Dubhaine Family/Moira/Battles/2008/October

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Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

6th October

Evening -- Battle -- Oberndorf

No. Role Unit Commander Realm Unit Formation Org CS 1 A Undead Horde (Undead) (rogue) 78 other line 10 % 1500 2 D Avamar Bowmen Drake Fontan 31 Arch line 11 % 411 3 D Black Earth Ramona Fontan 21 Arch box 89 % 298 4 D Black Guard Frederick Fontan 36 Inf box 89 % 344 5 D Black Storm Rising Zadek Fontan 14 Inf box 9 % 170 6 D Moira's Sharpshooters Moira Fontan 25 SF line 12 % 596 7 D The Black Swans Brigdha Fontan 25 Arch box 13 % 383 8 D ~=FSR=~ Angelic Archers Connor Fontan 22 Arch box 86 % 248 9 D ~=FSR=~ Band of the Hawk Requiem Fontan 35 Inf box 90 % 455 10 D ~=FSR=~ Banshees Lillith Fontan 23 Arch box 88 % 301 11 D ~=FSR=~ Hylor's Guard Hylor Fontan 29 Inf box 84 % 239 12 D ~=FSR=~ Rough Night Laynceloth Fontan 22 Inf box 87 % 238 13 D ~=FSR=~ Siempre Viva Leilla Fontan 23 Arch box 91 % 344

Total: 1 attackers (78 other) 12 defenders (136 Inf, 145 Arch, 25 SF) Total combat strengths: 1500 vs. 4027 The region owner Fontan and their allies defend. The (rogue) troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck. Sir Requiem Rai, Count of Oberndorf, Marshal of the Fontan Strike Regiment takes command of his army. They deploy in They Shall Not Pass formation.

Turn No. 1

Black Earth (3) have no enemy in range and advance to better firing positions. ~=FSR=~ Banshees (10) have no enemy in range and advance to better firing positions. The Black Swans (7) fire on Undead Horde (1), scoring 70 hits. Moira's Sharpshooters (6) move closer to get better shots. ~=FSR=~ Angelic Archers (8) have no enemy in range and advance to better firing positions. ~=FSR=~ Siempre Viva (13) have no enemy in range and advance to better firing positions. Avamar Bowmen (2) fire on Undead Horde (1), scoring 115 hits. Undead Horde (1) advance towards the enemy. ~=FSR=~ Hylor's Guard (11), Black Storm Rising (5), Black Guard (4), ~=FSR=~ Band of the Hawk (9) and ~=FSR=~ Rough Night (12) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. Undead Horde (1) score 574 hits. Moira's Sharpshooters (6) score 264 hits. Total hits suffered: Attackers: 264, Defenders: 574

Undead Horde (1) take 449 hits (264 in close combat, 185 from archer fire), which cause 15 casualties. Moira's Sharpshooters (6) take 574 hits in close combat, which cause 11 casualties. Total casualties: 15 attackers, 11 defenders

Turn No. 2

~=FSR=~ Siempre Viva (13) have no enemy in range and advance to better firing positions. Black Earth (3) have no enemy in range and advance to better firing positions. The Black Swans (7) hold their fire. ~=FSR=~ Banshees (10) have no enemy in range and advance to better firing positions. Avamar Bowmen (2) hold their fire. ~=FSR=~ Angelic Archers (8) have no enemy in range and advance to better firing positions. ~=FSR=~ Rough Night (12), Black Guard (4), Black Storm Rising (5), ~=FSR=~ Band of the Hawk (9) and ~=FSR=~ Hylor's Guard (11) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. Undead Horde (1) score 434 hits. Moira's Sharpshooters (6) score 155 hits. Total hits suffered: Attackers: 155, Defenders: 434

Undead Horde (1) take 155 hits in close combat, which cause 5 casualties. Moira's Sharpshooters (6) take 434 hits in close combat, which cause 9 casualties. Total casualties: 5 attackers, 9 defenders

Turn No. 3

Avamar Bowmen (2) hold their fire. Black Earth (3) hold their fire. ~=FSR=~ Siempre Viva (13) hold their fire. ~=FSR=~ Banshees (10) move closer to get better shots. The Black Swans (7) move closer to get better shots. ~=FSR=~ Angelic Archers (8) hold their fire. Black Guard (4), ~=FSR=~ Hylor's Guard (11), ~=FSR=~ Band of the Hawk (9), Black Storm Rising (5) and ~=FSR=~ Rough Night (12) advance towards the enemy.

