Difference between revisions of "Dubhaine Family/Rhidhana/Battles/1012/June"

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None of your men were killed in this battle.
 
None of your men were killed in this battle.
 
Morale of your troops falls by 4 points. Your men's equipment suffers 1 % damage. Combat training increases by 3 points. Unit cohesion rises 6 points.
 
Morale of your troops falls by 4 points. Your men's equipment suffers 1 % damage. Combat training increases by 3 points. Unit cohesion rises 6 points.
 +
 +
== June 24th ==
 +
=== Sunrise - Greatbridge ===
 +
<table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> </td><td>Negev Longshots</td><td>Rhidhana</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">120&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;1017</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> </td><td>Until Last Breath!</td><td>Sandra</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">21&nbsp;Inf</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;292</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>Peasant Militia</td><td><i>(militia/guard unit)</i></td><td style="text-align: center;">Westmoor</td><td style="text-align: center;">184&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;517</td></tr></table><br>Total:<br>2 attackers (21 Inf, 120 Arch)<br>1 defenders (184 other)<br>Total combat strengths: 1309 vs. 517<br><p>The peasants of Westmoor and their allies defend.<br>The Fontan troops attack because they are at war with Westmoor.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> 1&nbsp;(120-A)<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(21-I)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><Char >3&nbsp;(184-P)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> Negev Longshots (1) move closer to get better shots.<br></u><Char ><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> Negev Longshots (1) fire on Peasant Militia (3), scoring 156 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 156</b></span><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2) advance towards the enemy.<br>Peasant Militia (3) advance towards the enemy.<br><br/><br><Char >Peasant Militia (3)  take 156 hits from archer fire, which cause 7 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 156 (0 from close combat and 156 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 0 attackers, 7 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> 1&nbsp;(120-A)<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(21-I)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><Char >3&nbsp;(177-P)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> Negev Longshots (1) fire on Peasant Militia (3), scoring 534 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 534</b></span><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2) advance towards the enemy.<br>Peasant Militia (3) advance towards the enemy.<br><br/><br><Char >Peasant Militia (3)  take 534 hits from archer fire, which cause 24 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 534 (0 from close combat and 534 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 0 attackers, 24 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> 1&nbsp;(120-A)<br></u></span></td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(21-I)<br></span></td><td width="9%"><span style="color: #9696FF;"><Char >3&nbsp;(153-P)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> Negev Longshots (1) fire on Peasant Militia (3), scoring 565 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 565</b></span><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2) advance towards the enemy.<br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2) score 223 hits on Peasant Militia (3).<br><Char >Peasant Militia (3) score 38 hits on Until Last Breath! (2) (71 before overkill).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 38 (71 before overkill), Defenders: 223</b></span><br><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2)  take 38 hits in close combat, which cause 1 casualties.<br><Char >Peasant Militia (3) take 788 hits (223 in close combat, 565 from archer fire), which cause 35 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 38 (38 from close combat and 0 from ranged), Defenders: 788 (223 from close combat and 565 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 1 attackers, 35 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> 1&nbsp;(120-A)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(20-I)<br></span><span style="color: #9696FF;"><Char >3&nbsp;(118-P)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> Negev Longshots (1) move closer so they can fire safely into the melee.<br></u><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2) score 196 hits on Peasant Militia (3).<br><Char >Peasant Militia (3) score 53 hits on Until Last Breath! (2) (78 before overkill).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 53 (78 before overkill), Defenders: 196</b></span><br><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2)  take 53 hits in close combat, which cause 2 casualties.<br><Char >Peasant Militia (3)  take 196 hits in close combat, which cause 9 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 53 (53 from close combat and 0 from ranged), Defenders: 196 (196 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 2 attackers, 9 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 5</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> 1&nbsp;(120-A)<br></u></span></td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(18-I)<br></span><span style="color: #9696FF;"><Char >3&nbsp;(109-P)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> Negev Longshots (1) fire carefully into the close combat near them.<br></u><Char ><u><img src="/stable/banner_image.php?shape=x&color[]=silver&color[]=blue&color[]=silver&color[]=gold&color[]=silver&color[]=gold&color[]=silver&color[]=blue&color[]=silver" /> Negev Longshots (1) fire on Peasant Militia (3), scoring 425 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 425</b></span><br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2) score 294 hits on Peasant Militia (3).<br><Char >Peasant Militia (3) score 48 hits on Until Last Breath! (2) (71 before overkill).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 48 (71 before overkill), Defenders: 294</b></span><br><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Until Last Breath! (2)  take 48 hits in close combat, which cause 1 casualties.<br><Char >Peasant Militia (3) take 719 hits (294 in close combat, 425 from archer fire), which cause 32 casualties, making the unit retreat from the battlefield.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 48 (48 from close combat and 0 from ranged), Defenders: 719 (294 from close combat and 425 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 1 attackers, 32 defenders</b></span>
 +
<b><span style="color: #FFC0C0;">Attacker Victory!</span></b>
 +
The battle does minor damage to the local infrastructure. Production falls 2 %.
 +
 +
=== Results ===
 +
The battle lasted for 2 hours.
 +
You have gained 0 Honour.
 +
Your captain has improved his skill level.
 +
None of your men were killed in this battle.<br>Morale of your troops falls by 4 points. Unit cohesion rises 6 points.

