Dubhaine Family/Rhidhana/Battles/2010/December

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Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

December 17th

Nightfall -- Battle -- Negev

No.RoleUnitCommanderRealmUnitFormationOrgCS
1A#Alakazam#SangahFontan22 Infwedge89 %  274
2A+[Shields]+ Close Air SupportWhiteRangerFontan58 Archline91 %  614
3A.*. AbraKadabra .*.LayrahFontan18 Infwedge11 %  229
4AArrows of AzulJustinFontan37 Archline91 %  457
5AAshforth HuntersZartosFontan22 Archline7 %  213
6ABlack Legion(militia/guard unit)Fontan21 Infline9 %  212
7ACarnes FanaticsKatsuyoriFontan23 SFline98 %  645
8ACesera's CataphractsCeseraFontan4 Cavwedge72 %  147
9AD'Anerville's RetinueNathanialFontan30 Cavline86 %  308
10AFor Perdan!Malenard SaegarusFontan12 Cavwedge65 %  207
11AHeadbustersAzerxFontan21 Infwedge90 %  252
12AHighlandersHighlanderFontan25 SFwedge99 %  668
13AJudicial GuardGabriellaFontan20 Infwedge91 %  284
14AJuggernaughts!TerviusFontan18 Infwedge87 %  223
15AManstersStanFontan12 Cavwedge87 %  160
16AManticore Brotherhood of LionsMuratFontan68 Infwedge96 %  917
17APartisans(militia/guard unit)Fontan67 otherline2 %  221
18APeasant Militia(militia/guard unit)Fontan12 otherline4 %  65
19APeasant Militia(militia/guard unit)Fontan10 otherline4 %  55
20APeasant Militia(militia/guard unit)Fontan2 otherline4 %  24
21APersonal GuardAlfonsoFontan23 Infwedge11 %  272
22APothead StrikersSparkyFontan26 Infwedge90 %  396
23ARae-ders of DeathIcius RaeFontan18 Cavwedge66 %  303
24ARaiders of the StormArianaFontan23 Cavwedge97 %  497
25ARazor Chop IEfrimFontan39 Infwedge89 %  461
26AReconquista!Thorius FurionFontan36 Cavwedge90 %  559
27ASharp 'n' Pointy 1stKrayoFontan5 Archline92 %  95
28ASirius-ly Chivalric KnightsSiriusFontan25 Cavwedge66 %  386
29AThe bandasmodeanFontan10 Archline89 %  151
30AThe GhostwatchRhidhanaFontan38 Infwedge86 %  337
31ATrivial Suiiciide!AstrosFontan2 Infwedge7 %  39
32AUndead Horde(Undead)(rogue)55 otherline7 %  863
33A[DG] Elf HuntersBasiliusFontan55 Infwedge92 %  597
34A| S.s.N |Sai'saFontan37 Infwedge87 %  361
35A|DG| FlamekinPrandurFontan20 Infwedge90 %  261
36A~=FSR=~ Clybr LancesLaicchFontan20 Cavwedge91 %  407
37D#The UstimbariansFluturnSirion42 Archline94 %  498
38DAsh'ersValglinSirion48 Infline91 %  424
39DBoom Bangers (4)UbinSirion40 Archline96 %  583
40DCastle GaurdAustinSirion53 Infline91 %  564
41DDancing BladesDallianSirion34 Infline96 %  492
42DElven SharpshootersZakilevoSirion56 Archline95 %  759
43DFontan Head HuntersFritzSirion34 Infline97 %  519
44DGondolindhrimTurgonSirion43 Infline91 %  342
45DLeuedai's HonorLeuedaiSirion30 Cavwedge95 %  664
46DLevy ArchersSamsaSirion40 Archline90 %  414
47DRiver Castle GuardVerdunSirion29 Infline94 %  454
48DRiver Castle GuardLeodisSirion17 Infline88 %  205
49DRust WolvesRuginaSirion32 Infline90 %  396
50DShadow RangersTraidenSirion40 Archline11 %  466
51DSirion TemplarsJohnSirion28 Infline98 %  476
52DStabsCainSirion22 Cavwedge13 %  433
53DSun Ce MarksmenSun CeSirion22 Archline96 %  414
54DThe ShieldKrinithSirion32 SFline95 %  831
55DWhite GuardPetrovSirion40 Archline96 %  545
56DWolves for SirionDalSirion108 Archline92 %  867
57D|*GLR*| Leoma's ChargeLeomaSirion30 Cavwedge93 %  636
58D~†RD†~ Akodo RidersRyuSirion40 Cavwedge97 %  778
59D~†RD†~ Morgan's MentlarsMorganSirion30 Cavwedge97 %  615
60D~†RD†~ Skadii GuardiansRagnarSirion55 Infline97 %  727
61D~†RD†~ Templars of the WhiteTreeTaliusSirion49 Infline96 %  597
62D~†RD†~AltharaCimionSirion43 Archline100 %  663


Total:
36 attackers (428 Inf, 132 Arch, 180 Cav, 48 SF, 146 other)
26 defenders (422 Inf, 431 Arch, 152 Cav, 32 SF)
Total combat strengths: 12160 vs. 14362

The forces from Sirion brace as they prepare to defend their ongoing takeover.
The region owner Fontan and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Sirion.
The Fontan troops attack because they are at war with Sirion.

It is quite windy and the archers will have to aim very carefully.

Ryu Hinamoto, Count of Limbar is spotted wearing the Gauntlets of Protection.
Leuedai Cassadine, Countess of Hillmar is spotted wearing the Daemonic Breastplate of the Foolish.
Sparky Pothead, Marshal of the Order of The Thunder takes command of his army. They deploy in Infantry Charge formation.
Cesera Azul, Marshal of the Obsidian Cavaliers takes command of her army. They deploy in no particular formation.
Thorius Furion Archbane, Marshal of the Fontan Strike Regiment takes command of his army. They deploy in Infantry Charge formation.
Murat Kalkandelen, Duke of Krimml, Marshal of the Manticores takes command of his army. They deploy in Infantry Charge formation.
Leoma Tahlim, Countess of Glinmar, Marshal of the Silver Legion takes command of her army. They deploy in Infantry Wall formation.
Cimion Telerin, Marshal of the Red Dragons takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  5 (22-A)
9 (30-C)
15 (12-C)
24 (23-C)
26 (36-C)
36 (20-C)
2 (58-A)
4 (37-A)
<Char >6 (21-I)
</Char >8 (4-C)
10 (12-C)
<Char >18 (12-P)
</Char ><Char >19 (10-P)
</Char ><Char >20 (2-P)
</Char >23 (18-C)
27 (5-A)
28 (25-C)
29 (10-A)
1 (22-I)
3 (18-I)
7 (23-S)
11 (21-I)
12 (25-S)
13 (20-I)
14 (18-I)
16 (68-I)
<Char >17 (67-P)
</Char >21 (23-I)
22 (26-I)
25 (39-I)
30 (38-I)
31 (2-I)
<Char >32 (55-U)
</Char >33 (55-I)
34 (37-I)
35 (20-I)
 37 (42-A)
38 (48-I)
40 (53-I)
41 (34-I)
43 (34-I)
44 (43-I)
47 (29-I)
48 (17-I)
49 (32-I)
51 (28-I)
54 (32-S)
55 (40-A)
60 (55-I)
61 (49-I)
62 (43-A)
39 (40-A)
42 (56-A)
46 (40-A)
50 (40-A)
53 (22-A)
56 (108-A)
58 (40-C)
59 (30-C)
45 (30-C)
52 (22-C)
57 (30-C)
 

+[Shields]+ Close Air Support (2) fire on The Shield (54), scoring 199 hits.
White Guard (55) fire on Manticore Brotherhood of Lions (16), scoring 272 hits.
<Char >Elven Sharpshooters (42) fire on Undead Horde (32), scoring 257 hits.
</Char >Arrows of Azul (4) fire on ~†RD†~ Skadii Guardians (60), scoring 100 hits.
#The Ustimbarians (37) fire on Carnes Fanatics (7), scoring 232 hits.
Boom Bangers (4) (39) fire on Highlanders (12), scoring 173 hits.
Ashforth Hunters (5) fire on ~†RD†~Althara (62), scoring 50 hits.
~†RD†~Althara (62) fire on [DG] Elf Hunters (33), scoring 396 hits.
Wolves for Sirion (56) fire on Manticore Brotherhood of Lions (16), scoring 157 hits.
Sun Ce Marksmen (53) fire on Razor Chop I (25), scoring 173 hits.
Levy Archers (46) fire on Pothead Strikers (22), scoring 82 hits.
Sharp 'n' Pointy 1st (27) fire on ~†RD†~ Templars of the WhiteTree (61), scoring 21 hits.
The band (29) fire on ~†RD†~ Templars of the WhiteTree (61), scoring 46 hits.
Shadow Rangers (50) fire on Highlanders (12), scoring 124 hits.
Rae-ders of Death (23), Sirius-ly Chivalric Knights (28), For Perdan! (10), Raiders of the Storm (24), Reconquista! (26), Mansters (15), D'Anerville's Retinue (9), Cesera's Cataphracts (8) and ~=FSR=~ Clybr Lances (36) ride on, closing in on the defenders.
~†RD†~ Akodo Riders (58), Stabs (52), ~†RD†~ Morgan's Mentlars (59), |*GLR*| Leoma's Charge (57) and Leuedai's Honor (45) ride on, closing in on the enemy.
Headbusters (11), Partisans (17), Razor Chop I (25), #Alakazam# (1), Judicial Guard (13), Carnes Fanatics (7), Undead Horde (32), Peasant Militia (18), |DG| Flamekin (35), .*. AbraKadabra .*. (3), Black Legion (6), The Ghostwatch (30), Peasant Militia (20), Juggernaughts! (14), Highlanders (12), Pothead Strikers (22), Manticore Brotherhood of Lions (16), [DG] Elf Hunters (33), | S.s.N | (34), Peasant Militia (19), Personal Guard (21) and Trivial Suiiciide! (31) advance towards the enemy.
Dancing Blades (41), Sirion Templars (51), The Shield (54), Ash'ers (38), Rust Wolves (49), Castle Gaurd (40), River Castle Guard (48), River Castle Guard (47), Gondolindhrim (44), Fontan Head Hunters (43), ~†RD†~ Templars of the WhiteTree (61) and ~†RD†~ Skadii Guardians (60) advance towards the enemy.

