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Dubhaine Family/Cathal/Battles/1012/May - Revision history
2024-03-28T12:41:57Z
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Eleanor McHugh at 19:57, 7 December 2019
2019-12-07T19:57:32Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:57, 7 December 2019</td>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{<del class="diffchange diffchange-inline">rightTOC</del>}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">Dubhaine Family Menubar</ins>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[category:The Dubhaine Clan]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== May 14th -- Koolaris ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== May 14th -- Koolaris ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Undead</td><td><i>(Undead)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">37&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;410</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td></td><td>Death</td><td>Aoifa</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">7&nbsp;SF</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;306</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>The Harlequin Guard</td><td>Cathal</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">29&nbsp;MI</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;351</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">N</td><td></td><td>Flame of the Ancient World</td><td>Dwayne</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">9&nbsp;Arch</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;226</td></tr></table><br>Total:<br>1 attackers (37 other)<br>2 defenders (29 MI, 7 SF)<br>Total combat strengths: 410 vs. 657<br>1 neutral observers (226 combat strength).<br><p>Flame of the Ancient World successfully evade the foreign troops.<br>The region owner Minas Thalion and their allies defend.<br>The (rogue) troops attack because they are at war with Minas Thalion.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(37-U)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(7-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u><Char >Death (2) fire on Undead (1), scoring 125 hits.<br></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 125, Defenders: 0</b></span><br>Undead (1) advance towards the enemy.<br><br/><br><Char >Undead (1) take 125 hits from archer fire, which cause 5 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 125 (0 from close combat and 125 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 5 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(32-U)<br></Char ></span></td><td width="9%"><span style="color: #9696FF;">2&nbsp;(7-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u>Death (2) move into close combat.<br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><Char >Undead (1) score 50 hits on Death (2).<br></Char >Death (2) score 140 hits on Undead (1).<br><span style="color: white;"><b>Total close combat hits suffered: Attackers: 140, Defenders: 50</b></span><br><br><Char >Undead (1) take 140 hits in close combat, which cause 6 casualties.<br></Char >Death (2) take 50 hits in close combat, which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 140 (140 from close combat and 0 from ranged), Defenders: 50 (50 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 6 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(26-U)<br></Char ></span><span style="color: #9696FF;">2&nbsp;(6-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) hold their fire.<br></u><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><Char >Undead (1) score 61 hits on Death (2).<br></Char >Death (2) score 348 hits on Undead (1).<br><span style="color: white;"><b>Total close combat hits suffered: Attackers: 348, Defenders: 61</b></span><br><br><Char >Undead (1) take 348 hits in close combat, which cause 15 casualties.<br></Char >Death (2) take 61 hits in close combat, which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 348 (348 from close combat and 0 from ranged), Defenders: 61 (61 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 15 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(11-U)<br></Char ></span><span style="color: #9696FF;">2&nbsp;(5-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u><br/><br><span style="color: white;">Close Combat (Center Line):</span><br>Death (2) score 186 hits on Undead (1).<br><Char >Undead (1) score 22 hits on Death (2).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 186, Defenders: 22</b></span><br><br>Death (2) take 22 hits in close combat. No casualties, making the unit retreat from the battlefield.<br><Char >Undead (1) take 186 hits in close combat, which cause 8 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 186 (186 from close combat and 0 from ranged), Defenders: 22 (22 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 8 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 5</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(3-U)<br></Char ></span></td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move in, hoping to reach close combat.<br></u><Char ><u>The Harlequin Guard (3) fire on Undead (1), scoring 100 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 100, Defenders: 0</b></span><br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><span style="color: #E0E0FF;">1 Minas Thalion banners are visible in the melee.