD†~ Akodo ChampionsRyuSirion52 Infline94 %  632
33D~†RD†~ Skadii GuardiansRagnarSirion50 Infline93 %  597
34D~†RD†~ StormwalkersErik EyolfSirion67 Infline94 %  756
35D~†RD†~ Templars of the WhiteTreeTaliusSirion32 Infline93 %  443
36D~†RD†~AltharaCimionSirion38 Archskirmish96 %  600


Total:
13 attackers (163 Inf, 105 Arch, 20 Cav, 286 other)
23 defenders (600 Inf, 169 Arch, 167 Cav)
Total combat strengths: 4118 vs. 12801

Begin new treaty system battle setup:

The forces from Sirion brace as they prepare to defend their ongoing takeover.
The region owner Fontan attacks the takeover forces.
Arboreal Guards don't know what to do and stay out of the battle.
Gondria Guard don't know what to do and stay out of the battle.

End new treaty system battle setup.

The forces from Sirion brace as they prepare to defend their ongoing takeover.
The region owner Fontan and their allies attack the takeover forces.
The Fontan troops attack because they are at war with Sirion.
The troops from Caligus join the defense because of their alliance with Sirion.

A calm wind blows, to the joy of the archers.

Sir Meristenzio Peristaltico, Prime Minister of Sirion is spotted wielding the Mighty Club of Battle.
Sir Meristenzio Peristaltico, Prime Minister of Sirion is spotted wearing the Enchanted Jacket of the Vulcano.
Erik Eyolf Serpentis, Judge of Sirion, Marquis of Trinbar is spotted wielding the Sacred Sword.
Dallian Alumaani (Knight of Sirion) is spotted reading from the Mysterious Book.
Sir Raven Storm (Knight of Commonyr, Fontan) takes command of his army. They deploy in Infantry Charge formation.
Basilius Decimus, Minister of Defense of Fontan takes command of his army. They deploy in Infantry Charge formation.
Ryu Hinamoto, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in Infantry Wall formation.
Zakilevo Lapallanch, Count of Ustimbar takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (20-C)
3 (8-A)
4 (20-A)
<Char >8 (229-P)
</Char >9 (39-A)
10 (10-A)
12 (28-A)
1 (44-I)
5 (40-I)
6 (39-I)
<Char >7 (57-P)
</Char >11 (20-I)
13 (20-I)
 18 (48-I)
19 (53-I)
20 (20-I)
23 (47-I)
24 (43-I)
25 (41-I)
26 (54-I)
28 (57-I)
31 (35-I)
32 (52-I)
33 (50-I)
34 (67-I)
35 (32-I)
16 (1-I)
17 (42-A)
29 (28-A)
30 (61-A)
36 (38-A)
 14 (45-C)
15 (44-C)
21 (25-C)
22 (23-C)
27 (30-C)
 

Asher's Scarlet Archers (17) fire on Flamekin (5), scoring 189 hits.
Black Rain (3) move closer to get better shots.
Fire and Ice (4) move closer to get better shots.
Wolves for Sirion (30) fire on Hunting Party (6), scoring 180 hits.
[DG] Arrows of Freedom (12) fire on ~†RD†~ Stormwalkers (34), scoring 101 hits.
Sharp Death (10) fire on ~†RD†~ Akodo Champions (32), scoring 28 hits.
~†RD†~Althara (36) fire on Ashforth Light Infantry (1), scoring 248 hits.
Sharp 'n' Pointy 1st (9) fire on Fontan Head Hunters (19), scoring 56 hits.
White Guard (29) fire on Vehemence (11), scoring 190 hits.
Total ranged hits suffered: Attackers: 807, Defenders: 185
Black Fury (2) ride on, closing in on the defenders.
Pokes (22), -=OR=- Riding Ninjas (14), Mithridites Shattering (21), -=SL=-Vanquisher (15) and Unstoppable Aggressors (27) ride on, closing in on the enemy.
Flamekin (5), Ashforth Light Infantry (1), Hunting Party (6), ~=D.B.A=~ Black Legion (13), Vehemence (11), Partisans (7) and Peasant Militia (8) advance towards the enemy.
Bladesingers (18), Vindicators (28), ~†RD†~ Templars of the WhiteTree (35), ~†RD†~ Akodo Champions (32), Prime Minister's Praetorians (23), Gondria Guard (20), Fontan Head Hunters (19), ~†RD†~ Dancing Blades (31), ~†RD†~ Stormwalkers (34), Arboreal Guards (16), ~†RD†~ Skadii Guardians (33), Sirion Templars (24), Taervur's Crusaders (26) and Sirion's Greatest (25) advance towards the enemy.