Revision as of 13:17, 24 June 2012

June 3rd

Sunset - Braga

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)7 otherline  360
2D FlamekinPrandurFontan40 Archline  466
3D Hunting PartyGuis'waFontan15 Infline  244
4D Negev Green JacketsRhidhanaFontan10 SFskirmish  423


Total:
1 attackers (7 other)
3 defenders (15 Inf, 40 Arch, 10 SF)
Total combat strengths: 360 vs. 1133

The troops from Fontan set up defenses because they control the battlefield.
The (rogue) troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (7-M)
</Char >
   2 (40-A)
3 (15-I)
4 (10-S)
   

<Char > Flamekin (2) fire on Monsters (1), scoring 315 hits.
</Char > Negev Green Jackets (4) have no enemy in range and hold their fire.
<Char > Negev Green Jackets (4) fire on Monsters (1), scoring 173 hits.
</Char >Total ranged hits suffered: Attackers: 488, Defenders: 0
Monsters (1) advance towards the enemy.
Hunting Party (3) advance towards the enemy.


<Char >Monsters (1) take 488 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
</Char >Total hits suffered: Attackers: 488 (0 from close combat and 488 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Defender Victory!

The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Combat training increases by 1 points. Unit cohesion rises 1 points.

June 4th

Sunrise - Braga

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)1 otherline  115
2D Negev Green JacketsRhidhanaFontan10 SFskirmish  423


Total:
1 attackers (1 other)
1 defenders (10 SF)
Total combat strengths: 115 vs. 423

The troops from Fontan set up defenses because they control the battlefield.
The (rogue) troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (1-M)
</Char >
    2 (10-S)
   

Negev Green Jackets (2) have no enemy in range and hold their fire.
<Char > Negev Green Jackets (2) fire on Monsters (1), scoring 136 hits.
</Char >Total ranged hits suffered: Attackers: 136, Defenders: 0
Monsters (1) advance towards the enemy.


<Char >Monsters (1) take 136 hits from archer fire, which cause 1 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 136 (0 from close combat and 136 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Combat training increases by 1 points. Unit cohesion rises 1 points.

June 10th

Sunrise - Braga

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A The Blue WallMathrosWestmoor44 Infline  556
2D Black RainKatalynfaeFontan8 Archline  114
3D Black RainZadekFontan30 Archline  341
4D Carnes LegionArianaFontan50 SFline  1133
5D Defense of FontanBasiliusFontan46 Archline  471
6D FlamekinPrandurFontan40 Archline  464
7DFlaming ArrowsIndutiomarusFontan9 Archline  140
8DFlaming ArrowsCidFontan6 Archline  81
9DFontanese Archery CorpRedwulfFontan22 Archline  275
10DHeavy InfantryIsabellaFontan41 Infline  549
11D Hunting PartyGuis'waFontan15 Infline  245
12D Negev Green JacketsRhidhanaFontan20 SFskirmish  573
13DPersonal GuardJethroFontan32 Archline  267
14DSarwell's GuardRosnanFontan25 Infbox  368
15DUrban CohortSecondusFontan36 Infbox  321


Total:
1 attackers (44 Inf)
14 defenders (117 Inf, 193 Arch, 70 SF)
Total combat strengths: 556 vs. 5342

The forces from Fontan brace as they prepare to defend their ongoing takeover.
The region owner Westmoor and their allies attack the takeover forces.
The Westmoor troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.
Basilius Decimus of Fontan, Marshal of the Eagle Regiment takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     1 (44-I)
  3 (30-A)
4 (50-S)
5 (46-A)
6 (40-A)
10 (41-I)
12 (20-S)
8 (6-A)
11 (15-I)
13 (32-A)
14 (25-I)
15 (36-I)
2 (8-A)
7 (9-A)
9 (22-A)
  

Defense of Fontan (5) fire on The Blue Wall (1), scoring 491 hits.
Carnes Legion (4) have no enemy in range and hold their fire.
Carnes Legion (4) fire on The Blue Wall (1), scoring 441 hits.
Negev Green Jackets (12) have no enemy in range and hold their fire.
Negev Green Jackets (12) fire on The Blue Wall (1), scoring 398 hits.
Fontanese Archery Corp (9) fire on The Blue Wall (1), scoring 103 hits.
Flaming Arrows (7) fire on The Blue Wall (1), scoring 50 hits.
Black Rain (2) fire on The Blue Wall (1), scoring 68 hits.
Flamekin (6) fire on The Blue Wall (1), scoring 442 hits.
Flaming Arrows (8) fire on The Blue Wall (1), scoring 29 hits.
Black Rain (3) fire on The Blue Wall (1), scoring 324 hits.
Personal Guard (13) fire on The Blue Wall (1), scoring 79 hits.
Total ranged hits suffered: Attackers: 2425, Defenders: 0
The Blue Wall (1) advance towards the enemy.
Sarwell's Guard (14), Heavy Infantry (10), Hunting Party (11) and Urban Cohort (15) advance towards the enemy.