</span><br><Char >Undead (1) score 10 hits on The Harlequin Guard (3).<br></Char ><u>The Harlequin Guard (3) score 57 hits on Undead (1) (135 before overkill).<br></u><span style="color: white;"><b>Total close combat hits suffered: Attackers: 57 (135 before overkill), Defenders: 10</b></span><br><br><Char >Undead (1) take 157 hits (57 in close combat, 100 from archer fire), which cause 3 casualties, wiping the unit out.<br></Char ><u>The Harlequin Guard (3) take 10 hits in close combat. No casualties.<br></u><span style="color: white;"><b>Total hits suffered: Attackers: 157 (57 from close combat and 100 from ranged), Defenders: 10 (10 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 3 attackers, 0 defenders</b></span><br><p><b><span style="color: #C0FFC0;">Defender Victory!</span></b></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Undead</td><td><i>(Undead)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">37&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;410</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td></td><td>Death</td><td>Aoifa</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">7&nbsp;SF</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;306</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>The Harlequin Guard</td><td>Cathal</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">29&nbsp;MI</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;351</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">N</td><td></td><td>Flame of the Ancient World</td><td>Dwayne</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">9&nbsp;Arch</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;226</td></tr></table><br>Total:<br>1 attackers (37 other)<br>2 defenders (29 MI, 7 SF)<br>Total combat strengths: 410 vs. 657<br>1 neutral observers (226 combat strength).<br><p>Flame of the Ancient World successfully evade the foreign troops.<br>The region owner Minas Thalion and their allies defend.<br>The (rogue) troops attack because they are at war with Minas Thalion.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(37-U)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(7-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u><Char >Death (2) fire on Undead (1), scoring 125 hits.<br></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 125, Defenders: 0</b></span><br>Undead (1) advance towards the enemy.<br><br/><br><Char >Undead (1) take 125 hits from archer fire, which cause 5 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 125 (0 from close combat and 125 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 5 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(32-U)<br></Char ></span></td><td width="9%"><span style="color: #9696FF;">2&nbsp;(7-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u>Death (2) move into close combat.<br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><Char >Undead (1) score 50 hits on Death (2).<br></Char >Death (2) score 140 hits on Undead (1).<br><span style="color: white;"><b>Total close combat hits suffered: Attackers: 140, Defenders: 50</b></span><br><br><Char >Undead (1) take 140 hits in close combat, which cause 6 casualties.<br></Char >Death (2) take 50 hits in close combat, which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 140 (140 from close combat and 0 from ranged), Defenders: 50 (50 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 6 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(26-U)<br></Char ></span><span style="color: #9696FF;">2&nbsp;(6-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) hold their fire.<br></u><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><Char >Undead (1) score 61 hits on Death (2).<br></Char >Death (2) score 348 hits on Undead (1).<br><span style="color: white;"><b>Total close combat hits suffered: Attackers: 348, Defenders: 61</b></span><br><br><Char >Undead (1) take 348 hits in close combat, which cause 15 casualties.<br></Char >Death (2) take 61 hits in close combat, which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 348 (348 from close combat and 0 from ranged), Defenders: 61 (61 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 15 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(11-U)<br></Char ></span><span style="color: #9696FF;">2&nbsp;(5-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u><br/><br><span style="color: white;">Close Combat (Center Line):</span><br>Death (2) score 186 hits on Undead (1).<br><Char >Undead (1) score 22 hits on Death (2).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 186, Defenders: 22</b></span><br><br>Death (2) take 22 hits in close combat. No casualties, making the unit retreat from the battlefield.<br><Char >Undead (1) take 186 hits in close combat, which cause 8 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 186 (186 from close combat and 0 from ranged), Defenders: 22 (22 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 8 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 5</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(3-U)<br></Char ></span></td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move in, hoping to reach close combat.