Close Combat:
9 Sirion banners are visible in the melee.
10 Fontan banners are visible in the melee.
Headbusters (11) score 114 hits.
<Char >Partisans (17) score 30 hits.
</Char >Razor Chop I (25) score 430 hits.
Rae-ders of Death (23) score 272 hits.
#Alakazam# (1) score 215 hits.
Dancing Blades (41) score 292 hits.
Sirion Templars (51) score 306 hits.
Judicial Guard (13) score 240 hits.
Carnes Fanatics (7) score 835 hits.
Sirius-ly Chivalric Knights (28) score 391 hits.
For Perdan! (10) score 226 hits.
<Char >Undead Horde (32) score 258 hits.
</Char >The Shield (54) score 927 hits.
|DG| Flamekin (35) score 311 hits.
.*. AbraKadabra .*. (3) score 180 hits.
The Ghostwatch (30) score 161 hits.
Ash'ers (38) score 301 hits.
Juggernaughts! (14) score 109 hits.
Highlanders (12) score 835 hits.
Pothead Strikers (22) score 383 hits.
Manticore Brotherhood of Lions (16) score 837 hits.
[DG] Elf Hunters (33) score 430 hits.
Cesera's Cataphracts (8) score 116 hits.
Rust Wolves (49) score 266 hits.
Castle Gaurd (40) score 370 hits.
| S.s.N | (34) score 178 hits.
River Castle Guard (48) score 108 hits.
River Castle Guard (47) score 258 hits.
Gondolindhrim (44) score 204 hits.
Personal Guard (21) score 241 hits.
Fontan Head Hunters (43) score 341 hits.
~†RD†~ Templars of the WhiteTree (61) score 397 hits.
Trivial Suiiciide! (31) score 24 hits.
~†RD†~ Skadii Guardians (60) score 524 hits.
Total hits suffered: Attackers: 4294, Defenders: 6816

Headbusters (11) take 516 hits in close combat, which cause 19 casualties.
<Char >Partisans (17) take 718 hits in close combat, which cause 30 casualties.
</Char >Razor Chop I (25) take 602 hits (429 in close combat, 173 from archer fire), which cause 17 casualties.
Rae-ders of Death (23) take 579 hits in close combat, which cause 18 casualties, wiping the unit out.
#Alakazam# (1) take 493 hits in close combat, which cause 15 casualties.
Dancing Blades (41) take 1449 hits in close combat, which cause 34 casualties, wiping the unit out.
Sirion Templars (51) take 1074 hits in close combat, which cause 28 casualties, wiping the unit out.
Judicial Guard (13) take 390 hits in close combat, which cause 9 casualties.
Carnes Fanatics (7) take 525 hits (293 in close combat, 232 from archer fire), which cause 11 casualties.
Sirius-ly Chivalric Knights (28) take 193 hits in close combat, which cause 7 casualties.
For Perdan! (10) take 205 hits in close combat, which cause 8 casualties.
Malenard Saegarus Griffirtaen (Knight of Oberndorf, Fontan) has been wounded.
<Char >Undead Horde (32) take 320 hits (63 in close combat, 257 from archer fire), which cause 14 casualties.
</Char >The Shield (54) take 1074 hits (875 in close combat, 199 from archer fire), which cause 22 casualties.
|DG| Flamekin (35) take 63 hits in close combat, which cause 2 casualties.
.*. AbraKadabra .*. (3) take 99 hits in close combat, which cause 3 casualties.
The Ghostwatch (30) take 76 hits in close combat, which cause 3 casualties.
Ash'ers (38) take 858 hits in close combat, which cause 36 casualties.
~†RD†~Althara (62) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Juggernaughts! (14) take 71 hits in close combat, which cause 1 casualties.
Highlanders (12) take 345 hits (48 in close combat, 297 from archer fire), which cause 8 casualties.
Pothead Strikers (22) take 116 hits (34 in close combat, 82 from archer fire), which cause 4 casualties.
Manticore Brotherhood of Lions (16) take 453 hits (24 in close combat, 429 from archer fire), which cause 9 casualties.
[DG] Elf Hunters (33) take 396 hits from archer fire, which cause 11 casualties.
Rust Wolves (49) take 753 hits in close combat, which cause 20 casualties.
Rugina Blakeshadow (Dame of Glinmar, Sirion) has been wounded.
Castle Gaurd (40) take 330 hits in close combat, which cause 9 casualties.
River Castle Guard (48) take 373 hits in close combat, which cause 12 casualties.
River Castle Guard (47) take 354 hits in close combat, which cause 10 casualties.
Gondolindhrim (44) take 277 hits in close combat, which cause 9 casualties.
Fontan Head Hunters (43) take 179 hits in close combat, which cause 5 casualties.
~†RD†~ Templars of the WhiteTree (61) take 228 hits (161 in close combat, 67 from archer fire), which cause 6 casualties.
~†RD†~ Skadii Guardians (60) take 233 hits (133 in close combat, 100 from archer fire), which cause 6 casualties.
Total casualties: 189 attackers, 198 defenders

Turn No. 2

  5 (22-A)
2 (58-A)
4 (37-A)
27 (5-A)
29 (10-A)
<Char >6 (21-I)
</Char >9 (30-C)
15 (12-C)
<Char >18 (12-P)
</Char ><Char >19 (10-P)
</Char ><Char >20 (2-P)
</Char >24 (23-C)
26 (36-C)
36 (20-C)
1 (7-I)
3 (15-I)
7 (12-S)
8 (4-C)
10 (4-C)
11 (2-I)
12 (17-S)
13 (11-I)
14 (17-I)
16 (59-I)
<Char >17 (37-P)
</Char >21 (23-I)
22 (22-I)
25 (22-I)
28 (18-C)
30 (35-I)
31 (2-I)
<Char >32 (41-U)
</Char >33 (44-I)
34 (37-I)
35 (18-I)
38 (12-I)
40 (44-I)
43 (29-I)
44 (34-I)
47 (19-I)
48 (5-I)
49 (12-I)
54 (10-S)
60 (49-I)
61 (43-I)
37 (42-A)
55 (40-A)
58 (40-C)
59 (30-C)
62 (42-A)
39 (40-A)
42 (56-A)
45 (30-C)
46 (40-A)
50 (40-A)
52 (22-C)
53 (22-A)
56 (108-A)
57 (30-C)
   

Elven Sharpshooters (42) fire on Reconquista! (26), scoring 160 hits.
Sun Ce Marksmen (53) fire on Raiders of the Storm (24), scoring 98 hits.
+[Shields]+ Close Air Support (2) fire on ~†RD†~ Akodo Riders (58), scoring 106 hits.
White Guard (55) fire on ~=FSR=~ Clybr Lances (36), scoring 188 hits.
Arrows of Azul (4) fire on ~†RD†~Althara (62), scoring 106 hits.
Shadow Rangers (50) fire on Raiders of the Storm (24), scoring 145 hits.
~†RD†~Althara (62) fire on D'Anerville's Retinue (9), scoring 207 hits.
Ashforth Hunters (5) fire on ~†RD†~ Morgan's Mentlars (59), scoring 26 hits.
Wolves for Sirion (56) fire on Reconquista! (26), scoring 111 hits.
The band (29) fire on ~†RD†~ Morgan's Mentlars (59), scoring 41 hits.
<Char >Levy Archers (46) fire on Black Legion (6), scoring 73 hits.
</Char >#The Ustimbarians (37) fire on Mansters (15), scoring 267 hits.
Boom Bangers (4) (39) fire on ~=FSR=~ Clybr Lances (36), scoring 125 hits.
Sharp 'n' Pointy 1st (27) fire on ~†RD†~ Akodo Riders (58), scoring 22 hits.
Raiders of the Storm (24), Mansters (15), ~†RD†~ Akodo Riders (58), Reconquista! (26), ~†RD†~ Morgan's Mentlars (59), ~=FSR=~ Clybr Lances (36) and D'Anerville's Retinue (9) charge forward.
Stabs (52), |*GLR*| Leoma's Charge (57) and Leuedai's Honor (45) charge ahead, into the attackers' ranks.
Black Legion (6), Peasant Militia (18), Peasant Militia (19) and Peasant Militia (20) advance towards the enemy.

Close Combat:
9 Sirion banners are visible in the melee.
10 Fontan banners are visible in the melee.
<Char >Partisans (17) score 19 hits.
</Char ><Char >Black Legion (6) score 88 hits.
</Char >Raiders of the Storm (24) score 1297 hits.
Pothead Strikers (22) score 283 hits.
For Perdan! (10) score 107 hits.
<Char >Peasant Militia (18) score 11 hits.
</Char >The Shield (54) score 497 hits.
Carnes Fanatics (7) score 411 hits.
<Char >Peasant Militia (19) score 9 hits.
</Char >Rust Wolves (49) score 128 hits.
Mansters (15) score 156 hits.
~†RD†~ Akodo Riders (58) score 2506 hits.
Gondolindhrim (44) score 166 hits.
Juggernaughts! (14) score 129 hits.
The Ghostwatch (30) score 191 hits.
~†RD†~ Templars of the WhiteTree (61) score 439 hits.
Reconquista! (26) score 917 hits.
.*. AbraKadabra .*. (3) score 182 hits.
Fontan Head Hunters (43) score 373 hits.
| S.s.N | (34) score 152 hits.
Headbusters (11) score 22 hits.
Stabs (52) score 998 hits.
~†RD†~ Morgan's Mentlars (59) score 1722 hits.
|*GLR*| Leoma's Charge (57) score 1191 hits.
Sirius-ly Chivalric Knights (28) score 265 hits.
River Castle Guard (48) score 58 hits.
Personal Guard (21) score 233 hits.
Cesera's Cataphracts (8) score 141 hits.
~=FSR=~ Clybr Lances (36) score 893 hits.
River Castle Guard (47) score 193 hits.
Highlanders (12) score 536 hits.
#Alakazam# (1) score 119 hits.
<Char >Undead Horde (32) score 249 hits.
</Char ><Char >Peasant Militia (20) score 4 hits.
</Char >Ash'ers (38) score 158 hits.
Judicial Guard (13) score 132 hits.
Manticore Brotherhood of Lions (16) score 842 hits.
~†RD†~ Skadii Guardians (60) score 452 hits.
Leuedai's Honor (45) score 1831 hits.
D'Anerville's Retinue (9) score 260 hits.
|DG| Flamekin (35) score 244 hits.
Castle Gaurd (40) score 293 hits.
Trivial Suiiciide! (31) score 22 hits.
Razor Chop I (25) score 232 hits.
[DG] Elf Hunters (33) score 429 hits.
Total hits suffered: Attackers: 11005, Defenders: 8575

<Char >Partisans (17) take 3192 hits in close combat, which cause 37 casualties, wiping the unit out.
</Char ><Char >Black Legion (6) take 2183 hits (2110 in close combat, 73 from archer fire), which cause 21 casualties, wiping the unit out.
</Char >Raiders of the Storm (24) take 1441 hits (1198 in close combat, 243 from archer fire), which cause 23 casualties, wiping the unit out.
Pothead Strikers (22) take 1127 hits in close combat, which cause 22 casualties, wiping the unit out.
For Perdan! (10) take 811 hits in close combat, which cause 4 casualties, wiping the unit out.
<Char >Peasant Militia (18) take 565 hits in close combat, which cause 12 casualties, wiping the unit out.
</Char >The Shield (54) take 2216 hits in close combat, which cause 10 casualties, wiping the unit out.
Carnes Fanatics (7) take 601 hits in close combat, which cause 12 casualties, wiping the unit out.
<Char >Peasant Militia (19) take 337 hits in close combat, which cause 10 casualties, wiping the unit out.
</Char >Rust Wolves (49) take 773 hits in close combat, which cause 12 casualties, wiping the unit out.
Mansters (15) take 523 hits (256 in close combat, 267 from archer fire), which cause 12 casualties, wiping the unit out.
~†RD†~ Akodo Riders (58) take 1546 hits (1418 in close combat, 128 from archer fire), which cause 36 casualties.
Gondolindhrim (44) take 953 hits in close combat, which cause 32 casualties.
Juggernaughts! (14) take 227 hits in close combat, which cause 5 casualties.
~†RD†~Althara (62) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Ghostwatch (30) take 70 hits in close combat, which cause 3 casualties.
~†RD†~ Templars of the WhiteTree (61) take 871 hits in close combat, which cause 23 casualties.
Reconquista! (26) take 389 hits (118 in close combat, 271 from archer fire), which cause 12 casualties.
.*. AbraKadabra .*. (3) take 83 hits in close combat, which cause 3 casualties.
Fontan Head Hunters (43) take 426 hits in close combat, which cause 11 casualties.
| S.s.N | (34) take 87 hits in close combat, which cause 2 casualties.
Headbusters (11) take 58 hits in close combat, which cause 2 casualties, wiping the unit out.
Stabs (52) take 394 hits in close combat, which cause 9 casualties.
~†RD†~ Morgan's Mentlars (59) take 533 hits (466 in close combat, 67 from archer fire), which cause 12 casualties.
|*GLR*| Leoma's Charge (57) take 308 hits in close combat, which cause 6 casualties.
Sirius-ly Chivalric Knights (28) take 65 hits in close combat, which cause 2 casualties.
River Castle Guard (48) take 131 hits in close combat, which cause 4 casualties.
Personal Guard (21) take 30 hits in close combat, which cause 1 casualties.
Cesera's Cataphracts (8) take 20 hits in close combat. No casualties.
~=FSR=~ Clybr Lances (36) take 341 hits (28 in close combat, 313 from archer fire), which cause 12 casualties.
River Castle Guard (47) take 163 hits in close combat, which cause 5 casualties.
Highlanders (12) take 22 hits in close combat, which cause 1 casualties.
Ash'ers (38) take 160 hits in close combat, which cause 7 casualties.
~†RD†~ Skadii Guardians (60) take 115 hits in close combat, which cause 3 casualties.
Leuedai's Honor (45) take 120 hits in close combat, which cause 3 casualties.
D'Anerville's Retinue (9) take 207 hits from archer fire, which cause 8 casualties.
Castle Gaurd (40) take 61 hits in close combat, which cause 2 casualties.
Total casualties: 204 attackers, 176 defenders