Close Combat: 3 Fontan banners are visible in the melee. Black Guard (4) score 193 hits. Undead Horde (1) score 413 hits. ~=FSR=~ Hylor's Guard (11) score 111 hits. ~=FSR=~ Band of the Hawk (9) score 403 hits. ~=FSR=~ Rough Night (12) score 154 hits. Moira's Sharpshooters (6) score 73 hits. Total hits suffered: Attackers: 934, Defenders: 413

Black Guard (4) take 158 hits in close combat, which cause 6 casualties. Undead Horde (1) take 934 hits in close combat, which cause 31 casualties. ~=FSR=~ Hylor's Guard (11) take 93 hits in close combat, which cause 3 casualties. ~=FSR=~ Band of the Hawk (9) take 90 hits in close combat, which cause 3 casualties. ~=FSR=~ Rough Night (12) take 44 hits in close combat, which cause 1 casualties. Moira's Sharpshooters (6) take 28 hits in close combat, which cause 1 casualties. Total casualties: 31 attackers, 14 defenders

Turn No. 4

The Black Swans (7) have no viable target and wait for one to appear. ~=FSR=~ Banshees (10) have no viable target and wait for one to appear. Black Earth (3) move closer to get better shots. ~=FSR=~ Siempre Viva (13) hold their fire. Avamar Bowmen (2) hold their fire. ~=FSR=~ Angelic Archers (8) hold their fire. Black Storm Rising (5) advance towards the enemy.

Close Combat: 3 Fontan banners are visible in the melee. Black Storm Rising (5) score 81 hits. Undead Horde (1) score 227 hits. Black Guard (4) score 185 hits. Moira's Sharpshooters (6) score 65 hits. ~=FSR=~ Hylor's Guard (11) score 112 hits. ~=FSR=~ Rough Night (12) score 159 hits. ~=FSR=~ Band of the Hawk (9) score 334 hits. Total hits suffered: Attackers: 936, Defenders: 227

Black Storm Rising (5) take 69 hits in close combat, which cause 2 casualties. Zadek Dragul (Knight of Fontan, Fontan) has been wounded. Undead Horde (1) take 936 hits in close combat, which cause 27 casualties, wiping the unit out. Black Guard (4) take 41 hits in close combat, which cause 2 casualties. Moira's Sharpshooters (6) take 34 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. ~=FSR=~ Hylor's Guard (11) take 40 hits in close combat, which cause 1 casualties. ~=FSR=~ Rough Night (12) take 43 hits in close combat, which cause 1 casualties. Total casualties: 27 attackers, 7 defenders

Defender Victory!

The battle lasted for 2 hours. You have gained 3 Honour. You have improved your swordfighting skill. 15 of your men were killed and 7 were wounded in this battle. Morale of your troops falls by 30 points. Your men's equipment suffers 21 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.