<br></u><Char ><u>The Harlequin Guard (3) fire on Undead (1), scoring 100 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 100, Defenders: 0</b></span><br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><span style="color: #E0E0FF;">1 Minas Thalion banners are visible in the melee.</span><br><Char >Undead (1) score 10 hits on The Harlequin Guard (3).<br></Char ><u>The Harlequin Guard (3) score 57 hits on Undead (1) (135 before overkill).<br></u><span style="color: white;"><b>Total close combat hits suffered: Attackers: 57 (135 before overkill), Defenders: 10</b></span><br><br><Char >Undead (1) take 157 hits (57 in close combat, 100 from archer fire), which cause 3 casualties, wiping the unit out.<br></Char ><u>The Harlequin Guard (3) take 10 hits in close combat. No casualties.<br></u><span style="color: white;"><b>Total hits suffered: Attackers: 157 (57 from close combat and 100 from ranged), Defenders: 10 (10 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 3 attackers, 0 defenders</b></span><br><p><b><span style="color: #C0FFC0;">Defender Victory!</span></b></div></td></tr>
</table>
Eleanor McHugh
https://wiki.battlemaster.org/index.php?title=Dubhaine_Family/Cathal/Battles/1012/May&diff=162367&oldid=prev
Eleanor McHugh at 13:33, 19 May 2012
2012-05-19T13:33:37Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 13:33, 19 May 2012</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>2 of your men were killed and 2 were wounded in this battle.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>2 of your men were killed and 2 were wounded in this battle.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Your men's equipment suffers 6 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Your men's equipment suffers 6 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== May 19th - Koolaris ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">3&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;200</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">A</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">2&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;180</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>Death</td><td>Aoifa</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">5&nbsp;SF</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;211</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">D</td><td></td><td>Flame of the Ancient World</td><td>Dwayne</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">9&nbsp;Arch</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;225</td></tr><tr><td style="text-align: center;">5</td><td style="text-align: center;">D</td><td></td><td>The Harlequin Guard</td><td>Cathal</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">28&nbsp;MI</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;341</td></tr></table><br>Total:<br>2 attackers (5 other)<br>3 defenders (28 MI, 9 Arch, 5 SF)<br>Total combat strengths: 380 vs. 777<br><p>The region owner Minas Thalion and their allies defend.<br>The (rogue) troops attack because they are at war with Minas Thalion.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(3-M)<br></Char ><Char >2&nbsp;(2-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">3&nbsp;(5-S)<br><u>5&nbsp;(28-M)<br></u></span></td><td width="9%"><span style="color: #9696FF;">4&nbsp;(9-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (5) move closer to get better shots.<br></u><Char ><u>The Harlequin Guard (5) fire on Monsters (1), scoring 84 hits.<br></u></Char ><Char >Death (3) fire on Monsters (2), scoring 52 hits.<br></Char >Flame of the Ancient World (4) move closer to get better shots.<br><Char >Flame of the Ancient World (4) fire on Monsters (2), scoring 37 hits.<br></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 173, Defenders: 0</b></span><br>Monsters (2) and Monsters (1) advance towards the enemy.<br><br/><br><Char >Monsters (2) take 89 hits from archer fire, which cause 1 casualties.<br></Char ><Char >Monsters (1) take 84 hits from archer fire, which cause 1 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 173 (0 from close combat and 173 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 2 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(2-M)<br></Char ><Char >2&nbsp;(1-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>5&nbsp;(28-M)<br></u></span></td><td width="9%"><span style="color: #9696FF;">3&nbsp;(5-S)<br>4&nbsp;(9-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><u>The Harlequin Guard (5) fire on Monsters (1), scoring 130 hits.<br></u></Char ><Char >Death (3) fire on Monsters (2), scoring 158 hits.<br></Char ><Char >Flame of the Ancient World (4) fire on Monsters (1), scoring 84 hits.<br></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 372, Defenders: 0</b></span><br>Monsters (1) and Monsters (2) advance towards the enemy.<br><br/><br><Char >Monsters (1) take 214 hits from archer fire, which cause 2 casualties, wiping the unit out.<br></Char ><Char >Monsters (2) take 158 hits from archer fire, which cause 1 casualties, wiping the unit out.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 372 (0 from close combat and 372 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 3 attackers, 0 defenders</b></span></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><b><span style="color: #C0FFC0;">Defender Victory!</span></b></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The locals are grateful for defeating the evil forces plaguing their region.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Results ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The battle lasted for 1 hours.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">You have gained 1 Honour.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">None of your men were killed in this battle.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Morale of your troops falls by 3 points. Your men's equipment suffers 1 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.</ins></div></td></tr>