Turn No. 3

  5 (22-A)
2 (58-A)
4 (37-A)
27 (5-A)
29 (10-A)
 1 (7-I)
3 (12-I)
8 (4-C)
9 (22-C)
12 (16-S)
13 (11-I)
14 (12-I)
16 (59-I)
<Char >20 (2-P)
</Char >21 (22-I)
25 (22-I)
26 (24-C)
28 (16-C)
30 (32-I)
31 (2-I)
<Char >32 (41-U)
</Char >33 (44-I)
34 (35-I)
35 (18-I)
36 (8-C)
38 (5-I)
40 (42-I)
43 (18-I)
44 (2-I)
45 (27-C)
47 (14-I)
48 (1-I)
52 (13-C)
57 (24-C)
58 (4-C)
59 (18-C)
60 (46-I)
61 (20-I)
37 (42-A)
55 (40-A)
62 (41-A)
39 (40-A)
42 (56-A)
46 (40-A)
50 (40-A)
53 (22-A)
56 (108-A)
   

White Guard (55) fire on +[Shields]+ Close Air Support (2), scoring 288 hits.
+[Shields]+ Close Air Support (2) fire on ~†RD†~Althara (62), scoring 202 hits.
The band (29) fire on #The Ustimbarians (37), scoring 56 hits.
Wolves for Sirion (56) fire on Arrows of Azul (4), scoring 114 hits.
Sun Ce Marksmen (53) fire on Arrows of Azul (4), scoring 90 hits.
#The Ustimbarians (37) fire on Arrows of Azul (4), scoring 156 hits.
Sharp 'n' Pointy 1st (27) fire on ~†RD†~Althara (62), scoring 24 hits.
~†RD†~Althara (62) fire on The band (29), scoring 152 hits.
Elven Sharpshooters (42) fire on Sharp 'n' Pointy 1st (27), scoring 179 hits.
Arrows of Azul (4) move closer to get better shots.
Levy Archers (46) fire on Arrows of Azul (4), scoring 91 hits.
Boom Bangers (4) (39) fire on Arrows of Azul (4), scoring 184 hits.
Ashforth Hunters (5) fire on White Guard (55), scoring 44 hits.
Shadow Rangers (50) fire on Arrows of Azul (4), scoring 206 hits.

Close Combat:
7 Sirion banners are visible in the melee.
7 Fontan banners are visible in the melee.
Judicial Guard (13) score 164 hits.
D'Anerville's Retinue (9) score 146 hits.
Castle Gaurd (40) score 335 hits.
Razor Chop I (25) score 286 hits.
Leuedai's Honor (45) score 544 hits.
Cesera's Cataphracts (8) score 139 hits.
~†RD†~ Morgan's Mentlars (59) score 570 hits.
~†RD†~ Templars of the WhiteTree (61) score 217 hits.
Fontan Head Hunters (43) score 275 hits.
~†RD†~ Skadii Guardians (60) score 408 hits.
The Ghostwatch (30) score 156 hits.
Juggernaughts! (14) score 98 hits.
Highlanders (12) score 776 hits.
|DG| Flamekin (35) score 252 hits.
Gondolindhrim (44) score 23 hits.
|*GLR*| Leoma's Charge (57) score 480 hits.
#Alakazam# (1) score 103 hits.
Personal Guard (21) score 208 hits.
Reconquista! (26) score 270 hits.
~†RD†~ Akodo Riders (58) score 153 hits.
River Castle Guard (48) score 13 hits.
River Castle Guard (47) score 195 hits.
Manticore Brotherhood of Lions (16) score 681 hits.
Stabs (52) score 337 hits.
Sirius-ly Chivalric Knights (28) score 231 hits.
Trivial Suiiciide! (31) score 24 hits.
~=FSR=~ Clybr Lances (36) score 220 hits.
Ash'ers (38) score 96 hits.
[DG] Elf Hunters (33) score 333 hits.
.*. AbraKadabra .*. (3) score 174 hits.
| S.s.N | (34) score 193 hits.
<Char >Undead Horde (32) score 224 hits.
</Char ><Char >Peasant Militia (20) score 4 hits.
</Char >Total hits suffered: Attackers: 3646, Defenders: 4682

Judicial Guard (13) take 438 hits in close combat, which cause 10 casualties.
D'Anerville's Retinue (9) take 546 hits in close combat, which cause 21 casualties.
Castle Gaurd (40) take 645 hits in close combat, which cause 18 casualties.
Razor Chop I (25) take 639 hits in close combat, which cause 18 casualties. 2 Fontan banners fall.
Leuedai's Honor (45) take 503 hits in close combat, which cause 12 casualties.
Cesera's Cataphracts (8) take 324 hits in close combat, which cause 4 casualties, wiping the unit out.
White Guard (55) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~†RD†~ Morgan's Mentlars (59) take 911 hits in close combat, which cause 18 casualties, wiping the unit out.
~†RD†~ Templars of the WhiteTree (61) take 600 hits in close combat, which cause 16 casualties.
Fontan Head Hunters (43) take 395 hits in close combat, which cause 11 casualties. 2 Sirion banners fall.
~†RD†~ Skadii Guardians (60) take 268 hits in close combat, which cause 7 casualties.
+[Shields]+ Close Air Support (2) take 288 hits from archer fire, which cause 9 casualties.
The band (29) take 152 hits from archer fire, which cause 5 casualties.
The Ghostwatch (30) take 408 hits in close combat, which cause 15 casualties.
Juggernaughts! (14) take 168 hits in close combat, which cause 4 casualties.
Highlanders (12) take 292 hits in close combat, which cause 6 casualties.
|DG| Flamekin (35) take 167 hits in close combat, which cause 6 casualties.
Gondolindhrim (44) take 350 hits in close combat, which cause 2 casualties, wiping the unit out.
|*GLR*| Leoma's Charge (57) take 182 hits in close combat, which cause 4 casualties.
#Alakazam# (1) take 100 hits in close combat, which cause 3 casualties.
Personal Guard (21) take 79 hits in close combat, which cause 3 casualties.
#The Ustimbarians (37) take 56 hits from archer fire, which cause 2 casualties.
Sharp 'n' Pointy 1st (27) take 179 hits from archer fire, which cause 5 casualties, wiping the unit out.
Reconquista! (26) take 78 hits in close combat, which cause 2 casualties.
~†RD†~Althara (62) take 113 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
~†RD†~ Akodo Riders (58) take 223 hits in close combat, which cause 4 casualties, wiping the unit out.
Arrows of Azul (4) take 841 hits from archer fire, which cause 22 casualties.
River Castle Guard (48) take 117 hits in close combat, which cause 1 casualties, wiping the unit out.
Leodis Tyler (Knight of Glinmar, Sirion) has been wounded.
River Castle Guard (47) take 241 hits in close combat, which cause 7 casualties. One Sirion banner is lost.
Manticore Brotherhood of Lions (16) take 62 hits in close combat, which cause 1 casualties.
Stabs (52) take 89 hits in close combat, which cause 2 casualties.
Sirius-ly Chivalric Knights (28) take 66 hits in close combat, which cause 2 casualties.
Trivial Suiiciide! (31) take 62 hits in close combat, which cause 2 casualties, wiping the unit out.
~=FSR=~ Clybr Lances (36) take 44 hits in close combat, which cause 2 casualties.
Ash'ers (38) take 158 hits in close combat, which cause 5 casualties, wiping the unit out.
[DG] Elf Hunters (33) take 38 hits in close combat, which cause 1 casualties.
.*. AbraKadabra .*. (3) take 51 hits in close combat, which cause 2 casualties.
| S.s.N | (34) take 28 hits in close combat, which cause 1 casualties.
<Char >Undead Horde (32) take 28 hits in close combat, which cause 1 casualties.
</Char ><Char >Peasant Militia (20) take 28 hits in close combat, which cause 1 casualties.
</Char >Total casualties: 146 attackers, 113 defenders

Turn No. 4

  5 (22-A)
2 (49-A)
29 (5-A)
4 (15-A)
1 (4-I)
3 (10-I)
9 (1-C)
12 (10-S)
13 (1-I)
14 (8-I)
16 (58-I)
<Char >20 (1-P)
</Char >21 (19-I)
25 (4-I)
26 (22-C)
28 (14-C)
30 (17-I)
<Char >32 (40-U)
</Char >33 (43-I)
34 (34-I)
35 (12-I)
36 (6-C)
40 (24-I)
43 (7-I)
45 (15-C)
47 (7-I)
52 (11-C)
57 (20-C)
60 (39-I)
61 (4-I)
37 (40-A)
55 (39-A)
62 (38-A)
39 (40-A)
42 (56-A)
46 (40-A)
50 (40-A)
53 (22-A)
56 (108-A)
   

White Guard (55) fire on Arrows of Azul (4), scoring 392 hits.
#The Ustimbarians (37) fire on Arrows of Azul (4), scoring 380 hits.
Wolves for Sirion (56) fire on Arrows of Azul (4), scoring 190 hits.
Boom Bangers (4) (39) fire on Arrows of Azul (4), scoring 190 hits.
~†RD†~Althara (62) fire on Arrows of Azul (4), scoring 355 hits.
The band (29) move closer to get better shots.
+[Shields]+ Close Air Support (2) fire on ~†RD†~Althara (62), scoring 130 hits.
Levy Archers (46) fire on The band (29), scoring 123 hits.
Sun Ce Marksmen (53) fire on The band (29), scoring 190 hits.
Elven Sharpshooters (42) fire on The band (29), scoring 216 hits.
Ashforth Hunters (5) fire on White Guard (55), scoring 50 hits.
Shadow Rangers (50) fire on The band (29), scoring 210 hits.
Arrows of Azul (4) fire on #The Ustimbarians (37), scoring 154 hits.