16th October

Evening -- Battle -- Evora

No. Role Unit Commander Realm Unit Formation Org CS 1 A 101st Fontan Rangers Thorius Furion Fontan 26 Inf line 88 % 309 2 A =D†A= Avamar Angels of Vengeance Amroth Fontan 25 Inf line 89 % 330 3 A =D†A= Deathwing Company Katsuyori Fontan 7 Cav wedge 91 % 189 4 A An Najaf Roughnecks Chengiz Fontan 19 Inf line 86 % 197 5 A Avamar Bowmen Drake Fontan 26 Arch line 90 % 403 6 A Ayleen's Elite Unit Ayleen Fontan 27 Inf line 88 % 320 7 A Bezerkers Hierarch Fontan 20 Inf line 87 % 201 8 A Black Rain Frederick Fontan 10 Arch line 87 % 113 9 A Death Strike Alec Fontan 26 Arch line 86 % 219 10 A Moira's Sharpshooters Moira Fontan 35 SF line 90 % 689 11 A Partisans (militia/guard unit) Fontan 38 other line 1 % 98 12 A Vothrawr's Charge Oron Fontan 15 Inf line 87 % 236 13 A Warriors of Fontan Antonio Fontan 18 Inf line 88 % 263 14 A Zarath's bozos Zarath Fontan 30 Inf line 89 % 413 15 A [FR] Persaud Fiona Fontan 20 Inf line 84 % 161 16 A [FR] The Blackguards Kaylan Fontan 38 Arch line 89 % 354 17 A [FR] The Fontan Slayer's Aewyn Fontan 30 Inf line 87 % 279 18 A |DG| Frenzied Berserkers Zartos Fontan 60 Inf line 88 % 685 19 A |DG| The Righteous Shield Theros Fontan 25 Inf line 87 % 316 20 A |DG| This is Fontan! Sandra Fontan 47 Inf line 86 % 437 21 A |DG| Toldor Rangers Malus Fontan 30 Arch line 88 % 381 22 A |DG|Foresters Arloest Fontan 29 Arch line 88 % 301 23 A |FR| Fencini Elite Ettore Fontan 29 Inf line 89 % 356 24 A |FR| Light Infantry Loster Fontan 18 Inf line 87 % 206 25 A |FR| Roughnecks Armstrong Fontan 20 Inf line 90 % 253 26 A |FR| Stormguard Malfurion Fontan 74 Inf line 95 % 932 27 A |FR| Wrigley's Spearmen Guthrinc Fontan 15 Inf line 88 % 196 28 A ~=FSR=~ Angelic Archers Connor Fontan 25 Arch line 90 % 249 29 A ~=FSR=~ Band of the Hawk Requiem Fontan 29 Inf line 92 % 408 30 A ~=FSR=~ Hylor's Guard Hylor Fontan 39 Inf line 88 % 351 31 A ~=K.D.F.=~ Flamekin Prandur Fontan 60 Inf line 89 % 703 32 A ~=K.D.F.=~Lion's Claws Holly Fontan 58 Inf line 88 % 640 33 A ~=K.D.F=~ Endeavour Luke Fontan 60 Inf line 89 % 673 34 A ~=K.D.F=~ Sic Semper Tyrannis Maldrik Fontan 60 Inf line 91 % 712 35 A ~=K.D.F=~ The Lion's Beauty Syntia Fontan 66 Inf line 90 % 674 36 A ~=K.D.F=~The True Swords Duncan Fontan 60 Inf line 89 % 672 37 D Numenorean Guards Aragorn Perdan 15 Inf line 9 % 152 38 D Sint Patrick Magni Westmoor 10 Inf box 14 % 178 39 D Stacheh's Swords Stacheh Perdan 26 Inf line 15 % 396 40 D ~PSF~ Super Archers II Teedah Perdan 39 Arch line 13 % 335

Total: 36 attackers (950 Inf, 184 Arch, 7 Cav, 35 SF, 38 other) 4 defenders (51 Inf, 39 Arch) Total combat strengths: 13919 vs. 1061 The forces from Westmoor brace as they prepare to defend their ongoing takeover. The region owner Fontan and their allies attack the takeover forces. The Fontan troops attack because they are at war with Westmoor.

Strong winds and gusts are making ranged combat a game of luck. Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open. Syntia Deron, Marchioness of Viseu takes command of his army. They deploy in Infantry Charge formation. Sandra Jimenez, Marshal of the Democratic Guard takes command of his army. They deploy in Infantry Charge formation. Malfurion Stormrage, Minister of Defense of Fontan, Count of Commonyr, Marshal of the Fontan Rangers takes command of his army. They deploy in Infantry Charge formation. Sir Requiem Rai, Count of Oberndorf, Marshal of the Fontan Strike Regiment takes command of his army. They deploy in Infantry Charge formation.

Turn No. 1

Moira's Sharpshooters (10) have no enemy in range and advance to better firing positions. Death Strike (9) fire on Stacheh's Swords (39), scoring 32 hits. ~=FSR=~ Angelic Archers (28) have no enemy in range and advance to better firing positions. [FR] The Blackguards (16) move closer to get better shots. Avamar Bowmen (5) fire on Stacheh's Swords (39), scoring 81 hits. Black Rain (8) fire on Sint Patrick (38), scoring 21 hits. |DG| Toldor Rangers (21) fire on Stacheh's Swords (39), scoring 91 hits. |DG|Foresters (22) fire on Sint Patrick (38), scoring 68 hits. ~PSF~ Super Archers II (40) fire on |FR| Stormguard (26), scoring 46 hits. =D†A= Deathwing Company (3) ride on, closing in on the defenders. Bezerkers (7) can not advance, because the front lines are too crowded. ~=K.D.F=~ Endeavour (33) can not advance, because the front lines are too crowded. ~=K.D.F=~ Sic Semper Tyrannis (34) can not advance, because the front lines are too crowded. |DG| The Righteous Shield (19) can not advance, because the front lines are too crowded. 101st Fontan Rangers (1) can not advance, because the front lines are too crowded. ~=K.D.F.=~Lion's Claws (32) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lion's Beauty (35) can not advance, because the front lines are too crowded. ~=FSR=~ Band of the Hawk (29) can not advance, because the front lines are too crowded. [FR] Persaud (15) can not advance, because the front lines are too crowded. |DG| Frenzied Berserkers (18) can not advance, because the front lines are too crowded. ~=K.D.F.=~ Flamekin (31) can not advance, because the front lines are too crowded. |DG| This is Fontan! (20) can not advance, because the front lines are too crowded. [FR] The Fontan Slayer's (17) can not advance, because the front lines are too crowded. An Najaf Roughnecks (4) can not advance, because the front lines are too crowded. |FR| Stormguard (26) can not advance, because the front lines are too crowded. =D†A= Avamar Angels of Vengeance (2) can not advance, because the front lines are too crowded. Partisans (11) can not advance, because the front lines are too crowded. Ayleen's Elite Unit (6) can not advance, because the front lines are too crowded. Warriors of Fontan (13) can not advance, because the front lines are too crowded. Zarath's bozos (14), |FR| Fencini Elite (23), |FR| Light Infantry (24), |FR| Wrigley's Spearmen (27), ~=K.D.F=~The True Swords (36), Vothrawr's Charge (12), |FR| Roughnecks (25) and ~=FSR=~ Hylor's Guard (30) advance towards the enemy. Stacheh's Swords (39), Sint Patrick (38) and Numenorean Guards (37) advance towards the enemy.