Close Combat (Center Line):
The Blue Wall (1) score 441 hits on Heavy Infantry (10).
Heavy Infantry (10) score 318 hits on The Blue Wall (1).
Total close combat hits suffered: Attackers: 318, Defenders: 441

The Blue Wall (1) take 2743 hits (318 in close combat, 2425 from archer fire), which cause 44 casualties, wiping the unit out.
Heavy Infantry (10) take 441 hits in close combat, which cause 9 casualties.
Total hits suffered: Attackers: 2743 (318 from close combat and 2425 from ranged), Defenders: 441 (441 from close combat and 0 from ranged)
Total casualties: 44 attackers, 9 defenders

Defender Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 7 points. Combat training increases by 1 points. Unit cohesion rises 1 points.

June 11th

Sunrise - Braga

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Black RainZadekFontan34 Archwedge  396
2A Carnes LegionArianaFontan50 SFline  1164
3A FlamekinPrandurFontan40 Archskirmish  490
4AHeavy InfantryIsabellaFontan34 Infline  470
5A Hunting PartyGuis'waFontan35 Infline  453
6A Negev Green JacketsRhidhanaFontan30 SFline  821
7APersonal GuardJethroFontan32 Archskirmish  279
8ASarwell's GuardRosnanFontan25 Infline  363
9A Until Last Breath!SandraFontan67 Infline  722
10A~ K.D.F.~ Lion RoarMuratFontan20 Archline  298
11DAhhhh CapellaCapellaWestmoor20 Archline  253
12D Mailler's MenElizaWestmoor80 Infline  602


Total:
10 attackers (161 Inf, 126 Arch, 80 SF)
2 defenders (80 Inf, 20 Arch)
Total combat strengths: 5456 vs. 855

The region owner Westmoor and their allies defend.
The Fontan troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.
Sir Murat Kalkandelen (Knight of Negev, Fontan) takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (34-A)
2 (50-S)
4 (34-I)
5 (35-I)
6 (30-S)
8 (25-I)
9 (67-I)
3 (40-A)
7 (32-A)
10 (20-A)
 11 (20-A)
12 (80-I)
    

Black Rain (1) fire on Mailler's Men (12), scoring 228 hits.
Personal Guard (7) fire on Ahhhh Capella (11), scoring 158 hits.
Carnes Legion (2) move closer to get better shots.
Carnes Legion (2) fire on Mailler's Men (12), scoring 755 hits.
Flamekin (3) fire on Ahhhh Capella (11), scoring 285 hits.
Negev Green Jackets (6) move closer to get better shots.
Negev Green Jackets (6) fire on Ahhhh Capella (11), scoring 438 hits.
Ahhhh Capella (11) fire on Carnes Legion (2), scoring 260 hits.
~ K.D.F.~ Lion Roar (10) fire on Mailler's Men (12), scoring 230 hits.
Total ranged hits suffered: Attackers: 260, Defenders: 2094
Heavy Infantry (4), Hunting Party (5), Sarwell's Guard (8) and Until Last Breath! (9) advance towards the enemy.
Mailler's Men (12) advance towards the enemy.


Mailler's Men (12) take 1213 hits from archer fire, which cause 39 casualties.
Carnes Legion (2) take 260 hits from archer fire, which cause 4 casualties.
Ahhhh Capella (11) take 881 hits from archer fire, which cause 20 casualties, wiping the unit out.
Total hits suffered: Attackers: 260 (0 from close combat and 260 from ranged), Defenders: 2094 (0 from close combat and 2094 from ranged)
Total casualties: 4 attackers, 59 defenders

Turn No. 2

    1 (34-A)
2 (46-S)
3 (40-A)
4 (34-I)
5 (35-I)
6 (30-S)
7 (32-A)
8 (25-I)
9 (67-I)
10 (20-A)
12 (41-I)
     

Flamekin (3) fire on Mailler's Men (12), scoring 311 hits.
Personal Guard (7) fire on Mailler's Men (12), scoring 180 hits.
Carnes Legion (2) fire on Mailler's Men (12), scoring 484 hits.
~ K.D.F.~ Lion Roar (10) fire on Mailler's Men (12), scoring 213 hits.
Black Rain (1) fire on Mailler's Men (12), scoring 364 hits.
Negev Green Jackets (6) fire on Mailler's Men (12), scoring 655 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2207
Hunting Party (5), Until Last Breath! (9), Sarwell's Guard (8) and Heavy Infantry (4) advance towards the enemy.
Heavy Infantry (4) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
Hunting Party (5) score 356 hits on Mailler's Men (12).
Until Last Breath! (9) score 616 hits on Mailler's Men (12).
Sarwell's Guard (8) score 279 hits on Mailler's Men (12).
Mailler's Men (12) score 56 hits on Hunting Party (5).
Mailler's Men (12) score 126 hits on Until Last Breath! (9).
Mailler's Men (12) score 42 hits on Sarwell's Guard (8).
Total close combat hits suffered: Attackers: 224, Defenders: 1251

Hunting Party (5) take 56 hits in close combat, which cause 2 casualties.
Until Last Breath! (9) take 126 hits in close combat, which cause 4 casualties.
Sarwell's Guard (8) take 42 hits in close combat, which cause 1 casualties.
Mailler's Men (12) take 3458 hits (1251 in close combat, 2207 from archer fire), which cause 41 casualties, wiping the unit out.
Eliza Mailler of Westmoor (Dame of Oligarch, Westmoor) has been wounded by Black Rain (1).
Total hits suffered: Attackers: 224 (224 from close combat and 0 from ranged), Defenders: 3458 (1251 from close combat and 2207 from ranged)
Total casualties: 7 attackers, 41 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 8 points. Combat training increases by 1 points. Unit cohesion rises 2 points.