</table>
Eleanor McHugh
https://wiki.battlemaster.org/index.php?title=Dubhaine_Family/Cathal/Battles/1012/May&diff=162337&oldid=prev
Eleanor McHugh at 11:30, 18 May 2012
2012-05-18T11:30:12Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 11:30, 18 May 2012</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>None of your men were killed in this battle.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>None of your men were killed in this battle.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage. Combat training increases by 3 points. Unit cohesion rises 2 points.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage. Combat training increases by 3 points. Unit cohesion rises 2 points.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== May 18th - Koolaris ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">8&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;360</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">A</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">9&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;475</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>Death</td><td>Aoifa</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">5&nbsp;SF</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;210</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">D</td><td></td><td>Flame of the Ancient World</td><td>Dwayne</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">9&nbsp;Arch</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;225</td></tr><tr><td style="text-align: center;">5</td><td style="text-align: center;">D</td><td></td><td>The Harlequin Guard</td><td>Cathal</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">30&nbsp;MI</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;357</td></tr></table><br>Total:<br>2 attackers (17 other)<br>3 defenders (30 MI, 9 Arch, 5 SF)<br>Total combat strengths: 835 vs. 792<br><p>The region owner Minas Thalion and their allies defend.<br>The (rogue) troops attack because they are at war with Minas Thalion.<br><br>It is quite windy and the archers will have to aim very carefully.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(8-M)<br></Char ><Char >2&nbsp;(9-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">3&nbsp;(5-S)<br><u>5&nbsp;(30-M)<br></u></span></td><td width="9%"><span style="color: #9696FF;">4&nbsp;(9-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p>Flame of the Ancient World (4) have no enemy in range and hold their fire.<br><Char >Flame of the Ancient World (4) fire on Monsters (2), scoring 58 hits.<br></Char ><Char >Death (3) fire on Monsters (1), scoring 57 hits.<br></Char ><u>The Harlequin Guard (5) move closer to get better shots.<br></u><Char ><u>The Harlequin Guard (5) fire on Monsters (2), scoring 109 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 224, Defenders: 0</b></span><br>Monsters (1) and Monsters (2) advance towards the enemy.<br><br/><br><Char >Monsters (1) take 57 hits from archer fire, which cause 1 casualties.<br></Char ><Char >Monsters (2) take 167 hits from archer fire, which cause 1 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 224 (0 from close combat and 224 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 2 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(7-M)<br></Char ><Char >2&nbsp;(8-M)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>5&nbsp;(30-M)<br></u></span></td><td width="9%"><span style="color: #9696FF;">3&nbsp;(5-S)<br></span></td><td width="9%"><span style="color: #9696FF;">4&nbsp;(9-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><u>The Harlequin Guard (5) fire on Monsters (2), scoring 168 hits.<br></u></Char ><Char >Death (3) fire on Monsters (1), scoring 125 hits.<br></Char ><Char >Flame of the Ancient World (4) fire on Monsters (2), scoring 43 hits.<br></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 336, Defenders: 0</b></span><br>Monsters (2) and Monsters (1) advance towards the enemy.<br><br/><br><Char >Monsters (2) take 211 hits from archer fire, which cause 2 casualties.<br></Char ><Char >Monsters (1) take 125 hits from archer fire, which cause 1 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 336 (0 from close combat and 336 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 3 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(6-M)<br></Char ><Char >2&nbsp;(6-M)<br></Char ></span></td><td width="9%"><span style="color: #9696FF;"><u>5&nbsp;(30-M)<br></u></span></td><td width="9%"><span style="color: #9696FF;">3&nbsp;(5-S)<br></span></td><td width="9%"><span style="color: #9696FF;">4&nbsp;(9-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><Char ><u>The Harlequin Guard (5) fire on Monsters (2), scoring 130 hits.<br></u></Char ><Char >Death (3) fire on Monsters (1), scoring 257 hits.