Close Combat:
3 Sirion banners are visible in the melee.
5 Fontan banners are visible in the melee.
~†RD†~ Skadii Guardians (60) score 381 hits.
River Castle Guard (47) score 107 hits.
Personal Guard (21) score 187 hits.
<Char >Peasant Militia (20) score 3 hits.
</Char >Juggernaughts! (14) score 58 hits.
[DG] Elf Hunters (33) score 331 hits.
The Ghostwatch (30) score 124 hits.
Manticore Brotherhood of Lions (16) score 684 hits.
|DG| Flamekin (35) score 191 hits.
Castle Gaurd (40) score 191 hits.
.*. AbraKadabra .*. (3) score 122 hits.
~=FSR=~ Clybr Lances (36) score 175 hits.
<Char >Undead Horde (32) score 244 hits.
</Char >Leuedai's Honor (45) score 391 hits.
Stabs (52) score 286 hits.
D'Anerville's Retinue (9) score 14 hits.
Sirius-ly Chivalric Knights (28) score 273 hits.
| S.s.N | (34) score 188 hits.
Highlanders (12) score 385 hits.
#Alakazam# (1) score 87 hits.
Reconquista! (26) score 367 hits.
Fontan Head Hunters (43) score 125 hits.
Razor Chop I (25) score 94 hits.
Judicial Guard (13) score 22 hits.
|*GLR*| Leoma's Charge (57) score 390 hits.
~†RD†~ Templars of the WhiteTree (61) score 88 hits.
Total hits suffered: Attackers: 1959, Defenders: 3549

White Guard (55) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
#The Ustimbarians (37) take 154 hits from archer fire, which cause 5 casualties.
~†RD†~ Skadii Guardians (60) take 883 hits in close combat, which cause 22 casualties. 3 Sirion banners fall.
River Castle Guard (47) take 642 hits in close combat, which cause 7 casualties, wiping the unit out.
Personal Guard (21) take 294 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
<Char >Peasant Militia (20) take 383 hits in close combat, which cause 1 casualties, wiping the unit out.
</Char >Juggernaughts! (14) take 372 hits in close combat, which cause 8 casualties, wiping the unit out.
~†RD†~Althara (62) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
[DG] Elf Hunters (33) take 246 hits in close combat, which cause 7 casualties.
The Ghostwatch (30) take 87 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
The band (29) take 739 hits from archer fire, which cause 5 casualties, wiping the unit out.
asmodean Thorntonian (Knight of Tabost, Fontan) has been wounded.
Manticore Brotherhood of Lions (16) take 87 hits in close combat, which cause 2 casualties.
|DG| Flamekin (35) take 113 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Castle Gaurd (40) take 450 hits in close combat, which cause 13 casualties.
.*. AbraKadabra .*. (3) take 72 hits in close combat, which cause 2 casualties.
~=FSR=~ Clybr Lances (36) take 65 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
<Char >Undead Horde (32) take 44 hits in close combat, which cause 2 casualties.
</Char >Leuedai's Honor (45) take 485 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors.
Stabs (52) take 259 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Cain Erendegard (Knight of Montijo, Sirion) has been wounded.
D'Anerville's Retinue (9) take 59 hits in close combat, which cause 1 casualties, wiping the unit out.
Sirius-ly Chivalric Knights (28) take 42 hits in close combat, which cause 2 casualties.
| S.s.N | (34) take 32 hits in close combat, which cause 1 casualties.
Highlanders (12) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
#Alakazam# (1) take 25 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Fontan Head Hunters (43) take 333 hits in close combat, which cause 7 casualties, wiping the unit out.
Arrows of Azul (4) take 1507 hits from archer fire, which cause 15 casualties, wiping the unit out.
|*GLR*| Leoma's Charge (57) take 266 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
~†RD†~ Templars of the WhiteTree (61) take 231 hits in close combat, which cause 4 casualties, wiping the unit out.
Total casualties: 67 attackers, 86 defenders

Turn No. 5

  5 (22-A)
2 (49-A)
 3 (8-I)
13 (1-I)
16 (56-I)
25 (4-I)
26 (22-C)
28 (12-C)
<Char >32 (38-U)
</Char >33 (36-I)
34 (33-I)
40 (11-I)
60 (17-I)
37 (35-A)
55 (38-A)
62 (36-A)
39 (40-A)
42 (56-A)
46 (40-A)
50 (40-A)
53 (22-A)
56 (108-A)
   

#The Ustimbarians (37) retreat from the close combat near them.
Ashforth Hunters (5) fire on ~†RD†~Althara (62), scoring 44 hits.
~†RD†~Althara (62) fire on +[Shields]+ Close Air Support (2), scoring 166 hits.
+[Shields]+ Close Air Support (2) fire on White Guard (55), scoring 173 hits.
Wolves for Sirion (56) fire on +[Shields]+ Close Air Support (2), scoring 95 hits.
Sun Ce Marksmen (53) fire on +[Shields]+ Close Air Support (2), scoring 130 hits.
Boom Bangers (4) (39) fire on +[Shields]+ Close Air Support (2), scoring 109 hits.
Elven Sharpshooters (42) move closer to get better shots.
White Guard (55) fire on +[Shields]+ Close Air Support (2), scoring 247 hits.
Shadow Rangers (50) fire on +[Shields]+ Close Air Support (2), scoring 97 hits.
Levy Archers (46) fire on +[Shields]+ Close Air Support (2), scoring 66 hits.
Judicial Guard (13) break through the frontlines!
Razor Chop I (25) break through the frontlines!
Manticore Brotherhood of Lions (16) break through the frontlines!

Close Combat:
2 Fontan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
~†RD†~ Skadii Guardians (60) score 204 hits.
Reconquista! (26) score 313 hits.
[DG] Elf Hunters (33) score 391 hits.
Castle Gaurd (40) score 118 hits.
<Char >Undead Horde (32) score 189 hits.
</Char >Sirius-ly Chivalric Knights (28) score 199 hits.
| S.s.N | (34) score 190 hits.
.*. AbraKadabra .*. (3) score 103 hits.
Total hits suffered: Attackers: 322, Defenders: 1052 (1385 before overkill)

Close Combat:
2 Sirion banners are visible in the melee.
~†RD†~Althara (62) score 111 hits.
Judicial Guard (13) score 24 hits.
Razor Chop I (25) score 98 hits.
Manticore Brotherhood of Lions (16) score 733 hits.
Elven Sharpshooters (42) score 260 hits.
White Guard (55) score 103 hits.
Total hits suffered: Attackers: 474, Defenders: 855

~†RD†~Althara (62) take 325 hits (303 in close combat, 22 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Judicial Guard (13) take 151 hits in close combat, which cause 1 casualties, wiping the unit out.
Razor Chop I (25) take 118 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
~†RD†~ Skadii Guardians (60) take 701 hits in close combat, which cause 17 casualties, wiping the unit out.
Manticore Brotherhood of Lions (16) take 205 hits in close combat, which cause 4 casualties.
+[Shields]+ Close Air Support (2) take 910 hits from archer fire, which cause 29 casualties, making the unit retreat from the battlefield.
Reconquista! (26) take 97 hits in close combat, which cause 3 casualties.
Elven Sharpshooters (42) take 291 hits in close combat, which cause 8 casualties.
[DG] Elf Hunters (33) take 69 hits in close combat, which cause 2 casualties.
White Guard (55) take 297 hits (210 in close combat, 87 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Castle Gaurd (40) take 351 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
<Char >Undead Horde (32) take 62 hits in close combat, which cause 3 casualties.
</Char >Sirius-ly Chivalric Knights (28) take 38 hits in close combat, which cause 1 casualties.
| S.s.N | (34) take 28 hits in close combat, which cause 1 casualties.
.*. AbraKadabra .*. (3) take 28 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Total casualties: 49 attackers, 53 defenders

Turn No. 6

  5 (22-A)
  26 (19-C)
28 (11-C)
<Char >32 (35-U)
</Char >33 (34-I)
34 (32-I)
16 (52-I)
42 (48-A)
55 (28-A)
62 (28-A)
37 (35-A)
39 (40-A)
46 (40-A)
50 (40-A)
53 (22-A)
56 (108-A)
   

Ashforth Hunters (5) move closer to get better shots.
<Char >Wolves for Sirion (56) fire on Undead Horde (32), scoring 270 hits.
</Char >Levy Archers (46) fire on [DG] Elf Hunters (33), scoring 224 hits.
Shadow Rangers (50) fire on Reconquista! (26), scoring 257 hits.
#The Ustimbarians (37) fire on | S.s.N | (34), scoring 205 hits.
Boom Bangers (4) (39) fire on Sirius-ly Chivalric Knights (28), scoring 306 hits.
Sun Ce Marksmen (53) fire on [DG] Elf Hunters (33), scoring 191 hits.
Reconquista! (26) and Sirius-ly Chivalric Knights (28) charge forward.
Undead Horde (32), | S.s.N | (34) and [DG] Elf Hunters (33) advance towards the enemy.

Close Combat:
2 Sirion banners are visible in the melee.
2 Fontan banners are visible in the melee.
Elven Sharpshooters (42) score 270 hits.
~†RD†~Althara (62) score 183 hits.
<Char >Undead Horde (32) score 212 hits.
</Char >| S.s.N | (34) score 134 hits.
Manticore Brotherhood of Lions (16) score 754 hits.
Reconquista! (26) score 635 hits.
[DG] Elf Hunters (33) score 373 hits.
Sirius-ly Chivalric Knights (28) score 478 hits.
White Guard (55) score 206 hits.
Total hits suffered: Attackers: 659, Defenders: 2586
With no infantry cover left, Sun Ce Marksmen (53) panic and retreat.

Elven Sharpshooters (42) take 1336 hits in close combat, which cause 39 casualties. 2 Sirion banners fall.
~†RD†~Althara (62) take 627 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
<Char >Undead Horde (32) take 458 hits (188 in close combat, 270 from archer fire), which cause 20 casualties.
</Char >| S.s.N | (34) take 345 hits (140 in close combat, 205 from archer fire), which cause 9 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Manticore Brotherhood of Lions (16) take 144 hits in close combat, which cause 3 casualties.
Reconquista! (26) take 346 hits (89 in close combat, 257 from archer fire), which cause 11 casualties, causing panicked flight among the survivors.
[DG] Elf Hunters (33) take 472 hits (57 in close combat, 415 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
Sirius-ly Chivalric Knights (28) take 347 hits (41 in close combat, 306 from archer fire), which cause 11 casualties, wiping the unit out.
Sun Ce Marksmen (53) are shocked, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
White Guard (55) take 509 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
Total casualties: 70 attackers, 75 defenders

Turn No. 7

   5 (22-A)
  16 (49-I)
<Char >32 (15-U)
</Char >
42 (9-A)
37 (35-A)
39 (40-A)
46 (40-A)
50 (40-A)
56 (108-A)
   

Ashforth Hunters (5) fire on Wolves for Sirion (56), scoring 42 hits.
Wolves for Sirion (56) retreat from the close combat near them.
#The Ustimbarians (37) retreat from the close combat near them.
Shadow Rangers (50) fire on Ashforth Hunters (5), scoring 94 hits.
Levy Archers (46) fire on Ashforth Hunters (5), scoring 79 hits.
Boom Bangers (4) (39) fire on Ashforth Hunters (5), scoring 178 hits.

Close Combat:
The attackers crowd around the outnumbered defenders - Overkill!
Manticore Brotherhood of Lions (16) score 576 hits.
<Char >Undead Horde (32) score 82 hits.
</Char >Elven Sharpshooters (42) score 101 hits.
Total hits suffered: Attackers: 101, Defenders: 378 (658 before overkill)

Ashforth Hunters (5) take 351 hits from archer fire, which cause 9 casualties.
Manticore Brotherhood of Lions (16) take 72 hits in close combat, which cause 2 casualties.
Wolves for Sirion (56) take 42 hits from archer fire, which cause 2 casualties.
<Char >Undead Horde (32) take 29 hits in close combat, which cause 1 casualties.
</Char >Elven Sharpshooters (42) take 378 hits in close combat, which cause 9 casualties, wiping the unit out.
Total casualties: 12 attackers, 11 defenders

Turn No. 8

   5 (13-A)
  16 (47-I)
<Char >32 (14-U)
</Char >
39 (40-A)
46 (40-A)
50 (40-A)
37 (35-A)
56 (106-A)
  

Wolves for Sirion (56) fire on Manticore Brotherhood of Lions (16), scoring 261 hits.
<Char >#The Ustimbarians (37) fire on Undead Horde (32), scoring 261 hits.
</Char >Shadow Rangers (50) fire on Manticore Brotherhood of Lions (16), scoring 328 hits.
Ashforth Hunters (5) fire on Boom Bangers (4) (39), scoring 22 hits.
<Char >Boom Bangers (4) (39) fire on Undead Horde (32), scoring 329 hits.
</Char >Levy Archers (46) fire on Manticore Brotherhood of Lions (16), scoring 129 hits.
Undead Horde (32) and Manticore Brotherhood of Lions (16) advance towards the enemy.