June 17th

Sunrise - Dulbin

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Defense of FontanBasiliusFontan43 Archline  479
2A Negev Green JacketsRhidhanaFontan30 SFline  789
3DAngry Peasants(militia/guard unit)Westmoor30 otherline  76


Total:
2 attackers (43 Arch, 30 SF)
1 defenders (30 other)
Total combat strengths: 1268 vs. 76

The peasants of Westmoor and their allies defend.
The Fontan troops attack because they are at war with Westmoor.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (43-A)
2 (30-S)
   <Char >3 (30-P)
</Char >
    

Negev Green Jackets (2) move closer to get better shots.
<Char > Negev Green Jackets (2) fire on Angry Peasants (3), scoring 282 hits.
</Char ><Char > Defense of Fontan (1) fire on Angry Peasants (3), scoring 134 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 416
Angry Peasants (3) advance towards the enemy.


<Char >Angry Peasants (3) take 416 hits from archer fire, which cause 23 casualties, causing panicked flight among the survivors.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 416 (0 from close combat and 416 from ranged)
Total casualties: 0 attackers, 23 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 8 points. Unit cohesion rises 2 points.

June 18th

Sunset - Evora

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)13 otherline  870
2A Negev Green JacketsRhidhanaFontan30 SFline  778
3DAngry Peasants(militia/guard unit)Westmoor17 otherline  71


Total:
2 attackers (30 SF, 13 other)
1 defenders (17 other)
Total combat strengths: 1648 vs. 71

The peasants of Westmoor and their allies defend.
The (rogue) troops attack because they are at war with Westmoor.
The Fontan troops attack because they are at war with Westmoor.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Palisade (1).

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (13-M)
</Char > 2 (30-S)
  <Char >3 (17-P)
</Char >
    

Negev Green Jackets (2) move closer to get better shots.
<Char > Negev Green Jackets (2) fire on Angry Peasants (3), scoring 442 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 442
Angry Peasants (3) leave the fortification, attacking the enemy.
Monsters (1) advance towards the enemy.


<Char >Angry Peasants (3) take 442 hits from archer fire, which cause 17 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 442 (0 from close combat and 442 from ranged)
Total casualties: 0 attackers, 17 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 8 points. Unit cohesion rises 2 points.

June 19th

Sunrise - Evora

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Al Amarah Honor GuardAndraSirion82 Infline  731
2A Defense of FontanBasiliusFontan43 Archline  453
3A Lady's OwnGiselleSirion29 SFline  713
4AMonsters(Monsters)(rogue)13 otherline  885
5A Negev Green JacketsRhidhanaFontan30 SFline  763
6A ~�RD�~ StormwalkersErik EyolfSirion44 Infline  555
7DAngry Peasants(militia/guard unit)Westmoor23 otherline  87
8DAngry Peasants(militia/guard unit)Westmoor26 otherline  101


Total:
6 attackers (126 Inf, 43 Arch, 59 SF, 13 other)
2 defenders (49 other)
Total combat strengths: 4100 vs. 188

The peasants of Westmoor and their allies defend.
The (rogue) troops attack because they are at war with Westmoor.
The Sirion troops attack because they are at war with Westmoor.
The Fontan troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Palisade (1).
Lady Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in Infantry Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (43-A)
<Char >4 (13-M)
</Char > 5 (30-S)
1 (82-I)
3 (29-S)
6 (44-I)
 <Char >7 (23-P)
</Char ><Char >8 (26-P)
</Char >
    

Negev Green Jackets (5) move closer to get better shots.
<Char > Negev Green Jackets (5) fire on Angry Peasants (8), scoring 296 hits.
</Char ><Char > Defense of Fontan (2) fire on Angry Peasants (7), scoring 177 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 473
Angry Peasants (8) leave the fortification, attacking the enemy.
Angry Peasants (7) leave the fortification, attacking the enemy.
Monsters (4), ~�RD�~ Stormwalkers (6), Al Amarah Honor Guard (1) and Lady's Own (3) advance towards the enemy.