Close Combat: 5 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Zarath's bozos (14) score 254 hits. |FR| Fencini Elite (23) score 256 hits. |FR| Light Infantry (24) score 110 hits. |FR| Wrigley's Spearmen (27) score 152 hits. ~=K.D.F=~The True Swords (36) score 512 hits. Vothrawr's Charge (12) score 226 hits. |FR| Roughnecks (25) score 256 hits. ~=FSR=~ Hylor's Guard (30) score 189 hits. Stacheh's Swords (39) score 333 hits. Sint Patrick (38) score 85 hits. Total hits suffered: Attackers: 418, Defenders: 1218 (1955 before overkill)

Zarath's bozos (14) take 51 hits in close combat, which cause 1 casualties. |FR| Fencini Elite (23) take 68 hits in close combat, which cause 2 casualties. |FR| Light Infantry (24) take 84 hits in close combat, which cause 4 casualties. |FR| Wrigley's Spearmen (27) take 72 hits in close combat, which cause 2 casualties. ~=K.D.F=~The True Swords (36) take 59 hits in close combat, which cause 1 casualties. Vothrawr's Charge (12) take 38 hits in close combat, which cause 1 casualties. |FR| Roughnecks (25) take 46 hits in close combat, which cause 2 casualties. Stacheh's Swords (39) take 1097 hits (893 in close combat, 204 from archer fire), which cause 26 casualties, wiping the unit out. Sint Patrick (38) take 414 hits (325 in close combat, 89 from archer fire), which cause 10 casualties, wiping the unit out. |FR| Stormguard (26) take 46 hits from archer fire, which cause 1 casualties. Total casualties: 14 attackers, 36 defenders

Turn No. 2

Black Rain (8) fire on Numenorean Guards (37), scoring 24 hits. Moira's Sharpshooters (10) fire on Numenorean Guards (37), scoring 230 hits. |DG|Foresters (22) fire on Numenorean Guards (37), scoring 59 hits. |DG| Toldor Rangers (21) fire on Numenorean Guards (37), scoring 108 hits. ~PSF~ Super Archers II (40) fire on ~=K.D.F=~The True Swords (36), scoring 81 hits. [FR] The Blackguards (16) fire on Numenorean Guards (37), scoring 124 hits. Avamar Bowmen (5) fire on Numenorean Guards (37), scoring 102 hits. Death Strike (9) move closer to get better shots. ~=FSR=~ Angelic Archers (28) fire on Numenorean Guards (37), scoring 56 hits. =D†A= Deathwing Company (3) charge ahead, into the defenders' ranks. |FR| Roughnecks (25) can not advance, because the front lines are too crowded. Vothrawr's Charge (12) can not advance, because the front lines are too crowded. ~=FSR=~ Hylor's Guard (30) can not advance, because the front lines are too crowded. |FR| Wrigley's Spearmen (27) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (36) can not advance, because the front lines are too crowded. ~=FSR=~ Band of the Hawk (29), Zarath's bozos (14), |FR| Light Infantry (24), =D†A= Avamar Angels of Vengeance (2), ~=K.D.F=~ Sic Semper Tyrannis (34), |DG| Frenzied Berserkers (18), Ayleen's Elite Unit (6), Bezerkers (7), [FR] The Fontan Slayer's (17), 101st Fontan Rangers (1), |FR| Fencini Elite (23), ~=K.D.F=~ The Lion's Beauty (35), An Najaf Roughnecks (4), Partisans (11), ~=K.D.F.=~ Flamekin (31), [FR] Persaud (15), |DG| This is Fontan! (20), ~=K.D.F=~ Endeavour (33), |DG| The Righteous Shield (19), Warriors of Fontan (13), ~=K.D.F.=~Lion's Claws (32) and |FR| Stormguard (26) advance towards the enemy.