Close Combat:
<Char >Undead Horde (32) score 78 hits.
</Char >Manticore Brotherhood of Lions (16) score 539 hits.
Shadow Rangers (50) score 85 hits.
Boom Bangers (4) (39) score 123 hits.
Levy Archers (46) score 68 hits.
Total hits suffered: Attackers: 276, Defenders: 617
With no infantry cover left, Wolves for Sirion (56) panic and retreat.
With no infantry cover left, #The Ustimbarians (37) panic and retreat.

<Char >Undead Horde (32) take 698 hits (108 in close combat, 590 from archer fire), which cause 14 casualties, wiping the unit out.
</Char >Wolves for Sirion (56) are shocked, making the unit retreat from the battlefield.
Manticore Brotherhood of Lions (16) take 886 hits (168 in close combat, 718 from archer fire), which cause 18 casualties, making the unit retreat from the battlefield.
#The Ustimbarians (37) are shocked, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Shadow Rangers (50) take 222 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Boom Bangers (4) (39) take 191 hits (180 in close combat, 11 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Ubin cIipt (Knight of Parm, Sirion) has been wounded.
Levy Archers (46) take 159 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Total casualties: 32 attackers, 20 defenders

Turn No. 9

   5 (13-A)
   39 (34-A)
46 (34-A)
50 (33-A)
   

Ashforth Hunters (5) fire on Boom Bangers (4) (39), scoring 35 hits.
Levy Archers (46) fire on Ashforth Hunters (5), scoring 59 hits.
Boom Bangers (4) (39) fire on Ashforth Hunters (5), scoring 110 hits.
Shadow Rangers (50) fire on Ashforth Hunters (5), scoring 121 hits.
With no infantry cover left, Shadow Rangers (50) panic and retreat.

Ashforth Hunters (5) take 290 hits from archer fire, which cause 8 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Boom Bangers (4) (39) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Shadow Rangers (50) are shocked, causing panicked flight among the survivors.
Total casualties: 9 attackers, 1 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 29 %.
The local roads network has also been damaged.
The locals are grateful to the winners for defeating the evil forces plaguing their region.

Result

Your unit participated in a battle in Negev. Your scribe has written down a battle report as a <a href="/ShowScribeNote.php?ID=589820&Hash=708c95184c359e7c" target=_blank>Scribe Note</a>.

The battle lasted for 3 hours.
You have gained 4 Honour and 4 Prestige.
You have improved your swordfighting skill.
17 of your men were killed and 7 were wounded in this battle.
Morale of your troops falls by 25 points. Your men's equipment suffers 13 % damage. Combat training increases by 2 points. Unit cohesion rises 1 points.

December 18th

Sunrise -- Battle -- Negev

No.RoleUnitCommanderRealmUnitFormationOrgCS
1A+[Shields]+ Close Air SupportWhiteRangerFontan22 Archline14 %  291
2A-The Immortals-DonFontan11 Infwedge14 %  164
3AAshforth HuntersZartosFontan6 Archline8 %  76
4ACarnes FanaticsKatsuyoriFontan8 SFwedge99 %  280
5AElliconElliconFontan14 Archline8 %  171
6AFontan Border ScoutsBrigdhaFontan15 Archskirmish6 %  157
7AHighlandersHighlanderFontan19 SFwedge99 %  481
8AJudicial GuardGabriellaFontan2 Infwedge90 %  53
9AManticore Brotherhood of LionsMuratFontan38 Infwedge96 %  538
10APersonal GuardAlfonsoFontan13 Infwedge11 %  173
11APothead StrikersSparkyFontan3 Infwedge90 %  78
12AThe GhostwatchRhidhanaFontan18 Infwedge86 %  191
13ATrivial Suiiciide!AstrosFontan1 Infwedge7 %  23
14A[DG] Elf HuntersBasiliusFontan30 Infwedge93 %  346
15A| S.s.N |Sai'saFontan26 Infwedge86 %  254
16A|DG| FlamekinPrandurFontan10 Infwedge89 %  163
17DAsh'ersValglinSirion13 Infline91 %  184
18DBoom Bangers (4)(not present)Sirion37 Archline96 %  551
19DElven SharpshootersZakilevoSirion8 Archline95 %  218
20DFontan Head HuntersFritzSirion5 Infline97 %  132
21DGondolindhrimTurgonSirion9 Infline90 %  110
22DLevy ArchersSamsaSirion38 Archline90 %  415
23DShadow RangersTraidenSirion32 Archline11 %  385
24DThe ShieldKrinithSirion3 SFline95 %  134
25DWhite GuardPetrovSirion14 Archline96 %  291
26DWolves for SirionDalSirion108 Archline92 %  871
27D|*GLR*| Leoma's ChargeLeomaSirion19 Cavwedge94 %  447
28D~†RD†~ Akodo RidersRyuSirion12 Cavwedge96 %  359
29D~†RD†~ Morgan's MentlarsMorganSirion5 Cavwedge96 %  178
30D~†RD†~ Templars of the WhiteTreeTaliusSirion5 Infline96 %  130
31D~†RD†~AltharaCimionSirion21 Archline99 %  391


Total:
16 attackers (152 Inf, 57 Arch, 27 SF)
15 defenders (32 Inf, 258 Arch, 36 Cav, 3 SF)
Total combat strengths: 3439 vs. 4796

The region owner Sirion and their allies defend.
The Fontan troops attack because they are at war with Sirion.

Strong winds and gusts are making ranged combat a game of luck.

Ryu Hinamoto, Count of Limbar is spotted wearing the Gauntlets of Protection.
Murat Kalkandelen, Duke of Krimml, Marshal of the Manticores takes command of his army. They deploy in Infantry Charge formation.
Sparky Pothead, Marshal of the Order of The Thunder takes command of his army. They deploy in Infantry Charge formation.
Leoma Tahlim, Countess of Glinmar, Marshal of the Silver Legion takes command of her army. They deploy in Infantry Wall formation.
Cimion Telerin, Marshal of the Red Dragons takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  3 (6-A)
6 (15-A)
1 (22-A)
2 (11-I)
4 (8-S)
5 (14-A)
7 (19-S)
8 (2-I)
9 (38-I)
10 (13-I)
11 (3-I)
12 (18-I)
13 (1-I)
14 (30-I)
15 (26-I)
16 (10-I)
 17 (13-I)
20 (5-I)
21 (9-I)
24 (3-S)
30 (5-I)
18 (37-A)
19 (8-A)
22 (38-A)
23 (32-A)
25 (14-A)
26 (108-A)
31 (21-A)
 27 (19-C)
28 (12-C)
29 (5-C)
 

Ellicon (5) fire on Ash'ers (17), scoring 67 hits.
Fontan Border Scouts (6) fire on Fontan Head Hunters (20), scoring 42 hits.
White Guard (25) fire on Manticore Brotherhood of Lions (9), scoring 89 hits.
Boom Bangers (4) (18) fire on Highlanders (7), scoring 248 hits.
Levy Archers (22) fire on Manticore Brotherhood of Lions (9), scoring 130 hits.
~†RD†~Althara (31) fire on [DG] Elf Hunters (14), scoring 101 hits.
Wolves for Sirion (26) fire on +[Shields]+ Close Air Support (1), scoring 130 hits.
Elven Sharpshooters (19) fire on Carnes Fanatics (4), scoring 61 hits.
+[Shields]+ Close Air Support (1) fire on ~†RD†~ Templars of the WhiteTree (30), scoring 117 hits.
Shadow Rangers (23) fire on | S.s.N | (15), scoring 131 hits.
Ashforth Hunters (3) fire on The Shield (24), scoring 16 hits.
~†RD†~ Morgan's Mentlars (29), |*GLR*| Leoma's Charge (27) and ~†RD†~ Akodo Riders (28) ride on, closing in on the enemy.
Judicial Guard (8), Personal Guard (10), The Ghostwatch (12), Trivial Suiiciide! (13), Pothead Strikers (11), |DG| Flamekin (16), Highlanders (7), -The Immortals- (2), Carnes Fanatics (4), [DG] Elf Hunters (14), Manticore Brotherhood of Lions (9) and | S.s.N | (15) advance towards the enemy.
~†RD†~ Templars of the WhiteTree (30), Ash'ers (17), Gondolindhrim (21), Fontan Head Hunters (20) and The Shield (24) advance towards the enemy.

Close Combat:
4 Fontan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
~†RD†~ Templars of the WhiteTree (30) score 113 hits.
Ash'ers (17) score 168 hits.
Judicial Guard (8) score 46 hits.
Personal Guard (10) score 113 hits.
The Ghostwatch (12) score 105 hits.
Trivial Suiiciide! (13) score 12 hits.
Gondolindhrim (21) score 60 hits.
Pothead Strikers (11) score 68 hits.
|DG| Flamekin (16) score 160 hits.
Highlanders (7) score 729 hits.
-The Immortals- (2) score 114 hits.
Carnes Fanatics (4) score 321 hits.
Fontan Head Hunters (20) score 92 hits.
The Shield (24) score 200 hits.
[DG] Elf Hunters (14) score 251 hits.
Manticore Brotherhood of Lions (9) score 413 hits.
| S.s.N | (15) score 114 hits.
Total hits suffered: Attackers: 633, Defenders: 2104 (2446 before overkill)

~†RD†~ Templars of the WhiteTree (30) take 751 hits (634 in close combat, 117 from archer fire), which cause 5 casualties, wiping the unit out.
Ash'ers (17) take 697 hits (630 in close combat, 67 from archer fire), which cause 13 casualties, wiping the unit out.
Judicial Guard (8) take 171 hits in close combat, which cause 2 casualties, wiping the unit out.
Personal Guard (10) take 61 hits in close combat, which cause 2 casualties.
The Ghostwatch (12) take 93 hits in close combat, which cause 4 casualties.
Trivial Suiiciide! (13) take 74 hits in close combat, which cause 1 casualties, wiping the unit out.
Astros Trivium (Knight of Krimml, Fontan) has been wounded.
Gondolindhrim (21) take 411 hits in close combat, which cause 9 casualties, wiping the unit out.
Turgon Noldorin (Lord of Sirion) has been wounded.
Pothead Strikers (11) take 64 hits in close combat, which cause 2 casualties.
|DG| Flamekin (16) take 47 hits in close combat, which cause 2 casualties.
Highlanders (7) take 302 hits (54 in close combat, 248 from archer fire), which cause 8 casualties.
Highlander DeGrey (Knight of Commonyr, Fontan) has been wounded.
-The Immortals- (2) take 18 hits in close combat. No casualties.
Carnes Fanatics (4) take 79 hits (18 in close combat, 61 from archer fire), which cause 2 casualties.
Fontan Head Hunters (20) take 278 hits (236 in close combat, 42 from archer fire), which cause 5 casualties, wiping the unit out.
The Shield (24) take 209 hits (193 in close combat, 16 from archer fire), which cause 3 casualties, wiping the unit out.
+[Shields]+ Close Air Support (1) take 130 hits from archer fire, which cause 5 casualties.
[DG] Elf Hunters (14) take 134 hits (33 in close combat, 101 from archer fire), which cause 4 casualties.
Manticore Brotherhood of Lions (9) take 219 hits from archer fire, which cause 6 casualties.
| S.s.N | (15) take 131 hits from archer fire, which cause 4 casualties.
Total casualties: 42 attackers, 35 defenders