<br></Char ><Char >Flame of the Ancient World (4) fire on Monsters (2), scoring 102 hits.<br></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 489, Defenders: 0</b></span><br>Monsters (2) and Monsters (1) advance towards the enemy.<br><br/><br><span style="color: white;">Close Combat (Defender Line 1):</span><br><span style="color: #E0E0FF;">1 Minas Thalion banners are visible in the melee.</span><br><Char >Monsters (2) score 55 hits on The Harlequin Guard (5).<br></Char ><u>The Harlequin Guard (5) score 48 hits on Monsters (1).<br></u><u>The Harlequin Guard (5) score 52 hits on Monsters (2).<br></u><Char >Monsters (1) score 44 hits on The Harlequin Guard (5).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 100, Defenders: 99</b></span><br><br><Char >Monsters (2) take 284 hits (52 in close combat, 232 from archer fire), which cause 2 casualties.<br></Char ><u>The Harlequin Guard (5) take 99 hits in close combat, which cause 2 casualties.<br></u><Char >Monsters (1) take 305 hits (48 in close combat, 257 from archer fire), which cause 2 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 589 (100 from close combat and 489 from ranged), Defenders: 99 (99 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 4 attackers, 2 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(4-M)<br></Char ><Char >2&nbsp;(4-M)<br></Char ></span><span style="color: #9696FF;"><u>5&nbsp;(28-M)<br></u></span></td><td width="9%"><span style="color: #9696FF;">3&nbsp;(5-S)<br></span></td><td width="9%"><span style="color: #9696FF;">4&nbsp;(9-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p>Death (3) fire carefully into the close combat near them.<br><Char >Death (3) fire on Monsters (2), scoring 178 hits.<br></Char >Flame of the Ancient World (4) move closer so they can fire safely into the melee.<br><span style="color: white;"><b>Total ranged hits suffered: Attackers: 178, Defenders: 0</b></span><br><br/><br><span style="color: white;">Close Combat (Defender Line 1):</span><br><span style="color: #E0E0FF;">1 Minas Thalion banners are visible in the melee.</span><br><u>The Harlequin Guard (5) score 107 hits on Monsters (1).<br></u><u>The Harlequin Guard (5) score 111 hits on Monsters (2).<br></u><Char >Monsters (2) score 37 hits on The Harlequin Guard (5).<br></Char ><Char >Monsters (1) score 34 hits on The Harlequin Guard (5).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 218, Defenders: 71</b></span><br><br><u>The Harlequin Guard (5) take 71 hits in close combat, which cause 2 casualties.<br></u><Char >Monsters (2) take 289 hits (111 in close combat, 178 from archer fire), which cause 2 casualties, making the unit retreat from the battlefield.<br></Char ><Char >Monsters (1) take 107 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 396 (218 from close combat and 178 from ranged), Defenders: 71 (71 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 3 attackers, 2 defenders</b></span></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><b><span style="color: #C0FFC0;">Defender Victory!</span></b></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The battle does minor damage to the local infrastructure. Production falls 1 %.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Results ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The battle lasted for 2 hours.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">You have gained 2 Honour and 1 Prestige.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">2 of your men were killed and 2 were wounded in this battle.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Your men's equipment suffers 6 % damage. Combat training increases by 2 points. Unit cohesion rises 4 points.</ins></div></td></tr>
</table>
Eleanor McHugh
https://wiki.battlemaster.org/index.php?title=Dubhaine_Family/Cathal/Battles/1012/May&diff=162250&oldid=prev
Eleanor McHugh: Created page with "{{rightTOC}} category:The Dubhaine Clan == May 14th -- Koolaris == <table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Real..."
2012-05-14T12:42:04Z
<p>Created page with "{{rightTOC}} <a href="/wiki/Category:The_Dubhaine_Clan" title="Category:The Dubhaine Clan">category:The Dubhaine Clan</a> == May 14th -- Koolaris == <table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Real..."</p>
<p><b>New page</b></p><div>{{rightTOC}}<br />
[[category:The Dubhaine Clan]]<br />
== May 14th -- Koolaris ==<br />
<table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td></td><td>Undead</td><td><i>(Undead)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">37&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;410</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td></td><td>Death</td><td>Aoifa</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">7&nbsp;SF</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;306</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>The Harlequin Guard</td><td>Cathal</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">29&nbsp;MI</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;351</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">N</td><td></td><td>Flame of the Ancient World</td><td>Dwayne</td><td style="text-align: center;">Minas Thalion</td><td style="text-align: center;">9&nbsp;Arch</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;226</td></tr></table><br>Total:<br>1 attackers (37 other)<br>2 defenders (29 MI, 7 SF)<br>Total combat strengths: 410 vs. 657<br>1 neutral observers (226 combat strength).