Close Combat (Center Line):
8 Sirion banners are visible in the melee.
~�RD�~ Stormwalkers (6) score 404 hits on Angry Peasants (8).
Al Amarah Honor Guard (1) score 573 hits on Angry Peasants (7).
Lady's Own (3) score 909 hits on Angry Peasants (8).
<Char >Angry Peasants (8) score 7 hits on ~�RD�~ Stormwalkers (6).
</Char ><Char >Angry Peasants (8) score 7 hits on Lady's Own (3).
</Char ><Char >Angry Peasants (7) score 12 hits on Al Amarah Honor Guard (1).
</Char >Total close combat hits suffered: Attackers: 26, Defenders: 1886

~�RD�~ Stormwalkers (6) take 7 hits in close combat. No casualties.
Al Amarah Honor Guard (1) take 12 hits in close combat. No casualties.
Lady's Own (3) take 7 hits in close combat. No casualties.
<Char >Angry Peasants (8) take 1609 hits (1313 in close combat, 296 from archer fire), which cause 26 casualties, wiping the unit out.
</Char ><Char >Angry Peasants (7) take 750 hits (573 in close combat, 177 from archer fire), which cause 23 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 26 (26 from close combat and 0 from ranged), Defenders: 2359 (1886 from close combat and 473 from ranged)
Total casualties: 0 attackers, 49 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 5 points. Unit cohesion rises 1 points.

June 20th

Sunrise - Evora

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Al Amarah Honor GuardAndraSirion76 Infline  687
2A Defense of FontanBasiliusFontan43 Archline  449
3A Lady's OwnGiselleSirion28 SFline  671
4A Negev Green JacketsRhidhanaFontan30 SFline  762
5A Solacesta EliteTyrantSirion23 Archline  370
6A The Silver GuardVerdunSirion126 Infline  1253
7A Ubin's ArchersUbinSirion85 Archline  770
8A Wolves for SirionDalSirion51 Infline  676
9A ~�RD�~ StormwalkersErik EyolfSirion42 Infline  527
10DPeasant Militia(militia/guard unit)Westmoor28 otherline  146
11NMonsters(Monsters)(rogue)0 otherline  0


Total:
9 attackers (295 Inf, 151 Arch, 58 SF)
1 defenders (28 other)
Total combat strengths: 6165 vs. 146
1 neutral observers (0 combat strength).

Monsters have no combat-ready men and thus stay out of the battle.
The peasants of Westmoor and their allies defend.
The Sirion troops attack because they are at war with Westmoor.
The Fontan troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Palisade (1).
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in Infantry Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (43-A)
3 (28-S)
4 (30-S)
5 (23-A)
7 (85-A)
1 (76-I)
6 (126-I)
8 (51-I)
9 (42-I)
  <Char >10 (28-P)
</Char >
   

Defense of Fontan (2) move closer to get better shots.
<Char > Defense of Fontan (2) fire on Peasant Militia (10), scoring 177 hits.
</Char ><Char > Solacesta Elite (5) fire on Peasant Militia (10), scoring 154 hits.
</Char > Negev Green Jackets (4) move closer to get better shots.
<Char > Negev Green Jackets (4) fire on Peasant Militia (10), scoring 222 hits.
</Char ><Char > Ubin's Archers (7) fire on Peasant Militia (10), scoring 241 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 794
Al Amarah Honor Guard (1), The Silver Guard (6), ~�RD�~ Stormwalkers (9), Wolves for Sirion (8) and Lady's Own (3) advance towards the enemy.
Peasant Militia (10) move forward to take up positions at the outer wall.


<Char >Peasant Militia (10) take 284 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 284 (0 from close combat and 284 from ranged)
Total casualties: 0 attackers, 13 defenders

Turn No. 2

    2 (43-A)
5 (23-A)
7 (85-A)
3 (28-S)
4 (30-S)
1 (76-I)
6 (126-I)
8 (51-I)
9 (42-I)
<Char >10 (15-P)
</Char >
    

<Char > Solacesta Elite (5) fire on Peasant Militia (10), scoring 191 hits.
</Char ><Char > Defense of Fontan (2) fire on Peasant Militia (10), scoring 291 hits.
</Char ><Char > Ubin's Archers (7) fire on Peasant Militia (10), scoring 466 hits.
</Char > Negev Green Jackets (4) move closer so they can fire safely into the melee.
<Char > Negev Green Jackets (4) fire on Peasant Militia (10), scoring 346 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1294
There are 6 siege engines at the walls.
~�RD�~ Stormwalkers (9) squeeze through the heavily overcrowded siege engines.
Al Amarah Honor Guard (1) climb up through the overcrowded siege engines.
The Silver Guard (6) climb up through the overcrowded siege engines.
Wolves for Sirion (8) attack the fortifications with siege engines!
Lady's Own (3) advance towards the enemy.
The Silver Guard (6) and Wolves for Sirion (8) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
8 Sirion banners are visible in the melee.
~�RD�~ Stormwalkers (9) score 259 hits on Peasant Militia (10).
Al Amarah Honor Guard (1) score 398 hits on Peasant Militia (10).
<Char >Peasant Militia (10) score 8 hits on ~�RD�~ Stormwalkers (9).
</Char ><Char >Peasant Militia (10) score 13 hits on Al Amarah Honor Guard (1).
</Char >Total close combat hits suffered: Attackers: 21, Defenders: 657

~�RD�~ Stormwalkers (9) take 8 hits in close combat. No casualties.
Al Amarah Honor Guard (1) take 13 hits in close combat. No casualties.
<Char >Peasant Militia (10) take 1019 hits (557 in close combat, 462 from archer fire) (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 21 (21 from close combat and 0 from ranged), Defenders: 1019 (557 from close combat and 462 from ranged)
Total casualties: 0 attackers, 15 defenders

Attacker Victory! The battle does 1 % damage to the fortifications. The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 8 points. Unit cohesion rises 3 points.