Turn No. 2

  3 (6-A)
6 (15-A)
1 (17-A)
5 (14-A)
2 (11-I)
4 (6-S)
7 (11-S)
9 (32-I)
10 (11-I)
11 (1-I)
12 (14-I)
14 (26-I)
15 (22-I)
16 (8-I)
 18 (37-A)
19 (8-A)
22 (38-A)
23 (32-A)
25 (14-A)
26 (108-A)
27 (19-C)
28 (12-C)
29 (5-C)
31 (21-A)
   

~†RD†~Althara (31) fire on Manticore Brotherhood of Lions (9), scoring 293 hits.
Shadow Rangers (23) fire on [DG] Elf Hunters (14), scoring 252 hits.
+[Shields]+ Close Air Support (1) fire on Wolves for Sirion (26), scoring 89 hits.
Levy Archers (22) fire on Highlanders (7), scoring 227 hits.
Boom Bangers (4) (18) fire on Carnes Fanatics (4), scoring 365 hits.
Ellicon (5) move closer to get better shots.
White Guard (25) fire on | S.s.N | (15), scoring 186 hits.
Elven Sharpshooters (19) fire on -The Immortals- (2), scoring 177 hits.
Fontan Border Scouts (6) have no enemy in range and advance to better firing positions.
Wolves for Sirion (26) fire on The Ghostwatch (12), scoring 188 hits.
Ashforth Hunters (3) have no enemy in range and advance to better firing positions.
~†RD†~ Akodo Riders (28), ~†RD†~ Morgan's Mentlars (29) and |*GLR*| Leoma's Charge (27) charge ahead, into the attackers' ranks.

Close Combat:
4 Fontan banners are visible in the melee.
~†RD†~ Akodo Riders (28) score 1172 hits.
~†RD†~ Morgan's Mentlars (29) score 456 hits.
|DG| Flamekin (16) score 137 hits.
Personal Guard (10) score 127 hits.
[DG] Elf Hunters (14) score 244 hits.
Pothead Strikers (11) score 23 hits.
Manticore Brotherhood of Lions (9) score 433 hits.
The Ghostwatch (12) score 91 hits.
Ellicon (5) score 37 hits.
| S.s.N | (15) score 122 hits.
-The Immortals- (2) score 108 hits.
|*GLR*| Leoma's Charge (27) score 900 hits.
Highlanders (7) score 530 hits.
Carnes Fanatics (4) score 281 hits.
Total hits suffered: Attackers: 2528, Defenders: 2133

~†RD†~ Akodo Riders (28) take 1002 hits in close combat, which cause 12 casualties, wiping the unit out.
Ryu Hinamoto, Count of Limbar has been wounded.
~†RD†~ Morgan's Mentlars (29) take 449 hits in close combat, which cause 5 casualties, wiping the unit out.
|DG| Flamekin (16) take 498 hits in close combat, which cause 8 casualties, wiping the unit out.
Personal Guard (10) take 641 hits in close combat, which cause 11 casualties, wiping the unit out.
[DG] Elf Hunters (14) take 506 hits (254 in close combat, 252 from archer fire), which cause 17 casualties. 2 Fontan banners fall.
Pothead Strikers (11) take 424 hits in close combat, which cause 1 casualties, wiping the unit out.
Sparky Pothead, Marshal of the Order of The Thunder has been wounded.
Manticore Brotherhood of Lions (9) take 484 hits (191 in close combat, 293 from archer fire), which cause 12 casualties.
The Ghostwatch (12) take 318 hits (130 in close combat, 188 from archer fire), which cause 13 casualties.
Ellicon (5) take 121 hits in close combat, which cause 4 casualties.
| S.s.N | (15) take 248 hits (62 in close combat, 186 from archer fire), which cause 7 casualties.
-The Immortals- (2) take 236 hits (59 in close combat, 177 from archer fire), which cause 6 casualties.
|*GLR*| Leoma's Charge (27) take 682 hits in close combat, which cause 17 casualties.
Highlanders (7) take 325 hits (98 in close combat, 227 from archer fire), which cause 9 casualties.
Carnes Fanatics (4) take 415 hits (50 in close combat, 365 from archer fire), which cause 6 casualties, wiping the unit out.
Wolves for Sirion (26) take 89 hits from archer fire, which cause 3 casualties.
Total casualties: 94 attackers, 37 defenders

Turn No. 3

   3 (6-A)
1 (17-A)
6 (15-A)
2 (5-I)
5 (10-A)
7 (2-S)
9 (20-I)
12 (1-I)
14 (9-I)
15 (15-I)
27 (2-C)
 18 (37-A)
19 (8-A)
22 (38-A)
23 (32-A)
25 (14-A)
26 (105-A)
31 (21-A)
   

Levy Archers (22) fire on +[Shields]+ Close Air Support (1), scoring 87 hits.
Elven Sharpshooters (19) fire on Fontan Border Scouts (6), scoring 65 hits.
Fontan Border Scouts (6) fire on Wolves for Sirion (26), scoring 39 hits.
Shadow Rangers (23) fire on +[Shields]+ Close Air Support (1), scoring 157 hits.
Ashforth Hunters (3) fire on Wolves for Sirion (26), scoring 19 hits.
Wolves for Sirion (26) fire on Fontan Border Scouts (6), scoring 116 hits.
+[Shields]+ Close Air Support (1) fire on Boom Bangers (4) (18), scoring 70 hits.
Boom Bangers (4) (18) fire on Fontan Border Scouts (6), scoring 185 hits.
White Guard (25) move closer to get better shots.
~†RD†~Althara (31) fire on +[Shields]+ Close Air Support (1), scoring 94 hits.
Manticore Brotherhood of Lions (9) break through the frontlines!
The Ghostwatch (12) break through the frontlines!
[DG] Elf Hunters (14) break through the frontlines!
-The Immortals- (2) break through the frontlines!
Highlanders (7) break through the frontlines!

Close Combat:
The attackers crowd around the outnumbered defenders - Overkill!
|*GLR*| Leoma's Charge (27) score 43 hits.
Ellicon (5) score 41 hits.
| S.s.N | (15) score 77 hits.
Total hits suffered: Attackers: 43, Defenders: 39 (118 before overkill)

Close Combat:
2 Fontan banners are visible in the melee.
Manticore Brotherhood of Lions (9) score 336 hits.
The Ghostwatch (12) score 12 hits.
[DG] Elf Hunters (14) score 131 hits.
-The Immortals- (2) score 64 hits.
Highlanders (7) score 130 hits.
White Guard (25) score 113 hits.
Total hits suffered: Attackers: 113, Defenders: 673

Fontan Border Scouts (6) take 366 hits from archer fire, which cause 11 casualties.
Manticore Brotherhood of Lions (9) take 63 hits in close combat, which cause 2 casualties.
The Ghostwatch (12) take 26 hits in close combat, which cause 1 casualties, wiping the unit out.
Wolves for Sirion (26) take 58 hits from archer fire, which cause 2 casualties.
|*GLR*| Leoma's Charge (27) take 39 hits in close combat, which cause 1 casualties.
[DG] Elf Hunters (14) take 24 hits in close combat, which cause 1 casualties.
Ellicon (5) take 43 hits in close combat, which cause 1 casualties.
+[Shields]+ Close Air Support (1) take 338 hits from archer fire, which cause 12 casualties.
Boom Bangers (4) (18) take 70 hits from archer fire, which cause 2 casualties.
White Guard (25) take 673 hits in close combat, which cause 14 casualties, wiping the unit out.
Total casualties: 28 attackers, 19 defenders

Turn No. 4

   3 (6-A)
1 (5-A)
6 (4-A)
5 (9-A)
15 (15-I)
27 (1-C)
2 (5-I)
7 (2-S)
9 (18-I)
14 (8-I)
18 (35-A)
19 (8-A)
22 (38-A)
23 (32-A)
26 (103-A)
31 (21-A)
   

Boom Bangers (4) (18) fire on Manticore Brotherhood of Lions (9), scoring 228 hits.
Fontan Border Scouts (6) fire on Wolves for Sirion (26), scoring 13 hits.
~†RD†~Althara (31) fire on [DG] Elf Hunters (14), scoring 163 hits.
Wolves for Sirion (26) fire on -The Immortals- (2), scoring 332 hits.
+[Shields]+ Close Air Support (1) fire on Levy Archers (22), scoring 29 hits.
Elven Sharpshooters (19) fire on Highlanders (7), scoring 174 hits.
Levy Archers (22) fire on Manticore Brotherhood of Lions (9), scoring 190 hits.
Shadow Rangers (23) fire on [DG] Elf Hunters (14), scoring 179 hits.
Ashforth Hunters (3) move closer to get better shots.
Manticore Brotherhood of Lions (9), [DG] Elf Hunters (14), Highlanders (7) and -The Immortals- (2) advance towards the enemy.

Close Combat:
The attackers crowd around the outnumbered defenders - Overkill!
Ellicon (5) score 36 hits.
|*GLR*| Leoma's Charge (27) score 25 hits.
| S.s.N | (15) score 68 hits.
Total hits suffered: Attackers: 25, Defenders: 21 (104 before overkill)

Close Combat:
The defenders crowd around the outnumbered attackers - Overkill!
Boom Bangers (4) (18) score 110 hits.
Manticore Brotherhood of Lions (9) score 251 hits.
[DG] Elf Hunters (14) score 116 hits.
~†RD†~Althara (31) score 85 hits.
Highlanders (7) score 117 hits.
Wolves for Sirion (26) score 103 hits.
Elven Sharpshooters (19) score 46 hits.
Levy Archers (22) score 62 hits.
Shadow Rangers (23) score 74 hits.
-The Immortals- (2) score 66 hits.
Total hits suffered: Attackers: 276 (480 before overkill), Defenders: 550

Boom Bangers (4) (18) take 141 hits in close combat, which cause 5 casualties.
Manticore Brotherhood of Lions (9) take 536 hits (118 in close combat, 418 from archer fire), which cause 14 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
[DG] Elf Hunters (14) take 421 hits (79 in close combat, 342 from archer fire), which cause 8 casualties, wiping the unit out.
Basilius Decimus, Minister of Defense of Fontan has been wounded.
~†RD†~Althara (31) take 104 hits in close combat, which cause 3 casualties.
Highlanders (7) take 215 hits (41 in close combat, 174 from archer fire), which cause 2 casualties, wiping the unit out.
Highlander DeGrey (Knight of Commonyr, Fontan) has been seriously wounded.
Wolves for Sirion (26) take 175 hits (162 in close combat, 13 from archer fire), which cause 6 casualties.
Elven Sharpshooters (19) take 48 hits in close combat, which cause 2 casualties.
Levy Archers (22) take 76 hits (47 in close combat, 29 from archer fire), which cause 3 casualties.
Ellicon (5) take 25 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Shadow Rangers (23) take 48 hits in close combat, which cause 2 casualties.
-The Immortals- (2) take 370 hits (38 in close combat, 332 from archer fire), which cause 5 casualties, wiping the unit out.
Don Smith (Knight of Krimml, Fontan) has been wounded.
|*GLR*| Leoma's Charge (27) take 21 hits in close combat, which cause 1 casualties, wiping the unit out.
Total casualties: 31 attackers, 22 defenders

Turn No. 5

    1 (5-A)
3 (6-A)
6 (4-A)
15 (15-I)
 18 (30-A)
19 (6-A)
22 (35-A)
23 (30-A)
26 (97-A)
31 (18-A)
   

Ashforth Hunters (3) fire on Wolves for Sirion (26), scoring 22 hits.
Elven Sharpshooters (19) fire on | S.s.N | (15), scoring 92 hits.
~†RD†~Althara (31) fire on | S.s.N | (15), scoring 217 hits.
Levy Archers (22) fire on | S.s.N | (15), scoring 160 hits.
Wolves for Sirion (26) fire on | S.s.N | (15), scoring 325 hits.
Shadow Rangers (23) fire on | S.s.N | (15), scoring 225 hits.
+[Shields]+ Close Air Support (1) fire on Boom Bangers (4) (18), scoring 40 hits.
Fontan Border Scouts (6) fire on Boom Bangers (4) (18), scoring 22 hits.
Boom Bangers (4) (18) fire on | S.s.N | (15), scoring 214 hits.
| S.s.N | (15) advance towards the enemy.

