Dubhaine Family/Rhidhana/Battles/2011/August

From BattleMaster Wiki
< Dubhaine Family‎ | Rhidhana
Revision as of 12:35, 3 August 2011 by Eleanor McHugh (talk | contribs) (Created page with "{{rightTOC}} category:The Dubhaine Clan == August 3rd == === Sunrise -- Oporto === <table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

August 3rd

Sunrise -- Oporto

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Oporto TargeteersRhidhanaFontan30 Archskirmish  428
2DMonsters(Monsters)(rogue)5 otherline  305


Total:
1 attackers (30 Arch)
1 defenders (5 other)
Total combat strengths: 428 vs. 305

Begin new treaty system battle setup:

The troops from (rogue) set up defenses because they control the battlefield.
The Fontan troops attack because of their declaration 'War against rogues' against (rogue).

End new treaty system battle setup.

The troops from (rogue) set up defenses because they control the battlefield.
The Fontan troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (30-A)
    <Char >2 (5-M)
</Char >
   

Oporto Targeteers (1) have no enemy in range and advance to better firing positions.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

    1 (30-A)
  <Char >2 (5-M)
</Char >
    

<Char > Oporto Targeteers (1) fire on Monsters (2), scoring 86 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 86
Monsters (2) advance towards the enemy.


<Char >Monsters (2) take 86 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 86 (0 from close combat and 86 from ranged)
Total casualties: 0 attackers, 1 defenders

Turn No. 3

    1 (30-A)
 <Char >2 (4-M)
</Char >
     

<Char > Oporto Targeteers (1) fire on Monsters (2), scoring 207 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 207
Monsters (2) advance towards the enemy.


<Char >Monsters (2) take 207 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 207 (0 from close combat and 207 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 4

    1 (30-A)
<Char >2 (2-M)
</Char >
      

<Char > Oporto Targeteers (1) fire on Monsters (2), scoring 228 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 228
Monsters (2) advance towards the enemy.


Close Combat (Attacker Line 2):
Oporto Targeteers (1) score 14 hits on Monsters (2) (27 before overkill).
<Char >Monsters (2) score 18 hits on Oporto Targeteers (1).
</Char >Total close combat hits suffered: Attackers: 18, Defenders: 14 (27 before overkill)

Oporto Targeteers (1) take 18 hits in close combat, which cause 1 casualties.
<Char >Monsters (2) take 242 hits (14 in close combat, 228 from archer fire), which cause 2 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 18 (18 from close combat and 0 from ranged), Defenders: 242 (14 from close combat and 228 from ranged)
Total casualties: 1 attackers, 2 defenders

Attacker Victory! The locals are grateful to the winners for defeating the evil forces plaguing their region.

Battle Results

The battle lasted for 2 hours. You have gained 3 Honour. None of your men were killed but 1 were wounded in this battle. Morale of your troops falls by 3 points. Your men's equipment suffers 2 % damage. Combat training increases by 2 points.