Close Combat (Center Line):
26 Sirion banners are visible in the melee.
2 Fontan banners are visible in the melee.
Bladesingers (18) score 376 hits on ~=D.B.A=~ Black Legion (13).
Vindicators (28) score 425 hits on Ashforth Light Infantry (1).
~†RD†~ Templars of the WhiteTree (35) score 242 hits on Partisans (7).
Flamekin (5) score 203 hits on ~†RD†~ Stormwalkers (34).
Flamekin (5) score 65 hits on Gondria Guard (20).
~†RD†~ Akodo Champions (32) score 540 hits on Hunting Party (6).
Ashforth Light Infantry (1) score 201 hits on Sirion Templars (24).
Ashforth Light Infantry (1) score 265 hits on Vindicators (28).
Prime Minister's Praetorians (23) score 412 hits on Vehemence (11).
Gondria Guard (20) score 68 hits on Flamekin (5).
Hunting Party (6) score 178 hits on ~†RD†~ Dancing Blades (31).
Hunting Party (6) score 207 hits on ~†RD†~ Akodo Champions (32).
~=D.B.A=~ Black Legion (13) score 97 hits on ~†RD†~ Skadii Guardians (33).
~=D.B.A=~ Black Legion (13) score 78 hits on Bladesingers (18).
Fontan Head Hunters (19) score 348 hits on Vehemence (11).
Vehemence (11) score 85 hits on Fontan Head Hunters (19).
Vehemence (11) score 83 hits on Prime Minister's Praetorians (23).
~†RD†~ Dancing Blades (31) score 362 hits on Hunting Party (6).
~†RD†~ Stormwalkers (34) score 664 hits on Flamekin (5).
~†RD†~ Skadii Guardians (33) score 379 hits on ~=D.B.A=~ Black Legion (13).
Sirion Templars (24) score 290 hits on Ashforth Light Infantry (1).
<Char >Partisans (7) score 7 hits on ~†RD†~ Templars of the WhiteTree (35).
</Char ><Char >Partisans (7) score 7 hits on Sirion's Greatest (25).
</Char ><Char >Partisans (7) score 10 hits on Taervur's Crusaders (26).
</Char >Taervur's Crusaders (26) score 466 hits on Partisans (7).
Sirion's Greatest (25) score 427 hits on Partisans (7).
Total close combat hits suffered: Attackers: 4999, Defenders: 1486

Bladesingers (18) take 78 hits in close combat, which cause 2 casualties.
Vindicators (28) take 265 hits in close combat, which cause 12 casualties.
~†RD†~ Templars of the WhiteTree (35) take 7 hits in close combat. No casualties.
Flamekin (5) take 921 hits (732 in close combat, 189 from archer fire), which cause 26 casualties.
~†RD†~ Akodo Champions (32) take 235 hits (207 in close combat, 28 from archer fire), which cause 8 casualties.
Ashforth Light Infantry (1) take 963 hits (715 in close combat, 248 from archer fire), which cause 32 casualties.
Prime Minister's Praetorians (23) take 83 hits in close combat, which cause 2 casualties.
Gondria Guard (20) take 65 hits in close combat, which cause 2 casualties.
Hunting Party (6) take 1082 hits (902 in close combat, 180 from archer fire), which cause 31 casualties.
~=D.B.A=~ Black Legion (13) take 755 hits in close combat, which cause 20 casualties, wiping the unit out.
Fontan Head Hunters (19) take 141 hits (85 in close combat, 56 from archer fire), which cause 5 casualties.
Vehemence (11) take 950 hits (760 in close combat, 190 from archer fire), which cause 20 casualties, wiping the unit out.
Requiem Rai (Duke of Fontan) has been wounded by White Guard (29).
~†RD†~ Dancing Blades (31) take 178 hits in close combat, which cause 6 casualties.
~†RD†~ Stormwalkers (34) take 304 hits (203 in close combat, 101 from archer fire), which cause 9 casualties.
~†RD†~ Skadii Guardians (33) take 97 hits in close combat, which cause 3 casualties.
Sirion Templars (24) take 201 hits in close combat, which cause 10 casualties.
<Char >Partisans (7) take 1135 hits in close combat, which cause 42 casualties.
</Char >Taervur's Crusaders (26) take 10 hits in close combat. No casualties.
Sirion's Greatest (25) take 7 hits in close combat. No casualties.
Total hits suffered: Attackers: 5806 (4999 from close combat and 807 from ranged), Defenders: 1671 (1486 from close combat and 185 from ranged)
Total casualties: 171 attackers, 59 defenders