Wolves for Sirion (26) take 22 hits from archer fire, which cause 1 casualties.
| S.s.N | (15) take 1233 hits from archer fire, which cause 15 casualties, wiping the unit out.
Sai'sa Nalnatorz (Dame of Krimml, Fontan) has been wounded.
Boom Bangers (4) (18) take 62 hits from archer fire, which cause 2 casualties.
Total casualties: 15 attackers, 3 defenders

Turn No. 6

    1 (5-A)
3 (6-A)
6 (4-A)
  18 (28-A)
19 (6-A)
22 (35-A)
23 (30-A)
26 (96-A)
31 (18-A)
   

Elven Sharpshooters (19) fire on +[Shields]+ Close Air Support (1), scoring 62 hits.
~†RD†~Althara (31) fire on Ashforth Hunters (3), scoring 108 hits.
Wolves for Sirion (26) move closer to get better shots.
+[Shields]+ Close Air Support (1) fire on Wolves for Sirion (26), scoring 60 hits.
Levy Archers (22) fire on Fontan Border Scouts (6), scoring 49 hits.
Fontan Border Scouts (6) fire on Wolves for Sirion (26), scoring 18 hits.
Boom Bangers (4) (18) fire on +[Shields]+ Close Air Support (1), scoring 182 hits.
Shadow Rangers (23) fire on Fontan Border Scouts (6), scoring 126 hits.
Ashforth Hunters (3) fire on Wolves for Sirion (26), scoring 23 hits.
With no infantry cover left, ~†RD†~Althara (31) panic and retreat.

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

~†RD†~Althara (31) are shocked, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Wolves for Sirion (26) take 101 hits from archer fire, which cause 4 casualties.
+[Shields]+ Close Air Support (1) take 244 hits from archer fire, which cause 5 casualties, wiping the unit out.
Fontan Border Scouts (6) take 175 hits from archer fire, which cause 4 casualties, wiping the unit out.
Ashforth Hunters (3) take 108 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Total casualties: 12 attackers, 5 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 19 %.
The local roads network has also been damaged.

Result

The battle lasted for 2 hours.
You have gained 2 Honour and 1 Prestige.
You have improved your leadership skill.
9 of your men were killed and 9 were wounded in this battle.
Morale of your troops falls by 15 points. Your men's equipment suffers 13 % damage. Combat training increases by 2 points. Unit cohesion rises 2 points.

December 25th

Nightfall -- Battle -- Trinbar

No.RoleUnitCommanderRealmUnitFormationOrgCS
1AJuggernaughts!TerviusFontan14 Infwedge86 %  181
2AKrayo's KraziesKrayoFontan17 Infline91 %  246
3APothead StrikersSparkyFontan38 Infwedge87 %  417
4AReconquista!Thorius FurionFontan19 Cavwedge12 %  322
5AThe GhostwatchRhidhanaFontan32 Infwedge89 %  396
6A| S.s.N |Sai'saFontan24 Infwedge88 %  309
7A|DG| FlamekinPrandurFontan25 Infwedge91 %  340
8A~=FSR=~ Clybr LancesLaicchFontan30 Cavline13 %  540
9DChirpy spearsManishSirion30 Infline89 %  356
10DElite LongbowmanSkySirion39 Archline92 %  558
11DElmbar ShockersKineSirion40 Infline88 %  452
12DElven Sharpshooters(militia/guard unit)Sirion15 Archline16 %  317
13DEnemy's Deathwish granted!!IanaSirion46 Infline87 %  453
14DEphemeralCinnaSirion40 Infline86 %  415
15DHome GuardEdardSirion19 Infline85 %  166
16DPaladins of EluneCorwynSirion40 Infline91 %  597
17DSlim RidersJamieSirion20 Cavwedge87 %  328
18DSlimbar CoalitionLazaroSirion10 Infline87 %  125
19DThe Dark Ones(militia/guard unit)Sirion30 Infline13 %  397
20DThe Dark OnesDurion EyolfSirion15 Infline91 %  227
21DThorns in the SideIliasSirion50 Infline90 %  540
22DThornshooters(militia/guard unit)Sirion49 Archline11 %  572
23DVindicatorsHoristaSirion30 Archline93 %  463
24DWesterlee GuardGiselleSirion18 Infbox87 %  222


Total:
8 attackers (150 Inf, 49 Cav)
16 defenders (338 Inf, 133 Arch, 20 Cav)
Total combat strengths: 2751 vs. 6188

The region owner Sirion and their allies defend.
The Fontan troops attack because they are at war with Sirion.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).

Corwyn Ni'Tessine, Banker of Sirion, Count of Elmbar is spotted wielding the Bloody Warhammer of Battle.
Sir Ilias Thunthorn, General of Sirion, Count of Flismar is spotted wielding the Cruel Staff of Flame.
Sparky Pothead, Marshal of the Order of The Thunder takes command of his army. They deploy in Infantry Charge formation.
Sky Lance, Marshal of the Army of Sirion takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  8 (30-C)
4 (19-C)
1 (14-I)
2 (17-I)
3 (38-I)
5 (32-I)
6 (24-I)
7 (25-I)
 9 (30-I)
10 (39-A)
11 (40-I)
13 (46-I)
14 (40-I)
15 (19-I)
16 (40-I)
18 (10-I)
20 (15-I)
21 (50-I)
23 (30-A)
24 (18-I)
<Char >12 (15-A)
</Char ><Char >19 (30-I)
</Char ><Char >22 (49-A)
</Char >
17 (20-C)
  

Vindicators (23) fire on Pothead Strikers (3), scoring 148 hits.
<Char >Elven Sharpshooters (12) fire on The Ghostwatch (5), scoring 93 hits.
</Char >
<Char >Thornshooters (22) fire on |DG| Flamekin (7), scoring 245 hits.
</Char >Elite Longbowman (10) fire on | S.s.N | (6), scoring 374 hits.
Slim Riders (17) stay in their defensive position, awaiting an opportunity to charge.
~=FSR=~ Clybr Lances (8) and Reconquista! (4) ride on, closing in on the defenders.
The Dark Ones (20) leave the fortification, attacking the enemy.
Paladins of Elune (16) leave the fortification, attacking the enemy.
Home Guard (15) leave the fortification, attacking the enemy.
| S.s.N | (6), |DG| Flamekin (7), Juggernaughts! (1), Krayo's Krazies (2), Pothead Strikers (3) and The Ghostwatch (5) advance towards the enemy.
The Dark Ones (19) move forward to take up positions at the outer wall.
Enemy's Deathwish granted!! (13), Ephemeral (14), Chirpy spears (9), Westerlee Guard (24), Slimbar Coalition (18), Thorns in the Side (21) and Elmbar Shockers (11) hold their positions at the outer wall, waiting for the attack.

Close Combat:
3 Sirion banners are visible in the melee.
4 Fontan banners are visible in the melee.
| S.s.N | (6) score 172 hits.
The Dark Ones (20) score 195 hits.
|DG| Flamekin (7) score 256 hits.
Paladins of Elune (16) score 519 hits.
Juggernaughts! (1) score 94 hits.
Home Guard (15) score 110 hits.
Krayo's Krazies (2) score 161 hits.
Pothead Strikers (3) score 324 hits.
Reconquista! (4) score 290 hits.
The Ghostwatch (5) score 229 hits.
Total hits suffered: Attackers: 824, Defenders: 1526

| S.s.N | (6) take 664 hits (290 in close combat, 374 from archer fire), which cause 15 casualties.
The Dark Ones (20) take 551 hits in close combat, which cause 14 casualties.
|DG| Flamekin (7) take 447 hits (202 in close combat, 245 from archer fire), which cause 11 casualties.
Paladins of Elune (16) take 698 hits in close combat, which cause 16 casualties.
Juggernaughts! (1) take 80 hits in close combat, which cause 2 casualties.
Home Guard (15) take 277 hits in close combat, which cause 10 casualties.
Krayo's Krazies (2) take 101 hits in close combat, which cause 2 casualties.
Pothead Strikers (3) take 198 hits (50 in close combat, 148 from archer fire), which cause 6 casualties.
Reconquista! (4) take 60 hits in close combat, which cause 2 casualties.
The Ghostwatch (5) take 134 hits (41 in close combat, 93 from archer fire), which cause 4 casualties.
Total casualties: 42 attackers, 40 defenders

Turn No. 2

    8 (30-C)
1 (12-I)
2 (15-I)
3 (32-I)
4 (17-C)
5 (28-I)
6 (9-I)
7 (14-I)
15 (9-I)
16 (24-I)
20 (1-I)
9 (30-I)
10 (39-A)
11 (40-I)
13 (46-I)
14 (40-I)
18 (10-I)
<Char >19 (30-I)
</Char >21 (50-I)
23 (30-A)
24 (18-I)
<Char >12 (15-A)
</Char ><Char >22 (49-A)
</Char >
17 (20-C)
  

<Char >Thornshooters (22) fire on ~=FSR=~ Clybr Lances (8), scoring 104 hits.
</Char ><Char >Elven Sharpshooters (12) fire on ~=FSR=~ Clybr Lances (8), scoring 84 hits.
</Char >Vindicators (23) fire on ~=FSR=~ Clybr Lances (8), scoring 154 hits.
Elite Longbowman (10) fire on ~=FSR=~ Clybr Lances (8), scoring 178 hits.
Slim Riders (17) stay in their defensive position, awaiting an opportunity to charge.
~=FSR=~ Clybr Lances (8) charge forward.
Slimbar Coalition (18), Westerlee Guard (24), Chirpy spears (9), Ephemeral (14), Enemy's Deathwish granted!! (13), Thorns in the Side (21), Elmbar Shockers (11) and The Dark Ones (19) hold their positions at the outer wall, waiting for the attack.