Close Combat: 1 Perdan banners are visible in the melee. 4 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Zarath's bozos (14) score 294 hits. |FR| Light Infantry (24) score 108 hits. |FR| Fencini Elite (23) score 259 hits. =D†A= Deathwing Company (3) score 368 hits. Numenorean Guards (37) score 47 hits. Total hits suffered: Attackers: 47, Defenders: 885 (1029 before overkill)

Zarath's bozos (14) take 47 hits in close combat, which cause 1 casualties. Numenorean Guards (37) take 1588 hits (885 in close combat, 703 from archer fire), which cause 15 casualties, wiping the unit out. ~=K.D.F=~The True Swords (36) take 81 hits from archer fire, which cause 2 casualties. Total casualties: 3 attackers, 15 defenders

Turn No. 3

Black Rain (8) have no enemy in range and advance to better firing positions. ~=FSR=~ Angelic Archers (28) have no enemy in range and advance to better firing positions. Avamar Bowmen (5) fire on ~PSF~ Super Archers II (40), scoring 74 hits. Moira's Sharpshooters (10) move closer to get better shots. |DG|Foresters (22) have no enemy in range and advance to better firing positions. |DG| Toldor Rangers (21) fire on ~PSF~ Super Archers II (40), scoring 99 hits. [FR] The Blackguards (16) fire on ~PSF~ Super Archers II (40), scoring 102 hits. ~PSF~ Super Archers II (40) fire on Zarath's bozos (14), scoring 88 hits. Death Strike (9) fire on ~PSF~ Super Archers II (40), scoring 56 hits. =D†A= Deathwing Company (3) charge forward. [FR] The Fontan Slayer's (17), Ayleen's Elite Unit (6), ~=K.D.F.=~ Flamekin (31), An Najaf Roughnecks (4), |FR| Wrigley's Spearmen (27), ~=FSR=~ Hylor's Guard (30), ~=FSR=~ Band of the Hawk (29), 101st Fontan Rangers (1), |FR| Light Infantry (24), Warriors of Fontan (13), Bezerkers (7), [FR] Persaud (15), |DG| Frenzied Berserkers (18), Partisans (11), ~=K.D.F=~ Endeavour (33), ~=K.D.F.=~Lion's Claws (32), ~=K.D.F=~The True Swords (36), Vothrawr's Charge (12), |FR| Stormguard (26), Zarath's bozos (14), |DG| The Righteous Shield (19), |DG| This is Fontan! (20), =D†A= Avamar Angels of Vengeance (2), ~=K.D.F=~ The Lion's Beauty (35), ~=K.D.F=~ Sic Semper Tyrannis (34), |FR| Fencini Elite (23) and |FR| Roughnecks (25) advance towards the enemy.

Close Combat: 4 Fontan banners are visible in the melee. |FR| Light Infantry (24) score 115 hits. Zarath's bozos (14) score 267 hits. =D†A= Deathwing Company (3) score 396 hits. ~PSF~ Super Archers II (40) score 37 hits. |FR| Fencini Elite (23) score 298 hits. Total hits suffered: Attackers: 37, Defenders: 1076

|FR| Light Infantry (24) take 37 hits in close combat, which cause 2 casualties. Zarath's bozos (14) take 88 hits from archer fire, which cause 2 casualties. ~PSF~ Super Archers II (40) take 1407 hits (1076 in close combat, 331 from archer fire), which cause 39 casualties, wiping the unit out. Teedah Septer (Dame of Ar Mosul, Perdan) has been captured by Fontan forces. Total casualties: 4 attackers, 39 defenders

Attacker Victory!

The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 12 points. Your men's equipment suffers 1 % damage. Combat training increases by 2 points. Unit cohesion rises 2 points.