June 21st

Sunrise - Greatbridge

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Negev Green JacketsRhidhanaFontan30 SFline  758
2DAngry Peasants(militia/guard unit)Westmoor39 otherline  112
3D Blythe Battleswords of ChivalryBlythePerdan51 Infline  768
4D Light Cavalry BrigadeTerrelPerdan62 Cavwedge  944
5D Personal BodyguardAvaldamonPerdan43 SFline  1068
6D Red Legion IIThalanteusPerdan47 Infline  701
7D Sea WolfsMaksymilianPerdan51 Infbox  686
8D Steel HorsesJorebPerdan38 Cavwedge  667
9D Swords of the ProphetSaulPerdan50 Infline  748
10D TechniciansCianiPerdan94 Infline  1030
11D White GoldUnbelieverPerdan50 Infline  659


Total:
1 attackers (30 SF)
10 defenders (343 Inf, 100 Cav, 43 SF, 39 other)
Total combat strengths: 758 vs. 7383

Negev Green Jackets tried to evade foreign troops, but were spotted.
The troops from Perdan set up defenses.
The Fontan troops attack because they are at war with Perdan.
The troops from Westmoor join the defense because of their alliance with Perdan.

Strong winds and gusts are making ranged combat a game of luck.
Saul Claireborne of Perdan, Marshal of the Perdan's Crimson Wing takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (30-S)
  <Char >2 (39-P)
</Char > 3 (51-I)
5 (43-S)
6 (47-I)
7 (51-I)
9 (50-I)
10 (94-I)
11 (50-I)
  8 (38-C)
4 (62-C)
 

Negev Green Jackets (1) have no enemy in range and hold their fire.
Negev Green Jackets (1) fire on Personal Bodyguard (5), scoring 312 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 312
Steel Horses (8) and Light Cavalry Brigade (4) ride on, closing in on the enemy.
White Gold (11), Personal Bodyguard (5), Blythe Battleswords of Chivalry (3), Technicians (10), Red Legion II (6), Sea Wolfs (7), Swords of the Prophet (9) and Angry Peasants (2) advance towards the enemy.


Personal Bodyguard (5) take 312 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 312 (0 from close combat and 312 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

    1 (30-S)
 <Char >2 (39-P)
</Char > 3 (51-I)
5 (36-S)
6 (47-I)
7 (51-I)
9 (50-I)
10 (94-I)
11 (50-I)
8 (38-C)
4 (62-C)
   

Negev Green Jackets (1) move closer so they can fire safely into the melee.
Negev Green Jackets (1) fire on Technicians (10), scoring 793 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 793
Light Cavalry Brigade (4) ride on, closing in on the enemy.
Steel Horses (8) charge ahead, into the attackers' ranks.
White Gold (11), Swords of the Prophet (9), Angry Peasants (2), Red Legion II (6), Personal Bodyguard (5), Technicians (10), Sea Wolfs (7) and Blythe Battleswords of Chivalry (3) advance towards the enemy.
Angry Peasants (2), Red Legion II (6), Personal Bodyguard (5), Steel Horses (8), Technicians (10) and Sea Wolfs (7) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
12 Perdan banners are visible in the melee.
2 Fontan banners are visible in the melee.
White Gold (11) score 414 hits on Negev Green Jackets (1).
Negev Green Jackets (1) score 105 hits on Blythe Battleswords of Chivalry (3).
Negev Green Jackets (1) score 105 hits on Swords of the Prophet (9).
Negev Green Jackets (1) score 145 hits on White Gold (11).
Swords of the Prophet (9) score 806 hits on Negev Green Jackets (1).
Blythe Battleswords of Chivalry (3) score 709 hits on Negev Green Jackets (1).
Total close combat hits suffered: Attackers: 1929, Defenders: 355

White Gold (11) take 145 hits in close combat, which cause 4 casualties.
Negev Green Jackets (1) take 1929 hits in close combat, which cause 30 casualties, wiping the unit out.
Rhidhana Dubhaine of Fontan, Minister of Defense of Fontan has been wounded by Blythe Battleswords of Chivalry (3).
Swords of the Prophet (9) take 105 hits in close combat, which cause 3 casualties.
Technicians (10) take 793 hits from archer fire, which cause 20 casualties.
Blythe Battleswords of Chivalry (3) take 105 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 1929 (1929 from close combat and 0 from ranged), Defenders: 1148 (355 from close combat and 793 from ranged)
Total casualties: 30 attackers, 30 defenders

Defender Victory!

Results

You have been wounded during the battle in Greatbridge. The battle lasted for 1 hours. You have gained 1 Honour. Your unit was wiped out to the last man.

June 23rd

Sunset -- Greatbridge

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Negev LongshotsRhidhanaFontan120 Archskirmish  999
2A Until Last Breath!SandraFontan59 Infline  695
3DAngry Peasants(militia/guard unit)Westmoor16 otherline  67
4D TechniciansCianiPerdan77 Infline  846
5D WandersTassWestmoor24 Infline  400


Total:
2 attackers (59 Inf, 120 Arch)
3 defenders (101 Inf, 16 other)
Total combat strengths: 1694 vs. 1313

The region owner Westmoor and their allies defend.
The Fontan troops attack because they are at war with Perdan.