Turn No. 2

   3 (8-A)
9 (39-A)
10 (10-A)
12 (28-A)
2 (20-C)
4 (20-A)
<Char >8 (229-P)
</Char >
1 (12-I)
5 (14-I)
6 (8-I)
<Char >7 (15-P)
</Char >
18 (46-I)
19 (48-I)
20 (18-I)
23 (45-I)
24 (33-I)
25 (41-I)
26 (54-I)
28 (45-I)
31 (29-I)
32 (44-I)
33 (47-I)
34 (58-I)
35 (32-I)
16 (1-I)
14 (45-C)
15 (44-C)
17 (42-A)
21 (25-C)
22 (23-C)
27 (30-C)
29 (28-A)
30 (61-A)
36 (38-A)
   

<Char >~†RD†~Althara (36) fire on Peasant Militia (8), scoring 194 hits.
</Char >Sharp 'n' Pointy 1st (9) fire on Arboreal Guards (16), scoring 42 hits.
[DG] Arrows of Freedom (12) fire on Arboreal Guards (16), scoring 108 hits.
Fire and Ice (4) fire on Arboreal Guards (16), scoring 64 hits.
Wolves for Sirion (30) fire on Black Fury (2), scoring 88 hits.
Black Rain (3) fire on Arboreal Guards (16), scoring 25 hits.
White Guard (29) fire on Black Fury (2), scoring 127 hits.
<Char >Asher's Scarlet Archers (17) fire on Peasant Militia (8), scoring 224 hits.
</Char >Sharp Death (10) fire on Arboreal Guards (16), scoring 18 hits.
Total ranged hits suffered: Attackers: 633, Defenders: 257
Black Fury (2) charge forward.
Unstoppable Aggressors (27), Mithridites Shattering (21), -=SL=-Vanquisher (15), -=OR=- Riding Ninjas (14) and Pokes (22) charge ahead, into the attackers' ranks.
~†RD†~ Akodo Champions (32) break through the frontlines!
~†RD†~ Skadii Guardians (33) break through the frontlines!
Prime Minister's Praetorians (23) break through the frontlines!
Taervur's Crusaders (26) break through the frontlines!
~†RD†~ Dancing Blades (31) break through the frontlines!
Bladesingers (18) break through the frontlines!
Gondria Guard (20) break through the frontlines!
Sirion's Greatest (25) break through the frontlines!
Sirion Templars (24) break through the frontlines!
Vindicators (28) break through the frontlines!
~†RD†~ Templars of the WhiteTree (35) break through the frontlines!
~†RD†~ Stormwalkers (34) break through the frontlines!
Peasant Militia (8) advance towards the enemy.
Arboreal Guards (16) advance towards the enemy.
Sirion's Greatest (25), Vindicators (28), ~†RD†~ Templars of the WhiteTree (35) and Fontan Head Hunters (19) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
16 Sirion banners are visible in the melee.
~†RD†~ Akodo Champions (32) score 518 hits on Ashforth Light Infantry (1).
~†RD†~ Skadii Guardians (33) score 445 hits on Flamekin (5).
Prime Minister's Praetorians (23) score 476 hits on Hunting Party (6) (553 before overkill).
Fire and Ice (4) score 6 hits on ~†RD†~ Templars of the WhiteTree (35).
Fire and Ice (4) score 10 hits on Bladesingers (18).
Fire and Ice (4) score 5 hits on Gondria Guard (20).
Taervur's Crusaders (26) score 459 hits on Partisans (7).
~†RD†~ Dancing Blades (31) score 388 hits on Ashforth Light Infantry (1).
Bladesingers (18) score 369 hits on Fire and Ice (4).
Gondria Guard (20) score 66 hits on Fire and Ice (4).
Sirion Templars (24) score 299 hits on Hunting Party (6) (348 before overkill).
~†RD†~ Templars of the WhiteTree (35) score 276 hits on Fire and Ice (4).
~†RD†~ Stormwalkers (34) score 537 hits on Partisans (7).
Total close combat hits suffered: Attackers: 3833 (3959 before overkill), Defenders: 21