17th October

Morning -- Battle -- Viseu

No. Role Unit Commander Realm Unit Formation Org CS 1 A Ayleen's Elite Unit Ayleen Fontan 27 Inf line 87 % 329 2 A Bezerkers Hierarch Fontan 20 Inf line 85 % 207 3 A Moira's Sharpshooters Moira Fontan 35 SF line 89 % 693 4 A |FR| Fencini Elite Ettore Fontan 28 Inf line 88 % 354 5 A |FR| Roughnecks Armstrong Fontan 19 Inf line 89 % 242 6 A |FR| Stormguard Malfurion Fontan 74 Inf line 93 % 922 7 A |FR| Wrigley's Spearmen Guthrinc Fontan 14 Inf line 86 % 191 8 A ~=K.D.F.=~ Flamekin Prandur Fontan 60 Inf line 88 % 710 9 A ~=K.D.F.=~Lion's Claws Holly Fontan 58 Inf line 87 % 651 10 A ~=K.D.F=~ brave men king Fontan 57 Inf line 91 % 748 11 A ~=K.D.F=~ Black Angel Kira Fontan 56 Inf line 89 % 717 12 A ~=K.D.F=~ Black Raven Haku Fontan 49 Inf line 91 % 677 13 A ~=K.D.F=~ Darton's Bless brewers Fontan 45 Inf line 90 % 597 14 A ~=K.D.F=~ Darton's Trust zanzart Fontan 47 Inf line 90 % 629 15 A ~=K.D.F=~ Endeavour Luke Fontan 60 Inf line 87 % 688 16 A ~=K.D.F=~ Seekers of Prey Guis'wa Fontan 60 Inf line 86 % 627 17 A ~=K.D.F=~ Sic Semper Tyrannis Maldrik Fontan 60 Inf line 89 % 721 18 A ~=K.D.F=~ The Lion's Beauty Suna Fontan 61 Inf line 89 % 673 19 A ~=K.D.F=~ The Lion's Beauty Syntia Fontan 66 Inf line 88 % 681 20 A ~=K.D.F=~The True Swords Duncan Fontan 59 Inf line 88 % 665 21 D -=PSF=- Golden Legion Ar Pharazon the Golden Perdan 30 Inf line 13 % 420 22 D Angespornten II Paulus Perdan 30 Inf box 6 % 260 23 D merry men Mari Perdan 30 Arch line 13 % 388 24 D Shadows March Bolivar Perdan 24 Inf line 9 % 282 25 D ~=PSF=~1st Blood Infantry Coarne Perdan 20 Inf line 8 % 249

Total: 20 attackers (920 Inf, 35 SF) 5 defenders (104 Inf, 30 Arch) Total combat strengths: 11722 vs. 1599 Angespornten II tried to evade foreign troops, but were spotted. The troops from Perdan set up defenses because they control the battlefield. The Fontan troops attack because they are at war with Perdan.

A calm wind blows, to the joy of the archers. Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

brewers lyl (Knight of Karbala) is spotted wearing the Plate Mail of Blood. Syntia Deron, Marchioness of Viseu takes command of his army. They deploy in Infantry Charge formation. Malfurion Stormrage, Minister of Defense of Fontan, Count of Commonyr, Marshal of the Fontan Rangers takes command of his army. They deploy in Infantry Charge formation.

Turn No. 1

merry men (23) fire on |FR| Stormguard (6), scoring 108 hits. Moira's Sharpshooters (3) have no enemy in range and advance to better firing positions. ~=K.D.F=~ Endeavour (15) can not advance, because the front lines are too crowded. Ayleen's Elite Unit (1) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (20) can not advance, because the front lines are too crowded. Bezerkers (2) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lion's Beauty (18) can not advance, because the front lines are too crowded. ~=K.D.F=~ Seekers of Prey (16) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Angel (11) can not advance, because the front lines are too crowded. |FR| Wrigley's Spearmen (7) can not advance, because the front lines are too crowded. ~=K.D.F.=~Lion's Claws (9) can not advance, because the front lines are too crowded. |FR| Stormguard (6) can not advance, because the front lines are too crowded. ~=K.D.F=~ Sic Semper Tyrannis (17) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Bless (13) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (12) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Trust (14) can not advance, because the front lines are too crowded. |FR| Roughnecks (5), ~=K.D.F=~ The Lion's Beauty (19), ~=K.D.F.=~ Flamekin (8), |FR| Fencini Elite (4) and ~=K.D.F=~ brave men (10) advance towards the enemy. -=PSF=- Golden Legion (21), Shadows March (24), Angespornten II (22) and ~=PSF=~1st Blood Infantry (25) advance towards the enemy.