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   2 (59-I)
1 (120-A)
  <Char >3 (16-P)
</Char > 4 (77-I)
5 (24-I)
    

Negev Longshots (1) fire on Technicians (4), scoring 444 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 444
Until Last Breath! (2) advance towards the enemy.
Wanders (5), Angry Peasants (3) and Technicians (4) advance towards the enemy.


Technicians (4) take 444 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 444 (0 from close combat and 444 from ranged)
Total casualties: 0 attackers, 13 defenders

Turn No. 2

    1 (120-A)
2 (59-I)
 <Char >3 (16-P)
</Char > 4 (64-I)
5 (24-I)
     

Negev Longshots (1) fire on Technicians (4), scoring 694 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 694
Until Last Breath! (2) advance towards the enemy.
Technicians (4), Angry Peasants (3) and Wanders (5) advance towards the enemy.


Close Combat (Attacker Line 1):
2 Perdan banners are visible in the melee.
Until Last Breath! (2) score 391 hits on Technicians (4).
Until Last Breath! (2) score 143 hits on Wanders (5).
Until Last Breath! (2) score 78 hits on Angry Peasants (3).
Technicians (4) score 492 hits on Until Last Breath! (2).
<Char >Angry Peasants (3) score 5 hits on Until Last Breath! (2).
</Char > Wanders (5) score 216 hits on Until Last Breath! (2).
Total close combat hits suffered: Attackers: 713, Defenders: 612

Until Last Breath! (2) take 713 hits in close combat, which cause 19 casualties.
Lady Sandra Jimenez of Fontan (Dame of Krimml, Fontan) has been wounded by Technicians (4).
Technicians (4) take 1085 hits (391 in close combat, 694 from archer fire), which cause 31 casualties.
Ciani Tarrant of Perdan (Dame of Partora, Perdan) has been wounded by Negev Longshots (1).
<Char >Angry Peasants (3) take 78 hits in close combat, which cause 4 casualties.
</Char > Wanders (5) take 143 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 713 (713 from close combat and 0 from ranged), Defenders: 1306 (612 from close combat and 694 from ranged)
Total casualties: 19 attackers, 38 defenders

Turn No. 3

    1 (120-A)
2 (40-I)
<Char >3 (12-P)
</Char > 4 (33-I)
5 (21-I)
      

Negev Longshots (1) fire carefully into the close combat near them.
Negev Longshots (1) fire on Technicians (4), scoring 556 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 556


Close Combat (Attacker Line 1):
2 Perdan banners are visible in the melee.
Wanders (5) score 266 hits on Until Last Breath! (2).
<Char >Angry Peasants (3) score 5 hits on Until Last Breath! (2).
</Char > Technicians (4) score 398 hits on Until Last Breath! (2).
Until Last Breath! (2) score 233 hits on Technicians (4).
Until Last Breath! (2) score 161 hits on Wanders (5).
Until Last Breath! (2) score 83 hits on Angry Peasants (3).
Total close combat hits suffered: Attackers: 669, Defenders: 477

Wanders (5) take 161 hits in close combat, which cause 3 casualties.
<Char >Angry Peasants (3) take 83 hits in close combat, which cause 5 casualties.
</Char > Technicians (4) take 789 hits (233 in close combat, 556 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield.
Ciani Tarrant of Perdan (Dame of Partora, Perdan) has been wounded by Until Last Breath! (2).
Until Last Breath! (2) take 669 hits in close combat, which cause 18 casualties.
Total hits suffered: Attackers: 669 (669 from close combat and 0 from ranged), Defenders: 1033 (477 from close combat and 556 from ranged)
Total casualties: 18 attackers, 31 defenders

Turn No. 4

    1 (120-A)
2 (22-I)
<Char >3 (7-P)
</Char > 5 (18-I)
      

Negev Longshots (1) fire carefully into the close combat near them.
Negev Longshots (1) fire on Wanders (5), scoring 377 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 377


Close Combat (Attacker Line 1):
Wanders (5) score 211 hits on Until Last Breath! (2).
<Char >Angry Peasants (3) score 7 hits on Until Last Breath! (2).
</Char > Until Last Breath! (2) score 205 hits on Wanders (5).
Until Last Breath! (2) score 74 hits on Angry Peasants (3).
Total close combat hits suffered: Attackers: 218, Defenders: 279

Wanders (5) take 582 hits (205 in close combat, 377 from archer fire), which cause 12 casualties.
<Char >Angry Peasants (3) take 74 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
</Char > Until Last Breath! (2) take 218 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 218 (218 from close combat and 0 from ranged), Defenders: 656 (279 from close combat and 377 from ranged)
Total casualties: 6 attackers, 17 defenders

Turn No. 5

    1 (120-A)
2 (16-I)
5 (6-I)
      

Negev Longshots (1) fire carefully into the close combat near them.
Negev Longshots (1) fire on Wanders (5), scoring 679 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 679


Close Combat (Attacker Line 1):
Wanders (5) score 117 hits on Until Last Breath! (2).
Until Last Breath! (2) score 201 hits on Wanders (5).
Total close combat hits suffered: Attackers: 117, Defenders: 201

Wanders (5) take 880 hits (201 in close combat, 679 from archer fire), which cause 6 casualties, wiping the unit out.
Sir Tass Blue Star of Westmoor (Knight of Bruck, Westmoor) has been wounded by Negev Longshots (1).
Until Last Breath! (2) take 117 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 117 (117 from close combat and 0 from ranged), Defenders: 880 (201 from close combat and 679 from ranged)
Total casualties: 3 attackers, 6 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.