Close Combat (Center Line):
6 Sirion banners are visible in the melee.
2 Fontan banners are visible in the melee.
<Char >Partisans (7) score 6 hits on ~†RD†~ Stormwalkers (34).
</Char ><Char >Partisans (7) score 3 hits on Taervur's Crusaders (26).
</Char >Hunting Party (6) score 42 hits on Sirion Templars (24).
Hunting Party (6) score 68 hits on Prime Minister's Praetorians (23).
Unstoppable Aggressors (27) score 1650 hits on Black Fury (2).
Ashforth Light Infantry (1) score 63 hits on ~†RD†~ Dancing Blades (31).
Ashforth Light Infantry (1) score 119 hits on ~†RD†~ Akodo Champions (32).
<Char >Peasant Militia (8) score 3 hits on Arboreal Guards (16).
</Char ><Char >Peasant Militia (8) score 52 hits on -=OR=- Riding Ninjas (14).
</Char ><Char >Peasant Militia (8) score 24 hits on Mithridites Shattering (21).
</Char ><Char >Peasant Militia (8) score 28 hits on Pokes (22).
</Char ><Char >Peasant Militia (8) score 41 hits on -=SL=-Vanquisher (15).
</Char >Mithridites Shattering (21) score 1497 hits on Peasant Militia (8).
-=SL=-Vanquisher (15) score 2571 hits on Peasant Militia (8).
-=OR=- Riding Ninjas (14) score 1565 hits on Peasant Militia (8).
Black Fury (2) score 372 hits on Fontan Head Hunters (19).
Black Fury (2) score 232 hits on Unstoppable Aggressors (27).
Flamekin (5) score 127 hits on ~†RD†~ Skadii Guardians (33).
Fontan Head Hunters (19) score 395 hits on Black Fury (2).
Pokes (22) score 1048 hits on Peasant Militia (8).
Arboreal Guards (16) score 13 hits on Peasant Militia (8).
Total close combat hits suffered: Attackers: 8739, Defenders: 1180

<Char >Partisans (7) take 996 hits in close combat, which cause 15 casualties, wiping the unit out.
</Char >Hunting Party (6) take 775 hits in close combat, which cause 8 casualties, wiping the unit out.
Unstoppable Aggressors (27) take 232 hits in close combat, which cause 6 casualties.
~†RD†~ Akodo Champions (32) take 119 hits in close combat, which cause 4 casualties.
~†RD†~ Skadii Guardians (33) take 127 hits in close combat, which cause 4 casualties.
Prime Minister's Praetorians (23) take 68 hits in close combat, which cause 2 casualties.
Ashforth Light Infantry (1) take 906 hits in close combat, which cause 12 casualties, wiping the unit out.
<Char >Peasant Militia (8) take 7112 hits (6694 in close combat, 418 from archer fire), which cause 229 casualties, wiping the unit out.
</Char >Fire and Ice (4) take 711 hits in close combat, which cause 19 casualties.
William James Serpherix (Noble of Fontan) has been wounded by ~†RD†~ Templars of the WhiteTree (35).
Taervur's Crusaders (26) take 3 hits in close combat. No casualties.
~†RD†~ Dancing Blades (31) take 63 hits in close combat, which cause 2 casualties.
Bladesingers (18) take 10 hits in close combat, which cause 1 casualties.
Mithridites Shattering (21) take 24 hits in close combat, which cause 1 casualties.
-=SL=-Vanquisher (15) take 41 hits in close combat, which cause 1 casualties.
Gondria Guard (20) take 5 hits in close combat. No casualties.
-=OR=- Riding Ninjas (14) take 52 hits in close combat, which cause 1 casualties.
Black Fury (2) take 2260 hits (2045 in close combat, 215 from archer fire), which cause 20 casualties, wiping the unit out.
Sir Zadek Dragul (Royal of Fontan) has been wounded by White Guard (29).
Sirion Templars (24) take 42 hits in close combat, which cause 2 casualties.
~†RD†~ Templars of the WhiteTree (35) take 6 hits in close combat. No casualties.
Flamekin (5) take 445 hits in close combat, which cause 12 casualties.
~†RD†~ Stormwalkers (34) take 6 hits in close combat. No casualties.
Fontan Head Hunters (19) take 372 hits in close combat, which cause 12 casualties.
Pokes (22) take 28 hits in close combat, which cause 1 casualties.
Arboreal Guards (16) take 260 hits (3 in close combat, 257 from archer fire), which cause 1 casualties, wiping the unit out.
Sir Monte Cristo Tezokian, Marshal of the Caligus Fire Phoenix has been wounded by [DG] Arrows of Freedom (12).
Total hits suffered: Attackers: 13205 (12572 from close combat and 633 from ranged), Defenders: 1458 (1201 from close combat and 257 from ranged)
Total casualties: 315 attackers, 38 defenders