Close Combat: 7 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! |FR| Roughnecks (5) score 229 hits. ~=K.D.F=~ The Lion's Beauty (19) score 401 hits. ~=K.D.F.=~ Flamekin (8) score 629 hits. |FR| Fencini Elite (4) score 283 hits. ~=K.D.F=~ brave men (10) score 660 hits. Shadows March (24) score 216 hits. Total hits suffered: Attackers: 216, Defenders: 933 (2202 before overkill)

|FR| Roughnecks (5) take 50 hits in close combat, which cause 2 casualties. ~=K.D.F=~ The Lion's Beauty (19) take 68 hits in close combat, which cause 2 casualties. ~=K.D.F.=~ Flamekin (8) take 41 hits in close combat, which cause 1 casualties. |FR| Fencini Elite (4) take 16 hits in close combat, which cause 1 casualties. ~=K.D.F=~ brave men (10) take 41 hits in close combat, which cause 1 casualties. Shadows March (24) take 933 hits in close combat, which cause 24 casualties, wiping the unit out. |FR| Stormguard (6) take 108 hits from archer fire, which cause 3 casualties. Total casualties: 10 attackers, 24 defenders

Turn No. 2

Moira's Sharpshooters (3) fire on -=PSF=- Golden Legion (21), scoring 184 hits. merry men (23) fire on ~=K.D.F=~ brave men (10), scoring 180 hits. ~=K.D.F.=~ Flamekin (8), ~=K.D.F=~ Black Angel (11), ~=K.D.F=~ Endeavour (15), ~=K.D.F=~ The Lion's Beauty (19), Ayleen's Elite Unit (1), ~=K.D.F=~ Black Raven (12), |FR| Wrigley's Spearmen (7), |FR| Stormguard (6), ~=K.D.F=~ Darton's Trust (14), Bezerkers (2), ~=K.D.F.=~Lion's Claws (9), ~=K.D.F=~ The Lion's Beauty (18), ~=K.D.F=~The True Swords (20), |FR| Roughnecks (5), |FR| Fencini Elite (4), ~=K.D.F=~ brave men (10), ~=K.D.F=~ Darton's Bless (13), ~=K.D.F=~ Seekers of Prey (16) and ~=K.D.F=~ Sic Semper Tyrannis (17) advance towards the enemy. Angespornten II (22) advance towards the enemy.

Close Combat: 7 Fontan banners are visible in the melee. ~=K.D.F.=~ Flamekin (8) score 607 hits. ~=K.D.F=~ The Lion's Beauty (19) score 400 hits. ~=PSF=~1st Blood Infantry (25) score 230 hits. -=PSF=- Golden Legion (21) score 277 hits. |FR| Roughnecks (5) score 222 hits. |FR| Fencini Elite (4) score 308 hits. ~=K.D.F=~ brave men (10) score 612 hits. Total hits suffered: Attackers: 507, Defenders: 2149

~=K.D.F.=~ Flamekin (8) take 177 hits in close combat, which cause 4 casualties. ~=K.D.F=~ The Lion's Beauty (19) take 136 hits in close combat, which cause 4 casualties. ~=PSF=~1st Blood Infantry (25) take 1083 hits in close combat, which cause 20 casualties, wiping the unit out. -=PSF=- Golden Legion (21) take 1250 hits (1066 in close combat, 184 from archer fire), which cause 30 casualties, wiping the unit out. |FR| Roughnecks (5) take 74 hits in close combat, which cause 3 casualties. |FR| Fencini Elite (4) take 72 hits in close combat, which cause 2 casualties. ~=K.D.F=~ brave men (10) take 228 hits (48 in close combat, 180 from archer fire), which cause 6 casualties. Total casualties: 19 attackers, 50 defenders

Turn No. 3

merry men (23) fire on ~=K.D.F.=~ Flamekin (8), scoring 229 hits. Moira's Sharpshooters (3) have no enemy in range and advance to better firing positions. ~=K.D.F=~ Endeavour (15), ~=K.D.F=~ brave men (10), ~=K.D.F=~ Darton's Bless (13), ~=K.D.F=~ Sic Semper Tyrannis (17), ~=K.D.F=~ Black Raven (12), ~=K.D.F.=~ Flamekin (8), ~=K.D.F.=~Lion's Claws (9), Bezerkers (2), |FR| Roughnecks (5), ~=K.D.F=~ Seekers of Prey (16), |FR| Stormguard (6), Ayleen's Elite Unit (1), |FR| Fencini Elite (4), ~=K.D.F=~The True Swords (20), ~=K.D.F=~ The Lion's Beauty (18), |FR| Wrigley's Spearmen (7), ~=K.D.F=~ Darton's Trust (14), ~=K.D.F=~ The Lion's Beauty (19) and ~=K.D.F=~ Black Angel (11) advance towards the enemy.