Results

The battle lasted for 2 hours. You have gained 1 Honour. Your captain has improved his skill level. None of your men were killed in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 1 % damage. Combat training increases by 3 points. Unit cohesion rises 6 points.

June 24th

Sunrise - Greatbridge

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Negev LongshotsRhidhanaFontan120 Archskirmish  1017
2A Until Last Breath!SandraFontan21 Infline  292
3DPeasant Militia(militia/guard unit)Westmoor184 otherline  517


Total:
2 attackers (21 Inf, 120 Arch)
1 defenders (184 other)
Total combat strengths: 1309 vs. 517

The peasants of Westmoor and their allies defend.
The Fontan troops attack because they are at war with Westmoor.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (120-A)
2 (21-I)
    <Char >3 (184-P)
</Char >
   

Negev Longshots (1) move closer to get better shots.
<Char > Negev Longshots (1) fire on Peasant Militia (3), scoring 156 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 156
Until Last Breath! (2) advance towards the enemy.
Peasant Militia (3) advance towards the enemy.


<Char >Peasant Militia (3) take 156 hits from archer fire, which cause 7 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 156 (0 from close combat and 156 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

    1 (120-A)
2 (21-I)
  <Char >3 (177-P)
</Char >
    

<Char > Negev Longshots (1) fire on Peasant Militia (3), scoring 534 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 534
Until Last Breath! (2) advance towards the enemy.
Peasant Militia (3) advance towards the enemy.


<Char >Peasant Militia (3) take 534 hits from archer fire, which cause 24 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 534 (0 from close combat and 534 from ranged)
Total casualties: 0 attackers, 24 defenders

Turn No. 3

    1 (120-A)
2 (21-I)
<Char >3 (153-P)
</Char >
     

<Char > Negev Longshots (1) fire on Peasant Militia (3), scoring 565 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 565
Until Last Breath! (2) advance towards the enemy.


Close Combat (Center Line):
Until Last Breath! (2) score 223 hits on Peasant Militia (3).
<Char >Peasant Militia (3) score 38 hits on Until Last Breath! (2) (71 before overkill).
</Char >Total close combat hits suffered: Attackers: 38 (71 before overkill), Defenders: 223

Until Last Breath! (2) take 38 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (3) take 788 hits (223 in close combat, 565 from archer fire), which cause 35 casualties.
</Char >Total hits suffered: Attackers: 38 (38 from close combat and 0 from ranged), Defenders: 788 (223 from close combat and 565 from ranged)
Total casualties: 1 attackers, 35 defenders

Turn No. 4

    1 (120-A)
  2 (20-I)
<Char >3 (118-P)
</Char >
     

Negev Longshots (1) move closer so they can fire safely into the melee.


Close Combat (Center Line):
Until Last Breath! (2) score 196 hits on Peasant Militia (3).
<Char >Peasant Militia (3) score 53 hits on Until Last Breath! (2) (78 before overkill).
</Char >Total close combat hits suffered: Attackers: 53 (78 before overkill), Defenders: 196

Until Last Breath! (2) take 53 hits in close combat, which cause 2 casualties.
<Char >Peasant Militia (3) take 196 hits in close combat, which cause 9 casualties.
</Char >Total hits suffered: Attackers: 53 (53 from close combat and 0 from ranged), Defenders: 196 (196 from close combat and 0 from ranged)
Total casualties: 2 attackers, 9 defenders

Turn No. 5

     1 (120-A)
2 (18-I)
<Char >3 (109-P)
</Char >
     

Negev Longshots (1) fire carefully into the close combat near them.
<Char > Negev Longshots (1) fire on Peasant Militia (3), scoring 425 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 425


Close Combat (Center Line):
Until Last Breath! (2) score 294 hits on Peasant Militia (3).
<Char >Peasant Militia (3) score 48 hits on Until Last Breath! (2) (71 before overkill).
</Char >Total close combat hits suffered: Attackers: 48 (71 before overkill), Defenders: 294

Until Last Breath! (2) take 48 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (3) take 719 hits (294 in close combat, 425 from archer fire), which cause 32 casualties, making the unit retreat from the battlefield.
</Char >Total hits suffered: Attackers: 48 (48 from close combat and 0 from ranged), Defenders: 719 (294 from close combat and 425 from ranged)
Total casualties: 1 attackers, 32 defenders

Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 2 %.

Results

The battle lasted for 2 hours. You have gained 0 Honour. Your captain has improved his skill level. None of your men were killed in this battle.
Morale of your troops falls by 4 points. Unit cohesion rises 6 points.