<br><p>Flame of the Ancient World successfully evade the foreign troops.<br>The region owner Minas Thalion and their allies defend.<br>The (rogue) troops attack because they are at war with Minas Thalion.<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(37-U)<br></Char ></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(7-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u><Char >Death (2) fire on Undead (1), scoring 125 hits.<br></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 125, Defenders: 0</b></span><br>Undead (1) advance towards the enemy.<br><br/><br><Char >Undead (1) take 125 hits from archer fire, which cause 5 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 125 (0 from close combat and 125 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 5 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(32-U)<br></Char ></span></td><td width="9%"><span style="color: #9696FF;">2&nbsp;(7-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u>Death (2) move into close combat.<br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><Char >Undead (1) score 50 hits on Death (2).<br></Char >Death (2) score 140 hits on Undead (1).<br><span style="color: white;"><b>Total close combat hits suffered: Attackers: 140, Defenders: 50</b></span><br><br><Char >Undead (1) take 140 hits in close combat, which cause 6 casualties.<br></Char >Death (2) take 50 hits in close combat, which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 140 (140 from close combat and 0 from ranged), Defenders: 50 (50 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 6 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(26-U)<br></Char ></span><span style="color: #9696FF;">2&nbsp;(6-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) hold their fire.<br></u><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><Char >Undead (1) score 61 hits on Death (2).<br></Char >Death (2) score 348 hits on Undead (1).<br><span style="color: white;"><b>Total close combat hits suffered: Attackers: 348, Defenders: 61</b></span><br><br><Char >Undead (1) take 348 hits in close combat, which cause 15 casualties.<br></Char >Death (2) take 61 hits in close combat, which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 348 (348 from close combat and 0 from ranged), Defenders: 61 (61 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 15 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(11-U)<br></Char ></span><span style="color: #9696FF;">2&nbsp;(5-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move closer to get better shots.<br></u><br/><br><span style="color: white;">Close Combat (Center Line):</span><br>Death (2) score 186 hits on Undead (1).<br><Char >Undead (1) score 22 hits on Death (2).<br></Char ><span style="color: white;"><b>Total close combat hits suffered: Attackers: 186, Defenders: 22</b></span><br><br>Death (2) take 22 hits in close combat. No casualties, making the unit retreat from the battlefield.<br><Char >Undead (1) take 186 hits in close combat, which cause 8 casualties.<br></Char ><span style="color: white;"><b>Total hits suffered: Attackers: 186 (186 from close combat and 0 from ranged), Defenders: 22 (22 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 8 attackers, 0 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 5</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><Char >1&nbsp;(3-U)<br></Char ></span></td><td width="9%"><span style="color: #9696FF;"><u>3&nbsp;(29-M)<br></u></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u>The Harlequin Guard (3) move in, hoping to reach close combat.<br></u><Char ><u>The Harlequin Guard (3) fire on Undead (1), scoring 100 hits.<br></u></Char ><span style="color: white;"><b>Total ranged hits suffered: Attackers: 100, Defenders: 0</b></span><br><br/><br><span style="color: white;">Close Combat (Center Line):</span><br><span style="color: #E0E0FF;">1 Minas Thalion banners are visible in the melee.</span><br><Char >Undead (1) score 10 hits on The Harlequin Guard (3).<br></Char ><u>The Harlequin Guard (3) score 57 hits on Undead (1) (135 before overkill).<br></u><span style="color: white;"><b>Total close combat hits suffered: Attackers: 57 (135 before overkill), Defenders: 10</b></span><br><br><Char >Undead (1) take 157 hits (57 in close combat, 100 from archer fire), which cause 3 casualties, wiping the unit out.<br></Char ><u>The Harlequin Guard (3) take 10 hits in close combat. No casualties.<br></u><span style="color: white;"><b>Total hits suffered: Attackers: 157 (57 from close combat and 100 from ranged), Defenders: 10 (10 from close combat and 0 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 3 attackers, 0 defenders</b></span><br><p><b><span style="color: #C0FFC0;">Defender Victory!</span></b><br />
The battle does minor damage to the local infrastructure. Production falls 4 %.<br />
The locals are grateful for defeating the evil forces plaguing their region.<br />
<br />
=== Results ===<br />
The battle lasted for 2 hours.<br />
You have gained 2 Honour and 1 Prestige.<br />
None of your men were killed in this battle.<br />
Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage. Combat training increases by 3 points. Unit cohesion rises 2 points.</div>
Eleanor McHugh