Turn No. 3

   3 (8-A)
9 (39-A)
10 (10-A)
12 (28-A)
4 (1-A)
18 (45-I)
20 (18-I)
23 (43-I)
24 (31-I)
25 (41-I)
26 (54-I)
28 (45-I)
31 (27-I)
32 (40-I)
33 (43-I)
34 (58-I)
35 (32-I)
5 (2-I)
14 (44-C)
15 (43-C)
19 (36-I)
21 (24-C)
22 (22-C)
27 (24-C)
 17 (42-A)
29 (28-A)
30 (61-A)
36 (38-A)
   

Asher's Scarlet Archers (17) fire on [DG] Arrows of Freedom (12), scoring 142 hits.
Sharp Death (10) fire on Wolves for Sirion (30), scoring 23 hits.
Black Rain (3) fire on ~†RD†~Althara (36), scoring 15 hits.
White Guard (29) fire on Sharp 'n' Pointy 1st (9), scoring 82 hits.
~†RD†~Althara (36) move closer to get better shots.
Wolves for Sirion (30) fire on Sharp 'n' Pointy 1st (9), scoring 84 hits.
Sharp 'n' Pointy 1st (9) fire on ~†RD†~Althara (36), scoring 28 hits.
[DG] Arrows of Freedom (12) fire on ~†RD†~Althara (36), scoring 37 hits.
Total ranged hits suffered: Attackers: 308, Defenders: 103
Unstoppable Aggressors (27) are eager to charge, but the melee is too crowded already.
-=OR=- Riding Ninjas (14) are eager to charge, but the melee is too crowded already.
Mithridites Shattering (21) are eager to charge, but the melee is too crowded already.
-=SL=-Vanquisher (15) are eager to charge, but the melee is too crowded already.
Prime Minister's Praetorians (23) break through the frontlines!
Fontan Head Hunters (19) break through the frontlines!
~†RD†~ Stormwalkers (34) break through the frontlines!
~†RD†~ Dancing Blades (31), Taervur's Crusaders (26), Sirion Templars (24), Sirion's Greatest (25), ~†RD†~ Akodo Champions (32), Gondria Guard (20), ~†RD†~ Templars of the WhiteTree (35), Bladesingers (18), ~†RD†~ Skadii Guardians (33) and Vindicators (28) advance towards the enemy.
~†RD†~ Dancing Blades (31), Sirion Templars (24), ~†RD†~ Templars of the WhiteTree (35), ~†RD†~ Skadii Guardians (33), Vindicators (28), Unstoppable Aggressors (27), -=OR=- Riding Ninjas (14), Mithridites Shattering (21) and -=SL=-Vanquisher (15) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
18 Sirion banners are visible in the melee.
Sharp Death (10) score 9 hits on Sirion Templars (24).
Black Rain (3) score 24 hits on ~†RD†~ Dancing Blades (31).
Prime Minister's Praetorians (23) score 41 hits on Fire and Ice (4) (327 before overkill).
~†RD†~ Dancing Blades (31) score 273 hits on Black Rain (3).
Taervur's Crusaders (26) score 458 hits on [DG] Arrows of Freedom (12).
Sharp 'n' Pointy 1st (9) score 8 hits on ~†RD†~ Skadii Guardians (33).
Sharp 'n' Pointy 1st (9) score 3 hits on Sirion's Greatest (25).
Sharp 'n' Pointy 1st (9) score 6 hits on Bladesingers (18).
Sharp 'n' Pointy 1st (9) score 3 hits on Gondria Guard (20).
[DG] Arrows of Freedom (12) score 12 hits on ~†RD†~ Templars of the WhiteTree (35).
[DG] Arrows of Freedom (12) score 15 hits on ~†RD†~ Akodo Champions (32).
[DG] Arrows of Freedom (12) score 18 hits on Taervur's Crusaders (26).
Sirion Templars (24) score 315 hits on Sharp Death (10).
Sirion's Greatest (25) score 452 hits on Sharp 'n' Pointy 1st (9).
~†RD†~ Akodo Champions (32) score 483 hits on [DG] Arrows of Freedom (12).
Gondria Guard (20) score 71 hits on Sharp 'n' Pointy 1st (9).
~†RD†~ Templars of the WhiteTree (35) score 332 hits on [DG] Arrows of Freedom (12).
Bladesingers (18) score 251 hits on Sharp 'n' Pointy 1st (9).
~†RD†~ Stormwalkers (34) score 86 hits on Fire and Ice (4) (694 before overkill).
~†RD†~ Skadii Guardians (33) score 376 hits on Sharp 'n' Pointy 1st (9).
Total close combat hits suffered: Attackers: 3138 (4032 before overkill), Defenders: 98