Close Combat: 7 Fontan banners are visible in the melee. merry men (23) score 69 hits. ~=K.D.F=~ brave men (10) score 635 hits. ~=K.D.F.=~ Flamekin (8) score 576 hits. |FR| Roughnecks (5) score 170 hits. |FR| Fencini Elite (4) score 305 hits. Angespornten II (22) score 131 hits. ~=K.D.F=~ The Lion's Beauty (19) score 389 hits. Total hits suffered: Attackers: 200, Defenders: 2075

merry men (23) take 916 hits in close combat, which cause 27 casualties. ~=K.D.F=~ brave men (10) take 53 hits in close combat, which cause 1 casualties. ~=K.D.F.=~ Flamekin (8) take 289 hits (60 in close combat, 229 from archer fire), which cause 7 casualties. |FR| Roughnecks (5) take 22 hits in close combat, which cause 1 casualties. |FR| Fencini Elite (4) take 34 hits in close combat, which cause 1 casualties. Angespornten II (22) take 1159 hits in close combat, which cause 30 casualties, wiping the unit out. Paulus Schlottenzwiebel, Banker of Perdan has been captured by Fontan forces. ~=K.D.F=~ The Lion's Beauty (19) take 31 hits in close combat, which cause 1 casualties. Total casualties: 11 attackers, 57 defenders

Turn No. 4

Moira's Sharpshooters (3) hold their fire. ~=K.D.F=~ Black Angel (11) can not advance, because the front lines are too crowded. ~=K.D.F=~ Endeavour (15) can not advance, because the front lines are too crowded. ~=K.D.F=~ The Lion's Beauty (18) can not advance, because the front lines are too crowded. ~=K.D.F=~The True Swords (20) can not advance, because the front lines are too crowded. ~=K.D.F.=~Lion's Claws (9) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Trust (14) can not advance, because the front lines are too crowded. |FR| Wrigley's Spearmen (7) can not advance, because the front lines are too crowded. ~=K.D.F=~ Darton's Bless (13) can not advance, because the front lines are too crowded. ~=K.D.F=~ Black Raven (12) can not advance, because the front lines are too crowded. ~=K.D.F=~ Sic Semper Tyrannis (17) can not advance, because the front lines are too crowded. Ayleen's Elite Unit (1) can not advance, because the front lines are too crowded. |FR| Stormguard (6) can not advance, because the front lines are too crowded. Bezerkers (2) can not advance, because the front lines are too crowded. ~=K.D.F=~ Seekers of Prey (16) can not advance, because the front lines are too crowded.

Close Combat: 7 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! ~=K.D.F.=~ Flamekin (8) score 417 hits. merry men (23) score 32 hits. ~=K.D.F=~ The Lion's Beauty (19) score 499 hits. |FR| Fencini Elite (4) score 300 hits. |FR| Roughnecks (5) score 158 hits. ~=K.D.F=~ brave men (10) score 558 hits. Total hits suffered: Attackers: 32, Defenders: 206 (1932 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

~=K.D.F.=~ Flamekin (8) take 32 hits in close combat, which cause 1 casualties. merry men (23) take 206 hits in close combat, which cause 3 casualties, wiping the unit out. Total casualties: 1 attackers, 3 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 11 %. The local roads network has also been damaged.

The battle lasted for 2 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 16 points. Combat training increases by 3 points. Unit cohesion rises 4 points.

21st October

Morning -- Monster Hunt -- Oporto

No. Role Unit Commander Realm Unit Formation Org CS 1 A Moira's Sharpshooters Moira Fontan 35 SF line 12 % 694 2 A The Black Swans Brigdha Fontan 22 Arch skirmish 14 % 355 3 D Monsters (Monsters) (rogue) 2 other line 6 % 225

Total: 2 attackers (22 Arch, 35 SF) 1 defenders (2 other) Total combat strengths: 1049 vs. 225 The troops from (rogue) set up defenses because they control the battlefield. The Fontan troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Turn No. 1

Moira's Sharpshooters (1) move closer to get better shots. The Black Swans (2) fire on Monsters (3), scoring 155 hits. Monsters (3) advance towards the enemy.

Monsters (3) take 155 hits from archer fire, which cause 1 casualties. Total casualties: 0 attackers, 1 defenders

Turn No. 2

Moira's Sharpshooters (1) move closer to get better shots. The Black Swans (2) fire on Monsters (3), scoring 209 hits. Monsters (3) advance towards the enemy.

Close Combat: 2 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Moira's Sharpshooters (1) score 412 hits. Monsters (3) score 75 hits. Total hits suffered: Attackers: 75, Defenders: 65 (412 before overkill)

Moira's Sharpshooters (1) take 75 hits in close combat, which cause 2 casualties. Monsters (3) take 274 hits (65 in close combat, 209 from archer fire), which cause 1 casualties, wiping the unit out. Total casualties: 2 attackers, 1 defenders

Attacker Victory!

The battle lasted for 1 hours. You have gained 1 Honour. 1 of your men were killed and 1 were wounded in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points. Unit cohesion rises 1 points.