Close Combat:
3 Sirion banners are visible in the melee.
5 Fontan banners are visible in the melee.
Paladins of Elune (16) score 356 hits.
| S.s.N | (6) score 102 hits.
Juggernaughts! (1) score 77 hits.
Pothead Strikers (3) score 302 hits.
Krayo's Krazies (2) score 145 hits.
Reconquista! (4) score 263 hits.
The Dark Ones (20) score 25 hits.
~=FSR=~ Clybr Lances (8) score 841 hits.
The Ghostwatch (5) score 245 hits.
Home Guard (15) score 86 hits.
|DG| Flamekin (7) score 142 hits.
Total hits suffered: Attackers: 467, Defenders: 2117

Paladins of Elune (16) take 1599 hits in close combat, which cause 24 casualties, wiping the unit out.
Corwyn Ni'Tessine, Banker of Sirion, Count of Elmbar has been wounded.
| S.s.N | (6) take 127 hits in close combat, which cause 3 casualties.
Juggernaughts! (1) take 65 hits in close combat, which cause 1 casualties.
Pothead Strikers (3) take 51 hits in close combat, which cause 1 casualties.
Krayo's Krazies (2) take 72 hits in close combat, which cause 2 casualties.
Reconquista! (4) take 59 hits in close combat, which cause 2 casualties.
The Dark Ones (20) take 248 hits in close combat, which cause 1 casualties, wiping the unit out.
Durion Eyolf Serpentis (Knight of Parm, Sirion) has been wounded.
~=FSR=~ Clybr Lances (8) take 548 hits (28 in close combat, 520 from archer fire), which cause 17 casualties. One Fontan banner is lost.
The Ghostwatch (5) take 34 hits in close combat, which cause 1 casualties.
Home Guard (15) take 270 hits in close combat, which cause 9 casualties, wiping the unit out.
|DG| Flamekin (7) take 31 hits in close combat, which cause 1 casualties.
Total casualties: 28 attackers, 34 defenders

Turn No. 3

     1 (11-I)
2 (13-I)
3 (31-I)
4 (15-C)
5 (27-I)
6 (6-I)
7 (13-I)
8 (13-C)
9 (30-I)
10 (39-A)
11 (40-I)
13 (46-I)
14 (40-I)
18 (10-I)
<Char >19 (30-I)
</Char >21 (50-I)
23 (30-A)
24 (18-I)
<Char >12 (15-A)
</Char ><Char >22 (49-A)
</Char >
17 (20-C)
  

Vindicators (23) fire on Pothead Strikers (3), scoring 138 hits.
<Char >Elven Sharpshooters (12) fire on The Ghostwatch (5), scoring 205 hits.
</Char >
<Char >Thornshooters (22) fire on ~=FSR=~ Clybr Lances (8), scoring 216 hits.
</Char >Elite Longbowman (10) fire on Reconquista! (4), scoring 210 hits.
Slim Riders (17) ride on, closing in on the enemy.
Reconquista! (4) and ~=FSR=~ Clybr Lances (8) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
|DG| Flamekin (7) scale the fortifications (reduced combat effectiveness for this turn).
Krayo's Krazies (2) scale the fortifications (reduced combat effectiveness for this turn).
Pothead Strikers (3) scale the fortifications (reduced combat effectiveness for this turn).
Juggernaughts! (1) scale the fortifications (reduced combat effectiveness for this turn).
The Ghostwatch (5) scale the fortifications (reduced combat effectiveness for this turn).
| S.s.N | (6) scale the fortifications (reduced combat effectiveness for this turn).
Westerlee Guard (24) hold their positions at the outer wall, waiting for the attack.

Close Combat:
6 Sirion banners are visible in the melee.
4 Fontan banners are visible in the melee.
Westerlee Guard (24) score 132 hits.
|DG| Flamekin (7) score 38 hits.
Krayo's Krazies (2) score 34 hits.
Elmbar Shockers (11) score 284 hits.
Enemy's Deathwish granted!! (13) score 375 hits.
Slimbar Coalition (18) score 85 hits.
Vindicators (23) score 79 hits.
Pothead Strikers (3) score 116 hits.
Juggernaughts! (1) score 24 hits.
Thorns in the Side (21) score 431 hits.
<Char >The Dark Ones (19) score 286 hits.
</Char >Slim Riders (17) score 212 hits.
The Ghostwatch (5) score 96 hits.
| S.s.N | (6) score 22 hits.
Elite Longbowman (10) score 118 hits.
Ephemeral (14) score 263 hits.
Chirpy spears (9) score 213 hits.
Total hits suffered: Attackers: 2478, Defenders: 330

Westerlee Guard (24) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Giselle Relak (Dame of Sirion, Sirion) has been wounded.
|DG| Flamekin (7) take 727 hits in close combat, which cause 13 casualties, wiping the unit out.
Krayo's Krazies (2) take 658 hits in close combat, which cause 13 casualties, wiping the unit out.
Elmbar Shockers (11) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Enemy's Deathwish granted!! (13) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Slimbar Coalition (18) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Vindicators (23) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Reconquista! (4) take 210 hits from archer fire, which cause 8 casualties.
Pothead Strikers (3) take 572 hits (434 in close combat, 138 from archer fire), which cause 17 casualties, throwing them back from the fortifications, causing another 1 casualties. 2 Fontan banners fall.
Juggernaughts! (1) take 211 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Thorns in the Side (21) take 15 hits in close combat (reduced due to fortifications). No casualties.
<Char >The Dark Ones (19) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</Char >~=FSR=~ Clybr Lances (8) take 216 hits from archer fire, which cause 7 casualties.
The Ghostwatch (5) take 452 hits (247 in close combat, 205 from archer fire), which cause 14 casualties, throwing them back from the fortifications.
| S.s.N | (6) take 201 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Total casualties: 82 attackers, 7 defenders

Turn No. 4

     1 (7-I)
3 (13-I)
4 (7-C)
5 (13-I)
6 (1-I)
8 (6-C)
9 (30-I)
10 (39-A)
11 (39-I)
13 (45-I)
14 (40-I)
17 (20-C)
18 (9-I)
<Char >19 (29-I)
</Char >21 (50-I)
23 (29-A)
24 (16-I)
<Char >12 (15-A)
</Char ><Char >22 (49-A)
</Char >
   

Elite Longbowman (10) fire on ~=FSR=~ Clybr Lances (8), scoring 231 hits.
<Char >Thornshooters (22) fire on The Ghostwatch (5), scoring 260 hits.
</Char >
Vindicators (23) fire on Reconquista! (4), scoring 143 hits.
<Char >Elven Sharpshooters (12) fire on Pothead Strikers (3), scoring 189 hits.
</Char >Slim Riders (17) charge forward.
Reconquista! (4) and ~=FSR=~ Clybr Lances (8) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Thorns in the Side (21), The Dark Ones (19), Slimbar Coalition (18), Chirpy spears (9), Westerlee Guard (24), Ephemeral (14), Enemy's Deathwish granted!! (13) and Elmbar Shockers (11) hold their positions at the outer wall, waiting for the attack.

Close Combat:
2 Fontan banners are visible in the melee.
Reconquista! (4) score 142 hits.
Pothead Strikers (3) score 194 hits.
~=FSR=~ Clybr Lances (8) score 185 hits.
| S.s.N | (6) score 15 hits.
Juggernaughts! (1) score 49 hits.
The Ghostwatch (5) score 129 hits.
Slim Riders (17) score 582 hits.
Total hits suffered: Attackers: 582, Defenders: 714

Reconquista! (4) take 348 hits (205 in close combat, 143 from archer fire), which cause 7 casualties, wiping the unit out.
Pothead Strikers (3) take 317 hits (128 in close combat, 189 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
~=FSR=~ Clybr Lances (8) take 310 hits (79 in close combat, 231 from archer fire), which cause 6 casualties, wiping the unit out.
| S.s.N | (6) take 60 hits in close combat, which cause 1 casualties, wiping the unit out.
Juggernaughts! (1) take 71 hits in close combat, which cause 1 casualties.
The Ghostwatch (5) take 299 hits (39 in close combat, 260 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Slim Riders (17) take 714 hits in close combat, which cause 14 casualties.
Total casualties: 33 attackers, 14 defenders

Turn No. 5

     1 (6-I)
17 (6-C)
9 (30-I)
10 (39-A)
11 (39-I)
13 (45-I)
14 (40-I)
18 (9-I)
<Char >19 (29-I)
</Char >21 (50-I)
23 (29-A)
24 (16-I)
<Char >12 (15-A)
</Char ><Char >22 (49-A)
</Char >
   

<Char >Elven Sharpshooters (12) have no enemy in range and hold their fire.
</Char ><Char >Thornshooters (22) have no enemy in range and hold their fire.
</Char >Elite Longbowman (10) have no enemy in range and hold their fire.
Vindicators (23) have no enemy in range and hold their fire.
Westerlee Guard (24) leave the fortification, attacking the enemy.
Slimbar Coalition (18) leave the fortification, attacking the enemy.
The Dark Ones (19), Elmbar Shockers (11), Enemy's Deathwish granted!! (13), Chirpy spears (9), Thorns in the Side (21) and Ephemeral (14) hold their positions at the outer wall, waiting for the attack.

Close Combat:
The defenders crowd around the outnumbered attackers - Overkill!
Slim Riders (17) score 101 hits.
Westerlee Guard (24) score 100 hits.
Slimbar Coalition (18) score 77 hits.
Juggernaughts! (1) score 44 hits.
Total hits suffered: Attackers: 239 (278 before overkill), Defenders: 44

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Slim Riders (17) take 44 hits in close combat, which cause 1 casualties.
Juggernaughts! (1) take 239 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors.
Tervius Ssuvernaught (Knight of Karbala, Fontan) has been wounded.
Total casualties: 5 attackers, 1 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The battle does 1 % damage to the fortifications.

Result

The battle lasted for 2 hours.
You have gained 3 Honour and 2 Prestige.
You have improved your leadership skill.
10 of your men were killed and 18 were wounded in this battle.
Morale of your troops falls by 34 points. Your men's equipment suffers 16 % damage. Combat training increases by 2 points. Unit cohesion rises 1 points.

December 27th

Nightfall -- Battle -- Negev

No.RoleUnitCommanderRealmUnitFormationOrgCS
1AThe GhostwatchRhidhanaFontan3 Infbox12 %  74
2DSirion Scarlet RidersHandowSirion44 Cavwedge12 %  719
3DTemple Guard(militia/guard unit)Sirion15 MIline18 %  293
4DTemple Guardians(militia/guard unit)Sirion13 MIline18 %  267


Total:
1 attackers (3 Inf)
3 defenders (28 MI, 44 Cav)
Total combat strengths: 74 vs. 1279

The Ghostwatch tried to evade foreign troops, but were spotted.
The region owner Sirion and their allies defend.
The Fontan troops attack because they are at war with Sirion.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Citadel (6).

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (3-I)
     <Char >3 (15-M)
</Char ><Char >4 (13-M)
</Char >
2 (44-C)
  

<Char >Temple Guardians (4) have no enemy in range and hold their fire.
</Char ><Char >Temple Guard (3) move closer to get better shots.
</Char >Sirion Scarlet Riders (2) stay in their defensive position, awaiting an opportunity to charge.
The Ghostwatch (1) advance towards the enemy.

Turn No. 2

  1 (3-I)
   <Char >3 (15-M)
</Char >
<Char >4 (13-M)
</Char >
2 (44-C)
  

<Char >Temple Guardians (4) have no enemy in range and hold their fire.
</Char ><Char >Temple Guard (3) have no enemy in range and hold their fire.
</Char >Sirion Scarlet Riders (2) stay in their defensive position, awaiting an opportunity to charge.
The Ghostwatch (1) advance towards the enemy.

Turn No. 3

   1 (3-I)
  <Char >3 (15-M)
</Char >
<Char >4 (13-M)
</Char >
2 (44-C)
  

<Char >Temple Guardians (4) have no enemy in range and hold their fire.
</Char ><Char >Temple Guard (3) have no enemy in range and hold their fire.
</Char >Sirion Scarlet Riders (2) stay in their defensive position, awaiting an opportunity to charge.
The Ghostwatch (1) advance towards the enemy.

Turn No. 4

    1 (3-I)
 <Char >3 (15-M)
</Char >
<Char >4 (13-M)
</Char >
2 (44-C)
  

<Char >Temple Guard (3) fire on The Ghostwatch (1), scoring 116 hits.
</Char >
<Char >Temple Guardians (4) fire on The Ghostwatch (1), scoring 82 hits.
</Char >
Sirion Scarlet Riders (2) ride on, closing in on the enemy.
The Ghostwatch (1) advance towards the enemy.

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

The Ghostwatch (1) take 198 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total casualties: 3 attackers, 0 defenders

Defender Victory!

Result

The battle lasted for 2 hours. You have gained 2 Honour. Your unit was wiped out to the last man.