Close Combat (Attacker Line 1):
3 Sirion banners are visible in the melee.
Fire and Ice (4) score 4 hits on ~†RD†~ Stormwalkers (34).
Fire and Ice (4) score 2 hits on Prime Minister's Praetorians (23).
Fontan Head Hunters (19) score 107 hits on Flamekin (5) (363 before overkill).
Total close combat hits suffered: Attackers: 107 (363 before overkill), Defenders: 6

Close Combat (Center Line):
2 Sirion banners are visible in the melee.
Flamekin (5) score 23 hits on Fontan Head Hunters (19).
Flamekin (5) score 15 hits on Pokes (22).
Pokes (22) score 118 hits on Flamekin (5) (398 before overkill).
Total close combat hits suffered: Attackers: 118 (398 before overkill), Defenders: 38

Sharp Death (10) take 315 hits in close combat, which cause 10 casualties, wiping the unit out.
Flamekin (5) take 225 hits in close combat, which cause 2 casualties, wiping the unit out.
Prandur TithOnanka, Count of Braga has been wounded by Fontan Head Hunters (19).
Fire and Ice (4) take 127 hits in close combat, which cause 1 casualties, wiping the unit out.
William James Serpherix (Noble of Fontan) has been captured by ~†RD†~ Stormwalkers (34).
Pokes (22) take 15 hits in close combat. No casualties.
Black Rain (3) take 273 hits in close combat, which cause 8 casualties, wiping the unit out.
Prime Minister's Praetorians (23) take 2 hits in close combat. No casualties.
~†RD†~Althara (36) take 80 hits from archer fire, which cause 2 casualties.
Wolves for Sirion (30) take 23 hits from archer fire, which cause 1 casualties.
~†RD†~ Dancing Blades (31) take 24 hits in close combat, which cause 1 casualties.
Taervur's Crusaders (26) take 18 hits in close combat. No casualties.
Sharp 'n' Pointy 1st (9) take 1316 hits (1150 in close combat, 166 from archer fire), which cause 39 casualties, wiping the unit out.
[DG] Arrows of Freedom (12) take 1415 hits (1273 in close combat, 142 from archer fire), which cause 28 casualties, wiping the unit out.
Sirion Templars (24) take 9 hits in close combat. No casualties.
Sirion's Greatest (25) take 3 hits in close combat. No casualties.
~†RD†~ Akodo Champions (32) take 15 hits in close combat, which cause 1 casualties.
Gondria Guard (20) take 3 hits in close combat. No casualties.
~†RD†~ Templars of the WhiteTree (35) take 12 hits in close combat. No casualties.
Bladesingers (18) take 6 hits in close combat. No casualties.
Fontan Head Hunters (19) take 23 hits in close combat, which cause 1 casualties.
~†RD†~ Stormwalkers (34) take 4 hits in close combat. No casualties.
~†RD†~ Skadii Guardians (33) take 8 hits in close combat. No casualties.
Total hits suffered: Attackers: 3671 (3363 from close combat and 308 from ranged), Defenders: 245 (142 from close combat and 103 from ranged)

Total casualties: 88 attackers, 6 defenders Defender Victory! The battle does some damage to the local infrastructure. Production falls 12 %. The local roads network has also been damaged.

Result

The battle lasted for 1 hours. You have gained 2 Honour and 1 Prestige. Your captain has improved his skill level. 25 of your men were killed and 19 were wounded in this battle. Morale of your troops falls by 21 points. Your men's equipment suffers 6 % damage. Combat training increases by 1 points.